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The post Fortnite 4.1 patch notes appeared first on e-FORTNITE.
Fortnite Update
Source: PS4 News – Fortnite 4.1 patch notes
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The post Fortnite 4.1 patch notes appeared first on e-FORTNITE.
Fortnite Update
Source: PS4 News – Fortnite 4.1 patch notes
The post NEW *LEAKED* BACKPACKS in Fortnite: Battle Royale! (HUGE UPDATE) appeared first on e-FORTNITE.
Fortnite Update
Source: PS4 News – NEW *LEAKED* BACKPACKS in Fortnite: Battle Royale! (HUGE UPDATE)

As the last Ice Age was coming to an end, and as the first settlers arrived in North America, two distinct populations emerged. One of these groups would eventually go on to settle South America, but as new genetic evidence shows, these two ancestral groups—after being separated for thousands of years—had an…
Source: Gizmodo – Something Completely Unexpected Happened to the First Settlers of South America
Withings, which briefly became Nokia Health, is now Withings again. Nokia bought the health tracking business in 2016 and rebranded it, hoping to compete with FitBit and even Apple. Amid a bad wearable market slump, though, the division foundered. To…
Source: Engadget – Withings returns at a dark time for wearables
Greetings, Arsians! Courtesy of our friends at TechBargains, we have another round of deals to share. Today’s list is led by a one-day sale on PC components over at Amazon. The selection includes modest discounts on graphics cards, SSDs, routers, and portable hard drives. But the highlight of the bunch looks to be a deal on AMD’s Ryzen 7 1700X processor, which is down to $215 outright but can effectively be had for $185 with a mail-in rebate. That’s as cheap as we’ve seen the eight-core, overclockable chip on Amazon to date.
We reviewed the 1700X’s slightly stronger brother, the Ryzen 7 1800X, when it debuted in early 2017 and found it to be excellent for workstations (at the time), if not quite on the level of Intel’s 7th-gen Core chips from a gaming standpoint. AMD has launched a new generation of chips since then, which has contributed to the price dip here, but those are relatively incremental upgrades. At this mid-range price, the 1800X is still good value for those looking to save cash in building decently powerful rig. Just make sure to mail in that rebate on time.
If you have no need for new PC parts, though, we also have deals on iPads, 4K TVs, the Google home Mini, Qi wireless chargers, and more. Have a look for yourself below.
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Source: Ars Technica – Dealmaster: Get an AMD Ryzen 7 1700X processor for 5 after rebate
Alongside today’s 76-series CPU and GPU announcements from Arm, the company also has one last product announcement for the day. Joining Arm’s video processor family is a new encode/decode IP block, the aptly-named Mali-V76.
Arm’s Mali video decoders aren’t as flashy as their GPUs and don’t get the same degree of attention accordingly. But for an IP vendor like Arm, they’re an important part of their graphics portfolio and a very necessary counterpart to their Mali GPU designs. So along with the new Mali-G76 GPU, Arm has put together a new video block to go with it.
The new V76 is essentially the successor to Arm’s previous high-end video block, the Mali-V61, which was announced back in 2016. Understandably the world of video encoding and decoding doesn’t evolve at quite as brisk a pace as GPUs, so Arm generally only revises their video blocks at about half the frequency.
Overall the V76 brings a slew of changes to Arm’s video processor ecosystem. On the performance front the new video block offers twice the decode performance of the V61, and on the encode side Arm says that encoding quality has been improved by about 25%. Meanwhile on the features front, the latest block adds support for 10-bit H.264 encoding and decoding, the one major codec/format that wasn’t already present on the V61.
From a hardware perspective, Arm has retained their scalable core design, and the V76 is intended for designs ranging from 2 to 8 cores. Arm’s ambitions are very forward-looking given the longer timeframe between generation, and as a result at a nominal frequency of 600MHz, an 8 core design is slated to be able to decode up to decode videos up to 8Kp60, and encode up to 8Kp30. Or for a smaller 4 core design, that becomes 4Kp120 decoding and 4Kp60 encoding. As previously stated, this is twice the throughput per-core of the V61, meaning that at least at nominal frequencies, this is the first Arm video processor block suitable for 8K video (as well as high frame rate 4K).
Under the hood things haven’t changed too much, as Arm has stuck with their now traditional mix of fixed function and programmable hardware to split up the various steps of video encoding/decoding and issue it to purpose-built hardware as much as possible. And while this wasn’t said by Arm, looking at the performance and feature specifications of the new processor, it looks like the V76 is derived from the same general architecture as the also recently announced low-end Mali-V52 video processor, which offers the same per-core performance and features, but not the total scalability.
Along with the greater resolution support, the other most notable addition to the new processor is support for 10-bit H.264 video. This format was oddly absent in the V61 – the processor supported 10-bit HEVC, but not H.264 – and at the time the company didn’t think it would be needed. The slow adoption of HEVC relative to the faster adoption of HDR has changed that however, so for the V76 both encode and decode support for the format is being included.
