GTK 4.4 is out as the latest stable update to the GTK4 open-source toolkit…
Source: Phoronix – GTK 4.4 Released With Continued NGL Improvements, Inspector By Default
Monthly Archives: August 2021
Rivian R1T Production Starts Next Month Kicking Off 750 Horsepower Electric Pickup Revolution
Tesla is undoubtedly the most famous and most successful electric automaker on the planet, but there’s a new upstart with deep pockets that is looking to make its mark. Rivian first announced its R1T electric pickup in late 2018, and nearly three years later, the company is on the verge of kicking off production.
Although official production
Source: Hot Hardware – Rivian R1T Production Starts Next Month Kicking Off 750 Horsepower Electric Pickup Revolution
Intel Foundry Services gets a boost from $100M Pentagon award for US-made chips
Enlarge (credit: ony Avelar/Bloomberg)
Intel announced Monday that it has been awarded a contract for foundry services through a Department of Defense program intended to support leading-edge semiconductor manufacturing in the US.
Though Intel’s share of the estimated $100 million award wasn’t disclosed, it is certain to boost Intel’s fledgling Foundry Services division that was announced in March as a part of the company’s IDM 2.0 strategy. The company will be working alongside IBM and electronic design automation companies Cadence and Synopsys. The program, known as “Rapid Assured Microelectronics Prototypes—Commercial or RAMP-C,” seeks to expand the Pentagon’s access to trusted, secure, and reliable chips from sub-7 nm process technology.
“One of the most profound lessons of the past year is the strategic importance of semiconductors and the value to the United States of having a strong domestic semiconductor industry,” Intel CEO Pat Gelsinger said. “When we launched Intel Foundry Services earlier this year, we were excited to have the opportunity to make our capabilities available to a wider range of partners, including in the US government, and it is great to see that potential being fulfilled through programs like RAMP-C.”
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Source: Ars Technica – Intel Foundry Services gets a boost from 0M Pentagon award for US-made chips
Shang-Chi film review: Marvel’s latest grabs the brass ring—all ten of them
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Debuting exclusively in theaters on September 3, 2021. [credit:
Marvel Studios ]
If you want to know what direction Marvel’s post-Avengers superhero films are going, Shang-Chi and the Legend of the Ten Rings is a pretty clear indicator—and it’s an optimistic one at that.
I had a blast watching Shang-Chi, which arrives exclusively in theaters on Friday, September 3, and I spent most of the time after my screening wishing for more. It could have been longer. Maybe there’s a director’s cut. Or, maybe this is the darned good launch of an entirely new film franchise, and this film is merely meant to set up the even more fully rounded sequel(s). Whatever the case, that’s a decidedly better way to leave theaters than being bored, annoyed, or otherwise shaken out of a good moviegoing experience by bad writing, acting, and directing decisions.
Shang-Chi seems driven by an apparent top-down directive to fortify a new class of mystical superheroes while sticking to Marvel’s guns of inclusion and fully rounded character development. The result is good news for anyone looking for a mix of refreshing surprises and comfort food in their superhero tentpole films. Plus, this superhero big screen debut delivers enough “holy whoa” moments to make any viewer feel like a kid again.
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Source: Ars Technica – Shang-Chi film review: Marvel’s latest grabs the brass ring—all ten of them
Apple's More Powerful M1X Mac Mini Could Launch This Fall As It Rapidly Cuts Intel Ties
Apple first announced its intention to shift from Intel processors to its homegrown Apple Silicon in Spring 2020, and the first models launched last fall (Mac mini, MacBook Pro, MacBook Air). Since then, Apple Silicon (M1) has found its way to the entry-level iMac and even the iPad Pro.
Now, Bloomberg’s Mark Gurman is claiming that Apple
Source: Hot Hardware – Apple’s More Powerful M1X Mac Mini Could Launch This Fall As It Rapidly Cuts Intel Ties
Windows 11 ISOs make it easier to test the betas with a clean install
Enlarge / New ISO files make it easier to do clean installs of the Windows 11 preview (and to see its first-time setup screens). (credit: Microsoft)
When Microsoft released the latest Windows 11 Insider Preview builds to Dev and Beta channel testers late last week, the company also posted traditional ISO files of the new operating system for download for the first time. These ISO files can be burned to a disc or copied to a USB drive, making it faster to install Windows 11 to multiple PCs (or just to do a clean install on a single PC).
