Our ultimate guide to running your own Coolest Projects event

Coolest Projects, our world-leading technology fair for young people, takes place in seven countries this year: Ireland, the UK, USA, Netherlands, Belgium, Bulgaria, and Milan in Italy.

Coolest Projects 2019 Logo

Volunteer-led Coolest Projects events

Teams of marvellous volunteers organise and run the events in the Netherlands, Belgium, Bulgaria, and Milan! They are doing incredible work to give children in their regions the chance to present their tech creations and be celebrated for their skills and creativity.

And we want to support you in our global community to do the same: organise your own regional Coolest Projects events, wherever you are, so that young people near you can showcase their work and be inspired by others’ inventions.

5 reasons to host your own Coolest Projects event

Running your own Coolest Projects is your chance to:

  1. Celebrate the creativity of young creators
  2. Grow your local coding and volunteer community
  3. Engage parents and educators with technology
  4. Develop connections with local businesses
  5. Build the worldwide network of Coolest Projects participants, partners, and volunteers

The Coolest Projects Regional Handbook

We’ve put together a free Coolest Projects Regional Handbook that walks you through everything you need to organise your own Coolest Projects event!

Our brand-new handbook brings together everything you need to plan, prepare for, and host your own regional Coolest Projects event. It includes practical advice on:

  • Building your Coolest Projects team
  • Managing an event budget
  • Choosing a venue
  • Sponsorship and partner management
  • Communications and marketing
  • Coolest Projects licensing

Your regional event does not have to be large or formal — it can be as big or small as your community’s volunteers want it to be, and tailored to your community’s needs and interests.

Coolest Projects UK 2018 Raspberry Pi Foundation CoderDojo

Like the volunteer teams who already run regional Coolest Projects, you too can run your own event — with our handbook as guidance.

Download your free handbook now!

If you’re interested in bringing Coolest Projects to your community, email us at hello@coolestprojects.org so we can connect you to other volunteers in your region who have expressed their interest to us! Letting us know you want to be involved will also enable us to give you more support while you’re getting started.

You’ve only got a little time left to register your idea

To participate in this year’s Coolest Projects, just register your project idea by the deadline (see below)! And don’t fret: you don’t have to have started your project to register, just the idea is enough.

If you don’t want to present something by yourself, you can register in a team of up to five members.

And you don’t need to have finished your project to present it at the event, because the most important thing is to showcase your love and enthusiasm for tech!

Registration deadlines:

Registration and attendance for all Coolest Projects events is free! And you’re also more than welcome to visit and check out the amazing projects without submitting your own. For more information, and to get your free visitor tickets, visit the Coolest Projects website and select your nearest event.

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Spirit Animal: a guitar with a built-in synthesiser

UK-based Lucem Custom Instruments has teamed up with Seattle’s Tracktion Corporation to create an electric guitar with a built-in Raspberry Pi synthesiser, which they call Spirit Animal.

Raspberry Pi inside a guitar body - Spirit Animal

The Spirit Animal concept guitar

We love seeing the Raspberry Pi incorporated into old technology such as radios, games consoles and unwanted toys. And we also love Pi-based music projects. So can you imagine how happy we were to see an electric guitar with an onboard Raspberry Pi synthesiser?

Raspberry Pi inside a guitar body - Spirit Animal

Tracktion, responsible for synth software BioTek 2, ran their product on a Raspberry Pi, and Lucem fitted this Pi and associated tech inside the hollow body of a through-neck Visceral guitar. The concept guitar made its debut at NAMM 2019 last weekend, where attendees at the National Association of Music Merchants event had the chance to get hands-on with the new instrument.

Raspberry Pi inside a guitar body - Spirit Animal

The instrument boasts an onboard Li-ion battery granting about 8 hours of play time, and a standard 1/4″ audio jack for connecting to an amp. To permit screen-sharing, updates, and control via SSH, the guitar allows access to the Pi’s Ethernet port and wireless functionality.

See more

You can find more information about the design on the Gear News website, and see the instrument in action at NAMM on the Lucem Custom Instruments Facebook page. We look forward to seeing where this collaboration will lead!

Music and Pi

If you’re a guitarist and keen to incorporate a Raspberry Pi into your music, then also check out these other projects:

  • pisound — the Raspberry Pi–powered guitar pedal

PiSound with hardware and peripherals

  • Pedalumi — the illuminated pedal board

  • Guitarboy — is it a Gameboy? Is it a guitar? Unclear, but it’s awesome!

Guitar Boy video

The Guitar Boy is a guitar. The Guitar Boy is a Game Boy. The Guitar Boy is the best of both worlds! Created for the BitFix Gaming 2015 Game Boy Classic build-off, this Game Boy guitar plays both Pokemon and rock and roll!

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Compute Module 3+ on sale now from $25

Today we bring you the latest iteration of the Raspberry Pi Compute Module series: Compute Module 3+ (CM3+). This newest version of our flexible board for industrial applications offers over ten times the ARM performance, twice the RAM capacity, and up to eight times the Flash capacity of the original Compute Module.

Raspberry Pi Compute Module 3+

A long time ago…

On 7 April 2014 we launched the original Compute Module (CM1), with a Broadcom BCM2835 application processor, a single-core ARM11 at 700MHz, 512MB of RAM, and 4GB of eMMC Flash. Although it seems like yesterday, that was nearly half a decade ago! At that point I had no kids, looked significantly younger (probably because I had no kids), and had more hair (fortunately I’m still better off in that department than Eben). [This is fair – Ed.]

Just under three years later we launched Compute Module 3 (CM3) based on the quad-core BCM2837A1, and now, almost exactly two years on, we bring you the CM3+.

The Compute Module has evolved

While we’ve greatly improved the performance, RAM capacity, and Flash capacity of the Compute Module, some things remain the same: CM3+ is an evolution of CM3 and CM1, bringing new features while keeping the form factor, electrical compatibility, price point, and ease of use of the earlier products.

Our aim for the Compute Module was to deliver the core Raspberry Pi technology in a form factor that allowed others to incorporate it into their own products cheaply and easily. If someone wanted to create a Raspberry Pi-based product but found the Model A or B Raspberry Pi boards did not fit their needs, they could use a Compute Module, create a simple low-tech carrier PCB, and make their own thing.

It’s for enterprises of all sizes

We limit the price so that the “maker in a shed” is not disadvantaged when producing only a few hundred products relative to professionals with much larger production runs. The Compute Module takes care of the high-tech bits (fine-pitched BGAs, high-speed memory interfaces, and core power supply), allowing the designer to focus on the differentiating features they really care about. The eMMC Flash device on a Compute Module is more reliable and robust than normal SD cards, so it is more suited to industrial applications. The Compute Module also provides more interfaces than the regular Raspberry Pi, supporting two cameras and two displays, as well as extra GPIO.

