VPN servers seized by Ukrainian authorities weren’t encrypted

A tunnel made of ones and zeroes.

Enlarge (credit: Getty Images)

Privacy-tools-seller Windscribe said it failed to encrypt company VPN servers that were recently confiscated by authorities in Ukraine, a lapse that made it possible for the authorities to impersonate Windscribe servers and capture and decrypt traffic passing through them.

The Ontario, Canada-based company said earlier this month that two servers hosted in Ukraine were seized as part of an investigation into activity that had occurred a year earlier. The servers, which ran the OpenVPN virtual private network software, were also configured to use a setting that was deprecated in 2018 after security research revealed vulnerabilities that could allow adversaries to decrypt data.

“On the disk of those two servers was an OpenVPN server certificate and its private key,” a Windscribe representative wrote in the July 8 post. “Although we have encrypted servers in high-sensitivity regions, the servers in question were running a legacy stack and were not encrypted. We are currently enacting our plan to address this.”

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Source: Ars Technica – VPN servers seized by Ukrainian authorities weren’t encrypted

Internal Activision Blizzard petition rebukes “abhorrent, insulting” leadership

Photoshopped image from a video game shows a person in an Activision Blizzsard hoodie confronted barrels filled, presumably, with gasoline.

Enlarge (credit: Aurich Lawson | Getty Images)

In the wake of a sexual harassment and pay-disparity lawsuit filed against Activision Blizzard, an internal petition has begun circulating at the gaming company. Its text, as independently verified by multiple outlets, comes down against leadership’s public and private response to the suit’s allegations.

Bloomberg’s Jason Schreier and Kotaku’s Ethan Gach reprinted content from the same petition, and both reporters claim that the petition has racked up “over 1,000 signatures” from current and former Activision Blizzard staffers as of press time. The petition begins by describing a public company statement offered in the wake of July 20’s lawsuit, and a private, staffwide memo sent by Activision executive vice president Frances Townsend, as “abhorrent and insulting to all that we believe our company should stand for.”

“We will not be silenced”

Activision Blizzard’s statements from lawyers and executives last week alleged that the California State’s lawsuit’s allegations were “distorted, and in many cases false,” and the petition aims its words squarely at that characterization. The letter argues that such a corporate response “creates a company atmosphere that disbelieves victims” and “casts doubt on our organizations’ ability to hold abusers accountable for their actions and foster a safe environment for victims to come forward in the future.”

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Source: Ars Technica – Internal Activision Blizzard petition rebukes “abhorrent, insulting” leadership

Intel’s First High-Profile IFS Fab Customer: Qualcomm Jumps on Board For 20A Process

Alongside Intel’s sizable announcement today regarding their manufacturing roadmap over the next half-decade, the company is also announcing their first major customer for their third-party foundry service, IFS. And in an example of how Intel’s entry into the contract fab business is going to make for some strange bedfellows, it turns out that major customer is Qualcomm.


Per Intel’s announcement, Intel and Qualcomm are partnering up to get Qualcomm products on Intel’s 20A process, one of the company’s most advanced (and farthest-out) process node. The first of Intel’s “Ångström” process nodes, 20A is due in 2024 and will be where Intel first implements Gate-All-Around (GAA) transistors, one of the major manufacturing technology milestones on Intel’s new roadmap.



Given that 20A isn’t due out for another three years, neither company is saying much more about the partnership at this point – we’re talking about chip designs that are still in their earliest stages – but even being able to name a major customer like Qualcomm is a big deal for Intel. Not only does it show that another major industry player has a degree of faith in what Intel is trying to accomplish with its silicon lithography technology, but it helps to validate Intel’s efforts to open up into the contract fab business.


Meanwhile, an announcement like this opens the door to all kinds of speculation over just what Qualcomm will be building over at Intel. Qualcomm is best known for their mobile SoCs, and the company already has significant experience using multiple fabs as a customer of both TSMC and Samsung. So it may be that Qualcomm is looking to build a mainstream mobile SoC or two at Intel as a way to get experience working with Intel and prove that Intel’s fabs will meet their needs. Alternatively, Qualcomm may be looking to take advantage of Intel’s PC-tuned manufacturing lines to produce Nuvia-infused laptop SoCs – which would mean Intel would be directly producing competing chips.


There are a lot of possibilities here over the long-run, though in the short-run it’s likely that Qualcomm is going to play things conservatively. So suffice it to say, it will be interesting to see just what Qualcomm is using their rival’s fabs for in a few years.


