Version
3.0 of the Offpunk
offline-first, command-line web, Gemini, and Gopher
browser has been released. Notable changes in this release include
integration of the unmerdify
library to “remove cruft” from web sites, the xkcdpunk
standalone tool for viewing xkcd
comics in the terminal, and a cookies command to enable
browsing web sites (such as LWN.net) while being logged in.
Something wonderful happened on the road leading to 3.0: Offpunk
became a true cooperative effort. Offpunk 3.0 is probably the first
release that contains code I didn’t review line-by-line. Unmerdify (by
Vincent Jousse), all the translation infrastructure (by the
always-present JMCS), and the community packaging effort are areas for
which I barely touched the code.
So, before anything else, I want to thank all the people involved
for sharing their energy and motivation. I’m very grateful for every
contribution the project received. I’m also really happy to see “old
names” replying from time to time on the mailing list. It makes me
feel like there’s an emerging Offpunk community where everybody can
contribute at their own pace.
There were a lot of changes between 2.8 and 3.0, which probably
means some new bugs and some regressions. We count on you, yes, you!,
to report them and make 3.1 a lot more stable. It’s as easy at typing
“bugreport” in offpunk!
As more than 120 million people tuned in to the Super Bowl for kickoff on Sunday evening, SpaceX founder Elon Musk turned instead to his social network. There, he tapped out an extended message in which he revealed that SpaceX is pivoting from the settlement of Mars to building a “self-growing” city on the Moon.
“For those unaware, SpaceX has already shifted focus to building a self-growing city on the Moon, as we can potentially achieve that in less than 10 years, whereas Mars would take 20+ years,” Musk wrote, in part.
Elon Musk tweet at 6:24 pm ET on Sunday.
Credit:
X/Elon Musk
This is simultaneously a jolting and practical decision coming from Musk.
Some existing subscribers to YouTube TV are being treated to $80 in cumulative discounts spread out over the course of four monthly payments, though to our knowledge, Google isn’t advertising or actively promoting the potential savings. If you’re a subscriber, this means you’ll have to put in some minor legwork to check if you’re eligible.
Sean Whitton has announced
that Debian’s tag2upload
service is now out of beta and ready for use by Debian developers and
maintainers.
During the beta we encountered only a few significant bugs. Now that
we’ve fixed those, our rate of successful uploads is hovering around
95%. Failures are almost always due to packaging inconsistencies that
older workflows don’t detect, and therefore only need fixing once per
package.
We don’t think you need explicit approval from your co-maintainers
anymore. Your upload workflows can be different to your teammates.
They can be using dput, dgit or tag2upload.
Things seemed very quiet this week in the world of youth culture, so I asked my always-connected son what kids were talking about. “Dad, the Epstein files,” he said. “That’s all anyone is talking about.”
I like to keep things light here, but it’s not possible at the moment; The Epstein files are the culture right now, no matter what age you are. Younger people are trying to figure out how to fit this massive thing into their idea of the world, just like you probably are. Smaller kids are contextualizing the files by visiting/making Roblox Epstein Islands and joking about it in school (then asking their folks what it really means). For young ‘uns, it seems like “Epstein’s Island” is becoming shorthand for a forbidden haunted place, like “Diddy Party” was 14 years ago—wait, I mean five months ago.
Among the many conspiracy theories circulating about the Epstein files is that Jeffrey Epstein was playing Fortnite last week. Even for conspiracy theories, this is a stretch, as it requires that Epstein be alive, but here’s the evidence: A YouTube receipt addressed to “littlestjeff1″ is included in the files, and there was a player using that handle playing Fortnite last week. That’s all. Despite a sane reaction being, “OK, so what?” the rumor apparently caused enough commotion that Fortnite’s parent company addressed it, saying it was a player who changed their handle after the name was posted online in connection with Epstein:
Like any internet theory, you can dig into it deeper, but you’ll find only unverifiable screenshot “evidence” that anyone could have made at any time, elaborate theories connecting unrelated data points to land on baseless conclusions, a lot of passionate people defending the theory, and a company doing desperate damage control. It’s a morass, and a really bleak look at the foreseeable future of American culture.
