Hitting the Books: High school students have spent a decade fighting Baltimore's toxic legacy

There was a time in the last century when we, quite foolishly, believed incineration to be a superior means of waste disposal than landfills. And, for decades, many of America’s most disadvantaged have been paying for those decisions with with their lifespans. South Baltimore’s Curtis Bay neighborhood, for example, is home to two medical waste incinerators and an open-air coal mine. It’s ranked in the 95th percentile for hazardous waste and boasts among the highest rates of asthma and lung disease in the entire country. 

The city’s largest trash incinerator is the Wheelabrator–BRESCO, which burns through 2,250 tons of garbage a day. It has been in operation since the 1970s, belching out everything from mercury and lead to hydrochloric acid, sulfur dioxide, and chromium into the six surrounding working-class neighborhoods and the people who live there. In 2011, students from Benjamin Franklin High School began to push back against the construction of a new incinerator, setting off a decade-long struggle that pitted high school and college students against the power of City Hall.

In Fighting to Breathe: Race, Toxicity, and the Rise of Youth Activism in Baltimore, Dr. Nicole Fabricant, Professor of Anthropology at Towson University in Maryland, chronicles the students’ participatory action research between 2011 and 2021, organizing and mobilizing their communities to fight back against a century of environmental injustice, racism and violence in one of the nation’s most polluted cities. In the excerpt below, Fabricant discusses the use of art — specifically that of crankies — in movement building.

An industrial site in South Baltimore, dingy, yellowing buildings with gasses escaping tall smokestacks against a grey overcast sky. Fighting to Breathe is written in lime green capital block letters with the author's name running along the bottom edge of the cover in white text.
University of California Press

Excerpted from Fighting to Breathe: Race, Toxicity, and the Rise of Youth Activism in Baltimore by Nicole Fabricant, published by University of California Press. Copyright 2022.


Making Connections: Fairfield Houses and Environmental Displacement 

As the students developed independent investigations, they discovered what had happened in the campaigns against toxins that preceded their own struggle against the incinerator. They learned that the Fairfield neighborhood, before being relocated to its current site, had been situated near to where Energy Answers was planning to build their trash-to-energy incinerator. At the time of the students’ investigations, this area was an abandoned industrial site surrounded by heavy diesel truck traffic, polluting chemical and fertilizer industries, and abandoned brownfield sites.

Students read that the City had built basic infrastructure in Wagner’s Point, the all-white (though poor and white ethnic, to be clear) community on the peninsula in the 1950s, nearly thirty years before doing so in Fairfield, which was located alongside Wagner’s Point but all (or almost all) Black. As Destiny reiterated to me in the Fall of 2019: 

Wagner’s Point was predominantly white and Fairfield predominantly Black, but both communities were company towns, living in poverty, working in dangerous hazardous conditions, and forced to live in a toxic environment…. On the surface, this history can be read as a story of two communities, different in culture and race, facing the issue together. But this ignores the issue of racism that divided the two communities. For instance, Fairfield did not get access to plumbing… until well into the 1970s. This is an example of structural racism. It is also a story not told by our history books.

The students talked in small groups about systemic and structural racism and unfair housing policies. They investigated the evacuation of Fairfield Housing. They learned that former residents were forcibly relocated to public housing and were offered $22,500 for renters and up too $5,250 per household. They also received moving costs of up to $1,500 per household. When 14 households remained in Fairfield a decade later, then-Mayor Kurt Schmoke stated that he would prefer to move all residents out of Fairfield, but the city did not have any money for relocation. This history provoked Free Your Voice youth to think beyond their community to how structural racism shaped citywide decisions and policies. 

Despite attempts to integrate school systems in the 1950s and the passage of civil rights legislation in the 1960s intended, specifically, to mitigate racism in housing policies, the provision of public education and the regulation of housing practices remained uneven in the 1970s (and into the present). Students learned that in 1979 a CSX railroad car carrying nine thousand gallons of highly concentrated sulfuric acid overturned and the Fairfield Homes public housing complex was temporarily evacuated. That same year, they read, an explosion at the British Petroleum oil tank, located on Fairfield Peninsula, set off a seven-alarm fire. All of this led the students to deeper inquiry.

Figuring out the ways in which structural racism shaped contemporary ideas about people, bodies, and space is something that Destiny often referred to when speaking publicly. Destiny explained that studying “history allowed us to see our community in a way that gave us the ability to build power or collective strength. So, how do you confront this history, this marketplace?” Building power within the school was about “re-education,” she said, but it was also about rebuilding social relationships across the community and helping residents to understand the structural conditions and histories sustaining inequities that others (especially white others) tried to explain away using racist stereotypes and tropes (e.g., Black youth as “thugs”; “they’re poor because they’re lazy”). These tropes subtly and not so subtly suggested racial and cultural inferiority.

