NASA Reconnects With 'Lost' STEREO-B Satellite

NASA lost contact with its STEREO-B spacecraft twenty-two months ago during a routine 72-hour test. On Sunday, the spacecraft reconnected with NASA roughly 189 million miles away from Earth. While that would seem like a cause for celebration, “the very hard and scary work is just the beginning, says Stereo project scientist Joe Gurman, as the agency has to turn on the computer to learn more about the current state of the spacecraft — a process that may make the craft lose contact with them again. Slashdot user bongey writes: NASA may have only two minutes or less to fix a STEREO-B satellite before the computer causes it to lose contact again. NASA lost contact with their STEREO-B satellite nearly twenty-two months ago when performing a routine test. NASA scientists are afraid to turn on the computer at this point because it may cause them to lose contact again. A more detailed technical summary can be found here. “We have something like two minutes between when STEREO-B receives the command to boot up one of its computers and when it starts doing what we don’t want it to do,” Gurman said. Business Insider writes, “Making matters worse, it takes about 20 seconds to send commands to the spacecraft — a data rate that makes a dial-up modem seem lightning fast.”

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Source: Slashdot – NASA Reconnects With ‘Lost’ STEREO-B Satellite

Deus Ex: Mankind Divided isn’t the first game to take this approach (it’s not even the first Deus Ex

Deus Ex: Mankind Divided isn’t the first game to take this approach (it’s not even the first Deus Ex game to do so), but it certainly puts it in the best terms. If your game has a story, this is 100% the right way to let people go about it.

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Source: Kotaku – Deus Ex: Mankind Divided isn’t the first game to take this approach (it’s not even the first Deus Ex

PS4Play Beta 1.0 Software Released, PS4 / PS3 Games on PC Demo

Posted: 08-23-2016 11:02 PM
Source: https://www.psxhax.com/threads/ps4pl…n-pc-demo.701/
Summary:

Previously we blogged about PS4 Remote Play application PlayCast (among many others listed at the bottom of the article) and now yet…

PS4Play Beta 1.0 Software Released, PS4 / PS3 Games on PC Demo



Source: PS4 News – PS4Play Beta 1.0 Software Released, PS4 / PS3 Games on PC Demo

PlayStation 4 Slim 1 Terabyte Model Revealed by Shortman82

Posted: 08-24-2016 12:16 AM
Source: https://www.psxhax.com/threads/plays…hortman82.702/
Summary:

Just a few days back we saw the first PS4 Slim CUH-2016A (500 GB) pictures and videos, and today industry insider…

PlayStation 4 Slim 1 Terabyte Model Revealed by Shortman82



Source: PS4 News – PlayStation 4 Slim 1 Terabyte Model Revealed by Shortman82

Deus Ex: Mankind Divided on PS4 Joins PlayStation Store This Week

Posted: 08-23-2016 10:33 PM
Source: https://www.psxhax.com/threads/deus-…this-week.700/
Summary:

If battling crime and acts of terror surrounding mechanically augmented citizens in the year 2029 suits your fancy, be sure to check out Deus Ex: Mankind Divided on PS4 which arrives on PlayStation Store this week!

Check out a…

Deus Ex: Mankind Divided on PS4 Joins PlayStation Store This Week



Source: PS4 News – Deus Ex: Mankind Divided on PS4 Joins PlayStation Store This Week

DualShock 4 USB Wireless Adaptor Incoming, PS Now Heading to PC

Posted: 08-23-2016 10:13 PM
Source: https://www.psxhax.com/threads/duals…ing-to-pc.699/
Summary:

Today PSN VP Eric Lempel announced that a DualShock 4 USB Wireless Adaptor is on the way alongside a PlayStation Now…

DualShock 4 USB Wireless Adaptor Incoming, PS Now Heading to PC



Source: PS4 News – DualShock 4 USB Wireless Adaptor Incoming, PS Now Heading to PC

20% of Scientific Papers On Genes Contain Conversion Errors Caused By Excel, Says Report

An anonymous reader writes from a report via WinBeta: A new report from scientists Mark Ziemann, Yotam Eren, and Assam El-Osta says that 20% of scientific papers on genes contain gene name conversion errors caused by Excel. In the scientific article, titled “Gene name errors are widespread in the scientific literature,” article’s abstract section, the scientists explain: “The spreadsheet software Microsoft Excel, when used with default settings, is known to convert gene names to dates and floating-point numbers. A programmatic scan of leading genomics journals reveals that approximately one-fifth of papers with supplementary Excel gene lists contain erroneous gene name conversions.” It’s easy to see why Excel might have problems with certain gene names when you see the “gene symbols” that the scientists use as examples: “For example, gene symbols such as SEPT2 (Septin 2) and MARCH1 [Membrane-Associated Ring Finger (C3HC4) 1, E3 Ubiquitin Protein Ligase] are converted by default to ‘2-Sep’ and ‘1-Mar’, respectively. Furthermore, RIKEN identifiers were described to be automatically converted to floating point numbers (i.e. from accession ‘2310009E13’ to ‘2.31E+13’). Since that report, we have uncovered further instances where gene symbols were converted to dates in supplementary data of recently published papers (e.g. ‘SEPT2’ converted to ‘2006/09/02’). This suggests that gene name errors continue to be a problem in supplementary files accompanying articles. Inadvertent gene symbol conversion is problematic because these supplementary files are an important resource in the genomics community that are frequently reused. Our aim here is to raise awareness of the problem.” You can view the scientific paper in its entirety here.

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Source: Slashdot – 20% of Scientific Papers On Genes Contain Conversion Errors Caused By Excel, Says Report

Look at the Xbox 360's cancelled 'Goldeneye 007' HD remaster

It’s one of those bits of gaming trivia that punches a specific generation of players square in the gut: There was once an Xbox Live port of Goldeneye 007 in the works, but it was cancelled. It’s true — Activation was porting the Nintendo 64 classic…

Source: Engadget – Look at the Xbox 360’s cancelled ‘Goldeneye 007’ HD remaster

Microsoft Details Its 24-Core 'Holographic Processor' Used In HoloLens

The processor powering Microsoft’s HoloLens augmented reality headset has been a mystery — until now. During the annual Hot Chips conference in Cupertino, California, Microsoft revealed some juicy details about the secretive chip. PCWorld reports: “The HoloLens’ HPU is a custom 28nm coprocessor designed by TSMC, The Register reports. The chip packs 24 Tensilica digital signal processor (DSP) cores. As opposed to more general-purpose CPU cores, DSPs are a specialized technology designed for rapidly processing data flowing in from the world — a no doubt invaluable asset while rendering augmented reality environments in real time. Microsoft’s HPU also contains roughly 65 million logic gates, 8MB of SDRAM, and 1GB of traditional DDR3 RAM. It draws less than 10W of power, and features PCIe and standard serial interfaces. The HPU’s dedicated hardware is up to 200 times faster than performing the same calculations via software on the less-specialized 14nm Intel Cherry Trail CPU. Microsoft added custom instructions to the DSP cores that allow the HPU to churn through HoloLens-specific tasks even faster, The Register reports. The HPU can perform roughly 1 trillion calculations per second, and the data it passes to the CPU requires little additional processing.”

Read more of this story at Slashdot.



Source: Slashdot – Microsoft Details Its 24-Core ‘Holographic Processor’ Used In HoloLens