The Morning After: Tesla reportedly formed a secret team to quash driving range complaints

Tesla is facing allegations that it’s trying to minimize complaints about performance. Reuters sources claim the company had a secret Diversion Team in the Las Vegas area to cancel range-related service appointments.

If a customer complained the range didn’t live up to marketing claims, advisors would tell owners that Environmental Protection Agency (EPA) range figures were just predictions and battery degradation would reduce range. Tesla supposedly began tinkering with range estimates a decade ago to exaggerate figures when an EV was fully charged. Cars would only begin showing more accurate range numbers below a 50 percent charge. The company also used a 15-mile range buffer when the estimate reached zero, much as combustion engine cars still have fuel in the tank when the gauge reads empty.

Tesla isn’t the only EV company accused of inflating its range estimates, but it may be worse than most. The standards body SAE International recently published a study indicating EVs typically fall 12.5 percent short of their official range in highway driving. One of the co-authors, Gregory Pannone, told Reuters Tesla’s shortfall was 26 percent – over double that average. It’s also faced accusations of exaggerating EV driving range in the past.

– Mat Smith

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Nicki Minaj will be playable in Call of Duty

Snoop Dogg is already in the game.

TMA
Activision

I’m not sure how much the Venn diagram of Barbz and Call of Duty players overlap, but here we are. Call of Duty Season 5 will feature Nicki Minaj as the first ever playable female celebrity Operator character. She’ll appear in Warzone and Modern Warfare 2 as part of CoD‘s “50 Years of Hip Hop Celebration,” along with Snoop Dogg and 21 Savage. She’ll arrive with her own storefront later this year, with items for sale, likely including the hot pink rifle you see above.

Continue reading.

Sony has sold over 40 million PS5 consoles

It may take a long while to catch up to the PS4.

Sony has sold over 40 million PS5 consoles since the system’s debut in November 2020. That’s roughly eight million units sold since the start of the year. That unsurprisingly doesn’t top last year’s holiday sales, when Sony moved 7.1 million PS5s in one quarter, but the company says inventory is finally “well-stocked.” It became Sony’s fastest-selling console to date, but if it wants to beat the PS4, it has a way to go. The company had shipped over 117 million PS4s as of early 2022.

Continue reading.

Microsoft faces an EU antitrust probe over its bundling of Teams

The investigation stems from Slack’s 2020 complaint about Teams’ inclusion in Microsoft 365.

Maybe everything Microsoft does deserves an antitrust lawsuit? The European Commission has announced a probe into whether Microsoft bundling Teams with its product suites violated EU competition rules. Slack, a rival messaging and communications app, filed its own antitrust complaint in 2020, alleging Microsoft’s decision to include Teams with Microsoft 365 or Office 365 is illegal. In April, Microsoft agreed to remove Teams from its Office suite to prevent a probe, but said it was unclear how it would do so. The European Commission said it “is concerned that Microsoft may grant Teams a distribution advantage.”

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Photoshop can now use generative AI to expand images

Text prompts for AI are also available in over 100 languages.

TMA
Adobe

Adobe has updated its Photoshop beta release with a Generative Expand feature that grows an image using AI-made content. Drag the crop tool beyond the original picture size and you can add material with or without a text prompt. This can help when an image is simply too small, of course, but Adobe also believes it can help when you want to change aspect ratios. This is likely just the start: Adobe is teasing more generative AI features arriving this fall.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-tesla-reportedly-formed-a-secret-team-to-quash-driving-range-complaints-111516812.html?src=rss

Source: Engadget – The Morning After: Tesla reportedly formed a secret team to quash driving range complaints

Formula E’s first visit to a proper American racetrack saw packed stands

A Jaguar Formula E car with Mt Hood in the background

Enlarge / I can think of maybe one other race track that has a volcano for a backdrop. (credit: Sam Bloxham/Formula E)

PORTLAND, Ore.—This year’s Formula E season draws to a close this weekend, with the final two rounds taking place in London. The title fight is a three-way contest, with Avalanche Andretti’s Jake Dennis leading Envision Racing’s Nick Cassidy and Jaguar TCS Racing’s Mitch Evans. Last month, the series held a race here in the US on the opposite coast of its traditional home in Brooklyn. Formula E did something outside its comfort zone, holding a race at permanent road course—Portland International Speedway. And as Ars found out, it was a good decision; this leafy race track with its volcano backdrop felt like a much better venue for Formula E than a humid parking lot next to the Hudson River.

