Raspberry Pi makes your retro analogue camera digital

Befinitiv has built a custom film cartridge, using a Raspberry Pi Zero W, that turned their gorgeous old analogue camera into a digital one, and enabled it to take digital photos, videos, and even wirelessly live stream to the Internet.

A quick, simple build video for a smooth-running project

The analogue camera they used in the build was considered state-of-the-art around fifty years ago, but it lives on to capture another day, all thanks to a tiny computer we made just a few years ago.

analogue to digital camera original model hero shot
It’s a beauty

The maker replaced the old-fashioned camera film roll with a digital cartridge housing a tiny Raspberry Pi camera — with the lens removed — and a Raspberry Pi Zero W. The housing was designed to fit in the back of the camera where original photographers would have clipped the film roll in, and then spooled it over.

analogue to digital camera film with raspberry pi stuff in
Designed to fit

Along with the camera and the Raspberry Pi Zero W, the custom-built cartridge also houses a LiPo battery and a DC to DC converter, used to boost the power supply to the Raspberry Pi up to +5V.

analogue to digital camera insides
Teeny tech packed into a teeny space

The whole project took just two hours to complete from start to finish, everything worked first time. Befinitiv had wanted to use the Raspberry Pi High Quality Camera, but space inside the housing was just too tight. Maybe next time? Perhaps they can use one of those giant ancient cameras, where the photographer had to flip a blanket over their head, all while holding a stick in the air with the flash.

analogue to digital camera looking out the window
This old analogue camera is now fully digital

More retro projects from the maker

Fancy more where this retrofit goodness came from? The maker has also upgraded a flip phone from the year 2000. Oh! I just realised the year 2000 was more than 20 years ago. Watch the build video while I go and burn all of my skater boy jeans and slogan t-shirts…

Don’t let your old flip phone die

They also did something weird but cool sounding with this noisy teletype machine. Is it a teletype machine? What’s a teletype machine? I saw a fax machine once..?

I know EXACTLY what a “teletype message” is…

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Source: Raspberry Pi – Raspberry Pi makes your retro analogue camera digital

Melco “Remains Committed” to Yokohama IR Bid

Akihabara News (Tokyo) — Melco Resorts & Entertainment Chairman and Chief Executive Officer Lawrence Ho used the opportunity of a corporate earnings call to again assert his Macau-based firm’s interest in building an Integrated Resort (IR) including a casino at Yamashita Pier in Yokohama.

“We remain committed to bringing a world-leading Integrated Resort there and continue to pursue opportunities within the market where we remain actively engaged with our partners,” Ho stated.

He added, “The development of the Integrated Resort industry in Japan has continued to move forward. We remain convinced that Japan represents the best potential new gaming market globally and that the quality of our assets and our focus on premium segment is a great fit for the country’s tourism development. We remain patient and continue to maintain our disciplined approach with respect to all development activities, including in Japan.”

When asked about the August 22 mayoral election in which many candidates oppose IR development, Ho responded, “We’re guests and visitors of the country… In terms of something as important as mayor election or political positions, is certainly… we were we just need to continue to be respectful to the market and really do the best that we can and not worry too much about things that are completely outside of our control.”

Melco is one of only two international firms that remain in the Yokohama IR race, and most observers put it in the underdog category. If the IR initiative survives the mayoral election and moves forward as planned, its rival Genting Singapore-Sega Sammy Holdings consortium is tipped to have the advantage.

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Source: Akihabara News – Melco “Remains Committed” to Yokohama IR Bid

Mergers, twists, and pentagons: the architecture of honeycombs

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Source: Ars Technica – Mergers, twists, and pentagons: the architecture of honeycombs

Apple reports a 50% year-over-year jump in iPhone sales

Enormous, circular complex surrounded by suburban sprawl.

Enlarge / The Apple Park campus stands in this aerial photograph taken above Cupertino in October 2019. (credit: Sam Hall/Bloomberg via Getty Images)

In what is usually one of its slowest growth quarters in a given year, Apple today reported a nearly 50 percent year-over-year increase in iPhone sales, among other positive numbers that beat analyst expectations. The numbers were published today as part of Apple’s quarterly earnings report.

