Quest 3 v85 PTC Can Turn Any Surface Into A Virtual Keyboard

With Horizon OS v85 PTC, Quest 3 can turn any surface into a virtual keyboard, and Meta says you can remap the Quest 3S action button.

The Public Test Channel (PTC) is the beta release channel of Quest’s Horizon OS. If you opt in, your headset receives a pre-release build of each upcoming version.

Note that there are often features in the eventual stable version not present in the PTC, and occasionally (but rarely) features or changes in the PTC don’t make it to the stable version.

Here are 2 key features Meta is testing in Horizon OS v85 PTC:

Surface Keyboard

Text entry is a notorious challenge for XR devices when you’re not carrying a connected Bluetooth keyboard.

Exclusively available as an experimental feature on Quest 3, and not the cheaper Quest 3S, Surface Keyboard adds a virtual keyboard on top of any surface, such as a table or desk.

To set it up, you place your hands flat on the table where you want the keyboard to be positioned, and a few seconds later it spawns. This is the height calibration step.

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UploadVR testing the Horizon OS v85 PTC Surface Keyboard.

Testing Surface Keyboard out for the first time, as you can see in the video below, I found it to be remarkably accurate. The ability to rest my hands makes it far preferable to a floating virtual keyboard, and I can type far faster already.

For me, and on the current build at least, it only shows up in the Horizon OS home space, passthrough or virtual. Meta has an API for developers to use the floating keyboard, and we’ll keep an eye out for any signs of a similar API for Surface Keyboard when the feature launches to the stable channel.

Meta Research Turns Any Surface Into A Virtual Keyboard
Meta is researching turning any flat surface into a virtual keyboard, leveraging ambient haptics.
UploadVRDavid Heaney

Meta has been researching this technology for at least six years, and executives showed off a well-along prototype in 2023, with Mark Zuckerberg claiming he could reach 100 words per minute. However, that prototype required a tracking marker tag on the table, as could be seen in the clips Meta shared at the time. And the company didn’t disclose the error rate of the prototype.

Then, in 2024, researchers from Meta and ETH Zurich said that they had solved the problem of turning any surface into a keyboard, without markers, by combining a by combining a neural network that predicts touch events with a language model.

Meta hasn’t said whether this research is what led to the shipping feature, but it seems likely to at least be related.

Researchers Say They’ve Solved Turning Any Surface Into A Keyboard
Researchers from Meta and ETH Zurich developed software called TouchInsight, which they say solves turning any surface into a virtual keyboard.
UploadVRDavid Heaney

You can find Surface Keyboard in the Advanced settings on Horizon OS v85 if you have a Quest 3.

It’s unclear why the feature isn’t (yet) available on Quest 3S.

Remap Quest 3S Action Button

While Quest 3S doesn’t currently have the Surface Keyboard feature, it does get its own new exclusive feature in Horizon OS v85 PTC, according to Meta.

Quest 3S has an ‘Action Button’, which, since the headset launched, has served one function: toggling passthrough. Press it while in a VR game and the game will pause and you’ll see the real world. It’s essentially a “pause VR, I need to see my surroundings” button.

Now, with v85 PTC, Meta says that Quest 3S owners can remap the Action Button.

Our Quest 3S does not yet have v85 PTC, so we don’t yet know what it can be remapped to. If you have a Quest 3S running Horizon OS v85 PTC and have this ability, please let us know in the comments below.

Navigator Set To Be Default & Horizon Feed Removed

If you missed it, earlier this week we reported Meta’s announcement that “starting” in Horizon OS v85 stable, the new ‘Navigator’ UI will become the default, and, separately, the Horizon Feed will be removed.

Quest’s New ‘Navigator’ UI Becoming Default As Horizon Feed To Be Removed
“Starting” in Quest v85, the new ‘Navigator’ UI is becoming the default, and the Horizon Feed will be “gradually” removed from Horizon OS.
UploadVRDavid Heaney

In the PTC build of Horizon v85, at least on my Quest 3, that hasn’t happened yet. This is likely another of Meta’s very slow “rollouts”.