It was also our first opportunity to see the series’ new cars in action, and they’re significantly lighter and more powerful than the Gen2 machines. As ever, the drivers have a lot of work to do to manage energy in the cars, thanks to restricted telemetry to their engineers in the pit lane and new tires that prioritize sustainability over outright grip.

This isn’t a city center street circuit

Portland was not the first Formula E race we’ve attended; we were on hand to see the series’ rather chaotic Miami ePrix in 2015, and Ars logos even ran on a pair of cars at that year’s London ePrix. Miami was not a repeat event for the sport, and the Long Beach ePrix in California was held only twice, in 2015 and 2016.

Read 30 remaining paragraphs | Comments



Source: Ars Technica – Formula E’s first visit to a proper American racetrack saw packed stands

Rocket Report: Starbase comes alive again; China launches four times

The Super Heavy booster for SpaceX's next Starship test flight is raised onto its launch mount at the Starbase facility in South Texas.

Enlarge / The Super Heavy booster for SpaceX’s next Starship test flight is raised onto its launch mount at the Starbase facility in South Texas. (credit: SpaceX)

Welcome to Edition 6.04 of the Rocket Report! SpaceX has a Super Heavy booster on the launch pad in Texas a lot sooner than many thought. There was some pretty extensive damage at the launch site in the aftermath of the Starship test launch in April, SpaceX made quick work with repairs and upgrades to beef up the pad. Meanwhile, SpaceX’s Falcon 9 launcher, Rocket Lab’s Electron, and China’s rocket fleet show no signs of slowing down.

As always, we welcome reader submissions, and if you don’t want to miss an issue, please subscribe using the box below (the form will not appear on AMP-enabled versions of the site). Each report will include information on small-, medium-, and heavy-lift rockets as well as a quick look ahead at the next three launches on the calendar.

China’s Galactic Energy launches sixth successful mission. Galactic Energy, one of several new Chinese startup launch companies, launched its sixth consecutive successful satellite delivery mission on July 22, Space News reports. The company’s solid-fueled Ceres 1 rocket lifted off from the Jiuquan launch base in the Gobi Desert with two small satellites on board. Galactic Energy is also developing a medium-lift rocket named Pallas 1 that is designed to eventually be recoverable and reusable.

Read 23 remaining paragraphs | Comments



Source: Ars Technica – Rocket Report: Starbase comes alive again; China launches four times

Ford expects to reach its EV production goal a year later than planned

Ford will take just a bit longer to reach the electric vehicle production goal it set for itself. As The Washington Post reports, Ford CEO Jim Farley now expects the automaker to be able to start producing 600,000 EV units per year sometime in 2024. The company was originally aiming to reach that production level in late 2023 with the help of lithium iron phosphate battery packs, which will help Ford cut manufacturing costs and reduce its dependence on nickel and other materials prone to shortage.

In the company’s earnings report, (PDF) Farley explained that the “[t]he near-term pace of EV adoption will be a little slower than expected,” but that he believes it’s going to “benefit early movers like Ford.” He added: “EV customers are brand loyal and we’re winning lots of them with our high-volume, first-generation products.” The automaker’s all-electric division did well in the second quarter of the year, with revenue from the first generation F-150 Lightning and the Mustang Mach-E vehicles increasing by 39 percent. 

Ford was inundated with pre-orders for the F-150 Lightning after it was announced and had to temporarily stop taking reservations due to the demand. The company has recently slashed the vehicle’s prices citing increased production capacity, though it could also be because it’s looking to entice more customers who are also eyeing models by rivals like Tesla and General Motors. 