On that note, however, this processor will not include any support for the upcoming AV1 codec. While the bitstream specification for the eagerly anticipated codec was released a couple of months back, the timing was unfortunately after Arm had already completed the V76 RTL (never mind the fact that the specification isn’t closed yet). So it’s going to have to be the next video block after the V76 before Arm can include AV1 decode support.
| Arm Mali-V Supported Video Codecs (Encode & Decode) | |||||
| Codec | V61 | V52 | V76 | ||
| H.264 8-Bit | Yes | Yes | Yes | ||
| H.264 10-Bit | No | Yes | Yes | ||
| HEVC 8-Bit | Yes | Yes | Yes | ||
| HEVC 10-Bit | Yes | Yes | Yes | ||
| VP9 8-Bit | Yes | Yes | Yes | ||
| VP9 10-Bit | Yes | Yes | Yes | ||
| AV1 | No | No | No | ||
Meanwhile on the encode front, Arm’s latest processor includes a couple different improvements to improve their encode quality. Overall the encode quality is up roughly 25% over the V61 based on PSNR metrics, however this improvement isn’t entirely attributable to software. Arm is basing their comparison against the initial release firmware of the V61, which continued to receive updated firmware over its lifetime that also improved its encoding quality (though that firmware was often not distributed to existing phones). In practice the quality improvements are a 40/60 split between software and hardware, so just over half of the improvement is on the hardware side, or around 15% of the cumulative quality improvement.
Still, with phone manufacturers finally embracing HEVC encoding for video and images, the improvement comes as an important time. The very high encoding requirements of AV1 also mean that even after a decoder ships in a phone, we’re unlikely to see a full-featured encoder in a phone any time soon. So it will be necessary to maximize HEVC encoding quality going forward.
It all goes without saying, of course, that Arm is looking to scoop (and keep) competition from other vendors of video processors. Which means that they need to not only improve over their past designs, but keep ahead of their competition as well. Arm customers already get other benefits from remaining in-ecosystem, as it were, by being able to use Arm’s frame buffer compression technology throughout their display pipeline, but at the end of the day Mali GPUs can be used with other video blocks, and for that matter V76 could be used with other GPUs.
Finally, while not a focus of their presentation, Arm also briefly commented on HDR support in our briefing. In concert with their display processor, the new video processor is currently able to handle HDR10 and HLG formatted HDR video. Meanwhile support for HDR10+ – which is HDR10 with support for dynamic metadata – is set to arrive in the future. This is an important distinction, as Arm’s display controller can’t support Dolby Vision, meaning that HDR10+ would be the only dynamic HDR format that Arm can support.
Source: AnandTech – ARM Announces Mali-V76 Video Processor: Planning For the 8K Video Future

If you haven’t booked a summer trip yet, you have a few more hours to take advantage of JetBlue’s Sale into Summer event and snag flight deals as low as $34 one-way.
Source: LifeHacker – Pay Less for Your Summer Trip With JetBlue’s Flash Sale
As the wait for the next true Serious Sam game continues, what will be the title that allows the destruction of almost everything in site and makes sure there is fun in doing it? Unfortunately, I Hate Running Backwards is not it as it brings all the destruction but leaves behind the fun.
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Source: PS4 News – I Hate Running Backwards Review | Pixel Opinions
Today En Masse Entertainment has released a new video that gives players a glimpse of TERAs next playable class the gunner coming soon to Xbox One and PlayStation 4.
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Source: PS4 News – Get a first look at the new class coming to TERA on consoles
From Destructoid: “It feels like it’s been ages since Q-Games dabbled in tower defense with the original PixelJunk Monsters. The studio has taken quite a few detours since then, all of which have have been interesting in their own right, but the time has finally come for a sequel. Tikiman’s back! And he’s gone 3D!”
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Source: PS4 News – PixelJunk Monsters 2 Review – Destructoid
Capcom has released the version 4.00 update for the PlayStation 4 version of Monster Hunter: World and 4.0.0.0 update for the Xbox One version, which includes the new monster Lunastra.
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Source: PS4 News – Monster Hunter: World Title Update 3, version 4.00 (PS4) / 4.0.0.0 (Xbox One) available now
Twinfinite writes that, while a portable release such as a PlayStation Vita 2 is unlikely, Sony does not appear to have lost their portable gaming spirit entirely. With recent comments from John Kodera and his past at the company, Twinfinite says that something portable could be coming sooner than you think, but it’d have to come with the PlayStation 5.
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Source: PS4 News – Vita 2 Probably Wont Happen, But Dont Write Off Sony and Portable Gaming
Another year, another TechDay from Arm. Over the last several years Arm’s event has come as clockwork in the May timeframe and has every time unveiled the newest flagship CPU and GPU IPs. This year is no exception as the event is back on the American side of the Atlantic in Austin Texas where Arm has one of its major design centres.
