Puzzling Places Is Coming To PC VR Next Month

Puzzling Places, a delightful 3D jigsaw puzzle game, will launch on Steam in April.

Realities.io has announced that their VR jigsaw game, known for turning real-world locations into hand-crafted 3D puzzles, is coming to PC VR for the very first time on April 9 via Steam.

Puzzling Places has previously been available on Quest, PlayStation VR2, Pico and Apple Vision Pro, where it has been very popular and cumulatively amassed over 3,000 user reviews. The Steam release brings the game’s intricate miniature puzzle scenes to a new audience, along with two game modes (Classic Mode or the guided Journey Mode), and adjustable difficulty levels.

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The Steam release has naturally been optimized for VR, but will also be playable as a flat screen experience on desktop and Steam Deck. Cross-device play will allow users to jump from VR to flat screen devices at their leisure.

When Puzzling Places debuted on Meta Quest, our reviewer called it “a resounding success,” and “[…] one of the best and most unique puzzle games on the platform.”

Puzzling Places will launch on Steam on April 9th. It’s available now on Quest, PlayStation VR2, Pico and Apple Vision Pro.

Mixed Reality Dinosaur Building Game Le Dino Lab Launches On Quest Today

The built-for-Quest puzzle game allows players to piece together full-scale fossils of iconic dinosaurs.

Le Dino Lab is a mixed reality puzzle builder in which players reconstruct fossils of dinosaur skeletons bone by bone. The game uses full hand tracking interaction, allowing fragments of iconic dinosaurs to be examined, rotated, and assembled into complete creatures all within the player’s real-world environment. When a dinosaur is completed, it springs to true life size, driving home the sheer enormity of these ancient creatures.

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The base game is available now and includes five dinosaurs: Tyrannosaurus Rex, Spinosaurus, Parasaurolophus, Styracosaurus, and the airborne Pteranodon.

In addition to today’s release, the game’s developers have announced an upcoming DLC, “Jurassic Giants,” which includes three species from the Jurassic era, and a roadmap for future updates that includes new themed packs, deeper skeletal manipulation, enhanced environmental integration, and more.

Le Dino Lab is available now on the Meta Horizon Store priced at $4.99.

A Four-Pack of These Samsung Tracking Tags Is $45 Right Now

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If you lose something important, invariably it will happen at the worst possible time—say, your keys disappearing right before you need to leave the house, or you can’t find the remote and the big game is starting. Bluetooth trackers exist to help solve this exact problem, and now is a good time to pick up a bunch of them at a discount: A four-pack Samsung Galaxy SmartTag 2 is currently $44.99 on Woot, compared with $55.99 on Amazon.

The bundle includes four trackers. Prime members get free standard shipping, while everyone else pays $6, though the item does not ship to Alaska, Hawaii, or PO box addresses. Woot lists the deal as running for a little over three weeks or until it sells out, whichever happens first. Price trackers also suggest this deal is about as low as these trackers have dropped.

Each tag weighs less than half an ounce, and Samsung has redesigned the casing to include a larger metal-reinforced loop to make it easier to attach the tracker to bags, bikes, or a pet collar without needing a separate holder, notes this PCMag review. The SmartTag 2 uses Bluetooth Low Energy to connect to your phone when you are nearby, so you can trigger a ring to help track something down around the house. If the item is farther away, the tag can still show its location through Samsung’s SmartThings Find network, which uses nearby Galaxy devices to anonymously update the tag’s location. Some newer Galaxy phones also support ultra-wideband (UWB), which adds directional guidance on the screen, so you can walk toward the tracker once you are close.

The tag itself is IP67-rated, so it can handle rain, dust, or being tossed into a gym bag without much concern. Samsung also uses a replaceable battery that can last around a year, so you won’t need to replace the tracker every time it runs out of power. That said, the biggest catch is that this tracker is built for the Samsung ecosystem, given that it only works with Samsung Galaxy phones or tablets running Android 9 or newer, and it relies on Samsung’s SmartThings Find network. If you use an iPhone or another Android brand, this is not the right tracker for you (Apple’s AirTag works better for iPhones, while Tile Pro is a more flexible option for mixed-device households). For Galaxy users, though, the experience is simple, and the tracking network works well in busy areas.


