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At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR game EVANGELION: Δ CROSS REFLECTIONS, revealing it’s going all-in on hand-tracking.
On stage at the event, game director MK Choi gave a quick overview of the game, noting that Evangelion: Cross Reflections will feature “controller-free interaction, utilizing hand-tracking technology that allows players to perform all actions using only hand and finger movements.”
Demo booths were available on-site, giving a few lucky event-goers a first public hands-on with the game. We haven’t seen a full demo session in action yet, although X user ‘togepytogepi‘ showed off a bit of the hand-tracking-based interactions, seen in the videos below:
EVANGELION: Δ CROSS REFLECTIONS demo, courtesy @togepytogepi pic.twitter.com/0qIxhauyvJ
— Scott Hayden (@vrbosenet) February 24, 2026
From the video, it appears the user is punching, shooting and selecting specific buffs that trigger quick-time events, requiring the user to punch a series of stars in order.
While the demo appears to focus on combat and less on story elements, X user ‘EVA_Armaros‘ also managed to capture what appears to be the game’s first official hype video:
エヴァゲー最新作たのしみすぎる!!!
VRデバイス買わなきゃ pic.twitter.com/6glGNkXbJZ— アルマロス@エヴァフェス1,3日目参戦 (@EVA_Armaros) February 21, 2026
Evangelion: Cross Reflections is slated arrive as a three-part series based on the story of all 26 episodes of the original anime, with the first instalment expected to arrive in 2026. The studio hasn’t detailed target platform yet, however it seems fairly clear we can count at least on the Quest platform.
There are set to be new characters however, as following Choi’s presentation, four voice actors portraying the game’s newly created characters took the stage: Gakuto Kajiwara as Martin Dason Holloway, Hana Hishikawa as Rimi Okada, Tasuku Hatanaka as Tomohito Yagi, and Manaka Iwami as Erisa Nozaki.
On stage, it was also announced that global hands-on events are scheduled to take place throughout the year leading up to release this year. We’ll be following the studio’s X profile for more information in the meantime.
Although Evangelion: Cross Reflections could include support for standard VR controllers, the decision to primarily rely on hand-tracking essentially signals that it’s targeting much casual gameplay.
At least from the limited gameplay we’ve seen—which rightfully might even be in-progress tutorial stuff—it’s suggesting that Evangelion fans should probably expect something more in the vein of a VR narrative experience, similar to what we saw with Mobile Suit Gundam: Silver Phantom.
Personally speaking, I honestly it’s going going to be as on-rails as Mobile Suit Gundam: Silver Phantom, which felt like it was straddling passive film and dulled gameplay stuff. For me, it ended up feeling more like an extended demo (or brand activation) than something that really tapped into the immersive possibility of having your own mecha fighting robot.
The post ‘Evangelion’ VR Game Will Primarily Use Hand-tracking, Increasing Ease-of-use at Cost of Interaction Fidelity appeared first on Road to VR.
We asked folks to tell us a story of how the series had affected their lives for the better
A demo of the immersive XR game will be playable this year at special public events.
Pixelity Inc., developers of Evangelion: Δ Cross Reflections, announced that a demo of the game will be playable throughout the year at live events all around the world.
The game has thus far only been playable to an extremely small segment of the public. In December, it was playable at a limited event spanning three days in Tokyo, then at a one-day event in California. In order to try the game, applicants needed to apply through Evangelion: Δ Cross Reflections’ X account and be selected to participate. More recently, the demo was playable for lucky lottery winners who attended the Evangelion 30th Anniversary Event, which just wrapped up.

Supporting both VR and mixed reality gameplay, Evangelion: Δ Cross Reflections is the first installment in a planned trilogy that aims to cover all 26 episodes of the TV series. The game will tell a new story from the perspective of an original protagonist who dreams of becoming a pilot, making connections between the anime’s “key episodes” and the game’s new characters.
“Players will enjoy the story set in the locations from the anime from their own perspective. Battles between Evangelions and Angels, various interactive elements, and engaging captivating storylines with original characters are also planned,” Pixelity noted in a press release.

Originally created by the filmmaker Hideaki Anno, and first airing in 1995, Neon Genesis Evangelion is a critically-acclaimed post-apocalyptic anime mech series focusing on the fight between NERV, a paramilitary group, and the Angels, otherworldly antagonists seemingly bent on humanity’s destruction.
