Google promises a rescue patch for Android 14’s “ransomware” bug

Google promises a rescue patch for Android 14’s “ransomware” bug

Enlarge (credit: Google)

So Android 14 has this pretty horrible storage bug for upgrading users. If you have multiple user accounts on your device, upgrading to Android 14 can actually lock you out of the device’s local storage, which creates an incredible number of problems that are all pretty similar to getting hit with device-encrypting “ransomware” malware. Bugs are always going to happen, but the big problem with this is that Google has seemingly been ignoring it, and on Friday we wrote about how users have been piling up hundreds of reports for 10 days without an acknowledgement or fix promised by Google.

Apparently one more round of news reports was enough to get the gears moving at Google. Over the weekend the Issue tracker bug has been kicked up from a mid-level “P2” priority to “P0,” the highest priority on the issue tracker. The bug has been assigned to someone now, and Googlers have jumped into the thread to make official statements that Google is looking into the matter. Here’s the big post from Google on the bug tracker:

We are aware of an issue occurring on some Pixel devices (Pixel 6 and later models) that have both received the Android 14 update and have multiple users (other than the primary user) set up. Multiple users include users, guests, restricted profiles, and child users. However, it does not include having more than one Google account within the primary user or work profiles.

Depending on the device, this issue can result in the primary user being unable to access media storage. Alternatively, the issue can reboot the device with a “Factory data reset” message. If this message is accepted, data that is not backed up can be lost, and if it is declined, the device repeatedly reboots with the “Pixel is starting” message.

We’re continuing to work on fixes for impacted devices, and have already pushed out a Google Play system update that will help prevent this issue from being triggered on additional devices. To check if a Google Play system update is available for your device, follow the instructions in this Help Center article.

If you’re experiencing this issue: If your impacted device is unable to access media storage, we anticipate a system update will repair the issue and restore access to media files without requiring a factory reset. If your device is stuck in a “Pixel is starting” boot loop due to this issue, we are investigating methods that may be able to recover some data. We’ll provide more information as soon as it is available.

For users who are not experiencing this issue, or have already factory reset their device, we recommend avoiding creating or logging into a secondary user on the device until the OTA update is available.

We’re sorry for the inconvenience this has caused, and we appreciate your patience.

The highlights here are that Google says the bug affects devices with multiple Android users, not multiple Google accounts or (something we thought originally) users with work profiles. Setting up multiple users means going to the system settings, then “Multiple users,” then “Allow multiple users,” and you can add a user other than the default one. If you do this, you’ll have a user switcher at the bottom of the quick settings. Multiple users all have separate data, separate apps, and separate Google accounts. Child users are probably the most popular reason to use this feature, since you can lock kids out of things like purchasing apps.

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Source: Ars Technica – Google promises a rescue patch for Android 14’s “ransomware” bug

Meta’s Oversight Board: Dangerous diet videos can remain, but please demonetize them

Meta’s Oversight Board announced today it has upheld the company’s decision to leave up two posts detailing a Thai woman’s fruit juice-only diet. However, the board recommended the company restrict the monetization of similar “extreme and harmful diet-related content” on Facebook as researchers continue to wrestle with the concerning relationship between social media and eating disorders.

The Oversight Board’s decision describes the videos, posted in late 2022 and 2023 by the same account — and flagged by users as harmful. The clips detailed “content on life, culture and food in Thailand.” In both problematic videos, a man interviews a woman in Italian about her experience with “a diet consisting only of fruit juice.”

The decision illustrates the videos’ concerning influence. “In the first video, the woman says she has experienced increased mental focus, improved skin and bowel movement, happiness and a ‘feeling of lightness’ since starting the diet, while she also shares that she previously suffered from skin problems and swollen legs,” the board’s summary reads. “She brings up the issue of anorexia but states her weight has normalized, after she initially lost more than 10 kilograms (22 pounds) due to her dietary changes.”

The second video, posted around five months later, follows up on the woman’s story, asking how she feels nearly a year into her dangerous diet. “She responds by saying she looks young for her age, that she has not lost any more weight except for ‘four kilos of impurities,’ and she encourages him to try the diet.” Making matters worse, she told the interviewer she planned to become a “fruitarian” after wrapping up the fast, adding that she may start a “pranic journey,” which she describes as “living ‘on energy’ in place of eating or drinking regularly.”

