
You can power multiple devices at the same time on the go.
The post BLUETTI Mini Portable Power Station Drops Below Black Friday Prices, Now an Affordable Emergency Backup for Outages appeared first on Kotaku.

You can power multiple devices at the same time on the go.
The post BLUETTI Mini Portable Power Station Drops Below Black Friday Prices, Now an Affordable Emergency Backup for Outages appeared first on Kotaku.
Whether you’re chasing KOMs (aka “King of the Mountain” leaderboard titles), training for your first race, or just trying to out-walk your coworkers in a monthly challenge, Strava is the social network for people who enjoy suffering outdoors. But beyond the basic “record activity, get kudos, repeat” cycle, there’s a whole world of features and tricks to enhance your Strava experience.
Strava’s global heatmap—controversial as she may be—shows the most popular routes based on millions of activities from users worldwide. The bright orange lines reveal where locals actually run and ride, helping you avoid sketchy areas, find the scenic paths, and discover running routes that wouldn’t stand out to you on a standard map.
Once you identify the popular segments from the heatmap, you can use Strava’s route builder to create your own custom version, adding or removing sections based on how much time or distance you want to cover. It’s like having local knowledge without actually knowing any locals. This combo of heatmap research plus custom route building means you’ll never waste a workout on a terrible route again.
You don’t have to wait for someone else to create the perfect segment. If there’s a particular hill, sprint section, or loop you want to own, create your own segment after completing it. Head to the Strava website, open your activity, and use the segment creation tool to define your custom stretch. Pro tip: Make it just obscure or specific enough that you’ll probably be the only person who regularly rides or runs it. Instant KOM or QOM status, and you get to name it something fun, like “Why Did I Think This Was A Good Idea Road.”
Strava’s live location sharing, called Beacon, is somewhat buried in the app but incredibly useful for solo adventurers. Before heading out on a long ride or run in unfamiliar territory, you can share your real-time location with up to three safety contacts. They’ll receive a link to track your progress without needing a Strava account. It’s like having a support crew without actually having to convince anyone to wake up at 5 a.m. and follow you around in a car.
Then there’s Flybys, one of Strava’s more interesting and slightly creepy features. After recording an activity, you can view an animated playback showing everyone else who was recording a Strava activity in the same area at the same time. Note that you have to opt into this feature in privacy settings. And since this became the default, the feature has been pretty buggy and unreliable. Maybe common consensus lately has been that the idea of strangers seeing when and where you exercise makes people uncomfortable. That’s where Strava’s privacy zones come in.
This feature hides the start and end points of your activities, which is great for keeping your home address private. But here’s the hack: Set your privacy zone radius strategically. Make it large enough to obscure your actual home but centered on a nearby landmark or intersection. This way, your activities still show the area you’re running or riding in (useful for finding local training partners or groups) without broadcasting your exact address. It’s privacy without going full secret agent.
Strava art involves planning routes that draw pictures, words, or shapes on the map. With a bit of route planning beforehand using the Strava route builder or other mapping tools, you can spell out messages, draw holiday-themed images (running turkeys at Thanksgiving is a tradition for some), or create elaborate designs.
Peruse the “Strava Art” flair in r/Strava for inspiration. People have created everything from marriage proposals to detailed portraits of animals across their cities. It requires some advance mapping work and willingness to take some inefficient turns, but the result is infinitely more shareable than another standard 5K loop. Plus, it’s a great way to explore new streets in your neighborhood while having a specific goal beyond just logging miles.
Love your friends, but don’t need to see all 47 of their treadmill walks per week? You can mute specific athletes without unfollowing them. Their activities won’t clog your feed, but you’ll still be connected for challenges and can check their profile anytime.
In the same vein, I recommend use the “hide stats” feature for your own mental health. This one’s counterintuitive on a platform designed to quantify everything, but sometimes the healthiest thing you can do is hide certain stats from public view. You can selectively hide metrics like pace, heart rate, or power on specific activities. Going for an easy recovery run but don’t want to explain why you’re going so slow? Even though you’re supposed to be going that slow? Just hide the pace and move on. It lets you keep the activity log and route data for your own records while avoiding the weird pressure to perform for an audience that probably isn’t paying that much attention anyway.
I love seeing if I’m actually getting faster or just feeling faster because I bought new shoes. For this purpose, use Strava’s route-matching feature to compare performances on the same course over time. The app will automatically detect when you’ve repeated a route, or you can manually compare efforts. It’s either highly motivating when you see progress or a humbling reality check when you realize that six months of training has made you exactly 12 seconds faster.