The anime series has been massively influential within and outside of its native Japan, expanding to manga, merchandise, anime retellings, video games and more. While the franchise has dabbled in VR before with Bandai Namco’s 2017 release, Evangelion VR: The Throne of Souls, that arcade VR experience was only playable on-site at VR Zone locations in Japan. Evangelion: Δ Cross Reflections is the first Evangelion VR/XR game designed for home use via consumer headsets.
News broke this week that a new Evangelion animated series is in production. The new series is being written by Yoko Taro, the unconventional video game creator most-known for Nier and Nier: Automata, in collaboration with Hideaki Anno’s Studio Khara.
An Evangelion: Δ Cross Reflections public demo is scheduled to launch in the first half of 2026. Specific platforms and release dates remain unconfirmed, and while no dates or details have yet been revealed regarding the aforementioned live events, Pixelity encourages anyone interested in trying the game to watch their official X account for announcements.
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The first of Steam’s triannual showcases of upcoming games is now live and features dozens of PC VR demos.
This is the first chance for many players to try popular upcoming titles for the first time like Beyond Frames’ Teenage Mutant Ninja Turtles: Empire City.
Some of the participating games released demos prior to the start of Next Fest, like Echoes of Mora, Alliance Tales: Battle For The Frontier, Birdseed VR, and How To God.
Please note that this list was provided two weeks ago by Valve and is subject to change. Developers can (and previously have) drop out of Next Fest if their demo is not ready or release a demo on short notice.
For now, here are the games we’re aware of:
• Alliance Tales: Battle For The Frontier
• Teenage Mutant Ninja Turtles: Empire City
• Project Louisiana – The BOUNDS VR Demo
• Combat Pilot: Carrier Qualification
• Annulus
• Get Out
• Gun X
• Enigmo
Steam Next Fest runs until 10am Pacific Standard Time on March 2nd.
In response to fan feedback, the new ‘Survival Mode’ allows players to play the game without the restrictions of the main campaign.
Neolithic Dawn, a survival game set in the neolithic era, started out in Early Access on Quest in June 2025 followed by PC VR in September. Both versions went to full release in December 2025.
The latest update from developer Neolithic LLC adds a fan-requested quick play ‘Survival Mode’ option. This new mode has every map unlocked and is free of any objectives and story-based missions to complete, designed for players looking for a more open, sandbox survival experience.
The update also expands the Saugeen Bluffs area, adds support for bHaptics vests, and improves the main menu interface and inventory system.
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We went hands-on during the Early Access period and had a mostly positive experience despite the bugs and jank to be expected in Early Access titles. In our hands-on piece, we said “Exploring the world is wonderful. Environments are vast and varied. There are moments of pure wonder and true terror.”
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Neolithic Dawn is available now on Steam and Meta Quest for $19.99.
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Iron Guard: Salvation, a VR sci-fi tower defense game, is launching on PlayStation VR2 in March.
Iron Guard: Salvation is a tower defense strategy game in which players must build and upgrade bases and weapons while managing resources and fending off waves of enemies in VR. A story-driven campaign mode offers a cinematic experience across 30 hand-crafted missions.
Iron Guard: Salvation is a direct sequel to Xlab Digital’s Iron Guard, which first debuted in 2021 and was ported to PS VR2 last year.
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We previously reviewed Iron Guard: Salvation when it released on Quest, where our reviewer found it to be a strong tower defense game that might have benefitted from heavier implementation of RTS mechanics and inclusion of a multiplayer mode.
Iron Guard: Salvation launches March 5th on PlayStation VR2. It’s out now on Quest and PC VR.
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Underwater PC VR narrative puzzle game Echoes of Mora will launch in April on Steam.
Selkies Interactive announced at the recent Convergence Games Showcase that their debut title, Echoes of Mora, will launch April 29 on Steam. The announcement comes alongside a haunting story trailer and a 30-minute playable demo during Steam Next Fest, which begins today.
Echoes of Mora is described by its makers as an exploration-driven mystery with high emotional stakes, a fusion of Subnautica’s atmospheric aquatic exploration and Everybody’s Gone to the Rapture’s melancholic storytelling. You follow and guide Mora. After her brother disappears near a cursed lake, Mora sets out to find him. As the lake’s water rises, threatening the village, your help is crucial. You’ll share clues you find in the underwater world, guide Mora in the past, and accompany her on a time-bending journey that could decide the fate of her family and village.
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When we previously covered Echoes of Mora, our writer felt that “While [Echoes of Mora] is by no means a seamless swimming simulator, its compelling narrative beats and dreamy world design provide more than enough intrigue to earn it a place on my wishlist.”
You can wishlist Echoes of Mora on Steam today in advance of its full release in April.