Visually stunning The Creator is a rare piece of original sci-fi filmmaking

black man lying in road on back pointing a gun

Enlarge / John David Washington stars as a US sergeant on an undercover mission who befriends an AI “child” in The Creator. (credit: 20th Century Studios)

It’s rare to get an original piece of science fiction filmmaking not based on existing IP in this era of adaptations and superhero mega-franchises. So The Creator is a welcome offering in the genre, combining elements of District 9, Ex Machina, Blade Runner, and Apocalypse Now, among others, to produce a visually stunning and timely tale of a war between humans and AI. It’s directed by Gareth Edwards, best known for 2014’s Godzilla and Rogue One: A Star Wars Story in 2016.

(Some mild spoilers below but no major reveals.)

The inspiration for The Creator came post-Rogue One, when Edwards took a road trip through the Midwest. He spotted a strange building with a Japanese logo in the middle of one of the endless fields, and his mind instantly jumped to robots. What would a robot built inside that factory think when it encountered the field and broader outside world for the first time? “It felt like the beginning of a movie,” Edwards recalled, and locked himself away in a hotel in Thailand to write the screenplay. He also joined a fellow director on a tour across Vietnam. “I started envisioning massive futuristic structures rising out of paddy fields… and I got really excited about the idea of something Blade Runner-esque being set in Vietnam,” he said. The end result was The Creator.

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Source: Ars Technica – Visually stunning The Creator is a rare piece of original sci-fi filmmaking

This Miniature 1990s PC With Raspberry Pi Inside Is The Perfect Retro Mod

This Miniature 1990s PC With Raspberry Pi Inside Is The Perfect Retro Mod
A Redditor has shared a video showcasing an exquisitely made palm sized retro-PC. The ‘desktop’ looks very much like one of the beige machines we used to covet back in the 90s, alongside a vivid ‘Sony Trinitron’ CRT. However, the true scale of this design is shown by the placement of a penny, and we also see this cute ‘PC’ nestling on the

Source: Hot Hardware – This Miniature 1990s PC With Raspberry Pi Inside Is The Perfect Retro Mod

New Assassin's Creed Game Discloses Denuvo DRM On Day One And It's No Mirage

New Assassin's Creed Game Discloses Denuvo DRM On Day One And It's No Mirage
If you’re clueless at that headline, let us break it down for you. Assassin’s Creed Mirage is the latest game in the long-running Assassin’s Creed franchise, and it was highly-anticipated by longtime fans as it is at least an attempt to return to the series’ roots: no RPG elements, no crazy mini-games or alternate game modes, just a classic

Source: Hot Hardware – New Assassin’s Creed Game Discloses Denuvo DRM On Day One And It’s No Mirage

PayPal Faces New Antitrust Lawsuit Claiming It Unfairly Stifles Competition With Stripe, Shopify

PayPal has been hit with a class action lawsuit by consumers represented by law firm Hagens Berman alleging that the fintech giant’s anti-steering rules stifle competition against lower-cost payment platforms such as Stripe and Shopify. From a report: Specifically, according to an investigation conducted by the firm’s consumer rights attorneys, PayPal has subjected consumers to excess charges when purchasing from online merchants that accept PayPal or Venmo. The suit states that PayPal’s merchant agreements, which all merchants must sign to accept payments via its platform, leads to consumers paying more to make purchases. The attorneys charge that “if PayPal’s agreements were transparent, consumers would quickly see a price difference between PayPal and Venmo and its competitors.”

Specifically, per PayPal’s anti-steering rules, if a retailer accepts PayPal or Venmo payments, they agree not to offer any discounts or inducements to persuade consumers to use other payment options that have a lower cost. These discounts are treated as a “surcharge” on PayPal transactions and prohibited by PayPal’s anti-steering rules. Merchants also cannot tell customers that other payment methods are more cost-effective or preferred, according to the complaint, which was filed in the U.S. District Court for the Northern District of California. Merchants are also not allowed to present other forms of payment earlier in the checkout process.

Read more of this story at Slashdot.