As a group, the students worked to establish a presence in the community and to create spontaneous spaces for dialogue and discussion. They attended a Fairfield reunion in Curtis Bay Park during the summer of 2013, where approximately 150 former Fairfield Homes residents gathered to celebrate their history, reminisce, and have a cookout together. Gathered on the grass next to the Curtis Bay Recreation Center, former residents reminisced about what life was like in the projects. At one point, an elder participant shared with Destiny, “Fairfield was the Cadillac of housing projects…. We were all a family, we took care of one another.” The Free Your Voice students engaged with living history as they listened and learned.

For many of the students, the combined processes of reading texts and listening to elder residents’ stories moved them from numbness to awareness. Being able to discuss what they learned in sophisticated conversations with their peers and the experts they sought out helped to build their confidence as activists and adult interlocutors.

Arts and Performance in Movement Building: The Crankie 

While analysis and study were key to building change campaigns, the students also recognized that building a sociopolitical movement of economically disadvantaged people required more than mobilizing bodies. To be effective, they were going to have to move hearts and minds.

In 2014, Free Your Voice students decided to strengthen the emotional and relationship building aspects of their campaign by adopting art forms, including performance and storytelling, into their communication efforts. Destiny began a speech she delivered at The Worker Justice Center human rights dinner in 2015 by quoting W.E.B. Dubois: “‘Art is not simply works of art; it is the spirit that knows beauty, that has music in its being and the color of sunsets in its handkerchiefs, that can dance on a flaming world and make the world dance, too’” (Watford 2015). Art — in the form of a vintage performance genre known as “the crankie” and rap songs — became a tool the students utilized to tell their stories to much broader publics and to boost emotional connections with their allies. Performances particularly allowed youth to be creative and inventive. Their productions were often malleable. Sometimes, Free Your Voice youth would rewrite a script based on audience feedback. As a result, their performances were often improvisational, and they invited residents to be a part of the storytelling. This allowed the student-performers to develop strong narrative structures and especially realistic characters. 

Not only did students do art, but they also invited artists, including performers, to join the Dream Team to broaden both the appeal and impact of the Stop the Incinerator campaign. One artist at the Maryland Institute College of Art, Janette Simpson, spoke to me at length about the genesis of her commitment to Free Your Voice’s organizing, and how that commitment deepened and extended her work with other campaigns originating with The Worker Justice Center. Free Your Voice students approached Simpson, with their teacher Daniel Murphy acting as their mediator, about incorporating her work in theater into their campaign.12 They sent her a recent report on the environmental history of the peninsula and asked that she read it. That report became the hook that convinced Simpson to collaborate:

I had been thinking about how art and artists can serve social movements, and how artists also have agency in the making of their artwork. Or maybe thinking about autonomy. Free Your Voice youth suggested I read the Diamond report, which was written by a team of researchers from the University of Maryland Law School. I remember being like, Wow! What a story! All these visuals came to my mind… like the guano factories, the ships, these agricultural communities, this Black community versus the white community… the relationship to the water and the relationship to the city. So I decided I would try to illustrate a version of that report in a way. Like, what did people look like in 1800s, and what were they wearing? … Then I realized that this is not my history, who am I to tell someone else’s story? I need to think more symbolically, and then it came to me to write this illustrative history as a fable or an allegory.

Which is what she did, alongside Terrel Jones (whose childhood lived experiences I detailed in chapter 2). Terrel and Simpson created a crankie, an old storytelling art form popular in the nineteenth century that includes a long, illustrated scroll wound onto two spools. The spools are loaded into a box that has a viewing screen and the scroll is then hand-cranked, hence the name “crankie.” While the story is told, a tune is played or a song is sung. Terrel and Simpson created a show for the anti-incinerator campaign that was performed throughout the city for audiences of all ages and walks of life. The Holey Land, as their show was titled, was an allegory about the powerful connection between people and the place they call home. In this tale, the Peninsula People and the magic in their land are threatened when a stranger with a tall hat and a shovel shows up with big ideas for “improving” their community. As storybook images scroll past the viewing screen, the vibrant and colorful pictures of a peninsula rich in natural resources, including orange and pink fish, slowly get usurped by those of the man with the shovel building his factories, and the Peninsula People are left to ponder the fate of their land. The story ends with a surprising twist, and a hopeful message about a community’s ability to determine their own future.



