Facebook tweaks the feed to bury fake news and clickbait

Just how much fake news trending all over Facebook actually influenced the election is still up for debate, but the question pushed the social media company into crackdown mode. In the last few months, it cut off ad funding for dubious posts and adde…

Source: Engadget – Facebook tweaks the feed to bury fake news and clickbait

Angry Octopus Intimidates Cameraman By Blowing Itself Up Like a Giant Balloon

Don’t interrupt an octopus while it’s eating and don’t you dare point your camera at it because the octopus ain’t having it. In fact, the super villain creature of the ocean will try to intimidate you when you do that because it’ll charge at you, stare you down, and then inflate itself like a giant parachute so it…

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Source: Gizmodo – Angry Octopus Intimidates Cameraman By Blowing Itself Up Like a Giant Balloon

Game developers take a stand against Trump's immigration ban

The opposition to the Trump administration’s immigration ban has spread far and wide. Video game developers are joining the chorus against what some see as an unconstitutional policy put forth with no thought or consideration of the outcome. For a nu…

Source: Engadget – Game developers take a stand against Trump’s immigration ban

2K Games Wins the Right To Store and Share Your Biometric Facial Data

In October 2015, two gamers who used face-scanning tech found in 2K Games’ NBA series to create more realistic avatars filed a lawsuit against the company as they were concerned about how 2K would store and use their biometric data. On Monday, however, a New York federal judge ruled that neither games’ biometric face scanning tech had established ‘sufficient injury’ to the plaintiffs, implying that their concerns over privacy were unfounded. Engadget reports: Using your console’s camera, the company employs face-scanning tech in its popular NBA series, with both 2K’s NBA 2K16 and 2K15 using the data to help players create more accurate avatars. In order to use the tech, players must first agree to 2K’s terms and conditions, consenting that after scanning them their face may be made visible to others. While the plaintiffs agreed to the publisher’s terms, the court case arose because the gamers claimed that 2K never made clear made clear that scans would be stored indefinitely and biometric data could be shared. With little evidence to suggest how their privacy would be at risk, the judge gave 2K the benefit of the doubt. Still, no matter the outcome, it’s a landmark case, with biometric data sure to play an increasingly important role in identifying individuals in the future. While there is certainly nothing that suggests that 2K will use the data for nefarious means, the result of this case does raise some interesting questions about who owns the right to your digital likeness.

Read more of this story at Slashdot.



Source: Slashdot – 2K Games Wins the Right To Store and Share Your Biometric Facial Data

New brain-computer interface breaks through locked-in syndrome

Researchers have been using brain-computer interfaces to interact with patients suffering from locked-in syndrome for a few years now. But a new system from the Wyss Center for Bio and Neuroengineering in Switzerland may finally allow even the most i…

Source: Engadget – New brain-computer interface breaks through locked-in syndrome

Seeing the Explosion Inside a See Through Engine Shows You How Engines Work

This particular engine we’re looking at has four strokes: the intake, the compression, the combustion (or power), and the exhaust. Smarter Every Day visited the guys of 805 Road King and their see through engine to show us exactly what’s going on in an engine when we fire it up and it’s pretty fascinating stuff.

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Source: Gizmodo – Seeing the Explosion Inside a See Through Engine Shows You How Engines Work

SpaceX takes a key step toward a reusable rocket launch

Enlarge / SpaceX completed a static fire test of a flown Falcon 9 booster at its McGregor, Texas, rocket development facility last week. (credit: SpaceX)

On Tuesday evening, SpaceX revealed that it has performed a critical static firing of one of its boosters. Not just any booster though; this exact same booster launched a cargo spacecraft to the International Space Station last April. This is the Falcon 9 rocket the company plans to use for its first-ever re-flight of an orbital rocket stage.

SpaceX has previously disclosed that its customer for the launch will be Luxembourg-based satellite operator SES, which wants to launch its geostationary satellite SES-10. Although no launch date has been set for the flight, the successful firing of the used first stage, which occurred last week at the company’s facilities in McGregor, Texas, lends credence to a potential March liftoff from Kennedy Space Center in Florida.