Jeffrey Epstein’s actual gaming connection
The Fortnite thing looks like bullshit, but Epstein actually was a gamer. Well, he had an XBox Live account, anyway. Among the documents in the files is an email from Microsoft, sent on December 19, 2013, permanently suspending the account associated with Epstein’s email address. It’s a boilerplate ban message, citing “harassment, threats, and/or abuse of other players” that has been “determined to be severe, repeated, and/or excessive.”
A follow-up email reveals that Epstein was banned from Live because Epstein was a registered sex offender. “This action is based on the New York Attorney General’s partnership with Microsoft and other online gaming companies to remove New York-registered sex offenders from online gaming services to minimize the risk to others, particularly children,” the email reads.
What does “phonk” mean?
Let’s talk about the word “phonk,” since it came up earlier in the column and it’s about art instead of depravity. “Phonk” has a complicated history. It was coined in the 2010s by rapper SpaceGhostPurrp to describe his take on 1990s Southern hip hop that featured slow, “chopped and screwed” production and the use of vintage Memphis rap vocals. Interestingly, the elements of phonk spread mainly through SoundCloud and other online outlets, so it’s a subgenre of music that grew without a geographic “base.”
(Bonus explainer: SpaceGhostPurrp is an underground rapper widely regarded as one of the most influential figures in the 2010s “internet rap” era.)
But when kids talk about “phonk” nowadays, they usually mean something else. In the late 2010s, a genre emerged from Russia that was dubbed “drift phonk.” Drift phonk began as the soundtrack of videos of cars drifting. It’s fast, often features heavy distortion—and, unlike SpaceGhost’s “phonk,” which is good, drift phonk is bad. To me. Judge for yourself. Anyway, “drift phonk” gradually just became “phonk” and spread from car videos to become the most common soundtrack to brainrot videos.
What is a “boy aquarium”?
More slang! “Boy aquarium” is a TikTok slang term that describes hockey games. The word is closely linked to the popularity of HBO’s hockey-player romance series Heated Rivalry, and posting videos about the boy aquarium is becoming popular on TikTok. Some are very funny:
What’s the deal with ChatGPT caricatures?
If your feed is filling up with weird cartoon version of the people you’re in parasocial relationships with, here’s the deal: The new trend is asking ChatGPT or another AI to come up with a caricature of you based on only the interactions you’ve had with it. It’s popular, because it’s easy to do, and kind of funny—or so I thought before I tried it.
Credit: Stephen Johnson/Gemini
Jesus—I want to punch myself in the face.
Viral video of the week: A duck with a clover on its head
This week’s viral video is a duck with a clover on its head.
Debian’s tag2upload has finally reached general availability “GA” status for helping Debian developers/maintainers with an improved Git-based packaging workflow…
Elon Musk says SpaceX has shifted its near-term priorities from Mars settlement plans to building what he called a “self-growing city on the Moon,” arguing the lunar target is faster and more achievable. In a post on X, Musk claims the company could complete this in less than 10 years, while doing the same on Mars would take over 20 years.
This marks a major shift for the aerospace company, as Musk points out that the logistics of first completing a proof of concept on the moon are easier with respect to launch windows and proximity to Earth. The SpaceX founder is notorious for promising optimistic timelines that never come to pass, and said in 2017 that a base on Mars would be ready for its first settlers as early as 2024.
In subsequent replies to other posts Musk predicted “Mars will start in 5 or 6 years, so will be done parallel with the Moon, but the Moon will be the initial focus.” He also said a manned Mars flight might happen in 2031.
Early last year Musk said in a post on X that SpaceX would be going “straight to Mars” and that “the Moon is a distraction.” This was in response to Space industry analyst Peter Hague pointing out that among other considerations, lunar regolith, a material found on the surface of the moon, is about 45 percent oxygen. In 2023 NASA proved this oxygen could be extracted, which would yield enormous payload savings as opposed to shipping liquid oxygen between Earth and Mars.