A Compute Module 3+ inserted into a Compute Module IO board

CM3+ in CMIO board

CM1 and CM3 have proven very popular, with sales increasing steadily. We don’t generally get to see what the majority of our module customers are using them for, because they’re often companies that understandably want to keep the insides of their products secret, but one nice example application is Revolution Pi from Kunbus. Many NEC digital-signage displays incorporate a socket for CM3, and there are some excellent community efforts too, of which our favourite is this nifty dual camera board. We’ve also seen enterprising companies start offering turnkey design services using the Compute Module, such as that offered by Kunst Engineering.

So what is Compute Module 3+?

CM3+ is derived from the CM3 board, but incorporates the improved thermal design and Broadcom BCM2837B0 application processor from Raspberry Pi 3B+. This means that, with the exception of a small increase in z-height, CM3+ is a drop-in replacement for CM3 from an electrical and form-factor perspective. Note that due to power-supply limitations the maximum processor speed remains at 1.2GHz, compared to 1.4GHz for Raspberry Pi 3B+.

One of the most frequent requests from users and customers is for Compute Module variants with more on-board Flash memory. CM1 and CM3 both came with 4GB of Flash, and although we are fans of the Henry Ford philosophy of customer choice (“you can have any colour, as long as it’s black”), it was obvious that there was a need for more official options.

With CM3+ we are making available three different eMMC Flash sizes, in addition to a Flash-less “Lite” variant, all at competitive prices:

Product Unit price
CM3+/Lite $25
CM3+/8GB $30
CM3+/16GB $35
CM3+/32GB $40

As CM3+ is a new product, it will need a recent version of the Raspberry Pi firmware (and operating system such as Raspbian) to operate correctly.

Thermals

Due to the improved PCB thermal design and BCM2837B0 processor, the CM3+ has better thermal behaviour under load. It has more thermal mass and can draw heat away from the processor faster than CM3. This can translate into lower average temperatures and/or longer sustained operation under heavy load before the processor hits 80°C and begins to reduce its clock speed.

Note that CM3+ will still output the same amount of heat as CM3 for any given application, so performance (and particularly sustained performance) will depend heavily on the design of the carrier PCB and enclosure. As always, we recommend that product designers pay careful attention to thermal performance under expected use cases.

Having characterised the behaviour of the new product, we have broadened the rated ambient temperature range to -20°C to 70°C.

Development Kit

We are also releasing a refreshed Compute Module 3+ Development Kit today. This kit contains 1 x Lite and 1 x 32GB CM3+ module, a Compute Module IO board, camera and display adapters, jumper wires, and a programming cable.

Updated datasheet

The CM datasheet has been updated to include CM3+.

Long-term availability

CM3+ will be available until at least January 2026.

We are also moving the “legacy” CM1, CM3 and CM3 Lite products to “not recommended for new designs” status. They will continue to be available until at least January 2023 as previously stated, but we recommend customers use CM3+ for new designs, and where possible move existing designs to CM3+ for improved performance and longer availability.

Compute Module 3+ is, like Raspberry Pi 3B+, the last in a line of 40nm-based Raspberry Pi products. We feel that it’s a fitting end to the line, rolling in the best bits of Raspberry Pi 3B+ and providing users with more design flexibility in an all‑round better product. We hope you enjoy it.

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Disable ‘always-listening’ on your smart home assistant

Project Alias, the newest creation of Amsterdam-based maker Bjørn Karmann, allows you to rename your home assistant and, more importantly, paralyse the device’s always-on listening function — for better security.

Project Alias

Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy. Through a simple app the user can train Alias to react on a custom wake-word/sound, and once trained, Alias can take control over your home assistant by activating it for you.

Always-on home assistants

Love them or hate them, devices such as Google Home and Amazon Echo have become a staple in many homes, thanks to people’s desire to automate mundane chores. I mean, why think about vacuuming my home when my Echo Dot can tell my robot hoover to do it for me?

However, despite their convenience, one concern remains for users of most off-the-shelf products: the always-on, always listening function.

As stories of TV ads prompting unwanted purchases via Amazon surface and South Park commandeers people’s devices via a rather ingenious episode script, more and more people are looking for ways to plug their home assistants’ ears, so to speak.

But how do you get something to do your bidding without it always listening for your commands?

Introducing Project Alias

Bjørn Karmann’s Project Alias serves two purposes: it lets you rename your assistant however you see fit (hello Trogdor!), and it paralyses the device’s always-listening function, taking over command. Then, instead of Amazon/Google/etc. listening to the comings and goings in your home, it’s a headless Raspberry Pi 3A+. And as the Raspberry Pi doesn’t need an internet connection in order to do its thing, the only one listening to you in your home is your significant other, your kids or, in my case, two obnoxious house bunnies.

Bjørn has provided a STL file to let prospective Project Alias makers 3D print their own modern-looking case for the 3A+. And the setup tutorial and complete code are on his GitHub.

Once the add-on is built, you simply access the Project Alias trainer via your phone’s browser and tell your home assistant its new name.

And there you have it: an augemented home assistant that does your bidding without you needing to be concerned about who is listening at the other end.

Other potential names for your home assistant

Now you have Project Alias set up on your Amazon Echo or Google Home, here are some names we think you should use:

  • Hey there Delilah
  • Hey-ay, baby
  • Hey ya!
  • Hey Hei

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The explosive inventions of Colin Furze

In January 2007, one plumber and a few friends in a pub set out to build a wall of death out of 850 pallets in a field in Lincolnshire. It’s something we’ve all done as children on a small scale, jumping over a cardboard box perhaps. But to scale it up to something 30ft in diameter and 17ft high, and ride around it on a moped at 25mph… that took a special kind of person. That took maker, inventor, YouTuber, and record-breaker extraordinaire Colin Furze.

Colin Furze

You’ve probably seen one or two of Colin Furze’s videos on YouTube. There’s the one where he shoots flames out of a scooter (gaining the attention of Her Majesty’s Lincolnshire Constabulary). There’s the one where he builds the world’s fastest mobility scooter, and the one where he sets off 5000 fireworks at once to celebrate getting three million YouTube subscribers. Maybe you know the one where he sets himself on fire, or the one with a spinning belt of knives to make chopping vegetables easier.

We had a chat with Colin, and sent a very brave photographer to his house to get some photos of him from a safe distance. If you don’t know him, strap in: over the coming pages you’re going to get an exclusive insight into the world of Britain’s most explosive maker.

How to be a better maker, the Furze way

“The thing that I find most exciting about what I do is that sometimes you have the initial test. You have an idea, you nip out to the shed – this could be after tea at night – and you bodge something together quite crudely. And you get that moment of realisation that it might actually work. I think that’s what I find the most enjoyable.”

“I’ve got to the point now where I’ve set my bar pretty high in terms of what people expect. Some projects, like the belt of knives, I knocked that up pretty quick because it was quite simple, but there were other things like the turbo jet scooter, I made sure things look good and they’re pretty well made, so they can take quite a while.”