Qualcomm is excited about the breakthrough RibbonFET and PowerVia technologies coming in Intel 20A. We’re also pleased to have another leading-edge foundry partner enabled by IFS that will help the U.S. fabless industry to bring its products to an onshore manufacturing site.

-Cristiano Amon, President and CEO, Qualcomm


 




Source: AnandTech – Intel’s First High-Profile IFS Fab Customer: Qualcomm Jumps on Board For 20A Process

Valve promises Steam Deck will run “the entire Steam library” at 30+ fps

Valve expects that its recently announced Steam Deck portable gaming console will be able to run “really the entire Steam library” on its 1280×800 LCD screen at frame rates of 30 fps or higher.

That’s according to a recent IGN video interview in which Valve Hardware Engineer Yazan Aldehayyat said that “all the games that we wanted to be playable had really good [performance], a really good experience” in Steam Deck testing. Valve developer Pierre-Loup Griffais expanded on that statement by saying that “all the games that we wanted to be playable” means “really the entire Steam library.”

“We haven’t really found something we could throw at this device that it couldn’t handle yet,” he added.

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Source: Ars Technica – Valve promises Steam Deck will run “the entire Steam library” at 30+ fps

UK worries Starlink and OneWeb may interfere with each other, plans new rules

Illustration of many satellites orbiting the Earth.

Enlarge / Artist’s impression of low-Earth-orbit satellites like those launched by SpaceX and OneWeb. (credit: NOIRLab / NSF / AURA / P. Marenfeld)

A UK government agency is worried that OneWeb, SpaceX’s Starlink, and similar low Earth orbit (LEO) satellite-broadband systems could block each others’ signals.

Ofcom, the UK’s communications regulator, proposed new rules today in a report that details its interference concerns. Ofcom also said it intends to amend satellite licenses already issued to SpaceX and OneWeb to require coordination of frequency use. Without new requirements, the risk of interference could prevent competition by shutting new players out of the market, Ofcom said.

Non-geostationary satellite orbit (NGSO) systems are more complex than the traditional geostationary type because they use hundreds or thousands of satellites, Ofcom noted. “Satellite dishes need to track these satellites as they move across the sky, unlike existing satellite networks, where the dishes are fixed pointing at a single satellite which is stationary in the sky,” the Ofcom report said. Because so many low-Earth-orbit satellites are being launched, “there is a risk of satellites from two different operators appearing to be in the same part of the sky,” causing interference known as “in-line events” in which multiple operators’ satellites are lined up in the sky, Ofcom wrote.

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Source: Ars Technica – UK worries Starlink and OneWeb may interfere with each other, plans new rules

Intel's Process Roadmap to 2025: with 4nm, 3nm, 20A and 18A?!

In today’s Intel Accelerated event, the company is driving a stake into the ground regarding where it wants to be by 2025. CEO Pat Gelsinger earlier this year stated that Intel would be returning to product leadership in 2025, but hasn’t yet explained how this is coming about – that is until today, where Intel has disclosed its roadmap for its next five generations of process node technology leading to 2025. Intel believes it can follow an aggressive strategy to match and pass its foundry rivals, while at the same time developing new packaging offerings and starting a foundry business for external customers. On top of all this, Intel has renamed its process nodes.



Source: AnandTech – Intel’s Process Roadmap to 2025: with 4nm, 3nm, 20A and 18A?!

iOS 14.7.1 and macOS 11.5.1 arrive with one bug fix and one security fix

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Source: Ars Technica – iOS 14.7.1 and macOS 11.5.1 arrive with one bug fix and one security fix

Tesla earned a profit of $1.1 billion after delivering 201,250 cars in Q2

A Tesla logo superimposed over a mess of numbers and figures.

Enlarge (credit: Tesla / Aurich Lawson)

Earlier in July, Tesla announced that it delivered 201,250 electric vehicles in the second quarter of 2021. On Monday, the US automaker filled in the rest of the gaps with its Q2 financial disclosure. Q2’s deliveries were a record for Tesla, earning the company $1.1 billion in profit. Tesla ended Q2 2021 with $619 million in free cash flow and $16.2 billion in cash and cash equivalents.

Tesla said in its presentation to investors that its output and deliveries were significant factors in the profitable quarter. The company also said it successfully launched a subscription to its highly controversial FSD feature, where owners can pay $199 per month for the driving assist feature as opposed to a single payment of $10,000. And regulatory credits made a much smaller contribution to the bottom line in Q2 at just $354 million.

