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Inspired by animated series like Rick & Morty and Futurama, Space Control is an absurd and comic VR game with a Steam Next Fest demo available now.
MoonMonster Studios has just announced a playable demo of Space Control, a ridiculous and hilarious VR adventure inspired by animated comedies like Futurama and Rick & Morty.
In Space Control, you’ve been abducted by an intergalactic megacorporation, which has unceremoniously thrust upon you a massive debt. Over three unique episodes, you must take on a variety of unpleasant jobs set in the corporate space station.
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Work off your debt with your alien crew, abduct new recruits, take care of alien babies, and cook up some highly questionable snacks. The game’s key features include physics-based VR gameplay, an episodic narrative, a cast of outrageous companions, and a delightfully dystopian universe in which to toil away.
MoonMonster Studios plans to bring Space Control to Meta Quest and Steam VR this April. You can wishlist the game at those storefronts, and sample the demo now as part of Steam Next Fest.
Stay tuned for our full impressions piece on Space Control in the coming days.
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At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR game EVANGELION: Δ CROSS REFLECTIONS, revealing it’s going all-in on hand-tracking.
On stage at the event, game director MK Choi gave a quick overview of the game, noting that Evangelion: Cross Reflections will feature “controller-free interaction, utilizing hand-tracking technology that allows players to perform all actions using only hand and finger movements.”
Demo booths were available on-site, giving a few lucky event-goers a first public hands-on with the game. We haven’t seen a full demo session in action yet, although X user ‘togepytogepi‘ showed off a bit of the hand-tracking-based interactions, seen in the videos below:
EVANGELION: Δ CROSS REFLECTIONS demo, courtesy @togepytogepi pic.twitter.com/0qIxhauyvJ
— Scott Hayden (@vrbosenet) February 24, 2026
From the video, it appears the user is punching, shooting and selecting specific buffs that trigger quick-time events, requiring the user to punch a series of stars in order.
While the demo appears to focus on combat and less on story elements, X user ‘EVA_Armaros‘ also managed to capture what appears to be the game’s first official hype video:
エヴァゲー最新作たのしみすぎる!!!
VRデバイス買わなきゃ pic.twitter.com/6glGNkXbJZ— アルマロス@エヴァフェス1,3日目参戦 (@EVA_Armaros) February 21, 2026
Evangelion: Cross Reflections is slated arrive as a three-part series based on the story of all 26 episodes of the original anime, with the first instalment expected to arrive in 2026. The studio hasn’t detailed target platform yet, however it seems fairly clear we can count at least on the Quest platform.
There are set to be new characters however, as following Choi’s presentation, four voice actors portraying the game’s newly created characters took the stage: Gakuto Kajiwara as Martin Dason Holloway, Hana Hishikawa as Rimi Okada, Tasuku Hatanaka as Tomohito Yagi, and Manaka Iwami as Erisa Nozaki.
On stage, it was also announced that global hands-on events are scheduled to take place throughout the year leading up to release this year. We’ll be following the studio’s X profile for more information in the meantime.
Although Evangelion: Cross Reflections could include support for standard VR controllers, the decision to primarily rely on hand-tracking essentially signals that it’s targeting much casual gameplay.
At least from the limited gameplay we’ve seen—which rightfully might even be in-progress tutorial stuff—it’s suggesting that Evangelion fans should probably expect something more in the vein of a VR narrative experience, similar to what we saw with Mobile Suit Gundam: Silver Phantom.
Personally speaking, I honestly it’s going going to be as on-rails as Mobile Suit Gundam: Silver Phantom, which felt like it was straddling passive film and dulled gameplay stuff. For me, it ended up feeling more like an extended demo (or brand activation) than something that really tapped into the immersive possibility of having your own mecha fighting robot.
The post ‘Evangelion’ VR Game Will Primarily Use Hand-tracking, Increasing Ease-of-use at Cost of Interaction Fidelity appeared first on Road to VR.
We asked folks to tell us a story of how the series had affected their lives for the better
A demo of the immersive XR game will be playable this year at special public events.
Pixelity Inc., developers of Evangelion: Δ Cross Reflections, announced that a demo of the game will be playable throughout the year at live events all around the world.
The game has thus far only been playable to an extremely small segment of the public. In December, it was playable at a limited event spanning three days in Tokyo, then at a one-day event in California. In order to try the game, applicants needed to apply through Evangelion: Δ Cross Reflections’ X account and be selected to participate. More recently, the demo was playable for lucky lottery winners who attended the Evangelion 30th Anniversary Event, which just wrapped up.

Supporting both VR and mixed reality gameplay, Evangelion: Δ Cross Reflections is the first installment in a planned trilogy that aims to cover all 26 episodes of the TV series. The game will tell a new story from the perspective of an original protagonist who dreams of becoming a pilot, making connections between the anime’s “key episodes” and the game’s new characters.
“Players will enjoy the story set in the locations from the anime from their own perspective. Battles between Evangelions and Angels, various interactive elements, and engaging captivating storylines with original characters are also planned,” Pixelity noted in a press release.

Originally created by the filmmaker Hideaki Anno, and first airing in 1995, Neon Genesis Evangelion is a critically-acclaimed post-apocalyptic anime mech series focusing on the fight between NERV, a paramilitary group, and the Angels, otherworldly antagonists seemingly bent on humanity’s destruction.
The anime series has been massively influential within and outside of its native Japan, expanding to manga, merchandise, anime retellings, video games and more. While the franchise has dabbled in VR before with Bandai Namco’s 2017 release, Evangelion VR: The Throne of Souls, that arcade VR experience was only playable on-site at VR Zone locations in Japan. Evangelion: Δ Cross Reflections is the first Evangelion VR/XR game designed for home use via consumer headsets.
News broke this week that a new Evangelion animated series is in production. The new series is being written by Yoko Taro, the unconventional video game creator most-known for Nier and Nier: Automata, in collaboration with Hideaki Anno’s Studio Khara.
An Evangelion: Δ Cross Reflections public demo is scheduled to launch in the first half of 2026. Specific platforms and release dates remain unconfirmed, and while no dates or details have yet been revealed regarding the aforementioned live events, Pixelity encourages anyone interested in trying the game to watch their official X account for announcements.
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The first of Steam’s triannual showcases of upcoming games is now live and features dozens of PC VR demos.
This is the first chance for many players to try popular upcoming titles for the first time like Beyond Frames’ Teenage Mutant Ninja Turtles: Empire City.
Some of the participating games released demos prior to the start of Next Fest, like Echoes of Mora, Alliance Tales: Battle For The Frontier, Birdseed VR, and How To God.
Please note that this list was provided two weeks ago by Valve and is subject to change. Developers can (and previously have) drop out of Next Fest if their demo is not ready or release a demo on short notice.
For now, here are the games we’re aware of:
• Alliance Tales: Battle For The Frontier
• Teenage Mutant Ninja Turtles: Empire City
• Project Louisiana – The BOUNDS VR Demo
• Combat Pilot: Carrier Qualification
• Annulus
• Get Out
• Gun X
• Enigmo
Steam Next Fest runs until 10am Pacific Standard Time on March 2nd.