PlayBrain Voicemod Smartphone Application

Akihabara News (Tokyo) — Japanese esports branding and marketing company PlayBrain has unveiled the smartphone application “Voicemod Controller” for iOS and Android devices.

The Voicemod Controller works collaboratively with the previously released PlayBrain PC voice changer program “Voicemod.”

The mobile application allows users to play sound effects and voice filters without the need to switch between a smartphone and PC.

The PC program’s services include the production of a wide range of different sound effects and filters for voice chat meetings. It does not require a virtual sound card or sound mixer.

Platforms supported by Voicemod include Zoom, Discord, Twitch, Skype, OBS Studio, and many more.

Both the smartphone and PC versions of “Voicemod” are free to download for iOS, Android, and PC users. However, premium plans are available for both versions, which offer users additional voice change filters and soundboard functionalities.

The desktop version of Voicemod has already been downloaded over 1.7 million times worldwide, with a majority of its downloads coming from streamers, content creators, and video game players.

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Jujutsu Kaisen Gets Second Season

Akihabara News (Tokyo) — Popular anime Jujutsu Kaisen will be getting a second season in 2023 following the success of its first season and the recent prequel film Jujutsu Kaisen 0.

Japanese manga artist Gege Akutakmi (pen name) is widely known for their work in popular shonen anime Jujutsu Kaisen, which took first place in the well-known anime and manga social networking and cataloging website, MyAnimeList, as the most popular anime of 2020.

Following the huge success of the first season, Akutakmi partnered with Japanese animation outfit Studio Mappa once again to direct the recent prequel film Jujutsu Kaisen 0, released in Japanese theaters last December.

The film was yet another massive success for the franchise, garnering about ¥10.5 trillion (US$91 million) in box office revenue, making it the 64th highest-earning film in Japanese movie history.

The North American release date for Jujutsu Kaisen 0 is believed to be March 18.

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Producing Japanese Vertiports

Akihabara News (Tokyo) — The Take Off Anywhere project, in this case mainly with the help of VFR Inc., has developed a domestically-produced model for vertiports.

The other firms primarily involved in the project are Sundred, ACSL, and Sensyn Robotics.

The model vertiport enables automatic takeoff and landing, automatic charging, and drone protection.

The design facilitates precise landings, and a positioning mechanism has been developed to ensure automatic recharging, which allows repeated operations without human assistance. The opening and closing mechanism of the vertiports protects the drone from wind, rain, or major temperature changes.

It is anticipated that this extra protection will ensure stable operations and extend the lifetime of drones.

Since this vertiport is designed and manufactured in Japan, customized orders are also possible.

The project is also working on improving the vertiport’s environmental profile, mainly by conducting research with the aim of making the vertiports self-sufficient in energy, even while automatically them to recharge drones.

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Uma Musume x FamilyMart

Akihabara News (Tokyo) — Anime mobile game Uma Musume Pretty Derby is collaborating with Japanese convenience store chain FamilyMart for the game’s first anniversary campaign.

The popular Uma Musume Pretty Derby was developed by Japanese video game studio Cygames. It debuted in late 2018, but its full release was delayed to the spring of 2021. Nevertheless, it proved to be highly successful, with downloads to mobile platforms from iOS and Android, along with PC downloads from their official website, reaching over 10 million.

By a financial measure, the game has recorded sales of ¥109 trillion (US$965 million).

In light of such accomplishments, Cygames is partnering with FamilyMart to conduct the Uma Musume Pretty Derby 1st Anniversary Campaign at the approximately 16,600 FamilyMart stores across Japan.

The campaign has already begun and will last until March 7.

As part of the campaign, thirteen limited edition food items and beverages will be featured with images of the characters. Original illustrations with the game’s characters dressed in FamilyMart uniforms will also be available for purchase.

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Japan’s First Fusion Nuclear Reactor

Akihabara News (Tokyo) — Kyoto Fusioneering, a fusion energy startup, has procured the funds to develop the first nuclear fusion reactor in Japan. The venture has thus far raised ¥1.7 billion (US$14.7 million), which CEO Taka Nagao has said will be used to begin designing the plant.

About ¥800 million (US$7 million) in loans from banks such as MUFG, Bank of Kyoto, and Sumitomo Mitsui Banking Corporation are also expected to be provided.

