
Source: Gizmodo – Hands-On Impressions With Microsoft’s Surface Laptop Studio 2

MGM Resorts refused to pay a ransom to the group that hacked its systems last month which shut down its online hotel booking system, locked guests out of their hotel rooms by de-activating their key cards, and disrupted the technology in its slot machines. MGM reported that it resumed full operations on Thursday, but…
Source: Gizmodo – MGM Resorts Refused to Pay Ransom but Lost 0 Million in Wake of Cyberattack
Ancient, vine-draped monuments and towering obelisks protrude from the forest floor, connected by a maze of stone paths and one hyper-speed transit capsule. Statues loom among the monoliths: hooded human figures and mythological beasts surrounded by saintly geometry in gold and turquoise. I’m running down an overgrown platform by the water, sun radiating off the side of my face, trying to find the next puzzle. I take a sharp turn, the shadows shift and my silhouette is suddenly projected in front of me: waist on a slim pivot, hip joints jutting out, sticklike arms. I remember I’m made of metal and wires, and for a brief moment, I’m surprised. I forgot — I’m a robot.
The Talos Principle 2 reintroduces a post-apocalyptic world filled with the puzzles and dreams society left behind, and populates it with a race of machines who simultaneously worship humans and consider themselves to be the natural evolution of humanity. The game’s first quarter, which spans roughly seven hours, offers a beautiful and immersive playground of puzzle solving and philosophical inquiry, and it feels both grander and more cohesive than the original Talos Principle. That game came out in 2014 and featured a lone robot in an AI-powered testing ground. The sequel features an entire society of sentient machines. It also has lots of laser-powered, logic-based spatial puzzles, of course.
The Talos Principle 2 is set in a futuristic society of robots, and you’re the 1,000th machine to come off the line. There’s debate among the citizens about whether you should be the final addition to the group, as one of its founders once dictated, and your presence unlocks a new prophecy tied to a mysterious island. Elohim, the AI antagonist of the first game, has calmed down significantly and acts as a caretaker to the robots, gently guiding their sleep cycles with a booming voice.
Each robot has its own personality, and it doesn’t take long for these machines to feel fully human, despite their lack of meat and bones. Developers at Croteam took the time to build out backstories and individual points-of-view for each supporting character, and their conversations and arguments flow seamlessly. The Talos Principle 2 features full voice acting and branching dialogue trees with multiple meaningful responses for players to choose from. It’s not uncommon to see six to eight options in conversations, presenting discrete approaches to heavy prompts about faith, doubt, consciousness, life, death and love. This is a game for curious minds, and the dialogue system supports this with rich character development and high-quality conversational writing.
This robot society provides the narrative framework for actual gameplay. On the mysterious, prophesied island players encounter a series of puzzles hidden among humanity’s ruins, much like in the original game. The structures on the island are widespread and vast, but navigation is intuitive, thanks to subtle environmental cues, a compass with waypoints and directions from the other robots on the expedition team. This time around, you’re not alone (no offense, Elohim).
The puzzles themselves are devilish. They start simply, prompting players to divert laser beams into portals of the same color using connector rods, jammers, blocks, pressure pads and fans. As players progress through the riddle rooms, the game introduces new tools, like a drill that can create holes in some walls and an inverter that reverses the laser color, adding unexpected complexity to the puzzles. It’s my firm belief that the best puzzles in video games are ones that appear simple, but have a single, incredibly tricky solution buried beneath layers of almost-there answers. Nothing beats that breakthrough feeling when the entire room suddenly makes sense, the lasers align, and all the right doors slide open. The beginning hours of The Talos Principle 2 effortlessly capture this sensation, again and again.
Tetrominoes are back in the sequel, and they’re big. Not only metaphorically (the robots often theorize about the shapes’ supposed purpose), but also in physical size. I made literal bridges out of building-sized tetrominoes, swapping out pieces and rotating them on a grand scale. While this segment wasn’t particularly challenging, it was satisfying in a new kind of way.
In its first quarter, The Talos Principle 2 reproduces the brilliance of the original game and adds to this foundation, expanding its world narratively and mechanically. Philosophical conversations are no longer siloed in read-only terminals, though there are still datasets scattered around the map. The story’s main prompts are instead integrated into gameplay via deep, player-driven conversations with NPCs, and even a little bit of light gossip. The Talos Principle 2 has secrets to discover, personalities to explore and questions to answer — and that’s all on top of being a uniquely fantastic (and optimistic) sci-fi puzzle game.