Ford CFO John Lawler said “[t]he transition to EVs is happening, it just may take a little longer” and “it will be a little slower than the industry expected.” The automaker was also aiming to manufacture 2 million EVs a year by 2026, but this delay affects that goal, as well. CNBC said Ford now doesn’t know when it can reach that level of production, but Lawler assured that the company will still invest the same amount of money into its EV endeavors. 

This article originally appeared on Engadget at https://www.engadget.com/ford-expects-to-reach-its-ev-production-goal-a-year-later-than-planned-101804539.html?src=rss

Source: Engadget – Ford expects to reach its EV production goal a year later than planned

Richard Hughes Developing New "Passim" Local Caching Server

Richard Hughes is the Red Hat developer who is most prominently known for leading the Linux Vendor Firmware Service (LVFS) and Fwupd development as well as formerly being behind the ColorHug monitor color calibration hardware effort and PackageKit, among other open-source software. He’s recently been developing a new software project called Passim that today he announced to the world…

Source: Phoronix – Richard Hughes Developing New “Passim” Local Caching Server

Intel Returns To Profitability After Two Quarters of Losses

Intel reported second-quarter earnings on Thursday, including a return to profitability after two straight quarters of losses, and a stronger-than-expected forecast. CNBC reports: For the third quarter, Intel expects earnings of $0.20 per share, adjusted, on revenue of $13.4 billion at the midpoint, versus analyst expectations of 16 cents per share on $13.23 billion in sales. Intel posted net income of $1.5 billion, or earnings of $0.35 per share, versus a net loss of $454 million, or a loss of 11 cents per share, in the same quarter last year.

Intel CFO David Zinsner said in a statement that part of the reason that Intel’s report was stronger than expected was because of the progress it has made towards slashing $3 billion in costs this year. Earlier this year, Intel slashed its dividend and announced plans to save $10 billion per year by 2025, including through layoffs. Revenue fell to $12.9 billion from $15.3 billion a year ago, marking the sixth consecutive quarter of declining sales for the company.

Here’s how Intel’s business units performed:

– Intel’s Client Computing group, which includes the company’s laptop and desktop processor shipments, fell 12% annually to $6.8 billion.The overall PC market has been slumping for over a year.

– Intel’s server chip division, which is reported as Data Center and AI, declined 15% to $4.0 billion in sales.

– Intel’s Network and Edge division, which sells networking products for telecommunications, declined 28% to $1.4 billion.

– Mobileye, a publicly-traded Intel subsidiary focusing on self-driving cars, saw sales down 1% on an annual basis to $454 million.

– It reported $232 million in revenue for its foundry business, Intel Foundry Services, that makes chips for other companies.

Read more of this story at Slashdot.



Source: Slashdot – Intel Returns To Profitability After Two Quarters of Losses

LLVM 18 Lands -march=arrowlake / arrowlake-s / lunarlake

Going along with LLVM’s recent additions around supporting new Intel instructions coming with future generation Core CPUs, the LLVM 18 Git development code has now landed support for actually honoring -march=arrowlake, -march=arrowlake-s, and -march=lunarlake targets…

Source: Phoronix – LLVM 18 Lands -march=arrowlake / arrowlake-s / lunarlake

Apple cracking down on 'fingerprinting' with new App Store API rules

Apple will soon start cracking down on Apps that collect data on users’ devices in order to track them (aka “fingerprinting“), according to an article on its developer site spotted by 9to5Mac. Starting with the release of iOS 17, tvOS 17, watchOS 10 and macOS Sonoma, developers will be required to explain why they’re using so-called required reason APIs. Apps failing to provide a valid reason will be rejected started in spring of 2024.  

“Some APIs… have the potential of being misused to access device signals to try to identify the device or user, also known as fingerprinting. Regardless of whether a user gives your app permission to track, fingerprinting is not allowed,” Apple wrote. “To prevent the misuse of certain APIs that can be used to collect data about users’ devices through fingerprinting, you’ll need to declare the reasons for using these APIs in your app’s privacy manifest.”

The new rules could increase the rate of app rejections, some developers told 9to5Mac. For instance, an API called UserDefaults falls into the “required reason” category, but since it stores user preferences, it’s used by a lot of apps. At the same time, it sounds like Apple will basically need to take a developer’s word for reason declarations. If those prove to be false, though, it would certainly have a paper trail for any potential penalties. 