Overall, Apple saw $81.41 billion in revenue in Q3 of 2021, up 36 percent year-over-year. iPhone revenue was $39.57 billion (up 49.78 percent), and services raked in $17.48 billion (up 33 percent).

The Mac and iPad also grew, albeit by a smaller amount. The Mac generated $8.24 billion, up 16 percent over last year, while the iPad came in at $7.37 billion and 12 percent.

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Source: Ars Technica – Apple reports a 50% year-over-year jump in iPhone sales

AMD Reports Q2 2021 Earnings: Company-wide Growth Drives Doubled Revenue

Continuing our Q2 earnings coverage this month, AMD is next out the gate in reporting their earnings. And, has been the story now for most of the last year, AMD is enjoying explosive revenue growth across the company. CPU, GPU, and semi-custom sales are all up, pushing the limits of what AMD can do amidst the current chip crunch, and pushing the company to new levels of profitability in the process.


For the second quarter of 2021, AMD reported $3.85B in revenue, making for yet another massive jump over a year-ago quarter for AMD, when the company made just $1.93B in a then-record quarter. Now, half-way through 2021, AMD’s financial trajectory is all about setting (and beating) records for the company, as evidenced by the 99% leap in year-over-year revenue – falling just millions short of outright doubling their revenue.


AMD’s big run-up in revenue is also reflected in the company’s other metrics; along with that revenue AMD’s net income has grown by 352% year-over-year, now reaching $710M. And if not for an unusual, one-off tax benefit for AMD’s Q4’2020, this would have been AMD’s most profitable quarter ever – and indeed is on a non-GAAP basis. Meanwhile, as you might expect from such high net income figures, AMD’s gross margin has risen even further and now sits at 48%, up 4 percentage points from the year-ago quarter and 2 points from last quarter.











AMD Q2 2021 Financial Results (GAAP)
  Q2’2021 Q2’2020 Q1’2021 Y/Y Q/Q
Revenue $3.85B $1.93B $3.45B +99% +12%
Gross Margin 48% 44% 46% +4pp +2pp
Operating Income $831M $173M $662M +380% +26%
Net Income $710M $157M $555M +352% +28%
Earnings Per Share $0.58 $0.13 $0.45 +346% +29%


Breaking down AMD’s results by segment, we start with Computing and Graphics, which encompasses their desktop and notebook CPU sales, as well as their GPU sales. That division booked $2.25B in revenue for the quarter, $883M (65%) more than Q2 2020. Accordingly, the segment’s operating income is (once more) up significantly as well, going from $200M a year ago to $526M this year.


As always, AMD doesn’t provide a detailed breakout of information from this segment, but they have provided some selective information on revenue and average selling prices (ASPs). Overall, client CPU sales have remained strong; client CPU ASPs are up on both a quarterly and yearly basis, indicating that AMD has been selling a larger share of high-end (high-margin) parts. According to AMD this is the case for both desktop and laptop sales, and making this the fifth straight quarter of revenue share gains.



Meanwhile the company is reporting similarly good news from their GPU business. As with CPUs, ASPs for AMD’s GPU business as up on both a yearly and quarterly basis. According to the company this is being driven by demand for high-end Radeon 6000 video cards, as well as AMD Instinct (data center) sales. AMD began initial shipments of their first CDNA 2 architecture-based Instinct accelerators in Q2, opening the spigot there for data center GPU revenue going into Q3.












AMD Q2 2021 Reporting Segments
  Q2’2021 Q2’2020 Q1’2021

Computing and Graphics

Revenue $2250M $1367M $2100M
Operating Income $526M $200M $485M

Enterprise, Embedded and Semi-Custom

Revenue $1600M $565M $1345M
Operating Income $398M $33M $277M


Moving on, AMD’s Enterprise, Embedded, and Semi-Custom segment has once again experienced a quarter of rapid growth, thanks to the success of AMD’s EPYC processors and demand for the 9th generation consoles. This segment of the company booked $1.6B in revenue, $1035M (183%) more than what they pulled in for Q2’20, and 19% ahead of an already impressive Q1’21. The big jump in revenue also means that the segment is even further into the black on an operating income basis, continuing to close the gap with the Computing and Graphics segment even with the all-around growth.


