Queued yesterday into the platform-drivers-x86.git’s “for-next” branch are the patches for the Lenovo ThinkPad ACPI driver to begin reporting damaged device detection. This code being in the “for-next” branch makes it material for the next version of the Linux kernel and initially will be able to report to the user on damaged USB-C ports…
Windows 11 Update Breaks Shutdown On Some PCs, Here’s The Workaround

Users of specific versions of Microsoft’s Windows 11 can no longer properly shutdown or enter hibernation, and are instead being forced to restart unless the correct Command Prompt command is made, as part of the latest update to Windows 11 Version 23H2. The versions of Windows 11 impacted by the issue are Windows 11 Enterprise and Windows
Anthropic opens up its Claude Cowork feature to anyone with a $20 subscription
Claude Cowork, Anthropic’s AI assistant for taking care of simple tasks on your computer, is now available for anyone with a $20 per month Pro subscription to try. Anthropic launched Cowork as an exclusive feature for its Max subscribers, who pay a minimum of $100 per month for more uses of Claude’s expensive reasoning models and early access to experimental features. Now Claude Cowork is available at a cheaper price, though Anthropic notes “Pro users may hit their usage limits earlier” than Max users do.
Like other AI agents, the novelty of Claude Cowork is its ability to work on its own. If you have the macOS Claude app and a Pro subscription, you can prompt Claude Cowork to work on tasks on your local computer, like creating documents based on files you have saved or organizing your folders. The feature is an evolution of Claude Code, Anthropic’s AI coding agent, and can similarly use connectors and the Claude Chrome plugin to work with other apps and the web.
As part of this expanded rollout, Anthropic has included a few fixes inspired by early user feedback. You’ll now be able to rename sessions with Claude Cowork (“Tasks” in the parlance of the Claude app) and the company says the AI assistant will offer better file format previews, more reliable use of connectors to other apps and confirmation messages before it deletes files.
Coding agents top the list of applications of AI that have gained real traction in the last year, so Anthropic applying what it learned with Claude Code to a more general collection of computer tasks makes sense. Claude Cowork is still limited to macOS and Anthropic’s paid subscribers, but assuming the AI agent continues to be popular, it wouldn’t be surprising if the company brought it to other platforms.
This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-opens-up-its-claude-cowork-feature-to-anyone-with-a-20-subscription-194000021.html?src=rss
ARC Raiders Dev Confirms New Maps For 2026 And Some Will Be Massive

Arc Raiders was one of the breakout hits of 2025 and rack up an impressive number of players on Steam. The game has been able to keep its momentum going thanks to a steady stream of content drops, and developers Embark have revealed in an interview with GamesRadar+ that players can look forward to even more this year, including fresh maps.
Virgil
Pokémon Pokopia: Everything We Know About The Animal Crossing-Style Life Sim

It’s Pokémon meets Animal Crossing, and every character you cared about might be dead
The post <em>Pokémon Pokopia</em>: Everything We Know About The <em>Animal Crossing</em>-Style Life Sim appeared first on Kotaku.
OpenAI is bringing ads to ChatGPT
OpenAI plans to start testing ads inside of ChatGPT “in the coming weeks.” In a blog post published Friday, the company said adult users in the US of its free and Go tiers (more on the latter in a moment) would start seeing sponsored products and services appear below their conversations with its chatbot. “Ads will be clearly labeled and separated from the organic answer,” OpenAI said, adding any sponsored spots would not influence the answers ChatGPT generates. “Answers are optimized based on what’s most helpful to you.”
OpenAI says people won’t see ads appear when they’re talking to ChatGPT about sensitive subjects like their health, mental state of mind or current politics. The company also won’t show ads to teens under the age of 18. As for privacy, OpenAI states it won’t share or sell your data with advertisers. The company will also give users the option to disable ad personalization and clear the data it uses to generate sponsored responses. “We’ll always offer a way to not see ads in ChatGPT, including a paid tier that’s ad-free,” OpenAI adds. Users can dismiss ads, at which point they’ll be asked to explain why they didn’t engage with it.

“Given what AI can do, we’re excited to develop new experiences over time that people find more helpful and relevant than any other ads. Conversational interfaces create possibilities for people to go beyond static messages and links,” OpenAI said. However, the company was also quick to note its “long-term focus remains on building products that millions of people and businesses find valuable enough to pay for.”