Source: Slashdot – PayPal Faces New Antitrust Lawsuit Claiming It Unfairly Stifles Competition With Stripe, Shopify

Atari is releasing a new cartridge for its 46-year-old 2600 console

Atari just announced preorders for a physical cartridge for the company’s once-ubiquitous 2600 console. You read that right. A gaming console that counts 1982 as its most successful year is releasing another new cartridge in the year 2023. The game-in-question is called Save Mary and was actually developed during the console’s golden years, before being shelved when the 2600 went the way of the dodo.

Save Mary was in development for two whole years, which is a lifetime in the generation of gaming that preceded the NES. The normal timeframe to produce a game back then was six to nine months, with some notorious titles taking just five or six weeks. Save Mary was originally developed by veteran Atari staffer Tod Frye, the guy behind the 2600 version of Pac-Man and the Swordquest series.

Preordering one of these cartridges for $60 nets you a silver collector’s edition box and a full-color manual, in addition to the game itself. There are only 500 of these carts available, making them an attractive collector’s item for Atari diehards.

A screenshot of the game.
Atari

As for the game, Save Mary tasks you with, well, saving a lady named Mary. She’s stuck in a steep canyon that’s rapidly filling with water. You use a crane to build platforms to help her escape the dire predicament. Power-ups appear on the cliffside to help you out, an idea that Atari says was likely inspired by Pac-Man. Atari’s founder Nolan Bushnell lauded the title in a 1989 interview, saying that it was the “first game in which you rely on construction rather than destruction to save the princess.”

Save Mary joins several other recently-manufactured Atari 2600 cartridges, many of which are brand-new titles like Mr. Run and Jump or unreleased “lost” games like Aquaventure. Each cartridge in the Atari XP line is “manufactured to exact standards” from yesteryear with some modern flourishes like beveled edges to prevent pin damage and gold-plated connectors. You don’t have to track down a dusty old 2600 to play these games, as Atari currently sells an upgraded version of the console, called the 2600+.

This article originally appeared on Engadget at https://www.engadget.com/atari-is-releasing-a-new-cartridge-for-its-46-year-old-2600-console-183922523.html?src=rss

Source: Engadget – Atari is releasing a new cartridge for its 46-year-old 2600 console

Big Oil's Using Fortnite, TikTok, And Twitch In Effort To Convince Kids Fossil Fuels Are Cool

Kids today only care about online free-to-play shooter Fortnite. They don’t even talk about how great gasoline is! Luckily for us, one large oil company wants to change that using Fortnite, TikTok stars, and Twitch streamers. Welcome to Hell.

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Source: Kotaku – Big Oil’s Using Fortnite, TikTok, And Twitch In Effort To Convince Kids Fossil Fuels Are Cool

Here’s Everything You Have to Look Forward to in Android 14

Now that Android 14 is officially available on Pixel devices, it’s only a matter of time until it begins to make the jump to other Android smartphones. While the update does follow in the footsteps of Apple’s iOS 17 by offering a modest upgrade over last year’s Android 13, Android 14 has plenty of great new features…

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Source: LifeHacker – Here’s Everything You Have to Look Forward to in Android 14

The Heybike Tyson e-bike is janky, fun, and sometimes dangerous

picture of Heybike Tyson

Enlarge / If green isn’t your thing, the Tyson comes in black and blue. (credit: Eric Bangeman)

This time, I’ll lead with the conclusion. The Heybike Tyson is loaded with all of the e-bike features I could ever want, is a blast to ride, and can become unsafe to operate at a moment’s notice. The unit I reviewed had more than one build-quality issue that cannot be overlooked, which is a shame, because this is also one of the most fun electric bikes I’ve ever ridden. If you just wanted to know if the Heybike Tyson is worth buying, you’ve got your answer and can close this tab. If you want the details, read on.

Priced at $1,699, the Class 3 Tyson is Heybike’s folding e-bike. Built with a magnesium frame and painted bright green, the Tyson’s scooter-like handlebars, mountain-bike-like suspension, and fat knobby tires result in a ride that looks equal parts goofy, charming, and rugged. Capable of carrying up to 400 lbs (163 kg) of rider and cargo, the Tyson sports a dual hydraulic suspension to smooth out the rough spots on the pavement. It has the same Shimano seven-speed groupset and hydraulic disc brakes you’ll see on most e-bikes.