Overall, both the enterprise and semi-custom sides of this segment are up on a yearly basis. AMD set another record for server processor revenue this quarter on the strength of EPYC processor sales. Meanwhile semi-custom revenue was up on both a yearly and a quarterly basis, reflecting the continued demand for the latest generation of consoles.



Looking forward, AMD’s expectations for the quarter and for the rest of the year have been bumped up once again. For Q3 the company expects to book $4.1B (+/- $100M) in revenue, which if it comes to pass will be 46% growth over Q3’20. Meanwhile AMD’s full year 2021 projection now stands at a 60% year-over-year increase in revenue versus their $9.8B FY2020, which is 10 percentage points higher than their forecast from the end of Q1.


Finally, while AMD doesn’t have any major updates on the ongoing Xilinx acquisition, the company has reiterated that it remains on-track. Which means that if all goes according to plan, it will close by the end of the year.




Source: AnandTech – AMD Reports Q2 2021 Earnings: Company-wide Growth Drives Doubled Revenue

CDC mask reversal: Vaccinated should wear masks in many settings amid surge

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Source: Ars Technica – CDC mask reversal: Vaccinated should wear masks in many settings amid surge

New Ghostbusters: Afterlife trailer teases return of lots of familiar faces

We finally have a new trailer for Ghostbusters: Afterlife, which was delayed multiple times before landing on its current November release date. This sequel to the iconic Ghostbusters films from the 1980s introduces a new generation to the franchise. So it’s fitting that the film is directed by Jason Reitman (Juno, Thank You for Smoking), son of Ivan Reitman, director of the 1980s’ films and one of the producers on Afterlife.

As I’ve written previously, Vanity Fair offered a first look at the latest film in [checks notes] December 2019, featuring several stills—including one showing the tricked-out ambulance from the original Ghostbusters. Per the official synopsis, “A single mother and her two children move to Summerville, Oklahoma, after inheriting property from a previously unknown relative. They discover their family’s legacy to the original Ghostbusters, who have become something of a myth, as many have long since forgotten the events of the ‘Manhattan Crossrip of 1984′”—i.e., the events of the original film. 

Carrie Coon (The Leftovers) plays mom Callie, while Mckenna Grace (The Haunting of Hill House) plays her science-loving daughter Phoebe. Finn Wolfhard (Stranger Things) plays son Trevor. Paul Rudd (Ant-Man) plays summer school teacher Mr. Grooberson. The cast also includes Logan Kim as Podcast, Celeste O’Connor as Lucky, Oliver Cooper as Elton, Bokeem Woodbine as Sheriff Domingo, Marlon Kazadi as Thickneck, Tracy Letts as Jack, and Sydney Mae Diaz as Swayze.

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Source: Ars Technica – New Ghostbusters: Afterlife trailer teases return of lots of familiar faces

Activision Blizzard employees plan Wednesday “Walkout for Equality”

A <>em>Warcraft</em>-themed statue sites in front of the Blizzard employee campus.

Enlarge / A em>Warcraft-themed statue sites in front of the Blizzard employee campus. (credit: Flickr / gordontarpley)

A group of Activision Blizzard employees are planning a “Walkout for Equality” Wednesday to protest their feeling that “our values as employees are not being accurately reflected in the words and actions of our leadership.”

The move comes not just in the wake of a California Department of Fair Employment and Housing lawsuit alleging widespread discriminatory practices at the company. It also comes after an official response from the company that thousands of employees have called “abhorrent and insulting to all that we believe our company should stand for” in a signed petition.

In a statement, walkout organizers said they’re asking management to work with them to develop new recruiting practices, publish employee pay rates, and undertake third-party audits to improves staff diversity and prevent harassment. Currently, organizers write, “women, in particular women of color and transgender women, nonbinary people, and other marginalized groups that are vulnerable to gender discrimination” are subject to unfair discrimination in hiring, pay, and promotion and harassment from other employees.

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Source: Ars Technica – Activision Blizzard employees plan Wednesday “Walkout for Equality”

Ajit Pai apparently mismanaged $9 billion fund—new FCC boss starts “cleanup”

Money falling into a grate on the side of a street.

Enlarge (credit: Getty Images | LdF)

The Federal Communications Commission wants SpaceX to give up a portion of the $885.51 million in broadband funding it was awarded in a reverse auction in December 2020.