To that point, OpenAI said it would also make its ChatGPT Go subscription available to users in the US. The company first launched the tier in India last August, marketing it as a low-cost alternative to its more expensive Plus and Pro offerings. In the US, Go will cost $8 per month — or $12 less than the monthly price of the Plus plan — and offer 10 times higher rate limits for messages, file uploads and image creation than the free tier. The subscription also extends ChatGPT’s memory and context window, meaning the chatbot will be better at remembering details from past conversations. That said, you’ll see ads at this tier. To go ad-free, you’ll need to subscribe to one of OpenAI’s more expensive plans. For consumers, that means either the Plus or Pro plans.
According to reports, OpenAI had been testing ads inside of ChatGPT since at least the end of last year. As companies continue to pay a high cost for model training and inference, all chatbots are likely to feature ads in some form.
This article originally appeared on Engadget at https://www.engadget.com/ai/openai-is-bringing-ads-to-chatgpt-192831449.html?src=rss
Partly AI-Generated Folk-Pop Hit Barred From Sweden’s Official Charts
An anonymous reader shares a report: A hit song has been excluded from Sweden’s official chart after it emerged the “artist” behind it was an AI creation. I Know, You’re Not Mine — or Jag Vet, Du Ar Inte Min in Swedish — by a singer called Jacub has been a streaming success in Sweden, topping the Spotify rankings.
However, the Swedish music trade body has excluded the song from the official chart after learning it was AI-generated. “Jacub’s track has been excluded from Sweden’s official chart, Sverigetopplistan, which is compiled by IFPI Sweden. While the song appears on Spotify’s own charts, it does not qualify for inclusion on the official chart under the current rules,” said an IFPI Sweden spokesperson. Ludvig Werber, IFPI Sweden’s chief executive, said: “Our rule is that if it is a song that is mainly AI-generated, it does not have the right to be on the top list.”
Read more of this story at Slashdot.
The mother of one of Elon Musk’s children is suing xAI over nonconsensual deepfake images
Although X removed Grok’s ability to create nonconsensual digitally undressed images on the social platform, the standalone Grok app is another story. It reportedly continues to produce “nudified” deepfakes of real people. And now, Ashley St. Clair, a conservative political strategist and mother of one of Elon Musk’s 14 children, has sued xAI for nonconsensual sexualized images of her that Grok allegedly produced.
In the court filing, St. Clair accused xAI’s Grok chatbot of creating and disseminating deepfakes of her “as a child stripped down to a string bikini, and as an adult in sexually explicit poses, covered in semen, or wearing only bikini floss.” In some cases, the chatbot allegedly produced bikini-clad deepfakes of St. Clair based on a photo of her as a 14-year-old. “People took pictures of me as a child and undressed me. There’s one where they undressed me and bent me over, and in the background is my child’s backpack that he’s wearing right now,” she said.
“I am also seeing images where they add bruises to women, beat them up, tie them up, mutilated,” St. Clair told The Guardian. “These sickos used to have to go to the dark depths of the internet, and now it is on a mainstream social media app.”
St. Clair said that, after she reported the images to X, the social platform replied that the content didn’t violate any policies. In addition, she claims that X left the images posted for up to seven days after she reported them. St. Clair said xAI then retaliated against her by creating more digitally undressed deepfakes of her, therefore “making [St. Clair] the laughingstock of the social media platform.”
She accused the company of then revoking her X Premium subscription, verification checkmark and ability to monetize content on the platform. “xAI further banned [her] from repurchasing Premium,” St. Clair’s court filing states.
On Wednesday, X said it changed its policies so that Grok would no longer generate sexualized images of children or nonconsensual nudity “in those jurisdictions where it’s illegal.” However, the standalone Grok app reportedly continues to undress and sexualize photos when prompted to do so.
Apple and Google have thus far done, well, absolutely nothing. Despite the multi-week outrage over the deepfakes — and an open letter from 28 advocacy groups — neither company has removed the X or Grok apps from their app stores. Both the App Store and Play Store have policies that explicitly prohibit apps that generate such content.
Neither Apple nor Google has responded to multiple requests for comment from Engadget. That includes a follow-up email sent on Friday, regarding the Grok app continuing to “nudify” photos of real women and other people.
