Why A Giant Iron Bar Inside The Ring Nebula Could Reveal The Fate Of Earth

Why A Giant Iron Bar Inside The Ring Nebula Could Reveal The Fate Of Earth
Smack dab in the Ring Nebula, astronomers have stumbled upon a massive bar-shaped structure of iron that had previously eluded prior observations, potentially revealing the ghost of a vaporized world.

Led by a team from University College London (UCL) and Cardiff University, the discovery essentially uncovered a feature hidden in plain

Netflix Is Rolling Out Real-Time Voting for Live Events

When Netflix isn’t spending its time trying to acquire Warner Bros. Discovery, it seems the company is actually adding new features to its subscription service. Netflix is always adding new shows and movies, which is what most users are looking for in the platform, but that’s not all you can expect from your account. In fact, Netflix is now rolling out an interactive experience for its live competition shows, allowing subscribers to cast votes in real-time.

Live voting comes to Star Search

Netflix announced the change in a press release on Tuesday, and also revealed the first show to officially run with real-time voting: Star Search. Netflix is bringing back the American Idol precursor tonight at 9 p.m. ET (6 p.m. PT), and will allow viewers to choose which contestant they like best alongside “millions of others.”

Netflix says it first tested the feature with the show Dinner Time Live with David Chang, and “learned firsthand how members appreciated the seamless and integrated ways they could participate in the series.” I don’t think you need a focus group to know that people like sharing their opinions on things, but then, I’m not a Netflix exec.

The company clarified in its press release that only live events will work with real-time voting. If you watch a show after it airs, you won’t be able to cast your vote—which, obviously, makes sense. The show doesn’t really need to know who you’d pick as a winner after the winner has already been chosen—though Netflix could always use the extra user data, I’m sure.

Star Search is the only show at this time that supports this feature, but Netflix says more real-time voting shows are on the way.

How to vote in live Netflix events

voting in a netflix live broadcast

Credit: Netflix

Netflix says that when you watch a live event, you’ll be able to vote when watching on TV or a streaming device. You won’t be able to vote if you’re watching in a web browser, nor will you be able to vote if you rewind, pause, or tune-in late.

When you join a live program, make sure you do so on a smart TV, supported streaming device (such as Apple TV, Fire TV, or Roku), or the Netflix mobile app. If you want to watch in a web browser, you can still vote on your phone at the same time.

Netflix will prompt you when it’s time to vote. You’ll see a 1–5 star rating appear on the screen. Click on tap on the star level you want for each performer. Note that each profile only has one chance to vote per performance, so you can’t issue another vote after you cast one—you’ll just need to wait until the next performance.

[$] An alternate path for immutable distributions

LWN has had a number of articles on immutable distributions,
such as Bluefin and
Bazzite
, in recent years. These distributions have taken a variety of approaches, including
using

rpm-ostree
, filesystem snapshots, and
bootable container (bootc) images. But those
approaches, especially the latter, lead to extra complexity for a user
attempting to install new software, instead of just
using the existing package manager.

AshOS
(Any Snapshot Hierarchical OS) is an experimental AGPL-3-licensed
meta-distribution” that tried a different approach more in line with
traditional package management. Although the project is no longer updated,
it remains usable, and can still shed some light on a potential alternate path for users
worried about adopting bootc-based approaches.

Ukraine To Share Wartime Combat Data With Allies To Help Train AI

An anonymous reader shares a report: Ukraine will establish a system allowing its allies to train their AI models on Kyiv’s valuable combat data collected throughout the nearly four-year war with Russia, newly appointed Defence Minister Mykhailo Fedorov has said. Fedorov — a former digitalisation minister who last week took up the post to drive reforms across Ukraine’s vast defence ministry and armed forces — has described Kyiv’s wartime data trove as one of its “cards” in negotiations with other nations.

Since Russia’s invasion in February 2022, Ukraine has gathered extensive battlefield information, including systematically logged combat statistics and millions of hours of drone footage captured from above. Such data is important for training AI models, which require large volumes of real-world information to identify patterns and predict how people or objects might act in various situations.


Read more of this story at Slashdot.

