
The man received medical treatment, stiches, and free clothes to replace his bloodied shirt and pants
The post Disneyland Line Cutter Beats Up Dad In Front Of Family appeared first on Kotaku.

The man received medical treatment, stiches, and free clothes to replace his bloodied shirt and pants
The post Disneyland Line Cutter Beats Up Dad In Front Of Family appeared first on Kotaku.

Razer’s Project Ava is an AI stunt aimed at imaginary gamers
The post Meet The Grok-Powered Anime Hologram That Will Heckle You While You Play Games appeared first on Kotaku.

Fallout, SimCity, Thief, and many more good old PC games are on sale until later this month
The post Over 1000 Classic PC Games Are Dirt Cheap On GOG Right Now appeared first on Kotaku.

The studio was working on mobile games in the Assassin’s Creed and Rainbow Six series
The post Ubisoft Shuts Down Studio That Just Unionized, Claims It’s Not Because It Unionized appeared first on Kotaku.

‘I think AI probably confuses them more than it helps them,’ says Dell boss
The post It Took Dell To Say What Everyone Else Is Thinking About AI appeared first on Kotaku.

Meta Ray-Ban Display glasses seem to be selling too well, as the company announced it’s delaying the international rollout of its first display-clad smart glasses.
Initially released in the US back in September, Meta said it was hoping to bring the $800 smart glasses to a number of regions in early 2026, which includes a single color display embedded in the right lens.
Now, the company says in a blog post it’s decided to “pause” the planned expansion to the UK, France, Italy and Canada, citing “unprecedented demand and limited inventory.”

The company characterizes stock as “extremely limited,” noting that its seen an “overwhelming amount of interest, and as a result, product waitlists now extend well into 2026.”
Meta says it will continue to focus on fulfilling orders in the US while they “re-evaluate [the] approach to international availability.”
I was looking forward to getting my hands on a pair of Meta Ray-Ban Display glasses here in Italy, one of the regions currently on “pause”—which my Corpo-to-English translator says I probably shouldn’t hold my breath.
While Meta Ray-Ban Display can’t do everything promised just yet—and doesn’t actually have an app store—the device can do a fair number of things I was hoping to test out if it fit into my daily life.
After all, it can do everything the audio-only Ray-Ban Meta glasses can do in addition to serving up a viewfinder for taking photos and video, the ability to see and respond to messages via WhatsApp, Facebook Messenger, and Instagram, and give you turn-by-turn walking directions in supported cities.

Months after launch, Meta says it’s also now pushed an update that includes a teleprompter, the previously teased EMG handwriting, as well as more cities for pedestrian navigation.
Still, it makes a lot more sense from a manufacturing perspective. Meta needs to go slow and deliberate with Meta Ray-Ban Display though, if only based on the fact that the device has likely been heavily subsidized to not be eye-wateringly expensive out of the gate; the company is no doubt eating the fairly high bill of materials if only based on waveguide wastage rates. No app store also means no app revenue, making the first-gen decidedly more of a large beta test than anything.
So, right now it seems like Meta is deliberately going slow to make sure use cases, distribution, and supply chain are all in place before really cashing in on the second gen—maybe following Quest’s playbook; in 2019, the company released the original Quest only to toss out Quest 2 a year later, making for the company’s best-selling XR device to date—and also leaving everyone who bought the first-gen to upgrade only a year later.
The post Meta Pauses International Release of Meta Ray-Ban Display Glasses appeared first on Road to VR.

Enjoy classic Marshall sound for all your favorite tracks on the go.
The post Marshall Slashes Its On-Ear Wireless Headphones to Nearly 50% Off, Rivaling Sony Deals appeared first on Kotaku.

It features a powerful processor, and spacious storage for all your important data.
The post Against Mac Mini Deal, This Mini Gaming PC Drops Below Black Friday Pricing (Intel Core i9, 32GB RAM, 1TB SSD) appeared first on Kotaku.

Ninja, Shroud and more are becoming frustrated with the extraction shooter’s recent exploits
The post <i>Arc Raiders</i> Is Losing High-Profile Streamers To A New Wave Of Cheaters appeared first on Kotaku.

It will also be sold outside of the museum at select retailers
The post <em>Pokémon’s</em> Promo Card For Its Natural History Museum Collab Could Scare Off Scalpers appeared first on Kotaku.

You can never have enough screen real estate, after all.
The post ASUS ZenScreen 15.6″ Portable Monitor Quietly Drops to a Record Low With a 3-Year Warranty Included appeared first on Kotaku.

Google announced a multiyear extension to its partnership with AR glasses maker XREAL, positioning it as a lead hardware partner for the Android XR ecosystem.
XREAL Project Aura is an Android XR-based pair of AR glasses which is due to ship sometime this year.
Combining a 70° field of view with an optical see-through display, the device is powered by an X1S chip in the glasses themselves and a Snapdragon XR2+ Gen 2 in the separate compute puck, enabling 6DoF tracking, hand and eye0tracking, and Google Gemini integration.
Ahead of its 2026 rollout, Google announced it’s strengthening its partnership with the Beijing, China-based XR glasses maker.

The companies say in a press statement that the deepened collaboration “aligns XREAL’s long-term hardware roadmap with the Android XR platform,” noting that Google and XREAL will collaborate on bringing Android XR to optical-see-through devices, like wired XR glasses.
Notably, XREAL Aura is set to be the first pair of see-through AR glasses to run Android XR, which serves up an impressively compact form factor thanks to offloading a fair bit of weight to the external compute/battery puck, which can slip into your pocket.

