ASEAN and GNU/Linux: 5% in Singapore (Compared to 1% a Decade Ago)

As it turns out, more people in that small country are turning to GNU/Linux; consider the trends alone; at the start of the year Windows was measured at just 15% there and GNU/Linux was measured at 5% this past summer on desktops and laptops. If one counts ChromeOS as GNU/Linux, then it’s even higher.

Source: LXer – ASEAN and GNU/Linux: 5% in Singapore (Compared to 1% a Decade Ago)

Space is starting to look like the better mining operation

A truck carrier nickel minerals out of a mining site.

Enlarge / Metallic asteroids contain more than a thousand times as much nickel as the Earth’s crust. (credit: Arne Hodalic/Getty)

Everyone’s into asteroids these days. Space agencies in Japan and the United States recently sent spacecraft to investigate, nudge, or bring back samples from these hurtling space rocks, and after a rocky start, the space mining industry is once again on the ascent. Companies like AstroForge, Trans Astronautica Corporation, and Karman+ are preparing to test their tech in space before venturing toward asteroids themselves.

It’s getting serious enough that economists published a series of papers on October 16 considering the growth of economic activity in space. For instance, a study by Ian Lange of the Colorado School of Mines considers the potential—and challenges—for a fledgling industry that might reach a significant scale in the next several decades, driven by the demand for critical metals used in electronics, solar and wind power, and electric car components, particularly batteries. While other companies are exploring the controversial idea of scooping cobalt, nickel, and platinum from the seafloor, some asteroids could harbor the same minerals in abundance—and have no wildlife that could be harmed during their extraction.

Lange’s study, coauthored with a researcher at the International Monetary Fund, models the growth of space mining relative to Earth mining, depending on trends in the clean energy transition, mineral prices, space launch prices, and how much capital investment and R&D grow. They find that in 30 to 40 years, the production of some metals from space could overtake their production on Earth. By their assessment, metallic asteroids contain more than a thousand times as much nickel as the Earth’s crust, in terms of grams per metric ton. Asteroids also have significant concentrations of cobalt, iron, platinum, and other metals. And thanks to reusable rockets developed by SpaceX, Rocket Lab, and other companies, since 2005 launch costs for payloads have plummeted by a factor of 20 or so per kilogram—and they could drop further.

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Source: Ars Technica – Space is starting to look like the better mining operation

Space Wreck is a hardcore, combat-optional, break-the-game RPG that clicks

Character on a CRT-style screen being persuaded by the player, rolling dice on a speech check, succeeding.

Enlarge

“You can sequence break the game,” the developers of Space Wreck suggest on its Steam page. The game is “Inch wide, miles deep,” with “Combat 100% optional.” There is so little artifice to Space Wreck‘s presentation as a “Hardcore role-playing game,” no real sense of wider-audience marketing. Perhaps that’s because, after playing it, you get the sense the developers saved all their creativity for the possibilities inside.

The easiest point of comparison for the just-released Space Wreck are the first two Fallout games, the isometric, click-to-move kind, from the late 1990s. That’s because Space Wreck’s developers, two folks from Latvia, directly point to those games wherever they can. Having sunk hundreds of hours into those games, I see the homage. It’s a game with a post-apocalyptic, used-future aesthetic, intentionally clunky graphics, a wicked sense of humor, turn-based combat, and room for lots of builds and strategies.

Full release trailer for Space Wreck

But Space Wreck offers a whole lot more role-playing than gaming, and that’s a good, refreshing thing. There’s no deep mythology here, very little voice acting, and combat is not all that complicated. Instead, you get, according to the developer, three to eight ways to complete every quest. To get into a room guarded by a gun-toting security guard, you could, of course, win a shootout with the guard. You could persuade him to step aside. You could disguise yourself. You could, if small enough, climb into a nearby vent and sneak into the room. You could reprogram some nearby security bots to take out the guard for you. Nearly every situation in Space Wreck has this kind of flexibility, and some of them far more.