“Some are a lot easier than others to make, and if you look through my videos in order, they tend to go from ones that are a bit more complicated to ones that are simple. You can never really predict what you’re going to get next; with some YouTube channels it’s much of the same thing if you know what I mean. When I upload a video, you’ve no idea what it’s going to be. I try to hop around a bit so it doesn’t become the same thing over and over again.”

Quality, not quantity

“I used to get a video up every week, or at least try for that, whereas now I’m going to kill myself if I try to match that. I’ve come to the conclusion that they’re ready when they’re ready. If there’s no video on a Thursday, the world’s not going to end. And it makes them a little bit more special when they do come out.”

“I’ve never worked in an office. I think I’d enjoy it for a week, then I’d drive everyone up the wall. I’d be too noisy I think. The only thing I miss from plumbing is the social aspect, because obviously I don’t see many people being in the shed, because I’m only just outside the back door of my house. I haven’t even got a commute. You can just be in there beavering away. I only ever have Rick in there with me when it’s a two-person job. And also it’s not like I’ve got two sheds so something can be being built in the background… a lot of people, when they get to six or seven million subscribers, employ loads of staff, the workshop gets bigger, everything expands, and you start to look at it and think ‘What is this now?’ This is not a guy in the shed at the side of his house trying to make impossible stuff; it’s a factory. Well, you’d expect big stuff to come out of a factory, wouldn’t you? Whereas when I make stuff in that little shed, there’s a little bit of extra interest in it because it’s something that most people could own, if they’ve got the space. So I’ve purposely kept it small and not got too big.”

“I like to go into something thinking ‘Let’s make the best job I can of this.’ Like the shredder that I’ve just made, all the housing and the aluminium surround, I wanted to get it as precise at possible. I used my optical punch and tried to get everything bang on. It all bolts together, and it looks like something that if I’d been shown it before, I’d have gone ‘No, I’m not sure I could make that.’”

Read more!

Read the rest of the exclusive 12-page Colin Furze special in HackSpace magazine issue 15, out today. Buy your copy now from the Raspberry Pi Press store, major newsagents in the UK, or Barnes & Noble, Fry’s, or Micro Center in the US. Or, download your free PDF copy from the HackSpace magazine website.

Front cover of HackSpace magazine issue 15

We’re also shipping to stores in Australia, Hong Kong, Canada, Singapore, Belgium, and Brazil, so be sure to ask your local newsagent whether they’ll be getting HackSpace magazine.

Subscribe now

Subscribe to HackSpace on a monthly, quarterly, or twelve-month basis to save money against newsstand prices.

Twelve-month print subscribers get a free Adafruit Circuit Playground Express, loaded with inputs and sensors and ready for your next project. Tempted?

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New Picademy North America dates for 2019

Hooray, Picademy is back! We’re excited to bring our free computer science and digital making professional development program for educators to three new cities this summer:



Picademy 2019 dates

We’re thrilled to kick off our 2019 season, partnering with three new venues: we’ll be at Computer History Museum in the Bay Area the first week in June, at the University of California, Irvine in July, and at the Toronto Public Library in the second week in August. A big thank you to these venues for hosting us and supporting local educators to attend our free professional development program!



Picademy 2018 highlights

Last year, we partnered with four awesome venues to host eight Picademy events in the United States. Across the country at each Picademy, we met incredibly talented educators who are passionate about bringing digital making to their learners. Whether at the Liberty Science Center makerspace, on Georgia Tech University’s campus, or within the archives of the Living Computer Museum, we were truly inspired by all of our Picademy attendees, and thrilled to welcome them to the Raspberry Pi Certified Educator community.

Picademy at Liberty Science Center (June 18, 2018 – June 22, 2018)

A total of 80 educators from all over the globe visited Liberty Science Center the week of June 18 – 22 to learn coding and technology skills as part of the Raspberry Pi Foundation’s Picademy program. The week of learning culminated in a programming design challenge where the participants created projects using their new skills via the Raspberry Pi computer.

The 2018 Picademy cohorts were diverse and experienced in their field: more than 300 educators from 48 different U.S. states and 9 countries participated — a mix of high school, middle, and elementary classroom teachers, librarians, museum staff, university lecturers, and teacher trainers. We loved having the chance to welcome educators from such different backgrounds and help them learn, connect, collaborate, and create awesome projects together.

Picademy has a big impact on educators: last year, 78% of our graduates said they felt confident using Raspberry Pi after attending, and 70% said they were very likely to share their experience with their students and colleagues. And the majority of our Picademy attendees also developed an interest in starting a Code Club or a CoderDojo in their community!








Ready to join us for Picademy 2019? Learn more and apply now.

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Clap on, clap off with the Raspberry Pi Clapper 👏👏

While many people use off-the-shelf automation setups for their electrical appliances, Ash Puckett’s Raspberry Pi Clapper pays homage to the king of infomercial classics.

Remember this?

The Clapper (1989)

Uploaded by Travis Doucette on 2013-06-03.

Build your own Raspberry Pi Clapper

Sometimes, the best Raspberry Pi projects don’t need thousands of lines of code and a makerspace full of tech to make an impact: Ash Puckett‘s Clapper uses only a Raspberry Pi and a USB microphone as a basis. After that, it’s up to you to integrate the device into whatever project you wish, from home lighting and security systems to entertainment consoles — really anything you can switch from one state to another, including a Raspberry Pi!

GitHub user nikhiljohn10’s clap detection script allows the USB mic to pick up the control clap. With the help of the RPi.GPIO and PyAudio libraries, Ash demonstrates that the Clapper works by turning on and off a red LED attached to the Pi.

You will find instructions for putting together the code and running it on your Pi on the project’s Howchoo page. Howchoo also hosts some of Ash’s other Raspberry Pi projects, including a music streaming device, a smart clock, and a Pi-powered calendar.

Try the Clapper

Why not give the Clapper a go, and let us know what you decide to use it for!

I, for one, will secretly set one up to mess with all the lights in the office — what could possibly go wrong?

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Raspberry Pi-monitored chemical reactor 💥

In Hello World issue 7, Steven Weir introduces a Raspberry Pi into the classroom to monitor a classic science experiment.

A Raspberry Pi can be used to monitor the reaction between hydrochloric acid and sodium thiosulphate to complement a popular GCSE Chemistry practical.

The rate of reaction between hydrochloric acid and sodium thiosulphate is typically studied as part of GCSE Chemistry. The experiment involves measuring the time required for the reaction mixture to turn cloudy, due to the formation of sulphur as a precipitate. Students can then change the temperature or concentration of the reactants to study their effect on the rate of reaction. The time for the reaction mixture to turn cloudy is normally facilitated by recording the time a hand-drawn cross takes to become obscured when placed underneath a glass vessel holding the reaction mixture. This timing is prone to variability due to operator judgement of when the cross first becomes obscured. This variability can legitimately be discussed as part of the lesson. However, the element of operator judgement can be avoided using a Raspberry Pi-monitored chemical reactor.