Source: Engadget – Hitting the Books: High school students have spent a decade fighting Baltimore’s toxic legacy

Cairo Graphics Library Drops OpenGL Support After A Decade Of Inactivity

The Cairo graphics library that provides a vector graphics based API and in turn having a number of different back-ends for software/hardware acceleration, which in turn is used by a variety of different desktop applications, has removed its OpenGL support…

Source: Phoronix – Cairo Graphics Library Drops OpenGL Support After A Decade Of Inactivity

ASRock Industrial NUCS BOX-1360P/D4 Review: Raptor Lake-P Impresses, plus Surprise ECC

Low-power processors have traditionally been geared towards notebooks and other portable platforms. However, the continued popularity of ultra-compact form-factor desktop systems has resulted in UCFF PCs also serving as lead vehicles for the latest mobile processors. Such is the case with Intel’s Raptor Lake-P – the processor SKUs were announced earlier this month at the 2023 CES, and end-products using the processor were slated to appear in a few weeks. Intel is officially allowing its partners to start selling their products into the channel today, and also allowing third-party evaluation results of products based on Raptor Lake-P to be published.


ASRock Industrial announced their Raptor Lake-P-based NUC clones as soon as Intel made the parts public. With the new platform, the company decided to trifurcate their offerings – a slim version (sans 2.5″ drive support) with DDR4 SODIMM slots in the NUCS BOX-13x0P/D4, a regular height version with 2.5″ drive support in the NUC BOX-13x0P/D4, and a slightly tweaked version of the latter with DDR5 SODIMM slots in the NUC BOX-13x0P/D5. The NUCS BOX-1360P is the company’s flagship in the first category, and the relative maturity of DDR4-based platforms has allowed them to start pushing the product into the channel early.


ASRock Industrial sampled us with a NUCS BOX-1360P/D4 from their first production run. We expected a run of the mill upgrade with improvements in performance and power efficiency. In the course of the review process, we found that the system allowed control over a new / key Raptor Lake-P feature that Intel hadn’t even bothered to bring out during their CES announcement – in-band ECC. Read on for a comprehensive look at Raptor Lake-P’s feature set for desktop platforms with detailed performance and power efficiency analysis.



Source: AnandTech – ASRock Industrial NUCS BOX-1360P/D4 Review: Raptor Lake-P Impresses, plus Surprise ECC

Nobody Is Happy With the Federal Grazing Program

At the first National Forest site we visited in California’s remote Modoc Plateau, nearly every plant had been chewed on by cattle. The botanists, there to track down and collect seeds from rare plants, pointed out the soil erosion from stomping hooves. The cow pies were everywhere, unavoidable on the steep roadside…

Read more…



Source: Gizmodo – Nobody Is Happy With the Federal Grazing Program

Under Microsoft, GitHub Reaches 100M-Developer Milestone

“Code-hosting platform GitHub has announced that 100 million developers are now using the platform,” reports TechCrunch:
The figure represents a substantial hike on the 3 million users GitHub counted 10 years ago, the 28 million it claimed when Microsoft acquired it for $7.5 billion five years ago and the 90 million-plus it revealed just three months ago.
GitHub has come a long way since its launch back in 2008, and now serves as the default hosting service for millions of open source and proprietary software projects, allowing developers to collaborate around shared codebases from disparate locations.

GitHub’s announcement argues that “From creating the pull request to empowering developers with AI through GitHub Copilot, everything we do has been to put the developer first.”

But TechCrunch notes that GitHub’s various paid plans “now contribute around $1 billion annually to [Microsoft’s] coffers.”

Read more of this story at Slashdot.



Source: Slashdot – Under Microsoft, GitHub Reaches 100M-Developer Milestone

RADV Graphics Pipeline Library Support Becoming Speedy, Aims For Mesa 23.1 Promotion

The Mesa Radeon Vulkan “RADV” driver’s implementation of the graphics pipeline library (VK_EXT_graphics_pipeline_library) is becoming much faster thanks to fast-linking and various pending fixes. In turn this will get games making use of the extension the ability to ideally have no shader pre-caching while still enjoying no in-game stuttering. Valve’s Linux graphics driver developers working on RADV have been working through some issues with the RADV graphics pipeline library and for Mesa 23.1 looks like it could be in good shape…

Source: Phoronix – RADV Graphics Pipeline Library Support Becoming Speedy, Aims For Mesa 23.1 Promotion

The flight tracker that powered @ElonJet has taken a left turn

Picture of airplane with visual overlay

Enlarge (credit: SeongJoon Cho/Bloomberg/Getty Images)

A major independent flight tracking platform, which has made enemies of the Saudi royal family and Elon Musk, has been sold to a subsidiary of a private equity firm. And its users are furious.