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Source: Ars Technica – Space Wreck is a hardcore, combat-optional, break-the-game RPG that clicks

Carbon capture pipeline nixed after widespread opposition

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Source: Ars Technica – Carbon capture pipeline nixed after widespread opposition

More Optimizations Made For Making GNOME/VTE Terminals Go Faster

Back in September GNOME developer Christian Hergert noted how Linux terminal emulators have the potential of being much faster based on his experiments. While at the time he didn’t plan to pursue it further, in the weeks since he’s been making enhancements to GNOME’s VTE code that is used by GNOME Console and other apps…

Source: Phoronix – More Optimizations Made For Making GNOME/VTE Terminals Go Faster

Geany 2.0 Lightweight IDE / Text Editor Released

Thursday marked the 18th birthday of the Geany open-source text editor / lightweight integrated development environment (IDE) project. In celebrating Geany turning 18, the Geany 2.0 release was made available. Geany 2.0 continues to strive toward the project goal of being a fast and easy to use text editor for coding…

Source: Phoronix – Geany 2.0 Lightweight IDE / Text Editor Released

British Museum Will Digitize Entire Collection At a Cost of $12.1 Million In Response To Thefts

Karen K. Ho reports via ARTnews: British Museum has announced plans to digitize its entire collection in order to increase security and public access, as well as ward off calls for the repatriation of items. The project will require 2.4 million records to upload or upgrade and is estimated to take five years to complete. The museum’s announcement on October 18 came after the news 2,000 items had been stolen from the institution by a former staff member, identified in news reports as former curator Peter Higgs. About 350 have been recovered so far, and last month the museum launched a public appeal for assistance. […]

On the same day the British Museum announced its digitization initiative, Jones and board chairman George Osborne gave oral evidence to the UK Parliament’s Culture, Media and Sport Committee. Their comments included an explanation of how the thefts occurred, policy changes made as a result, and how the museum will handle whistleblower complaints going forward. They also gave more details about the British Museum’s strategy for digitizing its collection, estimated at a cost of $12.1 million. “We are not asking the taxpayer or the Government for the money; we hope to raise it privately,” Osborne said.

The increased digital access to the collection would also be part of the museum’s response to requests for items to be returned or repatriated. “Part of our response can be: “They are available to you. Even if you cannot visit the museum, you are able to access them digitally.” That is already available — we have a pretty good website — but we can use this as a moment to make that a lot better and a lot more accessible,” Osborne said.

Read more of this story at Slashdot.



Source: Slashdot – British Museum Will Digitize Entire Collection At a Cost of .1 Million In Response To Thefts

Supreme Court Blocks Restrictions On Biden Administration Efforts To Get Platforms To Remove Social Media Posts

An anonymous reader quotes a report from NBC News: The Supreme Court on Friday blocked in full a lower court ruling that would have curbed the Biden administration’s ability to communicate with social media companies about contentious content on such issues as Covid-19. The decision in a short unsigned order (PDF) puts on hold a Louisiana-based judge’s ruling in July that specific agencies and officials should be barred from meeting with companies to discuss whether certain content should be stifled. The Supreme Court also agreed to immediately take up the government’s appeal, meaning it will hear arguments and issue a ruling on the merits in its current term, which runs until the end of June. Three conservative justices noted that they would have denied the application: Samuel Alito, Clarence Thomas and Neil Gorsuch.

“At this time in the history of our country, what the court has done, I fear, will be seen by some as giving the government a green light to use heavy-handed tactics to skew the presentation of views on the medium that increasingly dominates the dissemination of news. That is most unfortunate,” Alito wrote in a dissenting opinion. GOP attorneys general in Louisiana and Missouri, along with five social media users, filed the underlying lawsuit, alleging that U.S. government officials went too far in what they characterize as coercion of social media companies to address posts, especially those related to Covid-19. The individual plaintiffs include Covid-19 lockdown opponents and Jim Hoft, the owner of the right-wing website Gateway Pundit. They claim that the government’s actions violated free speech protections under the Constitution’s First Amendment.