Collage of headshots for members of Meta’s oversight board. A series of circular images shows black & white headshots for each of the 20 members.
Meta’s oversight board
Meta

The videos have been viewed over two million times and have over 15,000 comments. The posts also shared details about the woman’s Facebook page, which received a significant uptick in engagement after the second post. “Based on research commissioned by the Board, the woman’s Facebook page has 17,000 followers and features content about the lifestyle of the woman, including her diet,” the board wrote. Both the content creator and the woman’s Facebook page were part of Meta’s Partner Monetization Program, allowing them to profit from the potentially harmful advice. 

After users reported the videos, Meta’s human reviewers determined the posts didn’t violate Facebook’s Suicide and Self-Injury Community Standard. They remained visible on Facebook. Separate users for each video then appealed the decision to Meta’s Oversight Board.

The board’s decision not to remove the videos was more about the lack of specific violations of the Suicide and Self-Injury Community Standard than a belief that the content was harmless. Specifically, the videos don’t provide “instructions for drastic and unhealthy weight loss when shared together with terms associated with eating disorders,” nor do they “promote, encourage, coordinate, or provide instructions for eating disorders.” Even the woman’s mention of an energy-only “pranic journey” was determined to be “descriptive in nature” without mention of weight loss.

The board recommended Meta adjust its monetization policies to “better meet its human rights responsibilities” related to “harmful diet-related content.” Most of the board considers the current authorization of this content “a conspicuous and concerning one.”  

“With health and communications experts noting the ability of influencers to use first-hand narration styles to secure high engagement with their content — coupled with the ubiquity of wellness influencers — it is important that Meta should not provide financial benefits to create this type of content,” the board wrote.

Some board members believed demonetization of this type of content was a bridge too far. “For a minority of the Board, since demonetization may negatively impact expression on these issues, Meta should explore whether demonetization is the least intrusive means of respecting the rights of vulnerable users,” the board wrote. Meanwhile, another minority believed demonetization doesn’t go far enough. “For a separate minority of Board Members, demonetization is necessary but not sufficient; they find that Meta should additionally restrict extreme and harmful diet-related content to adults over the age of 18, and explore other measures such as putting a label on the content, to include reliable information on the health risks of eating disorders.”

Meta says that because the board upheld Meta’s decision to leave up both posts, it “will take no further action related to this bundle or the content.” The company adds that it will review the demonetization recommendation. A Meta spokesperson told Engadget it will respond to “their full recommendations in our Transparency Center” within 60 days.

This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-dangerous-diet-videos-can-remain-but-please-demonetize-them-175404574.html?src=rss

Source: Engadget – Meta’s Oversight Board: Dangerous diet videos can remain, but please demonetize them

Creators confused by Elon Musk’s plan to “incentivize truth” on X

Creators confused by Elon Musk’s plan to “incentivize truth” on X

Enlarge (credit: NurPhoto / Contributor | NurPhoto)

After researchers flagged verified users on X (formerly known as Twitter) as top superspreaders of Israel/Hamas misinformation and the European Union launched a probe into X, Elon Musk has vowed to get verified X users back in check.

On Sunday, Musk announced that “any posts that are corrected by @CommunityNotes”—X’s community-sourced fact-checking feature—will “become ineligible for revenue share.”

“The idea is to maximize the incentive for accuracy over sensationalism,” Musk said, warning that “any attempts to weaponize @CommunityNotes to demonetize people will be immediately obvious, because all code and data is open source.”

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Source: Ars Technica – Creators confused by Elon Musk’s plan to “incentivize truth” on X

Matthew Perry Was Amazing in This Underrated Comedic Fantasy

The loss of actor Matthew Perry was a staggering blow to just about every single one of us. Perry is one of those actors who, at any given moment, could magically become part of our lives, especially if we happen to stumble on a rerun of his mega-hit show Friends. Throughout his career, Perry used that fame to do all…

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Source: Gizmodo – Matthew Perry Was Amazing in This Underrated Comedic Fantasy

X won’t pay creators for tweets that get fact checked with community notes

X will no longer pay creators for tweets promoting misinformation. Elon Musk said the company is making a “slight change” to its monetization program and that tweets that are fact-checked via community notes will no longer be eligible for payouts as part of X’s revenue-sharing program.

