
Screen tearing issues are marring 2XKO‘s console debut
The post <i>League Of Legends</i> Fighting Game Finally Hits Consoles But PS5 Players Say It Needs More Work appeared first on Kotaku.

Screen tearing issues are marring 2XKO‘s console debut
The post <i>League Of Legends</i> Fighting Game Finally Hits Consoles But PS5 Players Say It Needs More Work appeared first on Kotaku.

The legendary Chunkachu returns in a super-squishy form
The post Fat Pikachu Is Back appeared first on Kotaku.

The Assassin’s Creed maker faces even more layoffs and big game delays
The post Ubisoft Announces A Brutal New Restructuring With More Investment In Gen AI And Further Job Cuts appeared first on Kotaku.

Lynx has unveiled the Lynx-R2, a significant upgrade over its original R1 mixed reality standalone which aims to capture the enterprise and prosumers market.
The France-based startup considers R2 is a significant step forward, featuring new aspheric pancake lenses from Hypervision which are said to deliver 126° horizontal field-of-view (FOV)—notably larger than R1’s 90°, or Quest 3’s 110° horizontal FOV.
Paired with dual 2.3K LCD displays delivering more than 24 pixels per degree (PPD) at the center, R2 is said to deliver “crisp text and image rendering for industrial and medical use cases.”

While the new standalone headset features the same flip-up design as its predecessor, R2 is powered by Qualcomm’s Snapdragon XR2 Gen 2, offering substantial gains in GPU and AI performance over R1, which was introduced in 2021 with the older Snapdragon XR2 Gen 1.
Other features including 6DOF head tracking, hand-tracking, controller and ring tracking, plus a full-color four-sensor Sony camera array that also includes depth sensing for advanced computer vision.
Originally planned to ship with Android XR, Lynx-R2 is actually set to launch with Lynx OS following Google’s decision to withdraw support. Lynx OS is however based on Android 14, meaning it can sideload APKs in addition to supporting OpenXR 1.1.

Additionally, Lynx says it will release “all the electronic schematics of the headset motherboard and the mechanical design blueprints,” which is said to allow academics
and hobbyists to freely mod the device.
This will also include raw sensor access so developers can enable their own computer vision applications, as well as full offline functionality for sectors such as defense, healthcare, and industry, Lynx says.
“With the R1, we proved that a small, independent team could build a world-class mixed reality device,” said Stan Larroque, founder and CEO of Lynx Mixed Reality. “With the R2, we are proving that an open ecosystem is not just a philosophy, but provides a superior way to approach these devices. We have listened to 3rd party developers and enterprise users. They didn’t just want more pixels; they wanted a wider field of view, faster processing, and total ownership of their sensors. The R2 delivers just that. I believe the Lynx-R2 is a great VR headset, and will provide the best MR experience.”
There’s no official launch date yet. Lynx says R2 will be available for order “starting this summer” via the official Lynx portal as well as authorized enterprise resellers.
In the meantime, we’re still learning about specs, but this is what Lynx has indicated so far:
| Display |
2.3K per eye LCD
|
| Lens Type |
Hypervision Aspheric Pancake
|
| Pixels Per Degree (PPD) |
>24 PPD (center)
|
| Field-of-View | 126° horizontal, 133° diagonal |
| Refresh Rate | Not specified |
| IPD Adjustment | Yes |
| Eye Relief Adjustment | Yes |
| Glasses Support | Yes |
| Processor (SoC) |
Qualcomm Snapdragon XR2 Gen 2
|
| Cooling System |
Active (dual silent fans)
|
| Operating System |
Lynx OS (Android 14–based)
|
| OpenXR Support |
Yes (OpenXR 1.1)
|
| Passthrough Type |
Full-color video passthrough (Sony RGB)
|
| Passthrough Resolution | 3K × 3K per eye |
| Tracking Cameras |
4 (hand, ring, controller & head tracking)
|
| Depth Camera | Yes |
| IR LEDs | Yes |
| Supported Engines |
Unity, Unreal, StereoKit
|
| Battery Placement | Rear-mounted |
| Battery Access |
User-replaceable
|
| Strap Type | Rigid |
| Weight | Not specified |
The post Lynx-R2 Headset Revealed With Surprisingly Wide Field-of-View in a Tiny Package appeared first on Road to VR.

The company also announced that it is canceling and delaying multiple other games
The post Ubisoft Cancels Long-Delayed <i>Prince Of Persia</i> Remake appeared first on Kotaku.

Visually, Mio is a stunning Metroidvania, but its narrative and gameplay aren’t quite good enough to match
The post <i>Mio: Memories In Orbit</i>: The <i>Kotaku</i> Review appeared first on Kotaku.

People don’t have nice things to say about Fallen but at least they’re talking about it
The post Game Trailer Showcased By <i>IGN</i> Slammed For Using AI ‘Placeholders’ appeared first on Kotaku.

You never know when you’ll need to charge your devices, so stay ready at all times.
The post This Jackery Portable Power Station Just Fell Even Further Overnight to a New All-Time Low appeared first on Kotaku.