ADS-B Exchange has made headlines in recent months for, as AFP put it, irking “billionaires and baddies.” But in a Wednesday morning press release, aviation intelligence firm Jetnet announced it had acquired the scrappy open source operation for an undisclosed sum.

Read 24 remaining paragraphs | Comments



Source: Ars Technica – The flight tracker that powered @ElonJet has taken a left turn

How to Install Grafana on Ubuntu 22.04

Grafana is an open-source interactive visualization web application that provides information about the data of the server. In other words, Grafana is a monitoring tool that servers information in graphs, charts, alerts, etc. In this blog post, we will show you that Grafana is a service that runs on a port and that can be accessed in two different ways, via IP address along with the port and with reverse proxy via the domain name. In this tutorial, we are going to show you how to install Grafana on Ubuntu 22.04 OS.

Source: LXer – How to Install Grafana on Ubuntu 22.04

What Happens When ChatGPT Can Find Bugs in Computer Code?

PC Magazine describes a startling discovery by computer science researchers from Johannes Gutenberg University and University College London.

“ChatGPT can weed out errors with sample code and fix it better than existing programs designed to do the same.

Researchers gave 40 pieces of buggy code to four different code-fixing systems: ChatGPT, Codex, CoCoNut, and Standard APR. Essentially, they asked ChatGPT: “What’s wrong with this code?” and then copy and pasted it into the chat function. On the first pass, ChatGPT performed about as well as the other systems. ChatGPT solved 19 problems, Codex solved 21, CoCoNut solved 19, and standard APR methods figured out seven. The researchers found its answers to be most similar to Codex, which was “not surprising, as ChatGPT and Codex are from the same family of language models.”

However, the ability to, well, chat with ChatGPT after receiving the initial answer made the difference, ultimately leading to ChatGPT solving 31 questions, and easily outperforming the others, which provided more static answers. “A powerful advantage of ChatGPT is that we can interact with the system in a dialogue to specify a request in more detail,” the researchers’ report says. “We see that for most of our requests, ChatGPT asks for more information about the problem and the bug. By providing such hints to ChatGPT, its success rate can be further increased, fixing 31 out of 40 bugs, outperforming state-of-the-art…..”

Companies that create bug-fixing software — and software engineers themselves — are taking note. However, an obvious barrier to tech companies adopting ChatGPT on a platform like Sentry in its current form is that it’s a public database (the last place a company wants its engineers to send coveted intellectual property).

Read more of this story at Slashdot.



Source: Slashdot – What Happens When ChatGPT Can Find Bugs in Computer Code?

FPGA-based computer can be used as a personal server

Machdyne revealed today another compact embedded board based on the Lattice ECP5 FPGA which can run on Kakao Linux (partial fork of linux-on-litex-vexriscv). The Kopflos is a headless general-purpose computer equipped with an RJ45 LAN port, a JTAG header and a few USB ports for additional peripherals. The Kopflos Computer implements the Lattice ECP5 FPGA […]

Source: LXer – FPGA-based computer can be used as a personal server

The Linux Foundation Reflects on Open Source's Role in Climate Change Challenges

At the UN’s COP27 climate summit in November, “observer status” was granted to representatives from the Linux Foundation’s nonprofit Green Software Foundation, and from its Hyperledger Foundation, a not-for-profit umbrella project for open source blockchains and related tools.

So what happened? From the Linux Foundation’s blog:

At COP27, one thing that was clear to many is that the complexity of the climate crisis and the pace of change needed will require open source approaches to problem-solving and information sharing — only then will we achieve the required global collaboration to collectively reduce carbon emissions and adapt our communities to survive extreme climate events. We believe that the Linux and Hyperledger Foundations have a role to play in this quickly evolving ecosystem….

The Linux Foundation is committed to exploring how open source data models, standards, and technologies can enable a decarbonized economy. The lessons we learned at COP27 clarified that there is a crucial opportunity for us to contribute to this effort by developing open source solutions that provide accurate, curated, up-to-date, accessible, and interoperable emissions data, as well as open source tools that enable asset owners, asset managers, banks, and real economy companies to accelerate Net Zero-aligned resilient investment and finance in the companies and projects that are climate-sustainable; enable real economy companies to accelerate their transition through Paris-aligned R&D, product development, and CapEx; provide regulators the information needed to manage systemic risk across the economy; empower policymakers and civil society to press for change more effectively.
We are excited to be part of this important movement! By taking a leadership role in this space with our projects, standards, and protocols, we hope to support global climate action in meaningful ways.