Fingerprinting apps can use API calls to retrieve characteristics of your smartphone or PC, including the screen resolution, model, OS and more. It can then take all this information and create a unique “fingerprint,” so it can identify you when you go to other apps or websites.

Apple effectively declared war on tracking when it released iOS 14.5 in 2021, requiring developers to ask users’ permission before tracking them. Since that feature arrived, only 4 percent of US iPhone users have agreed to app tracking. Now, it’s trying to stop fingerprinting (also called canvas fingerprinting), which first appeared in the digital zeitgeist a decade ago. Back in 2018, Apple said it would address fingerprinting on macOS by limiting the data that websites can access on its Safari browser, and now, it’s addressing the issue with apps as well.

This article originally appeared on Engadget at https://www.engadget.com/apple-cracking-down-on-fingerprinting-with-new-app-store-api-rules-080007498.html?src=rss

Source: Engadget – Apple cracking down on ‘fingerprinting’ with new App Store API rules

Boeing's Starliner Program Reaches Staggering $1.1 Billion in Losses

Boeing’s CST-100 Starliner program, developed for NASA since 2014, has incurred total losses exceeding $1 billion, with an additional $257 million loss announced in the second quarter of 2023. Gizmodo reports: Boeing’s total losses now amount to a staggering $1.14 billion for the Starliner program. The impact of these setbacks is evident in the company’s Defense, Space, and Security division, which reported a significant loss of $527 million during the second quarter, with the Starliner project accounting for a substantial portion of this downturn, according to Ars Technica. Adding insult to injury, there’s still no indication as to when Starliner will perform its first flight with a crew on board.

Boeing, currently operating under a fixed-price contract with NASA, is obligated to absorb any additional costs. The company signed a $4.2 billion contract in 2014 as part of NASA’s Commercial Crew Program, encompassing six operational Starliner missions. NASA also holds a parallel contract with SpaceX. Since 2020, SpaceX’s Crew Dragon capsule has completed six crewed flights for NASA, with a seventh mission planned for this coming August and an eighth tentatively planned for February 2024. Boeing has yet to fly Starliner with a crew on board, though it did perform a reasonably successful uncrewed mission in May 2022.

In its latest financial earnings statement, Boeing said the Starliner program “recorded a $257 million loss primarily due to the impacts of the previously announced launch delay.” The company initially aimed for a Crew Flight Test (CFT) launch on July 1, with NASA astronauts Sunita Williams and Barry “Butch” Wilmore destined for the International Space Station (ISS). However, Boeing announced an indefinite delay to the launch on June 1 due to the discovery of two major safety issues. The first problem has to do with the load capacity of Starliner’s three parachutes, designed to ensure a safe landing for the crew vehicle. The fabric sections of the parachutes have a failure load limit lower than anticipated, implying that if one parachute fails, the remaining two would be incapable of adequately decelerating the spacecraft for its landing in New Mexico. The second issue involves hundreds of feet of protective tape used to insulate the wiring harnesses inside the Starliner vehicle, which were found to be flammable. Mark Nappi, Boeing Starliner program manager and vice president, explained during the June briefing that it’s too late to remove the flammable tape without inflicting further damage to the vehicle. Instead, Boeing and NASA are considering solutions involving additional wrapping over the existing tape in high-risk areas to mitigate fire hazards. On Wednesday, Boeing President and CEO David Calhoun said: “On Starliner, we are in lockstep with our customer. We prioritize safety and we’re taking whatever time is required. We’re confident in that team and committed to getting it right.”

Read more of this story at Slashdot.



Source: Slashdot – Boeing’s Starliner Program Reaches Staggering .1 Billion in Losses

NASA+ is the space agency's very own streaming platform

NASA is launching its very own streaming platform called NASA+ sometime this summer. While the space agency already livestreams launches and other events on its website, NASA+ will feature not just live broadcasts, but also collections of original video series. A handful of the first shows on the platform will even be new titles launching with the service, and what’s even better is that it will be free and will not be interrupting shows with ads. In other words, it’s where you should go if you want to binge watch NASA and space content. 

