Casio’s line of Baby-G watches are great. Know how to make the timepieces even better? Add Pikachu, that’s how.
Source: Kotaku – Pikachu Makes Everything Better, Even Casio Watches
Casio’s line of Baby-G watches are great. Know how to make the timepieces even better? Add Pikachu, that’s how.
Source: Kotaku – Pikachu Makes Everything Better, Even Casio Watches
In his three decades at Nintendo, Takaya Imamura worked on some of the company’s most iconic games, including F-Zero, Star Fox, and The Legend of Zelda: Majora’s Mask. He also designed Tingle, and for that, we will be forever grateful.
Source: Kotaku – Takaya Imamura, The Man Who Designed Tingle, Has Retired From Nintendo
While the game itself may not have entered full-blown development until 2016, some of the stuff you’ll see in this collection of concept and production art dates as far back as 2013.
Source: Kotaku – The Art Of Cyberpunk 2077
While it was great that PC owners got to play a big Sony exclusive last year, what wasn’t so great about Horizon Zero Dawn’s port was that it ran like shit. Well, five months later things are looking much better.
Source: Kotaku – Horizon Zero Dawn’s Last Big PC Patch Has Finally, Mostly Fixed The Port
As the great Nute Gunray once said, this is getting out of hand.
Source: Kotaku – Sealed Box Of Pokémon Cards Sells For 8,000
Earlier today, Streets of Rage 4 developer Lizardcube shared a gorgeous mock-up for its concept of a Garou: Mark of the Wolves sequel. I want it to be real so bad.
Source: Kotaku – Streets Of Rage 4 Developers Have Ideas For A Mark Of The Wolves Sequel
If you’d asked me between 2015-2020 why I loved The Witcher 3, I’d probably have drawn up a very long list of things. In 2021, though, following the release of both Cyberpunk 2077 and Assassin’s Creed Valhalla, that list is a lot shorter. It’s basically now just “the wind” and “the sun”.
Source: Kotaku – I Am In Love With Assassin’s Creed Valhalla’s Wilderness
Last week, Immortals Fenyx Rising, Ubisoft’s don’t-call-it-a-Zelda open-world action game, received a bonus quest. It’s short, fun, and moderately challenging. Better yet, it supposedly gives a peek at what the game’s first expansion, A New God, will look like. If you’ve slept on it, reconsider.
Source: Kotaku – I Hope Immortals Fenyx Rising’s First DLC Is A Lot Like Its New Bonus Quest
Twitch’s plan to replace its problematic Pogchamp emote with a rotating cast of fresh faces? Pretty poggers. Twitch’s execution of said plan? Not poggers. Today’s Pogchamp? Also not poggers, because instead, it’s KomodoHype, a meme with some Pogchamp history.
Source: Kotaku – Twitch’s Latest Pogchamp Emote Is A Meme Lizard, Not A Streamer
I enjoyed Bugsnax far more than I thought I would. At first, it didn’t strike me as my kind of game when I judged it by its saccharine advertising billing it as a cutesy adventure romp in which I would eat my way through an island of colorful foodbugs. The reality of Bugsnax is much darker than Kero Kero Bonito’s …
Source: Kotaku – Bugsnax Is Mass Effect And I Can (Somewhat) Prove It
As of this week, Jin Sakai and the open-world samurai game he stars in—Ghost of Tsushima—turn six months old. Rather than a one-off, Ghost of Tsushima has received an impressively dedicated level of support from developer Sucker Punch with consistent quality-of-life upgrades, new difficulty levels, and a (surprise!)…
Source: Kotaku – Ghost Of Tsushima, Six Months Later
During an official Mortal Kombat 11 Pro Kompetition tournament on January 16, finalist Titaniumtigerzz was disqualified after jokingly calling out developer NetherRealm Studios by labeling his Sheeva variation—a personalized moveset that displays a custom name to opponents—as “WhyDidNRSdoThis.”
Source: Kotaku – Mortal Kombat Player Disqualified From Tournament For Criticizing Developers
While there will always be a place in my heart for the original Space Invaders, Taito’s 1978 arcade classic is not the most engaging way to spend a quarter. Space Invaders Extreme, recently released for the Nintendo Switch and PS4 as part of the Space Invaders Forever bundle, is my preferred chaotic and colorful…
Source: Kotaku – Space Invaders Extreme Is My Favorite Way To Shoot Invaders From Space
Absence can make the heart grow fonder, and with Scott Pilgrim vs. The World: The Game the wait has set me up to fall in love with its retro gaming nostalgia-fest all over again. Its return couldn’t have come at a better time either. Cooped up in my home away from friends and family while the days are short, cold, and…
Source: Kotaku – Scott Pilgrim Vs. The World: The Game Is The Winter Hangout I Needed Right Now
It’s Tuesday and time for Ask Kotaku, the weekly feature in which Kotaku-ites deliberate on a single burning question. Then, we ask your take.
Source: Kotaku – What Media Property Would You Like To See Adapted Into A Game?
Mario was back for another adventure. But this time, it was personal. Hiroji Kiyotake, the director of 1992’s Game Boy hit Super Mario Land 2: Six Golden Coins, wanted to pursue the idea that this time Mario wouldn’t be fighting to help or save someone else. Hence: Wario, Mario’s greed-and-crime-focused rival.
Source: Kotaku – Wario Isn’t Evil, He’s Honest
Terraria doesn’t get the same level of fanfare as Minecraft, but its two dimensional crafting is nevertheless responsible from some truly impressive player-made creations of its own. Behold the latest: an Evangelion lifting a warship over its head.
Source: Kotaku – Someone Turned A Terraria Map Into An Evangelion Holding A Warship
The Muppet Show? Oh, The Muppet Show! 15 seconds to curtain, The Muppet Show! Or, make that one month: Disney+ has announced that all of five seasons of Jim Henson’s pioneering variety show will join its library February 19—the show’s streaming debut, if you don’t count all the YouTube rips we’ve been watching while…
Source: Kotaku – Disney+ raises the curtain on The Muppet Show in February
Hitman 3 (PS4) | $50 | Amazon
Hitman 3 (Xbox) | $50 | Amazon
Source: Kotaku – Hitman 3 is Out Tomorrow and You Can Get It for If You Order Today
Hitman 3 made me care more about its plot than crafting the perfect murder. The narrative, which I usually see as a flimsy excuse to play dress-up and cause globe-spanning mayhem, bleeds into the structure of its levels and creates some unexpected moments of emotion and vulnerability. Its dark story plays with the lie…
Source: Kotaku – Hitman 3: The Kotaku Review