Muc-Off finally jumps on the wax lube bandwagon after years of secretive testing

Muc-Off has announced the release of its new Dark Energy – a wax chain lube that it claims beats major competitors for both efficiency and durability.

The result of four years of research and development, and testing by its sponsored pro teams, Muc-Off says its performance claims have been validated by independent test labs, as well as its own internal processes.

Designed for use in dry-to-damp conditions, Muc-Off says a chain treated with Dark Energy wax lube can go up to 300 miles / 482 kilometres between applications.

PFAS- and PFTE-free, Muc-Off Dark Energy chain lube is said to be made from “plant-derived, inherently biodegradable wax” (as opposed to paraffin wax, which is derived from petroleum or other hydrocarbons).

It costs £15 / $15 / €15 for a 50ml bottle, or £23 / $25 / €30 for a 120ml bottle – making it much cheaper than the brand’s Ludicrous AF lube, which costs £40 for a 50ml bottle.

Alongside the Dark Energy lube, Muc-Off is also launching a ‘Chain Wax Cleaner’, which helps strip a chain of factory grease and/or other contaminants, so it is prepared for the application of wax lubes.

Why now?

Muc-Off Dark Energy wax chain lube
Until now, Muc-Off has made mostly oil-based lubes. Simon von Bromley / Our Media

Wax-based chain lubricants have been growing in popularity for a number of years, with many WorldTour teams now using immersively waxed chains in search of drivetrain efficiency gains.

As a result, many brands have developed and marketed wax-based lubes, including CeramicSpeed, Silca and AbsoluteBlack.

Muc-Off, though, has stuck largely to oil-based lubes, until now – previously claiming its Ludicrous AF lube was “the world’s fastest chain lube”.

Muc-Off Chain Wax Cleaner
Muc-Off has developed its own chain cleaner to prep chains for Dark Energy wax lube. Simon von Bromley / Our Media

Given this, our first question to Muc-Off when it told us about Dark Energy was why it had decided to make a wax-based chain lube at all.

According to the brand, it simply wasn’t possible previously to hit the “sweet spot” of low friction and high durability it demands of its high-performance lubes.

It did, however, point out that it has previously produced wax-based lubes (such as its ‘Dry wax lube’ from 2008), and that it has “evaluated wax formulas in development and testing for many years alongside oils”.

Muc-Off Dark Energy wax chain lube
Our samples arrived in a presentation box, but we imagine you’ll just find the bottles in shops. Simon von Bromley / Our Media

Muc-Off also noted it tested “a prototype C4 wax with Chris Froome and Team Sky way back in 2014”, although this was never made publicly available.

The difference now, Muc-Off says, is that it has developed a “unique next gen blend of waxes”, with a focus on “how the different mix of advanced waxes behave in race conditions at WorldTour level”.

Although Muc-Off’s press materials note the wax in Dark Energy is “plant-derived”, it declined to specify the exact formula for “confidentiality” reasons.

How does Muc-Off Dark Energy stack up against the competition?

Muc-Off Dark Energy wax chain lube
Muc-Off says Dark Energy beats the competition for efficiency and durability. Simon von Bromley / Our Media

Muc-Off was coy when asked how Dark Energy compares to Ludicrous AF in terms of drivetrain efficiency, noting simply that the latter “remains one of our most efficient lubes to date”.

It also said Ludicrous AF “really comes into its own in wet and harsh conditions”, and noted that “at unbound last year, some riders were trying to top up their wax during the race itself”.

In contrast, Muc-Off views Dark Energy as an option for “dry to damp conditions”, and cites the “cleanliness and quietness” of waxed drivetrains as a key differentiator.

WIth regards to performance versus competitor wax lubes, Muc-Off was more forthcoming.

Muc-Off Dark Energy Dynamometer Test Results
Muc-Off provided data from Bike Engineering to show Dark Energy is more efficient than the competition. Muc-Off

“Dark Energy is one of the fastest dropper waxes out there”, it says, according to both its own internal tests and those performed by the German test lab Bike Engineering.

A chart from the Bicycle Engineering tests (above) shows Dark Energy besting key competitors such as Silca Super Secret, Squirt and CeramicSpeed UFO All Conditions, in terms of efficiency, although Smoove comes out marginally ahead.

Muc-Off also provided an ‘average wear’ chart from its own internal tests showing Dark Energy’s claimed low drivetrain-wear rates compared to other wax lubes.

Muc-Off Dark Energy Wear Test Results
Muc-Off claims its own testing shows Dark Energy lube can reduce drivetrain wear compared to the competition. Muc-Off

“The real story”, Muc-Off says, “is that Dark Energy is not just efficient, but it can also deliver up to 300 miles of durability and low wear characteristics.”