This article originally appeared on Engadget at https://www.engadget.com/the-talos-principle-2-is-the-ideal-blend-of-puzzle-and-story-150009663.html?src=rss
Source: Engadget – The Talos Principle 2 is the ideal blend of puzzle and story

The death of He Who Remains (Jonathan Majors) triggered the branching of the sacred timeline at the end of Loki season one, with the threat of more Kangs rising. Season two picks up immediately where we left off.
Source: Gizmodo – Loki Is Back—and This Time, He’s Got His Own Multiverse of Madness to Fix
A UK regulator has raised concerns that Snap’s AI chatbot may be putting the privacy of kids at risk. The Information Commissioner’s Office (ICO), the country’s privacy watchdog, issued a preliminary enforcement notice against the company over a “potential failure to properly assess the privacy risks posed by its generative AI chatbot ‘My AI’.”
Information Commissioner John Edwards said the ICO’s provisional findings from its investigation indicated a “worrying failure by Snap to adequately identify and assess the privacy risks to children and other users” before rolling out My AI. The ICO noted that if Snap fails to sufficiently address its concerns, it may block the ChatGPT-powered chatbot in the UK.
However, the preliminary notice doesn’t necessarily mean that the ICO will take action against Snap or that the company has violated data protection laws. It will consider submissions from Snap before it makes a final decision.
“My AI went through a robust legal and privacy review process before being made publicly available,” a Snap spokesperson told Reuters. “We will continue to work constructively with the ICO to ensure they’re comfortable with our risk assessment procedures.”
The ICO says that, as of May, Snapchat had 21 million monthly active users in the UK, with many of those aged between 13 and 17. The regulator pointed out that My AI marked the first instance of a generative AI system being added to a major messaging platform in the country. The feature debuted for Snapchat+ subscribers in February, then Snap enabled it for all UK users in April.
Soon after Snap rolled out the chatbot, parents raised concerns about My AI, and not only over privacy considerations. “I don’t think I’m prepared to know how to teach my kid how to emotionally separate humans and machines when they essentially look the same from her point of view,” a mother of a 13-year-old told CNN in April. “I just think there is a really clear line [Snapchat] is crossing.”
The ICO has issued hefty fines against social media platforms in the past for mishandling kids’ data. It slapped TikTok with a £12.7 million ($15.8 million) penalty earlier this year after determining the platform breached data protection laws, including over its handling of kids’ personal information.
This article originally appeared on Engadget at https://www.engadget.com/uk-regulator-says-snaps-ai-chatbot-may-put-kids-privacy-at-risk-145413931.html?src=rss
Source: Engadget – UK regulator says Snap’s AI chatbot may put kids’ privacy at risk
OpenAI, the company behind ChatGPT, is exploring making its own AI chips and has gone as far as evaluating a potential acquisition target, Reuters reported Friday, citing people familiar with the company’s plans. From the report: The company has not yet decided to move ahead, according to recent internal discussions described to Reuters. However, since at least last year it discussed various options to solve the shortage of expensive AI chips that OpenAI relies on, according to people familiar with the matter. These options have included building its own AI chip, working more closely with other chipmakers including Nvidia and also diversifying its suppliers beyond Nvidia.
CEO Sam Altman has made the acquisition of more AI chips a top priority for the company. He has publicly complained about the scarcity of graphics processing units, a market dominated by Nvidia, which controls more than 80% of the global market for the chips best suited to run AI applications. The effort to get more chips is tied to two major concerns Altman has identified: a shortage of the advanced processors that power OpenAI’s software and the “eye-watering” costs associated with running the hardware necessary to power its efforts and products.
Read more of this story at Slashdot.
Source: Slashdot – OpenAI is Exploring Making Its Own AI Chips

Wedged between the orbits of Mars and Jupiter, the main asteroid belt contains over 1 million rocky objects, but perhaps few of them are as intriguing as Psyche. The metal-rich asteroid might have once been an ancient planetary building block that was stripped of its outer rocky shell as our solar system came to be.…
Source: Gizmodo – What to Know About NASA’s Unprecedented Psyche Mission to a Metallic Asteroid
Imagine yourself as a single cap on a keyboard. Perhaps you’re an oft-used letter like “A” or instead the lonely, remote “~” key. If you’re one of the former, you wince every time that giant hand looms over you, the hammer falling with inexorable speed toward your head. You depress, then spring back, waiting again for…
Source: Gizmodo – Google’s Keyboard Cap…Cap Actually Types, and You Can Make One Yourself
Your latest iPhone update is officially here. iOS 17 brings some substantial new features and a lot of upgrades that streamline how you use your iPhone, especially when connecting with other iPhone users.