And if you don’t want to obsess over pace and distance, Strava’s Relative Effort score (for subscribers only) attempts to offer another way to think about things. It accounts for heart rate data, distance, and duration to give you a single number representing how hard a workout was on your body. A hilly 5K might generate the same Relative Effort as a flat 10K, helping you understand true training load better than just looking at miles logged. It’s especially useful for preventing the stress “I feel tired but my training looks light.”
Strava’s built-in photo features are fine, but if you want to share your stats in a more visually appealing way, I recommend screenshotting the activity page right after you finish. You can then edit the screenshot to highlight specific metrics, add text, or crop it before posting to other social media.
The auto-pause feature seems helpful, automatically stopping your timer at red lights or when you’re catching your breath. But it’s also why your “moving time” looks great while your actual elapsed time reveals you spent 40% of your run standing around. For a more honest assessment of your fitness, especially if you’re training for a race, turn off auto-pause. You’ll get more accurate pacing data and learn to keep moving through transitions. Plus, your average pace might look worse, but at least it’s the truth.
Let’s face it: Strava has changed its privacy policies and features several times over the years. If you’ve been using the platform for a while, you have years of valuable training data sitting in their servers, and not a lot of confidence in the company that owns it. Use the “Download Your Data” feature in account settings to get a complete archive of all your activities. You’ll receive a zip file with GPX files, photos, and other data that you can import into other platforms or just keep as a backup.
The beauty of Strava is that it’s simultaneously a serious training tool and a game you can play with yourself and others. These hacks help you use the platform more effectively while avoiding some of the common pitfalls that turn what should be a fun tracking system into a source of stress or comparison anxiety. Now get out there, collect some data, and remember: The person you’re really competing against is the you from yesterday. Unless someone just stole your KOM, in which case, go get it back.
California Governor Gavin Newsom has announced that his office is investigating whether TikTok is truly censoring content critical of Trump, days after ByteDance finalized a deal to spin off its business in the US. Newsom made the announcement in response to a post on X, claiming that you can no longer send messages in the app with the word “Epstein” in it. Newsom’s office, in a separate post, said it was able to independently confirm instances wherein TikTok suppressed content critical of President Donald Trump.
The governor’s office told Politico that it tried to send a direct message with the word “Epstein” in it and got a warning that it could not be sent because it may violate TikTok’s community guidelines. Newsom’s team is now “launching a review of this conduct and is calling on the California Department of Justice to determine whether it violates California law.”
If you’ll recall, ByteDance finalized a deal for a new US entity just as TikTok was about to be banned in the US. ByteDance only owns 19.9 percent of the new entity called the TikTok USDS Joint Venture, while the new investors own 80 percent. Oracle, Silver Lake and Emirati fund MGX have a 15 percent stake each. The US business will now retrain TikTok’s algorithm on US data and will also be in charge of content moderation.
After the US entity’s announcement, users started complaining about technical issues affecting TikTok’s recommendation algorithm and other features. Some claimed that they had difficulties posting videos about ICE over the weekend. TikTok blamed its issues, including bugs, slower loading times and timed-out uploads, on a power outage at one of its US data centers. It said it’s now working to restore its services.
It’s time to investigate.
I am launching a review into whether TikTok is violating state law by censoring Trump-critical content. https://t.co/AZ2mWW68xa
— Governor Gavin Newsom (@CAgovernor) January 27, 2026
This article originally appeared on Engadget at https://www.engadget.com/big-tech/california-will-investigate-tiktoks-alleged-censorship-of-anti-trump-posts-130000558.html?src=rss
An anonymous reader quotes a report from Thurrott: Microsoft is testing a refresh of the Xbox Cloud Gaming web experience in public preview. “This preview is a first look at our new web interface on your browser and lets you try the updated design and product flow before it is rolled out broadly,” Microsoft’s Patrick Siu explains. “Players who opt in to this preview will see some changes to their experience including updated navigation features and a refreshed look and feel. As this is a preview, some functions may not yet be available or may behave differently than the current web experience. We will continue iterating during the preview period and changes may be made over time.”
[…] There’s no real info about what’s in the new experience, oddly. Microsoft notes only that it “lays the foundation for accelerating [their] ability to build new experiences for players,” and that it “helps [them] validate the new web platform and refine the experience for everyone.” The public preview can be found at xbox.com/play.
Read more of this story at Slashdot.
Having claimed a first UCI Road World Championships victory courtesy of Harry Hudson in Kigali last September, Chinese brand Quick Pro is now sponsoring the iconic Euskaltel-Euskadi team for 2026.
Long-time fans of the sport will likely remember the orange-clad team, the exploits of riders such as Iban Mayo and Samuel Sánchez, and their Orbea bikes.
Having ridden bikes from the Basque brand for more than 30 years, the partnership ended in 2024.
The team briefly rode bikes from Mendiz (another Spanish brand) in 2025, but has now teamed up with Quick Pro for “the 2026 season onwards”.
The partnership, which was announced last month, will see the Chinese brand’s bike debut in the WorldTour – road cycling’s premier racing calendar – at the Volta a Catalunya in March.