The chemical reactor

Attached to a glass jar of approximate 80ml volume (the size is not critical) are two drinking straws, of which one houses a white LED (light-emitting diode) and the other a LDR (light-dependent resistor). The jar is covered in black tape to minimise intrusion of ambient light. The reactor is shown in Figure 1, along with details of other electrical components and connection instructions to a Raspberry Pi.

Figure 1
A: Reactor covered in black tape
B: Drinking straw attached to the reactor, with a further straw inserted housing a white LED
C: Drinking straw attached to the reactor, with a further straw inserted housing a LDR
D: 220Ω resistor to connect to the LED and GPIO 23
E: Wire to connect to ground
F: Wire to connect to 3.3v supply
G: 1µF capacitor to connect to ground
H: Crocodile clip to connect to GPIO 27 (NB: the other end of the wire is situated in between the capacitor and the LDR)

Results

The Python code shown in Figure 2 should be run prior to addition of chemicals to the reactor. Instructions appear on the screen to prompt chemical additions and to start data collection.

Figure 2: Python code for the chemical reactor

Figure 3 shows the results from the experiment when 25ml 0.1M hydrochloric acid is reacted with 25ml 0.15M sodium thiosulphate at 20°C. The reaction is complete at the time the light transmission first reads 0, (i.e. complete obscuration of the light by the precipitate formation) — in this example, that time is 45.4s. For more advanced students, tangents can be drawn at various points on the curve, and gradients calculated to determine the maximum rate of reaction from various reaction conditions.

Figure 3: Graph showing the change in light transmission with time

Download Hello World for free

Download your free copy of Hello World issue 7 today from the Hello World website, where you’ll also find all previous issues. And if you’re an educator in the UK, you’ll have the chance sign up to receive free hard copies to your door!

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Is this the most ‘all-in-one’ a computer can possibly be?

Electronic Grenade’s Computer Mouse is the turducken of the tech world, stuffed so full of computing gubbins that you genuinely don’t need anything else. Don’t believe us? See for yourself:

The “Computer” Mouse: A DIY Project

The computer mouse is an entire laptop computer in mouse form that uses the raspberry pi zero W as its brain. I originally wanted to just put a raspberry pi into a mouse but I soon discovered that that large of a mouse didn’t exist.

See what we mean?

The Computer Mouse

Sure, your laptop may be considered an all-in-one computer, but if you’re not a fan of trackpads, you’ll still need a mouse to complete the experience. Electronic Grenade‘s Computer Mouse truly has everything — a mouse, a screen, a keyboard — and while the screen is tiny, it’s still enough to get started.

A GIF of the Computer Mouse in action

Electronic Grenade designed the device using Autodesk Fusion 360, housing a Raspberry Pi Zero W, the guts of two USB mice, a slideout Bluetooth keyboard, and a flip-up 1.5″ full-colour OLED display. For power, the mouse also plays host to a 500mAh battery, charged by an Adafruit Micro-LiPo charger.

It’s very cool. Very, very cool.

A GIF from the movie Storks

Homemade Raspberry Pi laptops

From cardboard pizza boxes to ornate, wooden creations, our community members love making Raspberry Pi laptops out of whatever they can get their hands on.


Steampunk Raspberry Pi laptop

Variations on a theme include projects such as Jeremy Lee’s wrist computer with onboard gyromouse, perfect for any Captain Jack cosplay; and Scripto, the Raspberry Pi word processor that processes words and nothing more.


Photo: a red-cased Scripto sits open on a white work surface. It is on, and Its screen is filled with text.

Electronic Grenade

If you’re a fan of retrofit Raspberry Pi projects, check out Electronic Grenade’s Xbox controller hack. And while you’re skimming through their YouTube channel (as you should), be sure to subscribe, and watch the videos of their other Raspberry Pi–based projects, such as this wooden Raspberry Pi 3 laptop. You can also help Electronic Grenade design and build more projects such as the Computer Mouse by supporting them on Patreon.

Notes

  • A turducken is a chicken stuffed into a duck, that is then in turn stuffed into a turkey, and it sounds all kinds of wrong. Do you know what doesn’t sound all kinds of wrong? Electronic Grenade’s Computer Mouse.
  • The ‘cool, cool, cool’ GIF is from the movie Storks. If you haven’t watched Storks yet, you really should: it’s very underrated and quite wonderful.
  • I meant this Captain Jack and not this Captain Jack.

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From Wireframe issue 5: Breakthrough Brits in conversation

BAFTA-recognised developers Adrienne Law and Harry Nesbitt share their thoughts on making games, work-life balance, and more in this excerpt from Wireframe issue 5, available from today.

It’s certainly ‘woollies and scarf’ weather now, but the low-hanging sun provides a beautiful backdrop as Adrienne and Harry make their daily short walk from home to the ustwo games office. In late 2018, Adrienne Law and Harry Nesbitt were both recognised by BAFTA as Breakthrough Brits: an award given by BAFTA to new and emerging talent across a variety of art and entertainment industries. But that’s not the only thing they have in common — Adrienne and Harry work in the same office and are even housemates.

Monument Valley 2 screenshot

Monument Valley 2

Adrienne is a producer at ustwo games, most recently on the acclaimed puzzler Monument Valley 2. Harry doesn’t work for ustwo, but he’s a regular fixture there, taking a spare desk to work as the lead developer and artist for Alto’s Adventure and its sequel, Alto’s Odyssey.

Alto’s Odyssey screenshot

Alto’s Odyssey

As two professionals early in their careers in an ever-evolving industry, Adrienne and Harry find themselves with much in common, but the routes that led them to working and living together were very different. The pair agreed to take an hour out of their work schedules to speak to Wireframe, and to each other, about their personal experiences of game development, how it feels to release a game, work-life balance, and the potential of games to affect and enrich lives.

Adrienne Law: My route into the games industry was semi-accidental. I played games a lot when I was a kid but didn’t know there was an industry as such to go and work in. I did an English degree thinking that might possibly set me up for going into some kind of creative, story-driven field, which was what interested me. After that, I spent a few years working different jobs — I was a teaching assistant, I worked in finance, retail, marketing, and was circling around trying to get into film and TV industries.

Eventually, I got to the point where I went onto job sites and searched for “production assistant” and that’s where I found a production assistant role going at ustwo games. I thought, “Oh! Production is a thing in games! I didn’t know that.” I decided to just go for it. I ended up having a few interviews with ustwo — I think they were worried because I was quite quiet, and they weren’t sure how much I would step into the role — but they let me through the door and gave me a chance. I’ve been here ever since. I never set out to be in the games industry, but I think I’d been gaining a lot of skills and had an awareness of the medium, so those things combined into making me a good candidate for the role.

I went to an all girls’ school that specialised in maths and science, so there was no reason that I would have thought I couldn’t work in tech, but the school didn’t push the idea of working in tech and coding. I think if I had been aware of it from a younger age, I would have been a programmer.