While Apple and Google fail to act, many governments have done the opposite. On Monday, Malaysia and Indonesia banned Grok. The same day, UK regulator Ofcom opened a formal investigation into X. California opened one on Wednesday. The US Senate even passed the Defiance Act for a second time in the wake of the blowback.
“If you are a woman, you can’t post a picture, and you can’t speak, or you risk this abuse,” St. Clair told The Guardian. “It’s dangerous, and I believe this is by design. You are supposed to feed AI humanity and thoughts, and when you are doing things that particularly impact women, and they don’t want to participate in it because they are being targeted, it means the AI is inherently going to be biased.”
Speaking about Musk and his team, she added that “these people believe they are above the law, because they are. They don’t think they are going to get in trouble, they think they have no consequences.”
This article originally appeared on Engadget at https://www.engadget.com/ai/the-mother-of-one-of-elon-musks-children-is-suing-xai-over-nonconsensual-deepfake-images-191451979.html?src=rss
Calif. counters FCC attack on DEI with conditions on Verizon/Frontier merger
Verizon has received all approvals it needs for a $9.6 billion acquisition of Frontier Communications, an Internet service provider with about 3.3 million broadband customers in 25 states. Verizon said it expects to complete the merger on January 20.
The last approval came from the California Public Utilities Commission (CPUC), which allowed the deal in a 5–0 vote yesterday. There were months of negotiations that resulted in requirements to deploy more fiber and wireless infrastructure, offer $20-per-month Internet service to people with low incomes for the next decade, and other commitments, including some designed to replace the DEI (diversity, equity, and inclusion) policies that Verizon had to end because of demands by the Trump administration.
“The approval follows extensive public participation, testimony from multiple parties, and negotiated settlement agreements with consumer advocates and labor organizations,” the CPUC said yesterday.
This Samsung Ultra-Wide Curved Monitor Is 33% Off Right Now
We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.
If you’re dreaming of ditching a multi-monitor gaming setup without sacrificing too much screen space, the Samsung 49-inch ViewFinity S95UC monitor delivers that idea in a single curved panel. A versatile option for both multi-tasking at work and casual gaming, it’s currently 33% off at $799 (originally $1,199).
This entry-level gaming monitor is ultra-wide (32:9) with a Dual QHD display (5,120 x 1,440) with HDR400 support, a height-adjustable stand, and built-in speakers, which maximize your desk space even more. While its giant display with tons of usable space is the main draw, its 120Hz refresh rate offers smooth visuals and fast reactions, but may not suffice for pro-gamers who need an ultra-fast 240Hz-plus performance for competitive play.
VESA DisplayHDR 400 gives you solid color accuracy and brightness, though it can’t match the contrast of an OLED panel, and users may experience a slight gamma shift at the edges of this panel due to its width. USB-C with up to 90 W charging and a KVM Switch, which allows users to connect and control two sources to the display at the same time from a single keyboard and mouse, makes it an effective dock-style hub for laptops and desktops.
If you’re looking more screen real estate in a single monitor, smoother visuals than a basic office monitor, and an option that you can toggle between both during work and after hours for your gaming needs, the Samsung 49-inch ViewFinity S95UC monitor may not be the fastest or HDR-impressive compared to higher-end OLED models. But at around $800, this ultra-wide display is a capable, all-in-one alternative to a dual-monitor setup that also helps you reclaim more desk space.
Arc Raiders Starts Handing Out Brutal Permanent Bans To Its Worst Cheaters

Gone are the 30-day suspensions for those egregiously cheating
The post <i>Arc Raiders</i> Starts Handing Out Brutal Permanent Bans To Its Worst Cheaters appeared first on Kotaku.
How The Race Was Lost: Losing My Place in Yorkshire
Zwift Racing League teams headed to Yorkshire this week for a points race held on the 2019 UCI Worlds Harrogate Circuit. Over the years, this route’s sawtooth profile has struck fear into the heart of many a Zwifter, including myself. And our race was three laps long, meaning it would take us over an hour to finish.
My team (Coalition Delusion, racing in the Open Development B1 Lime Division) knew this wouldn’t be easy, and it wouldn’t be short. But you’re not a true cyclist unless you regularly run pell-mell toward the prospect of personal suffering. Let’s race!
Lap 1
73 riders left the Yorkshire start pens, quickly turning right to begin climbing Otley Road. (You’ll want to be nicely warmed up before racing in Yorkshire, as the work begins right away!) Otley Road is 1.6km long at 3.4%, a draggy climb that always seems to take longer than you’d think.