According to Quick Pro, its partnership with the Euskadi Foundation “marks a milestone in its international expansion and provides an opportunity to validate its designs in the most rigorous environment of competitive cycling”.
The team will ride the ER One aero road bike, the AR One all-rounder (as ridden by Harry Hudson) and the TT One time trial bike, and has committed to “joint work in technological development, prototype validation, and equipment optimisation” with the brand.
The bikes are, of course, painted orange to match the foundation’s iconic team colours.


In addition to Quick Pro framesets and finishing kit, the Euskaltel-Euskadi team bikes also feature carbon fibre cranksets and chainrings from Cybrei and power meter spiders from Xcadey – both also Chinese brands.
The bike is finished with a Shimano Dura-Ace Di2 R9200 groupset, Vittoria Corsa Pro TLR tyres and carbon wheels from Polish brand No Limited.

While the men’s team is on bikes from Quick Pro, the Euskadi Foundation’s women’s team – Laboral Kutxa-Euskadi – is riding XDS bikes in 2026.
Like the XDS-Astana Team, Laboral Kutxa-Euskadi is riding the X-Lab AD9 aero bike, complete with Shimano Ultegra Di2 R8100 groupsets and FSA PowerBox power meter cranksets.
The team is also using carbon wheels from XDS, such as the Branta C50UL model, paired with Vittoria tyres.
As the name implies, the Branta C50UL wheelset features 50mm-deep carbon rims, with 22 and 30mm internal and external widths.
Built with carbon aero spokes, the wheelset features a claimed weight of 1,350g, yet appears to cost only AU$1,499 (around £760) – far less than we’d typically expect of a wheelset with this kind of spec.

Topping things off, the team also has one of the best jersey designs I’ve seen in the pro peloton this year.
Made by Agu and designed by creative agency MUY Company, the jersey incorporates multiple icons representing influential Spanish women from a diverse array of fields.
More of this, please, pro cycling.

For a limited time, Amazon has a set of four Apple AirTags on sale for 29% off.
The post Apple Clears Out Original AirTags as AirTag 2 Arrives, Prices Drop to an All-Time Low appeared first on Kotaku.
Reserve’s top-of-the-range road wheels range, the Turbulent Aero, is already a light wheelset that’s proven at WorldTour level.
Now, Reserve has partnered with German lightweight specialist Tune on the 34/37, 42/49 and 57/64 rim-depth wheelsets.
In this limited run, Reserve’s Turbulent rims have been optimised to reduce weight by 30g per rim. These are then paired with Tune’s Pico hubs, laced to the rims using straight-pull bladed carbon spokes.

We spotted early versions of these production wheels on the Cervelo S5s ridden by Team Visma-Lease a Bike in last year’s Tour.
The Pico hubs aren’t part of Tune’s current line-up. They’re hard anodised and the freehub body can be upgraded from 69 to 138 points of engagement (5.2 and 2.6 degrees of engagement, respectively). They are machined from 7075-T6 alloy and weigh 275g per set, including the driver body and rotor lockrings. The Pico hubs share several small parts with Tune’s Micro and Nano hubs.