Harry Nesbitt

Harry Nesbitt: I’ve always thought about working in games. From a young age, I had an interest in how games were made from an artistic standpoint. I would always look up who was responsible for the concept art. Concept art as a job was something I was aware of from a very young age.

Around 2006, when I started at university, indie games weren’t in the mainstream, and making games in your own bedroom wasn’t as popular an idea. When I discovered Unity, I thought “Oh, I can download this for free, and I can learn all the basics online.” I saw examples of illustrators who were downloading it and making cool, interesting little projects — almost like little art pieces — bringing their illustrations to life. It made me realise I could have a play with that. My knowledge of the basics of JavaScript and web development helped me pick up the coding side of things a little bit more easily.

When it came to making Alto’s Adventure, I knew a little bit of Unity and had been playing with it for about 12 months, so I realised I could at least be playing around with it, seeing what’s possible and using it as a way to demonstrate certain ideas.

Within a very short space of time, less than a week maybe, I’d been able to put together a basic prototype of the core systems, such as the terrain generation, basic player physics, even some effects such as particles and Alto’s scarf. It took another year and a half from there to get it finished, but online resources gave me what I needed to eventually get the game made. It’s not necessarily an experience I’d want to repeat though!

You can read the rest of this fantastic feature in Wireframe issue 5, out today, 17 January, in Tesco, WHSmith, and all good independent UK newsagents.

Or you can buy Wireframe directly from us — worldwide delivery is available. And if you’d like to own a handy digital version of the magazine, you can also download a free PDF.

The cutest Wireframe cover to date!

Make sure to follow Wireframe on Twitter and Facebook for updates and exclusives, and for subscriptions, visit the Wireframe website to save 49% compared to newsstand pricing!

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Send audio messages to your loved ones

Valentine’s Day is fast approaching, so why not make this adorable voice message device for your beloved?

Love Birds : a Box to Send and Receive Telegram Audio Message

How to make it: https://www.raspiaudio.com/lovebirds and https://www.instructables.com/id/Love-Birds-a-Box-to-Send-and-Receive-Telegram-Audi/ It’s a standalone device that receives send voice messages to your love, family or friend. Open the box, push the button while you are talking, release to send the audio message.

“Blah blah blah” means “I love you”

“OK, my phone can already do that, why should I bother?” project creator Olivier Ros asks himself in the introduction to his Instructables tutorial. And his response is simple. While you could use a phone, the magic of Love Birds is the intention behind the action. Mobile phones are where your life exists: your banking details, your work conversations, and more. It’s always on your person, probably in your hand right now. But with Love Birds, you have to make the effort to use the device to send that heartfelt message to the recipient.

Love Birds messaging device

He also says the device is easy to use even for those who are not technically inclined or have accessibility issues:

“Love Birds is easier to use than a phone: only one button. This cool for children, old people that don’t like smartphones, long-distance relationships, or just couples who want a private line of communication through a simple, dedicated object.”

Build a Love Bird (or two)

You’ll need one Raspberry Pi per Love Bird device; while Olivier’s version contains a Pi Zero W, a Raspberry Pi 2 or 3 will also do the trick.

You’ll also need a microphone and speakers. And, lucky for us, Raspiaudio offers a HAT that incorporates the two!

Raspiaudio HAT for Raspberry Pi

You can find similar boards from other Raspberry Pi accessory manufacturers, or use a standard USB microphone and speaker, readily available in stores and online.

Tweeting…so to speak

To make the notification birds dance, you also need a servo motor. The full code for the motors and everything else is available on GitHub. As an alternative to the motor, you could try flashing LEDs or playing a sound as a notification; we’re always interested in seeing how people add their own flair to open-source projects.

Telegram

You also need to sign up to Telegram in order to send your voice messages securely over the internet. Again, there are other services available, which you can use by editing the code accordingly.

Make your own

Find the full Instructables tutorial here, and visit the Raspiaudio website for more projects!

How will you be using a Raspberry Pi to celebrate Valentine’s Day?

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YouTube and Google Photos add-ons for your magic mirror

Bring YouTube videos, Google Photos, and more to your magic mirror, with third-party modules and the MagicMirror² open-source software platform.

NEW Raspberry Pi Magic Mirror Modules!

Today I walk you through two fun modules to add top your Raspberry Pi Magic Mirror! Music in this video was from Epidemic Sound! Green Screen Subscribe Button: Its Frida MAGIC MIRROR Magic Mirror Builder (Michael Teeuw): https://magicmirror.builders/ Magic Mirror Modules in this video: YouTube: https://forum.magicmirror.builders/topic/8481/mmm-iframe-ping Google Photos: https://forum.magicmirror.builders/topic/8437/mmm-googlephotos/18 USB Audio: ROCCAT – Juke Virtual 7.1 USB Stereo Gaming Soundcard Music in this video was from Epidemic Sound.

Magic mirror

Mention Raspberry Pi to the uninitiated, and they’ll probably ask if it’s “that green thing people use for game emulation and smart mirrors?”. The popularity of magic mirrors has grown massively over the past few years, thanks to how easy it’s become to find cheap displays and great online tutorials.An image of a Raspberry Pi Magic Mirror

While big-brand smart mirrors cost upwards of a bajillion dollars, a homemade magic mirror costs pennies in comparison. The basic homemade model consists of a screen (usually an old computer monitor or flatscreen TV), a piece of two-way mirrored acrylic or glass, a frame, and a Raspberry Pi. Once it’s set up, you have yourself both a mirror and a notification board complete with calendar events, memos, and more.

Introducing MagicMirror²!

MagicMirror² is an open source platform for smart mirrors. It provides an extensive API for module development and is easy to setup and use. For more information and downloads visit http://magicmirror.builders and the forum http://forum.magicmirror.builders 🙂

The software most people use for setting up their magic mirror is MagicMirror², a free, group-maintained open-source platform created by Michael Teeuw.

And you know what open-source means…

Third-party add-ons!

The modular nature of MagicMirror² lets third-party developers easily bring their own ideas to the platform. As Brian Cotter explains in the video above, he used AgP42’s MMM-iFrame-Ping and eouia’s MMM-GooglePhotos to integrate YouTube videos and photographs into his magic mirror.

A screenshot from Brian Cotter's Magic Mirror add-on YouTube video.

And of course that’s not all! Other magic mirror add-ons let you implement 3D gesture detection or dispay international currency values, Google Fit totals, and more. Find a whole host of such third-party add-ons in this GitHub wiki.

Brian Cotter

Looking for more Raspberry Pi videos from Brian? Check out his Raspberry Pi playlist and be sure, as always, to subscribe to his channel.

Inside My Raspberry Pi Magic Mirror!