NASA’s Artemis missions, which SpaceX is a contractor for at certain stages, are planned to see humans back on the lunar surface by 2028. Artemis II, during which astronauts will circle the moon before returning to Earth, is set to launch in March of this year.
This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-is-pivoting-to-focus-on-a-moon-base-before-mars-141851264.html?src=rss
A mounting body of research is making it harder for companies to justify what most of them still do — push experienced workers out the door just as they’re hitting their professional peak. A 2025 study published in the journal Intelligence analyzed 16 cognitive, emotional and personality dimensions and found that while processing speed declines after early adulthood, other capabilities — including the ability to avoid distractions and accumulated knowledge — continue to improve, putting peak overall functioning between ages 55 and 60.
AARP and OECD data back this up at the firm level: a 10-percentage-point increase in workers above 50 correlates with roughly 1.1% higher productivity. A 2022 Boston Consulting Group study found cross-generational teams outperform homogeneous ones. UK retailer B&Q staffed a store largely with older workers in 1989 and saw profits rise 18%. BMW implemented 70 ergonomic changes at a German plant in 2007 and recorded a 7% productivity gain. Yet an Urban Institute analysis of U.S. data from 1992 to 2016 found more than half of workers above 50 were pushed out of long-held jobs before they chose to retire.
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The Beats Powerbeats Fit earbuds are currently down to $179.95 on Amazon, their lowest price yet, according to price trackers. They’ve replaced the older Fit Pro in Beats’ lineup and made some meaningful improvements, especially in sound quality and fit.
The new design swaps the traditional ear hook for a redesigned fit wing, which does a good job of keeping the buds stable without pinching. Whether you’re mid-sprint or mid-squat, they stay put. The physical controls on each bud are simple to use, with a press-and-hold gesture that can be customized to toggle ANC modes, activate Siri, or control volume.
These are fitness earbuds first, so it’s not shocking that Beats prioritized a bass-forward sound over an even, studio-style profile. That said, the low end doesn’t drown everything out. Mids take a step back, but vocals and instruments still come through clearly enough to keep things engaging, especially during workouts. The 9.5mm drivers handle thump-y playlists with ease, and battery life holds up—roughly six hours with ANC on, stretching to 24 with the case. You’ll get another hour of playback if you skip ANC altogether. The case itself charges via USB-C and is water-resistant (IPX4), though there’s no wireless charging, which feels like a miss at this price point.
In terms of platform support, iPhone users will get the most out of these thanks to Apple’s H1 chip. That means easy device switching, built-in Siri control, and Find My integration. Android users get a solid experience too, with a well-designed app offering most of the same controls. Noise canceling on the Powerbeats Fit is decent, too—it cuts out low-end rumbles and some chatter, but it’s not full silence, notes this PCMag review. Overall, they’re a solid pick for active users who care about secure fit, strong bass, and iOS integration.
Discord is the latest company looking to bolster its child safety (again). Starting in March, all users will have a “teen-appropriate experience” by default. Unlocking adult content and age-gated spaces will require a (usually one-time) verification process.
The platform’s big safety update encompasses communication settings, restricted access to age-gated spaces and content filtering. Users who aren’t verified as adults will see blurred sensitive content. In addition, age-restricted channels, servers and app commands will be blocked. DMs and friend requests from unknown users will be routed to a separate inbox.
If you’re an adult, removing these restrictions will require one of two verification methods at launch. You can take a selfie video for age estimation or submit a government ID to Discord’s vendor partners. (Let’s just hope the age estimations work better than Roblox’s.) The company stresses that the video selfies you submit for age estimation never leave your device. And it claims ID documents sent to its vendor partners are deleted quickly, “in most cases, immediately after age confirmation.”
