Aoostar released an updated teaser image of its AMD Ryzen Strix Halo-powered mini PC, the Aoostar Nex395, with a much different design than the original. The new design looks much smoother and more streamlined, whereas the former had sharper edges and a darker color scheme.
The new teaser image (originally spotted by @realVictor_M on X/Twitter),
So it’s nice that Apple users have another choice: Safari. And, as luck would have it, Safari has an extremely efficient API for ad blocking built right in. The ad blocker wBlock uses this, and the result is ads are blocked in a way that doesn’t slow down your browsing.
I wrote a few months ago about uBlock Origin for Safari, which doesn’t use Apple’s native blocking feature. I enjoyed how effective that application was at blocking ads, but over time I’ve found it does impact the performance of my browser a little. After setting up wBlock, everything feels snappy.
You can install wBlock from the App Store on your Mac, iPhone, or iPad. After doing so, you can choose which filter lists you want to use. Several are offered, or you can just stick with the defaults.
Credit: Justin Pot
You will also be asked if you want to enable any userscripts. The ones offered bring back YouTube’s old interface and bypass paywalls. You can also install custom userscripts, if you want, meaning you won’t need a separate application for that functionality.
After that, you’ll need to open Safari, head to the settings, and turn on all the wBlock entries you see on the extensions page. Do that and you should be able to browse the web without any ads.
If you’re curious about how this extension works and how it compares to other Safari ad blockers, I recommend checking out the documentation on Github—it goes over how this tool works and how it differs from other applications. I also encourage you to think about the pros and cons of blocking ads overall.
HoYoverse released a 31-minute gameplay trailer Thursday, showing something that’s a step away from the fantasy worlds of Genshin Impact and Honkai: Star Rail
The Japanese government said that the world’s biggest nuclear plant would restart operations. Semafor: The Kashiwazaki-Kariwa site closed in 2012, as Japan — which previously generated 30% of its electricity from nuclear power — shuttered most of its fleet in the wake of the Fukushima meltdown. But like much of the world, it is looking once again to nuclear power for reliable, low-carbon energy, especially in the face of high gas and oil prices following Russia’s invasion of Ukraine. It has restarted 14 out of 54 plants and announced plans for a first new reactor since the disaster.
Here’s some light — and revolting! — reading while we wait for the Epstein Files to be released (or stonewalled). You can now peruse the Jeffrey Epstein emails, recently released by Congress, in a simulated Gmail account.
Jmail is about as faithful a recreation of Gmail as you could imagine. Just like a real inbox, the messages are sorted from the most recent, up to the eve of Epstein’s 2019 arrest for the sex trafficking of minors. It includes a working search feature.
Screenshot of the Jmail project. A simulated Gmail inbox of Jeffrey Epstein, using real emails released by Congress.
Luke Igel / Riley Walz
The US House Oversight Committee released the emails on November 12. Their revelations put Donald Trump’s relationship with the sex trafficker back in the spotlight. The president’s name appears many times in the more than 20,000 documents. In one, the late sex offender claimed Trump “knew about the girls.”
In a 2011 email to Ghislaine Maxwell, Epstein said Trump “spent hours at my house” with someone whose name was redacted. (The committee said it was a victim.) In a 2017 thread, Epstein described the current president as “worse in real life and upclose.” In 2018, the disgraced financier boasted he was “the one able to take [Trump] down.”
Another public figure who came out looking even worse than before was the Andrew formerly known as “Prince” (Andrew Mountbatten-Windsor). He told Epstein in 2011, “We’re in this together.” Then there’s former Treasury Secretary Larry Summers. He stayed in touch with Epstein as recently as 2019, long after the latter’s 2008 arrest for soliciting underage sex. In the wake of the email dump, Summers was put on leave from Harvard and resigned from OpenAI’s board.
You can check out Jmail at the project’s website. Nobody will fault you if you need to shower afterward (and perhaps douse yourself in bleach).
This article originally appeared on Engadget at https://www.engadget.com/entertainment/you-can-now-search-the-epstein-emails-in-a-simulated-gmail-tab-203818438.html?src=rss
Apple TV+ is offering six months of access for only $36 for Black Friday. The deal is live now for new and eligible returning subscribers and runs through December 1, giving you a chance to stream shows like Silo, The Morning Show and For All Mankind for less. It’s a short-term offer, so you’ll want to grab it while it’s available. The biggest caveat to the deal is that you must subscribe directly through Apple and not through a third-party service.