SpaceX’s Starlink satellite broadband division was one of the biggest winners in the FCC’s Rural Digital Opportunity Fund (RDOF) grants announced in Ajit Pai’s last full month as FCC chairman. Overall, Pai’s FCC awarded $9.2 billion over 10 years ($920 million per year) to 180 bidders nationwide, with SpaceX slated to get $885.51 million over 10 years to serve homes and businesses in parts of 35 states.

Pai apparently mismanaged the auction, as an announcement yesterday from Acting Chairwoman Jessica Rosenworcel’s office said the FCC has to “clean up issues with the program’s design originating from its adoption in 2020.” The FCC cited “complaints that the program was poised to fund broadband to parking lots and well-served urban areas.” The FCC suggested that SpaceX give up its funding in about 6 percent of the census blocks where it’s slated to get money. Other ISPs are being asked to give up smaller portions of their funding.

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Source: Ars Technica – Ajit Pai apparently mismanaged billion fund—new FCC boss starts “cleanup”

Google Cloud offers a model for fixing Google’s product-killing reputation

Google Cloud Platform, no longer perpetually under construction?

Enlarge / Google Cloud Platform, no longer perpetually under construction?

Google’s reputation for aggressively killing products and services is hurting the company’s brand. Any new product launch from Google is no longer a reason for optimism; instead, the company is met with questions about when the product will be shut down. It’s a problem entirely of Google’s own making, and it’s yet another barrier that discourages customers from investing (either time, money, or data) in the latest Google thing. The wide public skepticism of Google Stadia is a great example of the problem.

A Google division with similar issues is Google Cloud Platform, which asks companies and developers to build a product or service powered by Google’s cloud infrastructure. Like the rest of Google, Cloud Platform has a reputation for instability, thanks to quickly deprecating APIs, which require any project hosted on Google’s platform to be continuously updated to keep up with the latest changes. Google Cloud wants to address this issue, though, with a new “Enterprise API” designation.

Enterprise APIs basically get a roadmap that promises stability for certain APIs. Google says, “The burden is on us: Our working principle is that no feature may be removed (or changed in a way that is not backwards compatible) for as long as customers are actively using it. If a deprecation or breaking change is inevitable, then the burden is on us to make the migration as effortless as possible.”

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Source: Ars Technica – Google Cloud offers a model for fixing Google’s product-killing reputation

Toyota bet wrong on EVs, so now it’s lobbying to slow the transition

A shiny new compact car under a massive Toyota logo.

Toyota introduced the Prius Prime in 2016, years after other manufacturers released electric-only models. (credit: Jonathan Gitlin)

Executives at Toyota had a moment of inspiration when the company first developed the Prius. That moment, apparently, has long since passed.

The Prius was the world’s first mass-produced hybrid car, years ahead of any competitors. The first model, a small sedan, was classic Toyota—a reliable vehicle tailor-made for commuting. After a major redesign in 2004, sales took off. The Prius’ Kammback profile was instantly recognizable, and the car’s combination of fuel economy and practicality was unparalleled. People snapped them up. Even celebrities looking to burnish their eco-friendly bona fides were smitten with the car. Leonardo DiCaprio appeared at the 2008 Oscars in one.

As the Prius’ hybrid technology was refined over the years, it started appearing in other models, from the small Prius c to the three-row Highlander. Even the company’s luxury brand, Lexus, hybridized several of its cars and SUVs.

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Source: Ars Technica – Toyota bet wrong on EVs, so now it’s lobbying to slow the transition

Facebook recalls 4 million Quest 2 VR face masks over “rashes and hives”

One day, the VR industry may be boosted with sensory tricks like smell-o-vision. That's different from the itching and burning sensations reported by Quest 2 users—unless one of Quest 2's VR zombie games is really, really ahead of its time.

Enlarge / One day, the VR industry may be boosted with sensory tricks like smell-o-vision. That’s different from the itching and burning sensations reported by Quest 2 users—unless one of Quest 2’s VR zombie games is really, really ahead of its time. (credit: Oculus | Aurich Lawson)

Facebook’s VR division is recalling every single foam facial liner included in its Oculus Quest 2 VR headset in North America, the company confirmed, as part of a US CPSC recall notice. An investigation found 5,716 reports of “skin irritation” from system owners, along with “approximately 45 reports of consumers that required medical attention.”