The update appears to be an attempt to remove incentives for high-profile accounts to spread viral misinformation. “The idea is to maximize the incentive for accuracy over sensationalism,” Musk said. X also recently started to require community notes contributors to cite their sources in fact checks.

The latest change comes as researchers, fact checkers and journalists have raised the alarm about the amount of viral misinformation spreading on X amid the ongoing conflict in Israel and Gaza. European Union officials have opened an investigation into the company’s handling of misinformation related to the war.

Following Musk’s takeover of Twitter a year ago, the company laid off teams responsible for curating and promoting reputable tweets about breaking news events and removed tools for reporting misinformation in the app. Instead, the company has relied on its crowd-sourced fact checking tool, community notes.

But critics have said that community notes are subject to manipulation and that the user-contributed fact checks are often unable to keep up with the sheer amount of viral falsehoods, particularly those promoted by verified accounts. A recent analysis from NewsGuard, a nonprofit that tracks the spread of misinformation, found that 74 percent of “the most viral posts on X advancing misinformation about the Israel-Hamas War are being pushed by ‘verified’ X accounts.”

As BBC researcher Shayan Sardarizadeh pointed out, the change to make tweets with community notes ineligible for payments has already been criticized by a number of high-profile accounts whose tweets are often “community noted.” Musk added that “any attempts to weaponize @CommunityNotes to demonetize people will be immediately obvious,” but didn’t say how the company would deal with attempts at manipulation. X didn’t respond to a request for comment.

This article originally appeared on Engadget at https://www.engadget.com/x-wont-pay-creators-for-tweets-that-get-fact-checked-with-community-notes-174206477.html?src=rss

Source: Engadget – X won’t pay creators for tweets that get fact checked with community notes

Why You Should Shop the Early Black Friday Deals This Year

Last year, my advice was to ignore early Black Friday deals. This made sense at the time, given economic conditions at the time—in 2022, many retailers were overstocked due to slower spending by consumers amid an inflation-battered year, and looking to offload their excess supply with gradually more aggressive deals…

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Source: LifeHacker – Why You Should Shop the Early Black Friday Deals This Year

Doctor Who's Older Seasons Won't Be Streaming on Disney+

If you’re in the U.S. and you want to watch any new Doctor Who that’s yet to air—including the eagerly awaited 60th anniversary specials starring the returning David Tennant, and the equally anticipated debut of Ncuti Gatwa as the Fifteenth Doctor—you’ll need Disney+. But if you also want to watch seasons 1-13 of “New…

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Source: Gizmodo – Doctor Who’s Older Seasons Won’t Be Streaming on Disney+

Google CEO Tells Court Search Dominance Is Result of 'Fierce Competition'

Google Chief Executive Sundar Pichai took the stand Monday in the tech giant’s antitrust trial, a pivotal moment in a case that could result in major changes to the company’s search engine. From a report: Pichai described Google’s search dominance as the result of its innovation and early investment in its Chrome browser. “We realized early on that browsers are critical to how people are able to navigate and use the web,” Pichai said during questioning by Google lawyer John Schmidtlein.

“It became very clear early on that if you make the user’s experience better, they would use the web more, they would enjoy using the web more, and they would search more in Google as well,” Pichai said. […] The nonjury trial is being heard by U.S. District Judge Amit Mehta, who could ultimately order a breakup or other changes to Google’s business practices. Schmidtlein, Google’s lead counsel, questioned Pichai about the deal at the heart of the case: the search giant’s contract with Apple that makes it the default search engine on Apple’s Safari web browser. The Apple deal “makes it very, very seamless and easy for users to use our services,” Pichai said. “We know that making it the default will lead to increased usage of our products and services, particularly Google search in this case. So there is clear value in that and that’s what we were looking for.”

Read more of this story at Slashdot.



Source: Slashdot – Google CEO Tells Court Search Dominance Is Result of ‘Fierce Competition’

Microsoft issues system-level ban for “unauthorized” Xbox accessories

Official controllers like this will have no problem working with the Xbox going forward.

Enlarge / Official controllers like this will have no problem working with the Xbox going forward. (credit: Microsoft)

Microsoft has begun warning Xbox users that “unauthorized” accessories will no longer work on the company’s consoles. The move is likely an effort to limit online cheating that can be enabled by certain external devices, but it seems set to have unintended consequences for communities that rely on adapters for more legitimate users.