Previously, it was possible to do a clean install of Windows 11 by using tools that convert Insider builds to ISOs, or by installing one of the Insider Preview builds through Windows Update and then resetting your PC. These new official ISOs can save you those steps, even though they’re based on preview builds that will already need to be updated right after you set them up (the ISOs are based on build 22000.132, while both Dev and Beta channels have already moved on to 22000.160). Microsoft offers ISOs for both the Dev and Beta channels—you can switch between channels as you normally would once Windows is up and running, but the ISO you use determines which channel your PC is automatically signed up for.
As with other Insider Preview builds, the version of the WinPE preinstall environment that you boot to use these ISOs will not enforce Windows 11’s processor requirement but will enforce the Secure Boot and TPM requirements (for now, having any version of TPM seems to satisfy the installer, though Microsoft says you’ll need a TPM 2.0 module for the final version). And as when installing the Windows 11 Insider builds from within Windows 10, you can use a handful of registry tweaks to disable those checks, at least for now.
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Source: Ars Technica – Windows 11 ISOs make it easier to test the betas with a clean install
Revised PlayStation 5 Consoles Land At Retail With This Design Change
It seems Sony has revised its PlayStation 5 console, the version with the built-in Blu-ray drive, leaving customers of the original model *ahem*…screwed. In a sense, anyway, but put the pitchforks and torches down, that’s just a play on words. Current PS5 owners are not missing out on much, and certainly not any internal hardware upgrades,
Source: Hot Hardware – Revised PlayStation 5 Consoles Land At Retail With This Design Change
[$] The Btrfs inode-number epic (part 2: solutions)
The first installment in this two-part
series looked at the difficulties that arise when Btrfs filesystems
containing subvolumes are exported via NFS. Btrfs has a couple of quirks
that complicate life in this situation: the use of separate device numbers
for subvolumes and the lack of unique inode numbers across the filesystem
as a whole. Recently, Neil Brown set off on an effort to try
to solve these problems, only to discover that the situation was even
more difficult than expected and that many attempts would be required.
Source: LWN.net – [$] The Btrfs inode-number epic (part 2: solutions)
New PS5 model is lighter, has a better screw
An unannounced PlayStation 5 hardware revision, first noticed in Australia by Press Start, brings two changes to Sony’s console. First, the new model, CFI-1102A, runs 0.6 pounds lighter compared to the original console, although Sony has given no indication about what has changed. Back in May, reports emerged that a new wireless module was planned, and that’s likely what is inside these tweaked consoles. The update applies to both the digital and disc versions.
Secondly, and most importantly, there’s a new screw for the console’s annoying and required base/stand. While the screw isn’t necessary when the system is placed in a horizontal position (there’s a small compartment to store the screw), anyone setting up a PS5 vertically needs the screw to keep the stand stable. The revised screw can be tightened by hand thanks to a new grip around the head. While that doesn’t make aligning the base/stand any easier, you no longer need a screwdriver to do the operation.
The console, which has been plagued by a scalper market since launch, remains in short supply. A quick glance at eBay auctions shows new PS5s still consistently running near $700–$900, well over the $400–$500 MSRP, depending on edition. Apps like StockInformer can alert those who are still trying to track one down, minus the reseller premium.
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Source: Ars Technica – New PS5 model is lighter, has a better screw
This rare Nintendo Game & Watch just broke an auction record
Before Nintendo released the Game Boy, the company sold simplistic, LCD-based Game & Watch units—and lots of them. When sales broke 20 million units, creator Gunpei Yokoi commissioned special edition Donkey Kong Game & Watch pieces to commemorate the achievement. One of those units, which came on the market for the first time, recently sold in an online auction for $9,000—the most paid for a single Game & Watch to date.