Read more of this story at Slashdot.



Source: Slashdot – Supreme Court Blocks Restrictions On Biden Administration Efforts To Get Platforms To Remove Social Media Posts

Best Free and Open-Source Alternatives to Adobe Media Encoder

Adobe Media Encoder is an encoding engine for Adobe Premiere Pro, Adobe After Effects, Adobe Audition, and Adobe Character Animator. Media Encoder is proprietary software and not available for Linux. We recommend the best free and open-source alternatives.

The post Best Free and Open-Source Alternatives to Adobe Media Encoder appeared first on Linux Today.



Source: Linux Today – Best Free and Open-Source Alternatives to Adobe Media Encoder

Jon Stewart's Apple TV Plus Show Ends, Reportedly Over Coverage of AI and China

Shakrai writes: Multiple outlets are reporting that Apple TV Plus has cancelled Jon Stewart’s popular show The Problem with Jon Stewart, reportedly over editorial disagreements with regards to planned stories on the People’s Republic of China and AI. Fans and haters of Apple will both recall that Apple recently made changes to AirDrop, one of the few effective means Chinese dissidents and protesters had for exchanging information off-grid at scale, and will ask why Apple is apparently not only willing, but eager, to carry water for the PRC, overriding both human rights and practical business concerns in the process. “Apple approached Stewart directly and expressed its need for the host and his team to be ‘aligned’ with the company’s views on topics discussed,” reports The Verge, citing The Hollywood Reporter. “Rather than falling in line when Apple threatened to cancel the show, Stewart reportedly decided to walk.”

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Source: Slashdot – Jon Stewart’s Apple TV Plus Show Ends, Reportedly Over Coverage of AI and China

Amazon Eliminated Plastic Packaging At One of Its Warehouses

Umar Shakir reports via The Verge: Amazon is fulfilling a small part of its promise to switch from using plastic bubble mailers and air pillows to all recyclable paper packaging for its shipments. The company announced that it has outfitted one facility in Euclid, Ohio, with an upgraded packaging machine that can automatically fold custom-fit boxes to wrap some products, use paper mailers for small items, and slide in paper fillers instead of plastic ones in standard boxes.

As Amazon transitions over to curbside recyclable packaging, it will “reduce the company’s plastic waste and the amount of plastic pollution that can reach the seas,” says Matt Littlejohn, senior vice president of Oceana, a conservation organization. However, Littlejohn questions Amazon’s commitment to end plastic use in the US, its largest market, compared to the commitments it made for the UK, Germany, and other markets. Amazon says it’ll be a “multiyear effort” to move US warehouses to recyclable paper. “Unfortunately, Amazon, in this announcement, did not make a clear, quantifiable, and time-bound commitment, so it is unclear when, where, and how much real plastic reduction there will be,” Littlejohn says.

Read more of this story at Slashdot.



Source: Slashdot – Amazon Eliminated Plastic Packaging At One of Its Warehouses

Today’s NYT Connections Hints (and Answer) for Saturday, October 21, 2023

Today is another tricky one, with all those dishes! If you’re looking for the Connections answer for Saturday, October 21, read on—I’ll share some clues, tips, and strategies, and finally the solutions to all four categories. Along the way, I’ll explain the meanings of the trickier words and we’ll learn how everything…

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Source: LifeHacker – Today’s NYT Connections Hints (and Answer) for Saturday, October 21, 2023

Thousands of Remote IT Workers Sent Wages To North Korea To Help Fund Weapons Program, Says FBI

echo123 shares a report from the Associated Press: Thousands of information technology workers contracting with U.S. companies have for years secretly sent millions of dollars of their wages to North Korea for use in its ballistic missile program, FBI and Department of Justice officials said. The Justice Department said Wednesday that IT workers dispatched and contracted by North Korea to work remotely with companies in St. Louis and elsewhere in the U.S. have been using false identities to get the jobs. The money they earned was funneled to the North Korean weapons program, FBI leaders said at a news conference in St. Louis.