The recall applies to “about 4 million” customers, which is the closest public estimate we’ve yet seen for Quest 2 hardware sales in the US since the system went on sale in late 2020. Since this estimate includes standalone purchases of face covers, it’s not an exact measure, but considering how ho-hum the default face masks are, we’re confident that few people were rushing to buy duplicates of it, as opposed to superior third-party options.

In light of the recall, Facebook is also taking the extreme measure of pausing all Oculus Quest 2 sales in North America, in addition to offering silicon-liner replacements to all existing owners. This news comes after UploadVR confirmed Facebook’s plans to launch a new price point for the VR system in August: $299 for a 128GB model (up from 64GB) and $399 for a 256GB model (up from 128GB). Facebook now says that the August 24 relaunch will mark the system’s return to retail outlets with an updated silicon face cover packed in by default.

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Source: Ars Technica – Facebook recalls 4 million Quest 2 VR face masks over “rashes and hives”

Review: Framework’s lightweight modular laptop is a winner

Framework promised a modular, lightweight, ultraslim 13-inch laptop with a 3:2 display at a competitive price—and that's exactly what it delivered.

Enlarge / Framework promised a modular, lightweight, ultraslim 13-inch laptop with a 3:2 display at a competitive price—and that’s exactly what it delivered. (credit: Jim Salter)

When we originally covered startup Framework’s ambitious plans for a fully repairable, modular laptop aiming to compete on even ground with industry champions like Dell’s XPS 13, it seemed like quite a long shot.

The company’s proposed 13-inch laptop was to be its very first product and include custom-built hardware features no other company had ever offered—most notably, four modular bays replacing the usual collection of hardwired laptop I/O ports. Each bay features a deeply recessed USB-C port that can accept a module offering the user an external USB-A, USB-C, DisplayPort, HDMI, or MicroSD port.

Designing and building a feature like that is a big risk—doing so for the first time while planning to compete evenly with industry-leading compact laptops like Dell’s XPS 13 in weight, width, thickness, and price raised our eyebrows so far it hurt. But we’ve spent several days with a review unit—and Framework has satisfied all of its major claims. Its new laptop isn’t perfect, but it’s a solid competitor that lives up to its promises.

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Source: Ars Technica – Review: Framework’s lightweight modular laptop is a winner

Blue Origin has a secret project named “Jarvis” to compete with SpaceX

A rocket pierces a cloud-filled sky.

Enlarge / An artist’s rendering of a New Glenn rocket in flight. (credit: Blue Origin)

In late May, a rumor concerning Blue Origin’s large New Glenn rocket broke on several social media sites frequented by spaceflight enthusiasts.

According to the rumor, Blue Origin was changing the primary structural material of its new rocket from an aluminum alloy to stainless steel. The social media posts sparked considerable interest, as they implied that the company would mimic a competitor in its choice of materials—SpaceX’s Starship and Super Heavy are made primarily from stainless steel. Moreover, such a change also augured further delays in the New Glenn development program, which was already years behind schedule.

At the time, I checked with a source and found the rumor to be false. New Glenn was not swapping its first stage to stainless steel.

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Source: Ars Technica – Blue Origin has a secret project named “Jarvis” to compete with SpaceX

Celebrating the community: Laura

We love seeing all the wonderful things people are doing in the community — that’s why we’re sharing our new series of short films documenting some of the incredible journeys of community members in all corners of the globe!

A young woman with a robot she has built.
Laura found her peer group at a local CoderDojo and has travelled the world with her friends and the robots they have built together.

Today we bring you the third wonderful film in this series of community stories. For the series, we’ve been super lucky to collaborate with digital makers all over the world, and today’s story exemplifies how truly global the community is.

Watch our video to find out how this ambitious young digital maker’s passion for creating with technology has propelled her around the world! 

Say hi to Laura

Laura’s journey began in her hometown of Timișoara, Romania. In Laura’s words: “I joined my local CoderDojo, and it changed my life.”

Help us celebrate Laura by liking and sharing her story on Twitter, Linkedin, or Facebook!

Laura (17) started attending her CoderDojo coding club four years ago because she loves problem-solving and wanted to learn more about how digital technology works. Her biggest discovery at CoderDojo, however, was the other young people there, who were just as passionate about technology as she was. Laura says, “I had the opportunity to meet people with the same interests. Everybody was working, exchanging ideas, having fun!”