The device features work by artist Makoto Kano, programmer Hiroshi Momose, and sound engineer Naoto Ishida. It’s unknown how many Yokoi produced. John Hardie, director at the National Video Game Museum in Frisco, Texas, speculated with Ars, saying, “Were there just three made (one for each of them) or [was] it a limited thing Nintendo made and sold/gave away? Maybe there’s 50 of them? Maybe Nintendo has a pallet in their warehouse. It’s just hard to know since there’s very little information. If I had to guess, I would say there were more than three made, but again, just a guess.”
Even if 50 were made, $9,000 for such a rare piece of Nintendo memorabilia, especially given the recent million-dollar Zelda and Super Mario 64 video game auctions, remains cheap. Hardie wasn’t surprised by the price given the current state of the collector’s market, but he did note, “We at the museum would have paid that,” and sadly, the NVM does not have one in their otherwise sizable collection.
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Source: Ars Technica – This rare Nintendo Game & Watch just broke an auction record
Hot Chips 2021 Live Blog: CPUs (Alder Lake, Zen3, IBM Z, Sapphire Rapids)
Welcome to Hot Chips! This is the annual conference all about the latest, greatest, and upcoming big silicon that gets us all excited. Stay tuned during Monday and Tuesday for our regular AnandTech Live Blogs. Today we start at 8:45am PT, so set your watches and notifications to return back here! The first set of talks is all about CPUs: Intel Alder Lake, AMD Zen 3, IBM Z, and Intel Sapphire Rapids.
Source: AnandTech – Hot Chips 2021 Live Blog: CPUs (Alder Lake, Zen3, IBM Z, Sapphire Rapids)
FDA approves Pfizer’s COVID-19 vaccine, now called Comirnaty
Enlarge / Empty Pfizer-BioNTech COVID-19 vaccine vials (credit: AHMAD GHARABLI)
The Food and Drug Administration has granted full approval of the Pfizer/BioNTech COVID-19 vaccine, which will now be marketed as Comirnaty (koe-mir’-na-tee), the agency announced Monday.
The vaccine’s full approval—or Biologics License Application (BLA)—applies for use of a two-dose regimen, given three weeks apart, in people ages 16 years and older. It is the first BLA to be issued for a vaccine against COVID-19. The vaccine will still be available under an Emergency Use Authorization (EUA) for adolescents ages 12 to 15 and for use as a third booster dose in certain people with compromised immune systems.
The name Comirnaty—already in use elsewhere, including Europe—is a mash-up of “COVID-19 immunity” and “mRNA” that is meant to evoke the word “community.”
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Source: Ars Technica – FDA approves Pfizer’s COVID-19 vaccine, now called Comirnaty
The US military may soon declassify a secret space weapon
Enlarge / Anti-Satellite Weapons from Mission Shakti are displayed during Republic Day Parade on January 26, 2020 in New Delhi, India. (credit: Ramesh Pathania/Mint via Getty Images)
US military officials are debating whether to publicly demonstrate a new space weapon capability, according to the online publication Breaking Defense.
Senior military leaders, including Gen. John Hyten, the vice-chairman of the joint chiefs of staff, have been discussing for more than a year whether to reveal a secret space weapon by providing a demonstration of its capabilities, the report says. The weapon system, the details of which remain obscure, was developed as a “Special Access Program,” which is reserved for highly classified information.
The Trump administration considered revealing the space weapon as early as the annual Space Symposium conference in 2020, a prestigious event for the national defense community. The idea was to showcase the technology as a validation of the Space Force and Space Command, which is responsible for military operations in outer space. However, the conference was canceled due to the COVID-19 pandemic.
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Source: Ars Technica – The US military may soon declassify a secret space weapon
Aliens: Fireteam Elite review: Finally, co-op action worthy of this franchise
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It’s hard to get a good look at the titular monsters in Aliens: Fireteam Elite, mostly because they’re otherwise flanking your squad and raising interstellar hell. The results are a surprising blast.
2013’s Aliens: Colonial Marines was arguably the last huge video game to focus on the “Aliens with an S” side of all things xenomorphic. Between flashy trailers and Gearbox’s reputation at the time, series fans got their hopes up that the 1986 James Cameron film would finally inspire a modern shooter worth a loud oorah. Not so much.
