The sale model comes with 64GB of storage, a 49mm screen and GPS and cellular service. Notably, it’s also only available with the one size, adjustable band and in two colors: a Black titanium case with Black Ocean band and a natural titanium Case with Anchor Blue Ocean band.
The Apple Watch Ultra 3 came out in early September and is one of the first smartwatches to support satellite communications. This feature means you can call, send messages or share your location with emergency services through the watch — even if you don’t have a connection. The new Ultra 3 also has a larger screen thanks to thinner bezels and a battery that can last for up to 42 hours.
If you don’t have as much cash to spend on a new wearable, or don’t need something as comprehensive as the Ultra, the latest Apple Watch SE is also on sale for $199.
This article originally appeared on Engadget at https://www.engadget.com/deals/get-the-new-apple-watch-ultra-3-for-100-off-133057973.html?src=rss
Everything new about the revamped Apple Vision Pro can fit in a single sentence: It has a far faster and more efficient M5 chip, it comes with a more comfortable Dual Knit Band and its display looks slightly sharper and faster. Beyond that, the Vision Pro is still basically a $3,500 developer kit that really isn’t meant for consumers.
Still, the Vision Pro fascinates me. It’s a bold swing from a company that’s become increasingly risk-averse over the last decade. And now that we have its first refresh, it’s clear that Apple isn’t ready to give up on the concept of spatial computing yet. For the niche audience of mixed reality developers and hardcore Apple fanatics who haven’t already picked up a Vision Pro, the new model is more compelling than the original with its aging M2 chip. If you’ve already got one, though, you can just pick up the Dual Knit Band for $99 to get a more comfortable fit.
What’s the point of the M5 Apple Vision Pro?
While the Vision Pro launched with a huge splash in 2023, it was released early last year with the 2022-era M2 chip. Now that we’re three generations beyond that Apple silicon, it’s high time it received an upgrade. With the M5 chip, the Vision Pro is up to 50 percent faster at rendering your Persona avatar and creating spatial scenes from photos, according to Apple. Both of those experiences were noticeably faster during my testing, but they also never felt too sluggish on the original Vision Pro.
As I mentioned above, having new hardware is a sign that Apple hasn’t completely forgotten about the Vision Pro. It’s not being almost immediately ignored like the original HomePod. Instead, this new model aims to fix some of the biggest annoyances from the first. The Dual Knit Band alone makes the Vision Pro feel more comfortable, since it relies on a rear and top strap to balance the device on your head. The original Solo Knit Band only had a rear strap, which clamped the Vision Pro on your head and left much of its weight resting on your forehead and nose.
While the original Vision Pro also included a Dual Loop Band in the box, that was rarely featured in the marketing for the Vision Pro, likely because it made the device appear to be more like a traditional VR headset. The new Dual Knit Band almost feels like an apology for Apple’s previous bands — it’s as if the company is admitting that it was more concerned with how the Vision Pro appeared in ads, instead of choosing a more comfortable default head strap.
In addition to making the headset feel easier to wear, the Dual Knit Band is also ingeniously simple to adjust. Twisting its small tightening knob adjusts the horizontal straps, and then you just have to pop that knob out to customize the over-head straps. That’s a major upgrade over most VR headsets, which typically rely on velcro to tighten straps over your head.
Apple Vision Pro M5 adjustment knob.
Devindra Hardawar for Engadget
Aside from the Dual Knit Band, the Vision Pro sports the exact same design as the original model, so I’d recommend reading my initial review for more hardware specifics. “In typical Apple fashion, the Vision Pro looks far more handsome than any VR headset I’ve seen,” I wrote last year. “That mostly comes down to materials: Whereas the competition is almost entirely made of plastic cases, Apple’s device is built out of smooth glass, polished metal and designer fabrics.”
While the new Vision Pro is using the same micro OLED displays as before, the headset can render 10 percent more pixels thanks to the M5 chip. I couldn’t really see a difference when I swapped between the two headsets, but that’s to be expected with a small resolution bump. What’s more important is that the M5 Vision Pro still has some of the most impressive screens I’ve ever seen. It can scale up 4K video into enormous 300-inch windows while still looking sharp, and it’s easy to read text in the browser, or while working on a virtual Mac display.