Laura and the new friends she made worked together to solve problems in their local community: they built an autonomous waste-collecting robot and a drone-mounted air pollution monitor. 

“I want to bring a change to the world.”

Laura

But Laura’s tech journey did not stop there. In 2017, she travelled to Dublin to present her latest project — a Raspberry Pi-powered, mind-controlled robot! — at Coolest Projects International, which introduced her to a global community of digital makers. And since then she’s even taken part in a robotics competition at MIT!

At a Coolest Projects event, a teenage girl tests out her mind-controlled robot at a laptop with a man.
At Coolest Projects International 2017, Laura demonstrated her mind-controlled robot to our CEO Philip — she said the robot worked really well with Philip because he has no hair!

Working alongside like-minded peers and connecting with a global community of young tech creators has had a profound impact on Laura. She says, “I never imagined that I would have so many opportunities to travel, expand my horizons, and meet so many people. It’s thanks to CoderDojo and Coolest Projects that I’ve been able to build an amazing network of friends, and together we’re ready to take on the world.” 

We are so excited to see what Laura will do next. Help us celebrate Laura by liking and sharing her story on Twitter, Linkedin, or Facebook!

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Source: Raspberry Pi – Celebrating the community: Laura

This guy spent five years building this world record domino robot

domino-robot.jpg

Mark Rober, the former NASA engineer who builds all those package thief glitter bombs, spent 5 years building this robot that sets up dominoes. Not only does it set up dominoes, but it sets up, like, a lot of them. Apparently a world record amount at 100k over 24 hours.

The robot is obviously super impressive and better than anything I’ll ever build in my entire life, I just wish the dominoes actually connected and weren’t just multiple unconnected rows that need to be individually pushed. Can you really call it 100k dominoes if you have to push like a hundred rows to get the whole thing down? It should only really count if the entire thing can be knocked over with a single domino. And, yes, this quibble is coming from a guy who couldn’t set up twenty dominoes without accidentally knocking them over and probably setting the house on fire.

Keep going for the full video.

Source: Geekologie – This guy spent five years building this world record domino robot

Intel’s foundry roadmap lays out the post-nanometer “Angstrom” era

Earlier this year, Intel got a new CEO and kicked off a new business plan that would open its foundries to other chip-design firms, just like how TSMC and Samsung Semiconductor operate. At its “Intel Accelerated” event today, the company laid out a roadmap for its future as a for-hire foundry. Besides the future of ever-smaller process nodes, the company also announced it has scored one of the world’s biggest chip designers, Qualcomm, as a future foundry customer.

As part of entering the foundry market, Intel will start naming its process nodes more like its rivals. The process-node numbers used for chips like “5nm” started out life as a measurement of transistor size, but eventually the marketers got hold of them and companies started cheating down their numbers to look more advanced. Intel says its new naming scheme will better align with how TSMC and Samsung talk about their foundry technologies. Gone are the days of “Intel 10nm Enhanced Super Fin”—instead, the node is called “Intel 7.” It should have a comparable density to the TSMC and Samsung 7 nm nodes and will be ready for production in Q1 2022 (TSMC and Samsung are currently shipping “5nm” products). “Intel 4″—which Intel previously called “7nm”—is now said to be equivalent to TSMC and Samsung’s 4 nm node, and it will begin manufacturing products in 2023.

If you’re wondering what happens when we run out of “nm” numbers, Intel’s sales pitch for that is the “Angstrom” era, a unit of measurement that is one-tenth of a nanometer. In 2024, the company wants to ramp up the “Intel 20A” process node (so a “2nm” equivalent, but Intel was calling this node “5nm” previously, but remember these are marketing numbers and not really units of measurement). In early, 2025 the company will be working on “Intel 18A.”

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Source: Ars Technica – Intel’s foundry roadmap lays out the post-nanometer “Angstrom” era

COVID surge in unvaccinated is pushing US to more mandates, masks, mitigation

Signs requiring masks line the entrance to a grocery store.