Nowhere Fast Episode 62 – #podgoals

This one launches into 2026 ambitions with all the discipline of a rider who thinks “rest day” means “snack day.” The hosts lay out their official — yet unofficial — #podgoals for the year. Think more creative segments, more storytelling, and maybe even achieving things like “organizing the garage” or “perfecting bike hair on out-of-oven sweat.” Here’s a peek at the prime distractions they tackled:

  • Zach’s Latest Zwift Trick: Less efficiency, more spectacle — because if you’re not confusing other riders, are you really racing?  
  • Mike’s Record Attempt Fiasco: An impressively unimpressive “world record” story that somehow spirals into deeper discussions about why records should definitely involve snacks.  
  • Kevin’s McFlurry Math: A deep, scientific, completely unscientific dive into how many McFlurries equal the effort of a typical Zwift race. (Hint: still better than doing a cool-down ride.)  

This episode also features a soft launch of the Minute of Power exhibition, the spiritual heir to every idea that’s ever sounded brilliant over pizza. 

About the Podcast

Nowhere Fast is a member of the Wide Angle Podium network. To support this podcast and help pay for Kevin’s gold-plated ankle weights, head to wideanglepodium.com and contribute to our advanced virtual racing research.

To keep up to date on all our real coverage of fake bike racing, subscribe via Apple Podcasts or Spotify

Sony Hands Control Of Bravia TVs To TCL In Stunning 51% Takeover Deal

Sony Hands Control Of Bravia TVs To TCL In Stunning 51% Takeover Deal
In a development that’s no doubt going to send analysts and fans into a frenzy, Sony today announced that it’s ceding majority control of its iconic Bravia TV and home entertainment business to Chinese electronics giant TCL. Under a new strategic partnership, the two companies will establish a joint venture where TCL holds a 51% controlling

Microsoft Surface Laptop With Snapdragon X Is $350 Off But Only If You’re Fast

Microsoft Surface Laptop With Snapdragon X Is $350 Off But Only If You're Fast
Qualcomm continues to crank out new versions of its Snapdragon X silicon for PCs, and in doing so, there are opportunities to score enticing deals on last-gen releases. Now is one of those times. The caveat is that you’re not getting the latest and greatest silicon, but if you’re willing to go a generation back, you can save a wad a cash on

How to Get Samsung Galaxy’s Best Feature on Your Pixel (or Any Android)

I’m a devout Pixel user. I love stock Android, and I’m always running the latest Android beta, making Pixel basically my only choice. But there are times when I get jealous looking at all the extra tools that Samsung provides on its Galaxy phones, Edge Panel being the big one. With Edge Panel, you can swipe in from the edge of your phone and a hidden drawer reveals itself, filled with apps, system actions, and shortcuts. Given how barebones Pixel Launcher is, I’ve always wanted something like this. Then I found the Panels app by Fossor Coding (not to be confused with the ill-fated wallpaper app by MKBHD).

In some ways, Panels is even better than Edge Panels on Samsung. It lets you use custom icon packs, there’s a quick search shortcut, and you can even open floating widgets. Plus, because it’s customizable, you can move the trigger point to the bottom edge of your phone instead of the side (incredibly handy for large phones), and you can add multiple columns (up to a ridiculous seven column layout). And while you can pay for Panels, all of that basic functionality is included for free.

How to customize the Panels app for Android

First, install the app and give it permission to display over other apps; this makes sure that the Panels launcher can work when you’re using any app.

Customizing Panels app.

Credit: Khamosh Pathak

Next, tap on the View button and customize the panel. The free version limits you to 3 columns and 9 rows, which seems like plenty to me. You can upgrade to the full version to remove this limit (which is quite cheap, at just $1.50). From the Trigger section, you can customize the trigger area. If you have a larger phone, I highly recommend bringing down the trigger area towards the bottom of the screen.

Now, let’s customize the Panels launcher itself. Swipe in from your trigger area and hold for a second to bring up the sidebar panel. By default, you’ll see some apps here already. Tap and hold on an empty area to start adding more apps.

Adding Panels shortcuts.

Credit: Khamosh Pathak

You can choose to add any of the following items:

  • Applications: Choose any installed app. Add your most frequently used apps here.

  • Shortcuts: Launch actions from inside any supported apps. For example, you can create a shortcut for adding a new task in TickTick, or messaging someone on WhatsApp.

  • App pair: Create shortcuts for launching two apps side-by-side, made even more useful after Android 16’s latest 90:10 split screen update.

  • Accessibility: Add shortcuts for system-level options like Home, Back, Notifications, Screenshot, and more.

  • System preferences: Quick access to frequently used settings like media volume, cellular data, airplane mode, Wi-Fi, and a lot more.

  • Website: You can add any website as a quick shortcut here.

  • Floating widget: This is a hidden gem. You can add widgets that open in a floating window above everything else. You can trigger widgets for news, weather, or sports updates. They can hover over everything else for a few seconds, before you dismiss them out of the way.