MacBook Mirroring on Apple Vision Pro M5
Devindra Hardawar for Engadget
The M5 chip also allows the Vision Pro to reach up to a 120Hz refresh rate, instead of being limited to refresh rates between 90Hz and 100Hz. Again, I didn’t see a huge difference with the new model, but theoretically the higher refresh rate should allow for smoother performance while scrolling through windows and documents. It also means the Vision Pro can run games at up to 120 fps, which could be helpful if you’re trying to play Overwatch over GeForce Now streaming.
In addition to being more powerful than the M2, the M5 chip is also more efficient. I was able to use the new Vision Pro for more than two and a half hours while swapping between videos, visionOS apps and Macbook mirroring. The same workflow typically drained the original model’s battery in around two hours.
Apple Vision Pro M5
Devindra Hardawar for Engadget
How has the Vision Pro ecosystem changed over the last year?
It’s not too often Apple has to build an entirely new operating system with fresh input mechanisms, but that’s basically what we got with visionOS. Its interface hovers in front of you, like a holographic iPad home screen. And instead of a keyboard and mouse, you interact with it mainly using finger gestures and eye tracking. I found visionOS to be surprisingly easy to use on the original Vision Pro — flicking through floating windows quickly made me feel like Tom Cruise in Minority Report — and it’s only gotten more refined over time.
For one, Apple added Spatial Personas, which are virtual avatars that can float around your space during FaceTime calls with other Vision Pro users. That feature made the headset feel like a “telepresence dream” when I first tested it out, and it’s only gotten better with visionOS 26, which has more realistic Spatial Personas. During several group FaceTime calls, I felt like I was sitting beside people in the real world, even though I was just looking at rendered faces, shoulders and hands floating in the air. The sense of true presence was uncanny: Spatial Personas can walk freely around your room, and with the flick of a button you can also collaborate together on documents, view 3D models or watch videos together in virtual space.
Apple Vision Pro M5 viewed from the side.
Devindra Hardawar for Engadget
Apple’s Immersive Videos — 8K 3D 180-degree footage shot using its custom cameras — were one of the highlights of the original Vision Pro, and they still look great on the new model. I was most impressed by “Hill Climb,” an episode of the Adventure series focused on Laura Hayes, a driver attempting to make a new record racing to the top of Pikes Peak. Expansive overhead shots (which feel incredibly life-like in 3D) did a fine job of showing the scale of her drive, and footage from beside and inside her car delivered a thrilling sense of speed.
Speaking of immersive content, Apple also added support for the PS VR2 Sense controllers in visionOS 26, which gives Vision Pro the ability to support true VR experiences. When I tried the What If?… Vision Pro experience last year, it was clear that hand gestures weren’t precise enough to handle VR gaming. I’ve only been able to try the PS VR2 controllers in the pickleball game Pickle Pro, but they were instantly impressive, allowing me to realistically angle and swing my paddle.
Apple Vision Pro M5 lenses.
Devindra Hardawar for Engadget
Wrap-up: Still very much a beta
I’m astounded by the Vision Pro every time I put it on. The displays look fantastic, and they’re versatile enough to handle everything from watching movies, immersing myself in 3D content and diving into productivity work by mirroring my MacBook Pro. But, when I take off the headset, reality sets in. It’s still wildly expensive at $3,499, and there isn’t nearly enough spatial computing content to make that price worth it.
Once again, the Vision Pro feels like a proof of concept — a symbol of what Apple can do when it’s not constrained by traditional screens. But the company’s dream of spatial computing won’t go anywhere until it can deliver cheaper devices. As I’ve argued, Apple should just take a cue from Xreal and shove visionOS into a pair of display glasses. That would allow the company to produce a much more accessible device, and it would also put Apple in a better position to compete with Android XR hardware like Samsung’s $1,800 Galaxy XR.
Until Apple can open up visionOS to more users, it will still be just beta testing the future.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/apple-vision-pro-m5-review-a-better-beta-is-still-a-beta-130000284.html?src=rss
Somehow it’s already November, which means gift giving season is right around the corner. While Black Friday sales can help with that, there are some great early deals running for anyone who wants to check off their list with time to spare.
Take the Google Pixel 10 Pro Fold, which has only been out since late August. It’s now down to $1,499 from $1,799 — a 17 percent discount. This deal is available at both Amazon and Best Buy, and seems to be the first big markdown on the Pixel 10 Pro Fold. Notably, this deal is on the 256GB model, but the 512GB and 1TB Pixel 10 Pro Folds are also $300 off.