This week, the letter S returns to PCs and game consoles with far lower expectations in the form of Aliens: Fireteam Elite. And I gotta say, this three-player co-op romp’s success makes me angry about Colonial Marines all over again.While losing hours to this new game’s faithful, no-frills fun, I imagined Gearbox CEO Randy Pitchford sitting next to me. Between missions, I would ask him why his development teams couldn’t surpass a little-known indie studio’s slimmed-down excuse to rev up machine guns and flamethrowers with friends.
Still, a genuinely fun Aliens game is better late than never. And this is much better.
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Source: Ars Technica – Aliens: Fireteam Elite review: Finally, co-op action worthy of this franchise
Homegrown app helping Kabul residents steer clear of danger
Enlarge / Taliban fighters stand guard in a vehicle along the roadside in Kabul on August 16, 2021. (credit: Getty Images)
As Kabul fell on Sunday, 20 young Afghan tech workers tracked the Taliban’s advance, broadcasting real-time reports of gunfire, explosions, and traffic jams across the city through a new app.
Called Ehtesab, the app relies on ground-level reports from a vetted team of users to a private WhatsApp group.
The reports, which are then verified by the app’s fact checkers, range from security incidents, such as fires, gunshots and bombings, to road closures and traffic problems to electricity cuts. Sara Wahedi, the 26-year-old founder of the app, said the team tried to confirm the reports with the interior ministry, “when it used to exist.”
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Source: Ars Technica – Homegrown app helping Kabul residents steer clear of danger
Psychonauts 2 review: An early, easy nominee for 2021’s game of the year
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Raz is back in the long-awaited sequel Psychonauts 2. [credit:
Double Fine / Xbox Game Studios
]
Psychonauts 2 is the imperfect, astounding, hilarious, memorable, beautiful, long, drama-filled interactive cartoon for anyone who yearns for a certain era of 3D-gaming nostalgia. If that sounds like you, play this new game-of-the-year contender as soon as possible.
Any conversation about Psychonauts 2 could start in so many other directions, but I’d rather open with that “contender for game of the year” spirit. It’s been buzzing through me the entire time I’ve spent inside Psychonauts 2‘s minds-within-minds.
That doesn’t mean it’ll be everyone’s ideal platformer. Psychonauts 2 doesn’t unseat the classic Banjo-Kazooie series in terms of level complexity and mechanical balance, for instance. And while this sequel massively improves upon the original game’s control suite, it errs on the side of simplicity. Yet, whether you want a breezy, kid-friendly platformer bathed in incredible artistic direction, or if you’re more eager to double-jump and speed-bounce to a 3D level’s tastefully hidden secrets, Psychonauts 2 scales to your expectations—and it delivers for anyone who’s playing or watching.
Psychonauts 2 [Xbox One, Xbox Series X/S, PS4, PC]
Context, from commercial dud to crowdfunded return
If you’ve never heard of Psychonauts, you’re not alone. The 2005 original arrived on PlayStation 2 and Xbox with loud nods to the game industry’s best 3D platformers. Sadly, that year’s console marketplace was much more interested in shooters like Halo than a subversive, whimsical summer camp full of kids with psychic powers. The result was a commercial failure, critical darling. (As a point of trivia: the project’s prerelease woes nearly doomed the game before launch until SimCity creator Will Wright invested his own cash to save it.)
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Source: Ars Technica – Psychonauts 2 review: An early, easy nominee for 2021’s game of the year
Zink Mesa 21.3-dev Benchmarks – Increasingly Capable Of Running OpenGL Games Atop Vulkan
Zink as an OpenGL-over-Vulkan API implementation living within Mesa merged its sub-allocator code that could deliver 10x the performance for some games. Plus it also landed OpenGL compatibility context support for getting more games working now with this open-source GL-on-VLK solution. Given the progress made in Mesa Git over the past week, here are some fresh benchmarks now for how the performance stands across various games and benchmarks.