We reported Tesla’s Q2 production results when they were announced several weeks ago, but to recap: the company built 2,340 Models S and X and delivered 1,890 of them, 18 percent of which were leased. The cheaper mass-market Model 3 sedan and Model Y crossover did the heavy lifting in Q2. Tesla built 204,081 of these models, delivering 199,360 of them. (Seven percent of Models 3 and Y were leased.)

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Source: Ars Technica – Tesla earned a profit of .1 billion after delivering 201,250 cars in Q2

Report: The iPhone 14 will be a major upgrade, and it will be made of titanium

The side of the iPhone 12 Pro with the volume buttons

Enlarge / The back of the iPhone 12 Pro. (credit: Samuel Axon)

A new investor note from JPMorgan Chase seen by AppleInsider and MacRumors claims that Apple’s high-end iPhone models will soon use titanium alongside or instead of aluminum or stainless steel. It also provides new insights about what to expect from 2022’s iPhone lineup.

Drawing from supply line sources, the note says the materials change is coming in 2022 and that Foxconn will be Apple’s exclusive supplier for the titanium components. The Pro model phones from that year are likely to use a titanium alloy, which is stronger and more resistant to scratches than the stainless steel used in current iPhone models.

While the analyst report does not specify, it’s very likely that we’re talking about the metallic band around the edge of the iPhone, not the front and the back. The front is expected to still be glass, and given that Apple continues to introduce new MagSafe and wireless charging products and features, we expect the back to remain glass as well.

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Source: Ars Technica – Report: The iPhone 14 will be a major upgrade, and it will be made of titanium

Bezos says he is now willing to invest in a Moon Lander—here’s why

Blue Origin CEO Bob Smith (black hat) walks with Jeff Bezos after his flight on Blue Origin’s New Shepard into space.

Enlarge / Blue Origin CEO Bob Smith (black hat) walks with Jeff Bezos after his flight on Blue Origin’s New Shepard into space. (credit: Joe Raedle/Getty Images)

Jeff Bezos published an open letter to NASA Administrator Bill Nelson on Monday morning and offered to pay more than $2 billion to get the agency’s Human Landing System program “back on track.” In effect, the founder of Blue Origin and world’s richest person says he will self-invest in a lunar lander because NASA does not have the money to do so.

NASA’s Artemis Program aspires to land humans on the Moon by 2024 and establish a sustainable settlement on the surface. As part of this project, the agency is seeking reusable, affordable transportation to the Moon and back. It conducted a competition for a human lander (HLS) and announced in April that it would move forward with SpaceX and its Starship proposal. NASA had wanted two providers for such a lander, but due to low appropriations from Congress, it could afford only one.

Now, three months later, Bezos is offering to make up the difference out of his pocket. “Blue Origin will bridge the HLS budgetary funding shortfall by waiving all payments in the current and next two government fiscal years up to $2B to get the program back on track right now,” Bezos wrote. “This offer is not a deferral but is an outright and permanent waiver of those payments. This offer provides time for government appropriation actions to catch up.”

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Source: Ars Technica – Bezos says he is now willing to invest in a Moon Lander—here’s why

Bitcoin surges as Amazon job posting suggests retailer may accept cryptocurrencies

Bitcoin surges as Amazon job posting suggests retailer may accept cryptocurrencies

Enlarge (credit: Jaap Arriens/NurPhoto)

Amazon posted a job opening late last week that suggested the e-commerce giant may be considering accepting cryptocurrencies as a form of payment.

The posting sent bitcoin and other cryptocurrencies surging, with bitcoin and ethereum up 12 percent and 9 percent, respectively, over the past 24 hours. The development also came on the heels of an event last Wednesday where crypto boosters Elon Musk and Jack Dorsey reiterated their support for bitcoin and other cryptocurrencies.

Amazon is looking for a “Digital Currency and Blockchain Product Lead,” who will be a member of the Payment Acceptance and Experience Team, which the posting says is “responsible for how Amazon’s customers pay on Amazon’s sites and through Amazon’s services around the globe.”

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Source: Ars Technica – Bitcoin surges as Amazon job posting suggests retailer may accept cryptocurrencies

Here’s the first credible Microsoft Surface Duo 2 leak

The Surface Duo was one of the biggest hardware flops in recent memory, but Microsoft is still charging ahead with a sequel to the device, and now we have the first credible pictures of it. The story here is kind of weird. We’re not actually sure where the pictures are from (they’ve been uploaded to this random YouTube channel with other uncredited content), but Windows Central’s Zac Bowden says the images are legit, and since he has had an impeccable history of nailing Surface Duo rumors, his affirmation is good enough for us. Bowden calls the two devices shown off in the leak “near-final prototypes.”