Court documents allege that North Korea’s government dispatched thousands of skilled IT workers to live primarily in China and Russia with the goal of deceiving businesses from the U.S. and elsewhere into hiring them as freelance remote employees. The workers used various techniques to make it look like they were working in the U.S., including paying Americans to use their home Wi-Fi connections, said Jay Greenberg, special agent in charge of the St. Louis FBI office. Greenberg said any company that hired freelance IT workers “more than likely” hired someone participating in the scheme. An FBI spokeswoman said Thursday that the North Koreans contracted with companies across the U.S. and in some other countries. “We can tell you that there are thousands of North Korea IT workers that are part of this,” spokeswoman Rebecca Wu said. Federal authorities announced the seizure of $1.5 million and 17 domain names as part of the investigation, which is ongoing. FBI officials said the scheme is so prevalent that companies must be extra vigilant in verifying whom they are hiring, including requiring interviewees to at least be seen via video.

The IT workers generated millions of dollars a year in their wages to benefit North Korea’s weapons programs. In some instances, the North Korean workers also infiltrated computer networks and stole information from the companies that hired them, the Justice Department said. They also maintained access for future hacking and extortion schemes, the agency said. Officials didn’t name the companies that unknowingly hired North Korean workers, say when the practice began, or elaborate on how investigators became aware of it. But federal authorities have been aware of the scheme for some time.

Read more of this story at Slashdot.



Source: Slashdot – Thousands of Remote IT Workers Sent Wages To North Korea To Help Fund Weapons Program, Says FBI

US Chip Curbs Give Huawei a Chance To Fill the Nvidia Void In China

An anonymous reader quotes a report from Reuters: U.S. measures to limit the export of advanced artificial intelligence (AI) chips to China may create an opening for Huawei to expand in its $7 billion home market as the curbs force Nvidia to retreat, analysts say. While Nvidia has historically been the leading provider of AI chips in China with a market share exceeding 90%, Chinese firms including Huawei have been developing their own versions of Nvidia’s best-selling chips, including the A100 and the H100 graphics processing units (GPU).

Huawei’s Ascend AI chips are comparable to Nvidia’s in terms of raw computing power, analysts and some AI firms such as China’s iFlyTek say, but they still lag behind in performance. Jiang Yifan, chief market analyst at brokerage Guotai Junan Securities, said another key limiting factor for Chinese firms was the reliance of most projects on Nvidia’s chips and software ecosystem, but that could change with the U.S. restrictions. “This U.S. move, in my opinion, is actually giving Huawei’s Ascend chips a huge gift,” Jiang said in a post on his social media Weibo account. This opportunity, however, comes with several challenges.

Many cutting edge AI projects are built with CUDA, a popular programming architecture Nvidia has pioneered, which has in turn given rise to a massive global ecosystem that has become capable of training highly sophisticated AI models such as OpenAI’s GPT-4. Huawei own version is called CANN, and analysts say it is much more limited in terms of the AI models it is capable of training, meaning that Huawei’s chips are far from a plug-and-play substitute for Nvidia. Woz Ahmed, a former chip design executive turned consultant, said that for Huawei to win Chinese clients from Nvidia, it must replicate the ecosystem Nvidia created, including supporting clients to move their data and models to Huawei’s own platform. Intellectual property rights are also a problem, as many U.S. firms already hold key patents for GPUs, Ahmed said. “To get something that’s in the ballpark, it is 5 or 10 years,” he added.

Read more of this story at Slashdot.



Source: Slashdot – US Chip Curbs Give Huawei a Chance To Fill the Nvidia Void In China