Nagao recently told Kyodo News that this kind of project “is rare even on a global basis.”

Nuclear fusion offers the prospect of generating energy that releases no greenhouse gas emissions or nuclear waste, and it is considered much safer than conventional nuclear energy.

This particular reactor will be built with a turbine, a heat exchanger, and a reactor that can generate dozens of kilowatts.

Kyoto Fusioneering was established in October 2019 as a spin-off from Kyoto University, based on technologies developed at the university for over forty years.

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Bandai Namco Invest US$130 Million on Metaverse

Akihabara News (Tokyo) — Tokyo-based video game company Bandai Namco has unveiled plans to invest millions in constructing its own metaverse.

Bandai Namco is known for popular titles within franchises such as Tekken, Pac-Man, Gundam, Naruto, Dragon Ball, JoJo’s Bizarre Adventure, and more.

Meanwhile, the metaverse is gaining attention as a new way to connect people via virtual reality within a network of 3D virtual worlds, allowing users to create and alter the communities in which they choose to participate.

In response to this broadening opportunity, Bandai Namco has announced its intention to create a metaverse utilizing the firm’s own intellectual properties. The project is expected to cost around ¥15 billion (US$130 million) to develop over the course of the next three years.

Details of how the Bandai Namco metaverse will be structured and which of its many franchises will be included has yet to be revealed, but announcements are likely to come out in drips and drabs over the coming years.

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Clairvest Yet to Convince on Wakayama IR Financing

Akihabara News (Tokyo) — With less than three months remaining before the deadline for licensing applications to the central government, the Clairvest Group-led consortium is still unable to explain in detail how it would finance the proposed ¥470 billion (US4.1 billion) Integrated Resort (IR) including a casino in Wakayama city.

“Unfortunately the committee has to say that the plan is still unclear in details and is not convincing as to the fundraising,” stated the Wakayama Prefectural Assembly on February 7.

Nevertheless, Clairvest Neem Ventures has made some progress in the four months since the assembly first began flagging its concern that the bid isn’t credible.

For example, it has now been revealed that the Clairvest Group would hold a 55% stake in the IR while major US casino operator Caesars Entertainment would hold a 5% interest. Other investors would collectively take the remaining 40% stake.

The number of companies in the consortium and the breakdown of the final 40% hasn’t been announced, but it is thought to include stakes for major construction firm Nishimatsu as well as William Weidner’s AMSE Resorts Japan and Macanese esports entrepreneur Mario Ho.

These partners are expected to collectively pony up ¥145 billion (US$1.3 billion) as an initial investment.

The precise role of Caesars Entertainment beyond being the casino operator is unclear. The US firm has previously stated that it will not be making a financial contribution to the project, though the latest concept images (see above) suggest that Caesars branding would be most prominent.

Where the Wakayama IR plans get murky, however, is in regard to the bank financing for remaining ¥325 billion (US$2.8 billion) that would be required to build the casino resort. Investment bank Credit Suisse is identified as the main backer, but it does not appear that the consortium has yet obtained firm commitments from the financial institutions.

Despite again expressing dissatisfaction with Clairvest’s financial plan, the prefectural assembly has given the green light to proceed with the public consultation process in order to assure that the end-of-April application deadline can still be met.

If financing and an IR license can be secured, the plan now envisions the IR opening to the public in autumn 2027.

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Wild Rift Japan Cup 2022 Accepting Entries

Akihabara News (Tokyo) — The Wild Rift Japan Cup 2022 (WJC) is now accepting entries esports teams with a deadline of February 16, next Wednesday.

League of Legends: Wild Rift is a multiplayer online battle arena game developed for mobile devices and is the little brother of the popular esports title, League of Legends.

Wild Rift teams are able to register to participate in the opening stage of the WJC 2022, which will kick off from the last week of February. The tournament will be held online, with a ¥3,000,000 (US$26,000) prize pool shared between all participating teams.

The first-place teams and runner-ups of the opening stage of WJC will advance to the main stage of WJC, where a much larger prize pool will be announced by Riot Games in the coming weeks.

Champions of the WJC will be given a direct slot at the Wild Rift Icons Global Championship held in Europe this summer. The runner-up team of the main stage is eligible to participate in the play-in (a qualifying tournament) for the global championship.