The most obvious change in the pictures is a huge camera bump on the back of the device. The bump houses three cameras, along with what looks like an LED flash to the right and one more sensor, perhaps laser autofocus, just below the flash. The standalone fingerprint reader on the side is gone (Windows Central speculates it will be integrated into the power button), and the USB-C port on the bottom is now centered. Sadly, we don’t know what the inside looks like yet.

The Surface Duo 1 never had a good camera solution—in fact, it didn’t have a rear camera at all. Cameras are one of the biggest thickness demands on a phone body (hence the camera bumps), and the Surface Duo, being one of the thinnest phones ever made (at only 4.8 mm thick for each half), simply didn’t have room for a good camera. The device only got one low-quality front camera, and since the phone was foldable, it could pull double-duty as a rear camera, too.

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Source: Ars Technica – Here’s the first credible Microsoft Surface Duo 2 leak

Come talk with us about machine-learning experiments gone right—and wrong

Come talk with us about machine-learning experiments gone right—and wrong

Enlarge

We’ve spent the past few weeks burning copious amounts of AWS compute time trying to invent an algorithm to parse Ars’ front-page story headlines to predict which ones will win an A/B test—and we learned a lot. One of the lessons is that we—and by “we,” I mainly mean “me,” since this odyssey was more or less my idea—should probably have picked a less, shall we say, ambitious project for our initial outing into the machine learning wilderness. Now, a little older and a little wiser, it’s time to reflect on the project and discuss what went right, what went somewhat less-than-right, and how we’d do this differently next time.

Our readers had tons of incredibly useful comments, too, especially as we got into the meaty part of the project—comments that we’d love to get into as we discuss the way things shook out. The vagaries of the edit cycle meant that the stories were being posted quite a bit after they were written, so we didn’t have a chance to incorporate a lot of reader feedback as we went, but it’s pretty clear that Ars has some top-shelf AI/ML experts reading our stories (and probably groaning out loud every time we went down a bit of a blind alley). This is a great opportunity for you to jump into the conversation and help us understand how we can improve for next time—or, even better, to help us pick smarter projects if we do an experiment like this again!

Our chat kicks off on Wednesday, July 28, at 1:00 pm Eastern Time (that’s 11:00 am Pacific Time and 17:00 UTC). Our three-person panel will consist of Ars Infosec Editor Emeritus Sean Gallagher and me, along with Amazon Senior Principal Technical Evangelist (and AWS expert) Julien Simon. If you’d like to register so that you can ask questions, use this link here; if you just want to watch, the discussion will be streamed on the Ars Twitter account and archived as an embedded video on this story’s page. Register and join in or check back here after the event to watch!

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Source: Ars Technica – Come talk with us about machine-learning experiments gone right—and wrong

Archimedes the AI robot | HackSpace #45

When we saw Alex Glow’s name in the latest issue of HackSpace magazine, we just had to share their project. HackSpace #45 celebrates the best Raspberry Pi builds of all time, and we remembered spotting Alex’s wearable robotic owl familiar back in the day. For those of you yet to have had the pleasure, meet Archimedes…

archimedes owl on maker's shoulder
Archimedes taking a perch on his maker’s shoulder

Back in 2018, Hackster’s Alex Glow built Archimedes, an incredible robot companion using a combination of Raspberry Pi Zero W and Arduino with the Google AIY Vision Kit for its ‘brain’.

An updated model, Archie 2, using Raspberry Pi 3B, ESP32-powered Matrix Voice, and an SG90 micro-servo motor saw the personable owl familiar toughen up – Alex says the 3D-printed case is far more durable – as well as having better voice interaction options using Matrix HAL (for which installer packages are provided for Raspberry Pi and Python), plus Mycroft and Snips.ai voice assistant software.

archimedes owl insides laid out on table
Owl innards

Other refinements included incorporating compact discs into the owl’s wings to provide an iridescent sheen. Slots in the case allowed Alex to feed through cable ties to attach Archie’s wings, which she says now “provide a lively bounce to the wings, in tune with his active movements (as well as my own).”

archimedes owl wing detail
Raspberry Pi getting stuffed into Archimedes’ head

HackSpace magazine issue 45 out NOW!

