Valve confirms Steam Deck shipment, review dates: By the end of February

Starting on February 28, Steam Deck will finally leave Valve's hands and (possibly) land in yours.

Enlarge / Starting on February 28, Steam Deck will finally leave Valve’s hands and (possibly) land in yours. (credit: Valve)

After delaying Steam Deck’s launch to a vague “February 2022” window, Valve has returned to keep its promise. Today, the company confirmed the date its portable, gaming-centric PC will begin shipping to some preorder customers.

Valve listed two key dates in its Wednesday announcement. The first date: Steam Deck will begin shipping February 28. This applies to customers who got their $5 preorder payments in at the earliest possible time, i.e., the first few minutes after the clock struck 1 pm EST on July 16.

Customers have a chance of being part of this shipment window if their order has an official Steam shipping estimate of “Q1 2022,” which they can check by loading the Deck store page while logged into Steam.

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Source: Ars Technica – Valve confirms Steam Deck shipment, review dates: By the end of February

8 ways to speed up your Ansible playbooks

Ansible is a simple and powerful open source automation tool that can streamline many of your IT infrastructure operations. You can automate simple tasks like installing packages, or complex workflows such as deploying a clustered solution with multiple nodes or patching your operating system with many steps. Whether the workflows are simple or complex, you need to integrate appropriate optimization techniques into the Ansible playbook content.

Source: LXer – 8 ways to speed up your Ansible playbooks

Disney+ will expand to 42 countries this summer

Disney+ will come to more parts of the world this summer. On Wednesday, Disney announced the streaming service will expand to 42 additional countries and 11 new territories in the second half of the year. The full list is below, but some of the more notable places where the platform will arrive include South Africa and Poland. Disney didn’t say exactly when it plans to launch the service in each country and territory, nor did it share details on regional pricing. Expect those to come at a later date. 

Disney+ is currently available in 64 countries globally, including the US, UK and Canada. The announcement of an imminent expansion comes after Disney added fewer than expected subscribers during its final fiscal quarter of 2021. Some analysts had predicted the company would add as many as 9.4 million new paying users before the end of the year, but the company instead managed to attract a more modest 2.1 million subscribers. Despite missing Wall Street estimates, Disney said at the time it was still confident it could secure 230 million users before the end of 2024. At the end of 2021, the service had 118 million subscribers globally. 

Here’s the full list of countries where the service is expanding to this summer: Albania, Algeria, Andorra, Bahrain, Bosnia and Herzegovina, Bulgaria, Croatia, Czech Republic, Egypt, Estonia, Greece, Hungary, Iraq, Israel, Jordan, Kosovo, Kuwait, Latvia, Lebanon, Libya, Liechtenstein, Lithuania, Malta, Montenegro, Morocco, North Macedonia, Oman, Palestine, Poland, Qatar, Romania, San Marino, Saudi Arabia, Serbia, Slovakia, Slovenia, South Africa, Tunisia, Turkey, United Arab Emirates, Vatican City and Yemen.

As for territories, the list is as follows: Faroe Islands, French Polynesia, French Southern Territories, St. Pierre and Miquelon Overseas Collective, Åland Islands, Sint Maarten, Svalbard & Jan Mayen, British Indian Ocean Territory, Gibraltar, Pitcairn Islands and St. Helena.



Source: Engadget – Disney+ will expand to 42 countries this summer

LG’s Latest Announcement Solidifies Everything Wrong With TVs

It’s a well established fact on the internet that when you don’t pay for something, you are the product. This is the way companies like Facebook operate: You, a user, don’t put down cash every time you log in to see what your friends/family/exes are doing; instead, you hand over your personal data to the company, and…

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Source: Gizmodo – LG’s Latest Announcement Solidifies Everything Wrong With TVs

Doctors Find 'Antibody Signature' for Patients Most at Risk of Developing Long Covid