We gave the Google Pixel 10 Pro Fold an 88 in our review, thanks to its improved durability, with an IP68 rating. It also has upgraded software and multitasking, along with Pixelsnap charging. Plus, we found it has the “best cameras of any flexible phone.”
One of our biggest gripes is the price — though this discount certainly helps. It’s also quite a bulky device and can feel pretty heavy.
After teasing its dual-screen gaming handheld last month, Anbernic has already put its RG DS up for preorder on its website. When the Anbernic RG DS was revealed for the first time, the handheld maker only hinted at a price range of less than $100. To Anbernic’s credit, the RG DS starts at $93.99 for preorder pricing and will go up to $99.99 once preorders end.
While Anbernic has kept its pricing promise, the RG DS product page is missing a transparent white colorway that was part of the reveal. Instead, the RG DS is currently only available in three color choices: black & crimson red, turquoise blue and polar white. Perhaps even more disappointing, Anbernic revealed the full specs of the RG DS, which will run on an RK3568 chip. The chip should handle Nintendo DS emulation without a problem, but it will likely struggle to run even the least-intensive 3DS titles. However, Anbernic posted some gameplay demos that show the RG DS running 3DS games like Shovel Knight, Harvest Moon: The Tale of Two Towns and Rune Factory 4.
Besides the chip, the RG DS is built with two four-inch IPS displays that have a 640 x 480 resolution. The twin displays support touch and capacitive stylus input, unlike other dual-screen handhelds. To round out the design, Anbernic included a six-axis gyroscope and a button that switches focus to either display. The Anbernic RG DS will run on Android 14, and you should expect to get roughly six hours of battery life thanks to a 4,000mAh battery. Anbernic said it will start shipping RG DS preorders before December 15.
This article originally appeared on Engadget at https://www.engadget.com/gaming/you-can-now-buy-anbernics-budget-ds-clone-but-dont-get-your-hopes-up-for-3ds-emulation-183140820.html?src=rss
One of the best streaming devices you can get today is deeply discounted on Amazon ahead of Black Friday. The Google TV Streamer is going for just $75 right now — the lowest price we’ve seen it hit yet. The device normally costs $100. The Amazon deal applies to both color options, White and the soft gray Haze.
The Google TV Streamer is our top pick for an all-in-one streaming device. It has a faster processor than Google’s previous streaming devices (22 percent faster, according to the company), so you can switch between apps and different media without lagging. It also has more storage and memory, at 32GB and 4GB, respectively. Google TV streamer has an intuitive interface and keeps all of your favorite content from different streaming apps organized in one menu. It also seamlessly integrates Google Home, allowing you to control your smart home devices from a slideout panel on the TV.
The 4K streamer comes in a set-top wedge design, rather than the dongle of Chromecasts past, but you’ll have to pick up an HDMI cable separately if you don’t already have one you can use. It comes with a small remote that you can ping by pressing a button on the streamer for when you inevitably misplace it.
In her review of the device, Engadget’s Amy Skorheim called the Google TV streamer “a full-featured, competent device with an interface that’s better than most at pulling together all the disparate threads of a streaming experience.” One of its only downsides is the relatively high cost at $100, so don’t let this deal go to waste.
This article originally appeared on Engadget at https://www.engadget.com/deals/the-google-tv-streamer-4k-drops-to-a-record-low-before-black-friday-173858860.html?src=rss
All the complaining about the Liquid Glass redesign may have amounted to some real change, since Apple could be offering a compromise with its forthcoming iOS update. According to Bloomberg‘s Mark Gurman, Apple is getting ready to release iOS 26.1, which will have a toggle to reduce the Liquid Glass effect. Gurman said the iOS 26.1 update could roll out to users as early as Monday, while the first beta version of iOS 26.2 should arrive for developers the day after.
Liquid Glass was introduced at WWDC 2025 as Apple’s next big visual overhaul. It didn’t take long for users to test it out and offer up criticisms about the readability and lag caused by the animations. To address these grievances, Apple introduced an option to apply a tinted setting to its transparent redesign in iOS 26.1’s fourth beta.