Each month, HackSpace magazine brings you the best projects, tips, tricks and tutorials from the makersphere. You can get it from the Raspberry Pi Press online store or your local newsagents.

Hack space magazine issue 45 front cover

As always, every issue is free to download from the HackSpace magazine website.

The post Archimedes the AI robot | HackSpace #45 appeared first on Raspberry Pi.



Source: Raspberry Pi – Archimedes the AI robot | HackSpace #45

Creepy Japanese basketball robot sinks free throws during halftime at Olympics

humanoid-basketball-robot.jpg

During halftime of the USA-France men’s basketball game at the 2020 Tokyo Olympics, Toyota Engineering Society’s CUE 3 humanoid robot rolled out to midcourt and proceeded to start draining shots with the same ease at which it would also probably kill a human. And although the shooting is impressive, what I’m really interested in are those omnidirectional rollerblades. I can only assume those will be the footwear of choice when these things come for us in the night?

Keep going for the full video.

Source: Geekologie – Creepy Japanese basketball robot sinks free throws during halftime at Olympics

MS Flight Simulator on consoles: Finally, a next-gen game for Xbox Series X/S

When I think of the history of game consoles, I think of flight simulators.

Nintendo in particular has leveraged the “Pilotwings” name not once, not twice, but thrice to show off brand-new tech over various generations. I have long loved that approach. Pilotwings games err on the side of minimal challenge and maximum relaxation, arguably to let players calmly absorb the newest 3D-rendering tricks of each era.

I think about that strategy now because Microsoft Flight Simulator is launching on Xbox Series X/S this week. Since it’s roughly eight months out from those consoles’ launches, it doesn’t count as a “launch” game. But Microsoft Flight Simulator is honestly the first true “next-gen” first-party console game in Xbox’s latest era. Part of that next-gen quality is because this game, unlike other first-party fare, has no “backwards compatibility” path to the older Xbox One family.

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Source: Ars Technica – MS Flight Simulator on consoles: Finally, a next-gen game for Xbox Series X/S

Notable Japan Space Industry Startups

Akihabara News (Tokyo) — The space race in Japan is gaining momentum as a myriad of startups have been established to industrialize and commercialize space ventures.

Some of the notable fledgling companies in Japan include Astroscale, Axelspace, Gitai, Infostellar, Interstellar Technologies, ispace, Skygate Technologies, Spacetide, and Synspective.

Astroscale was founded in 2013 by Nobu Okada in Singapore. This company works on the removal of debris from orbital space and the retrieval of end-of-life satellites. Some of its recent ventures include collaboration with Japan Aerospace Exploration Agency (JAXA) to remove orbital debris.

Axelspace was established in 2008 and is currently run by President Yuya Nakamura. This company designs and produces microsatellites and related components. The most significant project of Axelspace is its 2013 launch of the world’s first commercial microsatellite to monitor the Arctic Ocean. Since then, the firm has launched five more microsatellites for private businesses and for JAXA.

Spacetide intends to commercialize the space industry through the dissemination of information. The company was established in 2015, and it strives to normalize the integration of space into daily lives with a vision of driving the future of human society through the space industry.

ispace, founded in 2010 by Takeshi Hakamada, focuses on the sale and survey of Moon surface data. The company also conducts research and development for space resource development with the aim of constructing a sustainable Earth and Moon ecosystem. Some recent projects of the firm include its collaboration with JAXA to send a tiny robot to the Moon that will collect and convey data.

Gitai is another startup that focuses on this same field, including robotics in space development. Gitai was founded in 2016, and aims to reduce operation costs for travel to the Moon and Mars, as well as to construct space colonies.

Infostellar, established in 2016, is a cloud-based ground station platform that offers satellite operators a means to communicate with their satellites from a varied range of antennas from anywhere using an interface.

Synspective and Skygate Technologies, established in 2018 and 2020 respectively, specialize in similar facets of the space industry; namely, assistance of data recovery and delivery.

Interstellar Technologies, founded in 2003, is working to build a launch vehicle for small satellites under 100 kilograms. The company’s aim is to lower the costs and to commercialize space launch services. It’s most recent success was the launch of a space rocket called the Momo7, its third rocket to reach space.

Recent Space Industry Related Articles

Momo7 Rocket Launches Successfully

JAXA to Send Tiny Robot to the Moon

ispace Awarded NASA Contracts

Japan Startup Aims to Colonize the Moon

MHI Launches Emirates Mars Mission

The post Notable Japan Space Industry Startups appeared first on Akihabara News.