While the lock screen customizations introduced in iOS 16 formed the big visual change last year, Apple has now applied a similar makeover to your phone calls and contact lists. And at a time when there is no shortage of video call apps and services, it’s trying to make FaceTime even more compelling.
When I previewed the developer build a month or so ago, I focused on messages and FaceTime, both of which got a lot of attention in this update. After a little more time with the finished product, iOS 17 feels like a big quality-of-life upgrade for iPhone users. Without a big tentpole feature, it’s harder to pinpoint why it’s so much better — but I’ll try.
20 different iPhone models support iOS 17, going as far back as 2018’s iPhone XR. As many of the OS updates this year aren’t particularly processor- or machine learning-intensive, you’re not missing out on much with older supported iPhones. One exception is StandBy, which works best (or how it should) with Apple’s best smartphone screens — always-on displays.
With StandBy, Apple is dipping its toe in the smart display waters without making you buy another device. (For now.)
If your iPhone is horizontal and charging, iOS 17 will shift into StandBy mode, ditching your wallpaper and icons for giant clocks, calendar info, now playing widgets, photos and the rest. (One curious oversight: no email widget.)
You’ll need an iPhone 14 Pro or iPhone 15 Pro to ensure it works like it should — that is, always on. With all the other devices, you’ll need to tap the screen to get your information, which defeats the point. StandBy also utilizes the same iOS widget Smart Stacks so you can swipe between different information.
With iOS 17, we finally get interactive widgets, too, so you can toggle smart home lights or tick something off your to-do list without having to launch an entire app. (Another helpful feature coming to Reminders and your to-do lists is an automated grocery list feature, which will detect when you’re composing a shopping list, and draw together products you’ll typically find in the same place in the grocery store.)
Apple’s Continuity upgrades mean you can now use widgets on your Mac, even if you don’t have the same app installed on your computer. There are also more curated widgets for iOS 17, so you can select a specific photo album to populate them (no more screenshots or very dated holiday photos) and dedicate widgets to podcasts, Safari or your music.
Contact Posters remain the big visual twist for iOS 17. However, I’m still waiting for my iPhone-carrying friends to update their devices so I can see the glossy upgrade. Contact posters mix different profile photos, fonts and colors and will appear when someone calls you, FaceTimes you, or when you’re searching through contacts. This image will also appear when you try out NameDrop, Apple’s new feature for contactless… contact sharing. As I noted in my preview, the profile photo you use doesn’t have to be taken in Portrait mode to ensure the cutout effect between the image and text, which is nice.
NameDrop offers a degree of customization, so when you share your details, you can choose what phone numbers and emails to shoot across by bringing two compatible iPhones close to each other. There’s a lovely visual undulation, sound effect and haptic buzz, making it an odd delight to share your details. Apple also teased an upgraded AirDrop, able to transfer content online even if you step away. However, that feature will arrive later this year.
With FaceTime, alongside some new augmented reality gestures, you can leave a video voicemail if someone doesn’t answer your call. Yes, you’re just sending a video, to be honest, but it’s here if you need to do just that.
So, Messages is good now? It’s taken some time, but I’ll admit it: I want my friends to ditch WhatsApp and return to the other green messaging app. (And to my Android friends, I’m sorry.)
Apple has improved its sticker features, including Live Stickers, animated stickers taken from Live Photos. iOS 17 now collates all of my cut–outs of dogs, selfies and babies into one drawer. This drawer also houses memoji, emoji and third-party stickers. Like static cutout stickers before, you can ‘lift’ subjects out of photos by long pressing on them in the Photos app. With iOS 17, you can add sticker effects, like “shiny” and “puffy” that reflect faux light when you move your phone. Stickers can now also be used from the sticker drawer and added to photos, documents, and screenshots with Markup – that’s the little pencil tip icon.
A new Check In feature, embedded into Messages, can auto-notify someone that you’ve arrived at a destination. If you don’t arrive by a specified time, your iPhone will even ask you to confirm you’re okay, and if you don’t respond, an alert will be sent to whoever you sent the Check In notification to. The recipient can be informed of signal status and battery life. You can even share the route you take, if you’re willing to.
