The Makeup Industry's Frustrating Cycle of Struggle and Progress for Women of Color

Three years ago, I made a trip to Sephora with one specific purpose in mind: to search for the perfect foundation. Surely, some mystical brown shade existed at the elusive nexus of “good” and “right.” Having spent most of my life wearing solely mascara and a resting bitch face, this was my first time hunting for just one decent cream or powder amid the cascading options available for skin tones ranging from white to very white to kinda brown.

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Source: Gizmodo – The Makeup Industry’s Frustrating Cycle of Struggle and Progress for Women of Color

HBM3 Gets Faster, Wider, More Efficient And 64GB On-Package For 2019 Debut

HBM3 Gets Faster, Wider, More Efficient And 64GB On-Package For 2019 Debut
We saw first generation High Bandwidth Memory (HBM) enter the enthusiast arena with the arrival of AMD’s Radeon R9 Fury lineup of graphics cards. HBM promised incredible performance with equally impressive low power consumption, and largely delivered on those claims. NVIDIA introduced us to HBM2 with its Tesla P100 accelerator, which includes

Source: Hot Hardware – HBM3 Gets Faster, Wider, More Efficient And 64GB On-Package For 2019 Debut

All the New Scifi and Fantasy Books You Absolutely Must Read This Fall

The weeks between September and mid-November are a bountiful time for book releases, with new works from Alan Moore, Connie Willis, Christopher Priest, Ken Liu, Margaret Atwood, and Fran Wilde, to name just a few. Clear some space in your schedule, and on your shelves—you’re going to need it.

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Source: io9 – All the New Scifi and Fantasy Books You Absolutely Must Read This Fall

What HDR Is, and Why It’s the Future of Television

TV manufacturers always look for the next leap in picture quality that will make watching TV feel like you’re looking through a crystal-clear window. HDR is the latest trend in display technology and it’s here to stay. Here’s everything you need to know about how it works, and why you may want to consider it when you buy your next TV.

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Source: LifeHacker – What HDR Is, and Why It’s the Future of Television

Now that Deezer is widely available in the US, should you switch?

People outside of the U.S. are already familiar with Deezer. The streaming service has been available in other parts of the world for a long time now, but until recently the company only made its subscription available to a select few in the States….

Source: Engadget – Now that Deezer is widely available in the US, should you switch?

Pokemon Go Daily Active Users, Downloads, Engagement Are Dropping

An anonymous reader writes:Pokemon Go is starting to lose the battle for mobile mindshare, according to Axiom Capital Management. As such, investors and executives at Facebook Inc., Instagram, Tinder (Match Group Inc.), Twitter Inc., and Snapchat can breathe a sigh of relief, says Senior Analyst Victor Anthony. “Given the rapid rise in usage of the Pokemon Go app since the launch in July, investors have been concerned that this new user experience has been detracting from time spent on other mobile focused apps,” he writes.
Enthusiasm about the potential for Pokemon Go (and augmented reality gaming in general) to improve Nintendo Co Ltd.’s financial performance sent shares parabolic after the app launched in the U.S., and even spurred rallies in secondary plays linked to the success of the game. Data from Sensor Tower, SurveyMonkey, and Apptopia, however, show that Pokemon Go’s daily active users, downloads, engagement, and time spent on the app per day are all well off their peaks and on a downward trend.

Read more of this story at Slashdot.



Source: Slashdot – Pokemon Go Daily Active Users, Downloads, Engagement Are Dropping

Delphi, Mobileye unite to bring easy-to-integrate autonomy to car makers

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Source: Ars Technica – Delphi, Mobileye unite to bring easy-to-integrate autonomy to car makers

I'm Frying Out Here: KFC Chicken Scented Sunscreen

kfc-suntan-lotion.jpg

Because the world is full of terrible ideas, this is KFC’s Extra Crispy suntan lotion. The lotion is a limited edition SPF30 sunscreen that smells like fried chicken. Obviously, I’m going to drink it even though they say not to because you can’t make things that smell so good and not expect people to eat them, it’s not fair. I can’t even tell you how many candles and air fresheners I’ve eaten. Honestly though, I don’t want to smell like fried chicken. What if I go to the beach and seagulls try to carry me away? I saw them work together to lift a whole cooler once for a couple half-eaten sandwiches and Capri-Sun pouches. And then there’s the sharks. If sharks can detect smells in the water in concentrations as low as one part per ten billion, imagine when they catch a whiff of 210 pounds of fried chicken trying to bodysurf.

Keep going for a video in case you needed a video.