The Tyson looks more like an electric moped than anything else. It has a headlight, taillight, turn signals, and even a horn that does a passable imitation of the Roadrunner right before he’s about to clown the coyote. It’s powered by a 750 W motor and a 48V 15 Ah battery that can charge fully in four to five hours. Unfortunately, you’ll never quite know how much battery life you actually have once you start riding—more on that, later.

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Source: Ars Technica – The Heybike Tyson e-bike is janky, fun, and sometimes dangerous

Microsoft Launches New Web App Store for Windows

Microsoft has launched a new web version of its app store for Windows. From a report: It’s designed as a replacement for the existing way to find Windows apps on the web, with links from the site opening in the Microsoft Store client on Windows 10 or Windows 11. The software giant has ditched its old React codebase from its previous web version of the Microsoft Store and replaced it with a modern web version that uses Shoelace, Lit, Vite, and a C# ASPNET backend. “The old site was a React codebase built on an obsoleted UI framework,” explains Microsoft engineer Judah Gabriel in a post on X (formerly Twitter). “We created a fresh user experience with a thoughtfully designed interface, easier ways to discover new apps, modern web tech stack. I hope folks will find it useful.”

Read more of this story at Slashdot.



Source: Slashdot – Microsoft Launches New Web App Store for Windows

Zombie star’s strange behavior ascribed to what it’s eating

Pulsars are spinning neutron stars, the relics of massive stars gone supernova.

Enlarge / Pulsars are spinning neutron stars, the relics of massive stars gone supernova. (credit: NASA’s Goddard Space Flight Center)

Some stars never really die. Pulsars are the undead magnetized cores of massive stars that have met their end in a supernova. They rotate furiously, spewing jets of electromagnetic radiation from their magnetic poles, which makes them appear to flash regularly when observed from Earth.

As if these zombies weren’t already bizarre enough, the behavior of one of them, pulsar PSR J1023+0038, has remained a mystery until now. PSR J1023 does have the usual compact jet of radiation at its poles. But it’s in a close binary system with another star, and, as it orbits this star, it has been observed blazing intensely before quickly dimming again. An international team of astronomers has finally made a breakthrough in understanding what causes the pulsar to switch from intensely bright “high mode” to dimmer “low mode” as it strips material from its companion star. Where that material goes has finally explained why it acts so erratically.

Extreme highs…

PSR J1023 is no ordinary pulsar, but a millisecond pulsar, meaning that it rotates hundreds of times per second. Even before its 2002 discovery, it was thought that millisecond pulsars get their speed from being in binary systems. Their speed comes from stripping material off their companion stars and drawing it in, which keeps feeding the neutron star more energy.

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Source: Ars Technica – Zombie star’s strange behavior ascribed to what it’s eating

It’s time to toss the dice as The Wheel of Time’s second season concludes

Screenshot of Mat Cauthon shouting his signature phrase

Enlarge / “Dovie’andi se tovya sagain!” Yes, Mat, it finally is. (credit: Amazon Studios)

Andrew Cunningham and Lee Hutchinson have spent decades of their lives with Robert Jordan and Brandon Sanderson’s Wheel of Time books, and they previously brought that knowledge to bear as they recapped each first season episode of Amazon’s new WoT TV series. Now they’re doing it again for season two—along with insights, jokes, and the occasional wild theory. These recaps won’t cover every element of every episode, but they will contain major spoilers for the show and the book series. We’re going to do our best to not spoil major future events from the books, but there’s always the danger that something might slip out. If you want to stay completely unspoiled and haven’t read the books, these recaps aren’t for you.

New episodes of The Wheel of Time season two will be posted for Amazon Prime subscribers every Friday. This write-up covers episode eight, the season finale, which was released on October 6.

Andrew: The Wheel of Time turns and delivers us another overpacked season finale that needs to wrap up a dozen character arcs while also setting us up for next season.

I found this year’s finale more followable and satisfying than last year’s, though I suspect it may be a breaking point for people who are earnestly upset about how different the show is from the works that are being adapted. Most of the episode is actually focused on Ishamael, our main Forsaken—we get a short Age of Legends prologue where he tries to convince former friend and original Dragon Lews Therin Telamon to help him break the Wheel and end the continuous cycle of birth and death and rebirth. He’s still after that goal thousands of years later, and this episode explains a bit more about what he’s been doing all season and why.