Checkout this inside look of my Rasberry Pi Magic Mirror build! Magic Mirror Builder (Michael Teeuw): https://magicmirror.builders/ Two-Way Mirror: https://www.tapplastics.com/ Monitor: https://amzn.to/2EusyhQ Raspberry Pi: https://www.raspberrypi.org/products/… Music Credit: Ikson – Paradise New Here? Follow Me Instagram: https://www.instagram.com/techcoderun/ Twitter: https://twitter.com/bfcotter Hi! My name is Brian Cotter and I live in New York City.

We’re forever grateful to all the content creators who make videos of their Raspberry Pi projects. If you have your own, be sure to let us know the link in the comments!

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We’re hosting the UK’s first-ever Scratch Conference Europe

We are excited to announce that we will host the first-ever Scratch Conference Europe in the UK this summer: from Friday 23 to Sunday 25 August at Churchill College, Cambridge!

A graphic highlighting the Scratch Conference Europe 2019 - taking place at Friday 23 to Sunday 25 August at Churchill College, Cambridge

Scratch Conference is a participatory event that gives hundreds of educators the chance to explore the creative ways in which people are programming and learning with Scratch. In even-numbered years, the conference is held at the MIT Media Lab, the birthplace of Scratch; in odd-numbered years, it takes place in other places around the globe.

Another graphic highlighting the Scratch Conference Europe 2019

Since 2019 is also the launch year of Scratch 3, we think it’s a fantastic opportunity for us to bring Scratch Conference Europe to the UK for the first time.

What you can look forward to

  • Hands-on, easy-to-follow workshops across a range of topics, including the new Scratch 3
  • Interactive projects to play with
  • Thought-provoking talks and keynotes
  • Plenty of informal chats, meetups, and opportunities for you to connect with other educators

Join us to become part of a growing community, discover how the Raspberry Pi Foundation can support you further, and develop your skills with Scratch as a creative tool for helping your students learn to code.

Contribute to Scratch Conference Europe

Would you like to contribute your own content at the event? We are looking for you in the community to share or host:

  • Project demos
  • Posters
  • Workshops
  • Discussion sessions
  • Presentations
  • Ignite talks

We warmly welcome young people under 18 as content contributors; they must be supported by an adult. All content contributors will be able to attend the whole event for free.

An over view of two people taking electronics pieces out of a box in order to try their hand at digital making using a Raspberry Pi and Scratch.

Find more details and apply to participate in this short online form.

Attend the conference

Tickets for Scratch Conference Europe will go on sale in April.

For updates, subscribe to Raspberry Pi LEARN, our monthly newsletter for educators, and keep an eye on @Raspberry_Pi on Twitter!

An update on Raspberry Fields

Since we’re hosting Scratch Conference Europe this year, our digital making festival Raspberry Fields will be back in 2020, even bigger and more packed with interactive family fun!

A young girl tries out a digital project at the Raspberry Pi event, Raspberry Fields 2018

Scratch is a project of the Lifelong Kindergarten group at the MIT Media Lab. It is available for free at scratch.mit.edu.

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Tinkernut’s Beginners’ Guide to SSH

We often mention SSH (Secure Shell) when we talk about headless Raspberry Pi projects — projects that involve accessing a Pi remotely. If you’re a coding creative who doesn’t know what SSH involves, we’ve got you covered with our comprehensive online guide to using SSH with your Raspberry Pi.

SSH in terminal

You know who’s also got you covered? YouTube favourite Tinkernut, with his great beginners’ guide to SSH, what it is, why we use it, and how you can use it with your device:

Beginners Guide To SSH

Me: “I have a question about controlling another computer over the internet” You: “SSH” Me: “Don’t tell me to ‘shhh’, I’m asking you a question”. Ok, enough with the play on words. If you’ve ever wanted to securely control another computer over the internet, then you’ve probably heard of SSH.

SSHhhhhhhhhh

Between our guide and Tinkernut’s video, I don’t think I need to add anything else on the subject.

So here, have this GIF, and have yourself a lovely weekend!

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Build your own South Park Buddha Box

Escape the distractions of the world around you and focus your attention on the thing you love the most in life: your smartphone! It’s easy with the all-new Buddha Box, brought to you by South Park and the 8 Bits and a Byte team!

Introducing The All New Buddha Box | South Park

A brand new invention is sweeping South Park. The Buddha Box will let you escape from anything in the world so that you can focus on the thing you love the most… your phone.

The Buddha Box

Introduced in a recent episode of the cult show South Park, the Buddha Box is an ingenious invention that allows its user to ignore the outside world and fully immerse themselves in their smartphone. With noise-cancelling headphones and a screen so close to your eyes you’ll be seeing light spots for weeks to come, the Buddha Box is the must-have accessory for 2019.

We jest, obviously. It’s a horrible idea. And here’s how to make your own!

Build your own Buddha Box

Using a Raspberry Pi, noise-cancelling headphones, a screen, and a cardboard box, the wonderful 8 Bits and a Byte team has created a real-life Buddha Box that you definitely shouldn’t make yourself. As we said — horrible idea.

But it would be a great way to try out screensharing software on your Pi!

To make it, you’ll need to secure the headphones and a screen inside a suitably sized cardboard box, and then set up your Raspberry Pi to run Screencast.

The inside of the Raspberry Pi-enabled South Park Buddha Box showing the headphones, screen and Pi secured inside

The Screencast software allows you to cast the screen of your smartphone to the screen within the box — hence its name.

Here’s the tutorial from 8 Bits and a Byte, and a working demonstration:

South Park’s Buddha Box

A real, working version of South Parks Buddha Box, made using a pair of headphones, an LCD screen, a powerbank and a Raspberry Pi.

If you have an Android phone that you want to use with your Raspberry Pi, check out this guide for enabling Screencast, written by Make Tech Easier. And if you want to share the screen of an iPhone with your Pi, this Instructables guide will walk you through setting up the RPlay software.

Building props

We love prop builds using Raspberry Pi — if you do too, check out the posts in our ‘props’ blog category. And if you’ve made a prop from TV or film using a Pi, be sure to share it with us!

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Adding the Pi to Picasso with wireless digital graffiti

It looks like the Nintendo Wii Remote (Wiimote) has become a staple in many maker toolkits! Case in point: with the help of a Raspberry Pi and the cwiid Python library, David Pride turned the popular piece of tech into a giant digital graffiti spraycan.

Raspberry Pi-powered Nintento Wiimote digital art

Using the Wiimote with a Raspberry Pi

While it’s no longer being updated and supported, the cwiid library is still a handy resource for creators who want to integrate the Wiimote with their Raspberry Pi.

Raspberry Pi-powered Nintento Wiimote digital art

Over the years, makers have used the Wiimote to control robots, musical instruments, and skateboards; the accessibility of the library plus the low cost and availability of the remote make using this tool a piece of cake…or pie, in this instance.

Digital graffiti

Using aWiimote, a Wii Sensor Bar, and a large display, David Pride hacked his way to digital artistry wonderment and enabled attendees of the Open University Knowledge Makers event to try their hand at wireless drawing. It’s kinda awesome.

OK, it’s all kinds of awesome. We really like it.