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Tim Sweeney Signed Away His Right To Criticize Google Until 2032

As part of Epic’s settlement with Google over the Play Store, Epic CEO Tim Sweeney agreed to stop criticizing Google’s app store practices until 2032 and even publicly support the revised policies. The deal also prohibits Epic from pushing for further changes to Google’s platform rules. The Verge reports: On March 3rd, he not only signed away Epic’s rights to sue and disparage the company, he signed away his right to advocate for any further changes to Google’s app store polices. He can’t criticize Google’s app store practices. In fact, he has to praise them. The contract states that “Epic believes that the Google and Android platform, with the changes in this term sheet, are procompetitive and a model for app store / platform operations, and will make good faith efforts to advocate for the same.”

He may even have to appear in other courts around the world to defend this deal with Google, and Google gets to make sure his public statements are supportive of the deal from here on out. And while Epic can still be part of the “Coalition for App Fairness,” the organization that Epic quietly and solely funded to be its attack dog against Google and Apple, he can only point that organization at Apple now. “Google is opening up Android all the way with robust support for competing stores, competing payments, and a better deal for all developers. So, we’ve settled all of our disputes worldwide. THANKS GOOGLE!,” Sweeney wrote in a post on X on Wednesday.


Read more of this story at Slashdot.

I hope you like spreadsheets, because GPT-5.4 loves them

OpenAI is releasing a new model today, and like GPT-5.2 before it, GPT-5.4 is all about professional work. OpenAI is calling GPT-5.4 its most capable frontier model for tasks like coding and data analysis. OpenAI claims the new model produced presentations with stronger, more varied aesthetics and made more effective use of its image generation tools.

It’s also the first model from OpenAI built with native computer-use capabilities, making it better at carrying out tasks across several apps at the same time. When it comes to computer use, one noticeable improvement OpenAI has recorded is the way GPT-5.4 issues mouse and keyboard commands. It’s significantly better at navigating a desktop environment than its predecessor.  

When users turn to GPT-5.4 in ChatGPT, where it will now be the default model for the chatbot’s Thinking mode, the system will outline how it plans to tackle a request, giving people the opportunity to tell it to adjust course as it’s generating a response. At the same time, the new model offers better web research capabilities, especially when it comes to “highly specific” queries, according to OpenAI. 

“Together, these improvements mean higher-quality answers that arrive faster and stay relevant to the task at hand,” the company states. Separately, OpenAI claims GPT-5.4 is its most factual model yet, noting, relative to GPT-5.2, it’s 18 percent less likely to generate a response with any errors. Here’s hoping it knows not to turn to Grokipedia for information, something its predecessor was known to do.    

As mentioned, GPT-5.4 will be available in ChatGPT when users select the chatbot’s Thinking mode, and as GPT-5.4 Pro from the model picker. As such, this isn’t a release for Free and Go users — or even Plus subscribers, for that matter. It’s more for enterprise customers, and developers who rely on the company’s Codex app. On that note, for API customers, OpenAI claims GPT-5.4 is its most token efficient reasoning model to date, though those tokens will cost more than their GPT-5.2 counterparts. For instance, OpenAI is pricing one million input tokens at $2.50, up from $1.75 with GPT-5.2.   

The fact that OpenAI has increasingly shifted its strategy to focus on professionals shouldn’t be surprising. When Microsoft announced last September it would add Anthropic’s models to Copilot 365 (where previously it depended exclusively on OpenAI’s systems), there were reports that suggested the company made the decision because it found Claude was better at tasks like generating spreadsheets and presentations. Reporting from The Information suggests OpenAI is generating about $25 billion in annualized revenue. However, the company is still far from being profitable, and with more than $1.4 trillion in data center commitments on the books, it’s reliant on funding from investors to keep the lights on. Seen in that context, productivity represents a place where it might have a chance to build a sustainable business. 