But this was a points race, and Otley Road isn’t a timed segment. With plenty of miles ahead, riders were clearly wanting to keep their powder dry. I sat in the wheels, doing the minimal work to stay in the group. I finished the climb in 3:22, averaging 3.96 W/kg.
What follows on the route is a bit of down, a bit of up, some false flat, then the lovely Pot Bank descent followed by another short climb and a descent to Oak Beck, where the Yorkshire KOM begins. Interesting things can happen on these in-between bits, but in a points race, that action is muted.
We hit the bottom of the KOM as a pack of 64, and I bumped up my power and used my feather powerup to stay near (but not on) the front if possible. New teammate Enrico was riding off the front (impressive!), so I eased even more, not wanting to give anyone a draft to chase him back (insert timely Team Jayco-AlUla reference
).
At the flatter section mid-climb I was positioned well, but when the second half began, lots of feathers popped, and I found myself sliding backward. By the time I rode beneath the KOM arch I had averaged 4.64 W/kg for 2:32 (tying my PR time), the pack was strung out, and I was in… well, I really don’t know what place I was in.
Rider Placement Bug
The rider list on my screen (see above) wasn’t showing my current place in the race, and I must say, I didn’t realize how much I looked at that HUD element until it was missing!
I had Sauce for Zwift up, which showed me in a group of 29… but that was a very strung-out group that was quickly breaking up.
(After reporting the bug via an internal Zwift channel, it appears that this happened to anyone running the latest Zwift version, v105, that released the morning of the race. The new version interacts with ZRL’s funky event config in an unexpected way.)
I figured the groups would come back together once we were through the sprint segment, and that is indeed what happened. By the time we finished the first lap, I was back in the front group of 28. With a 31-second gap to the closest chasing group of 5 riders, it seemed pretty clear that nobody behind would be bridging up.
Lap 2
The next Otley Road ascent was a bit more chill, taking 3:35 and averaging 3.57 W/kg. Nothing remarkable here, except for one Team Ukraine Mariupol guy, Klish, who attacked off the front. He would continue to do this on and off for the rest of the race, going off the front, getting caught, then doing it again. I’m not sure what the strategy was, but without a lot of TUM guys in the front group, I don’t think anyone was worried enough to chase him down in earnest.
As we neared the Pot Bank descent this time, I decided to put in a few hard pedal revs to go off the front and attempt a supertuck on the crazy steep descent. And it worked!
That gave me almost 20 seconds of no pedaling, which was quite nice.
Soon enough, we were at the start of our second Yorkshire KOM. This time, I had determined to save my feather powerup for the second half of the climb, where the road is just as steep as the start of the climb, but you’re more fatigued! Clearly others had learned the same lesson, as I saw zero feathers at the start, but a pile on the second bit:
This time up the KOM was definitely easier than the first. We were 8 seconds slower, and it took me 0.16 W/kg less, and I finished the climb in a much better position than the first time around, as well.
This is where my glycogen-depleted brain began to dream that I might be able to hang with the front pack to the finish. But those hopes were soon to come up against the hard wall of reality…
I would love to say that I was able to contest the sprint segment each lap, but since it was at the top of a climb, I was always gassed by the time I got there, and was only able to put in half-hearted attempts. I just hoped that my being in the whittled-down front pack would earn sufficient points.
We finished lap 2 with a front group of 18 riders.
Lap 3
As we climbed Otley Road for the final time, I was surveying the front group. How many riders were here from each team? I was happy to see that most teams only had 1-2 riders in the front, while my team and one other (SZR) had 3. That was a good sign.
We finished Otley Road in 4:01 this time, much slower than the previous laps. Fatigue was setting in, and everyone knew the final KOM would be a hard one!
I grabbed another cheeky supertuck on the Pot Bank descent, and soon enough, we found ourselves crossing Oak Beck and beginning the final KOM. It felt like the group was pushing hard up the first half, and I found myself sliding backward in the group. By the time we started the second half I was blowing up. It wasn’t that the pace was higher than previous laps. It was that my legs didn’t have any punch left. Even my feather powerup couldn’t save me.
I was dropped. 17 riders were up ahead, and I was all by myself, with the closest riders over a minute behind.