  • Folder: If you have too many quick app options, organize them in folders instead.

  • Contact: Add any contact here as an icon. Press and hold to quickly call, message, or email them.

  • Quick Search: Another useful hack. The Quick Search panel brings up a fast search for all installed apps.

Go over each option and choose what you’d like to add to your sidebar launcher. Me, I’m a simple man, so my focus is mostly on my most frequently used apps, shortcuts for common actions, and quick access to some system level functionality.

One swipe gesture: Lastly, here’s a pro tip. While you can open apps in Panels by swiping, lifting your thumb, and selecting, you can also do it without taking your thumb off the screen.

Once you swipe in from the edge and the Panels sidebar opens up, don’t let go. You can keep moving your thumb to highlight any app or shortcut (the icon that’s in focus will get bigger). Then simply let go over your selection to launch it.

Overall, Panels is a pretty robust app. Once you have your personalized setup, you can launch apps, shortcuts, or widgets, with just a swipe, no matter which app you’re using.

Energy Costs Will Decide Which Countries Win the AI Race, Microsoft’s Nadella Says

Energy costs will be key to deciding which country wins the AI race, Microsoft CEO Satya Nadella has said. CNBC: As countries race to build AI infrastructure to capitalize on the technology’s promise of huge efficiency gains, Nadella told the World Economic Forum (WEF) on Tuesday that “GDP growth in any place will be directly correlated” to the cost of energy in using AI.

He pointed to a new global commodity in “tokens” — basic units of processing that are bought by users of AI models, allowing them to run tasks. “The job of every economy and every firm in the economy is to translate these tokens into economic growth, then if you have a cheaper commodity, it’s better.”

“I would say we will quickly lose even the social permission to actually take something like energy, which is a scarce resource, and use it to generate these tokens, if these tokens are not improving health outcomes, education outcomes, public sector efficiency, private sector competitiveness across all sectors,” Nadella said.


Read more of this story at Slashdot.

Sleeper Hit ‘UG’ Has Become One of Quest’s Most Popular and Top Earning Games in Less Than 6 Months

While a flurry of VR studio cuts and closures in the last 12 months has painted a picture of a deeply struggling landscape for VR developers, modern Quest success stories have largely flown under the radar. The free-to-play title UG, for instance, has exploded in both popularity and earnings, matching top titles like Gorilla Tag and Beat Saber in mere months. In an interview with Road to VR, the creators of UG have shared a rare look inside the success of Quest’s latest hit.

By the Numbers

Released on Quest less than six months ago, UG has quickly become one of the platform’s most popular, best-rated, and top-earning titles. The game shares broad similarities to the likes of modern VR games like Gorilla Tag (ie: free-to-play, social multiplayer, arm-based locomotion), but revolves around hatching, raising, riding, trading, and adventuring on virtual dinosaur pets.

The formula has been a hit with the Quest audience, blasting off to become the most-rated title on the Horizon store with 245,000 reviews. That not only puts it above contemporaries like Animal Company (180,000 reviews) and Gorilla Tag (167,000 reviews), but it’s also the best-rated of the three. UG has managed to maintain a 4.9 out of 5 star user rating, which is unheard of for a Quest game with so many reviews.

The number of UG reviews has rapidly surpassed every other title on the Horizon store | Data courtesy VRDB

In an interview with Road to VR, the creators of UG offered unique insight into the success of the game, revealing it has already reached 1.2 million unique users, averaging more than 100,000 daily active users, and a peak of 40,000 concurrent users.

“[UG‘s] retention and playtime have honestly exceeded anything we expected,” says Michael Murdock, lead game designer of UG and co-owner of the studio, Continuum. “The average player has now spent over 14 hours in UG, and that number keeps climbing as players keep coming back. Daily average playtime is usually close to an hour and has approached two hours at times.”

Now on the market for five years, Gorilla Tag certainly still leads the way in total revenue. But in terms of weekly revenue, UG is holding its own against Gorilla Tag. According to Meta’s “top-selling” chart, UG has been consistently among the top performers, including frequently stealing the top spot from Gorilla Tag. Murdock says the game has occupied the #1 spot “about 95% of the time” since UG’s launch.

Data courtesy Meta’s Weekly Top-selling chart

UG’s success is more than a fluke. The studio behind the game, Contiuum, also built the Quest title Monkey Dooanother free-to-play multiplayer gamewhich, at 11,000 reviews, has been a relative success in its own right. But UG has reached another level entirely; not just in player counts, but revenue too.