This article originally appeared on Engadget at https://www.engadget.com/ai/i-hope-you-like-spreadsheets-because-gpt-54-loves-them-180000444.html?src=rss

Lanterns teaser swaps superhero hijinks for gritty realism

James Gunn and Peter Safran injected a much-needed shot of levity into the DC Universe when they took over the franchise and launched their “Gods and Monsters” chapter.  But they’re getting a bit more serious with the latest installment: Lanterns, an eight-episode series that reimagines the Green Lantern mythology as a gritty prestige crime drama/spy thriller in the vein of True Detective and Slow Horses.

The logline says the show will focus on two versions of the Green Lantern who find themselves “drawn into a dark, Earth-based mystery as they investigate a murder in the American Heartland” (i.e., Nebraska). Will it work? We’ll see. This series was barely on my radar before, but the extended teaser that dropped last night is tonally unique for the DCU and so well done that the show now has a place on my must-watch TV list for 2026.

Kyle Chandler plays Hal Jordan, a former test pilot who is nearing his retirement from the Green Lantern Corps. He’s training a new recruit, John Stewart Jr. (Aaron Pierre), to replace him. Nathan Fillion reprises his Superman role as the obnoxious Guy Gardner. The cast also includes Kelly McDonald as Kerry, a small-town family-oriented sheriff; Jason Ritter as Billy Macon, Kerry’s husband; Garret Dillahunt as William Macon, Kerry’s cowboy father-in-law; Poorna Jagannathan as a woman named Zoe; Ulrich Thomsen as Sinestro, a former Corps member who’s gone rogue; and Paul Ben-Victor as an extraterrestrial called Antaan.

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Congress extends ISS and tells NASA to get moving on private space stations

Two months ago, a key staffer for Sen. Ted Cruz said in a public meeting that she was “begging” NASA to release a document that would kick off the second round of a competition among private companies to develop replacements for the International Space Station.

There has been no movement since then, as NASA has yet to release this “request for proposals.” So this week, Cruz stepped up the pressure on the space agency with a NASA Authorization bill that passed his committee on Wednesday.

Regarding NASA’s support for the development of commercial space stations, the bill mandates the following, within specified periods, of passage of the law:

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The National Videogame Museum has acquired the mythical Nintendo Playstation

It might sound like the stuff of daydreams now, but once upon a time it was briefly the very real intention of Sony and Nintendo to collaborate on a console. Nicknamed the Nintendo PlayStation, the idea was that a new CD-ROM format backed by Sony would be added to the cartridge-based Super NES, resulting in a hybrid console that could play both.

The partnership didn’t last long, though, with Nintendo backing out before it ever really got off the ground, announcing that it would instead be working with Philips. Sony decided to make the PlayStation on its own instead, in an act of revenge that you have to say paid off in the long run, and we never did get to see Crash Bandicoot running around the Mushroom Kingdom. Still, the short-lived Nintendo PlayStation remains a fascinating what-if scenario in video game history, and the USA’s National Video Museum has acquired the original development kit.

BREAKING: The NVM has acquired the mythical Nintendo Playstation! �

This Sony MSF-1 is the OLDEST known existing Nintendo Playstation hardware artifact, and is the original development system for Sony’s planned Super Nintendo CD attachment. It is the ONLY known unit to exist!… pic.twitter.com/9JQyCsFtxc

— National Videogame Museum (@nvmusa) March 4, 2026

Codenamed the MSF-1, the device now in the museum’s possession is the oldest known prototype of the console that never was, and according to the Texas-based NVM, likely the only one that still exists. Being a dev kit, it’s unsurprisingly not the most attractive thing to look at, and definitely not something you would guess is designed to play video games if you didn’t know any better. But it’s still a hell of an artifact for the museum to get its hands on.

Presumably very few people outside of Sony and Nintendo would have had access to the MSF-1, but just over a decade ago Engadget was able to test an ultra-rare prototype of what was going to be the consumer product. The same prototype was later sold for more than $300,000 at an auction.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-national-videogame-museum-has-acquired-the-mythical-nintendo-playstation-173529085.html?src=rss

Google begins calling out battery-killing Android apps

Google is living up to its word and posting warning labels for battery-killing apps. 9to5Google spotted Google’s rollout announcement, which the company previously said would arrive on March 1.

