Namco Founder And Pac-Man Pioneer Masaya Nakamura Dies At Age 91

Namco Founder And Pac-Man Pioneer Masaya Nakamura Dies At Age 91
The gaming community has lost a legend. Masaya Nakamura, founder of Namco and pioneer of arcade hits such as Pac-Man, one of the most iconic characters in the history of gaming, passed away at the age of 91. Namco-Bandi recorded his death as having occurred on Wednesday, January 22, though decided to wait until today before issuing a press

Source: Hot Hardware – Namco Founder And Pac-Man Pioneer Masaya Nakamura Dies At Age 91

Motorola Throws Shade On Google’s Failed Project Ara Modular Smartphone, Touts Moto Mods Superiority

Motorola Throws Shade On Google’s Failed Project Ara Modular Smartphone, Touts Moto Mods Superiority
Google’s initial plans for Project Ara modular smartphone concept were ambitious, with the company hoping to allow consumers to swap out their displays, processor and even RAM. However, “refinements” made to the program over the course of its development led to prototypes that had all of those aforementioned components integrated into the

Source: Hot Hardware – Motorola Throws Shade On Google’s Failed Project Ara Modular Smartphone, Touts Moto Mods Superiority

Nintendo Details More Switch Specifications And What's This, Branded SD Cards?

Nintendo Details More Switch Specifications And What's This, Branded SD Cards?
Details surrounding Nintendo’s forthcoming Switch console have come out in spurts, some of it by way of leaked info and rumors, and some of it confirmed through various press events. As we get closer to the console’s launch, Nintendo finally got around to posting an extensive spec sheet that is nearly complete. It reveals some details that

Source: Hot Hardware – Nintendo Details More Switch Specifications And What’s This, Branded SD Cards?

Microsoft Hints At ‘More Realistic, Awesome’ HoloLens With Sub $1,000 Pricing

Microsoft Hints At ‘More Realistic, Awesome’ HoloLens With Sub $1,000 Pricing
It has now been two years since Microsoft first introduced HoloLens, a set of goggles that meshes the real world with virtual 3D elements. The technology is called augmented reality and outside of Pokemon Go and a handful of nifty demos, we’ve yet to see to how truly awesome the experience can be. Part of the reason is the hardware. Two years

Source: Hot Hardware – Microsoft Hints At ‘More Realistic, Awesome’ HoloLens With Sub ,000 Pricing

'Second Life' Creators Develop A VR Social World Named 'Sansar'

An anonymous reader writes:
After four years of development, Sansar, the new virtual reality world from Second Life’s creators will arrive later this year on Oculus Rift and HTC Vive headsets. “It is trying to solve some of the big problems that plagued Second Life for years,” reports MIT Technology Review, “such as that most users come in through what is essentially a front door and have a hard time finding things to do once they get in… In the demos I tried, I navigated via an atlas that shows a simple clickable thumbnail image of each destination along with its name.”

But it still has to prove itself to users like John Artz, an associate professor at George Washington University who once taught a class about using Second Life for business applications. Artz “thinks Sansar will still suffer from the same fundamental issue that dogs Second Life: while the technology behind it is good, he says, it just got boring after a while.”

Second Life still has 800,000 monthly users — and in Sansar, virtual land will be cheaper, with Linden Lab concentrating “more on making money from selling virtual objects like clothing for avatars and furniture.”

Read more of this story at Slashdot.



Source: Slashdot – ‘Second Life’ Creators Develop A VR Social World Named ‘Sansar’

Netflix strikes biggest Sundance deal with race drama 'Mudbound'

Streaming giants Netflix and Amazon spent big again Sundance, perhaps pushing traditional rival studios to up their games, too. Netflix snapped up the post-WW II segregation film Mudbound for $12.5 million, the most paid for a film at this year’s fes…

Source: Engadget – Netflix strikes biggest Sundance deal with race drama ‘Mudbound’

Ford GT won Rolex 24hr

Posted: 01-29-2017 10:04 PM
Source: https://www.psxhax.com/threads/ford-…lex-24hr.1596/
Summary:

Hell yes that’s right, the Ford GT won the Rolex 24hr in Daytona today, also won the 24hr of Lemans last year. Only been racing for 1 year and they have already won the 2 most important races of the year.

The Ford got 1st, 4th and 5th at the…

Ford GT won Rolex 24hr



Source: PS4 News – Ford GT won Rolex 24hr

Free PlayStation Plus for Life on PS4 CUH-1001A via UmarDaBest559



Source: PS4 News – Free PlayStation Plus for Life on PS4 CUH-1001A via UmarDaBest559

This Week 'IT Issues' Ground Delta Airlines' Flights

Delta Air Lines has been forced to cancel at least 150 flights, and expects to cancel even more. But “the IT department is working to rectify the situation as soon as possible,” they tweeted Sunday — more than four hours ago. Long-time Slashdot reader SonicSpike quotes CNBC:
Delta Air Lines U.S. domestic flights were grounded on Sunday evening due to automation issues, according to an advisory from the Federal Aviation Administration… “Delta teams are expeditiously working to fix a systems outage that has resulted in departure delays for flights on the ground,” the airline said in the statement. “Flights in the air remain unaffected”. [And their international flights were unaffected.]

Delta also grounded 2,000 flights last summer after a computer outage caused by a power outage in Atlanta. At the time Reuters reported that “Airlines will likely suffer more disruptions… because major carriers have not invested enough to overhaul reservations systems based on technology dating to the 1960s.” And sure enough, just last week, another “IT issue” forced United Airlines to ground all their domestic flights.

Read more of this story at Slashdot.



Source: Slashdot – This Week ‘IT Issues’ Ground Delta Airlines’ Flights

Gaming Hardware Needs to Grow Up

Tuan Nguyen, the Editor and Chief of Maximum PC, has an editorial up on PC Gamer in which he argues that the PC gaming hardware industry has gone overboard with excessive RGB lighting, large colorful non-functional heat sinks, and many other aesthetic touches.

I can’t help but agree with him. I’m all for a variety of design styles for everyone’s tastes, but when I can’t find a gaming mouse that doesn’t remind me of an enemy starship from Star Trek, I have to agree that things might just have gone too far. Gaming has come a long way since the days it was thought of as something strictly for children. Why then do our gaming devices all look like they are designed for the aesthetic tastes of thirteen year olds? What do you guys think?



Admittedly there are folks who light up their rigs tastefully, and they do look great. But when did insane designs and RGB equate to gaming? Are manufacturers telling us that in order to perform well in a game we have to have RGB lighting and that whatever products we buy have to have fins and jagged edges? Why can’t a gaming product be simple, effective, and perform well? Does the computer case I use need to have flaps, fins and bulges to convey that the size of my “e-peen” is substantial? Does RGB lighting deliver a higher chance of a stable overclock? Give me a break.

Discussion

Source: [H]ardOCP – Gaming Hardware Needs to Grow Up