Florida Issues Criminal Subpoenas To Roblox Over Child Safety

Florida Attorney General James Uthmeier has issued criminal subpoenas to Roblox, calling it a “breeding ground for predators” and accusing the platform of profiting while failing to protect children. NBC News reports: The subpoenas will allow prosecutors to gather more information about the alleged criminal activity on the platform, including evidence related to suspected predators and victims, according to Uthmeier. The concerns prompted Roblox to invest heavily in protecting younger users on its platform by tightening messaging rules for children under 13, intensive content moderation and AI-powered monitoring.

In an emailed statement to Reuters, Roblox said it prohibits sharing images and videos in chat, uses filters designed to block the exchange of personal information, and is working to implement age estimation for all users accessing chat features. “While no system is perfect, our trained teams and automated tools continuously monitor communications to detect and remove harmful content,” a Roblox spokesperson said.


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Kohler’s Dekoda is $600 camera for your toilet

Home products company Kohler is launching a new Kohler Health division, and its first product is a $599 camera for your toilet. The item, dubbed Dekoda, is equipped with sensors that analyze whatever liquid or solid waste goes into the toilet bowl with “validated machine learning algorithms.” The data, which can offer insights on hydration and gut health as well as detecting the presence of blood, then goes to Kohler Health’s iPhone app, although Android support is in the works. It comes with a magnetic charging pad and a wall-mounted remote that can optionally use Bluetooth fingerprint authorization so that you don’t learn way more than you want to about your guests.

I must salute the PR person who came up with this gem from the release: “By turning the bathroom into a connected, data-informed health and wellness hub, Kohler Health empowers individuals to turn ordinary routines into proactive, personalized experiences.” Because who doesn’t want to be proactive about pee? Health data is great, no arguments here. But this seems like a pretty extreme and expensive way to figure out if you’re drinking enough water. Maybe I’m in the minority with my skepticism, however, because this isn’t the first instance we’ve seen of toilet-bowl tech for better health. Withings introduced a monitor a few years back for analyzing urine streams, which you can buy for a mere $500.

If you’re just that passionate about tracking your biometrics, Dekoda products are expected to ship starting tomorrow. You’ll also need to sign up for a Kohler Health subscription on top of the product cost, and there are individual and family plan options.

This article originally appeared on Engadget at https://www.engadget.com/home/kohlers-dekoda-is-600-camera-for-your-toilet-225942144.html?src=rss

X’s handle marketplace will sell some ‘rare’ usernames for millions of dollars

X is finally following through on its long-rumored plans to sell old user handles, and some of the most sought-after usernames could fetch millions of dollars. The company shared more details about and opened a waitlist for its “handle marketplace,” that will enable paying subscribers to request and buy “inactive” handles.

According to the company, X will make two types of “inactive’ handles available: “priority” usernames that may include “full names, multi-word phrases, or alphanumeric combinations” and “rare” handles that consist of “short, generic, or culturally significant names.” Subscribers to X’s Premium+ and Premium Business tiers will eventually be able to request some “priority” handles as part of their subscription. The company says @PizzaEater and @GabrielJones are possible examples of such handles. Notably, this process requires what essentially amounts to an indefinite subscription to X Premium, as the company says it will revoke priority handles if an account’s subscription lapses.

The X Handle Marketplace is our industry-first solution to redistribute handles that are no longer in use.

Eligible Premium subscribers will be able to search and make requests, with both complimentary and paid options available.

— Handle Marketplace (@XHandles) October 19, 2025

The process for acquiring a “rare” handle is a lot less clear. X says that it will offer some rare handles through “public drops” and that those will be given away for free “based on merit” and that multiple users will be able to apply. X will take a user’s engagement and “past contributions” to the platform into account when deciding who gets these handles. The company will also make some handles available for sale via an invitation-only process. These prices will be “fixed” and “determined by a number of factors including popularity of word, character length, and cultural significance.” These usernames could include common one-word usernames like @one, @fly or @compute, according to examples provided by X. They could also be incredibly expensive.