Apple has taken on board the criticism of its often spotty autocorrect accuracy. It says it’s using a new “transformer language model” for its autocorrect suggestions in English, French and Spanish. Almost immediately, it worked better and has improved further over the last few weeks. I noticed my phone swapped ‘bbiab’ for ‘Brian’, in an email to Engadget’s head of Video.
This is made even better by the temporary underlining on your autocorrected words, so you can see what’s changed — great for when you didn’t notice your iPhone tweaking your missives.
Tapping on an autocorrection shows a pop-up of the original, so you can easily swap it back if you want. Predictive text suggestions appear mildly improved too. iOS 17 ends Apple’s prudish approach regarding curse words, so you can now save your favorite naughty words, and your iPhone will learn them and (hopefully) use them appropriately.
Live Voicemail is one feature not yet available to me in the UK. And I’d very much like it, please. This voicemail upgrade lets you screen a call through live transcription, with the iPhone parsing what someone says, you can then pick up the call if they’re saying something you’re interested in hearing about – or just let them leave a message.
I had our Executive Editor Aaron Souppouris — whose London accent is incomprehensible to a lot of people — test this feature in the US. If your phone is locked when the call comes in, the system prompts you to unlock to read live. Once unlocked, Live Voicemail caught every word he said, which is pretty impressive.
It’s a different approach to Google, which introduced its own call-screening tricks to the Pixel years ago. In Android’s implementation, the device screens calls and asks the caller questions. It’s a little more… interactive. In iOS 17, you get a live transcript of their message and can choose to interrupt them by leaving the message. Or just get the jist. Google’s technique means people know they’re being screened which I dislike.
Machine-learning transcription isn’t new on iPhones (you’ve been able to dictate on your phone for years), but it’s the implementation in iOS 17 that is. When someone sends you a voice note on Messages, the iPhone can now auto-transcribe the contents of that voice note, as long as the audio is clear enough. I think I made my point during our iOS 17 preview, but It’s my favorite feature this year.
The iOS 17 benefits even stretch to your AirPods — if they’re the latest ones. With second-gen AirPods Pro, you’ll get adaptive audio — and dropdown icons on your phone to toggle the new features on and off. This adjusts the level of noise cancellation in a noisier environment and is bolstered by a new Conversation Awareness feature, which, when it detects you speaking, will lower the volume of your music or podcast. Unfortunately, it does the same when you cough. Check out our deep dive on the new features here.
If you own AirPlay-compatible devices, iOS 17 will offer up speaker options and automatically connect when you play audio on your iPhone, further streamlining the process. However, with my HomePod, I had to be very close for the auto-connect popup to appear.
While we’re talking audio, voice assistant Siri picks up some minor, but notable, improvements. No more ‘Hey Siri’ just ‘Siri’ — they’re cool like that now. Siri now handles back-to-back commands, too.
Cross-device improvements even reach AirTags and other Find My-enabled peripherals. Other people can now track these, so two people can monitor the same item.
Elsewhere, Safari now offers separate browsing profiles for your work and personal – or any other way you’d like to divide up your internet exploring. iOS 17 also introduces group password and passkey sharing.
Another simple upgrade to your iPhone experience is any two-factor authentication codes and messages sent to your email will be automatically inserted into your web browser, a feature that’s been available for codes in text messages for years. Better yet, iOS can now automatically delete these texts or emails after you’ve inserted the code, clearing out space, especially in Messages, for the texts that matter.
During the big iOS 17 reveal at WWDC 2023, Apple noted that some features of the new OS wouldn’t be available at launch. One of the big ones is a Journal app.
Apple says that Journal will glean details from other apps, like Messages and Podcasts, automatically suggesting things you might want to recall and write about. The Journal app is scheduled to land before the end of the year.
There are a few other things not here at the time of public release, too, like the enhanced AirDrop capabilities I mentioned earlier. Music collaboration was also teased, with the ability to invite friends to your playlists and let anyone add, reorder, and remove songs – or react to poor choices with emoji.
Another feature I’m waiting on is intelligent form detection for PDFs. Apple says iOS 17 will eventually be able to identify PDF forms across Files, Mail and any scanned files you’ve snapped. If it means I don’t have to pull out my laptop every time I need to fill in a PDF form, I’m on board.