The Pico hubs have been designed specifically to work with the ERD and spoke hole offset of Reserve’s rims. Reserve claims this means the carbon spokes don’t have any bends or twists between hub and rim. This creates a stiffer, stronger wheel, according to Reserve.
They’re said to be better for sprints and, with reduced stress at the spoke nipple and optimised load distribution, more durable.

The wheels weigh in at 1,140g a pair for the 34/37 option. They come with a lifetime warranty and no rider weight limit.


All wheelsets come with tubeless tape, Reserve’s Fillmore valves, replacement carbon spokes (4x), rotor lockrings and wheel bags. They are available with XDR or HG freehubs.


Mighty Coconut, the indie studio behind Walkabout Mini Golf (2020), announced it’s reduced headcount by 25% n addition to raising future DLC prices to offset costs.
Might Coconut founder Lucas Martell published a blogpost explaining some of the difficulties the studio is facing amid the backdrop of an admittedly “challenging” VR game development landscape.
After staff reductions, which has affected a quarter of the studio, Martell says the remaining team at Mighty Coconut is now 27—something he says will let the studio “continue expanding the game for the foreseeable future.”
Walkabout Mini Golf fans have come to expect a steady stream of new course DLC, which thankfully isn’t set to change. Martell says that instead of the typical seven annual courses, the studio is set to deliver an expected six.
What is changing though—starting with the next release—is that DLC prices will raised by $1, bringing new courses from $4 to the new price of $5.
“We feel that’s the most direct way to support development as DLCs have grown in complexity. All previously released courses will stay at their current prices,” Martell says.
The studio is also focusing more on the VR version—available on Quest, SteamVR, PSVR 2, and Pico—and less on the ‘Pocket Edition’ for iOS.
“While we want to support as many platforms and ways to play as possible, keeping a completely unique mobile version of the game in lockstep with the VR platforms is a monumental task that slows down production much more than we had anticipated,” Martell explains. “We’d like to keep crossplay between VR and mobile functional for as long as we can, but we will also be sunsetting that at some point. We will be sure to announce that in advance once we do.”
Additionally, Mighty Coconut is scaling back development of additional activities, like Employee Mode, Chess and Slingshots.
“We know how popular these are and hope to return to them soon, but they require a fair bit of energy that needs to be focused elsewhere at the moment,” Martell says.
Mighty Coconut isn’t the only studio feeling the pressure. The wider industry recently saw a number of VR studio closures, reductions, and cancelled projects.
Fellow XR indie Cloudhead Games (Pistol Whip) also recently experienced layoffs affecting 70% of staff, while Meta’s XR Reality Labs division saw a reported 10 percent staff layoff. This includes the closure of Sanzaru Games (Asgard’s Wrath), Armature Studio (Resident Evil 4 VR port) and Twisted Pixel (Deadpool VR).
Additionally, budget cuts reportedly also saw the cancellation of a Harry Potter VR game for Quest, which was supposedly being developed by Skydance Games. Due to the Sanzaru closure, a Batman: Arkham Shadows sequel was also consequently cancelled.
The post Studio Behind VR Hit ‘Walkabout Mini Golf’ Lays Off 25% of Staff, Raises DLC Price Moving Forward appeared first on Road to VR.

Plan to stay in this Valentine’s Day with your significant other, spending the night putting together this stylish LEGO set.
The post LEGO Goes Hard on Valentine’s Day Deals, LOVE Sculpture Art Set Hits Its Lowest Price and Is Selling Out Fast appeared first on Kotaku.
Between the new Macs, iPhones and rumored AI gadgets, Apple surprised us with an upgraded, second-generation AirTag. It has Apple’s latest Ultra Wideband chip — the same one used in the iPhone 17 lineup and the Apple Watch Ultra 3. It also uses Precision Finding to reach items up to 50 percent further away than the previous AirTag model. This feature will now work with any Apple Watch Series 9, Ultra 2 or newer.