“We are seeing an average revenue per-user (ARPU) of over $14,” says Murdock. “That is nearly 20 times what we’ve experienced in our other free-to-play titles [like Monkey Doo].”

The Past, Present, and Future of UG

Murdock walked me through the backstory of the game’s development, which starts with the formation of the Utah-based studio, Continuum, back in 2020.

“We started as a VR/AR agency making immersive experiences primarily for marketing and education. Over time, as we refined our skills and our team, it became clear that what we really wanted to build was VR games,” he says. “Before UG, we worked on the single-player version of Sail with Red Team Interactive in 2021. Internally, we also built Monkey Doo, followed by Cactus Jam, and we helped develop Prompt Party. Each of those taught us a lot about what works, and what doesn’t, in VR. Up until UG, we were still splitting our time between game development and agency work. Finally, we made the decision to stop splitting our attention and go all in on our VR studio.”

Development on UG started in October 2024, Murdock says. After validating the concept, the studio found funding.

“We took a six-figure sum from a strategic partner. In exchange, we agreed to a scaling revenue share from game sales. We did not give away any studio shares or IP ownership.”

Interestingly, the funding came from Trass Games, the studio behind yet another modern Quest success, Yeeps (2024). In many ways, Yeeps and UG are competitors in the VR market, but Murdock says the partnership has been nothing but positive for both studios.

“[Our funding partner] Trass Games (and we) don’t have a scarcity mindset when it comes to VR. Trass wanted to continue to make Yeeps their #1 priority while contributing in a meaningful way to another VR title,” he explained. “The collaboration continues, we meet weekly with them to talk ongoing strategy and updates. The success has seemed to be an absolute win-win and Yeeps is still going quite strong without much seeming cannibalism of the market.”

After receiving funding, the team developed the game for about eight months before launching an early access version in August 2025.

Image courtesy Continuum

The ‘dino farming’ aspect of UG is what makes it stand out the most from similar free-to-play Quest games. The idea, Murdock says, came from a wide range of inspirations spanning from his youth to the modern gaming landscape.

Growing up, I loved the movie Jurassic Park (1993). I can still remember being seven years old, and seeing it for the first time, sitting in the front row of a sold-out theater in Tucson, Arizona. That movie has been an inspiration. Plus I obsessively played Pokémon growing up. The idea of capturing, collecting, and riding dinosaurs naturally evolved into UG.

Games like Gorilla Tag, Yeeps, Animal Company, and Pokémon were all influences. Once I knew the general direction we were going I played an embarrassing amount of Adopt Me (in Roblox) to better understand their model for raising and trading pets. We didn’t try to reinvent anything that we didn’t have to, but instead we focused on putting our own spin on ideas that were already proven.

UG is still in early access and undergoing rapid development. The studio just launched a major update which added flying dinosaurs and a new flying boss for players to battle. And there’s much more on the roadmap, says Murdock.

“Coming up, we have dino training systems, swimming dinosaurs, PvP arenas, and of course a ton of new dinos. [The game world] was designed as a live-service world, so evolving the map and expanding the game over time is a big part of the plan.”

The full 1.0 launch of UG is expected in the second half of this year. To get there, the studio hopes to deliver “a more balanced and polished version of the game, with better quality-of-life features, a stronger release rhythm, and a deeper roster of dinosaurs,” says Murdock. “Building so fast with a small team meant launching with imperfections, but early access has helped us focus on what actually matters to players. We have worked closely with our community to refine and perfect our game little by little with every weekly update.”

The success of UG and its contemporaries is the clearest evidence of what Meta was formally communicating to developers at least as far back as early 2025: the majority Quest demographic has shifted younger, with more interest in free-to-play, social, and multiplayer content than the premium single-player VR games that once defined the medium.

The post Sleeper Hit ‘UG’ Has Become One of Quest’s Most Popular and Top Earning Games in Less Than 6 Months appeared first on Road to VR.

Samsung Raises New Galaxy Book 6 Pro Prices As Panther Lake Arrives

Samsung Raises New Galaxy Book 6 Pro Prices As Panther Lake Arrives
Samsung has just released a pricing guide for its upcoming Galaxy Book 6 series and it shows Panther Lake-powered models hitting shelves with a price premium that’s nearly 20% higher than its Lunar Lake predecessors. Can we thank the RAM-pocalypse for this?

The sticker shock comes directly from Samsung’s official countdown page (for South