Lee: Many of the Aes Sedai with Lews Therin—and Lews Therin himself—have those little three-finger ring things that Ishamael and Lanfear have been wearing. I was thinking maybe they were some artifact tied to the True Power, but clearly not if Lews Therin has one. I suppose they’re either some kind of focus, or perhaps a kind of angreal issued to all Aes Sedai, like a police officer being issued a service weapon. Or maybe they’re just the Age of Legends version of Aes Sedai rings. (Though if so, I wouldn’t think Ishy or Lanfear would still be wearing them, given how eager the Forsaken all seemed to be to cast off any associations with the Aes Sedai.)

We’re shown this scene for a few reasons, but I think one of them is to emphasize that the Forsaken were all sealed away in individual prisons, which take the form of giant disks of unbreakable Cuendillar. This is definitely a different tack than the books, but it definitely simplifies things. I did find it a little weird that Ishamael had all six of the remaining seals propped up in his room, like he was hanging out with them or something—but I guess “weird” doesn’t really apply when we’re talking about the behavior of millennia-dead superhuman wizard people.

Andrew: Yeah, for book readers who haven’t been back in a while, there was never any kind of 1:1 seal-to-Forsaken relationship. The seals were just different locks on a single door, and the Forsaken gradually freed themselves and started running around because they were sealed up near the door but not behind it. The way the show handles it makes it more narratively manageable: to just have a pair of Forsaken running around in the first couple seasons and then unleashing the free-for-all once we know a little more about these people and what they’re capable of.

Having eight Forsaken instead of 13 (plus various reincarnated clones, territory the show may or may not decide to cover) is part of the show’s modus operandi for making Jordan’s world more manageable. How many scary villains do we really need running around at once, especially when quite a few of them are basically just Generic Bad Guys? Why does Rand need a pair of unhealable holes in his gut, when one hole that has properties of both will do?

Based on how Mat’s arc this season wraps up, it also seems pretty likely that we end up skipping or condensing at least some of the Rhuidean-Aiel-testing-ground stuff from book four. All of these tweaks have major narrative implications, but so many of these things pay off so far down the line in the book version of the story that it’s simply not possible to guess how the show might handle them. The show doesn’t seem to feel like it “needs” to hit any given plot point from the books—sometimes, as in one scene this episode, it seems to relish subverting book readers’ expectations. And while I’m having fun with the show’s increasingly unique riff on this story, I can see why people hoping for “an adaptation of The Wheel of Time” might be frustrated with it.

Lee: Indeed—I think in order to stick with the show after this season, one has to simply accept that things will be different. We’re not going to stop talking about how different, but accepting that this is an adaptation and that those differences do not in and of themselves automatically mean the show sucks is just kind of a mental block that stragglers are going to have to get over.

Right, so, this episode brings us to kind of the fruition of Lanfear’s plan, to the detriment of poor Ishamael. Ishy has—had!—a formal plan to bind the Dragon and his ta’veren friends. It involved moving them around on the chessboard of Randland, manipulating them into falling into the shadow, and then getting Rand to choose darkness to save them. (This also puts some more context around Mat’s tea-driven vision quest last episode.)

Lanfear gives no effs. Lanfear’s like a honey badger, and Lews Therin Telamon is the honey. She cares about Ishamael’s plan only inasmuch as it gives her the opportunity to force Rand to proclaim himself, embrace his destiny, recall his past lives, fall back in love with her, and live evilly ever after. Anything else can burn.

You’d mentioned previously that the Forsaken often work at cross-purposes, and hoo boy, were they ever here. Classic Lanfear.

Andrew: Classic Lanfear! And also, classic Ishamael, because he realizes he’s being played and breaks the other six seals before his confrontation with Rand. The only one we meet is Moghedien (Laia Costa), whose nickname (“the spider”) originally came from her penchant for spinning figurative webs of deceit. Perhaps predictably, the show makes these webs literal; Moghedien is definitely the Forsaken with the most Hot Topic Nightmare Before Christmas merch in her bedroom.

Anyway.

From Moghedien, one gets the sense that the other Forsaken don’t like Lanfear much, because they (completely understandably and justifiably!) think she’s just a bit too close to the goody-goody Dragon to be trustworthy. The show has gotten a lot of mileage out of Lanfear-as-frenemy this season, and it seems like we can expect that to continue for at least a while longer.

