Spatial Ops Update Adds bHaptics, New Enemies & More

Mixed reality shooter Spatial Ops added bHaptics support, new enemies, and more in today’s update.

Live on Quest and Pico following last November’s launch, mixed reality FPS Spatial Ops launched the ‘Pulse Protocol‘ update earlier today. Resolution Games confirmed that alongside bHaptics support for the TactSuit, TactSleeve, and TactVisor, this also adds in-game achievement tracking, campaign rebalancing, an extra large map template, and more on both platforms.

Exclusive to Quest are new features in the Laser Tag-inspired Arena Mode. This adds advanced Hatchet Corp soldiers with ‘Infected’ counterparts for new enemies, a weapon spawner preview, and a permadeath mode where you don’t respawn. If linked with the Spatial Ops Manager companion app, you can also now place ‘Spatial Markers’ in-game. Resolution says these are designed for “precise alignment” of player positions and maps.

Supporting up to eight combatants across your playspace, Spatial Ops lets you fight against other players or bots across these arenas. Other modes include Team Deathmatch, Capture the Flag, Domination, and a free-for-all mode, and they’re joined by a solo campaign that’s inspired by 80s action and sci-fi movies.

Spatial Ops is available now on the Meta Quest platform and Pico.

Mixed Reality’s Best Laser Tag-style Multiplayer Gets Better Spatial Stability, New Enemies & More

Spatial Ops (2024) is a bit like laser tag for Quest, letting you set up barriers and squad up with your friends for everything from room-scale to arena-scale mixed reality shootouts. Now, developer Resolution Games released an update today that brings more stability to co-located gameplay, more enemies, support for bHaptics gear, and more.

Called ‘Pulse Protocol’, the update brings a bevy of updates for the Quest version of the game, supporting Quest 2 and above, and a few things for the ‘Campaign Edition’ available on Pico headsets too.

The game’s multiplayer ‘Arena Mode’ on Quest now features an in-game spatial marker system, which the studio says will let you generate, print, and place spatial markers in your environment, and then use them to create maps.

Resolution Games says the markers ensure “reliable, precise alignment of both maps and player positions during matches,” something that can be tricky when matches get hectic and Quest struggles to keep up with spatial awareness.

Pulse Protocol is also bringing more enemy types, including Hatchet Corp soldiers and their Infected counterparts, each with their own unique weapons and tactics like revolver-wielding Guards and RPG-armed Rocketeers.

And if it weren’t high enough stakes, the update also introduces Permanent Death Mode, so you can setup matches with one-team or both-teams permadeath.

So far, these updates are only available on Quest, however both Quest and Pico headsets are getting a few additional quality of life enhancements. Users with bHaptics kit will be able to link up their TactSuit, TactSleeve and TactVisor to the game for the first time with native support, upping the realism of getting tagged by a stray bullet.

Additionally, Both Quest and Pico versions are getting an in-game achievement tracking system, horizontal grip angle offset for better weapon handling beyond the default grip angle, and a much requested in-game floor level adjustment tool, letting you do quick adjustments without using the system menu. You can check out more on Pulse Protocol here.

In the meantime, you can find Spatial Ops over on the Horizon Store for Quest 2 and above, and the ‘Campaign Edition’ over on the Pico Store for Pico 4 and above.

The post Mixed Reality’s Best Laser Tag-style Multiplayer Gets Better Spatial Stability, New Enemies & More appeared first on Road to VR.

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