Source: Geekologie – I’m Frying Out Here: KFC Chicken Scented Sunscreen

Another DDoS Attack Takes Out Blizzard's Servers

A DDoS attack is currently crippling Blizzard’s Battle.net servers, according to Blizzard’s official Twitter account. Overwatch, Hearthstone, World of Warcraft and other Blizzard titles are unavailable for play. The hack comes at the end of Overwatch’s Summer Games event, the beginning of which was also marred
by a DDoS attack on August 2nd.

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Source: Kotaku – Another DDoS Attack Takes Out Blizzard’s Servers

Unpacking AMD's Zen Benchmark: Is Zen actually 2% Faster than Broadwell?

At a satellite event to Intel’s Developer Conference last week, AMD held an evening soiree with invited analysts and press to talk about their new upcoming Zen microarchitecture. This was intended to be a preview of tomorrow’s Hot Chips presentation, and we’ve already covered the juicier parts of the presentation in terms of microarchitecture announcements as well as diving deep into the Server-based Naples implementation and what the motherboards told us from memory and IO support. 


You can read both here:


AMD Zen Microarchitecture: Dual Schedulers, Micro-op Cache and Memory Hierarchy Revealed
AMD Server CPUs and Motherboard Analysis


There was one other element to the presentation that requires further discussion and analysis, if only to clean up some of the misinformation already present online and to label what was shown with a long list of potential caveats which most people seem to have passed by almost entirely. As part of the show, AMD compared the performance of their Zen engineering sample to an Intel Broadwell-E processor. 



In this test, they told the audience that each system was running eight cores, sixteen threads, and will all cores set to 3 GHz (implying no turbo). Memory arrangements were not disclosed, nor storage: we were told to assume comparable setups. 


We were too busy trying to decipher what was on screen (and take note of the results) to actually photograph the benchmark as it happened (there are videos online), but the benchmark they showed was Blender, an open source rendering engine, with a custom multithreaded workload. The test was to render a mockup of a Zen based desktop CPU, with an effective workload of 50 seconds for these chips. I’ve seen numerous reports about this result saying the difference was 1 or 2 seconds, but with rarely a mention of the benchmark length, which is as important. The overall results were





  Blender Time to Render / sec
Intel Broadwell-E

Core i7-6900K

8C / 16T

3 GHz all-core
49.05
AMD ZEN

Engineering Sample

8C / 16T

3 GHz all-core
48.07

(-0.98 sec, 1.998%)

All things being equal (we’ll get to that in a second), this would suggest that an 8-core AMD has a ~2% advantage over Broadwell-E at the same clock speeds. Despite this result, there are a lot of unverifiable parts to the claim which makes analysis of such a result difficult. I want to go through each of them one by one to ensure everyone understands what was presented. 


I’ll preface this analysis with two things though: one is that AMD was very careful in what they said at the event, and only said as much as they needed to. Thus is why the string of caveats for this benchmark test is fairly long. But also, AMD has to set expectations here: if they choose an environment and test that represents the peak, or relies on something special, users will feel burned again after Bulldozer. AMD has to temper those expectations but still represent a methodology that is effective to them. By leaving so many cards on the table, this can both be a help or a hindrance.


But given the measured and calm, professional nature of the event, as opposed to the wild and wacky AMD events of the past, it was clear (either by design or chance) that the words used said only as much as they needed to. Along with the microarchitecture discussions, it was designed to provide a good stepping stone on to the Hot Chips presentation a few days later.


So, caveats. Or disclaimers not readily provided. Let’s start at the top. 


1) The Results Are Not Externally Verifiable At This Time, As Expected


We were told the setups of the systems being used, but were unable to confirm the results manually. This is typically the case with a high level, early look at performance and other companies do this all the time.


This being said, it would look bad on reports if it to turns out or someone finds a chasm between pre-launch and launch data, so the aspect of reporting this data without understanding this caveat is fundamental. The basis of publishing scientific papers is repeatability and verification – while this wasn’t a scientific presentation, it is important to keep it in the back of your mind when you hear any benchmark numbers (AnandTech included – our numbers are designed to be verifiable and we want to have a history of honesty with our readers, especially when it comes to custom software/workloads we cannot disclose). 


2) No Memory or TDP Numbers Were Provided


We were able to determine that the AMD-based systems were running 2×8 GB of DDR4-2400, although we did not get a look at Intel’s memory arrangement. Similarly, due to the ES nature of the CPU, TDP numbers were also not shared however we did see all the AMD systems use either the AMD Wraith cooler (which is rated at 125W) or the new near silent cooler (95W). That tends to peg the system at a peak power consumption and some of AMD’s current competitive parts actually use a cooler designed for the bracket above in TDP (e.g. A10-7860K at 65W uses the 95W cooler, A10-7890K at 95W uses the 125W cooler). 