There are some major accessibility upgrades too, which might get lost in the barrage of features. The big one is Personal Voice. After 15 minutes of talking at your iPhone, (reading set phrases aloud), the iPhone can simulate your voice, a la DeepFake tricks we’ve seen in recent years. While it’s cool to have a robo-Mat, the use case is anyone who may lose the ability to speak, or finds it difficult to do so now. (It also sounds pretty artificial, having toyed with other similar voixe models in Descript and other services.) With Personal Voice, you can convert written text into a voice for FaceTime, Phone calls and other compatible communication apps.
Another feature tucked away in Accessibility settings is the ability to speed up haptic touch. Haptic Touch is the long touch feature that replaced the (arguably better?) 3D Touch first found on the iPhone 6S. A long press on an icon or a photo takes longer than pressing hard on 3D Touch. Now you can tweak the settings (Accessibility-> Touch-> Haptic Touch). This immediately sped up all the menu browsing and secondary features I accessed through long presses — give it a try.
With iOS 17, the visual differences are obvious. But underlying those are many small upgrades, especially for iPhone users that communicate mostly with other iPhone users. If you’re using FaceTime, you can leave a video message or use a handful of wacky augmented reality gestures. If you’re calling them or messaging other iOS 17 users, there are Live Stickers, Check In, Contact Posters, NameDrop and voice note transcription — already the standout feature to me this year. (I’m still waiting for more of my acquaintances to get up to speed and download the update, so I, selfishly, can use these features more.)
If you’re already using AirPods Pro, they’re better, too. Conversational Awareness is already making me look less of an ass when I order my drink at the coffee shop.
Alongside broader quality-of-life improvements to typing and Messages, Apple has also continued to push forward with accessibility features, too. We’re still waiting on that journaling app and several more features. Still, there are enough notable changes this year, combining the new (StandBy) with the improved (predictive typing) to keep your iPhone fresh without having to invest in new hardware.
This article originally appeared on Engadget at https://www.engadget.com/ios-17-review-notable-new-features-and-streamlined-touches-140009954.html?src=rss
Source: Engadget – iOS 17 review: Notable new features and streamlined touches
The Biden administration has urged the FCC to adopt strong rules to redress historic shortfalls that have left some communities lacking adequate broadband service. From a report: The position sets up a possible clash with large broadband providers that have warned the FCC, which is set to produce rules by next month, against unnecessary regulations. Clear rules are needed to close the digital divide that leaves millions without adequate broadband, the National Telecommunications and Information Administration said in a statement. The Commerce Department unit advises the president and develops internet policy. “Strong rules are needed to remedy unequal access to internet service, no matter what the cause may be,” said Alan Davidson, the assistant secretary of commerce for communications and information, who is also the NTIA’s top official. “Rules that combat digital discrimination will bring lasting relief to vulnerable communities that historically have been left behind online.”
The FCC is considering regulations to prevent and eliminate digital discrimination of access based on income level, race and other factors, according to Chairwoman Jessica Rosenworcel. Broadband advocates have told the agency they want deep changes that will steer spending into cities. Some urban neighborhoods have suffered from disinvestment dating back to redlining decades ago, when government-aided discriminatory lending patterns starved neighborhoods of housing resources. Many of those areas still aren’t prosperous, and haven’t seen network upgrades.
Read more of this story at Slashdot.
Source: Slashdot – Biden Administration Backs Strong Rules To Close Digital Divide

Amazon is finally getting ready to launch its Project Kuiper prototype satellites following multiple delays and rocket troubles.
Source: Gizmodo – Watch Live as Amazon’s First Internet Satellites Launch to Orbit

On March 29, 2023, more than 500 top technologists and business leaders signed onto an eye-catching open letter begging artificial intelligence labs to immediately pause all training on any AI systems more powerful than Open AI’s GPT-4 for at least six months. The consequences for plowing ahead without taking a…
Source: Gizmodo – Remember That Letter Calling for a Pause on AI? It Didn’t Work
Intel has been maintaining a low-power / low-cost x86 microarchitecture since the introduction of the Silverthorne Atom processors in 2008. Its latest iteration, Gracemont, made its debut in the Alder Lake lineup. The hybrid processors in that family teamed up the Gracemont efficiency cores with the Golden Cove performance cores. Eventually, Intel released a new line of processors under the ‘Alder Lake-N’ (ADL-N) tag comprising only the Gracemont cores. As a replacement for the Tremont-based Jasper Lake SoCs, ADL-N has found its way into a variety of entry-level computing systems including notebooks and compact desktops.