“Interestingly, the puck looks like the size and shape of a typical smartphone, but instead, the entire screen area is a giant trackpad which can be used for mouse-like input in addition to hand-tracking,” Road to VR’s Ben Lang says in a hand-on with the device.
We still don’t know when Project Aura will launch, however Google says we should learn more later this year.
Additionally, At CES 2026 this week, XREAL announced it was working with ASUS Republic of Gamers (ROG) on a pair of AR glasses for traditional gaming, which boast an impressive 240Hz refresh rate.
Google has been working on XR for years now; it has dedicated in-house hardware teams which have been bolstered by HTC’s XR engineering talent—acquired in early 2025.
That said, with the mounting pressure from competitors like Meta to own a large market share of the coming AR ecosystem, it’s more than a bit surprising to see that Google is leaning so heavily on an external partner for its initial push into consumer AR glasses.
Then again, you might say the same with its rollout of Samsung Galaxy XR in October 2025, the first VR headset to adopt Android XR. Still, standalone XR has a proven track record—Quest 3, Apple Vision Pro, Pico 4, etc—that, and Google/Samsung’s longstanding relationship makes things feel decidedly less experimental as a result.
More likely: Google still isn’t ready to swing its full weight into XR right now, as they seem happier to let hardware partners take the bulk of the risk in proving out the market. Once signs are clear that AR is big enough, Google may even launch their own first-party XR hardware—or maybe even acquire XREAL if things shake out the way they hope.
The post Google Extends Hardware Partnership with XREAL, Positioning AR Glasses Maker as Android XR Leader appeared first on Road to VR.

Total War: Three Kingdoms and more will fill up your backlog this month
The post January Kicks Off 2026 With Some Big Free Games appeared first on Kotaku.
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We’re not expecting this $100 discount to last long.
The post Google Pixel Watch 4 Gets a Bigger Discount Than the Apple Watch, LTE Model Is Nearly as Cheap as the Wi-Fi Version appeared first on Kotaku.

Save $20 on UGREEN’s 9-in-1 Steam Deck USB-C docking station for a limited time.
The post UGREEN Steam Deck Docking Station Hits Its Lowest Price, Compatible With ROG Xbox Ally, Legion Go, and More appeared first on Kotaku.

The free, multiplayer game is struggling to find 1,000 players at a time
The post <i>Splitgate</i> Devs Try To Salvage Hope From Dire Player Numbers appeared first on Kotaku.

If you want a new piece of tech that can get you through the workday, this is it.
The post HP Goes Full Clearance on Its Laptop at 50% Off, This Latest Touchscreen PC Drops to an All-Time Low appeared first on Kotaku.

Xbox’s fancy ice breaker core controller comes down to the same price as the boring normal ones.
The post Xbox Wireless Controllers Hit All-Time Lows After 10K+ Sold as Microsoft Clears Out Special Editions appeared first on Kotaku.

After multiple delays, Pimax has finally begun shipping its next PC VR headset, albeit in “small batches,” which arrive with a fabric headstrap—something of a temporary solution until the company can ship out its official headstrap.
Dream Air is Pimax’s first thing and light PC VR headset, which is set to arrive with Sony’s high-end micro-OLED panels, packing in a 13.6MP (3,840 × 3,552) per-eye resolution.
Now, Pimax told Road to VR that it actually began shipping Dream Air in “small batches” before the end of the year for the purposes of external beta testing.
While official shipments are set to kick off sometime this month, a few users have already received Dream Air with what Jaap Grolleman, Pimax’s Head of Communications, describes as a stopgap measure to get the first units out the door.
“We’re still working on the final backstrap, but we don’t want to make that a showstopper to start shipping and start collecting feedback on the headset,” Grolleman said in a recent video.

Those early batches of Pimax Dream Air are shipping with what the company calls its “2D headstrap”, as it’s made out of fabric, with Grolleman noting that it’s “perfectly fine to use, even in long sessions as it hugs your head from behind and slightly above.”
A “3D headstrap”—more of an Apple Vision Pro-inspired knit affair—is said to arrive later to who initially received the 2D strap with their order.
Pimax hasn’t provided info on when the 3D strap will arrive, or when the company will cut off shipments including the 2D strap.

Notably, Pimax says it’s also developing a “hard backstrap,” which includes off-ear audio, which will be available sometime after Dream Air begins its wider rollout.
As for Dream Air SE—the cheaper variant which uses 6.5MP (2,560 × 2,560) per-eye displays—Pimax says small batches will begin shipping out in February 2026.
Pimax initially announced Dream Air last December, as it hoped to enter the emergent thin and light PC VR headset segment, which includes entries such as Bigscreen Beyond and Shiftall MaganeX Superlight 8K. The headset however suffered a number of delays following its planned May 2025 launch.
If you’ve been following Pimax, you already know this is how they operate: official announcements and initial shipping dates feel more like walking into a brainstorming session, as the company often changes designs, specs, and release windows multiple times before official release. Along the way, the company usually tends to announce other devices, making the reporting process more like taking apart a watch to see what time it is.
On the face of it, you might think that’s fairly amateurish behavior, but Pimax has proven to do what few companies can: publicly iterate with the expectation that it will eventually deliver.
It’s been that way ever since the company funded its original 2017 Pimax “4K” headset via Kickstarter—back when Pimax announced it was releasing the first consumer-oriented wide-FOV PC VR headset alongside a bevy of modular accessories. Some of those never came, and some arrived two years later.
Okay, maybe that was amateurish, but the company is still here, and still serving up competitive hardware, which says something.
The post Pimax Dream Air Begins Shipping in “small batches” With Temporary Headstrap appeared first on Road to VR.

Sony registered a new patent for offering in-game help
The post An AI ‘Ghost’ That Plays Games For You Is The Inevitable Endpoint Of Where This Is All Headed appeared first on Kotaku.