3) Blender Is an Open Source Platform


One of the issues of using open source is that the code is editable by everyone and anyone. Any user can adjust the code to optimize for their system and run a test to get a result. That being the case, it can be difficult to accurately determine the code base for this test, and is relatively impossible to determine the code base of Blender that was compiled for this test.


Even in the base code, there could be CPU vendor specific optimizations in either the code or compiler that influences how the code manipulates the cache hierarchy with the workload and adjusts appropriately. It also doesn’t help that Blender has elements in the code called ‘AMD’, which relates to a series of internal rendering features not related to the company. Going down the optimization for specific CPU microarchitectures leads on to another more philosophical issue…


4) Did It Actually Measure IPC? (The Philosophical Debate) 


In the purest sense, measuring the number of instructions per clock that a set of instructions can perform can determine the efficiency of a design. However, the majority of highly optimized code bases do not have general-purpose code – if it detects a particular microarchitecture it can manipulate threads and loops to take advantage of the code design. How should IPC be measured is the main question: using identical code bases makes it easier to understand but are often non-real-world compiler targets, or highly optimized code to show the best of what the processor can do (which means that IPC performance is limited to that benchmark)? With the results we saw, if the difference of about a second in just under fifty seconds translates into a 2% difference, is it accurate to say that this is a 2% IPC increase, or does it rely on optimized/non-optimized code? Optimizing code, or profiling compilers for specific code targets, is nothing new. In the holistic view, most analysts use SPEC benchmarks for this, as they are well-known code structures, even though most benchmarks are compiler targets – while SPEC is not particularly relevant for the real world workloads, it does give an indication about performance for unknown architectures/microarchitectures.


5) The Workload Is Custom 


One of the benefits of software like SPEC, or canned benchmarks like Cinebench, is that anyone (with a license) can pick up the workload and run with it. Those workloads are typically well known, and we can get performance numbers out that have known qualities in their interpretation. With a custom workload, that is not always the case. It comes down to experience – an unknown workload can have a lop-sided implementation of certain branches of code which is unknown when it comes to running the results. This is why rendering one scene in a film can take a vastly different time to another, yet the results for the ‘benchmark’ are significantly different depending on the architecture (one prefers lighting, another prefers tessellation etc.) Using known or standard workloads over long periods of time can offer insights into the results, whereas new workloads cannot, especially with so few results on offer.


6) It Is Only One Benchmark


There is a reason for AMD only showing this benchmark – it’s either a best case scenario, or they are pitching their expectations exactly where they want people to think. By using a custom workload on open source software, the result is very specific and cannot be extrapolated in any meaningful way. This is why a typical benchmark suite offers 10-20 tests with different workloads, and even enterprise standard workloads like SPEC come with over a dozen tests in play, to cater for single thread or multi-thread or large cache or memory or pixel pushing bottleneck that may occur. Single benchmarks on their own are very limited in scope as a result.


7) There’s Plenty about the Microarchitecture and Chip We Don’t Know Yet, e.g. Uncore


One of the more difficult elements on a processor is managing cross-core communication, as well as cross-core-cache snooping. This problem is overtly exponential, with the plausibility of more direct connections per core as the numbers go up. Intel has historically used a torus (ring) interconnect between cores to do this, with their large multi-core chips using a dual ring bus with communication points between the two. We suspect AMD is also using a ring bus in a similar methodology, but this has not been discussed at this time. There’s also the interconnect fabric between the cores and other parts of the chip, such as the Northbridge/Southbridge or the memory controllers. Depending on the test, the core-to-core communication and the interconnect can have different performance effects on the CPU. 


8) Clock Speeds Are Not Final, Efficiency Not Known


Performance of a CPU is typically limited by the power draw – there is no point getting a small amount of performance for a large increase in power such that efficiency has decreased. AMD has stated that power consumption and efficiency was a premier goal as this microarchitecture was developed.


At the demonstration, we were told that the frequency of the engineering samples was set at 3 GHz for all-core operation. We were told explicitly that these are not the final clock speeds, but it at the very least it puts the lower bound on the highest end processor. In reality, 3 GHz could be a walk in the park for the final retail units, depending on how much difference there is between the chips on display and what people will be able to buy. We are under the impression that the CPUs will have turbo modes involved, and those could be staggered based on the cores being used.