ASRock Industrial’s lineup of ultra-compact form-factor (UCFF) systems – the Intel-based NUC BOX series and AMD-based 4X4 BOX series – has enjoyed significant market success. At the same time, the expanding market for compact computing systems has also brought many Asian manufacturers such as ACEMAGIC, Beelink, GMKtec, and MinisForum into play. As ADL-N ramps up, we are seeing a flood of systems based on it from these vendors. We took advantage of this opportunity to source two contrasting ADL-N mini-PCs – the ASRock Industrial NUC BOX-N97 and the GMKtec NucBox G2. Though both systems utilize a quad-core ADL-N SoC, the feature set and target markets are very different. Read on for a detailed analysis of the system features, build, performance profile, and value proposition of the NUC BOX-N97 and the NucBox G2.
Source: AnandTech – ASRock Industrial NUC BOX-N97 and GMKtec NucBox G2 Review: Contrasting Compact ADL-N Options

Hey, if the likes of Netflix and YouTube Premium and Discovery+ can increase their prices—and they’re just a few recent services that’ve done so—why not DIRECTV? As of November 5, DIRECTV’s satellite service and DIRECTV STREAM customers will both be paying more.
Source: Gizmodo – DIRECTV Is the Latest Provider to Announce a Price Hike
Enlarge (credit: FT montage/Dreamstime)
Two of the world’s biggest artificial intelligence companies announced major advances in consumer AI products last week.
Microsoft-backed OpenAI said that its ChatGPT software could now “see, hear and speak,” conversing using voice alone and responding to user queries in both pictures and words. Meanwhile, Facebook owner Meta announced that an AI assistant and multiple celebrity chatbot personalities would be available for billions of WhatsApp and Instagram users to talk with.
But as these groups race to commercialize AI, the so-called “guardrails” that prevent these systems going awry—such as generating toxic speech and misinformation, or helping commit crimes—are struggling to evolve in tandem, according to AI leaders and researchers.
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Source: Ars Technica – AI firms working on “constitutions” to keep AI from spewing toxic content
An anonymous reader quotes a report from Reuters: MGM Resorts International said on Thursday a cyberattack last month that disrupted its operations would cause a $100 million hit to its third-quarter results, as it works to restore its systems. One of the world’s largest gambling firms, MGM shut down its systems after detecting the attack to contain damage, it said. It expects to also incur less than $10 million as a related one-time cost in the quarter ended on Sept. 30. After the attack last month, customers posted social media images showing slot machines with error messages and queues at hotels in Las Vegas.
A hacking group named AlphV claimed it was involved in the breach. Sources earlier told Reuters AlphV worked with another outfit named Scattered Spider to break into MGM systems and steal data to hold for extortion. MGM has declined to comment on whether it was asked for or paid any ransom. The private data of customers who used MGM services before March 2019, including contact information, gender, date of birth and driver’s license numbers, was breached, the company said. “We also believe a more limited number of Social Security numbers and passport numbers were obtained,” it said. “We have no evidence that the criminal actors have used this data to commit identity theft or account fraud.” […]
The company expects the breach will have a negative impact of about $100 million to its adjusted property core profit for its Las Vegas Strip division, and expects total occupancy of 93% this October versus 94% in the same month a year ago. “Virtually all of the Company’s guest-facing systems have been restored,” it said, adding that it expects no impact on its full-year results from the breach. MGM said it is “well-positioned” to have a strong fourth quarter with record results in November, driven mainly by a Formula One racing event slated to take place in Las Vegas.
Read more of this story at Slashdot.
Source: Slashdot – MGM Says Computer Hack Will Cost It 0 Million In Lost Profit
When setting up for hybrid work, you first select a platform for collaboration and conferencing and then choose the hardware that will be used both in the conference room and by the employees who are attending remotely. At Zoomtopia this week, Poly showcased an impressive lineup of hardware for both those in the conference room and for those attending remotely.
Let’s talk about Poly and Zoomtopia this week.
Zoom and Microsoft Teams are the most common platforms I see in use in the market. I’ve long thought that with Cisco’s telephony background, all it needs to do to dominate this space is integrate WebEx with its telephone solutions. This would make moving from an audio to a video call seamless. But the company doesn’t interoperate well even with its own solutions, which has largely eliminated this advantage and significantly reduced Cisco’s total available market.