Doctors have discovered an “antibody signature” that can help identify patients most at risk of developing long Covid, a condition where debilitating symptoms of the disease can persist for many months. From a report: Researchers at University hospital Zurich analysed blood from Covid patients and found that low levels of certain antibodies were more common in those who developed long Covid than in patients who swiftly recovered. When combined with the patient’s age, details of their Covid symptoms and whether or not they had asthma, the antibody signature allowed doctors to predict whether people had a moderate, high or very high risk of developing long-term illness. “Overall, we think that our findings and identification of an immunoglobulin signature will help early identification of patients that are at increased risk of developing long Covid, which in turn will facilitate research, understanding and ultimately targeted treatments for long Covid,” said Onur Boyman, a professor of immunology who led the research. The team studied 175 people who tested positive for Covid and 40 healthy volunteers who acted as a control group. To see how their symptoms changed over time, doctors followed 134 of the Covid patients for up to a year after their initial infection. When Covid strikes, IgM antibodies ramp up rapidly, while IgG antibodies rise later and provide longer-term protection. Blood tests on the participants showed that those who developed long Covid — also known as post-acute Covid-19 syndrome (Pacs) — tended to have low levels of IgM and the antibody IgG3.

Read more of this story at Slashdot.



Source: Slashdot – Doctors Find ‘Antibody Signature’ for Patients Most at Risk of Developing Long Covid

US Air Force spends $60 million on supersonic commercial airliner

Promotional image of supersonic passenger jet.

Enlarge / Could Air Force officers fly on Boom Supersonic’s Overture aircraft one day? (credit: Boom Supersonic)

The US military has indicated its interested in commercial supersonic flight by granting as much as $60 million to Boom Supersonic for its airliner development efforts.

The Colorado-based company has announced that the Air Force awarded a three-year contract to Boom to accelerate research and development of its Overture airliner. Separately this week, Boom also selected Piedmont Triad International Airport in Greensboro, North Carolina, as the site of its first full-scale manufacturing facility. There, Boom plans to begin production in 2024, with the first Overture aircraft slated to roll out in 2025, fly in 2026, and carry its first passengers by 2029.

Boom is designing Overture to carry between 65 and 88 passengers at subsonic speeds over land and supersonic speeds over water—more than twice as fast as current commercial aircraft. The aircraft is designed to operate on 100 percent “sustainable” fuels, and the company says the vehicle will be net-zero carbon from day one.

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Source: Ars Technica – US Air Force spends million on supersonic commercial airliner

GM Rolls Out $7 Billion Investment Plan to Build Electric Trucks and Batteries

General Motors helped hook Americans on gas-guzzling trucks and SUVs that have been a disaster for the climate. Now, it’s getting serious about a pivot to electric vehicles amid increased electrification efforts from other top automakers. On Tuesday the automaker announced it will invest roughly $7 billion to build…

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Source: Gizmodo – GM Rolls Out Billion Investment Plan to Build Electric Trucks and Batteries

[$] Goodbye FLoC, hello Topics

Back in May, we looked at a Google proposal
to replace third-party
cookies
with something called the
Federated Learning of Cohorts
(FLoC). Third-party cookies were once used to track users all over the web
so that advertisers could, supposedly, target their ads better, but, of the
major browsers, only Google’s Chrome browser fails to block them today. Google
took a fair amount of flak for FLoC, since it was not perceived to be much
of a win for users’ privacy—and was mostly a sop to the (Google-dominated)
web-advertising industry. Now the company is back with a different
proposal that could, eventually, replace third-party cookies in Chrome: Topics.

Source: LWN.net – [$] Goodbye FLoC, hello Topics

YouTube bans Fox News host Dan Bongino for evading suspension

Fox News host Dan Bongino is no longer welcome on YouTube. The company confirmed to The Hillthat Bongino is now permanently banned from its video platform, after he attempted to evade a prior suspension related to COVID-19 misinformation. The conservative commentator apparently published a video on his main channel while another channel was suspended, thereby violating YouTube’s Terms of Service. Bongino’s two channels have been removed from the service, and he won’t be able to make any future channels, YouTube representatives told The Hill.

Last September, YouTube announced that it would ban all content related to vaccine misinformation, which was an expansion on its previous ban against COVID-19 misinformation. At the time, YouTube also banned prominent anti-vax proponents like Robert F. Kennedy Jr. and Joseph Mercola.

Bongino, and many other conservative commentators, have moved over to the alternative video platform Rumble (where he also holds an equity stake). He currently has over 2 million subscribers there, whereas his primary channel had 900,000 subscribers on YouTube. 



