AI’s Productivity Boost? Just 16 Minutes Per Week, Claims Study

“A new study suggests the productivity boost from AI may be far smaller than executives claim,” writes Slashdot reader BrianFagioli:

According to research cited in Foxit’s State of Document Intelligence report, while 89% of executives and 79% of end users say AI tools make them feel more productive, the actual time savings shrink dramatically once people account for reviewing and validating AI-generated output.

The survey of 1,000 desk-based workers and 400 executives in the United States and United Kingdom found executives believe AI saves them about 4.6 hours per week, but they spend roughly 4 hours and 20 minutes verifying those results. End users reported a similar pattern, estimating 3.6 hours saved but 3 hours and 50 minutes spent reviewing AI work. Once that “verification burden” is factored in, executives gain just 16 minutes per week, while end users actually lose about 14 minutes.


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U.S. State Bans on Lab-Grown Meats Challenged in Court

Last June Texas Agriculture Commissioner Sid Miller said in a statement that Texans “have a God-given right to know what’s on their plate, and for millions of Texans, it better come from a pasture, not a lab. It’s plain cowboy logic that we must safeguard our real, authentic meat industry from synthetic alternatives.”

But California company Wildtype sells lab-grown salmon — and is suing Texas over its ban on cell-cultivated meat, the Austin Chronicle reported this week. The company’s founder says lab-grown salmon eliminates the mercury, microplastic, and antibiotic contamination commonly found in seafood. And one chef in Austin, Texas says lab-grown salmon is “awesome” and “something new”– at the only Texas restaurant that was serving it last summer:

Just two months after the salmon hit the menu, Texas banned the sale of cell-cultivated meat…
A lawsuit from Wildtype and one other FDA-approved cultivated meat company [argues] it’s anti-capitalism and unconstitutional… This law “was not enacted to protect the health and safety of Texas consumers — indeed, it allows the continued distribution of cultivated meat to consumers so long as it is not sold. Instead, SB 261 was enacted to stifle the growth of the cultivated meat industry to protect Texas’ conventional agricultural industry from innovative competition that is exclusively based outside of Texas….” [according to the lawsuit]. It was filed in September, immediately after the ban took effect, and cell-cultivated companies are awaiting judgment.

That Texas ban would last two years, notes U.S. News and World Reports, adding that
Alabama, Florida, Indiana, Mississippi, Montana, and Nebraska have also passed bans, some temporary “on the manufacturing, sale or distribution of cell-cultured meat.” Meanwhile, a new five-year moratorium on lab-grown meat was signed this week by the governor of South Dakota “after rejecting a permanent ban last month,” reports South Dakota Searchlight:

The new law bars the sale, manufacture or distribution of “cell-cultured protein” products from July 1 this year through June 30, 2031. Violations are punishable by up to 30 days in jail, a fine of up to $500, or both.

“But supporters of lab-grown meat are not going down without a fight,” adds U.S. News and World Reports, with another lawsuit also filed challenging a ban in Florida:

When Florida Gov. Ron DeSantis signed the ban in Florida, he described it as “fighting back against the global elite’s plan to force the world to eat meat grown in a petri dish or bugs to achieve their authoritarian goals.” He added that his administration “will save our beef.”


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Galaxy S26 Ultra Users Are Complaining Of Eye Strain, Samsung Investigates

Galaxy S26 Ultra Users Are Complaining Of Eye Strain, Samsung Investigates
Samsung is looking into reports of a possible issue with its Galaxy S26 Ultra that is causing some users to complain of eye fatigue. It’s not yet clear if there is an actual issue with Samsung’s new flagship smartphone, and if so, whether it can be addressed in a firmware or software update. For the time being, Samsung is looking into the

Amazon Fire TV Stick Sale Offers Up To 55% Off Streaming Devices

Amazon Fire TV Stick Sale Offers Up To 55% Off Streaming Devices
You’d be hard pressed to find a TV these days that does not come with a baked-in smart platform for easy access streaming services like Netflix, Hulu, and the sort. Older models tend to be slow, though, and really old models are sometimes deprecated, as we recently saw when Netflix left behind legacy TVs and the PlayStation 3. That’s all to

Ruckus Racing: Having Fun, Taken Seriously

As part of Women’s History Month, we’re featuring four different women’s clubs with a strong presence on Zwift. Looking to join a women’s club? See our Women’s Clubs on Zwift post!

Photo credit Melanie Katcher

When was your club founded? 

Back in 2022!

How did your club come to exist? 

All of our founding members were freshly racing together in the 2022 season when an iconic local event neglected to offer an amateur women’s category. We rallied the local community, caused a bit of a ruckus, and drove a change. As such, Ruckus Racing was born. Now, we are a race team and development ground run for women, by women.

Have any/all your club members ever met up IRL? If so, please tell us about it!