Apple TV+ continues to build one of the strongest lineups in streaming. Its library includes standout originals like Ted Lasso, Severance, Slow Horses, For All Mankind, Foundation and Silo, along with newer releases such as The Studio and Dope Thief. On the film side, you’ll find the 2022 Best Picture winner CODA, plus Killers of the Flower Moon, Blitz and Tetris.
Apple’s streaming service has earned plenty of recognition since launch. Apple TV+ shows picked up 10 Emmy Awards in 2024, including a win for Slow Horses for outstanding writing in a drama series.
Apple TV+ also offers a polished streaming experience. All content is ad-free and available in up to 4K HDR, with Dolby Vision and Dolby Atmos support where available. The app works on nearly every device, from iPhone and iPad to smart TVs, PlayStation, Xbox and Roku. You can also download episodes and movies to watch offline, which is handy for travel or long commutes.
If you’re already invested in Apple’s ecosystem, the integration is seamless. You can share your subscription with up to five other people through Family Sharing, and playback syncs across devices so you can start a show on your iPhone and finish it on your TV. Apple TV+ is also part of the Apple One bundle if you prefer to manage multiple Apple services under a single plan.
This deal is available to new and qualified returning subscribers, meaning those who haven’t had an active subscription in the past 30 days. You’ll need to sign up directly through Apple rather than a third-party service or carrier. Once the three-month period ends, the plan renews at the standard $13 per month, so be sure to cancel before the renewal date if you don’t want to continue.
With a growing slate of original series, award-winning films and a slick interface, Apple TV+ has turned into one of the best streaming services for premium content. And with this limited-time deal, you can catch up on its biggest hits without paying full price.
This article originally appeared on Engadget at https://www.engadget.com/deals/apple-tv-black-friday-deal-get-six-months-of-access-for-only-36-203322621.html?src=rss
If you’ve spent years curating playlists in Apple Music or another streaming service, you can now easily transfer your playlist to your Spotify library without needing to start from scratch or pay for a third-party service. Playlist transfers are now built into Spotify thanks to a new integration with TuneMyMusic, which facilitates music syncing, sharing, transfers, and backups across platforms.
To initiate a playlist transfer from Apple Music or another streaming service (YouTube Music, Amazon Music, SoundCloud, etc.), open the Spotify mobile app and tap Your Library. Scroll to the bottom of the page, tap Import your music > Get Started, and follow the on-screen prompts to connect with TuneMyMusic. You can choose which platform to transfer music from, and your playlists will populate in Spotify. Your playlists will remain on the original platform, as they are simply being copied into Spotify. (This feature is currently rolling out to users, so you may need to update your Spotify app.)
Data portability across music streamers has been very limited, but it’s getting better: TuneMyMusic was already compatible with Spotify, but users had to sign up for a free trial with the service and were capped at just 500 songs before needing to upgrade to a paid plan. (Other third-party playlist transfer tools include FreeYourMusic and Soundiiz.)
Apple Music has a music transfer feature built into its iOS and iPadOS (under Settings > Apps > Music) as well as the Apple Music app for Android and via the web. YouTube Music supports playlist imports and exports but requires a third-party service for platforms that don’t permit direct transfers.
The US crackdown on chip exports to China has continued with the arrests of four people accused of a conspiracy to illegally export Nvidia chips. Two US citizens and two nationals of the People’s Republic of China (PRC), all of whom live in the US, were charged in an indictment unsealed on Wednesday in US District Court for the Middle District of Florida.
The indictment alleges a scheme to send Nvidia “GPUs to China by falsifying paperwork, creating fake contracts, and misleading US authorities,” John Eisenberg, assistant attorney general for the Justice Department’s National Security Division, said in a press release yesterday.
The four arrestees are Hon Ning Ho (aka Mathew Ho), a US citizen who was born in Hong Kong and lives in Tampa, Florida; Brian Curtis Raymond, a US citizen who lives in Huntsville, Alabama; Cham Li (aka Tony Li), a PRC national who lives in San Leandro, California; and Jing Chen (aka Harry Chen), a PRC national who lives in Tampa on an F-1 non-immigrant student visa.
The breadth and reach of Australia’s pioneering social media ban grows as livestream platform Twitch has now been added to the list of banned platforms for users under 16 years of age. The nationwide ban is the first of its kind and encompasses Facebook, X, TikTok, Snapchat, YouTube and recently Reddit.