Although Discord says the process will be one-and-done for most people, some may be required to submit multiple forms of verification. It also says that additional verification options will arrive in the future, including an age inference model that runs in the background.
Alongside today’s changes, Discord is recruiting for a new Teen Council. The group will include 10 to 12 teens aged 13 to 17. The company says this “will help ensure Discord understands — not assumes — what teens need, how they build meaningful connections, and what makes them feel safe and supported online.” This sounds like the corporate equivalent of the parenting advice: “Don’t just talk to your children; listen to them, too.”
The child safety changes will start rolling out globally in early March. Both new and existing users will be required to submit verification for adult content.
This article originally appeared on Engadget at https://www.engadget.com/social-media/discord-will-soon-require-age-verification-to-access-adult-content-140000218.html?src=rss
Building off yesterday’s Linux 6.19 release is now the GNU Linux-libre 6.19-gnu downstream release that strips out support for open-source drivers dependent upon binary-only microcode/firmware and other elements deemed against free software standards, removing the ability to load non-open-source kernel modules, and similar restrictions in the name of software freedom…
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Nothing’s Ear (a) earbuds launched at $109, which always felt a little ambitious for a midrange pair trying to punch above its weight. But at their current sale price of $58.99 right now, their lowest price to date (according to price trackers), they’re in a range where the design, sound quality, and software finally make sense for the money.
The Ear (a) look unmistakably Nothing, with a transparent shell that shows off the internals. They fit snugly without much fiddling, and the IP54 rating means sweat, dust, and light rain won’t be a problem. That said, the case itself is only IPX2, so it can handle splashes but not much else.
Sound is where these earbuds mostly earn their keep. The 11mm dynamic drivers deliver a bass-forward presentation that still manages to stay relatively balanced. Low-end hits with real weight, especially at moderate to higher volumes, and doesn’t immediately swallow vocals or guitars, notes this PCMag review. You can tweak things further in the Nothing app, either by choosing preset EQ modes or manually adjusting bass, mids, and highs. Codec support is strong for the money, with AAC, SBC, and LDAC all on board over Bluetooth 5.3, plus multipoint for two devices at once. Noise cancellation is effective for the price, particularly on the default High setting. It reduces low-frequency rumble and busy background sounds well, though rivals from Sony or Bose still do more heavy lifting in this area.
The controls are stem-based pinches and feel consistent once you learn them. Playback, calls, track skipping, and noise modes are all handled without needing to pull out your phone, and the app lets you customize most gestures. There’s even a pinch-to-speak ChatGPT feature if you’re using a Nothing phone. Battery life lands around 9.5 hours with ANC off or 5.5 hours with it on, with the case extending that to roughly 33 or 19 hours, respectively. Those numbers will drop if you use higher-quality codecs or listen at a loud volume, but they’re competitive. In short, Nothing Ear (a) makes the most sense for someone who values sound tuning, bass-heavy audio, and a slick design, all for under $60.
The fork and rear end, for example, use noticeably slimmer and less complex tube shapes, while the new bike also lacks the aero water bottle integration seen on the TT1.
With this year’s Tour de France featuring two hilly time trials, it appears the defending champion and Colnago could be cooking up something to tackle this year’s parcours.
Pared back
The new TT bike is positioned on the right, on top of a UAE Team Emirates XRG team car, next to a Colnago Y1Rs and a TT1. Petr Bodlák / @lucasaganronald
While the Colnago TT1 goes all in on aerodynamic efficiency, this new frameset looks to make significant concessions to weight – looking much more like an aero road bike, albeit with a flat base bar and aero extensions.
While the head tube and down tube use similar tube shapes to the TT1, the rest of the new bike looks to have been simplified and slimmed down significantly to cut weight.
There’s still a small compensation triangle connecting the top tube and seat tube, but the seat tube and seatstays are noticeably slimmer and less complex.
With the bike lacking the integrated aero bottle from the TT1, Pogačar is using a lightweight Elite carbon bottle cage and a standard, round cycling water bottle.