While the upcoming iOS update won’t introduce anything groundbreaking, Gurman said that the latest update will be “more reliable, with fewer bugs.” Besides the toggle option, iOS 26.1 will have an updated Apple TV icon and other bug fixes, according to Gurman. Looking ahead, Apple is likely to follow the same update pattern as usual, meaning macOS 26.1 and the first beta of watchOS 26.2 should follow.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/ios-261-could-arrive-this-week-with-a-toggle-to-reduce-the-liquid-glass-effect-170451034.html?src=rss
Spam and scam calls are some of the most annoying things we all have to deal with when it comes to our phones. Apple’s iOS 26 update takes a firm step toward solving this problem with Call Screening, a new feature designed to filter unknown numbers before you ever pick up the phone. Once it’s activated, your iPhone can automatically answer calls from numbers not saved in your contacts, ask the caller to identify themselves and display a real-time transcription of their response on your screen. You can then decide whether the call is worth taking, effectively cutting off spam before it reaches you.
This feature blends convenience and privacy by keeping all processing on the device rather than sending data to the cloud. It’s a logical evolution from earlier tools like Silence Unknown Callers, but this time it allows for a more conversational gatekeeping system that mirrors the experience of live voicemail. Here’s how to turn on Call Screening on your iPhone.
Checking compatibility and updating to iOS 26
Call Screening is available to anyone with an iPhone capable of running iOS 26, which includes models from the iPhone 11 onward. To access it, you first need to make sure your device is running the latest version of the software. You can check this by opening Settings, selecting General and tapping Software Update. If you see that iOS 26 is available, download and install it before continuing.
This step is essential because Call Screening is only available within the redesigned Phone app introduced in iOS 26. Once your device is updated, the feature becomes accessible through the app’s settings menu, ready to be switched on.
How to turn on Call Screening
To enable Call Screening, start by opening the Settings app on your iPhone. Scroll down until you see Apps then tap to open the list and select Phone. Within the Phone settings, look for the section labeled Screen Unknown Callers. This is where you’ll find the new options introduced with iOS 26.
Apple gives you a few choices here. If you select Never, every call will come through as usual, even from numbers that aren’t saved to your contacts. The Ask Reason for Calling option activates the new screening feature, prompting unknown callers to state who they are before you see the transcription on screen. The Silence option, meanwhile, sends unknown numbers directly to voicemail without ringing your phone at all.
To use Call Screening, tap Ask Reason for Calling. Once you back out of the Settings app, the feature will be active. From that point forward, any call from an unfamiliar number will automatically be filtered through Apple’s new screening system.
What Call Screening actually does
When Call Screening is turned on, your iPhone will automatically step in whenever a call arrives from a number it doesn’t recognize. Instead of the phone ringing immediately, the caller hears an automated message that asks them to state their name and reason for calling. Their response is converted into text in real time, which appears on your screen while the call is still active. You can read their answer, assess whether the call looks legitimate and choose whether to pick up or ignore it.
If the call comes from someone in your contacts list, the process doesn’t activate at all, meaning known callers and recent outgoing numbers will continue to ring normally. The feature simply adds a layer of defense between you and unwanted interruptions, allowing genuine callers through while stopping random or suspicious ones before they take your attention.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-use-call-screening-on-an-iphone-130041744.html?src=rss
Because occasionally Christmas wishes really do come true 11 months later, Oreo is selling Thanksgiving dinner flavored Oreos. The $20 specialty tin comes with 12 Oreos, with two Oreos each dipped in the following fudge flavors: cranberry sauce, pumpkin pie, creamed corn, caramel apple pie, turkey & stuffing, and sweet potatoes. So, which one do you think is best? And if you answered anything but taking the top off creamed corn and putting it on turkey & stuffing, you’re so wrong I’ll fight you.
concertina226 shares a report from The Register: [A massive power outage in April left tens of millions across Spain, Portugal, and parts of France without electricity for hours due to cascading grid failures, exposing how fragile and interconnected Europe’s energy infrastructure is. The incident, though not a cyberattack, reignited concerns about the vulnerability of aging, fragmented, and insecure operational technology systems that could be easily exploited in future cyber or ransomware attacks.] This headache is one the European Commission is focused on. It is funding several projects looking at making electric grids more resilient, such as the eFort framework being developed by cybersecurity researchers at the independent non-profit Netherlands Organisation for Applied Scientific Research (TNO) and the Delft University of Technology (TU Delft).