Digital graffiti ingredients

To construct David’s digital graffiti setup, you’ll need:

  • A Raspberry Pi
  • A Nintendo Wii Remote and a Wii Sensor Bar
  • A power supply and DC/DC power converter
  • A large display, e.g. a TV or projector screen
  • A 30mm × 30mm mirror and this 3D-printed holder

Putting it all together

David provides the step-by-step instructions for setting up the Wiimote and Raspberry Pi on his website, including a link to the GitHub repository with the complete project code. The gist of the build process is as follows:

Raspberry Pi-powered Nintento Wiimote digital art

After installing the cwiid library on the Raspberry Pi, David connected the Pi to the Wiimote via Bluetooth. And after some digging into the onboard libraries of the remote itself, he was able to access the infrared technology that lets the remote talk to the Sensor Bar.

Raspberry Pi-powered Nintento Wiimote digital art

The 3D-printed holder with which David augmented the Wiimote lets the user hold the remote upright like a spray can, while the integrated mirror reflects the IR rays so the Sensor Bar can detect them.

Raspberry Pi-powered Nintento Wiimote digital art

The Sensor Bar perceives the movement of the Wiimote, and this data is used to turn the user’s physical actions into works of art on screen. Neat!

If you’ve used the Nintendo Wiimote for your Raspberry Pi projects, let us know. And, speaking of the Wii, has anyone hacked their Balance Board with a Pi?

On a completely unrelated note…

How cool is this?!

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Firefighter monitoring system at Coolest Projects

Parisa Khashayar is a high school freshman with a knack for coding. In September of 2018, Parisa had the chance to present her tech creation at Coolest Projects USA, and she made joint first place in the Hardware category.

Since the sixth grade, Parisa has been teaching herself how to code; she has even taken classes during school holidays to further develop her learning. She’s also become quite the mechanic,  fixing appliances around the house and steadily growing her tool collection. Besides coding and electronics, she also loves biology and hopes to study biomedical engineering in the future.

Let’s hear from Parisa about her creation for Coolest Projects directly.

A couple of years ago, there was a large wildfire near our house, and we happened to drive by a fire truck where an injured fireman was being treated. Firefighters risk their lives every day to keep us safe, but who makes sure they themselves are safe? I did some research and found that, despite all advances in technology, there are no real high-tech products out there that monitor firefighters’ condition while they are on mission.

Prototyping my project

That is how my science project was born: I designed and prototyped a small board with multiple sensors that can be worn by firefighters. The device monitors conditions in the environment surrounding the fire, as well as the health of the firefighter; it relays this measurements to the command center via cellular technology.

I submitted my project to the Broadcom MASTERS competition, and it was selected as one of the top 300 in the nation. Through Broadcom MASTERS I found out about Coolest Projects USA, and I entered this showcase in Santa Ana as well.

“I think that Coolest Projects is one of the best ways to encourage kids to get into STEM.”

Coolest Projects is different

I have attended many science fairs, but Coolest Projects was different: it had a fun and friendly atmosphere, and kids of all different ages attended. After I arrived, I set up my project and then had a chance to walk around and talk to other kids to find out about their projects. It was very interesting and encouraging to see kids as young as 7 or 8 showing their work.

Showcasing creativity at Coolest Projects North America

Coolest Projects is a world-leading showcase that enables and inspires the next generation of digital creators and innovators to present the projects that they created at their local CoderDojo, Code Club and Raspberry Jam. This year we brought Coolest Projects to the Discovery Cube Orange County for a spectacular regional event in California.

We got the chance to rant about the endless problems we encountered with our projects, and to exchange notes about our solutions. It felt more like a friendly collaboration than a stressful competition. The judges were very kind and encouraging, which made the day even more pleasant.

“It felt more like a friendly collaboration than a stressful competition.” Parisa speaks to judges at Coolest Projects 2018

I received the first-place award in the Hardware category at Coolest Projects USA. I would like to attend Coolest Projects USA in 2019 with another project, or volunteer my time with them, because I think that Coolest Projects is one of the best ways to encourage kids to get into STEM!

“I want all the kids to know that coding is not scary — it is actually fun!”

Iterating my prototype

Since Coolest Projects, I have been working on my project to make my design smaller so everything can fit in a small, watch-size board. It is hard, and the progress is slow as I am very busy with high school work as well. Last summer I had an opportunity to introduce my design to the UCI Innovation program for UCI college students, and they let me to use their lab. I hope to be able to do the same this summer.

As for now, I am currently volunteering at my local CoderDojo to help teach younger kids how to code. I want all the kids to know that coding is not scary  — it is actually fun!

Coolest Projects USA is taking place on Saturday, March 23 2019, in Santa Ana, California, and project registration is now open.

We’re also hosting events in Manchester, UK, on 2 March, and in Dublin, Ireland, on 5 May! Learn more about Coolest Projects events near you by visiting the Coolest Projects website.

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Scratch 3, and upgrading our free resources

On 2 January, MIT released the latest version of their incredible visual programming language: Scratch 3!

Screenshot of Scratch 3 interface

Scratch 3 is here

We love Scratch — it’s the perfect starting point for young people who want to try coding, and we’re offering a huge variety of free Scratch project guides for all interests and coding abilities.

Scratch 3 introduces a brand-new look and feel. The most obvious change is that the stage is now on the right-hand side; there are new paint and sound editing tools; new types of code blocks; and the blocks are now larger and easier to read.

To help you and your young learners navigate the new Scratch 3 interface, we’ve created a free, printable Scratch 3 poster:

Scratch 3 interface with annotations

Perhaps the biggest news is that Scratch 3 also works on tablets, opening up coding to many children who don’t have access to a computer.

We’ve upgraded!

We want to make this a smooth transition for all of you who rely on our free project resources, whether that be at a Code Club, CoderDojo, Raspberry Jam, or at home, so we’ve been busy upgrading our resources to work with Scratch 3.

Scratch 3 versions of all projects in the Code Club Scratch Modules 1–3 and the CoderDojo Scratch Sushi Cards are already live!

Screenshot of Scratch 3 project on Raspberry Pi projects site

The upgrading process also was a chance for us to review our resources to make sure they are the best they can be; as part of this, we’ve introduced a number of improvements, such as simplified layouts, better hints, and better print-outs.

And we know that for many people, starting to use Scratch 3 is not simple, or not even possible yet, so we are committed to providing support for both Scratch 2 and 3 for the next 12 months.

We are really pleased with how our newly polished Scratch projects turned out, and we hope you are too!

What’s to come

Over the coming months, we’ll update the rest of our Scratch projects. Meanwhile, our amazing volunteer translators will begin the process of translating the upgraded projects.

Raspberry Pi projects site

Brand-new projects that take advantage of some of Scratch 3’s new features are also in the pipeline!

Scratch 3 on Pi

Another reason for ensuring we support both Scratch 2 and 3 is that, at the moment, there is no offline, installable version of Scratch 3 for Raspberry Pi. Rest assured that this is something we are working on!