According to the BBC, Australia’s eSafety Commissioner Julie Inman Grant said Twitch had been included because it was “a platform most commonly used for livestreaming or posting content that enables users, including Australian children, to interact with others in relation to the content posted.”
No other platforms are expected to be added before the law goes into effect next month. Grant also said on Friday that Pinterest would not be included in the ban because the core purpose of the platform was not online social interaction.
Under the ban, platforms are expected to take “reasonable steps” to prevent underage users from accessing their platforms, and face steep fees for failure to comply. While VPNs may provide a workaround in some instances, the law still creates an enormous barrier to entry for users under 16.
Earlier this month, Denmark announced its lawmakers had reached a bipartisan agreement to enact a similar ban for users under 15, though details were scarce. In the US, several states have attempted to enact such a ban including Texas and Florida, though these measures either failed to pass or are held up in court. Even laws that don’t go as far, such as Utah’s law requiring parents to grant permission for teens to open social media accounts, are facing stiff opposition on First Amendment grounds.
This article originally appeared on Engadget at https://www.engadget.com/social-media/australia-is-adding-twitch-to-its-social-media-ban-for-children-202033276.html?src=rss
LAS VEGAS—A Formula 1 car runs on soon-to-be-synthetic gasoline, but an F1 team runs on data. It’s always been an engineering-driven sport, and while you can make decisions based on a hunch, the kinds of people who become good engineers prefer something a little more convincing. And the volumes of data just continue to get bigger and bigger each season. A few years ago we spoke to Red Bull Racing about how it stayed on top of the task, but a lot has changed in F1 since 2017, as we found out at this year’s Las Vegas Grand Prix.
It’s hugely popular now, for one thing, even in the United States: a 200 mph soap opera now with 24 episodes a season. Superficially the cars look the same—exposed wheels, front and rear wings, the driver in between some side pods. And the hybrid powertrains that make the cars move are still the same format: 1.6 L turbocharged V6 engines that recover energy from the rear wheels under braking as well as the turbine as it gets spun by hot exhaust gases.
But the cars are actually fundamentally different, particularly the way they generate their aerodynamic grip mostly via ground effect generated by the specially sculpted underside of their floors rather than the front and rear wings. A bigger change lurks in everyone’s accounts. The days where teams were free to spend as much money as they could find are gone.
The proliferation of digital game libraries and cloud streaming services has raised concerns about game preservation. Some publishers, such as EA, have stepped up in a big way by open sourcing older titles in their back catalogs. Now, Microsoft is adding its own contribution by open sourcing the classic Zork trilogy.
Microsoft will be releasing
Ubisoft has announced a new game prototype featuring voice-controlled AI teammates that understand visual context and natural language. This “Teammates” project builds on the Neo NPCs Ubisoft showed off with Nvidia in 2024 to demo in-game AI that can naturally respond to players. A key difference this time, besides the complexity of the interactions the prototype supports, is that Teammates is already being played in a closed playtest with “a few hundred players,” Ubisoft says.
Teammates, even if Ubisoft describes it as a playable “experimental research project,” still uses the basic concepts of a first-person shooter. The prototype casts players as “a member of the resistance in a dystopian future, tasked with moving through an enemy base to locate five missing members of their team,” where directing in-game AI characters is key to success. Ubisoft came up with three AI NPCs for the project, “Jaspar,” an AI assistant with awareness of in-game lore and the ability to adjust game settings on the fly, and “Pablo” and “Sofia,” robotic characters that are physically present in the game and can respond to commands.
Jaspar is both a diegetic and non-diegetic presence in Teammates.
Ubisoft
Based on footage shared with Engadget, Ubisoft’s AI characters not only understand voice commands, but also have a visual awareness of what the player is seeing. A direction to “stand behind a barrel” prompted Sofia to take into consideration where the player was looking and position itself appropriately. In the version of Teammates available in the closed playtest, Ubisoft also uses Jaspar to onboard and teach players about the basics of the game. In most cases, the AI characters seemed overly chatty and verbose, but Ubisoft is experimenting with letting players choose sets of personalities for Sofia and Pablo — including an option curiously labelled “Bad Cat and Good Boy” — that can change up how each character expresses itself.
“This technology opens doors to new, personalized experiences,” Ubisoft’s Data & AI Director Rémi Labory shared in the Teammates announcement. “Player input shapes character reactions in real time, something traditional development can’t achieve. We’re also delivering a full pipeline, with the experience taking players from onboarding to debrief, which is a first.”