TNO’s SOARCA tool is the first ever open source security orchestration, automation and response (SOAR) platform designed to protect power plants by automating the orchestration of the response to physical attacks, as well as cyberattacks, on substations and the network, and the first country to demo it will be the Ukraine this year. At the moment, SOAR systems only exist for dedicated IT environments. The researchers’ design includes a SOAR system in each layer of the power station: the substation, the control room, the enterprise layer, the cloud, or the security operations centre (SOC), so that the SOC and the control room work together to detect anomalies in the network, whether it’s an attacker exploiting a vulnerability, a malicious device being plugged into a substation, or a physical attack like a missile hitting a substation. The idea is to be able to isolate potential problems and prevent lateral movement from one device to another or privilege escalation, so an attacker cannot go through the network to the central IT management system of the electricity grid. […]
The SOARCA tool is underpinned by CACAO Playbooks, an open source specification developed by the OASIS Open standards body and its members (which include lots of tech giants and US government agencies) to create standardized predefined, automated workflows that can detect intrusions and changes made by malicious actors, and then carry out a series of steps to protect the network and mitigate the attack. Experts largely agree the problem facing critical infrastructure is only worsening as years pass, and the more random Windows implementations that are added into the network, the wider the attack surface is. […] TNO’s Wolthuis said the energy industry is likely to be pushed soon to take action by regulators, particularly once the Network Code on Cybersecurity (NCCS), which lays out rules requiring cybersecurity risk assessments in the electricity sector, is formalized.
An anonymous reader quotes a report from Tom’s Hardware: After a turbulent weekend of updates and clarifications, AMD has published an entire web page to assuage user backlash and reaffirm its commitment to continued support for its RDNA 1 and RDNA 2-based drives, following a spate of confusion surrounding its recent decision to put Radeon RX 5000 and 6000 series cards in “maintenance mode.” This comes after AMD had to deny that the RX 7900 cards were losing USB-C power supply moving forward, even though the drive changelog said something quite different.
Just last week, AMD released a new driver update for its graphics cards, and it went anything but smoothly. First, the wrong drivers were uploaded, and even after that was corrected, several glaring errors in the release notes required clarification. AMD was forced to correct claims about its RX 7900 cards, but at the time clarified that, indeed, RX 5000 and 6000 graphics cards were entering “Maintenance Mode,” despite some RX 6000 cards being only around four years old. Now, though, AMD has either rolled back that decision or someone higher up the food chain has made a new call, as game optimizations are back on the menu for RDNA 1 and RDNA 2 GPUs. “We’ve heard your feedback and want to clear up the confusion around the AMD Software: Adrenalin Edition 25.10.2 driver release,” AMD said in a statement. “Your Radeon RX 5000 and RX 6000 series GPUs will continue to receive: Game support for new releases, Stability and game optimizations, and Security and bug fixes,” AMD said.
Whether you’re looking to tackle some deadlines on the go or want to keep your kids entertained on the road, the Amazon Fire Max 11 tablet does it all.
The Project Zero blog explains
that, on 64-bit Arm systems, the kernel’s direct map is always placed at
the same virtual location, regardless of whether kernel address-space
layout randomization (KASLR) is enabled.
While it remains true that KASLR should not be trusted to prevent
exploitation, particularly in local contexts, it is regrettable
that the attitude around Linux KASLR is so fatalistic that putting
in the engineering effort to preserve its remaining integrity is
not considered to be worthwhile. The joint effect of these two
issues dramatically simplified what might otherwise have been a
more complicated and likely less reliable exploit.
For those of us living in the Apple ecosystem, the App Store is second nature. It’s a core part of the Apple experience and the go-to spot for any applications you might want for your device. So I was fairly shocked to learn that up until today, the link apps.apple.com would send you to a page with information about the App Store, but not actually take you to said digital storefront.
That’s right, it took until the year 2025 for Apple to create a browser version of the App Store.
Maybe it never seemed necessary since the App Store is pre-loaded on any Apple device. I don’t foresee many edge cases where I’d want to look in a browser rather than actually use the App Store on one of my machines, although I’m sure now that I’ve said so, I’ll wind up doing exactly that within a week. But still, the first App Store debuted 17 years ago. Which, particularly in tech years, is a really, really long time.
In any case, the browser App Store lets you pick your hardware platform from a dropdown on the far left, so you can peruse software for different platforms wherever you’re on the web. There’s also a search field as well as a list of app categories that you can sift through. All the stuff you’d expect from the actual App Store, just in a browser. Entries for specific applications will prompt you to open the listing in the device’s App Store where the button would normally let you buy the software. Which leaves me once again surprised this took so long to create and also questioning who will actually use it.