Doing whatever I could to keep pushing over the top and down the other side, I used my aero powerup on the descent in hopes that the pack would ease and I could catch back on. One rider had fallen off the group, and I caught and passed him on the climb to the sprint. (He would serve as a sort of “reverse carrot”, forcing me to keep my effort high to stay away to the finish.)
Alas, the pack never eased in those final kilometers. Teammate Andrew finished in 2nd, the best finish for our team (chapeau!), new teammate Enrico finished 5th, and I finished in 17th place, just over a minute behind the leaders.
On the plus side, I didn’t even need to sprint, because nobody was nearby.
My legs were happy about that.
Watch the Video
Results and Takeaways
It took several hours for the results to be finalized (not sure why it takes longer sometimes), but eventually we saw we’d finished 4th overall:
Our rivals from last season, Team SEA, took first. They’re sitting in 1st overall after two races, and we’re in 2nd.
But here’s the thing: we only had 5 riders. So we’re pretty happy with 4th this week, knowing that having one more rider finishing mid-pack might have won it for us overall. That’s not bad at all, on such a hilly route.
Personally, I’m both happy and disappointed in my performance. On one hand, I didn’t think I’d survive in the front as long as I did. But on the other hand, getting dropped so close to the finish really stings! I can’t help but wonder if using my feather earlier, or gutting it out just a bit more, or being able to see my rider placing might have helped me stay with the front to the finish.
The truth is, I probably just wasn’t strong enough on the day. But I reported the bug to Zwift via a Slack channel anyway, asking, “Can I use this to excuse my getting dropped like a hot rock on the last KOM? Please?” Happily, Zwift’s VP of Product Mark Cote said I could, and admitted that Zwift was clearly at fault for my loss:

So that helps lessen the sting just a bit. 
We finished with our customary Discord team portrait, featuring “shadow-Captain Neil” (at bottom) who honorably did this event twice in one day:
What about you?
How did your race in Yorkshire go? Share below!
Lego’s latest educational kit seeks to teach AI as part of computer science, not to build a chatbot
Last week at CES, Lego introduced its new Smart Play system, with a tech-packed Smart Brick that can recognize and interact with sets and minifigures. It was unexpected and delightful to see Lego come up with a way to modernize its bricks without the need for apps, screens or AI.
So I was a little surprised this week when the Lego Education group announced its latest initiative is the Computer Science and AI Learning Solution. After all, generative AI feels like the antithesis of Lego’s creative values. But Andrew Silwinski, Lego Education’s head of product experience, was quick to defend Lego’s approach, noting that being fluent in the tools behind AI is not about generating sloppy images or music and more about expanding what it means by teaching computer science.
“I think most people should probably know that we started working on this before ChatGPT [got big],” Silwinski told Engadget earlier this week. “Some of the ideas that underline AI are really powerful foundational ideas, regardless of the current frontier model that’s out this week. Helping children understand probability and statistics, data quality, algorithmic bias, sensors, machine perception. These are really foundational core ideas that go back to the 1970s.”
To that end, Lego Education designed courses for grades K-2, 3-5 and 6-8 that incorporate Lego bricks, additional hardware and lessons tailored to introducing the fundamentals of AI as an extension of existing computer science education. The kits are designed for four students to work together, with teacher oversight. Much of this all comes from learnings Lego found in a study it commissioned showing that teachers often find they don’t have the right resources to teach these subjects. The study showed that half of teachers globally say “current resources leave students bored” while nearly half say “computer science isn’t relatable and doesn’t connect to students’ interests or day to day.” Given kids’ familiarity with Lego and the multiple decades of experience Lego Education has in putting courses like this together, it seems like a logical step to push in this direction.
In Lego’s materials about the new courses, AI is far from the only subject covered. Coding, looping code, triggering events and sequences, if/then conditionals and more are all on display through the combination of Lego-built models and other hardware to motorize it. It feels more like a computer science course that also introduces concepts of AI rather than something with an end goal of having kids build a chatbot.
In fact, Lego set up a number of “red lines” in terms of how it would introduce AI. “No data can ever go across the internet to us or any other third party,” Silwinski said. “And that’s a really hard bar if you know anything about AI.” So instead of going to the cloud, everything had to be able to do local inference on, as Silwinski said, “the 10-year-old Chromebooks you’ll see in classrooms.” He added that “kids can train their own machine learning models, and all of that is happening locally in the classroom, and none of that data ever leaves the student’s device.”