Enlarge / People shop at a grocery store enforcing the wearing of masks in Los Angeles on July 23, 2021. (credit: Getty | Chris Delmas)

The ongoing COVID-19 surge among unvaccinated people is pushing the US toward more vaccine mandates, renewed mask use, and other mitigation efforts.

With around 51 percent of the country not fully vaccinated and the hypertransmissible delta variant spreading rapidly, the country’s pandemic outlook is grim and getting grimmer. Cases are still increasing in all 50 states and up 170 percent in the last two weeks, with the pace of case increases also accelerating.

COVID-19 is thriving in places with relatively low vaccination rates. Arkansas and Louisiana have the highest rates of new cases, and both states have only 36 percent of their residents vaccinated. Florida, Missouri, and Mississippi are also seeing surges among the unvaccinated.

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Source: Ars Technica – COVID surge in unvaccinated is pushing US to more mandates, masks, mitigation

Spiral shark intestines work like Nikola Tesla’s water valve, study finds

A CT scan image of the spiral intestine of a Pacific spiny dogfish shark (<em>Squalus suckleyi</em>). The beginning of the intestine is on the left, and the end is on the right.

Enlarge / A CT scan image of the spiral intestine of a Pacific spiny dogfish shark (Squalus suckleyi). The beginning of the intestine is on the left, and the end is on the right. (credit: Samantha Leigh/California State University, Dominguez Hills)

In 1920, Serbian-born inventor Nikola Tesla designed and patented what he called a “valvular conduit“: a pipe whose internal design ensures that a fluid will flow in one preferred direction, with no need for moving parts, making it ideal for microfluidics applications, among other uses. According to a recent paper published in the Proceedings of the Royal Society B, the Tesla valve also provides a useful model for how food moves through the digestive system of many species of shark. Based on new CT scans of shark intestines, scientists have concluded that the intestines are naturally occurring Tesla valves.

“It’s high time that some modern technology was used to look at these really amazing spiral intestines of sharks,” said co-author Samantha Leigh of California State University, Dominguez Hills. “We developed a new method to digitally scan these tissues and now can look at the soft tissues in such great detail without having to slice into them.”

The key to Tesla’s ingenious valve design is a set of interconnected, asymmetric, tear-shaped loops. In his patent application, Tesla described this series of 11 flow-control segments as being made of “enlargements, recessions, projections, baffles, or buckets which, while offering virtually no resistant to the passage of fluid in one direction, other than surface friction, constitute an almost impassable barrier to its flow in the opposite direction.” And because it achieves this with no moving parts, a Tesla valve is much more resistant to the wear and tear of frequent operation.

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Source: Ars Technica – Spiral shark intestines work like Nikola Tesla’s water valve, study finds

Nagasaki Training Casino Resort Staff

Akihabara News (Tokyo) — Although there is at least half a decade before it potentially opens its doors, Nagasaki is getting serious about human resources development for its prospective Integrated Resort (IR) including a casino at the Huis Ten Bosch theme park in Sasebo.

The Kyushu Nagasaki International Tourism Human Resource Development Consortium Preparatory Committee will be holding its second human resources development seminar this coming Saturday, July 31, featuring four main speakers.

The intention to establish this educational consortium was first revealed in late April. It is being launched by four inaugural members—Nagasaki International University, the University of Nagasaki, the Nagasaki prefectural government, and the Sasebo municipal government. It may be expanded to other institutions in the Kyushu region in the future, should Nagasaki be licensed to construct an IR.

At Saturday’s event, the main presentation will be delivered by Professor Hideya Inoue, head of international tourism studies at Nagasaki International University, before turning the floor over to three guests with specialized knowledge about the casino and IR industry.

Joji Kokuryo of Bay City Ventures and Chris Wieners of Hogo Digital will share their experiences working for companies in the gambling and tourism hospitality industries, and also touch upon how their involvement and exposure to international business has helped them develop skills in running their own companies.

Mototsugu Asada of KPG Resort & Hotel will provide specific examples about the importance of hospitality in the food, beverage, and restaurant management segments, and also relate stories from his time running Mizumi, the main Japanese restaurant at Wynn Palace in Macau.

Nagasaki is one of four local governments competing for the three possible IR licenses that the central government is expected to issue next years. At present, its three likely competitors are Yokohama, Osaka, and Wakayama.

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Source: Akihabara News – Nagasaki Training Casino Resort Staff