Early in the episode, Lanfear puts the “enemy” in “frenemy” by separating Moiraine and Lan from Rand in the Ways, dumping them out on a beach some distance from Falme so that they can’t get directly involved in most of the fighting. This also gives the two of them the space to Talk It Out, re-forming the Warder bond Moiraine broke at the beginning of the season (still fuzzy on the mechanics of that) and rededicating themselves to the support of the Dragon Reborn. What’s everyone else doing?

Lee: I wish Moiraine and Lan had used their words a little earlier, but honestly, having two characters do drastic dumb things when they could in fact have talked things out is a running theme in the books. Verisimilitude!

Everyone else is running around in Falme, and the Whitecloaks show up and kick off the giant battle. Geofram Bornhald (Stuart Graham) isn’t necessarily a bad fellow—as he points out, the Children of the Light are in Falme to save people from the Seanchan invaders, and they proceed along that track with alacrity. But Bornhald is the classic Paladin archetype—he and his Children are incapable of bending the rules. See evil, must kill. And “evil” is whatever they say it is.

Aviendha, Bain, and Chiad roll up with Perrin and Hopper in tow, so they get added into the mix of battle. After that, we variously get a bunch of happy (if rushed) reunions between our prime characters, some of whom haven’t seen each other in months. The episode is an absolute symphony of reunions, all over the place.

One of those reunions is Mat and village peddler/ultra-darkfriend Padan Fain—and, hey, there’s the Shadar Logoth dagger! I don’t think Mat is aware that Fain is a darkfriend at first, but him showing up and producing the dagger probably goes a long way to getting that message across.

And then, Mat makes a…well, it’s not exactly an ashandarei, but it is kind of a, like, knifey-stick. And it cuts through things like a lightsaber! Does he keep it? Does he trade it in? … is it time to talk about Mat? There’s so much Mat to talk about.

This freaking guy.

This freaking guy. (credit: Amazon Studios)

Andrew: The thing that bothers me the most about the Mat storyline is that “a knife tied to the end of a stick” is not going to stay tied to the stick securely enough to withstand being waved around and shoved through multiple heavily armored torsos. I don’t care how magical your knife is.

In terms of the Mat storyline, the character currently seems to be somewhere toward the middle of book four as far as his development goes. He has found and blown the Horn of Valere, which (as in the books) summons a bunch of dead heroes to fight alongside the blower. But for Mat, it also seems to give him the memory of his past lives that Ishamael’s weird tea promised last episode. So he kind of has his Signature Weapon, and he has picked up most of his character’s Signature Traits. It’s just Not The Way It Is In The Books.

You seem to have more Mat feelings you want to dig into, how are you feeling about all of this?

Lee: Yeah, Mat has gotten a significant early upgrade on his power level, if that is indeed what is going on—including a jump up to actual Hero of the Horn status, which is not from the books.

Though before I go on about Mat, I want to gush just a moment about seeing Guy Roberts back as Uno, who apparently kicked so much ass in life that upon death he was instantly upgraded to Hero of the Horn. Given that Guy Roberts is a self-professed fan who first read the series in the ‘90s, it gave me a lot of joy to see him get to inhabit the role of Uno with such obvious scene-stealing relish, and to know that he’s living the actor’s dream of bringing to life a character that he loves.

Artur Hawkwing (Adrian Bouchet) delivers some lines to Mat that he originally delivered to Rand in the book, which—well, I suppose it’s all part of the new path the showrunners have put Mat on. The destination is getting a little clearer, but I’m still wondering if he’s going to keep his knifey-stick, or if it’s going to get upgraded at one point—after all, fully separating him from the dagger and its influence is a major deal in the first few books, and keeping it will have consequences.

We have our first on-screen utterance of Mat’s “it’s time to toss the dice” in the Old Tongue, and it’s great. Show-Mat deserves it. After two seasons of grim purposelessness, he’s finally given something good—and it’s so good.