Detailed information regarding the Wild Rift Icons Global Championship has not yet been made public.

The WJC events are initially meant to be exclusive to Japanese players only. However, due to the increasing number of players brought in from foreign countries, registered teams must now have at least 60% of their starters be Japanese nationals or those with permanent residency or special residency within Japan.

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League of Legends Player Ceros Retires

Akihabara News (Tokyo) — Kyohei “Ceros” Yoshida of the Japanese League of Legends pro team DetonatioN FocusMe (DFM) has retired as a professional player after spending nine years at the top of his game.

A beloved figure within the Japanese League of Legends community, and a consistently successful player for his team DFM with numerous achievements, Ceros is, without doubt, the face of the League of Legends Japan League (LJL). His dominance in local leagues and reliable appearances in several international tournaments provided inspiration to the next generation of young and rising Japanese players.

Looking back on his career, Ceros has won nearly every LJL split since his debut in 2013 and has appeared in several major tournaments such as the IEM Season 9 Singapore, Mid-Season Invitationals 2019, and, most notably, the World Championships of 2018, 2019, and 2021.

Although Ceros has now retired as a professional player, his involvement with DFM will endure as he becomes the new head coach for the LJL 2022 Spring Split.

His decision to stay with the team derives from his willingness to assist with the development of Japanese esports alongside his team, and the joy he feels when younger players absorb and improve from his advice.

However, DFM owner and CEO Nobuyuki Umezaki is undoubtedly the biggest reason for Ceros remaining with the team, as Umezaki was the reason Ceros was able to make a living playing the game he loves.

Following his retirement as a player, DFM announced that Lee “Yaharong” Chan-Ju from the League of Legends Champions Korea (LCK) team Fredit Brion is expected to fill the shoes of the legendary Ceros, adding more pressure on the young Korean player to succeed.

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KDDI Setting Up Drone Firm

Akihabara News (Tokyo) — Major telecommunications company KDDI Corporation announced that it has established KDDI SmartDrone, which will launch full operations on April 1 as a wholly-owned subsidiary.

This spin-off from KDDI, one of Japan’s big four mobile phone network operators, is a response to rising expectations for the use of drones as solutions for social challenges in Japan.

Among the challenges that the KDDI cites in its press release is the problem of the labor shortages that Japan faces.

This East Asian nation is grappling with the most serious demographic decline among leading advanced economies. Even now, many transportation companies struggling to fill work openings for delivery drivers and other jobs.

KDDI has already been near the forefront of Japanese mobile firms looking at partnerships in which its 4G LTE networks can be integrated with next generation drones and eVTOL.

KDDI is looking forward to the expected lifting this year of the Level 4 ban in Japan, which should open up the possibility of building and testing drone logistics systems in populated urban areas.

KDDI’s interest in the drone business is of long standing; their first initiatives within the industry began in 2016. However, the establishment of this subsidiary signals that drones are now becoming more central to the firm’s future vision.

KDDI SmartDrone has been initially capitalized at ¥250 million (US$2.2 million).

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Ibaraki Pachinko Firm Innovates on Drone Delivery

Akihabara News (Tokyo) — Borderless Field Holdings (BFHD), an Ibaraki Prefecture-based firm operating four pachinko halls, has entered the drone business, aiming to enhance “last mile” delivery services.

BFHD was hit particularly hard by the onset of the Covid pandemic, suspending business at its pachinko outlets in May 2020 and hesitating from quickly reopening in light of the fact that many of its patrons are elderly.

By the next month, the company was already pivoting, using one of its stores to set up a central kitchen for a catering business using mobile sales vehicles.

In September 2021, BFHD acquired the trucking company Pagota Kyubin, also based in Ibaraki Prefecture, which owns seven trucks and transports mainly clothing, shoes, bicycles, and bathtubs within the Kanto region.

As its next innovation, BFHD, led by its President Lee Chung-Ryol, opened several drone schools with a plan to make last mile delivery services by drone a commercial reality.

The company has independently developed an aircraft it calls “Express Bee” that can carry cargo up to about 25 kilograms.

It has also created a unique communications technology that hands over control authority to pilots at relay points, so that packages can be delivered in areas where out-of-sight flight is not currently permitted by law.