Today we can finally unveil what the Austin team has been working on – and it’s a big one. The new Cortex A76 is a brand new microarchitecture which has been built from scratch and lays the foundation for at least two more generations for what I’ll call “the second generation of Austin family” of CPUs.
Source: AnandTech – Arm’s Cortex-A76 CPU Unveiled: Taking Aim at the Top for 7nm
Another year, another TechDay from Arm. Over the last several years Arm’s event has come as clockwork in the May timeframe and has every time unveiled the newest flagship CPU and GPU IPs. This year is no exception as the event is back on the American side of the Atlantic in Austin Texas where Arm has one of its major design centres.
Today we can finally unveil what the Austin team has been working on – and it’s a big one. The new Cortex A76 is a brand new microarchitecture which has been built from scratch and lays the foundation for at least two more generations for what I’ll call “the second generation of Austin family” of CPUs.
Source: AnandTech – Arm Announces Cortex-A76 Next-Gen CPU
As we demand better graphics, quicker response times and more realistic XR experiences from our mobile devices, the computational, graphic and visual processing units are increasingly being challenged to keep pace. However, three new processor design…
Source: Engadget – Arm unveils trio of new processors for more efficient mobile devices
It’s been two years since Arm announced their first “next-generation” GPU architecture based on Bifrost and alongside with it its first implementation the G71. Following its release in the first products the GPU was off to a very shaky start as the G71 was quite a disaster in the Kirin 960 and Exynos 8895 as both GPU implementations blew past their power budgets in severe manners.
Today’s Arm announces the follow-up to the G72 and the latest offspring in the Bifrost family: The Mali G76. The targets of the GPU IP should be pretty clear: Improve performance, efficiency and area and try to catch up with the competition as much as possible.
Source: AnandTech – Arm Announces Mali G76 GPU – Scaling up Bifrost

How many times have you gone to share an interesting story (or comic) with a friend—a pretty standard process—only to find that the short URL you thought you were copying and pasting is actually one giant, messy paragraph of text. You can thank all the services and sites that append a ton of extra junk to URLs so they…
Source: LifeHacker – Clean Up URLs Before You Share Them with the ‘Tracking Token Stripper’ Extension
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Last week, Arm showed off the inner workings of its new Machine Learning Processor design, but that is not all that company had waiting in the wings. Arm is also detailing more cutting-edge technology in the form of its Cortex-A76 CPU, Mali-G76 GPU, and Mali-V76 VPU designs. All three chips are slated to be heavy-hitters in their respective…
Source: Hot Hardware – Arm Cortex-A76 And Mali-G76 Architectures For Next-Gen Mobile Revealed
(credit: Mike Mozart / Flickr)
AT&T has given up its years-long quest to cripple the Federal Trade Commission’s authority to regulate broadband providers.
Just weeks ago, AT&T said it intended to appeal its loss in the case to the US Supreme Court before a deadline of May 29. But today, AT&T informed court officials that it has decided not to file a petition to the Supreme Court and did not ask for a deadline extension.
AT&T had been trying to limit the FTC’s authority since October 2014, when the FTC sued AT&T for promising unlimited data to wireless customers and then throttling their speeds by as much as 90 percent.
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Source: Ars Technica – AT&T wants to settle with FTC to avoid unlimited data throttling lawsuit
Enlarge / Those finger-print like patterns are dunes on the plain adjacent to the peaks of the al-Idrisi Montes. (credit: NASA/Johns Hopkins University Applied Physics Laboratory/Southwest Research Institute)
Part of the wonder of seeing new worlds is the radical difference from the planet you know. But if you know a little bit about the processes that shape our Earth, it’s also enthralling to see those same processes play out under alien conditions. It’s a marriage of exotic and familiar, like an instantly recognizable melody appearing in a style of music you’re hearing for the first time.
One familiar process is the formation of dunes. Large, repeating ridges of wind-blown sand can form in the desert, but they can also form as small ripples can on sandy stream bottoms or beaches. Wherever you have solid particles in a moving medium, dune-like landforms are possible. And we have seen plenty of them on Mars, on Titan, and even on comet 67P, despite its lack of a substantial atmosphere. In a new paper led by Plymouth University’s Matt Telfer, researchers working on the images from the New Horizons probe add another weirdo to the list of dune-bearing worlds—the dwarf planet Pluto.
Obviously, Pluto looks a bit different from the sand sea of the Sahara. Hanging out around -230°C, its surface is mainly covered with solid forms of substances we know as gases, like nitrogen, carbon monoxide, and methane. With an atmosphere that is 100,000 times thinner than ours, it’s hard to imagine winds pushing much of anything.
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Source: Ars Technica – Frozen Pluto has wind-blown dunes made of methane sand