The innovative rocket company has now returned seven boosters to Earth, by land and sea, during the last 13 months. However, the promise of reusable rockets won’t be fulfilled until launch vehicles can be swiftly refurbished and launched again. After all, the space shuttle was almost fully reusable, but the cost of restoring a flown shuttle to flight-ready status tallied in the hundreds of millions of dollars and took months, even under the best of circumstances.

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Source: Ars Technica – SpaceX takes a key step toward a reusable rocket launch

The Screenwriter of Arrival Is Working on a New Scifi Film

One of the many marvelous things about Arrival is the way Eric Heisserer adapted Ted Chiang’s short story, “Story of Your Life,” into a script that stayed true to Chiang’s work while adding new, cinematic elements to the story. Now the Oscar-nominated Heisserer is taking on another film in the scifi genre.

Read more…



Source: Gizmodo – The Screenwriter of Arrival Is Working on a New Scifi Film

AMD Announces Q4 2016 Earnings

This afternoon, AMD announced their fourth quarter earnings for the 2016 fiscal year. 2016 was a challenging year for AMD, as they continue to expand their business away from only focusing on the PC market, and although they still have a long way to go, 2016 was an improvement on 2015. For Q4 AMD had revenues of $1.11 billion, which is up 15% from Q4 2015. Gross margin for the quarter was $351 million, up from $283 million a year ago. As a percentage, AMD’s gross margin was 32%, compared to 30% in Q4 2015. AMD had an operating loss of $3 million for the quarter, compared to a loss of $49 million a year ago, while net loss improved as well, from $102 million in Q4 2015 to $51 million this quarter. This resulted in a loss per share of $0.06, compared to a loss of $0.13 last year. AMD makes note that Q4 2016 was a 14-week quarter, compared to a 13-week quarter for Q3 2016 and Q4 2015.









AMD Q4 2016 Financial Results (GAAP)
  Q4’2016 Q3’2016 Q4’2015
Revenue $1106M $1307M $958M
Gross Margin 32% 5% 30%
Operating Income -$3M -$293M -$49M
Net Income -$51M -$406M -$102M
Earnings Per Share -$0.06 -$0.50 -$0.13

For the full fiscal year, AMD had revenues of $4.27 billion, which is up 7%, but a sixth amendment to their wafer supply agreement hit their margins very hard in 2016. For the full year, AMD had margins of just 23%, which is a drop of 4% compared to 2015. Operating loss was $372 million for the year, compared to $481 million in 2015, and net loss was $497 million, compared to $660 million a year ago. For the full year, AMD had a net per share loss of $0.60, which is an improvement from the $0.84 loss in 2015.


AMD also reports Non-GAAP results, which exclude stock-based compensation, restructuring charges, node transition costs, and wafer agreement charges, to give a look at their core business. On a Non-GAAP basis, AMD had revenues of $1.11 billion, just like their GAAP numbers, but they posted operating income of $26 million for the quarter, compared to an operating loss of $39 million a year ago. Net loss was $8 million, compared to $79 million in Q4 2015, and loss per share was $0.01 compared to $0.10 a year ago.









AMD Q4 2016 Financial Results (Non-GAAP)
  Q4’2016 Q3’2016 Q4’2015
Revenue $1106M $1307M $958M
Gross Margin 32% 31% 30%
Operating Income $26M $70M -$39M
Net Income -$8M $27M -$79M
Earnings Per Share -$0.01 $0.03 -$0.10

AMD attributes their increase in revenue primarily due to increased GPU sales. AMD’s Computing and Graphics segment had revenues for the quarter of $600 million, which is up 28% year-over-year. Polaris seems to be doing quite well, which is great to see. The segment still had an operating loss of $21 million, but that is a big improvement from the operating loss of $99 million a year ago. CPU average selling price fell year-over-year, but GPU average selling price increased year-over-year, thanks to higher desktop and professional graphics pricing. We eagerly await the launch of Ryzen, which AMD showed off last quarter, and expect to hear more about it this quarter.