Source: Phoronix – Zink Mesa 21.3-dev Benchmarks – Increasingly Capable Of Running OpenGL Games Atop Vulkan
Intel Revs Linux Patches Yet Again For Per-Client GPU Statistics
Going on three years now there have been proposed patches for allowing per-client GPU engine statistics for being able to show on a per-game/application level how many resources across 3D/blitting/video engines are being consumed. The patches continue to be revised but sadly will be missing out on the imminent Linux 5.15 kernel merge window…
Source: Phoronix – Intel Revs Linux Patches Yet Again For Per-Client GPU Statistics
Intel Foundry Services Drafted By US Department of Defense For Next-Gen Fab Needs
Over the last couple of years, a great deal of concern has developed around the future of semiconductor manufacturing, both with respect to total capacity and where the next generation of fabs will be hosted. The current chip crunch has underscored that current fab capacity is too small for a world where there’s a silicon chip in practically everything, and meanwhile geopolitical matters have made nations increasingly worried about where today’s cutting-edge fabs are located – mostly in Taiwan and South Korea. Consequently, we’ve seen governments kick-start initiatives to woo fab companies or otherwise incentivize the domestic construction of next-generation fabs, including the United States Department of Defense, whom today is awarding Intel an agreement to provide commercial foundry services for the DoD.
As announced by Intel this morning, Intel’s Foundry Services group has secured an agreement with the United States Department of Defense to provide fab services under the Rapid Assured Microelectronics Prototypes – Commercial (RAMP-C) program. RAMP-C is one of several US government programs to encourage domestic chip production, with this program focused on chip production for defense needs. In short, the DoD wants to ensure it will be able to have its chips (and other necessary commercial hardware) fabbed within the United States on a leading-edge commercial manufacturing node, and it is tapping a consortium of companies lead by Intel to develop the necessary foundry ecosystem.
Along with Intel, the consortium also includes IBM, Cadence, Synopsys and other companies, all of whom will be providing their relevant expertise and technologies to the project. These companies will be working together on what’s a fairly forward-looking service agreement, as the DoD is looking at fab needs several years down the line. Ultimately, the group is being tasked with establishing a semiconductor IP ecosystem around Intel’s forthcoming 18A process – the most advanced process on their development roadmap – which isn’t due to start ramping until 2025.
At this point Intel and the DoD are not announcing the value of the services agreement. There is no doubt some hedging going on, and there are multiple milestones Intel & co will need to hit between now and 2025 as part of their participating in the RAMP-C program.
But in the meantime, even being able to claim the DoD as a major customer for Intel Foundry Services is a big win for the group, which is still in the early stages of lining up customers and proving that it has learned from past mistakes, both with regards to offering contract foundry services, and in operating a leading-edge fab ecosystem. As a reminder, Intel has previously announced that it will be spending around $20 billion to build a pair of new fabs in Arizona, so success for IFS hinges on finding big customers like the DoD to fill those fabs with orders.
Source: AnandTech – Intel Foundry Services Drafted By US Department of Defense For Next-Gen Fab Needs
JAXA Has No Fear of Phobos
Akihabara News (Tokyo) — The Japan Aerospace Exploration Agency (JAXA) offered some details last week about its planned mission to Phobos, one of the moons of Mars, which it hopes to launch in 2024.
This is the first step in the Martian Moons eXploration (MMX) mission, which is a project to explore the two moons of Mars, Phobos and Deimos.
The Japanese explorer will be tasked with collecting about 10 grams of soil from the surface of Phobos and to bring it back to Earth in 2029, where it will be studied for clues about any possible history of life on the red planet (some of the surface soil is thought likely to have arrived via ancient Martian sandstorms).
While the United States currently has its Perseverance rover on the surface of Mars and China has its Zhurong rover, both of them are not scheduled to deliver soil samples back to Earth until the early 2030s. It is plausible, therefore, that the first evidence of ancient life of Mars could be discovered by Japan first.
“We think that the Martian moon, Phobos, is loaded with material lifted from Mars during meteorite impacts. By collecting this Phobos sample, MMX will help investigate traces of Martian life and the new era of Martian habitability exploration in the 2020s will begin,” the mission managers tweeted earlier this month.
The mission website adds, “exploration of the Martian moons will help improve technology for future planet and satellite exploration. For example, advancement in the technology required to make round-trips between the Earth and Mars, the advanced sampling techniques that will be employed on the Martian moon surface, and in the optimal communication technology using the deep space network ground stations.”
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Source: Akihabara News – JAXA Has No Fear of Phobos