Lego also says that its lessons never anthropomorphize AI, one of the things that is so common in consumer-facing AI tools like ChatGPT, Gemini and many more. “One of the things we’re seeing a lot of with generative AI tools is children have a tendency to see them as somehow human or almost magical. A lot of it’s because of the conversational interface, it abstracts all the mechanics away from the child.”
Lego also recognized that it had to build a course that’ll work regardless of a teacher’s fluency in such subjects. So a big part of developing the course was making sure that teachers had the tools they needed to be on top of whatever lessons they’re working on. “When we design and we test the products, we’re not the ones testing in the classroom,” Silwinski said. “We give it to a teacher and we provide all of the lesson materials, all of the training, all of the notes, all the presentation materials, everything that they need to be able to teach the lesson.” Lego also took into account the fact that some schools might introduce its students to these things starting in Kindergarten, whereas others might skip to the grade 3-5 or 6-8 sets. To alleviate any bumps in the courses for students or teachers, Lego Education works with school districts and individual schools to make sure there’s an on-ramp for those starting from different places in their fluency.
While the idea of “teaching AI” seemed out of character for Lego initially, the approach it’s taking here actually reminds me a bit of Smart Play. With Smart Play, the technology is essentially invisible — kids can just open up a set, start building, and get all the benefits of the new system without having to hook up to an app or a screen. In the same vein, Silwinski said that a lot of the work you can do with the Computer Science and AI kit doesn’t need a screen, particularly the lessons designed for younger kids. And the sets themselves have a mode that acts similar to a mesh, where you connect numerous motors and sensors together to build “incredibly complex interactions and behaviors” without even needing a computer.
For educators interested in checking out this latest course, Lego has single kits up for pre-order starting at $339.95; they’ll start shipping in April. That’s the pricing for the K-2 sets, the 3-5 and 6-8 sets are $429.95 and $529.95, respectively. A single kit covers four students. Lego is also selling bundles with six kits, and school districts can also request a quote for bigger orders.
This article originally appeared on Engadget at https://www.engadget.com/ai/legos-latest-educational-kit-seeks-to-teach-ai-as-part-of-computer-science-not-to-build-a-chatbot-184636741.html?src=rss
Ads Are Coming To ChatGPT in the Coming Weeks
OpenAI said Friday that it will begin testing ads on ChatGPT in the coming weeks, as the $500 billion startup seeks new revenue streams to fund its continued expansion and compete against rivals Google and Anthropic. The company had previously resisted embedding ads into its chatbot, citing concerns that doing so could undermine the trustworthiness and objectivity of responses.
The ads will appear at the bottom of ChatGPT answers on the free tier and the $8-per-month ChatGPT Go subscription in the U.S., showing only when relevant to the user’s query. Pro, Business, and Enterprise subscriptions will remain ad-free. OpenAI expects to generate “low billions” of dollars from advertising in 2026, FT reported, and more in subsequent years. The revenue is intended to help fund roughly $1.4 trillion in computing commitments over the next decade. The company said it will not show ads to users under 18 or near sensitive topics like health, mental health, or politics.
Read more of this story at Slashdot.
Nintendo Could Learn Something From This Incredible 3D Platformer

Big Hops is a nearly perfect platformer that rewards exploration and creativity
The post Nintendo Could Learn Something From This Incredible 3D Platformer appeared first on Kotaku.
This airbag for pro cyclists is the safety tech we’ve been waiting for – and a WorldTour team is already using it
Aerobag is a wearable airbag designed for professional cyclists, which will be used by WorldTour team Picnic PostNL in training this season – and possibly even races.
The system consists of TPU tubes integrated into channels sewn into lightly modified bib shorts, and a small pouch worn on the rear of the rider’s back. This contains the brains of the system and the user-replaceable €35 CO₂ cartridge.
When the system fires, the TPU tubes inflate and provide impact protection for your hips, pelvis, ribs, trunk, torso, collarbone and neck.
Airbags for cyclists have long been mooted as a hypothetical safety solution. But, Aerobag is one of the first serious attempts to bring impact protection into the pro peloton without fundamentally changing how riders dress, move or race.
How does Aerobag work?

Aerobag uses electronic sensors and software to detect a crash and trigger inflation.