In recent days, users on sites like ResetEra and Windows Central began reporting encounters with “error 0x82d60002” when they plug certain accessories into their Xbox. An on-screen message appearing alongside that error indicates that “using unauthorized accessories compromises your gaming experience” and refers users to Microsoft’s list of officially supported accessories.

A recently added Xbox support note clarifies that the error appears when “one of the accessories you’re trying to connect was not manufactured by Microsoft or another licensed Xbox hardware partner.” After the error appears, Microsoft says that “you’ll have two weeks to use the accessory, after which time it will then be blocked from use with the console. At that time, you’ll receive error code 0x82d60003. We encourage you to contact the store or manufacturer where you obtained the accessory to get help with returning it.”

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Source: Ars Technica – Microsoft issues system-level ban for “unauthorized” Xbox accessories

Threads (Not That Threads) Tells Meta It Had the Name First

Threads Software Limited demanded Meta stop using the Threads name in the UK, saying it has owned the trademark in Britain since 2012. Threads Ltd. told Meta in a letter dated Oct. 30 that it is giving the company 30 days to discontinue using the Threads name, saying if Meta doesn’t comply, it will seek an injunction…

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Source: Gizmodo – Threads (Not That Threads) Tells Meta It Had the Name First

Destiny 2 Maker Bungie Latest PlayStation Studio To Cut Staff

Bungie is the latest PlayStation studio to face layoffs. While the scale of the cuts wasn’t immediately apparent, multiple, now-former staff members began posting on social media on October 30 that they’d been let go by the beloved Destiny 2 maker.

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Source: Kotaku – Destiny 2 Maker Bungie Latest PlayStation Studio To Cut Staff

Apple's 'Scary Fast' Event: How to Watch and What to Expect (New Macbooks and More)

Apple is telling its legions of fans they’re going to be absolutely terrified by just how much (pumpkin) juice is in the company’s new line of desktop devices. New iMacs and MacBooks with newfangled M3 processors should be in store for Apple’s “Scary Fast” event, set to go late into the night just before Halloween.

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Source: Gizmodo – Apple’s ‘Scary Fast’ Event: How to Watch and What to Expect (New Macbooks and More)

I taught my daughter to love RPGs by playing Sea of Stars

I’ve always dreamed of revisiting classic RPGs with my kids — I wanted them to jump across time with me in Chrono Trigger, or pretend to be sky pirates in Skies of Arcadia. It’s not that tough to transform a well-told RPG into an interactive storybook for children (though I may have to shield their eyes from the more gruesome bits of Final Fantasy VII). I’ve been planning my “intro to RPGs” playlist for years, waiting for the moment my daughter Sophia began to look beyond the storytelling stylings of Peppa Pig.

But one night she saw me playing Sea of Stars, the recent Chrono-inspired retro RPG from Sabotage Studio, and she was hooked. I didn’t need to entice her like I originally thought. The game’s gorgeous 2D pixel art, catchy music (including some tunes from Chrono Trigger composer Yasunori Mitsuda) and epic story were more than enough to captivate her. While I held the Switch, she kept an eye out for enemies and treasure chests, and she stayed engaged with the story as I broke it down for her. She also clapped whenever I hit the action button at just the right time to deliver an extra hit, or to block an enemy’s blow (a nifty feature taken from Super Mario RPG).

Three character's hugging in Sea of Stars.
Sabotage Studio

Sophia loved the two leads — Valere and Zale, who she calls Moon Girl and Sun Boy — and their colorful companions. She teared up when a major character sacrificed themself to defeat the Big Bad (that was a long conversation). And she held tight as we took on the final boss, setting the two leads up for a larger adventure once we defeated them. Now, we’re mopping up additional side quests and working towards the “true” ending. Sophia doesn’t want to stop until we’ve seen everything the game has to offer, a sign that she’s going to be quite the completionist when she’s ready to play on her own.

Don’t judge me, but games have become an integral part of my daughter’s wind-down time at night. They help her to calm down and relax before bathtime, a sort of pre-storytime before we read some actual books before bed. We’re not playing anything fast-paced or loud, and the games offer plenty of teachable moments when it comes to spelling words, counting and complex moral choices. From what I can gather, watching a screen at night (which I keep distant from her and a bit dim) hasn’t affected her ability to fall asleep on schedule either. (Yes, I know it’s not recommended. I also waited until Sophia was over four years old before we started nightly gaming — I’m sure it would have been more troublesome if I started earlier.)