“Some handles are included with a Premium+ or Premium Business subscription,” X wrote in an FAQ. “Others – especially Rare handles – may be priced anywhere from $2,500 to over seven figures, depending on demand and uniqueness.” People who buy a supposedly rare handle will need to have a Premium+ or Premium Business subscription in order to start the process, but won’t be required to maintain one in order to keep the handle.

In a separate “handle transfer agreement,” X describes its handle-buying scheme as an “evolving initiative” that it hopes will be adopted by other social media companies in the future. “We are establishing a new standard for social media handles—a framework we hope the broader industry will adopt, similar to how Community Notes has influenced online transparency,” the company wrote.

Andrew Allemann, the publisher of Domain Name Wire, a publication that tracks the domain name industry, says that there are some similarities between X’s plan to sell handles and the marketplace for expired domains. “For a long time, people have been buying and selling handles off of X, and X hasn’t been getting a cut of that,” he told Engadget. “So in some ways, I think this will get some of the better handles to be more used on the platform.”

But he said he would have concerns about some of the terms in X’s policies, which allow it to “reclaim” handles if they become inactive. The company’s current “inactive account policy” defines an inactive account as one that hasn’t been logged into for 30 days. “I would definitely want a firmer contract if I were to pay money for a handle,” Allemann says. “I would want some rights baked into a contract that says it can’t just be taken away. I certainly want a longer period of inactivity before it can be taken away.”

X also has a history of commandeering desirable handles from users that were actively using them. The company took the @X handle from a San Francisco photographer in 2023 without compensating him, though he was offered “merch” and a tour of X’s headquarters. That same year, it also took the @music handle from a longtime user with more than a half million followers. Last year, the company swiped the @America handle from a reported Donald Trump critic. The handle is now used by Musk’s super PAC.

X’s plan to give away handles based on “merit” raises additional questions about who the platform could decide to reward and penalize. The company didn’t immediately respond to a request for comment.

Allemann says that all social media users should remember they don’t own any of the content they publish on company platforms. “If you create your website, you control it, and people can always come to it. On social media, the single billionaire owner of it could decide they don’t like you, and it’s pretty much within their rights to kick you off, or demote you, or change the algorithm to impact you as well.”

This article originally appeared on Engadget at https://www.engadget.com/social-media/xs-handle-marketplace-will-sell-some-rare-usernames-for-millions-of-dollars-224852740.html?src=rss

Kohler Unveils a Camera For Your Toilet

Kohler has launched the Dekoda, a $599 smart toilet camera that analyzes users’ waste to track hydration, gut health, and detect potential issues like blood. “It also comes with a rechargeable battery, a USB connection, and a fingerprint sensor to identify who’s using the toilet,” reports TechCrunch. From the report: The Dekoda is currently available for preorder, with shipments scheduled to begin on October 21. In addition to the hardware purchase fee, customers will need to pay between $70 and $156 per year for a subscription. If you’re uneasy about the privacy implications of putting a camera right below your private parts, the company says, “Dekoda’s sensors see down into your toilet and nowhere else.” It also notes that the resulting data is secured via end-to-end encryption.


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NSO permanently barred from targeting WhatsApp users with Pegasus spyware

A federal judge has ordered spyware maker NSO to stop using its Pegasus app to target or infect users of WhatsApp.

The ruling, issued Friday by Phyllis J. Hamilton of of the US District Court of the District of Northern California, grants a permanent injunction sought by WhatsApp owner Meta in a case it brought against NSO in 2019. The lawsuit alleged that Meta caught NSO trying to surreptitiously infect about 1,400 mobile phones—many belonging to attorneys, journalists, human-rights activists, political dissidents, diplomats, and senior foreign government officials—with Pegasus. As part of the campaign, NSO created fake WhatsApp accounts and targeted Meta infrastructure. The suit sought monetary awards and an injunction against the practice.

Setting a precedent

Friday’s ruling ordered NSO to permanently cease targeting WhatsApp users, attempting to infect their devices, or intercepted WhatsApp messages, which are end-to-end encrypted using the open source Signal Protocol. Hamilton also ruled that NSO must delete any data it obtained when targeting the WhatsApp users.