The energetic firm anticipates that by the end of this year it will be poised to make significant advances toward viable drone delivery services.

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eVTOL Crash Avoidance Test in Fukuyama City

Akihabara News (Tokyo) — A demonstration experiment for an eVTOL crash avoidance system was held in Fukuyama city, Hiroshima Prefecture, on February 3.

The experiment was conducted by FaroStar, a Tokyo-based system development company, using a drone instead of an eVTOL.

In the experiment, the drone rose about fifty meters into the air and travelled about 1.5 kilometers. It was equipped with air traffic control technology called Aurora designed to automatically prevent collisions. The test was conducted to see if this technology can truly ensure safety for multiple eVTOLs.

At first glance, the drone appeared to people on the ground it as if it were flying normally, but with the use of special glasses they could observe that it was indeed avoiding “virtual obstacles” that had been programmed into it.

FaroStar has high hopes for the launch of eVTOLs at the 2025 World Expo in Osaka. In that connection, the company plans to test the Aurora crash avoidance system in areas that are more difficult to monitor, included populated zones.

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Japan’s First Female eSports Athlete Joins Pro League

Akihabara News (Tokyo) – Miyu “Shakespeare” Otomo has joined Rascal Jester’s League of Legends starting team in the League of Legends Japan League (LJL), making her the first female professional gamer to participate in the league.

Otomo is no stranger to the League of Legends pro scene, having already competed in several local tournaments, including the All Japan High School Esports Championship Season 2 in 2019, where Otomo and her team won first place. This achievement resulted in Rascal Jester signing the promising young player as a trainee in their academy team.

Additionally, Otomo has also participated in the Esports Championship East Asia 2021 tournament as a representative of her home country, managing to bring home ¥285,000 (US$2,500).

Moreover, at the U19 Esports Championship 2021, she and her team Stardust Tamura won first place in the tournament.

As a result of her tournament successes, Rascal Jester head coach Kim Seon-Mook decided to promote Otomo from the academy team to the main roster, officially making her the first female professional gamer to join the LJL.

At the moment, Otomo is currently a substitute. However, with discussions between Rascal Jester and its head coach, Otomo sharing playing time with starter Park “Secret” Ki-Sun is anticipated.

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World Class Music Arena Opening in Yokohama

Akihabara News (Tokyo) — Ken Corporation will open K-Arena Yokohama in the international city of Yokohama in the fall of 2023. This will be one of the world’s largest dedicated music arenas with a seating capacity of 20,000 people.

K-Arena Yokohama is designed to offer powerful performances and an easy setup. In other words, it will provide high-quality music experiences and reduce costs and preparation time.

The facility is also environmentally friendly, using the latest smart technology. The power sources will be RE100-compliant, with renewable energy serving as the primary power source for live concerts.

In addition, renting out the equipment used in a typical concert to the performers leads to a CO2 emissions reduction. It will also aim to save energy by using district heating and cooling, as well as consolidating heat source equipment.

The facility will have a VIP area for guests, offering a luxurious and hospitable space.

The Hilton Yokohama is planned open next to the arena, so it is expected to host major musical events and attract many visitors in the coming years.

K-Arena Yokohama VIP Area

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Pokemon Legends: Arceus Breaks the Mould

By Jack Teal

Akihabara News (Tokyo) — The highly anticipated release of Pokemon Legends: Arceus has delivered the rejuvenation fans were hopeful for. The new changes revolutionize the series, which had relied on the same formula since 1996.

The shedding of old systems defines this title. In shifting from the beaten path to an open world, from turn-based battles to combat in real time, from a recycled cookie-cutter gym challenge to a series of boss fights, this is an authentically new game.

The revolutionary changes finally help realize the dreams of longtime fans: that is, traveling across the land, searching far and wide, and teaching Pokemon to understand the power that’s inside.

The crux of the new structure is that of the trainer’s relationship with their Pokemon. Pokemon are no longer soulless captives to fight at the trainer’s will; they are instead dynamic creatures of the Hisui region.

Pokemon can be seen acknowledging the presence and actions of their neighbors in the environment. Rather than an upfront challenge from wild creatures which fight until they’ve fainted, reactions are variegated and in accordance with the personalities of each type. The changes remind the player that these Pokemon are living creatures.