The streaming service will be available through the agency’s iOS and Android apps on mobile devices. You’ll also be able to access it on desktop and mobile browsers, as well as stream shows on demand through media players, such as Roku, Apple TV and Fire TV. 

Marc Etkind from NASA’s Office of Communications said:

“We’re putting space on demand and at your fingertips with NASA’s new streaming platform. Transforming our digital presence will help us better tell the stories of how NASA explores the unknown in air and space, inspires through discovery, and innovates for the benefit of humanity.”

In addition to introducing its own streaming service, NASA is also giving its whole digital presence an overhaul. It’s currently working on a new web (and app) experience that can better consolidate information about its missions, research projects and updates about the Artemis program, among other things. NASA has numerous websites for different programs and divisions, but the new experience will include content from several of them. It will also feature integrated navigation and search function for easier access to information across NASA websites. You can visit the beta version of the upgraded web experience right now, but take note that the agency plans to connect more libraries and websites to it even after it’s been fully launched. 

This article originally appeared on Engadget at https://www.engadget.com/nasa-is-the-space-agencys-very-own-streaming-platform-063042960.html?src=rss

Source: Engadget – NASA+ is the space agency’s very own streaming platform

Nicki Minaj will be a playable character in Call of Duty

Call of Duty Season 5 will feature Nicki Minaj as the first ever female celebrity “Operator” playable character, Activision announced. She’ll appear in Warzone and Modern Warfare 2 as part of CoD’s “50 Years of Hip Hop Celebration,” along with Snoop Dogg and 21 Savage. 

Other celebrities including Lionel Messi, Kevin Durant and Snoop Dogg (multiple times now) have appeared in CoD in the past. Minaj, however is “Call of Duty’s first-ever self-named female Operator,” the developer noted. “Playtime is over; this is not ‘Chill Nicki’; this is Red Ruby Da Sleeze,” it added, referencing Minaj’s track and video released earlier this year

Minaj will appear and have her own storefront later in Season 5, with items for sale likely including the hot pink rifle pictured above. Minaj’s appearance was previewed last year in a YouTube video called Squad Up, which also featured Lil Baby, Bukayo Saka, and Pete Davidson — though there’s no word if those people will also appear in CoD at some point. 

The Season 5 website also shows information on the 9mm ISO sub machine, the AN-94 assault rifle and other weapons. CoD also previewed multiplayer additions like new maps for Livestock and Petrov Oil Rig. Meanwhile, Warzone 2.0 adds new locations like Verdansk Stadium. Season 5 will also include a reveal of the upcoming Call of Duty 2023 (Call of Duty: Modern Warfare 3) — in Warzone. Season 05 Call of Duty: Modern Warfare II and Call of Duty: Warzone are set to launch on August 2 at 9 AM PT across all platforms.

This article originally appeared on Engadget at https://www.engadget.com/nicki-minaj-will-be-a-playable-character-in-call-of-duty-051544179.html?src=rss

Source: Engadget – Nicki Minaj will be a playable character in Call of Duty

Formula E breaks indoor land speed world record in 'unlocked' Gen3 car

Ahead of the final two races of Season 9 in London, Formula E showed off the “unlocked” potential of its Gen3 electric race car. The EV series has claimed the world record for indoor land speed, clocking in at 135.9 MPH (218.71 KPH) in a GenBeta development car. The run took place on a .176-mile straight on the London E-Prix circuit, a portion of which is inside the ExCeL London arena. The car, piloted by NEOM McLaren Formula E driver Jake Hughes, beat the previous record of 102.7 MPH (165.2 KPH) by 33 MPH. 

Hughes went head-to-head with fellow driver Lucas di Grassi (Mahindra Racing) in a modified version of Formula E’s duels format typically used for qualifying. Each one was given a chance to set the fasted speed on the indoor section of track and both bested the former world record on all three of their practice runs before making official attempts. Neither Hughes nor di Grassi had driven the GenBeta car prior to this exhibition. 