Fans of the original games got a double whammy of a treat last night during episode six, The Other Player
The post <i>Fallout</i> Season 2 Finally Brings Back Two Classic Pieces Of The Franchise appeared first on Kotaku.

It delivers sound that surrounds you from all sides, making you feel like a part of the action.
The post Amazon Fire TV Soundbar Plus Is Already Getting Its Second Price Cut This Year, Hitting Another Record Low appeared first on Kotaku.

Distance Technologies has unveiled the Field Operator HUD (FOH), an AI-enhanced AR system designed for military vehicles ranging from light utility platforms to main battle tanks.
FOH is said to combine Distance’s own optics with AI-assisted data processing, which the company says improves situational awareness, survivability, and visual workload management in land combat environments.
Having undergone field trials with UK and Finnish forces, FOH integrates command-and-control functions with its AR optics by fusing multiple sensor inputs—ostensibly similar to Anduril’s EagleEye project, revealed in October 2025.

Distance says FOH is designed to present only the most critical information by using AI-driven sensor fusion, automated detection, and by integrating everything from thermal and night vision to data sourced from a wide range of vehicle-mounted sensors—something the company hopes will translate into more effective decision-making both in and outside of military vehicles.
The precise specs of the company’s various FOH configurations are predictably under wraps though, which are said to include models for on-the-ground soldiers, pilots, and various types of ground vehicle operators.

On the company website however, Distance says FOH includes technology that “creates an independent lightfield for each eye, allowing us to control the perceived distance of the content on a per-pixel level. This makes it possible to match virtual elements 1-to-1 with reality for a completely natural XR experience.”
It’s also said to allow for visualizations that “appear on top of reality across the entire field of view, perfectly matching the observable world people see and experience around them.”
FOH is expected to be available for NATO and allied field trials by the end of Q1 2026, with broader deployment planned from 2027 through defense prime contractors.
Founded in 2024 the Helsinki, Finland-based company is involved in building what it calls “the first true glasses-free XR solution.” It was founded by a host of XR veterans, including a cadre of alums from fellow Finnish XR startup Varjo, including Urho Konttori, Jussi Mäkinen, Mikko Strandborg, Thomas M. Carlsson, and Petteri Timonen.
The post Distance Technologies Reveals Military AR Goggles for Battlefield Awareness appeared first on Road to VR.

You’ll enjoy a long battery life of up to 535 hours with this one.
The post Razer Goes Into Full Clearance on Its Wireless Gaming Mouse as the Basilisk V3 X HyperSpeed Hits a New Low appeared first on Kotaku.

Would you like some Engrams with that?
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You also get a one-month trial to the Xbox GamePass, plus access to Alexa+ for free.
The post Amazon Pushes Its Streaming Devices as the AI-Powered Fire TV Cube Hits Its First Low of the Year appeared first on Kotaku.

Stay productive on the go without breaking the bank.
The post Amazon Restocks Its 15.6″ Portable Gaming Monitor at an All-Time Low and Already Close to Selling Out Again appeared first on Kotaku.
After a launch on December 4, Thief VR: Legacy of Shadow’s developers continue updating with changes to the shadowy adventure.
Out now on all major platforms available, Patch 3.0 in Thief VR: Legacy of Shadow addresses issues raised by the community while improving other aspects of the experience. Developer Maze Theory and publisher Vertigo Games note that the latest changes are built on the foundations of the first patch, released just a week after the game’s release. Graphical improvements aim to balance lighting in the dark environment alongside reduced crashes and bugs.
In Patch 3.0 the game also adds formal support for HTC Vive and Valve Index headsets on the SteamVR version. One of the more immersive mechanics within Thief VR: Legacy of Shadow was the choice to have players’ microphones pick up their sounds, making for unique interactions when luring NPCs from the shadows to their demise. Now players can set the specific mic input source from the options menu.

Our review mentioned “Thief VR: Legacy of Shadow may be a bit modest and rough around the edges, but it’s also impressive in the right ways,” and we gave it 4 out of 5 stars. Please share in the comments if you’ve given the new updates a try.
Thief VR: Legacy of Shadow is out now for PlayStation VR 2, Quest, and Steam.

The 15-year-old game finally adds Dixie Kong
The post Nintendo Is All Over The Place With Free <i>Donkey Kong Country Returns</i> Update appeared first on Kotaku.

If regular fans aren’t doing the job, it might be time to switch to liquid cooling.
The post ASUS Crashes Its CPU Liquid Cooler to Its Lowest Price Yet, Matching Black Friday Pricing appeared first on Kotaku.

You won’t want to miss out on these headphones if you want to focus on the music you love.
The post JBL Clears Out Tune 770NC Headphones at Nearly 50% Off, Now Almost 7× Cheaper Than AirPods Max appeared first on Kotaku.

It’s time to get serious about your game time, and this controller is the perfect thing to do it.
The post Xbox Elite Series 2 Core Wireless Gaming Controller Drops to an All-Time Low While PlayStation DualSense Stays Full Price appeared first on Kotaku.