ASUS & Sapphire Release Pascal & Polaris-based Cryptocurrency Mining Cards

Even during the most bullish Bitcoin days, video card partners had shied away from creating specific SKUs for the purpose of cryptocurrency mining, and that has remained the case since – until now. With the Ethereum mining mania hitting new heights (ed: and arguably new lows), add-in board vendors ASUS and Sapphire have released mining-specific video cards, with variants based off of NVIDIA’s GP106 GPU, and AMD’s RX 470 & RX 560 video cards. Being built for high hash-rates rather than visual graphics horsepower, these cards are distinctively sparse in their display output offerings.


ASUS has outright labelled their cards as part of their new “MINING Series,” with product pages for MINING-P106-6G and MINING-RX470-4G advertising hash-rate production and cost efficiency features. Something to note is that ASUS has chosen to use the GPU codename of GP106, rather than the NVIDIA GTX 1060 branding. The GP106-based card has no display outputs, while the RX 470 card supports only a single DVI-D output despite humorously having HDMI and DisplayPort cut-outs on the PCIe bracket. Both cards are specified at reference clocks.



Meanwhile, Overclockers UK are listing 5 Sapphire MINING Edition SKUs, with 4 RX 470 variants differentiated by memory manufacturer and VRAM size: RX 470s with 4GB of non-Samsung (11256-35-10G) or Samsung memory (11256-36-10G), RX 470s with 8GB of non-Samsung (11256-37-10G) or Samsung memory (11256-38-10G), as well as an RX 560 Pulse MINING Edition card (11267-11-10G). None of the RX 470 variants offer any display outputs, while the RX 560 has a single DVI-D.



In the Overclockers UK product descriptions, cards with Samsung memory are specified for an additional 1 MH/s (mega-hashes per second) over the non-Samsung counterparts, highlighting the importance of memory bandwidth and quality in current Ethereum mining. In addition, the descriptions state a short 1 year warranty and, interestingly, CrossFire support for up to 2 GPUs. It remains to be seen whether these cards can be paired with standard video cards for the purpose of increased graphical performance.


Other SKU listings have surfaced in the wild: Sapphire RX 470 4GB with non-Samsung (11256-21-21G) and Samsung memory (11256-31-21G) on Newegg, and MSI P106-100 MINER 6G on NCIX. The Newegg Sapphire RX 470s, unlike the ones listed on Overclockers UK, both have single DVI outputs and 180 day limited warranties. However, the MSI mining card is completely bare of any details.


Looking back, Bitcoin, Litecoin, and Dogecoin – as well as many others – have all waxed and waned. Yet video card manufacturers remained the last holdouts in the PC component market in offering cryptocurrency-specific SKUs; since then, there have been tailored chassis’, PSUs, and motherboards both new and old. In the past, surging cryptomining demand has resulted in periodic supply issues, with consequences like $900 R9 290X’s. Now, ASUS and Sapphire seem intent on tackling the current Polaris and Pascal shortages from the most direct angle possible: cryptomining cards.


While drastic on some level, it’s representative of the difficult problem faced by both the GPU manufacturers (AMD and NVIDIA) and their video card partners. Mining-inflated demand restricts supply to such an extent that scarcity and artificially high prices infuriate standard consumers looking to purchase video cards. However, overproduction could easily lead into an intractably congested channel after the cryptomining craze has ceased, not to mention potential RMA/warranty headaches or unintentional flooding of the secondary market with used mining cards of variable health.


By offering cryptomining cards with limited warranties, restricted display outputs, and presumably lower manufacturing costs, vendors are hoping to capitalize on mining demand while satisfying standard consumers and avoiding undue damage to their brand or revenue. Given these aggressive and forthright efforts by ASUS and Sapphire, it would not be surprising if other add-in board vendors followed suit with a few mining-specific products of their own.



Source: AnandTech – ASUS & Sapphire Release Pascal & Polaris-based Cryptocurrency Mining Cards

Google Fined €2.42B by European Commission for Antitrust Violations

This morning Google has become a new record holder in the European Union; unfortunately however it’s not a good record to hold.