Source: Engadget – YouTube bans Fox News host Dan Bongino for evading suspension

Apple fixes major bugs in iOS, iPadOS, macOS, and watchOS software updates

An iPad with the screen on

Enlarge / The 2021 12.9-inch iPad Pro. (credit: Samuel Axon)

Today, Apple released several new operating system updates to the public: iOS 15.3, iPadOS 15.3, macOS Monterey 12.2, watchOS 8.4, tvOS 15.3, and HomePod Software 15.3.

The update notes for these releases are some of the leanest I’ve seen. iOS, iPadOS, and macOS simply state that the update “includes bug fixes and security updates” and is “recommended for all users.”

iOS and iPadOS 15.3 do not add any new user-facing features. Rather, they fix several key security issues. The most notable is a previously reported Safari vulnerability that allowed websites that use the common IndexedDB API to access the names of databases from other websites. Note that this also affected other browsers on iOS and not just Safari (that’s because all iOS web browsers must use WebKit). macOS 12.2 fixes the same bug in the desktop version of Safari. (Unlike iOS, there are macOS web browsers that were not affected.)

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Source: Ars Technica – Apple fixes major bugs in iOS, iPadOS, macOS, and watchOS software updates

Fortnite Hotfix Dishes Up A Pizza Party And Will Soon Gimp Spider-Man's Web Shooter

Fortnite Hotfix Dishes Up A Pizza Party And Will Soon Gimp Spider-Man's Web Shooter
Who doesn’t love a piping hot pizza with a generous helping of Slurpshrooms? Monsters! That’s who. This is probably one of the reasons Epic, developers behind Fortnite decided to work this wonderful delectable dish into the wildly popular battle royale game.

Keeping with the theme that Tilted Towers is back, the impossible to avoid mega-popular

Source: Hot Hardware – Fortnite Hotfix Dishes Up A Pizza Party And Will Soon Gimp Spider-Man’s Web Shooter

Intel Warns Against Overclocking Non-K CPUs As Motherboard Makers Enable Workarounds

Intel Warns Against Overclocking Non-K CPUs As Motherboard Makers Enable Workarounds
You may have seen the story last week about Der8auer overclocking a Core i5-12400’s six cores to 5.2 GHz, or even this morning’s story about HiCookie taking a dual-core Pentium Gold chip to 5.8 GHz (from 3.1 GHz) on liquid nitrogen. Both of those stories have one thing in common: they’re overclocking Intel 12th-gen CPUs that aren’t really

Source: Hot Hardware – Intel Warns Against Overclocking Non-K CPUs As Motherboard Makers Enable Workarounds

The Ongoing Fury Around Halo Infinite's Store And Its Prices, Explained

Last night, Microsoft announced that Halo Infinite has been played by more than 20 million people since its surprise release last November. In other words, at any given moment, up to 20 million people (or more!) are engaged in roiling debate over some aspect of how developer 343 Industries runs its hit game. This…

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Source: Kotaku – The Ongoing Fury Around Halo Infinite’s Store And Its Prices, Explained

What to Know Before You Try to Replace an Old iPhone Battery

Today’s tech lasts a long time. Gone are the days of needing to upgrade your smartphone every other year; now, an iPhone from 2015 might be serving you just fine, save for maybe your battery. Luckily, replacing it is much cheaper than buying a new iPhone. And while you should absolutely replace an old battery rather…

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Source: LifeHacker – What to Know Before You Try to Replace an Old iPhone Battery

ID.me says it uses more powerful facial recognition than previously claimed

The CEO of ID.me, a service used by dozens of states to verify unemployment benefits claimants as well as several federal agencies, has walked back previous claims that the company does not use a more powerful method of facial recognition.

“ID.me uses a specific ‘1 to Many’ check on selfies tied to government programs targeted by organized crime to prevent prolific identity thieves and members of organized crime from stealing the identities of innocent victims en masse,” Blake Hall said in a statement. “This step is internal to ID.me and does not involve any external or government database.”

That contrasts with comments Hall made earlier this week. “Our 1:1 face match is comparable to taking a selfie to unlock a smartphone,” he said. “ID.me does not use 1:many facial recognition, which is more complex and problematic.”