Of course, this could be only for training – perhaps an aero water bottle will be used on race day.
Zooming in reveals significant changes compared to the existing TT1. Petr Bodlák / @lucasaganronald
Either way, the new bike’s down tube also flares out at the bottle mounting bolts, likely in an effort to divert the airflow around a water bottle and improve the bike’s efficiency. It also appears that the down tube lacks bosses for a second bottle cage, indicating it’s designed for one cage on the down tube only.
Up front, the fork has slimmed-down legs and looks to feature a less prominent ‘nose’ compared to the TT1.
It appears to use a similar base bar and extensions arrangement to the TT1, though, with the base bar integrating into the frameset and each aero extension rising from the bar on high stack risers.
Tadej Pogačar was spotted recently training on the new bike. @xywuz / X.com
Although there’s no visible branding present, it looks as if Pogačar is using adjustable ENVE aero extensions and armrests, rather than the custom one-piece extensions we spotted on his TT bike at last year’s Tour.
In the leaked images we have, Pogačar looks to be using an ENVE SES 6.7 wheelset, alongside a 3D-printed Fizik saddle and a saddle bag.
Given the Tour’s two time trials (a team time trial on stage one in Barcelona, plus a hilly 26km individual effort on stage 16) feature a mixture of flats and climbs, we imagine the Slovenian will use a lightweight rear disc wheel on race days, for maximum aero gains.
Since Apple finally put its mysterious and long-suffering Project Titan out to pasture, we’ve wondered what a Jony Ive-designed Apple Car might have looked like. Today, we might have a clue. This, though, is no Apple Car. It’s the Ferrari Luce (“light” in Italian), the actual name for the EV formerly known as Elettrica, and I’m fresh from getting a walkthrough of the thing from Sir Ive himself. At a glance things look like you might have expected, but there are a few surprises here.
While Ferrari has sold hybrids in some form or another since 2013’s LaFerrari, Luce (née Elettrica) will be the company’s first all-electric machine. We got our first look underneath back in October, when we saw the chassis, battery pack and other details that pointed to this being a larger, more family-friendly machine than your average Ferrari. Last week, I got a look at the next major component, the interior, which comes courtesy of LoveFrom.
LoveFrom is the house that Jony Ive founded after leaving Apple in 2019. The obsessive design firm, which currently numbers about 60 employees, was acquired by OpenAI for $6.5 billion last year. LoveFrom has thus far taken on a medley of projects, like the $60,000 Linn Sondek LP12 turntable, but the Luce could be among the company’s biggest projects so far — at least in terms of literal dimensions.
If you’re familiar with the designs that Apple produced under Ive’s tenure, particularly in the era beginning with the iPhone 4, you’ll feel right at home here. The overall aesthetic is one dominated by squircles and circles, all with absolute, minute perfection and symmetry.
Ferrari Luce interior designed by LoveFrom
Ferrari
At first blush, it’s a bit clinical, but dig deeper, start poking and prodding, and you’ll see there’s a real sense of charm here. Fun little details and genuinely satisfying tactility begin to reveal themselves. The key, for example, has a yellow panel with an E Ink background. Push the key into the magnetized receiver in the center console, and the yellow on the key dims, moving across to glow through the top of the glass shifter. It’s meant to symbolize a sort of transference of life.
The shifter isn’t the only thing that’s glass. There are 40-odd pieces of Corning Gorilla Glass scattered throughout the cockpit, everything from the shifter surround to the slightly convex lenses in the gauge cluster. What isn’t glass is aluminum, much of it anodized in your choice of three colors: gray, dark gray and rose gold.
Yes, all that sure does sound like I’m writing about a new iPhone and not the latest Ferrari. But where Apple has been pruning every physical control it possibly can from its devices lately, LoveFrom will insert some great tactility in the Luce. The shifter moves through its detents satisfyingly, the air vents open and close with a clear snick and the paddles behind the steering wheel pop with a great feel.