The label says, “This app may use more battery than expected due to high background activity.” If you don’t yet see the warnings, they may not have reached you yet. Google says the banners will “roll out gradually to impacted apps” in the coming weeks.

Play Store battery warning
Play Store battery warning
Google

Warning labels aren’t the only stick in Google’s fight against infringing apps. They may also be excluded from discovery services like Play Store recommendations.

Google’s definition of battery-draining apps centers around Android’s “partial wake lock” mechanism. This service allows an app to keep the phone’s processor running even while the screen is off. There are logical exceptions where apps do need this: audio playback, location access, etc. But the company apparently sees too many abusing that API for other reasons. And Google wouldn’t want people to assume the problem is with the hardware and switch to an iPhone — because then we’re talking about money.

If you’re a developer, Google’s technical documentation offers much more detail. For everyone else, keep an eye out for those Play Store labels and consider steering clear of those apps until their devs clean things up.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/google-begins-calling-out-battery-killing-android-apps-170650936.html?src=rss

Apple Won’t Say What Bugs It Patched With iOS 26.3.1

This week was a big one for Apple. The company announced a slew of new products, including the “affordable” iPhone 17e, the M4 iPad Air, M5 series MacBooks, and, of course, the low-cost MacBook Neo. That’s a jam-packed list of updates affecting most of Apple’s product lineup.

Amid all the hullabaloo, however, Apple quietly issued a small update for its lineup of products—notably, for the iPhone. iOS 26.3.1 is the latest version of Apple’s iPhone OS, and comes just three weeks after the release of iOS 26.3. Keen observers will note that the 0.0.1 updates are usually pretty minor, and 26.3.1 is no exception. There are no new features here like you’d expect from a 26.3 update (in fact, Apple is saving those for iOS 26.4). Instead, this update adds support for Apple’s new Studio Display and Studio Display XDR monitors, which are currently available to preorder, and smooths out the rough edges of iOS, patching bugs and fixing glitches that weren’t fixed with the last update.

What are those bug fixes, you ask? Good question. Apple is being pretty cagey with this latest update, and isn’t saying much outside of acknowledging the existence of bug fixes in general. The company didn’t even issue proper security notes for 26.3.1, but does list these updates on its security release site. That could mean a couple of things: Either there aren’t any major CVE (Common Vulnerabilities and Exposures) entries to note here, or there aren’t any Apple is comfortable disclosing at this time. If there are security vulnerabilities that Apple wants to patch without cluing in bad actors, they might quietly ship a security update without noting them. Of course, that’s pure speculation since we don’t have the notes here, so there may be no major patches to note here.

iOS 26.3.1 isn’t the only update Apple released, either. According to Apple’s security site, the company also shipped macOS 26.3.1, as well as iOS 18.7.6. Interestingly, Apple released visionOS 26.3.1 on Feb. 26. If there are any security patches in this 26.3.1 series, the company addressed them on Vision Pro ahead of iPhone, iPad, and Mac.

How to install iOS 26.3.1

To update your iPhone, open Settings, then head to General > Software Update. Here, wait for iOS to load, then follow the on-screen instructions to download and install iOS 26.3.1.

Anthropic CEO Dario Amodei Calls OpenAI’s Messaging Around Military Deal ‘Straight Up Lies’

An anonymous reader quotes a report from TechCrunch: Anthropic co-founder and CEO Dario Amodei is not happy — perhaps predictably so — with OpenAI chief Sam Altman. In a memo to staff, reported by The Information, Amodei referred to OpenAI’s dealings with the Department of Defense as “safety theater.” “The main reason [OpenAI] accepted [the DoD’s deal] and we did not is that they cared about placating employees, and we actually cared about preventing abuses,” Amodei wrote.

Last week, Anthropic and the U.S. Department of Defense (DoD) failed to come to an agreement over the military’s request for unrestricted access to the AI company’s technology. Anthropic, which already had a $200 million contract with the military, insisted the DoD affirm that it would not use the company’s AI to enable domestic mass surveillance or autonomous weaponry. Instead, the DoD — known under the Trump administration as the Department of War — struck a deal with OpenAI. Altman stated that his company’s new defense contract would include protections against the same red lines that Anthropic had asserted.