Ubisoft has explored applying generative AI to other parts of the development process in the past. The company’s Ghostwriter tool, introduced in 2023, uses AI to generate first drafts of in-game dialogue. Ubisoft also recently adimitted to publishing Anno 117: Pax Romana without removing its AI-generated loading screen art.
Ultimately, the underlying technology powering Teammates could appear in other Ubisoft projects in the future. The company is collecting feedback from its playtest to apply towards future research, but Ubisoft suggests the middleware it created for Teammates already works with both its Snowdrop and Anvil engines, opening up the tool for future teams to use in their games.
This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-made-a-prototype-game-with-voice-controlled-ai-teammates-200834163.html?src=rss
Google confirmed in a statement Friday that hackers have stolen the Salesforce-stored data of more than 200 companies in a large-scale supply chain hack. TechCrunch reports: On Thursday, Salesforce disclosed a breach of “certain customers’ Salesforce data” — without naming affected companies — that was stolen via apps published by Gainsight, which provides a customer support platform to other companies.
In a statement, Austin Larsen, the principal threat analyst of Google Threat Intelligence Group, said that the company “is aware of more than 200 potentially affected Salesforce instances.” After Salesforce announced the breach, the notorious and somewhat-nebulous hacking group known as Scattered Lapsus$ Hunters, which includes the ShinyHunters gang, claimed responsibility for the hacks in a Telegram channel, which TechCrunch has seen.
Someone stealing your credit card information is the absolute worst. Opening your statement to see expensive charges you didn’t make is stressful, and canceling your card—and dealing with all of your attached subscriptions—is a nightmare. So if you get a call about an unauthorized charge for a brand new iPhone, you’re probably going to want to get to the bottom of it. Here’s the thing: It’s likely a scam.
I speak from experience: My wife keeps getting calls from unknown numbers, all of which leave voicemails about charges for iPhones. The voicemail starts off with what sounds like standard holding music. Suddenly, a voice pops in, saying something to the affect of: “This is Amazon. This call is to authorize the payment of $999 for the recent order of Apple iPhone 16 Pro on your account. If you do not authorize this payment, please press “one” to speak to our customer support representative.” Your call may also be about, “the payment of $1,099 for the recent order of Apple iPhone 17 Pro on your account.”
We are inundated with the calls, and besides the payment amount and the specific iPhone model, the rest of the message is identical. As you might expect, no such charges are actually present on either our Amazon account or in our credit card history. That’s because no one bought an iPhone in our name, or by using our financial information: This was simply a scam.
Had we answered the phone and pressed “one” to speak with a “customer support representative,” or called the number back after listening to the voicemail, this is what would have likely happened: The “representative” would have assured us that they would be able to dispute the charge, but of course they’d need some information from us first. Perhaps they would have needed us to confirm the credit card information, and would ask us to read our digits out loud. Maybe they’d need to make sure we actually owned the Amazon account in question, and would ask for our two-factor authentication code to “confirm our identity.” No matter what the case, the scammers would have been praying on our concern about the charge to extract some type of sensitive information from us, all for their own financial gain. Had we called back and complied, we would have almost assuredly handed the scammers the money we thought they were helping us get back.
What to do if you get this voicemail
If you get a voicemail like this, don’t call them back. If you pick up the phone, and you get this message, don’t press “one;” just hang up. You are definitely being scammed, and there’s no risk in simply ignoring the caller completely.
If you’d like to verify their claims, don’t involve the caller at all. Instead, head to your Amazon account, and check your order history. You’ll be able to see if any such iPhones were ordered under your account—and, if they were, you can cancel the order here. Similarly, check your credit card history: If you don’t see a charge for an iPhone, there wasn’t one. If you do see one, reach out to the credit card company directly through their official contact information.
Scammers rely on pressure tactics that stress you out, and make you feel like time is of the essence. It rarely ever is. While it might seem common practice for companies like Amazon to call customers about large charges, it really isn’t. If you ever receive unsolicited communications from someone claiming to represent a company you belong to, you can always end the conversation, and reach out directly yourself. If you contact Amazon’s official customer support, or the company that issues your credit card, they’ll be able to confirm or deny the claim for you.
While you can block the number, it might not do much good. Each time we’ve received a call, it’s been from a different number, so my guess is they’re not reusing numbers when calling you back. Instead, you should strongly consider using one of Apple’s built-in anti-spam tools. If you’re running iOS 26, you can choose to have your iPhone screen calls from unknown numbers, and ask for information before sending the call your way. No matter which version of iOS you have, you can also choose to silence unknown callers en masse, so you’re never interrupted by any caller that isn’t in your contacts.