My favorite feature is the windshield wiper control, a little dial in the upper-right of the steering wheel face. It features a tiny lens that magnifies the current setting. It’s actually magnifying one of four custom OLED panels, 200 ppi units from Samsung, cut and shaped to deliver LoveFrom’s ornate style.
Ferrari Luce interior designed by LoveFrom
The gauge cluster behind the steering wheel, or binnacle as it’s more formally called here, is two OLED displays stacked on top of each other, with a physical needle sandwiched between serving as a pseudo-tachometer for this car without an engine. The gauges change and morph as you move from one mode to the next.
The center display is a 10.12-inch OLED perforated with plenty of holes to allow some pleasingly chunky toggle switches through, plus a glass volume knob. The little clock in the upper-right can turn into a stopwatch or a compass, with its needles swinging about depending on the mode. The whole central control panel pivots and swivels. Just grab the big handle below and drag it where you want it.
The attention to detail on everything is astonishing. Even the rails that hold the seats to the floor are gently shaped and anodized to match the rest of the interior.
Ive was on hand to unveil the interior, clearly a little nervous about showing all this for the first time. After five years of working confidentially on this topic, Ive said he was “enormously excited” and “completely terrified” to provide our first real glimpse at the Luce.
Marc Newson, who founded LoveFrom with Ive, said: “Jony and I share a really, really deep interest in automotive things and vehicles. Actually, I’d go so far as to say that that is probably a hobby of both of ours.”
Both Ive and Newson own many vintage machines, and Ive said that modern cars “are missing some things that we love about our old Ferraris.” Things like tactility. “It was very clear to us that we needed to figure out as many ways as possible to viscerally and physically connect to the interface,” Ive said.
Ferrari Luce interior designed by LoveFrom
So, while the Luce does have that pivoting touchscreen, it’s far from the vehicle’s primary interface. Ive said he hopes that physical connection and all the clever touches create a uniquely charming vehicle.
Ive told me that the LoveFrom team has genuinely enjoyed working with Ferrari. “It’s been really lovely,” he said, and he praised Ferrari CEO Benedetto Vigna’s dedication to this project and where it might lead down the road. “Benedetto is an amazing engineer,” he said, “he’s really interested in what can be learned more broadly.”
The biggest challenge might have been working within the automotive industry. Here, design, form and function are key, but safety is of the utmost importance. “It’s very hard,” Ive told me. “I’ve never worked in an area that’s so regulated. Some of it’s great, because you understand why, and people’s safety is certainly important, but some of it drives you nuts.”
It’s far and away the most exciting and fresh interior I’ve seen outside of the ultra-rare machines like the $4 million Bugatti Tourbillon. But it’s so clinically precise and refined that it lacks the rough and raw feel that typifies many classic Ferraris. Whether that’s a good or a bad thing will be debated endlessly, and I look forward to reading your comments, but I do figure it’ll go a long way to delivering the kind of new clientele that Ferrari must be targeting with the Luce.
Ferrari Luce interior designed by LoveFrom
Ultimately, whether anyone will want one is hugely dependent on how good the rest of the car looks and how much it will cost. Those are questions we still can’t answer, at least not until May, when CEO Vigna says we can expect the Luce’s full reveal.
For Ive, though, it seemed like that won’t be the end of the road for this automotive journey. “At the end of a project, there are two products. There’s what you’ve made, and there’s what you’ve learned. I’ve always been fascinated by what you’ve learned,” he told me. “And honestly, we’ve learned so much.”
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/inside-ferraris-luce-ev-the-jony-ive-interior-is-here-130000211.html?src=rss
The third edition of Zwift Games, the platform’s most popular stage race series, has just been announced. Racing begins February 16, but related rides kick off today!
Below, you’ll find everything you need to know about indoor cycling’s premier race festival.
Table of Contents
New This Year
Zwift’s learnings from previous Games have been applied to this year’s events, leading to various improvements, including:
Fresh routes: Six new routes have been added to the game to host the Games stages.
Road to Glory intro events: New to Zwift racing? These orientation events kick off today.