AMD Q4 2016 Computing and Graphics
  Q4’2016 Q3’2016 Q4’2015
Revenue $600M $472M $470M
Operating Income -$21M -$66M -$99M

AMD branched into Enterprise, Embedded, and Semi-Custom designs and it has proven to be a strong source of revenue for them. With wins in both the Xbox One and PlayStation 4, AMD continues to be the beneficiary of both of those consoles outselling their predecessors. For Q4, this segment had revenue of $506 million, which is up 4% year-over-year, thanks to higher embedded and semi-custom SoC revenue. This segment does have it’s ups and downs annually with consoles peaking and ebbing, but annually it has been a strong market for AMD to branch into. This segment had an operating income of $47 million for the quarter, which is down from $59 million a year ago, which AMD attributes to higher R&D investments this quarter.






AMD Q4 2016 Enterprise, Embedded, and Semi-Custom
  Q4’2016 Q3’2016 Q4’2015
Revenue $506M $835M $488M
Operating Income $47M $136M $59M

Finally, All Other had an operating loss of $29 million, compared to $9 million a year ago. The increased loss is attributed to higher stock-based compensation charges for Q4 2016.


AMD had strong margins for this quarter, and if they are going to have a strong 2017, that needs to be their focus. Ryzen may help as well, depending on how it compares, but Dr. Lisa Su, AMD’s president and CEO, has been slowly but surely bringing AMD back to a point of profitability. Looking ahead, AMD expects revenues to decrease 11% for next quarter, plus or minus 3%, which would put them at an 18% increase in revenue for Q1 2017 compared to Q1 2016, if you pick the mid-point in their target.


Source: AMD Investor Relations



Source: AnandTech – AMD Announces Q4 2016 Earnings

The Screenwriter of Arrival Is Working on a New Scifi Film

One of the many marvelous things about Arrival is the way Eric Heisserer adapted Ted Chiang’s short story, “Story of Your Life,” into a script that stayed true to Chiang’s work while adding new, cinematic elements to the story. Now the Oscar-nominated Heisserer is taking on another film in the scifi genre.

Read more…



Source: io9 – The Screenwriter of Arrival Is Working on a New Scifi Film

Today’s selection of articles from Kotaku’s reader run community: Game Over Movie Review Series: Sup

Today’s selection of articles from Kotaku’s reader run community: Game Over Movie Review Series: Super Computer Zombies – Resident Evil (2002) Tygore’s PAX South Adventures Terminat’n World

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Source: Kotaku – Today’s selection of articles from Kotaku’s reader run community: Game Over Movie Review Series: Sup

Trump picks his Supreme Court nominee: Neil Gorsuch

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Source: Ars Technica – Trump picks his Supreme Court nominee: Neil Gorsuch

Touch Bar MacBook Pros Are Being Banned From Bar Exams Over Predictive Text

An anonymous reader quotes a report from TechCrunch: When it launched late last year, the new MacBook Pro’s Touch Bar was largely reliant on first-party applications to show off what it could do. Since then, a number of other companies have jumped on board, helping the secondary screen grow into something more than novelty. Of course, as with any new technology, there’s going to be some unanticipated downside. Test taking software company Examsoft, for one, believes the input device could help facilitate cheating among students taking the bar exam. What’s perhaps most interesting here, is that the company’s calling out one of Touch Bar’s more mundane features: predictive text. “By default,” the company writes, “the Touch Bar will show predictive text depending on what the student is typing, compromising exam integrity.” It’s hard to say precisely how the company expects a standard feature on mobile devices to help students pass one of the more notoriously exam out there, but The Next Web notes that some states have already taken action. North Carolina, for one, has required test takers with the new model MacBooks to disable the Touch Bar, while New York is banning the machines altogether.

Read more of this story at Slashdot.