But this is why I said that 3 GHz is the lower bound of the high-end processor. We know from these results (assuming point 1 in this list) that the best processor from AMD will do at least 3 GHz. There’s no indication of power, and thus there’s no indication of efficiency either, which is also another important metric left in the ether.


9) We Will Have to Wait to Test


Everyone wants the next technology yesterday, so the ‘gimme gimme gimme’ feeling of new stuff is always there. AMD has already stated that general availability for Zen and Summit Ridge will be Q1, which puts the launch at four months away at a minimum. At this stage of the game, while AMD is trying to be competitive with Intel, they don’t want to generate too much hype and give the game away in case it goes incredibly pear-shaped. There’s the added element of the hardware and software being finalized or updated.


Since I’ve been reviewing, no CPU manufacturer has handed out review units four months before launch (in all honesty, we’re lucky to get a launch date sample a week in advance these days). In fact we’d have to go back to Nehalem and Conroe to find something that was sampled early; however Conroe just passed its 10th birthday and in that case, Intel knew they were on to a clear winner ahead rather than just ‘meeting expectations’. Also, early samples of a great product will mean users will wait for it to come out, which results in revenue loss (the Osborne effect) unless you have zero stock and/or an uncompetitive product that no-one is buying. In this decade, no x86 CPU manufacturer has offered samples this far out. I’d be more than happy for that to change and I would encourage companies to do so, but I understand the reasons why. 


Some Final Words


Much in the same way that taking an IQ test tells you how good you are at an IQ test, it is typically an indication that you are good/bad at other things as well (most well-engineered IQ tests go through a lot of spatial reasoning, for example). In this circumstance, a CPU performing a Blender test is only as good as a Blender test, but given what we know about the Zen microarchitecture, it is probably also good at other things. Just how good, in what metric and to what extent, is almost impossible to say.


AMD has given a glimpse of performance, and they’ve only said as much as they needed to in order to get the message across. However it has been up to the media to understand the reasons why and explain what those caveats are.



Source: AnandTech – Unpacking AMD’s Zen Benchmark: Is Zen actually 2% Faster than Broadwell?

The Feds Just Turned a $1.6 Million Profit on Seized Silk Road Bitcoin

An anonymous bidder purchased 2,700 bitcoins worth about $1.6 million in an anonymous auction held by US Marshals Service on Monday. The Feds confirmed the sale to CoinDesk, a site that reports on the digital currency, and said that four bids were received in the auction.

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Source: Gizmodo – The Feds Just Turned a .6 Million Profit on Seized Silk Road Bitcoin

Dawn of War 3: The most promising take on Warhammer 40K yet

17 minutes of Dawn of War III gameplay from Gamescom 2016.

What’s impressive about Dawn of War III is how beautifully it manages to communicate the weight, scale, and ferocity of the Warhammer 40,000 universe. From the severe, decaying landscape of its maps, to the radical conservatism of prominent factions and technology that carries a distinctly Gothic edge, no other game based on a Games Workshop IP manages to deliver such a morosely charming combination of grief, rage, and fanaticism.

Given that this is developer Relic’s third game in the series you’d expect the design team to have nailed the aesthetic by now, but the visuals are especially striking. Which is not to say that Dawn of War III‘s charms are entirely superficial. It combines the best bits from the first two Dawn of War games: the dominant, powerful hero units of the second, and the larger armies and strong emphasis on base building and expansion of the original.

I’ve played just one single-player map—as Blood Raven Space Marines facing off against Eldar—but the relationship between managing the scale of an army and efficiently using each hero’s special skills feels perfectly pitched to satisfy fans of the series. Base building and the training of units is simple enough that you’re not forced into micromanaging everything, leaving you plenty of time to concentrate on the more exciting task of using hero abilities.

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Source: Ars Technica – Dawn of War 3: The most promising take on Warhammer 40K yet

Vote for the top 20 Raspberry Pi projects in The MagPi!

Although this Thursday will see the release of issue 49 of The MagPi, we’re already hard at work putting together our 50th issue spectacular. As part of this issue we’re going to be covering 50 of the best Raspberry Pi projects ever and we want you, the community, to vote for the top 20.

Below we have listed the 30 projects that we think represent the best of the best. All we ask is that you vote for your favourite. (By the way, if you think a project is missing, the chances are we’ve already thought of it and it’s going elsewhere in our top 50, so don’t worry.) Here’s the list so you can remind yourselves of the projects, with the poll posted at the bottom.