The region of Pokemon Legends: Arceus is a sight to behold. The Hisui region is modeled just as its main-series counterparts are: fantastical altered versions of our reality. Hisui is designed after Hokkaido, and human geographers might note nods to Hokkaido’s indigenous Ainu culture.

Public opinion has been favorable towards this revolutionary installment. Metacritic rates it at 85%, and GameSpot at an 8.75/10. Players of the new title have come together on Twitter to upload fan art, wisecracks, and to share their experiences.

One Twitter user, @GaoRush, tweeted: “Amazing game, probably the quintessential Pokemon title. It’s rough in some places but for the first outing of its style, the people at Game Freak and Monolith went above and beyond what I had hoped. This needs to be a sub-series going forward.”

The subpar formula reused in Pokemon Sword and Shield spurred fear among longtime fans that they’d already seen the best of Pokemon. Although reviews of Pokemon Legends: Arceus don’t top the charts, the reinvention of the Pokemon series is a gift from Game Freak, the developers who’ve been there from the beginning.

This success ensures fans that the vast world of Pokemon is still far and wide, and there is much more to learn from Pokemon.

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Esports Gaming Hotel Opened in Akihabara

Akihabara News (Tokyo) — Nohga Hotel Akihabara Tokyo has opened gaming rooms where guests can experience esports from the privacy of their accommodations.

Based on the hotel’s concept of “experiences born from deep connections with the local community,” the hotel seeks to collaborate with the local community in Akihabara, where many famous esports-related stores are located, including electronics retail outlets and gaming PC specialty stores.

In addition, from the perspective of preventing the spread of the coronavirus, the managers suggest that esports are an appropriate activity in the pandemic era.

The hotel is targeting customers of all ages who are interested in playing esports.

The gaming rooms offer the Galleria ZA9C-R39 Z590, a leading Japanese gaming PC that has been adopted and recommended in esports tournaments. The peripherals include many from the gaming brand Logicool G. The room is also equipped with a gaming chair called Herman Miller X Logitech G Embody Gaming Chair, and Monster Energy is offered as an amenity.

In addition, there are cameras and microphones for streaming, so that the rooms can be used for live streaming and similar purposes.

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First Liquified Hydrogen Tanker Bound for Kobe

Akihabara News (Tokyo) –- The Suiso Frontier, the world’s first liquified hydrogen carrier, is soon to embark on what will be the first expedition in an unprecedented hydrogen energy supply chain.

The joint venture between Japan and Australia is headed by Kawasaki Heavy Industries (KHI). The Ministry of Economy, Trade, and Industry (METI) is pushing hydrogen fuel as a clean alternative to fossil fuels, anticipating that it will be key in reaching Japan’s aim of net-zero carbon emissions by 2050.

The Suiso Frontier was manufactured by KHI and its chief feature is its 1,250-cubic-meter storage tank which transports liquified hydrogen.

The tanker will transport hydrogen from Port Hastings, Australia, to Kobe.

It represents the world’s first cargo of liquefied hydrogen.

The US$360 million Hydrogen Energy Supply Chain (HESC) project is jointly funded by the Australian and Japanese governments.

It still has a long way to go before it can be considered a green project. At present the hydrogen is being produced from brown coal gasification in the Latrobe Valley, Victoria.

The target is to produce 225,000 metric tons of hydrogen a year.

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Nissan Alliance Set To Triple EV Investment

Akihabara News (Tokyo) – In a joint effort, Nissan, Mitsubishi Motors, and Renault are expected to invest ¥3 trillion (US$26.3 billion) in a new series of electric vehicles. This hefty sum triples that of initial plans.

Dubbed it the “Alliance 2030,” thirty new EV models are envisioned, aiming to make EVs more common and affordable. Alliance 2030 is committed to bringing the price of EVs down to the levels of comparable gasoline-fueled vehicles.

Nissan will be supplying the lithium-ion batteries for the new rollouts, expecting that standardization across all models will help keep prices low.

Nissan and its allies are hoping that this initiative can help it turn the page from damaging headlines related to former boss Carlos Ghosn.

The Nissan Leaf was the world’s all-time best selling plug-in electric car from 2010-2019, when it was surpassed by the Tesla Model 3.