Before Sea of Stars, we also played around 20 hours of Dave the Diver, another recent release with a glorious pixel art aesthetic. Recently, we’ve also spent some time with the delightful Super Mario Bros. Wonder. But after playing a few levels of that, Sophia almost always wants to play Sea of Stars instead. Now she can tell the difference between a platformer like Mario, a game with a variety of experiences like Dave the Diver and an RPG (she calls them “adventure games,” officially settling that debate). I’m sure she’ll appreciate the mechanics of other genres more once she learns how to both run and jump at the same time in Mario. For now, she leans towards story.

Fighting a large boss in Sea of Stars
Sabotage Studio

Once it was clear that Sophia was truly into RPGs as a concept, I introduced her to Chrono Trigger. For whatever reason, Square Enix hasn’t re-released it yet on the Switch, and I wanted to play it on a more portable system than the Steam Deck. That left me with the iPhone port of the game, which looks pretty great on my iPhone 15 Pro Max. While there’s no option to use the game’s original graphics — a perk of the Steam release — the iOS version of Chrono Trigger still has all of the charm and whimsy that made me fall in love with the SNES version. (And as a nice bonus, there’s an auto button to speed through minor fights!)

Sophia immediately noticed the many (many!) similarities between Sea of Stars and Chrono Trigger. The overworld map is framed similarly, they both feature some of the best pixel art of their time and they both ultimately weave an epic story. Playing both games back-to-back reveals some of Sea of Star’s weaker elements — it takes a while to truly get going and the writing is a bit more simplistic. But it also makes me really want to play a proper Chrono sequel with Sea of Stars’ battle system.

Within 15 minutes of starting Chrono Trigger, Sophia and I were thrown back 400 years into the past. We were looking for Marle, the princess-in-hiding, who vanished soon after we found her. Then I had to explain the potential consequences of timeline interference to a 5 year old. And Sophia immediately understood what was happening: We had to save Marle’s ancestor before Marle ceased to exist! Just try competing with that, Peppa!

Traveling on a ship in Sea of Stars
Sabotage Studio

To be clear, this isn’t really Sophia’s first rodeo with complex storytelling. She’s devoured almost all of Miyazaki’s films (we’re holding off on Princess Mononoke because it may be too scary, and she’s probably not ready for the mature exploration of death and art in The Wind Rises), and I’ve guided her through Avatar: The Last Airbender and The Legend of Korra. So I shouldn’t be surprised that she’s fully embracing the power of RPGs. After envisioning this moment for years, I’m going to enjoy it while it lasts.

It won’t be too long before she’ll be regaling me with stories of her own RPG adventures. And when she’s ready, I’m going to blow her mind with a one-two punch of Xenogears and Neon Genesis Evangelion. She’ll thank me later.

This article originally appeared on Engadget at https://www.engadget.com/i-taught-my-daughter-to-love-rpgs-by-playing-sea-of-stars-170038097.html?src=rss

Source: Engadget – I taught my daughter to love RPGs by playing Sea of Stars

This Dump Cake Is Lazy as Hell, and I Love It

Making a cake is never easy. With all the bowls, whisks, and measuring cups involved, it can feel a lot more like a chemistry experiment than a celebratory snack. “One bowl” recipes can make the process less of a chore, but all I really want to do is just dump everything in a dish and bake it. Turns out I’ve been in…

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Source: LifeHacker – This Dump Cake Is Lazy as Hell, and I Love It

I spy with my Cold War satellite eye… nearly 400 Roman forts in the Middle East

spy satellite images taken by the CIA during the Cold War reveal Roman Forts in the Middle East.

Enlarge / Spy satellite images taken by the CIA during the Cold War have revealed hundreds of Roman forts across the Fertile Crescent. (credit: J. Casana et al./US Geological Survey)

Back in the early days of aerial archaeology, a French Jesuit priest named Antoine Poidebard flew a biplane over the northern Fertile Crescent to conduct one of the first aerial surveys. He documented 116 ancient Roman forts spanning what is now western Syria to northwestern Iraq and concluded that they were constructed to secure the borders of the Roman Empire in that region.