The Sounding of the Horn leaves book readers with more questions about Mat than answers—but my guess is these are questions that will be tackled in the front half of the next season. For non-readers, leading the charge of the Heroes of the Horn is a wonderful bow to tie around his two-season journey through crap. Hell, if I have a complaint about Mat’s sounding of the Horn, it’s that budget and cost of production necessarily limits what should be a Helms Deep-scale routing of the bad guys by a horde of legendary warriors whose deeds have elevated them to immortal demigod status.

Whew, okay. Any more Mat feelings from you?

Uno plays the ultimate reverse card.

Uno plays the ultimate reverse card. (credit: Amazon Studios)

Andrew: No, I’m just glad to have more characters back in the same place again. Though I’m sure the show will be enough like the books that this reunion doesn’t last long.

Egwene’s capture and torment by the Seanchan is transformational for her in the books as in the show—it massively increases her strength and aptitude with the One Power, and it gives her a deep hatred of the Seanchan and everything about them. That hatred occasionally gets a little dark, as it does when Egwene collars, briefly torments, and then kills her sul’dam, making good on her promise from last week. And despite continuing to resist her sul’dam earlier in the battle while still being used as a damane, she quite willingly takes a shot at her former Whitecloak captor Eamon Valda when she spots him from the ramparts.

The White Tower women have all followed their book arcs to this point a bit more closely than our Two Rivers boys, but I expect this dark (vengeful, even!) streak in Egwene could distinguish her a bit from book-Egwene.

If Nynaeve gets some of the best and most substantial plotlines early in the season, she and Elayne continue to feel underutilized in these last couple episodes; Nynaeve is still having trouble channeling, and despite their work with the a’dam collars neither of them get anywhere near close enough to Egwene or any of the other captive Aes Sedai to free any of them. Not that it matters, because in the show it sure seems like the only surefire way to get the collar off is to die while you’re wearing it.

Nynaeve and Elayne spend most of the episode huddled in an alley after Elayne takes an arrow to the knee, but they get to the top of the tower in Falme in time to help Rand, whose first glimpse of Elayne is very dreamy and romantic (probably doesn’t hurt that she’s saving him from bleeding out). So it seems like that relationship is going to become an element of the third season, for sure.

Lee: I thought that Nynaeve had figured out her block by this point in the show, but apparently not—she’s still flailing around with frustration but without the necessary anger to bust through it. To fix Elayne’s knee, she has to fall back on her Wisdom skills (though even I know that you’re supposed to break the arrow’s shaft off before pulling it through, so you don’t drag the fletching through your gaping puncture wound—get your head in the game, Nynaeve!).

Definitely agree with Elayne being underutilized—though as you say, healing Rand was a nice way to facilitate an introduction. The only problem is that Elayne is crap at healing. Don’t expect her patch job to hold very long or very well. Moiraine will likely have harsh words for her later.

Okay, so—I greatly enjoyed almost everything about this episode, but there were two major book events we didn’t get. The first was the blademaster fight with High Lord Turak, which in the books is used to shove Rand further along the path of getting used to channeling and embracing the One Power. However, given the Raiders of the Lost Ark fashion in which Rand sidesteps the fight, I just can’t be mad. I literally laughed out loud.

But the other thing we’re missing is much harder to overlook: the oft-teased proclamation of the Dragon in the sky above Falme. In the books, this is a giant epic flaming sword fight between Ishamael and Rand, projected like a Pink Floyd laser light show onto the clouds above Falme. In the show, Moiraine does a Final Fantasy VII-style summoning and calls up a large fiery dragon, which curls around the tower and makes some dragon noises and disappears.

I’m disappointed. It’s fine, I guess, but it’s not what I was hoping for.

Andrew: And the thing about how it happens in the books is you don’t really understand how or why it’s happening, as a reader, in a way that does make it seem like it has been divinely inspired. Channeling a huge dragon seems more like something anyone could have done, under the right circumstances, to set up any false Dragon. The show has been teasing a sky-vision for a while now, and I agree that I wanted more.

There is also a lot of hand-waviness going on here with respect to how strong Moiraine is, since she can’t take on Lanfear directly but can single-handedly sink an entire Seanchan fleet and have enough leftover to make a big fire dragon besides.

The show downplaying Rand’s sword skills and amping up his channeling skill is the same kind of early power-up that Mat is getting (to borrow your phrasing). You get all the way to book four or five before you see Rand doing anything that resembles enthusiastic or competent channeling, but show Rand is already casually raining fire bullets down on his enemies.