The blog post also shared an update from the representative from the Green Software Foundation, a non-profit creating “a trusted ecosystem of people, standards, tooling and best practices for green software.”
[T]the tech sector has a significant carbon footprint comparable to the shipping industry. For digital technologies to be true enablers for emissions reductions, there’s a clear need to ensure that when we replace a process with a digitized one, it gets us closer to our climate targets.

To support this end, at COP27, Green Software announced several initiatives to support this goal, from a free, certified Green Software for Practitioners course, as well as the Software Carbon Intensity specification, a standardized protocol to measure the carbon emissions of software to achieve wide industry and academic adoption, a pattern library for engineers to adopt in their own software designs, along with a month-long global hackathon, Carbonhack, demonstrating these techniques and the impact they can have in reducing emissions from information technologies.

Read more of this story at Slashdot.



Source: Slashdot – The Linux Foundation Reflects on Open Source’s Role in Climate Change Challenges

Classic Videogame 'Goldeneye 007' Finally Comes to Nintendo Switch and Xbox

The classic 1997 vidoegame GoldenEye 007 “has finally landed on Xbox and Nintendo Switch,” writes the Verge:
On Xbox, the remaster includes 4K resolution, smoother frame rates, and split-screen local multiplayer, similar to a 2008-era bound-for-Xbox 360 version that was canceled amid licensing and rights issues but leaked out in 2021.
Meanwhile CNET describes the Switch version:
You’ll need to be subscribed to Switch Online’s $50-a-year Expansion Pack tier to access GoldenEye and other N64 games. Online multiplayer is exclusive to the Switch release, the official 007 website noted, but this version is otherwise the same as the N64 original.
But “No high-def for them,” adds Esquire:
GoldenEye 007 marks a rare case in gaming history, where the title never left the gamer zeitgeist. It has been talked about, wished over, remade, and totally Frankensteined in the modding and emulation community….

Rare, a favorite game studio of mine — its crew is responsible for many of my childhood memories, making Banjo Kazzoie, Donkey Kong Country, Perfect Dark, Conker’s Bad Fur Day, and so many more — was always a Nintendo sweetheart. Until it was acquired back in 2002 by Microsoft. While Rare didn’t pump out as many massive hits after the acquisition, the studio is responsible for one of my favorite games, Sea of Thieves. But arguably no game from those folks made more of a splash than Goldeneye.

CNN reports:
Based on the 1995 film “GoldenEye,” the game follows a block-like version of Pierce Brosnan’s 007 as he shoots his way through various locales, all while a synthy version of the signature Bond theme plays….

The return of “GoldenEye 007,” often referred to as one of the greatest video games of all time, has been years in the making. The Verge reported last year that rights issues blocked developers from releasing it on newer consoles, including Xbox, since at least 2008. Undeterred N64 fans even attempted to remake the game themselves on several occasions, though the original rights holders usually shut them down.

Modern players “may not realise how many of the features we now take for granted in shooters were inspired by this one game,” writes the Guardian. “The game that would introduce a lot of players to the concept of using an analogue stick to look around in a 3D game — it’s difficult to overstate how important that was.”

But it was the multiplayer mode that really counted. Four players, one screen, an array of locations and weapons, and all the characters from the single-player campaign…. We would usually play in Normal mode, but as the hours dragged on and the sunlight began to creep in behind the blinds, we’d switch to Slaps Only, in which players could only get kills by slapping each other to death….

It is interesting how fables around the game and its development have survived — and still intrigue. The fact that it is officially cheating to play as Oddjob in multiplayer mode; the brilliance of the pause music, which has been heavily memed on TikTok, and how it was written in just 20 minutes by Rare newcomer Grant Kirkhope. The fact that Nintendo legend and Mario creator Shigeru Miyamoto was so concerned by the death in the game that he suggested a post-credit sequence where James Bond went to a hospital to meet all the enemy soldiers he “injured”. I think the sign of a truly great game — like any work of art — is how many legends become attached to its making.
It is lovely now, to see the game getting a release on Nintendo Switch and Xbox Game Pass.

Read more of this story at Slashdot.



Source: Slashdot – Classic Videogame ‘Goldeneye 007’ Finally Comes to Nintendo Switch and Xbox