Capping off a multi-year investigation, the European Commission – the EU’s executive body – has ruled that Google has violated the EU’s antitrust laws with the company’s shopping service and how it is promoted. As a consequence of this ruling, the EU is levying a €2,424,495,000 (~$2.73B) fine against Google, along with requiring the company to cease anti-competitive activities in the next 90 days under threat of further fines. This fine is, in turn, now the largest antitrust fine ever levied by the EU, easily surpassing Intel’s €1.06bil fine in 2009.


The EU has been investigating Google for several years now – and indeed hasn’t been the only body to do so over the years – and based on how the investigation was proceeding, it has been expected for some time now that the European Commission would rule against Google. Overall, the Commission bases the size of the fine on the revenue of the offending business – in this case Google’s shopping comparison service – where it can levy a fine at up to 30% of revenue over the offending period of time. So while Google’s fine is quite large, it also represents an equally significant amount of time – over 9 years in the case of Germany and the UK.


From an antitrust standpoint, the crux of the Commission’s argument has been that Google has leveraged their dominance of the search market to unfairly prop up and benefit their search comparison service. Specifically, that in their search results Google listed their own shopping service and its results ahead of competing services, severely harming competitors, who saw traffic drops of up to 92% depending on the specific country in question.



For the time being, Google has 90 days to fix the issue. The Commission isn’t recommending a specific remedy, but they expect Google to pick a reasonable remedy and to explain it to the Commission. Ultimately what regulations are looking for is that Google give competitors “equal treatment” – that is, that competing shopping comparison services receive equal footing in Google’s search results, following the same methods and processes that Google uses to place their own service. Should Google not comply, then the Commission has the option of levying a further fine of 5% of all of Alphabet’s global daily turnover.


Meanwhile Google has the option of appealing the ruling to the courts, and while they’ve yet to make a decision, they’ve already published their own rebuttal to the Commission’s ruling, indicating that an appeal is likely. In their rebuttal, Google has stated that “While some comparison shopping sites naturally want Google to show them more prominently, our data show that people usually prefer links that take them directly to the products they want, not to websites where they have to repeat their searches.” The company has also noted that they do have competition, particularly from companies like eBay and Amazon.


Finally, along with today’s ruling, the European Commission has also noted that they still have other, ongoing cases against Google that they are continuing to investigate. These include issues over the Android operating system – where the Commission is concerned that “Google has stifled choice and innovation in a range of mobile apps and services by pursuing an overall strategy on mobile devices to protect and expand its dominant position in general internet search” – and Google’s AdSense unit, where there are concerns over Google’s policies have reduced choice in the ad market. As a result, even if Google doesn’t appeal today’s fine, their legal wrangling with the EU is not yet over.




Source: AnandTech – Google Fined €2.42B by European Commission for Antitrust Violations

The Number of Dollar Store Items The Richest Person In Every State Can Buy

Forbes recently released its list of the richest person in every state. But when we’re talking about so much money, it can be hard to wrap our heads around just how wealthy these people are. But don’t worry, Gizmodo is here to help.

Read more…



Source: Gizmodo – The Number of Dollar Store Items The Richest Person In Every State Can Buy

Apple Buys German Firm SenoMotoric For Eye Tracking And AR Expertise

Apple Buys German Firm SenoMotoric For Eye Tracking And AR Expertise
Apple is not making a fuss about its latest acquisition, though it could prove a big deal in the long run. The Cupertino outfit acquired SensoMotoric Instruments, a German maker of eye-tracking glasses that was founded in 1991 as a spin-off from academic and medical research at the Free University of Berlin. In addition to being headquartered

Source: Hot Hardware – Apple Buys German Firm SenoMotoric For Eye Tracking And AR Expertise

Scratch 2.0: all-new features for your Raspberry Pi

We’re very excited to announce that Scratch 2.0 is now available as an offline app for the Raspberry Pi! This new version of Scratch allows you to control the Pi’s GPIO (General Purpose Input and Output) pins, and offers a host of other exciting new features.

Offline accessibility

The most recent update to Raspbian includes the app, which makes Scratch 2.0 available offline on the Raspberry Pi. This is great news for clubs and classrooms, where children can now use Raspberry Pis instead of connected laptops or desktops to explore block-based programming and physical computing.