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You Say You Want a Referendum

Akihabara News (Tokyo) — Conservative politicians in Japan seem to be unified on the position that the Japanese people—both at the national level and the local level—should have zero say on whether or not multi-billion dollar casino resorts should be built in their communities.

Both the 2016 IR Promotion Act and the 2018 IR Implementation Act were passed at the National Diet in clear defiance of public opinion and all of the opposition parties save Osaka-based Nippon Ishin (Japan Innovation Party).

The notion, we must presume, is that conservative and rightwing politicians know better what is good for the Japanese nation than the Japanese people themselves. Former Prime Minister Shinzo Abe once made comments in 2015 in relation to his security legislation that essentially said as much.

More recently, we have learned that the mayors of Japanese cities where the huge Integrated Resorts (IR) including casinos may be sited (profoundly altering the nature of these communities for both good and ill) also believe that such weighty decisions cannot be entrusted to those residents whose lives will be most impacted.

Former Yokohama Mayor Fumiko Hayashi established what has now become the pattern: After citizen anti-casino campaigners collected something like three times the number of signatures needed to put a popular referendum on the agenda, she reversed earlier statements she had made and declared that a referendum was too expensive and entirely irrelevant. The ruling conservatives in the City Council then voted the IR referendum initiative down.

In some measure of justice, Hayashi lost her reelection bid precisely over her disingenuous, undemocratic IR policies.

But this week Wakayama Mayor Masahiro Obana followed suit, making essentially the same arguments as Hayashi against a referendum in his city, garnering the support of conservative members of the City Council to kill the referendum initiative.

Only the Japan Communist Party, it would seem, believes in grassroots democracy, as they supported the notion that a majority of the people should decide whether or not a multi-billion dollar casino resort should be located in their small city of some 350,000 residents.

A similar referendum movement is now underway in Osaka—though no one is in any doubt about the committed pro-IR stance of Mayor Ichiro Matsui and the policy position of locally dominant Osaka Ishin party that he leads.

The only local jurisdiction where we don’t hear much about a referendum is Nagasaki, which also happens to be the only prefecture in Japan where a plurality of the public seems to be in favor of IR construction, according to local newspaper polls.

The truth of the matter is that building a major IR will bring both benefits and drawbacks to local communities, and for the most part both sides of the Japanese debate are routinely dishonest about this fact.

Nevertheless, it has become very difficult to the tolerate arguments of pro-IR forces who—whether they admit it or not—believe that they are a superior elite whose judgments should overrule democratic majorities. It’s especially galling when these same people have personal career and financial interests staked on getting their own way.

Construction of some IRs in Japan might, on balance, bring more benefits than drawbacks in many cases, but the democratic consent of the local people should be a precondition for such experiments to be launched.

If the conservative elite fears and opposes referendums, it only shows their lack of faith in ordinary people and their own powers of democratic persuasion. They deserve to meet failure, as did Mayor Hayashi.

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Source: Akihabara News – You Say You Want a Referendum

Drone for Detecting Illegal Trash Dumping

Akihabara News (Tokyo) — An experiment regarding the use of drones to detect illegal trash dumping has been conducted in Koriyama city, Fukushima Prefecture.

The number of confirmed illegal dumping cases in the city is more than a thousand per year, and it is regarded as a major problem. The city has set up surveillance cameras at various locations and is working with private patrols and the police to prevent illegal dumping.

As a new element in this law enforcement campaign, the city is mulling the use of drones that can patrol from the air.

The experiment was conducted to confirm the usefulness of drones in detecting illegally disposed garbage in places where it is difficult for people to enter, such as in the mountains and along streams.

This experiment was conducted with the cooperation of Space One, a drone operator that has a cooperation agreement with the city for drone operations in times of disaster.

As the location for the experiment, the Ose Sports Park in Koriyama city, a sight where illegal dumping has occurred in the past was selected.

The pilot from Space One operated a drone with a camera to search for simulated dumped garbage set up on the grounds beforehand. Only 1 out of 10 pieces of trash were found, revealing that more work needs to be done to make this tool effective.

Specifically, it was judged that improvements such as enlarging the monitor are necessary to make it easier to locate the trash. The city will also consider conducting the experiment in another season in the future, when snow isn’t on the ground.

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Source: Akihabara News – Drone for Detecting Illegal Trash Dumping