The creation of Scratch 3 for Raspberry Pi will be a two-step process: first we’ll support MIT with their optimisation of Scratch 3 to make sure it delivers the best performance possible on a range of devices; once that work is complete, we’ll create an offline build of Scratch 3 for Raspberry Pi, including new extensions for the GPIO pins and the Sense HAT.

Make sure you’re following us on Twitter and Facebook, as we’ll be announcing more information on this in the coming months!

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Mince Pi – what’s under your tree?

Merry Christmas everybody! We’re taking a little time off to spend with our families; we’ll be back in 2019. This post is for those of you who have found a piece of Pi under the tree or nestling uncomfortably in the toe of a stocking, and who are wondering what to do with it. Raise a glass of egg nog and join us in fighting over who gets the crispy bits this lunchtime.

So you’re the proud owner of a brand-new Raspberry Pi. Now what?

Your new Raspberry Pi

Did you wake up this morning to find a new Raspberry Pi under the tree? Congratulations, and welcome to the Raspberry Pi community! You’re one of us now, and we’re happy to have you on board.

But what if you’ve never seen a Raspberry Pi before? What are you supposed to do with it? What’s all the fuss about, and why does your new computer look so naked?

Setting up your Raspberry Pi

Are you comfy? Good. Then let us begin.

Download our free operating system

First of all, you need to make sure you have an operating system on your micro SD card: we suggest Raspbian, the Raspberry Pi Foundation’s official supported operating system. If your Pi is part of a starter kit, you might find that it comes with a micro SD card that already has Raspbian preinstalled. If not, you can download Raspbian for free from our website.

An easy way to get Raspbian onto your SD card is to use a free tool called Etcher. Watch The MagPi’s Lucy Hattersley show you what you need to do. You can also use NOOBS to install Raspbian on your SD card, and our Getting Started guide explains how to do that.

Plug it in and turn it on

Your new Raspberry Pi 3 comes with four USB ports and an HDMI port. These allow you to plug in a keyboard, a mouse, and a television or monitor. If you have a Raspberry Pi Zero, you may need adapters to connect your devices to its micro USB and micro HDMI ports. Both the Raspberry Pi 3 and the Raspberry Pi Zero W have onboard wireless LAN, so you can connect to your home network, and you can also plug an Ethernet cable into the Pi 3.

Make sure to plug the power cable in last. There’s no ‘on’ switch, so your Pi will turn on as soon as you connect the power. Raspberry Pi uses a micro USB power supply, so you can use a phone charger if you didn’t receive one as part of a kit.

Learn with our free projects

If you’ve never used a Raspberry Pi before, or you’re new to the world of coding, the best place to start is our projects site. It’s packed with free projects that will guide you through the basics of coding and digital making. You can create projects right on your screen using Scratch and Python, connect a speaker to make music with Sonic Pi, and upgrade your skills to physical making using items from around your house.

Here’s James to show you how to build a whoopee cushion using a Raspberry Pi, paper plates, tin foil and a sponge:

Raspberry Pi Whoopee cushion PRANK || HOW-TO || Raspberry Pi Foundation

Explore the world of Raspberry Pi physical computing with our free FutureLearn courses: http://rpf.io/futurelearn.

Diving deeper

You’ve plundered our projects, you’ve successfully rigged every chair in the house to make rude noises, and now you want to dive deeper into digital making. Good! While you’re digesting your Christmas dinner, take a moment to skim through the Raspberry Pi blog for inspiration. You’ll find projects from across our worldwide community, with everything from home automation projects and retrofit upgrades, to robots, gaming systems, and cameras.

Need a beginners’ guidebook? Look no further: here’s the official guide. It’s also available as a free download, like all our publications.

You’ll also find bucketloads of ideas in The MagPi magazine, the official monthly Raspberry Pi publication, available in both print and digital format. You can download every issue for free. If you subscribe, you’ll get a free Raspberry Pi 3A+ to add to your new collection. HackSpace magazine is another fantastic place to turn for Raspberry Pi projects, along with other maker projects and tutorials.

And, of course, simply typing “Raspberry Pi projects” into your preferred search engine will find thousands of ideas. Sites like Hackster, Hackaday, Instructables, Pimoroni, and Adafruit all have plenty of fab Raspberry Pi tutorials that they’ve devised themselves and that community members like you have created.

And finally

If you make something marvellous with your new Raspberry Pi – and we know you will – don’t forget to share it with us! Our Twitter, Facebook and Instagram accounts are brimming with chatter, projects, and events. And our forums are the best place to visit if you ever have questions about your Raspberry Pi or if you need some help.

It’s good to get together with like-minded folks, so check out the growing Raspberry Jam movement. Raspberry Jams are community-run events where makers and enthusiasts can meet other makers, show off their projects, and join in with workshops and discussions. Find your nearest Jam here.

Have a great break, and welcome to the community. We’ll see you in 2019!

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Bike dashcam from RaspiTV

It’s that time of year again: Pi Towers is locking its doors as we all scoot off into the night to spend some time with our families. There will be a special post on Christmas Day for people who have been given a new Raspberry Pi and need some pointers for getting started. Normal service will resume when we’ve dealt with our New Year headaches: until then, have a wonderful Christmas holiday!

Our good friend Alex Eames has been live-blogging a new project over the last week or so, and has just wrapped up. (Seasonal pun. Not sorry.) He’s recently been bitten by the cycling bug.

I’ve ridden about 1100 miles in the last 6 months and have learned enough to bore you to death with talk of heart zones and various items of clothing you can buy to make winter rides more bearable.

Here is Darth Alex demonstrating fashion-forward winter 2018 cycling wear.

Moving swiftly on.

Alex has been working on a dashcam for his bike, mostly intended for use as a rear-view “mirror”, but also to work as an evidence-collecting camera in case of any accidents.

dashcam test

This is really one of the most interesting and enjoyable project write-ups we’ve come across in a while: working on this dashcam as a daily live blog means that Alex has been able to take us down all the rabbit holes he investigated, explain changes of direction and dead ends, and show us exactly how the design and engineering process came together. And this, being an Alex project, has great attention to detail; he made custom mounts for his bike to keep everything as unobtrusive as possible, so it looks great as well.

There’s a ton of detail on hardware (which went through several iterations before Alex settled on something he was happy with), software, implementation, unexpected hiccups, and more. And if you’re someone who would rather skip to the end, here’s Alex’s road test.

Raspberry Pi Bike Dashcam Rearview Mirror Road Test – no audio

First and second road tests of my Raspberry Pi Rearview mirror/Dashcam bike project as blogged here https://raspi.tv/2018/making-a-fairly-simple-bike-dashcam-live-project-blog

I really hope we’ll see more write-ups like this one in 2019. We don’t get to read as much about other project makers’ process as we’d like to; it’s really fascinating to get a glimpse into the way someone else thinks about and approaches a problem.

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