This article originally appeared on Engadget at https://www.engadget.com/apps/apples-app-store-website-is-actually-an-app-store-website-now-233841960.html?src=rss
In its largest rollout yet, Waymo said it will launch its driverless robotaxi service to Las Vegas, San Diego, and Detroit in 2026. The Alphabet unit will also debut new Zeekr-built vehicles developed with Geely to complement its existing Jaguar I-PACE fleet. Reuters reports: The new Zeekr model, developed with Chinese automaker Geely, are designed specifically for robotaxi use cases and will be rolled out gradually as the company expands its service. […] Waymo plans to launch the service in Las Vegas next summer, while in San Diego, it is working with local officials and first responders to secure deployment permits. In Detroit, the company said its winter-weather testing in Michigan’s Upper Peninsula has strengthened its ability to operate year-round, where it has long maintained engineering operations.
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In theory, wireless headphones are great for working out. But in reality, they often fall out, leak sound, or get damaged during heavy sweat sessions. The Anker Soundcore Sport X20 wireless earbuds are true wireless workout earbuds with ANC that are designed to stay put and deliver during exercise. Right now, they’re just $55.99 (originally $79.99), bringing them down to their lowest price ever, according to price-trackers.
These tough sports earbuds are often considered a budget version of the Powerbeats Pro. They combine comfort and durability, with customizable sound and noise cancellation. They have an IP68 rating, meaning they’re dust-proof and can be immersed in 1.5 meters of water for up to 30 minutes, making them ideal for sweaty workouts. The earbuds come with ear hooks that rotate and extend by up to 4 mm. While this keeps them in place during vigorous movement, they aren’t exactly discreet or minimalist, and those with ear sensitivity might prefer in-ear buds, though they are more likely to fall out.
The feature-filled companion app allows users to adjust their EQ. While their default setting, Soundcore Signature, delivers solid sound most of the time, this is a helpful feature if you want to tweak bass or adjust ANC modes. The app also has HearID, which allows users to take a hearing test and customize listening based on their results. The adaptive ANC does a great job at tuning out background noise at the gym or on runs and performs well for under $100.
Battery life lasts around 12 hours (this drops down to around seven with ANC on) and the carrying case carries 48 hours of battery on average. Charging them for five minutes provides two hours of listening time. For those who take calls, the X20s have six microphones, AI-enhancing tech, and Bluetooth 5.4 Multipoint, letting you seamlessly switch between audio sources.
If you’re looking for athletic, durable ANC earbuds with a comfortable and durable design to power your workouts or accompany commutes, the Anker Soundcore Sport X20 wireless earbuds are an affordable, top-performing option for listening and taking calls, especially given their current $55.99 price tag.
The Rust-based Redox OS open-source operating system project is out with its October 2025 status report. Most notable is this Rust-based OS now having the Rust-based Servo web engine running… Albeit in extremely crude form at the moment…
As expected, iOS 26.1 is out now for all Apple smartphone users today, and it includes what is sure to be a popular feature from the beta. Once installed, this update lets people opt to give the Liquid Glass look a frostier, more opaque appearance. You can find the option to tint the screen behind notifications and tab bars within the Settings menu. It’s under Display & Brightness, then the Liquid Glass section. The feature is also present in iPadOS 26.1 and macOS 26.1, both of which also dropped today.
Ever since Apple unveiled the Liquid Glass design it had planned for the next versions of iOS, the aesthetic has been divisive. (We at Engadget have been pretty well split down the middle about it from the start.) The tinting of the newest operating systems joins a growing roster of accessibility and visibility options to customize how Liquid Glass looks, from the full-on transparent mode to a higher-contrast and higher-opacity approach.
One other standout from the 26.1 OS releases is for the iPad users. Those of you who wanted the return of Slide Over for multitasking can breathe a sigh of relief: after appearing in the beta last month, the feature is back. Many iPad owners appreciated how Slide Over let them control screen real estate without constant rearranging of windows. The feature has been reimagined for the tablet’s current capabilities, essentially letting you pin a window to the top of your screen and hide it when you want. This window can also be resized and given your aspect ratio of choice.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/ios-ipados-and-macos-now-let-you-frost-apples-liquid-glass-225513425.html?src=rss