“It’s all fired by an algorithm,” explains Quinton van Loggerenberg, Aerobag international business development manager. “There are XYZ sensors, inertia sensors, impact sensors, and there are magnetic fields to give you a fixed zero – the system is very clever”
He explains that cycling kit needs to be lightly modified to accommodate the system: “That’s only because we need to control where the tubes go so that the inflation happens in the right place”
In practice, this means adding small, elastic loops that hold the sleeved tubes in the right place.

Van Loggerenberg was keen to stress that Aerobag is sold as a standalone system rather than being permanently built into one item: “You get an airbag system, and then you can have your bib shorts and your jacket or whatever:
While he feels the system is “small enough and light enough,” Van Loggerenberg concedes it’s “not quite cheap enough.”
“We’re trying to keep it around the sort of €750 to €800,” he said. “It’s pretty expensive. There’s a lot of technology involved.”
Van Loggerenberg said the idea for Aerobag came after a young Belgian rider.
“[When] Bjorg Lambrecht crashed and died, we decided that there had to be a better way of sending riders down the road,” he said. “You can’t send them down the road in [just] Lycra at 70km/h.”
Team Picnic PostNL to use the tech

Team Picnic PostNL has already announced it will use Aerobag, with Van Loggerenberg saying “another major WorldTour team” will soon announce it’s using the system.
As Picnic PostNL’s clothing sponsor, Nalini is producing the initial integrated kit and is working with Aerobag on wider availability.
“Nalini has made these for Picnic PostNL and is the early adopter for us,” van Loggerenberg said.
“Nalini has committed to working with us for the coming season for more general availability to the public,” he continues.

Van Loggerenbergsaid Aerobag is already in contact with cycling’s governing body, the UCI, over adopting the system.
“We are already in discussion with the UCI through a number of projects, and the UCI have been broadly supportive,” he said.
He feels confident the UCI will welcome the system, citing Belgian employment law, which mandates that an employee – in this case, a sponsored rider – has a right to use safety equipment if they request it.
As for the effectiveness of the system, he concludes by saying: “The reason you can’t buy a car without an airbag is because [they] just work.”
Seattle is Building Light Rail Like It’s 1999
Seattle was late to the light rail party — the city rejected transit ballot measures in 1968 and 1971, missing out on federal funding that built Atlanta’s MARTA, and didn’t approve a plan including rail until 1996 — but the Pacific Northwest city is now in the middle of a multibillion-dollar building boom that has produced the highest post-pandemic ridership recovery of any US light rail system.
The Link system opened its first line in 2009, funded largely by voter-approved tax measures from 2008 and 2016. The north-south 1 Line now stretches 41 miles after a $3 billion extension to Lynnwood opened in June 2025 and a $2.5 billion leg to Federal Way debuted in December. Ridership is up 24% since 2019, and 3.4 million people rode Link trains in October 2025.
Test trains have been running since September across the I-90 floating bridge over Lake Washington — what Sound Transit claims is the world’s first light rail on a floating structure — preparing for a May 31 opening. The Crosslake Connection is part of the 2 Line, a 14-mile, $3.7 billion extension voters approved in 2008 that was originally slated to open in 2020. The expansion hasn’t come without problems. Sound Transit faces a roughly $30 billion budget shortfall, and a planned Ballard extension has ballooned to $22 billion, double original estimates.
Read more of this story at Slashdot.
Fans Try To Sell 2008 DS Game For Absurd Prices Thanks To Meme-Fueled Metacritic War On Clair Obscur

It costs more than ever to get Cory In The House in your house
The post Fans Try To Sell 2008 DS Game For Absurd Prices Thanks To Meme-Fueled Metacritic War On <i>Clair Obscur</i> appeared first on Kotaku.
Why The God Of War Casting Has Me Worried

Kratos is much more than a luxurious beard, and I’m unsure Ryan Hurst has the range to pull off the surprisingly complex role
The post Why The <i>God Of War</i> Casting Has Me Worried appeared first on Kotaku.
Millions of Earbuds and Headphones Have a Serious Android Security Vulnerability
If you’re an Android owner who uses wireless headphones or earbuds, remove them for a second and listen up: As first reported by WIRED, millions of audio devices from reputable brands like Sony, JBL, Anker, Sonos, and even Google itself are now facing a major security vulnerability that could allow hackers to eavesdrop on your conversations or track your location. There are ways to plug the hole, but you’ll need to jump through a few hoops to do it.