Formula E says the GenBeta car has a number of upgrades to make it faster and more powerful than the Gen3 car used in race events. First, it has an enhanced power output of 400kW, up from 350kW in race trim. The added power comes via all-wheel drive for the first time in a Formula E car through “activation of the front powertrain kit” for more traction while accelerating. 

“The GenBeta is the first time that four-wheel drive has been activated in a single-seater race car for both acceleration and braking regeneration,” explains Alessandra Ciliberti, Formula E’s technical manager. “The GenBeta showcases what will be possible for Formula E racing in the near future.”

The GenBeta car was also running softer Hankook tires which afforded “faster warm-up and better peak grip.” The harder race-day tires are currently designed for all conditions and to offer low degradation over the course of an E-Prix. Additionally, 3D-printed wing endplates, wheel fins and a wind deflector were installed for enhanced aerodynamics and peak straight-line speed. Al was also used to analyze the drivers’ runs, powered by Google’s Vertex platform and McKinsey & Company’s QuantumBlack, helping interpret telemetry and fine-tune strategy.

In order to make the record official, the drivers had to start from a standstill and completely stop inside the convention center. This meant taking a 130-degree turn at about 25 MPH before going flat out along the straight. Speeds were captured 16.4 feet before the drivers hit the breaking zone, or the section of the circuit needed for them to stop and remain inside the building. 

The regular Gen3 car is already the fastest and most efficient electric racer ever built. It’s capable of over 200 MPH at top speed and generates 40 percent of the power it needs to complete an E-Prix through braking. Formula E describes GenBeta as “an innovation platform” that was created by the racing series, the FIA, Sabic and Hankook. Projects with the vehicle are meant to experiment with new materials and technology in a bid to increase performance, efficiency and sustainability. 

This article originally appeared on Engadget at https://www.engadget.com/formula-e-breaks-indoor-land-speed-world-record-in-unlocked-gen3-car-040005749.html?src=rss

Source: Engadget – Formula E breaks indoor land speed world record in ‘unlocked’ Gen3 car

Red Meat Allergy Caused By Ticks Is an 'Emerging Public Health Concern': CDC

An anonymous reader quotes a report from ABC News: Alpha-gal syndrome (AGS) is a serious, potentially life-threatening allergic reaction that arises after people eat red meat or consume products with alpha-gal, a type of sugar found in most mammals, the CDC says. The syndrome is typically caused by a bite from the lone star tick, which transfers alpha-gal into the victim’s body which in turn triggers an immune system response. The CDC says the number of AGS cases are underdiagnosed in the U.S. and — despite the spread of the condition — many clinicians aren’t even aware it exists, let alone how to diagnose it. Between 2010 and 2022, there were more than 110,000 cases of AGS identified, according to the CDC.

The agency estimates the actual number of cases may be as high as 450,000 but notes the syndrome is underdiagnosed due to factors including that diagnosis requires a test, some providers are not familiar with AGS and some people with symptoms don’t get tested. AGS symptoms can include hives or itchy rash, nausea or vomiting, heartburn or indigestion, diarrhea, shortness of breath, and severe stomach pain. Symptoms can range from mild to severe and typically occur two to six hours after consuming products with alpha-gal. […] From 2010 to 2018, more than 34,000 suspected cases were identified. However, over the 2017-2022 study period, some 357,000 tests were submitted, resulting in just over 90,000 positive results. The number of new cases increased by about 15,000 each year during the five-year study period, with most cases occurring in the Southern, Midwestern, and Mid-Atlantic U.S., the CDC found. “Alpha-gal syndrome is an important emerging public health problem, with potentially severe health impacts that can last a lifetime for some patients,” Dr. Ann Carpenter, and epidemiologist and lead author of one of the CDC studies, said in a statement.

“It’s critical for clinicians to be aware of AGS so they can properly evaluate, diagnose, and manage their patients and also educate them on tick-bite prevention to protect patients from developing this allergic condition,” she added.

Read more of this story at Slashdot.



Source: Slashdot – Red Meat Allergy Caused By Ticks Is an ‘Emerging Public Health Concern’: CDC