Roboquest VR takes an already exhilarating FPS roguelite to deliver a near-flawless adaptation, becoming one of my new favorite games to experience in a VR headset.
VR is no stranger to flatscreen conversions, and Flat2VR Studios quickly made a name for itself doing exactly that. Roboquest VR is the latest example, taking RyseUp Studios’ 2023 roguelite FPS and thoroughly overhauling it. You control a Guardian robot taking down waves of hostile enemy machines, blazing a path for your human companion Max towards Haven 8 – an oasis in the desert that makes up most of this post-apocalyptic Earth.
The Facts
What is it?: An FPS roguelite trek towards humanity’s lost haven where you play as a Guardian robot. Platforms: Quest (Coming Soon), Steam, PS VR2 (Reviewed on PC VR) Release Date: Out Now Developer: Flat2VR Studios, RyseUp Studios Publisher: Flat2VR Studios Price: $29.99
During a run, players can find any number of weapons with Borderlands-esque modifiers from chests, dropped from enemies, found as rewards from challenge rooms, and offered for sale at rest points. The variety on display here is impressive, and that’s not even accounting for the different variables weapons can be rolled with. They range from standard rifles and shotguns to energy weapons, joined by handheld fare such as tomahawks, kunai, boomerangs, bows, and more.
This is where Roboquest VR first differentiates itself from the original release. With a keyboard and mouse, range, rate of fire, and such were different – actually controlling each weapon feels much the same. In VR, that’s not quite the case.
Bows need you to manually notch an arrow much like other VR experiences; for throwable weapons, instead of merely aiming and holding down the trigger, you instead hold down the trigger, aim a swing, and then let go once you’ve achieved your desired arc. You can reload weapons with a button click, though Flat2VR has pleasingly added a manual reload function where you actively eject and load magazines. It feels incredible in action, especially with the optional laser sight enabled.
Other retooled elements relate to the user interface; while by default there’s a floating health bar for your convenience, you can check your left wrist for more granular information on your status, including HP and how close you are to leveling up. The right wrist can showcase a minimap when raised and can be expanded by holding down the right grip button. Upon level-up, the perks you’re offered are portrayed as physical cards that you must grab and then confirm your choice by holding down the trigger while the perk card is in your hand. All very welcome changes, and these go a long way towards grounding the VR experience.
Many of your various Guardian classes’ unique abilities have also been retooled to better suit VR gameplay. The default class has a recharging shield tied to pushing in the right analog stick, while holding down the right grip and trigger lets you use a melee attack with the thrust of your arm. That can even be upgraded into a sledgehammer through the selection of random level-up perks, and of course a slightly different focus on swings rather than thrusts. Other classes provide functions like summonable drones that distract and attack enemies, an explosive laser charge, and more. If you didn’t know any better, you’d struggle to tell that Roboquest wasn’t a VR native release to begin with.
PC Specs Used
While we had no noticeable performance issues, it’s worth noting that I was using top-of-the-line hardware with a Ryzen 7 9800x3D and an Nvidia GeForce RTX 5090.
This was good for 90FPS on a Quest 3 via Godlike Virtual Desktop settings and maxed out in-game – albeit with Temporal Antialiasing rather than MSAA. We even tested it at 120 FPS, thanks to the recent Virtual Desktop 2-pass encoding update, and it holds up brilliantly for me.
You can find the minimum requirements and recommended specs on the Steam page.
Still, Roboquest was already a fairly brutal experience, and its VR conversion makes it even more difficult. Once you get to grips with the controls, however, it’s an exhilarating experience unlike anything else – Roboquest isn’t just a fast-paced game, but verticality is a core element of its gameplay loop. Jumping onto grind rails and rocketing yourself across the map with a double jump while peppering bullets on the enemies below isn’t just a possibility; it’s basically expected when you near a run’s end game. Some bosses even outright depend on it! It’s one thing when all that aiming only requires a mouse, but when you get your whole body in the equation, what was already a taxing experience feels like it asks even more from you. Even if in return is a far more memorable experience.
There are, of course, additional difficulty options (four in total) for players looking for them. Easy mode offers a slightly less oppressive difficulty curve while still maintaining most of the friction that makes the game shine; a sensible choice as you accustom yourself to Roboquest VR and its controls. Levels are randomly generated, though it’s best to think of it like Risk of Rain’s procedural generation; the bulk of each level’s layout remains the same, so you can quickly learn the best way to beeline from point A to point B.