Now, anthropologists from Dartmouth have analyzed declassified spy satellite imagery dating from the Cold War, identifying 396 Roman forts, according to a recent paper published in the journal Antiquity. And they have come to a different conclusion about the site distribution: the forts were constructed along trade routes to ensure the safe passage of people and goods.

Poidebard is a fascinating historical figure. A former World War I pilot, he later became a priest and joined the French Levant forces, helping pioneer the use of aerial photography as an archaeological surveying tool to discover and record sites of interest. (Previously, hot air balloons, scaffolds, or attaching cameras to kites were the primary means of gaining aerial context.) For his mapping missions, Poidebard clocked thousands of hours flying over Syria, as well as Algeria and Tunisia along the Mediterranean coast. He published his catalog of ancient Roman forts in his 1934 book, The Trace of Rome in the Syrian Desert, including some of the largest and best-known sites, including Sura, Resafa, and Ain Sinu.

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Source: Ars Technica – I spy with my Cold War satellite eye… nearly 400 Roman forts in the Middle East

AMD Ryzen 8040U Mobile And 7000G Desktop CPUs Spotted Flexing Zen 4

AMD Ryzen 8040U Mobile And 7000G Desktop CPUs Spotted Flexing Zen 4
Much has been made of AMD’s mobile SoC naming convention, but it’s really not that complicated. The first digit tells you what year it came out, the second digit tells you where it sits in the product stack, and the third digit tells you exactly which Zen CPU core it’s using. With that knowledge, we can accurately judge that a hypothetical

Source: Hot Hardware – AMD Ryzen 8040U Mobile And 7000G Desktop CPUs Spotted Flexing Zen 4

See Your All-Time Favorite Monsters Celebrate Halloween In Style

It’s the most horrifying time of the year. A time when the most dastardly, terrible, disgusting, and shocking creatures come out for tricks, and sometimes, treats. We, of course, mean it’s Halloween, and if you’re like us, all month long you’ve been celebrating by watching horror movies, dressing up, eating candy, and…

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Source: Gizmodo – See Your All-Time Favorite Monsters Celebrate Halloween In Style

Sony's $200 Pulse Explore earbuds will be available on December 6

Sony has revealed when you’ll be able to snap up the only two wireless audio devices that will work with its PlayStation Portal handheld any time soon. The $200 Pulse Explore earbuds will hit markets including the US, UK, France, Germany, Austria, Belgium, Luxembourg, Netherlands, Italy, Spain, Portugal, Japan, Canada, Australia and New Zealand on December 6. The $150 Pulse Elite headset will arrive in most markets starting on February 21, Sony says.

Pre-orders for both products, as well as extra PlayStation Link USB adapters, will open on November 9. You can lock in an order for the earbuds, headset or adapter on PlayStation Direct or at other select retailers.

PlayStation Link, you may recall, is Sony’s own wireless audio tech. The company claims it will deliver low latency, lossless audio. Sony says it’ll be easy to switch between PlayStation Link devices, such as the PlayStation Portal and your PS5 (which can only connect to the Pulse Explore or Pulse Elite with the help of a USB adapter).

Sony's Pulse Elite headphones for PlayStation 5.
Sony Interactive Entertainment

The earbuds and headset both include Bluetooth. Multipoint support means you can connect them to your PS5 or Portal and your phone at the same time, so you can answer a call while playing the likes of Marvel’s Spider-Man 2. However, there’s no Bluetooth option on the PlayStation Portal, Sony’s PS5 remote play handheld that’s arriving on November 15. As such, you’ll need to either use the device’s speakers, plug a wired headset into the 3.5mm jack or connect a Pulse Explore or Pulse Elite.

For the time being, those are the only two devices that will support PlayStation Link. According to IGN, Sony eventually plans to allow third-party makers of audio devices to use the standard in their products. 

Low-latency, lossless wireless audio is certainly nothing to sniff at. However, Sony’s decision to refrain from offering Bluetooth support in the Portal and instead nudge consumers toward an expensive headset and earbuds that use its proprietary tech is disappointing, if not surprising.

This article originally appeared on Engadget at https://www.engadget.com/sonys-200-pulse-explore-earbuds-will-be-available-on-december-6-165017764.html?src=rss

Source: Engadget – Sony’s 0 Pulse Explore earbuds will be available on December 6