Apple says the new tag is 50 percent louder and features a “distinctive new chime.” So you can show off that you’ve got the new kind of AirTag. Sadly, there’s still no keyring hole, so you might want to invest in a holder… with a keyring. There are cheaper options than Apple’s leather version, fortunately. I personally like Elevation Lab’s AirTag Wallet Holder.
— Mat Smith
Watch the new trailer for The Super Mario Galaxy Movie, now with Yoshi
The best winter tech to help get you through the coldest months
People are uninstalling TikTok and downloading an indie competitor
With its two protagonists, the game alternates between gory action and tension.

Capcom is attempting a delicate balancing act with Resident Evil Requiem. The ninth mainline entry seems to split between the gory action of Resident Evil 4 and the claustrophobic dread of Resident Evil 7. After a four-hour hands-on, the distinction is clear: Leon Kennedy handles the heavy lifting with (mostly) violence, while newcomer Grace navigates a high-stakes game of cat-and-mouse in a hospital filled with zombies and other monstrosities.
Requiem introduces “nuanced” zombies who retain fragments of their past lives — think blind patients or territorial chefs you can distract.
There were a lot of bugs.
TikTok says it’s still working to fix the “multiple bugs” in its US service following a power outage at one of its data centers. Users are having issues logging in and uploading videos and are seeing strange behavior from the “for you” algorithm. Some creators have also noticed that new uploads seem to be getting no views or likes.
The company released a statement yesterday saying a power outage had caused a “cascading systems failure” that is still affecting the app. The statement, however, didn’t address reported issues with the app’s recommendation algorithm. Since Sunday, users have reported seeing a wave of generic videos flood their feeds, which are usually hyper-personalized to the user.
It will reportedly show off the revamped Siri in ‘the second half of February.’
According to Bloomberg’s Mark Gurman, Apple plans to reveal its new Siri in “the second half of February,” demonstrating some new Gemini-powered capabilities — whatever they may be.
After this, Gurman said the new Siri will be available in iOS 26.4, which is also slated to enter beta testing in February before its public release in March or early April. It’s been a long time coming; Apple teased its next-gen Siri back at WWDC 2024, but it’s still not made it to devices.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-apples-new-louder-high-precision-airtag-120500942.html?src=rss
Privacy tools are a start, but real freedom lives in the digital outskirts of the webOpinion The Net is born free, but everywhere is in chains. This is a parody of Jean-Jacques Rousseau’s 1762 book The Social Contract where he said the same about humans, but it’s nonetheless true. The Net is built out of open, free protocols and open, free code. Yet it and we are bound by the rulemakers who build the services and set the laws of the places we go and the things that we do, not to our advantage.…
A set of 18 patches were merged overnight to Mesa 26.1 for working around graphics corruption on Meteor Lake and DG2/Alchemist class graphics hardware. Not only are some graphics corruption issues worked around but for that hardware there is as much as “a whopping 260%” performance improvement observed for some graphics workloads…
Being worked on for a while by Lenovo engineer Vishnu Sankar is nicely handling support for double-tap functionality with TrackPoints on ThinkPads under Linux. The sixth iteration of this enablement work was posted today and is just documentation updates, so it’s looking like this new TrackPoint doubletap code could soon be crossing the threshold for the mainline Linux kernel…

The retail giant has a couple of games in its promo image that haven’t been mentioned before
The post Oopsie, Walmart’s Maybe Leaked Two Big-Name GameCube Games Coming To Switch Online appeared first on Kotaku.
Being worked on since last year by Google engineer Roman Gushchin was the latest attempt for the Linux kernel to support managing the out-of-memory “OOM” behavior using BPF programs. It’s been a while since there has been anything new to report on that front but published overnight is the latest iteration of those patches…
Keith Packard published Picolibc 1.8.11 on Monday as the newest release for his C library designed for embedded 32-bit and 64-bit platforms. Picolibc continues tacking on new CPU architecture support and other features for this project that started out as a conglomeration of the Newlib and AVR Libc C library codebases…
jeditobe writes: ReactOS, the open-source operating system aimed at binary compatibility with Windows, recently marked its 30th anniversary. Launched in 1996, ReactOS has focused on providing a free alternative to Windows, with compatibility for Windows applications and drivers. Though still in development, it has made significant progress in recent years, including improvements to USB support, better hardware compatibility, and enhanced performance with the release of version 0.4.15. The upcoming 0.4.16 release is set to introduce UEFI support, KMDF and WDDM graphics driver support, marking a major step forward in ReactOS’s development.
Read more of this story at Slashdot.
Traditionally, curriculum planning has often looked like a linear list: Topic A leads to Topic B, which leads to Topic C. However, as educators we know that learning rarely happens in such a simple, linear way. Concepts are regularly covered in different overlapping topics, and students can often take different routes to reach the same destination.