For context, this is a similar figure to what Silca claims for its EnduranceChip wax additive – which is claimed to help an immersively waxed chain last up to 550 kilometres / 340 miles before it needs to be re-waxed.

CeramicSpeed’s UFO Drip All Conditions drip lube is claimed to “last 300km / 180 miles in generally dry and clean conditions”.

“Creating a [wax lube] formula that hits all those goals is a huge challenge as some formulas may be fast but then suffer with wear (and vice versa).”

Despite these performance claims, Muc-Off acknowledges that oil-based chain lubes remain the easiest to use.

Like other wax lubes, Dark Energy must be applied to a scrupulously clean chain and needs time to ‘cure’ before it can be ridden.

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Little Nightmares VR: Altered Echoes Launches Next Month

Little Nightmares VR: Altered Echoes is coming to Steam VR, PlayStation VR2, and Meta Quest in April.

Bandai Namco announced that Little Nightmares VR: Altered Echoes, the first VR game set in the Little Nightmares universe, will launch next month on Quest, PlayStation VR2, and SteamVR.

Developed by Iconik, Little Nightmares VR puts players in control of Dark Six, a mysterious character who has appeared in previous games in the series. Together, players and Dark Six will embark on a journey to uncover her deepest secrets, reunite with Six, and become whole again.

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The game is presented from a first-person perspective, with players solving puzzles, fleeing horrors, and witnessing the eerie, atmospheric world of Nightmares in ways never before experienced thanks to the immersion of VR.

We played Little Nightmares VR: Altered Echoes at GDC earlier this week, and our hands-on impressions can be read here.

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Games Executive Jason Rubin Leaves Meta After 12 Years

Jason Rubin has left Meta after 12 years, having been VP of Content at Oculus, Facebook, and then Meta, with various official titles.

Rubin was the second longest standing executive from the 2014 era of Oculus still at Meta, with Michael Abrash (still at Meta) being the first.

In a statement, Rubin described the decision to leave as “difficult”, saying that he has “nothing but deep appreciation” for Meta leadership, and stating that he’s “incredibly proud” of his work and excited for the future of VR and Horizon.

“This was a difficult decision and I have nothing but deep appreciation for Mark and Boz’s leadership, gratitude to the company, love for my coworkers, and excitement for our Horizon and VR roadmap.

I’m incredibly proud of multiple eras of my work at Meta. I helped to build the Oculus Content team, Meta’s first content production and dev rel organization, and producing a lot of highly reviewed and industry applauded titles. I’m also proud of building the Metaverse Creative Team, empowering Design and Art, and raising our quality bar.

Why now? And the answer is relatively boring: This seems like a good time. I am going to chase animals with a camera. You can follow the results on my Instagram.”

In 1984 Rubin co-founded Naughty Dog, the game studio behind Rings of Power, Way of the Warrior, Crash Bandicoot, and Jak and Daxter, as well as (after Rubin left) Uncharted and The Last Of Us.

He left Naughty Dog in 2004, and became the president of publisher THQ in 2012. However, by this time THQ was already almost dead, and Rubin was unable to save it, with the company going bankrupt less than a year later.

In 2014, Rubin joined Oculus VR, a few months after Facebook announced it was acquiring the startup.

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Initially Head of Worldwide Studios, by 2016 Rubin’s title had shifted to VP of Content. He managed the first and second party content initiatives for the Oculus Rift, delivering a strong launch content lineup for both the Xbox gamepad the Rift was originally shipped with and the Oculus Touch controllers that shipped eight months later.

His official title changed multiple times over the years as Oculus was absorbed into Facebook and then as the company rebranded to Meta, and his role expanded to cover more of the company’s gaming and content initiatives.

In 2018 he became Facebook’s VP of AR/VR Content & Partnerships, in 2019 the VP of Special Gaming Initiatives, in 2020 the VP of Play, and in 2021 the VP of Metaverse Content / Creative.

In these expanded roles, as well as Quest, he became responsible for gaming on Facebook Portal, Messenger, and Facebook Cloud Gaming. Essentially, Rubin was Mark Zuckerberg’s gaming chief.

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Of course, while Rubin’s stated reason for leaving is to pursue wildlife photography, the timing is notable. The departure comes just two months after Meta shut down three of its acquired VR game studios, conducted significant layoffs at a fourth, and canceled the Batman: Arkham Shadow sequel. Rubin had worked closely with these studios for the better part of a decade, and while we won’t put words in his mouth, it seems unlikely that his departure after so long is entirely unrelated to Meta’s strategy shift.