The 1:many approach involves matching images against those in a database, whereas 1:1 is a case of ensuring someone matches their own photo. For 1:1 matching, ID.me compares a user’s selfie against a piece of government ID that they upload.

Privacy advocates have criticized both approaches. Research has indicated that some facial recognition systems struggle to identify people with darker skin tones, and concerns have been raised about the security risks of storing biometric data.

Hall said ID.me’s 1:many check “occurs once during enrollment, and exists to make sure a single attacker is not registering multiple identities. This step is not tied to identity verification. It does not block legitimate users from verifying their identity, nor is it used for any other purpose other than to prevent identity theft.”

He claimed data shows that dropping the 1:many check “would immediately lead to significant identity theft and organized crime. The 1:1 Face Match step is the only step used to verify identity as explained in our earlier reports.”

According to Cyberscoop, some ID.me workers expressed concern that the company’s public statements didn’t align with what it was actually doing. “We could disable the 1:many face search, but then lose a valuable fraud fighting tool. Or we could change our public stance on using 1:many face search,” an engineer is said to have posted to an ID.me Slack channel this week. “But it seems we can’t keep doing one thing and saying another as that’s bound to land us in hot water.”

“If companies and the government have to lie about facial recognition in an effort to avoid public scrutiny, they shouldn’t be using it,” Fight for the Future campaign director Caitlin Seeley George said in a statement. “We already know this company is willing to say anything in order to get more government contracts. The CEO of ID.me has been peddling erroneous numbers about unemployment benefit fraud, but the fact that the IRS knew about this discrepancy is a big problem. The only responsible thing for the IRS and any other state or federal agency using ID.me to do is to stop these contracts immediately.”

ID.me came back under the spotlight recently after cybersecurity reporter Brian Krebs tried to set up an account, which will be required to log into the Internal Revenue Service’s online portal by this summer. Krebs ran into difficulties during the verification process, and ID.me placed him in a queue to join a video call with a live agent. The system gave Krebs an estimated wait time of three hours and 27 minutes.

Hall said ID.me works with 10 federal agencies, 30 states and 540 companies. Last year, some users reported having to wait months to receive their benefits after the system failed to verify their identity. In some cases, folks said they had no success with the video chat system either.



Source: Engadget – ID.me says it uses more powerful facial recognition than previously claimed

Researchers Build AI That Builds AI

By using hypernetworks, researchers can now preemptively fine-tune artificial neural networks, saving some of the time and expense of training. From a report: Artificial intelligence is largely a numbers game. When deep neural networks, a form of AI that learns to discern patterns in data, began surpassing traditional algorithms 10 years ago, it was because we finally had enough data and processing power to make full use of them. Today’s neural networks are even hungrier for data and power. Training them requires carefully tuning the values of millions or even billions of parameters that characterize these networks, representing the strengths of the connections between artificial neurons. The goal is to find nearly ideal values for them, a process known as optimization, but training the networks to reach this point isn’t easy. “Training could take days, weeks or even months,” said Petar Velickovic, a staff research scientist at DeepMind in London. That may soon change.

Boris Knyazev of the University of Guelph in Ontario and his colleagues have designed and trained a “hypernetwork” — a kind of overlord of other neural networks — that could speed up the training process. Given a new, untrained deep neural network designed for some task, the hypernetwork predicts the parameters for the new network in fractions of a second, and in theory could make training unnecessary. Because the hypernetwork learns the extremely complex patterns in the designs of deep neural networks, the work may also have deeper theoretical implications. For now, the hypernetwork performs surprisingly well in certain settings, but there’s still room for it to grow — which is only natural given the magnitude of the problem. If they can solve it, “this will be pretty impactful across the board for machine learning,” said Velickovic.

Read more of this story at Slashdot.



Source: Slashdot – Researchers Build AI That Builds AI

Watcher Offers an Elegant Exploration of Female Paranoia

A young couple moves from New York to Bucharest for the husband’s big promotion—he’s half-Romanian, speaks the language, and is immediately pulled into a busy schedule. The wife is left to spend her days alone, feeling out of place, and becoming more and more fixated on the man across the street who’s always staring…

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Source: Gizmodo – Watcher Offers an Elegant Exploration of Female Paranoia