Absolutely, and it’s one of the most important parts of what we do. Zwift is a great way for us to stay connected through the off-season and build community beyond Vancouver, but magic happens when we clip in together outside.

We host team rides, public group rides and clinics, and community workshops. There’s something really powerful about being able to ride with the same names you raced beside on Zwift in the real world. Riding together IRL is about building a visible, welcoming space for womxn in cycling.

Do most/many/any of your members also ride outdoors? 

Yes, all the time! We meet once or twice a week on Zwift for team interval training in the off-season, but when the weather allows, we do our best to transition these sessions outside in the winter and spring.

Year-round, we also meet for our Friday morning coffee rides, a team ritual that usually is more of a social pace, but we sometimes can’t help but add a lil’ bit of spice. Starting in March, we scale up our in-person rides together leading up to races! 

What do you see as the biggest hurdle for women to start cycling? 

We feel as though female-identifying athletes are often dichotomized. We’re either there “just for fun” OR there to compete at our highest level. But what we know is that competing and pushing our limits is fun. Hence, our motto “having fun, taken seriously”. We’re here toeing start lines, welcoming new racers and building stoke to show that women can be playful and still bring our all to a race.

We also see how cycling can be a really intimidating sport to get involved in on a competitive level, especially as an amateur or someone newer to the sport, and so we do our best to create opportunities for the local womxn’s cycling scene to feel a sense of community and support. That looks like running race skills clinics, hosting weekly group rides out to the local crit races, and giving newer riders a chance to ask the team questions and get involved. 

Is the answer the same for women starting cycling on Zwift? 

Zwift can actually be a really approachable entry point, because there’s significantly less social pressure when you’re joining a virtual event and riding with strangers from your living room. It removes a lot of the barriers that can make outdoor group riding intimidating at first.

That said, the platform isn’t immune to the dynamics of the real world. Women’s representation still isn’t always that strong. Especially in races, you might find yourself as one of only a few (or the only) women in the field. That’s why initiatives like women-specific events and communities matter so much. When riders log on and see other women racing, hosting rides, and building clubs, it changes the experience to one that feels more tangible and welcoming. 

Related Post: Women’s Clubs on Zwift: Inspiring, Inclusive, Fun >

Photo credit Melanie Katcher

Do you have thoughts/ideas/dreams for how we (we as a collective humanity, not necessarily Zwift – but it can include Zwift if you want) get more women riding? 

Honestly, one of the biggest shifts we’d love to see is a collective realization that it doesn’t have to be that serious. Most people riding bikes, whether on Zwift or outside, are doing it recreationally, even if they are pinning on a race number. We’re not all going pro. Cycling culture can sometimes make it feel like you need everything dialed before you start: understanding zone training, chasing FTP gains, tracking nutrition to the gram, or owning all the “right” gear. But none of that is required to get on a bike and enjoy it.

For many people, the magic of cycling is much simpler… being outside, finding community, and discovering what your body can do. And often, once you start riding, the performance side comes naturally if you want it to. Plenty of people end up loving the training details, and that’s great too. We sure do as a race team! But you don’t need that focus to get started.

What is a fun fact you’d like to share about your club? 

We’re based in Vancouver, Canada, but a big portion of our team are from England! So, Percy Pigs have become a bit of a currency on the team… IYKYK.

If you had a magic wand to change one thing about the Zwift product OR the Zwift community, what would you wish for? 

We put this question to the team to see what the people really want! In no particular order…

  1. Custom playlists that match structured workouts so that the ragers hit when the intervals get brutal
  2. Voice-to-text and/or group calls in Zwift Companion so you can talk to your riding buddies more easily
  3. The ability to design your own kit!!!
  4. A super small training view so that we can watch Netflix more easily
Photo credit Melanie Katcher

Follow Ruckus Racing:

Adobe To Pay $150 Million To Settle Lawsuit Over Deceptive Subscription Fees

Adobe To Pay $150 Million To Settle Lawsuit Over Deceptive Subscription Fees
Adobe has agree to pay $150 million to settle a case brought against it and two of its employees by the U.S. Department of Justice over accusations of hidden early termination fees and deceptive subscription practices. The settlement includes $75 million in civil penalties and another $75 million in free services. Adobe also agreed to a series

MacBook Neo Teardown Shows Apple’s Most Repairable Laptop Design Since 2012

MacBook Neo Teardown Shows Apple’s Most Repairable Laptop Design Since 2012
Apple is making waves its MacBook Neo starting at $599, or $499 with a education discount, with surprisingly solid performance for a system built around a smartphone chip and just 8GB of RAM. As it turns out, performance is not the only surprise. The folks at iFixIt tore into Apple’s most affordable MacBook ever launched and poured on the