Source: Akihabara News – Notable Japan Space Industry Startups

Odaiba’s Medieval Europe Faces Destruction

SNA Travel (Tokyo) — Those who explore the many shopping malls in Odaiba, the manmade island in Tokyo Bay across the majestic Rainbow Bridge, may happen upon a surprise–an indoor area constructed to resemble a medieval European city. It won’t be around for long, however, because it faces imminent closure.

VenusFort, located nearest to Aomi Station on the Yurikamome Line, is the venue for the unusual construction, with the second floor of the facility, called Venus Grand, serving as the ground floor for a mock European city.

It comes complete with an overhead sky, in addition to the southern European architecture, which changes color at different “times of day.” The effect is very similar to The Venetian, for anyone who has visited this casino hotel in Macau or Las Vegas.

VenusFort is operated by Mori Building, and it opened in its original form in August 1999.

However, news has emerged that VenusFort is soon to fall victim to redevelopment. A new commercial facility and sports arena has been earmarked for the land where VenusFort now stands.

While the exact nature of the new commercial facility is still under discussion, the sports arena is expected to become home to the Alvark Tokyo professional basketball team, backed by the Toyota Motor Corporation.

The current schedule calls for VenusFort to close on March 27, 2022.

Recent Tokyo Redevelopment Articles

A Look at Tokyo Torch

Harry Potter Theme Park Opening in Tokyo

The post Odaiba’s Medieval Europe Faces Destruction appeared first on Akihabara News.



Source: Akihabara News – Odaiba’s Medieval Europe Faces Destruction

Zombies are coming to SyFy with first Day of the Dead series trailer

At this year’s Comic-Con@home, SyFy dropped the first trailer for its new series, Day of the Dead—the ultimate love letter to the godfather of zombies, George A. Romero.

Somehow I missed the news last February that SyFy had greenlit a TV reboot of George A. Romero’s classic 1985 zombie horror film, Day of the Dead—just before the widespread onset of a deadly global pandemic, no less. And somehow the series managed to get into production despite all the shutdowns. SyFy dropped the official trailer for the ten-episode series during a panel at Comic-Con@home, with a planned premiere date this October, just in time for Halloween. You can watch the full 45-minute panel here.

The original Day of the Dead was the third in a trilogy of films that launched a franchise, preceded by Night of the Living the Dead (1968) and its sequel, Dawn of the Dead (1978). Romero originally envisioned Day of the Dead as the Gone With the Wind of zombie movies, but disagreements with the studio over a proposed R-rating—Romero wanted the film to be unrated—meant that the director ended up with half his original budget (about $4 million). He was forced to scale back his vision substantially, so much of the film takes place in a secure underground bunker in the Everglades, where tensions rise between the scientists and soldiers on-site.

Romero has said that Day of the Dead is his favorite within the franchise, although it has the lowest “fresh” rating (83 percent) on Rotten Tomatoes of the initial trilogy. It only grossed $34 million worldwide (mostly from VHS, DVD, and Blu-Ray releases), but it still left its mark on popular culture. The pseudo-civilized zombie “Bub” made a cameo on a S4 episode of The Walking Dead as one of the “walkers” encountered in a railroad tunnel. And in Stranger Things S3 (set in 1985), the teens all sneak into a mall theater to watch an early screening of Day of the Dead. Three more films in the franchise were released in 2005, 2007, and 2009, and Night of the Living Dead II is currently in production, slated for a 2022 release. Three of the original cast members from Day of the Dead will reprise their roles in that film.

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Source: Ars Technica – Zombies are coming to SyFy with first Day of the Dead series trailer

Red planet has a big core, complex crust

Image of a cutaway showing the martian interior, including its core.

Enlarge / Some seismic waves bounce off Mars’ core before reaching the InSight lander. (credit: Chris Bickel / Science)

We’ve learned a lot about our planet’s interior simply by tracking how the seismic energy released by earthquakes moves through or reflects off the different layers present beneath Earth’s surface. For over a Martian year, we’ve had a seismograph on Mars in the hope that it would help us to figure out the red planet’s interior.

But Mars is relatively quiet seismically, and we’ve only got a single seismograph instead of an entire network. Still, with records of a handful of significant marsquakes, we now have some sense of what Mars’ interior looks like. And a set of new studies indicates that it’s pretty weird, with a large, light core and an unexpectedly warm crust.

It’s complicated

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Source: Ars Technica – Red planet has a big core, complex crust