The only one of our three boys who is still kind of muddling through with respect to his new Chosen One Abilities is Perrin, who gets very mad when his wolf friend goes down in battle but still hasn’t manifested much by way of superpowers.

If season three is being set up as an adaptation of book three and/or four, we’ll hopefully see Perrin get a little more attention, since both books are Perrin-heavy.

Lee: If there’s anything positive to be found in the oh-my-God-what-did-I-just-watch death of Hopper, it’s—well, it’s that those things are spoilers about the World of Dreams, and we’ll learn more about them as Perrin figures out a little more about what it means to be a Wolfbrother. As you correctly point out, we should be getting a whole lot of him in the next season.

Oh, and speaking of people to keep an eye on—book readers know this, but non-readers may not: shortly before Mat sounds the Horn, during the little reunion on the streets of Falme between our main characters, Perrin makes it a point to give a quick hug to the other Shienaran present—a gentleman he calls Masema (Arnas Fedaravicius). We then see Masema again near the end, staring at the Dragon atop the tower.

Remember Masema. He was introduced at the end of season one, and this will not be the last time we see him.

Alright, we’re down to the last little bits here. Season two ends with Lanfear encountering Moghedien, spinner of webs and plots. She seems… creepy.

Andrew: Creepy vibes! We have met three of the eight: Ishamael, Lanfear, and Moghedien. Two more have been mentioned by name: the vain sex-obsessed Graendal, and Sammael (who I vaguely recall as being humorless and uptight, but they do kind of run together). In an earlier conversation with Ishamael, Lanfear mentions Moghedien, Graendal, and “the boys,” suggesting but not decisively confirming that the other five are male.

I have guesses about who’s left, but am I missing other dropped hints?

Lee: Time to play Forsaken bingo, I suppose!

Out of the original book list, there are eight remaining Forsaken that have yet to appear or be mentioned in the show. If “the boys” can be taken to mean that all the remaining unnamed Forsaken are male, we can drop the two remaining Forsaken who are female. That leaves us with six candidates for our last three spots: Aginor, Asmodean, Balthamel, Be’lal, Demandred, and Rahvin.

We can dump Aginor and Balthamel immediately, as they were killed in the book version of The Eye of the World and didn’t appear in the show. I’d also propose we can drop Demandred, given what he’s doing in the books and how it works out—I think the show is going to nix his entire plot.

And that neatly leaves us with three dudes left, and my picks for the remaining Forsaken: Rahvin, Asmodean, and Be’lal. And out of those three, my guess is that we meet Asmodean first, in a manner similar to how he shows up in the books.

What do you think?

Andrew: I am on the record as thinking Asmodean is toast because Logain is taking his main story-function as Rand’s channeling teacher, now that the show is focusing more on people learning weaves and growing more powerful. People can just kind of toss up giant shields and shoot fire bullets when they need to do it for story reasons.

Of the men who are left, Rahvin seems like the most obvious choice, since his activities also impact Elayne pretty directly.

I agree Aginor and Balthamel can be discounted. They are part of a group of three or four Nothing Forsaken who exist mostly as canon fodder. And it does seem like Demandred is pretty far away from the action the show is focusing on, though this read does assume that the show will stick with the books’ version of events, and the show has been hard to predict on that score.

I’d tend to include Be’lal among the Nothing Forsaken, too, since “ruler of [redacted city] who gets smoked by Rand at their first encounter” doesn’t leave the show much personality to work with. Maybe cannon fodder is what the show needs, though, especially if we’re still doing the Callandor storyline next year.

I do wonder if “the boys” thing isn’t a red herring; Lanfear is disparaging the Forsaken she mentions in that conversation, and maybe there’s one woman in the group she respects enough not to insult. Eight Forsaken also gives the show a chance to harp on some thematic One Power symmetry (also: casting symmetry!) by keeping four men and four women (remember, there are only two genders in the world of The Wheel of Time, and the books’ only arguably trans character was basically created by the Dark One as a joke).

Anyway, I think my list is Rahvin, Be’lal, and the sadistic Semirhage. But you’re the most sure about seeing the character I think we’re least likely to see, so clearly there’s lots of room for interpretation here.

Lee: There is room for all eventualities in the turning of the Wheel.