Comfort
Roboquest VR is not a game I would recommend to anyone but the most seasoned VR veterans. By its very nature, the comfort options at your disposal are fairly limited.
You can use smooth and snap camera turning, there’s an option to enable a motion vignette, and there’s the ability to choose either standing and seated play. Movement direction can be based on your head’s position or your hand, using artificial stick-based locomotion. Roboquest also features heavy use of high-speed, verticality-focused gameplay.
Adaptive triggers on PS VR2 can be switched off alongside controller vibration, you can select your dominant hand, and a motion vignette is also available. Lastly, you can select to automatically face the movement direction when using a bounce pad.
Considering that some of the game’s branching paths are locked behind fairly strict time requirements – many of which eventually lead to crystals that, once activated, make the final level less difficult – it’s all well and good that’s the case. It’s a good enough hook to keep playing, even though the story is by no means the game’s focus. There’s worldbuilding for players to look out for if that’s their fancy, however – and some of that does tie into some of the game’s optional objectives.
Sometimes one path provides a quest item to hand over to an NPC found on an entirely different route from the one you took; maybe you’ll be rewarded the passcode or ticket to access an area you couldn’t reach the first time. Individual locations don’t change much beyond the enemies you find there, yet there’s still plenty of strategy to be had with each run and deciding what your ultimate goal is. These feel like the perfect length for VR; not accounting for moments where the timer is paused while in camps, a successful run typically lasts between 30-45 minutes.
Upon ending your run, you can spend resources accrued within to upgrade your base. These include upgrading the amount of HP you gain from a level-up or increasing the rarity of weapons you might find in chests, alongside spawning NPCs that can reroll or add new abilities to your weapons. You can even increase their rarity when using Powercells gained during a run.
How Does It Compare On PlayStation VR2?
While James reviewed the PC VR edition, Roboquest VR has some subtle differences on PlayStation VR2 worth mentioning. Performance runs at 60Hz reprojected to 120Hz, which you naturally won’t find on Steam. Flat2VR Studios is working to patch in native 90Hz support, though the fast-paced, colorful visuals means reprojection is sometimes noticeable.
Beyond this, Roboquest VR makes great use of haptic feedback across the headset and controllers. Adaptive trigger support feels nice, and its using dynamic foveated rendering. Cutscenes can be skipped by pressing buttons, and my only major complaint right now is how sensitive this is. I accidentally skipped cutscenes on several occasions.
If you’re sensitive to reprojection, it may be worth waiting slightly longer for that 90Hz patch. Generally speaking though, it’s a solid option for PS VR2 owners right now and I encountered no framerate drops on PS5 Pro.
This section was written by the Senior Editor, Henry Stockdale.
Completing NPC quests rewards you with gadgets, permanent toggleable modifiers that apply from the outset of a run. Some quests, beyond simply requiring items from other branching paths, might require specific actions. You may need to bring a specific weapon to show an NPC, save up on Powercells to open a door, or use a specific Guardian class to get past a wall of lasers. Some of these are pure upgrades – one will net you a free Powercell upon level-up, for example – while others offer trade-offs, like the Shades which increase your base damage but limit your starting health. They’re still well worth seeking out regardless, as toggling them on and off back at your basecamp can radically change how runs play out in some cases.
Like any good roguelite, Roboquest VR delivers a satisfying loop that both complements the moment-to-moment gameplay and actively pushes you outside of your comfort zone. Exploring these zones and figuring out where to find these hidden areas or logs detailing some of the game’s lore also benefits from the transition to VR. Looking out for level geometry you can use as a makeshift parkour track to reach somewhere out of reach feels all the more engaging when it feels like you’re the one making those jumps, and finding these hidden areas.
Roboquest VR – Final Verdict
Roboquest VR takes what was already a great flatscreen roguelite experience and transforms it into a new VR classic. Moment-to-moment gameplay feels fantastic, and the game is right at home on the platform. Flat2VR Studios should take pride in the work they’ve accomplished, as it feels like an essential experience for hardcore VR players without being revolutionary. I just wish that co-op was available at launch; I’d like any reason to hop back in for another round.
UploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our review guidelines.
Intel has already established that the graphics parts of Panther Lake are using the Xe3 architecture, but that they will be branded as part of the Arc B-series. The given rationale is that the first-generation Xe3 graphics products utilizing the “Xe3-LPG” architecture will be something more like an evolution of the Xe2 architecture used in