Zoom is popular because it is relatively inexpensive, very easy to operate and interoperates with a lot of different hardware. It reminds me a bit of how Microsoft became so powerful by leveraging partners and interoperability. It is somewhat ironic that Zoom appears to be doing an even better job at this than Microsoft, which allows Zoom to compete with these two much larger and more powerful companies effectively.
AI will certainly shake up this segment. Since Microsoft is the most aggressive with AI technology now, it could change this dynamic, but for now, Zoom stands out, much like Microsoft once did, by being willing to work with anyone.
A case in point is Poly which announced several compelling new products at Zoomtopia. Leading the charge was the Poly Studio Bundle with smart E70 cameras, the TC10 controller, and an integrated HP Mini Conference Room PC. This relatively easy-to-use solution sets up larger conference rooms with full camera coverage and automated camera switching. This is an effective solution when coupled with Poly sound bars for small and medium rooms. For large rooms, you might consider a far more powerful soundbar solution from Poly partner Nureva. I had a chance to try out the Nureva large-room solution, and it is impressive.
For those calling into a meeting from home, in transit, from a cubicle or in a conference room with a lot of ambient noise, the Poly Voyager Surround 85 Unified Communications Bluetooth headset stands out. With cradle charging and wireless support, this is an impressive noise cancelling headset. With 21 hours of talk time, it’ll even work on an overseas air trip without needing to charge it. And it doesn’t hurt that the headset is nice looking.
In concert with HP, Poly announced two desktop webcams, the 430 and the 435. These are relatively inexpensive HD (not 4K) headsets that look good on top of your monitor and can travel with you on the road if you don’t like your PC camera. Both have dual built-in microphones for sound and come with long USB cords.
Finally Poly and HP announced two keyboards and two mice. A lot of PCs purchased over the pandemic will now likely need a new keyboard and mouse due to the abuse these things have been getting over the last several years.
Overall, it was an impressive showing from HP, Poly and Nureva at the Zoomtopia event.
Zoom is fascinating because, as a far smaller company than either Microsoft or Cisco, it should have been competitively wiped out. Instead, it seems to be doing fine because of a tighter focus on its customers’ needs coupled with decent execution. Zoomtopia was a showcase of that execution. Partners like HP, Poly and Nureva highlight this advantage through strong interoperation and ongoing impressive improvements on usability.
We don’t really know where this remote work thing is going to end up, but as long as companies like Zoom, Poly, HP and Nureva keep stepping up with impressive hybrid work conferencing systems when it comes to meetings and collaboration, we know the end will be productive.
Source: TG Daily – Poly Brings Hardware into the Future at Zoomtopia

The biggest acquisition in video game history appears to be coming to a close. After Microsoft offered to buy Activision Blizzard nearly two years ago—and faced a barrage of government hurdles along the way—the tech company is reportedly readying to close the sale.
Source: Gizmodo – Microsoft Reportedly Hopes to Close Activision Deal Next Week

Last week, Meta introduced AI chatbots to its family of apps, including Instagram, Facebook Messenger, and WhatsApp. The bots include a variety of personas built for different purposes such as cooking and travel, and several based on celebrities including Snoop Dog and Mr. Beast. One of them, named Carter, is…
Source: Gizmodo – Meta’s New AI Dating Coach Will Kink Shame You (Unless You’re Into Foot Stuff)
Enlarge / A DEC VAX 8350 with cover removed. (credit: Adamantios)
Even though very few of the early players in technology still exist, we use their creations to this day. Bell Labs created the transistor, and Fairchild Semiconductor created the integrated circuit, but neither company is still around. So is the case with Digital Equipment Corporation (DEC). It no longer exists, but unless you’re using a handheld device to read this article, you’re using a descendant of DEC technology.
DEC was founded in 1957 by Ken Olsen, Harlan Anderson, and H. Edward Roberts to build small digital modules, but the team soon discovered that they could use those modules to build minicomputers—computers that were smaller and less powerful (but cheaper) than mainframes, which were the business standard at the time.
In 1977, DEC introduced the VAX, a new line of minicomputers that featured a 32-bit instruction set architecture and virtual memory. Its operating system, VMS, was a multi-user, multitasking OS that provided features we now take for granted, including virtual memory, file sharing, and networking. It amassed a wide variety of third-party software packages that made it the most popular system in its class.
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Source: Ars Technica – Long gone, DEC is still powering the world of computing