Power metrics in leaderboards: Web-based GC leaderboards now include 90-day and Zwift Games 2026 power best metrics, so you can directly compare your Zwift Games metrics to recent performances.
On demand: Zwift Games routes can be ridden “on-demand” as a solo effort beginning Friday, February 13. This makes it easy to recon the races, and you’ll also get credit for completing the stage!
Bonus Stage 6: for the first time, Zwift is offering a sixth “bonus stage” with two unique race formats:
Individual Time Trial: This will be Zwift’s first mainstream TT experience
Crit Cade: Gamified race in Crit City using steering, boosts, and hazards
New unlocks: Of course, what would a big Zwift event be without new unlocks? This year features Oakley glasses and a helmet, Zwift Games 2026 kit, and a big XP bonus!
Equipment not neutralized: This will be the first year that bike frames and wheels aren’t neutralized, meaning your virtual bike choices will affect your speed in game. Upgrades also count!
Bonus XP at arches: Most Zwift Games races will give you a feather powerup in the pens, and any arches you ride through will give you a 10 XP bonus. But there’s an increased 5% chance that you’ll get a 250 XP bonus at each arch.
Most of these new items are discussed in more detail below. Read on!
Stage Details
Zwift Games is an escalating challenge! Stages get progressively more difficult, with each route both longer and more climby than the one before:
The largest race fields will be found in the Standard (mixed) events held hourly, 24x daily, at 10 minutes past the hour. These races alternate each hour between two different Racing Score ranges:
The two ranges give racers a choice between a stronger category that may help them get a faster course time (great for the GC competition) or a slightly weaker category that gives them a better shot at a race win.
Advanced Schedule
Racers with a racing score of 650+ can jump into the Advanced Races held every two hours at 15 minutes past the hour.
One noteworthy rule this year that hasn’t been mentioned yet: steering and braking are disabled for all races except the stage 6 Crit Cade events. (All other Zwift controller functionality will continue to work, including virtual shifting and various navigation buttons.)
GC Leaderboards
Zwift Games race results will be delivered via leaderboards on Zwift.com. The following leaderboards will be available:
Overall General Classification
Rankings for each stage (1-5)
Ranking for TT (Bonus stage)
Ranking for Crit Cade
Leaderboard rankings can be filtered by Gender, Racing Score band (buckets of 100), and Country. These filters can be used in combination.
This year, Zwift has added power metrics to the leaderboard, so you can compare your Zwift Games numbers to your 90-day bests. Here’s a mockup Zwift sent, where my League Best numbers may be a bit overstated…
A total of four in-game rewards are available to all Zwifters:
Any one stage: Oakley Sphaera Strike Glasses
Any three stages: Zwift Games 2026 Kit
Any five stages: Oakley Velo Stelvio Helmet
All six stages: 6000 XP bonus
Road to Glory Events
This year, Zwift has spun up special “Road to Glory” events to help newer racers learn the basics of Zwift racing. These group rides feature on-screen text throughout the event explaining powerups, drafting, Ride Ons, particular Watopia course features, and more. Rides are on 1 lap of Watopia’s Triple Twist, which is 24.5km long, with 201m of elevation gain.
I recently rode a Road to Glory preview event and found it well-planned, with many helpful tips packed into a relatively short time. I highly recommend it if you’re at all nervous about Zwift racing and looking for some hands-on training.
How to Register
No special registration is required – simply join any Zwift Games event to participate, or ride the courses on demand! Events should be available for signup beginning today (February 9).
Are you a primary school teacher in England, Scotland or Wales interested in AI and data science and how students learn about AI and data in computing?
The Raspberry Pi Computing Education Research Centre is starting an exciting new research project investigating how to teach about AI and data in the primary computing classroom, and we would like you to get involved.