Meta Plans Sweeping Layoffs As AI Costs Mount

An anonymous reader quotes a report from Reuters: Meta is planning sweeping layoffs that could affect 20% or more of the company, three sources familiar with the matter told Reuters, as Meta seeks to offset costly artificial intelligence infrastructure bets and prepare for greater efficiency brought about by AI-assisted workers. No date has been set for the cuts and the magnitude has not been finalized, the people said. Top executives have recently signaled the plans to other senior leaders at Meta and told them to begin planning how to pare back, two of the people said. If Meta settles on the 20% figure, the layoffs will be the company’s most significant since a restructuring in late 2022 and early 2023 that it dubbed the “year of efficiency.” It employed nearly 79,000 people as of December 31, according to its latest filing. The speculation follows a recent report from The New York Times claiming that Meta has delayed the release of its next major AI model after falling behind competing systems from Google, OpenAI, and Anthropic.


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Ball x Pit on mobile, Piece by Piece x2 and other new indie games worth checking out

Welcome to our latest roundup of what’s going on in the indie game space. A bunch of intriguing games arrived this week, including a mobile port of one of the most absorbing things I’ve played in years and two completely different titles with the same name. Let’s get things started with a look at a few projects that were featured in the latest edition of the Future Games Show.

Hyperwired (from SidralGames and publisher SelectaPlay) is a 2D roguelike shooter with an interesting resource-management twist. To recharge your weapons and systems, you have to plug a cable that trails behind your spaceship into a socket. While you’re plugged in, your movement is restricted by the length of the tether, but you gain more firepower. 

There are a whole bunch of upgrades and bullet modifiers to play around with here, including a slow-motion system you can activate at almost any time. Hyperwired is slated to hit Steam, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch this summer.

In Clean Up Earth, you and other players can work together to restore polluted environments. You can play solo if you like, but on the larger maps you’ll need to team up with others to handle large bits of junk. One particularly neat aspect of Clean Up Earth is that in-game actions will automatically trigger micro-donations from developer Magic Pockets and its partners to environmental organizations.

Clean Up Earth is coming to Steam, Epic Games Store, PS5, and Xbox Series X/S on April 2. A Nintendo Switch 2 version is on the way in the future. There’s a demo available on Steam as well. 

Mr. Magpie’s Harmless Card Game is a minesweeper-style riff on the likes of Inscryption and Buckshot Roulette. As with some other roguelike deckbuilders, you’re trapped in a creepy situation and the only way to escape alive is to gamble and earn enough money in time to meet quotas. To do that, you’ll need to twist the odds in your favor by building multipliers and synergies. You can boost your deck with powerful cards you can buy from a shop.

However, there are dangerous JERRY cards on the board that could spell doom if you flip them over. You can use hints and strategies to try to figure out where those cards are and avoid them. 

There’s no release date as yet for Mr. Magpie’s Harmless Card Game, which is from Giant Light Studios. However, you can request access to a playtest on Steam.

A press release described Herdles as “Spyro meets Breath of the Wild, with a dog.” I’m immediately sold.

Playing as a magical version of creative director Christian Hübel’s own dog, Snoopy, you’ll “restore balance to a fracturing world” in this open-world platformer. On your journey, you’ll rescue Herdles, or corrupted creatures. Doing so will unlock new powers, such as being able to glide, bust through walls and swim up waterfalls.

There’s no combat or death in this game, which seems to be largely about solving puzzles, experimenting with physics-based abilities and exploring. It’s said to have “deep accessibility and customization options” too. Fire Sword Studios and One More Journey are behind Herdles, which does not have a release window, though the Steam page is live.

New releases

I took an earlier-than-usual lunch break on Thursday to check out the mobile version of Ball x Pit (from Kenny Sun and friends and publisher Devolver Digital) as soon as it was released. I adore this game. I’m happy it runs smoothly on my iPhone 16, because that should give me more reason to avoid doomscrolling. 

It’s the same Ball x Pit. It’s still fantastic. The touchscreen dual-stick controls work well enough, especially when the auto-fire option is enabled. Still, a mobile controller like OhSnap’s MCON or the Backbone Pro works better for me. 

A bunch more people will be able to enjoy Ball x Pit now that it’s on iOS and Android. You can play the first level for free and it costs $10 to unlock the full game.

It’s a pretty good week for folks who are into brick-breaking roguelites, because here’s another one. ITER-8 (from fluckyMachine and publisher Fireshine Games) blends mining and tower defense. It’s a bit like Dome Keeper. 

You’re tasked with acquiring resources from an enormous monolith that’s above your base. You’ll need to drag these items back to your base so you can upgrade your character, ship, shield and weapon. There are relics to find and you can swap these for installations like lasers, barriers and cannons. There are also puzzle-based sections that sees your character leave their ship for some in-person mining and upgrade collecting, temporarily switching from 2D to 3D action.