Controlling GPIO with Scratch 2.0

As with Scratch 1.4, Scratch 2.0 on the Raspberry Pi allows you to create code to control and respond to components connected to the Pi’s GPIO pins. This means that your Scratch projects can light LEDs, sound buzzers and use input from buttons and a range of sensors to control the behaviour of sprites. Interacting with GPIO pins in Scratch 2.0 is easier than ever before, as text-based broadcast instructions have been replaced with custom blocks for setting pin output and getting current pin state.

Scratch 2.0 GPIO blocks

To add GPIO functionality, first click ‘More Blocks’ and then ‘Add an Extension’. You should then select the ‘Pi GPIO’ extension option and click OK.

Scratch 2.0 GPIO extension

In the ‘More Blocks’ section you should now see the additional blocks for controlling and responding to your Pi GPIO pins. To give an example, the entire code for repeatedly flashing an LED connected to GPIO pin 2.0 is now:

Flashing an LED with Scratch 2.0

To react to a button connected to GPIO pin 2.0, simply set the pin as input, and use the ‘gpio (x) is high?’ block to check the button’s state. In the example below, the Scratch cat will say “Pressed” only when the button is being held down.

Responding to a button press on Scractch 2.0

Cloning sprites

Scratch 2.0 also offers some additional features and improvements over Scratch 1.4. One of the main new features of Scratch 2.0 is the ability to create clones of sprites. Clones are instances of a particular sprite that inherit all of the scripts of the main sprite.

The scripts below show how cloned sprites are used — in this case to allow the Scratch cat to throw a clone of an apple sprite whenever the space key is pressed. Each apple sprite clone then follows its ‘when i start as clone’ script.

Cloning sprites with Scratch 2.0

The cloning functionality avoids the need to create multiple copies of a sprite, for example multiple enemies in a game or multiple snowflakes in an animation.

Custom blocks

Scratch 2.0 also allows the creation of custom blocks, allowing code to be encapsulated and used (possibly multiple times) in a project. The code below shows a simple custom block called ‘jump’, which is used to make a sprite jump whenever it is clicked.

Custom 'jump' block on Scratch 2.0

These custom blocks can also optionally include parameters, allowing further generalisation and reuse of code blocks. Here’s another example of a custom block that draws a shape. This time, however, the custom block includes parameters for specifying the number of sides of the shape, as well as the length of each side.

Custom shape-drawing block with Scratch 2.0

The custom block can now be used with different numbers provided, allowing lots of different shapes to be drawn.

Drawing shapes with Scratch 2.0

Peripheral interaction

Another feature of Scratch 2.0 is the addition of code blocks to allow easy interaction with a webcam or a microphone. This opens up a whole new world of possibilities, and for some examples of projects that make use of this new functionality see Clap-O-Meter which uses the microphone to control a noise level meter, and a Keepie Uppies game that uses video motion to control a football. You can use the Raspberry Pi or USB cameras to detect motion in your Scratch 2.0 projects.

Other new features include a vector image editor and a sound editor, as well as lots of new sprites, costumes and backdrops.

Update your Raspberry Pi for Scratch 2.0

Scratch 2.0 is available in the latest Raspbian release, under the ‘Programming’ menu. We’ve put together a guide for getting started with Scratch 2.0 on the Raspberry Pi online (note that GPIO functionality is only available via the desktop version). You can also try out Scratch 2.0 on the Pi by having a go at a project from the Code Club projects site.

As always, we love to see the projects you create using the Raspberry Pi. Once you’ve upgraded to Scratch 2.0, tell us about your projects via Twitter, Instagram and Facebook, or by leaving us a comment below.

The post Scratch 2.0: all-new features for your Raspberry Pi appeared first on Raspberry Pi.



Source: Raspberry Pi – Scratch 2.0: all-new features for your Raspberry Pi

T-Mobile Launches Blazing Fast LTE-U Across Six U.S. Cities

T-Mobile Launches Blazing Fast LTE-U Across Six U.S. Cities
T-Mobile likes to call itself the “Uncarrier,” a self-imposed nickname that references its propensity to do things differently than other wireless carriers. And to T-Mobile’s credit, it does march to the beat of its own drum. Where the complaints come into play is with network coverage and speed. That is something T-Mobile has been working

Source: Hot Hardware – T-Mobile Launches Blazing Fast LTE-U Across Six U.S. Cities

Google must stop demoting competitors in search results, EU rules

Read 5 remaining paragraphs | Comments



Source: Ars Technica – Google must stop demoting competitors in search results, EU rules