In a letter to staff, Amodei refers to OpenAI’s messaging as “straight up lies,” stating that Altman is falsely “presenting himself as a peacemaker and dealmaker.” Amodei might not be speaking solely from a position of bitterness, here. Anthropic specifically took issue with the DoD’s insistence on the company’s AI being available for “any lawful use.” […] “I think this attempted spin/gaslighting is not working very well on the general public or the media, where people mostly see OpenAI’s deal with the DoW as sketchy or suspicious, and see us as the heroes (we’re #2 in the App Store now!),” Amodei wrote to his staff. “It is working on some Twitter morons, which doesn’t matter, but my main worry is how to make sure it doesn’t work on OpenAI employees.”


Read more of this story at Slashdot.

Google pledges roughly three hours of its annual profit to fight climate change

Google has pledged “at least” $50 million through 2030 on “projects designed to eliminate superpollutants.” The company will be joined by a handful of other companies including Amazon and Salesforce in the newly formed Superpollutant Action Initiative.

In total, these companies have committed $100 million to the project, hoping to “accelerate the reduction” of superpollutants like methane, black carbon and refrigerant gases. Google says these are responsible for close to half of all planetary warming.

“Superpollutants are a major part of the equation to limit atmospheric warming. Experts agree that eliminating them where we can is one of the most powerful levers we have to deliver near-term impact, playing a vital and complementary role to removing CO2,” said Randy Spock, Google’s carbon credits and removals lead. The gases break down faster than CO2 but can trap heat thousands of times more efficiently, and the coalition claims that aggressive action could prevent more than half a degree Celsius of warming by 2050.

Alphabet, Google’s parent company, reported $132 billion in net income in 2025. Google’s five-year, $50 million pledge works out to about three hours of that. The company is also set to spend billions building massive data centers for AI that it claims are more resource conscious than others. So far, Google’s AI infrastructure buildout drove an 11 percent rise in the company’s total emissions last year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-pledges-roughly-three-hours-of-its-annual-profit-to-fight-climate-change-164808010.html?src=rss

Canadian government says OpenAI will take further steps to strengthen safety protocols

The Canadian government says that OpenAI CEO Sam Altman has agreed to take steps to immediately strengthen safety protocols, according to a report by Wall Street Journal. This follows a mass shooting incident at a high school in which OpenAI flagged the suspect and suspended his account, but did not alert authorities.

These changes look to primarily involve law enforcement, with commitments to notify police about potentially suspicious use of ChatGPT. We don’t have any confirmation from the company at this time, but Canada’s Artificial Intelligence Minister Evan Solomon says he “asked OpenAI to take several actions, which Altman has agreed to do.”

Please see my statement.

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Veuillez consulter ma déclaration. pic.twitter.com/wg24dMGl3r

— Evan Solomon (@EvanLSolomon) March 5, 2026

Solomon attended a virtual meeting with Altman to discuss how the company “would include Canadian privacy, mental health and law enforcement experts into the process to identify and review high-risk cases involving Canadian users.” He says OpenAI has pledged to provide a report to outline these new protocols.

He also asked Altman to make these changes retroactively and to review previous suspicious incidents on the platform, providing law enforcement with data when necessary. We don’t know if OpenAI has consented to that part.

Engadget has reached out to OpenAI to ask about these changes and if they’ll be exclusive to Canada. We’ll update this post if we hear back.

This isn’t the first step the company has made to make things right with Canada. Ann O’Leary, OpenAI’s VP of global policy, recently suggested that the company would be tweaking its detection systems to better prevent banned users from returning to the platform. The company banned the alleged shooter’s original account due to “potential warnings of committing real-world violence” but he was able to make another one.

This article originally appeared on Engadget at https://www.engadget.com/ai/canadian-government-says-openai-will-take-further-steps-to-strengthen-safety-protocols-164151618.html?src=rss