How the “WhisperPair” attack works
The vulnerability was first discovered by Belgium’s KU Leuven University Computer Security and Industrial Cryptography Group, and is being dubbed “WhisperPair.” It takes advantage of Android’s Fast Pair feature, which allows for convenient, one-tap connections to nearby Bluetooth devices, similar to what might pop up on your iPhone screen if you open an AirPods case near it. Unfortunately, according to the researchers, they’ve discovered that it’s possible for a malicious actor to essentially hijack the pairing process, giving them a hidden window into your audio device while still letting it connect to your phone or tablet, leaving you none the wiser.
“You’re walking down the street with your headphones on, you’re listening to some music. In less than 15 seconds, we can hijack your device,” KU Leuven researcher Sayon Duttagupta told WIRED.
OK, so a hacker can listen in on your headphones. Big whoop. But yes, actually. Big whoop indeed.
How this puts you at risk
Once a hacker pairs with your audio device, they can use it to eavesdrop on your microphones, listen in on any private conversations that might be coming through your speakers, play their own audio at whatever volume they want, and, if your device has Google Find Hub support, possibly even track your location.
That last vulnerability is the most concerning to me, although it’s also the hardest for hackers to pull off. Right now, it’s only been documented in the Google Pixel Buds Pro 2 and five Sony products, and requires you to have not previously connected them to an Android device or paired them with a Google account.
Still, even without location tracking, it’s certainly not ideal for a hacker to essentially have access to a microphone in your house at all times.
How to protect yourself
The researchers reached out to Google, which has come up with a series of recommended fixes—but here’s where the problems come in: These fixes need to be implemented by the accessory makers on an individual basis, and you’ll likely need to install them manually.
What that will look like differs based on what device you have. JBL, for instance, told WIRED that it has started pushing out over-the-air updates to plug the vulnerability, while Logitech said it has “integrated a firmware patch for upcoming production units.” Lifehacker is reaching out to other companies with affected products, and I will update this post when we hear back.
To ensure you get your device’s fixes when they roll out to you, the researcher who discovered WhisperPair suggests downloading its corresponding app—something most audio devices offer these days. “If you don’t have the [Sony app], then you’ll never know that there’s a software update for your Sony headphones,” KU Leuven researcher Seppe Wyns told WIRED.
On the plus side, if you happen to own an affected Google audio device, you should be in the clear—the company says it has already sent out fixes for them. Unfortunately, Google isn’t magic. The company also said it tried to update Find Hub to block the location tracking vulnerability for all devices, whether their manufacturer has updated them or not. Unfortunately, the KU Leuven researchers said they were able to bypass that one-size-fits-all fix within a few hours.
Unfortunately, Fast Pair can’t be disabled, so until your device’s manufacturer rolls out its own update, it will be vulnerable. There is a panic button you can hit if you notice unusual behavior in the meantime, as the researchers say that factory resetting your audio device will clear it of any hackers who have already paired to it. Unfortunately, that still leaves it vulnerable for new hackers going forward.
The risk is real but mostly theoretical for now
On the bright side, while the concerns here are quite real, Google says you don’t need to worry too much yet. The company told WIRED it has, “not seen any evidence of any exploitation outside of this report’s lab setting.” That means the researchers in question might be the first people to discover WhisperPair, although the researchers themselves are being a bit more cautious, as they question Google’s ability to observe audio hijacking for devices from other companies.
On that note, if you’re a smug iPhone user reading this, you shouldn’t feel too comfortable: WhisperPair could affect you too. While the vulnerability can’t originate on an Apple device, if you happen to connect a device that has already been hacked on an Android to your iPhone or iPad, then you’re in the same boat.
How to know if you’re at risk
I wish I could offer a simple solution that would instantly beef up the security on all of your devices, but unfortunately, staying safe from WhisperPair will take some vigilance on your part—in particular, looking out for an update from your device’s manufacturer. To check whether the WhisperPair vulnerability affects you, visit the researchers’ website and search for your device. It’ll tell you the manufacturer, whether it’s vulnerable, and what steps you can take to plug the vulnerability. Note that the short list that first pops up under the search bar doesn’t include every vulnerable device, so don’t assume you’re safe just because you don’t see yours there—search for it first.