In today’s blog we’re exploring learning graphs, a helpful tool that you can use to plan your computer science curriculum. We’ll share how they can provide educators with a clear, structured way to visualise students’ non-linear progression in a subject.
We also share our new Pedagogy Quick Read about learning graphs, which you can download for free to:
A learning graph is a visual tool for curriculum planning that moves beyond simple lists. At its core, a learning graph is a network of ‘nodes’ (specific concepts and skills) and ‘links’ (the connections between them).

Learning graphs build on research into ‘learning progressions’ and ‘knowledge maps’. They are a practical tool that educators can use to design and validate different curricula. For example, they can help teachers to:
Building a learning graph is an iterative process that helps you think critically about how different parts of your curriculum relate to each other.
The first step in creating a learning graph is often to identify your start and end nodes. First, you consider the key concepts and skills that your learners must acquire by the end of a series of lessons. This gives you some end nodes to work towards. Then, you think about learners’ existing knowledge, to help determine your start point. You then work backwards and forwards between these points to identify the different nodes that learners need to cover to get from the beginning to the end.

Once you have determined your nodes, you add them to your graph and connect them via ‘links’ until your graph is complete. Where knowledge of particular concepts or skills is essential for learning others, you connect the nodes with solid lines. For prior learning that is helpful but not essential, you use dotted lines.
When developing a learning graph, there isn’t a specific level of granularity that you have to work towards. Progression can be as detailed or as high-level as you need. This makes them a helpful tool in creating bespoke learning experiences and curricula for learners.
It is most effective to design learning graphs collaboratively within a small group. This allows curriculum designers to discuss their ideas and challenge each other’s thinking, which helps hone the designs.

When creating learning graphs, it can be extremely useful to use a tool that is dynamic and allows you to move elements and make changes quickly and easily. At the Raspberry Pi Foundation, our team has experimented with a range of tools, including using editable shapes in Google Slides, collaborating in Figma, and arranging sticky notes on paper. We recommend finding a tool that works for you and the educators you are working with. Although it can work, we suggest avoiding using a pen and paper if possible, as designs can quickly become messy and difficult to navigate after lots of iterations.
The process of designing learning graphs has strong links to ABC learning design and the creation of concept maps, which can also be used for curriculum planning.
Once created, learning graphs can support you to design and adapt your curricula and assess your students’ learning.
For example, to help sequence learning, you can track or predict the paths through a topic most commonly taken by learners and use this to inform your curriculum design.
If you are adapting a unit of work for a specific qualification or new context, you can prune nodes that are not relevant and add any further knowledge and skills your learners need, then use the new learning graph to guide you as you develop the unit.
Finally, you can assess which node a learner has completed, and use this to identify the next logical step in their learning, ensuring the difficulty level is always appropriate.
Another benefit of learning graphs is that they can be combined with lots of other frameworks, for example, Bloom’s taxonomy. This allows you to better assess and validate the learning journeys you have designed, and ensure that they are suitably accessible, challenging, and relevant for your learners.

There are a number of ways that you could link your learning graphs to other frameworks, such as annotating nodes with extra information, or using colour coding.
As well as working with learning graphs for specific learning experiences, you can connect multiple learning graphs together and analyse how they intersect. This can help identify inconsistencies between connected sequences of lessons. It can also help uncover broader themes of progression and highlight alternative learning pathways you might not have considered.
If you’d like to find out more about learning graphs, you can download our Pedagogy Quick Read for free.
To find out more about how we use learning graphs when planning curriculum resources at the Raspberry Pi Foundation, take a look at our teaching and learning design principles.
The post How to strategically plan your computing curriculum appeared first on Raspberry Pi Foundation.
GParted 1.8 partition editor is out with multiple crash fixes, improved FAT handling, and safer file system copying.
Robin Rowe talks about coding, programming education, and China in the age of AIfeature TrapC, a memory-safe version of the C programming language, is almost ready for testing.…