D-Day VR Museum On Steam Is An Entertaining Educational Exhibition

D-Day VR Museum, as its name describes, is a virtual reality exhibition of one of the most pivotal moments in history, using every audiovisual tool to keep the education engaging. Read on for our full thoughts.

On June 6, 1944, the Allied Forces launched the largest amphibious assault in history, turning the tide on the beaches of Normandy, eventually winning the Second World War against the Axis powers. This defining moment came to be known as D-Day. Countless accounts of it have been recorded since, making it a key point in history where democracy prevailed. In the process, it has spawned books, movies, and now, a vivid virtual reality exhibition called D-Day VR Museum. Where this experience succeeds is in using every possible medium that a headset allows: from a traditional exhibit all the way to walking through recreated iconic locations and making the player relive the paratroopers’ airborne landings.

The Facts

What is it?: An interactive VR museum about the D-Day invasion.
Platforms: Steam
Release Date: Out now
Developer: Lichtblau IT
Publisher: Diverently GmbH
Price: $14.99

Beginning at a hall with four WWII uniforms and a desk, there are several options to approach: the options menu, the start of the tour, the five beaches invaded on D-Day, and an immersive view through the paratroopers’ lens. The first area is as you would expect in a real museum. Tanks, soldiers, jeeps, and propaganda from the 1940s all adorn the halls to better appreciate the historical stakes. An AI-voiced narration gives a detailed account of every aspect of the operation, including the background, leaders, and geopolitical situation. It only gets more complex from there.

3D-scanned models of real artifacts of the time can be physically held as the narrator explains what they were used for. Holding a Bombe machine, whose code Alan Turing deciphered to reveal strategic enemy communications, or a “Rupert,” which was a decoy parachuted alongside airborne soldiers, enhances the sense of presence of an otherwise normal museum visit. Hearing the stirring speech by Franklin D. Roosevelt on the evening of the decisive military operation while perusing through historical items gives a unique perspective of the era.

PC Specs Used

My gaming laptop uses an AMD Ryzen 7 250 w/ Radeon 780M Graphics Processor, 24 GB DDR5-5600MT/s SODIMM, and an Nvidia GeForce RTX 5060 8 GB GDDR7. This impressions piece was conducted using a Meta Quest 3 via the Steam Link app.

No performance issues were encountered during this playthrough. You can find the minimum and recommended specs on the Steam page to learn more.

What stands out the most about the D-Day VR Museum is, undoubtedly, its interactive element. Watching short video documentaries of the event certainly attunes you to the general feeling of extreme danger of the military campaign, with the entire Western ideology at risk. Visual aids like Google Street View-style 360 images of the current places where these critical events took place help understand the gravity of the situation. Most importantly, full-blown virtual recreations of places and moments hammer home the urgency each young serviceman went through. Being in the plane next to other fighters, listening to them pray, and finally throwing yourself to the uncertainty of what was on the ground is portrayed well here.

Comfort

D-Day VR Museum has the expected features of any virtual reality game. There is either smooth or snap turning and a vignette that can be turned off whose radius you can increase or reduce. The movement along the exhibit can be performed by manually moving the joystick to walk or by teleporting.

There are subtitles for every video documentary if needed, and the Nazi symbols can be removed.

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A gameplay video recorded by UploadVR of D-Day VR Museum. It’s a scene of what the paratroopers went through.

D-Day VR Museum is a testament to what was at stake, what was lost, and what prevailed thanks to the tenacity of these unwavering soldiers. There is no better way to learn about the sacrifice the Greatest Generation made in order to achieve freedom from those who threatened it. As an interactive experience, it excels as a sobering reminder of this transcendental moment, putting players head-first into an equally entertaining and educational exhibition. As a history lesson, it delivers an emotionally charged remembrance that only VR can provide.