The study will look at:
How AI and data-driven computing is currently taught (e.g. using Machine Learning for Kids, Google’s Teachable Machine)
What key ideas about AI and data that young people need to understand
How young people make sense of working with data in computing
The study involves attending a workshop in Cambridge, co-designing a unit of work, and then teaching it. Where necessary, we can reimburse you for reasonable expenses, such as supply cover, travel, and accommodation.
Our aim for the study is to understand how primary school teachers approach teaching about data-driven technologies, and to find suitable methods for building young people’s confidence in working with data in computing lessons.
For educators and resource developers, we still lack a clear understanding of how to teach young people about how rule-based and data-driven systems differ, how we can talk about them, and how we develop young people’ mental models. We hope this study will help us to find practical ways for primary teachers to build young people’s understanding of AI data in the primary computing classroom.
What does the study involve?
If you teach at primary level (Years 4, 5 and 6 or P5–P7) in England, Scotland or Wales and are keen to shape how we teach young people about data-driven computing, we invite you to join our new study.
As part of the study, you will attend a workshop with us in Cambridge to co-design a series of data-driven computing lessons to teach in your classroom.
Following the workshop, you will teach the unit of work in your classroom and we will observe one of your lessons and interview you about your experiences.
How can I take part?
If you are interested in taking part, register your interest by clicking the link below:
The blog OMG Ubuntu reports that a new version of the Raspberry Pi 4 Model B has been (quietly) introduced. “The key difference? It now uses a dual-RAM configuration.”
The Raspberry Pi 4 Model B (PCB 13a) adopts a dual-RAM configuration to ‘improve supply chain flexibility’ and manufacturing efficiency, per a company product change notice document. Earlier versions of the Raspberry Pi 4 use a single RAM chip on the top of the board. The new revision adds a second LPDDR4 chip to the underside, with a couple of passive components also moved over… In moving to a dual-chip layout, Raspberry Pi can combine two smaller — and marginally cheaper — modules to hit the same RAM totals amidst fluctuating component costs…
This change will not impact performance (for better or worse). The Broadcom BCM2711 SoC has a 32-bit wide memory interface so the bandwidth stays identical; this is not doubling the memory bus, it’s just a physical split, not a logical one. Plus, the new board is fully compatible with existing official accessories, HATs and add-ons. All operating systems that support the Pi 4 will work, but as the memory setup is different a new version of the boot-loader will need to be flashed first.
The EU could take “interim measures” against WhatsApp as it investigates AI providers’ access to the app. On Monday, the EU’s regulatory arm announced its “preliminary view” that Meta, WhatsApp’s parent company, violated antitrust laws by blocking third-party AI assistants from operating on WhatsApp.
The European Commission’s is concerned that Meta’s actions will limit competitors from entering the AI assistant market. “We must protect effective competition in this vibrant field, which means we cannot allow dominant tech companies to illegally leverage their dominance to give themselves an unfair advantage,” Teresa Ribera, executive vice-president for Clean, Just and Competitive Transition said in a statement.
Ribera continued: “AI markets are developing at rapid pace, so we also need to be swift in our action. That is why we are considering quickly imposing interim measures on Meta, to preserve access for competitors to WhatsApp while the investigation is ongoing, and avoid Meta’s new policy irreparably harming competition in Europe.”
The issue arose in October when Meta announced updates to its WhatsApp Business Solution Terms. According to the European Commission, the January 15 update would “effectively” make Meta AI the only AI assistant available on WhatsApp. The regulatory agency opened an investigation into the matter on December 4.
Today’s update stands as a warning to Meta that the European Commission initially believes the company has violated antitrust regulation. A final decision is still to come. It also gave Meta a chance to respond to the allegations — which it swiftly did.
“The facts are that there is no reason for the EU to intervene in the WhatsApp Business API,” a Meta spokesperson told Reuters. “There are many AI options and people can use them from app stores, operating systems, devices, websites, and industry partnerships.”
This article originally appeared on Engadget at https://www.engadget.com/big-tech/eu-warns-meta-over-blocking-rival-ai-chatbots-on-whatsapp-121708895.html?src=rss