From paper boats to hybrid sports cars

From paper boats to hybrid sports cars

  1. SeeMore – a huge sculpture of 256 Raspberry Pis connected as a cluster
  2. BeetBox – beets (vegetable) you can use to play sick beats (music)
  3. Voyage – 300 paper boats (actually polypropylene) span a river, and you control how they light up
  4. Aquarium – a huge aquarium with Pi-powered weather control simulating the environment of the Cayman Islands
  5. ramanPi – a Raman spectrometer used to identify different types of molecules
  6. Joytone – an electronic musical instrument operated by 72 back-lit joysticks
  7. Internet of LEGO – a city of LEGO, connected to and controlled by the internet
  8. McMaster Formula Hybrid – a Raspberry Pi provides telemetry on this hybrid racing car
  9. PiGRRL – Adafruit show us how to make an upgraded, 3D-printed Game Boy
  10. Magic Mirror – check out how you look while getting some at-a-glance info about your day
Dinosaurs, space, and modern art

Dinosaurs, space, and modern art

  1. 4bot – play a game of Connect 4 with a Raspberry Pi robot
  2. Blackgang Chine dinosaurs – these theme park attractions use the diminutive Pi to make them larger than life
  3. Sound Fighter – challenge your friend to the ultimate Street Fight, controlled by pianos
  4. Astro Pi – Raspberry Pis go to space with code written by school kids
  5. Pi in the Sky – Raspberry Pis go to near space and send back live images
  6. BrewPi – a microbrewery controlled by a micro-computer
  7. LED Mirror – a sci-fi effect comes to life as you’re represented on a wall of lights
  8. Pi VCR – a retro VCR-player is turned into a pink media playing machine
  9. #OZWall – Contemporary art in the form of many TVs from throughout the ages
  10. #HiutMusic – you choose the music for a Welsh denim factory through Twitter
Robots and arcade machines make the cut

Robots and arcade machines make the cut

  1. Candy Pi – control a jelly bean dispenser from your browser without the need to twist the dial
  2. Digital Zoetrope – still images rotated to create animation, updated for the 21st century
  3. LifeBox – create virtual life inside this box and watch it adapt and survive
  4. Coffee Table Pi – classy coffee table by name, arcade cabinet by nature. Tea and Pac-Man, anyone?
  5. Pi Notebook – this handheld Raspberry Pi is many people’s dream machine
  6. Pip-Boy 3000 – turn life into a Bethesda RPG with this custom Pip-Boy
  7. Mason Jar Preserve – Mason jars are used to preserve things, so this one is a beautiful backup server to preserve your data
  8. Pi glass – Google Glass may be gone but you can still make your own amazing Raspberry Pi facsimile
  9. DoodleBorg – a powerful PiBorg robot that can tow a caravan
  10. BigHak – a Big Trak that is truly big: it’s large enough for you to ride in

Now you’ve refreshed your memory of all these amazing projects, it’s time to vote for the one you think is best!

Note: There is a poll embedded within this post, please visit the site to participate in this post’s poll.

The vote is running over the next two weeks, and the results will be in The MagPi 50. We’ll see you again on Thursday for the release of the excellent MagPi 49: don’t miss it!

The post Vote for the top 20 Raspberry Pi projects in The MagPi! appeared first on Raspberry Pi.



Source: Raspberry Pi – Vote for the top 20 Raspberry Pi projects in The MagPi!

Epic Games Offers Information Regarding Recent Forum Compromise

The bad news: Epic Games forums have been compromised. E-mail addresses and other data has been exposed to hackers. The Good news: No passwords were compromised so no passwords need to be reset.

We believe a recent Unreal Engine and Unreal Tournament forum compromise revealed email addresses and other data entered into the forums, but no passwords in any form, neither salted, hashed, nor plaintext. While the data contained in the vBulletin account databases for these forums were leaked, the passwords for user accounts are stored elsewhere. These forums remain online and no passwords need to be reset.

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Source: [H]ardOCP – Epic Games Offers Information Regarding Recent Forum Compromise

Facebook Is Testing Video With Autoplay Sound

You know what would be really cool? Scrolling through Facebook and a video with autoplay sound starts blasting away so everyone knows I am looking at Facebook at work. Yay!

In one version of the test, sound plays immediately as the video begins, if you have sound enabled on your device. Another group is able to turn sound on during the test session using an icon that will sit to the bottom right of videos. Both groups see a pop-up message informing them about how to use the controls, and sound will only play if the smartphone’s volume is up.

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Source: [H]ardOCP – Facebook Is Testing Video With Autoplay Sound