Source: Slashdot – Touch Bar MacBook Pros Are Being Banned From Bar Exams Over Predictive Text

In not-too-distant future, brain hackers could steal your deepest secrets

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Source: Ars Technica – In not-too-distant future, brain hackers could steal your deepest secrets

Kabylake, GCC 7, Binary Blobs, Vulkan & Other Highlights From January

There’s been a lot of exciting events so far in 2017 from the rapid progress of Mesa’s OpenGL and Vulkan drivers, other significant Vulkan milestones, Intel Kabylake desktop CPUs hitting the market, Linux 4.10 nearing release, Linux 4.11’s merge window being right around the corner, and much more. Here’s a recap…

Source: Phoronix – Kabylake, GCC 7, Binary Blobs, Vulkan & Other Highlights From January

Apple Announces Record Q1 2017 Results

Today Apple announced their earnings for the first quarter of their 2017 fiscal year. As is normally the case now that the iPhone has moved to a fall launch, Q1 tends to be their big quarter, and this one was the biggest yet for revenue, with Apple announcing $78.351 billion in revenue for the quarter. This is up 9% from a year ago. Gross margin was not as strong though, down $247 million despite the almost $2.5 billion more in revenue, but as a percentage it is still a strong 38.5%. Operating income was also down for the quarter, at $23.359 billion, compared to $24.171 billion a year ago. Net income was down 2.56% to $17.891 billion, but thanks to the share buyback program, Apple has less outstanding shares, meaning Apple set a record for earnings per diluted share of $3.36, despite the drop in net income. Apple has announced a dividend of $0.57 per share as well.










Apple Q1 2017 Financial Results (GAAP)
  Q1’2017 Q4’2016 Q1’2016
Revenue (in Billions USD) $78.351 $46.852 $75.872
Gross Margin (in Billions USD) $30.176 $17.813 $30.423
Operating Income (in Billions USD) $23.359 $11.761 $24.171
Net Income (in Billions USD) $17.891 $9.014 $18.361
Margins 38.5% 38.0% 40.1%
Earnings per Share (in USD) $3.36 $1.67 $3.28

With the launch of the latest iPhone 7, there was certainly controversy over the loss of the headphone jack, but that did not stop people from buying it. Apple sold 78.29 million iPhones this quarter, up 5% from a year ago. This is a new record for iPhone sales in the quarter, up about 3.5 million units, which is a good sign for Apple after had several quarters in a row of slowed iPhone sales. We’ll see if they can keep it up for fiscal year 2017. As far as revenue, iPhone is still the juggernaut of Apple’s financials with $54.378 billion in revenue for the quarter. That is 69.4% of all of the revenue for Apple.


iPad continues to struggle, at least compared to the rest of Apple, with sales dropping another 19% this quarter to 13.081 million, and despite the higher priced iPads in the lineup, revenue dropped even further to $5.533 billion, which is down 22%. That puts an average selling price of just $422 on the iPad, down from $439 a year ago, despite the addition of the 9.7-inch iPad Pro last year with it’s $100 higher asking price of $599. New iPad models haven’t really saved this segment from continuing to contract, but with the addition of the larger iPhone I suppose this makes some sense.


Mac sales for the quarter were up 1% only, despite the launch of the refreshed MacBook Pro models in October, but they were not shipping in volume until later in the quarter, so there may be some impact from that. Despite the sales only being up 1%, revenue was up 7% to a new record high of $7.244 billion this quarter, and the Mac has slowly worked itself back up to being the second largest source of revenue for Apple. But I don’t think that’s going to last for much longer.







Apple Q1 2017 Device Sales (thousands)
  Q1’2017 Q4’2016 Q1’2016 Seq Change Year/Year Change
iPhone 78,290 45,513 74,779 +72% +5%
iPad 13,081 9,267 16,122 +41% -19%
Mac 5,374 4,886 5,312 +1% +7%

Apple’s Services segment, which includes digital content from iTunes, app revenue, AppleCare, Apple Pay, and other services, is now the fastest growing segment of Apple, with revenues for the quarter of $7.172 billion, which is up 13% from last quarter and up 18% from last year. At this rate, it will overtake the Mac revenue next quarter, depending on how Mac sales go. This has been a very strong market for Apple over the last while, and I would think the addition of Apple Music must be helping as well.


Other Products include Apple TV, Apple Watch, Beats, and accessories, and although the segment overall is down 8% to $4.024 billion, Apple did announce they sold a record for Apple Watch revenue, although they’ve never announced numbers for that.


Apple is projecting revenue for next quarter of $51.5 to $53.5 billion, and margins between 38 and 39 percent.


Source: Apple Investor Relations



Source: AnandTech – Apple Announces Record Q1 2017 Results