And so, dear readers, we arrive at the end of our time together—but fear not, because we’ll be back here doing this again for season three. Will Perrin come to terms with the wolves? Will Egwene be able to deal with her trauma? Will Mat avoid accidentally poking anyone with his evil toxic dagger-on-a-stick? Will Nynaeve ever figure out how the hell to channel properly? And what will the fallout be of the Dragon Reborn’s public proclamation at Falme? How will Randland react, knowing that the Dragon is foretold to save the world—but also to break it anew?

We know the book answers to these questions, but folks, we are heading into uncharted territory with our Two Rivers TV show crew and their rapidly expanding list of friends. Unexpected things no doubt await us in season three.

Any final thoughts, Andrew?

Andrew: Is this a great show? Not usually. But it continues to be better than it has any right to be, given its un-adaptable source material. See you next season!
Lee: There are no endings, and never will be endings, to the turning of the Wheel of Time—but this is an ending. Life is a dream from which we must all wake, and we wish you a pleasant dreaming until next season!

(credit: WoT Wiki)

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Source: Ars Technica – It’s time to toss the dice as The Wheel of Time’s second season concludes

When You Should (and Shouldn't) Replace Your Deadbolt With a Smart Lock

Installing either a high-quality deadbolt or a smart lock can make your front door more secure. The mechanisms inside of each are actually pretty similar (as long as your smart version has a deadbolt). The difference is largely in how you unlock the door: with a physical key versus a code, biometrics, or an app.

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Source: LifeHacker – When You Should (and Shouldn’t) Replace Your Deadbolt With a Smart Lock

Redfall Finally Gets 60fps Mode On Console In Its Biggest Update Yet

After months of silence, vampire shooter Redfall is receiving its biggest update yet following a disastrous launch back in May. The second big patch will add the Game Pass multiplayer game’s long-awaited 60 frames-per-second mode on Xbox Series X/S, as well as a host of gameplay improvements and bug fixes.

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Source: Kotaku – Redfall Finally Gets 60fps Mode On Console In Its Biggest Update Yet

Castlevania: Nocturne Renewed For Second Season

Castlevania: Nocturne, the sequel to Netflix’s surprise-hit Castlevania anime, premiered on the streamer last week to rave reviews from critics and fans alike. So it’s probably not startling to hear that the vampire-killing series has been renewed for a second season, but that won’t stop me from pumping my fist in the…

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Source: Kotaku – Castlevania: Nocturne Renewed For Second Season

Shell Called Out For Promoting Fossil Fuels To Youth Via Fortnite Game

Climate activists are calling out Shell for partnering with popular video gamers and online youth influencers to promote fossil fuels to a younger generation. From a report: The oil giant, which in July reported quarterly profits of more than $5bn, worked with Fortnite creators and paid popular gamers on multiple platforms to showcase its “ultimate road trips” promotion, part of a marketing campaign for a new gasoline it calls V-Power Nitro+.

According to the group Media Matters for America, the company is targeting young players on Twitch, TikTok, Instagram and YouTube, encouraging them to fill up virtual vehicles at interactive Shell gas stations and post screenshots of the game with a #Shellroadtrips hashtag. Research by the non-profit group revealed Shell sponsored livestreams of gameplay on Twitch by at least six streamers with a combined 5.5m followers. It also identified three more content creators on other platforms who were paid to promote the campaign in their videos. Those influencers, Media Matters said, have a combined 1.5 million Instagram followers, 8.5 million on TikTok and 11.6 million on YouTube.

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Source: Slashdot – Shell Called Out For Promoting Fossil Fuels To Youth Via Fortnite Game

Amazon’s first two Internet satellites will launch into orbit today

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Source: Ars Technica – Amazon’s first two Internet satellites will launch into orbit today

Wheel of Time's Busy Season Finale Managed to Elevate Its Best Character

The Wheel of Time, based on Robert Jordan’s popular novels, just wrapped up its second season. It has a more modest budget than Prime Video’s other big fantasy series—and less buzz than something like HBO’s House of the Dragon—but it consistently delivered juicy intrigue while taking its nerdy elements seriously…

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Source: Gizmodo – Wheel of Time’s Busy Season Finale Managed to Elevate Its Best Character