After a while, the monolith starts to thrum with an ominous sound. That means it’s time to race back to base (with the help of a fast-travel system) to fend off waves of alien enemies.

The two sides of ITER-8 work fairly well together and I’ve enjoyed my time with it so far. I actually find it pretty relaxing overall, though the tower-defense aspect could have been designed a bit more elegantly. Switching aim from one side of the base to the other doesn’t feel snappy enough. ITER-8 is available on Steam for $13. There’s a 25 percent launch discount available until March 23.

Piece by Piece is billed as a cozy repair shop game from Gamkat and publisher No More Robots. It looks cute!

You can decorate your shop and make it homely by cleaning, keeping the log fire burning and making sure the cookie jar is full. Of course, you’ll be fixing up heirlooms and antiques for customers too. It’s out now on Steam for $12, with a 20 percent discount until March 25.

Piece by Piece is a puzzle platformer in the most literal sense. You manipulate levels by moving puzzle pieces around. It’s a great idea from Neon Polygons and I’m keen to check this one out on Steam. It typically costs $13, but there’s a 15 percent discount until March 27.

Wait a second here… Two games called Piece by Piece that were released in the same week? That’s a heck of a coincidence. Thankfully, the teams behind both games saw the funny side. They’ve even created a bundle of both games so you can buy them both for an extra 10 percent off.

Here’s another puzzle-forward game, albeit one that’s more of an adventure. In Rhell: Warped Worlds & Troubled Times, you’ll discover and combine spells in creative ways to solve riddles in similar fashion to games like Baba Is You. There are said to be more than a million ways to combine the magical keywords. Since every spell works on any object in the game, there are more than 102 million possible configurations. Neat!

Solo developer Alice Jarratt from SlugGlove spent three years making Rhell: Warped Worlds & Troubled Times and drew more than 10,000 frames of animation for it. The game is available on Steam for $15, with a 20 percent launch discount until March 26. A demo is available too. 

Upcoming 

I’ve had Hoa on my wishlist for forever, so it’s probably time for me to check out that puzzle platformer before the sequel arrives later this year. Hoa 2 (from Skrollcat Studio and publisher PM Studios) sticks with the hand-painted art of the original game but it’s a 3D game this time. 

It begins a long, long time after the end of Hoa, with the eponymous fairy returning to a world that’s been transformed by time. But many of her old friends have passed away, so Hoa seeks a new purpose. 

Along with platforming and spatial puzzles, Hoa 2 features secrets and mini-games. It’s coming to Steam, PS5, Xbox Series X/S and Nintendo Switch 2. 

I dig what I’ve seen of MotorSlice, which seems to have Mirror’s Edge-style parkour action but in a much grittier-looking world. The developers also took inspiration from the Prince of Persia series and Shadow of the Colossus here — perhaps not too surprising in the latter case given that you’ll be scaling huge bosses. This action adventure sees you on a mission to destroy every piece of machinery inside a ruined megastructure.

MotorSlice is coming to Steam this spring. A demo for this game from Regular Studio and publisher Top Hat Studios is available now. 

Being a lifelong soccer fan is a curse that’s punctuated with infrequent moments of the most intense joy you’ll ever feel. Plus, every few years, I lose about a month of my life to the most recent version of Football Manager (I gave up on the last one after winning every possible trophy with Borussia Mönchengladbach for three seasons in a row). So, it’s safe to say that a game focused on perhaps the least glamourous job in soccer is up my alley.

Kitman — a job you might know of as “equipment manager” — is a sports management game with co-op for up to four people in which you take care of things behind the scenes of a soccer team. You’ll clean locker rooms, polish boots, make sure players have the right uniforms and so on, while taking care of details on the fly on match days. 

There’s a fun twist here in that you can secretly take on some of the manager’s duties, such as scouting players and adjusting formations. Maybe that explains what’s been happening with Tottenham Hotspur lately.

Kitman, from Outlier, is coming to Steam later this year. In the meantime, you can sign up to take part in a playtest.

If, like me, you adore Astro Bot, here’s something to keep an eye on. Astrolander is a 2.5D platformer with lovely-looking 3D environments. As a robot named Feedback, you set out on a journey with a rocket-powered sidekick named Haptic (heh) to save bots known as the Most Valuable Programs, or MVPs. A second player can join in and help take control of Feedback.

Astrolander is from 16-year-old Max Trest of Lost Cartridge Creations. The PlayStation team (including its then-head of indie games Shuhei Yoshida) tried Astrolander at an event a few years back and offered Trest the chance to bring his game to PS5. Astrolander is also coming to Steam. It’s set to arrive later this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pit-on-mobile-piece-by-piece-x2-and-other-new-indie-games-worth-checking-out-110000319.html?src=rss