Google Slapped With Record $2.7 Billion Fine in Europe For Manipulating Shopping Results

This morning, government regulators in Europe hit Google with a record €2.42 billion fine, roughly the equivalent of $2.7 billion US. The search engine company was found to be manipulating search results to favor its own shopping service, a violation of antitrust laws. And if it doesn’t fix the problem within 90 days…

Read more…



Source: Gizmodo – Google Slapped With Record .7 Billion Fine in Europe For Manipulating Shopping Results

Toshiba XG5 NVMe SSD Review: Strong Performance With 64-Layer BiCS 3D Flash

Toshiba XG5 NVMe SSD Review: Strong Performance With 64-Layer BiCS 3D Flash
While at Dell EMC World a few weeks back, we gave you a glimpse of an unnamed Toshiba NVMe SSD that featured 64-layer BiCS 3D flash memory. We couldn’t reveal much about the drive back then, but Toshiba eventually lifted the veil, and revealed a new family of drives dubbed the XG5. The Toshiba XG5 is the follow-up to the successful XG3,…

Source: Hot Hardware – Toshiba XG5 NVMe SSD Review: Strong Performance With 64-Layer BiCS 3D Flash

Google Slapped With $2.7 Billion By EU For Skewing Searches

Google suffered a major regulatory blow on Tuesday after European antitrust officials fined the search giant 2.4 billion euros, or $2.7 billion, for unfairly favoring some of its own search services over those of rivals. The European Commission concluded that the search giant abused its near-monopoly in online search to “give illegal advantage” to its own Shopping service. Margrethe Vestager, the EU’s competition commissioner, said Google “denied other companies the chance to compete” and left consumers without “genuine choice.” The hefty fine marks the latest chapter in a lengthy standoff between Europe and Google, which also faces two separate charges under the region’s competition rules related to Android, its popular mobile software, and to some of its advertising products. From a report: Google has 90 days to “stop its illegal conduct” and give equal treatment to rival price-comparison services, according to a binding order from the European Commission on Tuesday. It’s up to Google to choose how it does this and it must tell the EU within 60 days of its plans. Failure to comply brings a risk of fines of up to 5 percent of its daily revenue. […] “I expect the Commission now to swiftly conclude the other two ongoing investigations against Google,” Markus Ferber, a member of the European Parliament from Germany. “Unfortunately, the Google case also illustrates that competition cases tend to drag on for far too long before they are eventually resolved. In a fast-moving digital economy this means often enough that market abuse actually pays off and the abuser succeeds in eliminating the competition.” Google has been pushing its own comparison shopping service since 2008, systematically giving it prominent placement when people search for an item, the EU said. Rival comparison sites usually only appear on page four of search results, effectively denying them a massive audience as the first page attracts 95 percent of all clicks. In a blog post, Google said the EU has “underestimated” the value Google’s services brings to the table. “We believe the European Commission’s online shopping decision underestimates the value of those kinds of fast and easy connections. While some comparison shopping sites naturally want Google to show them more prominently, our data show that people usually prefer links that take them directly to the products they want, not to websites where they have to repeat their searches. We think our current shopping results are useful and are a much-improved version of the text-only ads we showed a decade ago. Showing ads that include pictures, ratings, and prices benefits us, our advertisers, and most of all, our users. And we show them only when your feedback tells us they are relevant. Thousands of European merchants use these ads to compete with larger companies like Amazon and eBay. […] Given the evidence, we respectfully disagree with the conclusions announced today. We will review the Commission’s decision in detail as we consider an appeal, and we look forward to continuing to make our case,” wrote Kent Walker, SVP and General Counsel at Google.

Read more of this story at Slashdot.



Source: Slashdot – Google Slapped With .7 Billion By EU For Skewing Searches

Google Fined Record $2.7 Billion By EU For Alleged Online Search Misdeeds

Google Fined Record $2.7 Billion By EU For Alleged Online Search Misdeeds
When the European Union comes at technology firms for perceived antitrust violations, it comes at them hard. Such is the case yet again, this time with the European Commission issuing a record-breaking fine of €2.42 billion (around $2.7 billion in U.S. currency) to Google for running afoul of antitrust law. The fine is more than double the

Source: Hot Hardware – Google Fined Record .7 Billion By EU For Alleged Online Search Misdeeds