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Dropping Thousands Of Soccer And Bouncy Balls From Tower, Helicopter

This is a video of the fun-loving Aussies of How Ridiculous dropping thousands of soccer balls and bouncy balls from a drop tower, crane, and helicopter. This is the kind of thing I wish I did for a living. But nooooo, I have to show up at a factory and work 20 hours a day. Did I mention I’m only 9? Somebody should call somebody and file something. What exactly, I’m not sure, I’m only 9. I don’t even have all my adult teeth yet.

Why an AWS Outage Can Break the Internet

If you used the internet at all on Monday, you probably noticed a lot of things weren’t working all that well. Sites and services around the world experienced interruptions, including the likes of Facebook, McDonald’s, and even Fortnite. You might have heard by now that the issues were caused by an AWS outage. If you don’t know what AWS is, however, that explanation might not be all that clear.

“Amazon Web Services” runs the internet

AWS is an Amazon subsidiary, short for Amazon Web Services. The company offers over 200 cloud-based products to customers, including applications for all of the following:

  • Accessing AWS services

  • Analytics

  • Application integration

  • Blockchain

  • Business applications

  • Cloud Financial Management

  • Compute

  • Customer enablement

  • Containers

  • Databases

  • Developer tools

  • End user computing

  • Frontend web and mobile services

  • Game tech

  • IoT

  • Machine learning and AI

  • Management and governance

  • Media

  • Migration and transfer

  • Networking and content delivery

  • Quantum technologies

  • Satellite

  • Security, identity, and compliance

  • Storage

More than this list, it’s important to understand why AWS matters. The service replaces the need for companies to purchase their own hardware for their data storage, networking, and computing requirements. Instead, companies can choose to outsource these needs to AWS, and adjust those services as those needs change. As such, a company can start out hiring AWS to handle a small amount of their processing, but as the company grows, they can choose to add more servers to their plan—rather than invest in additional hardware to handle the processing. This is known as cloud computing.

In order to keep up with a global demand, AWS relies on a large number of physical server locations spread out throughout the world. Amazon says AWS has 120 “Availability Zones” across 38 global regions—physical locations that contain at least one data center with “redundant power, networking, and connectivity.” The idea is, having these physical data centers across continents means your cloud compute is easier to expand and is better protected from failure—which is a little ironic, given today’s events.

How much of the internet runs on AWS?

In theory, there are a lot of advantages to cloud computing. It can be much simpler and cost efficient for a company to rent AWS servers and technology to power their applications, store their data, or handle their traffic. As such, a lot of the world runs on AWS. According to HG Insights, as of 2025, 4.19 million businesses with a physical address use AWS. (There doesn’t appear to be data on customers without a physical address, so this number could be much higher.) In addition, AWS is the largest cloud computing company in the market at this time: That same report found AWS has 30% of the market, while competitors like Microsoft Azure and Google Cloud make up 20% and 12%, respectively.

Why an AWS outage is such a big deal

When so many companies rely on your cloud computing to run their internet-based services, the risk for failure is great. That’s what we saw on Monday: AWS’ outages resulted in issues with many sites and services. If the HG Insights is correct, as many as 30% of businesses that use some type of cloud computing services could have been impacted today. One analyst thinks the impacts of the outage may be billions of dollars in lost revenue. It’s not clear what the solution is, but it’s clear that there’s a jeopardy in so much of the internet relying on one cloud hosting service.

Claude Code Gets a Web Version

An anonymous reader quotes a report from Ars Technica: Anthropic has added web and mobile interfaces for Claude Code, its immensely popular command-line interface (CLI) agentic AI coding tool. The web interface appears to be well-baked at launch, but the mobile version is limited to iOS and is in an earlier stage of development. The web version of Claude Code can be given access to a GitHub repository. Once that’s done, developers can give it general marching orders like “add real-time inventory tracking to the dashboard.”

As with the CLI version, it gets to work, with updates along the way approximating where it’s at and what it’s doing. The web interface supports the recently implemented Claude Code capability to take suggestions or requested changes while it’s in the middle of working on a task. (Previously, if you saw it doing something wrong or missing something, you often had to cancel and start over.) Developers can run multiple sessions at once and switch between them as needed; they’re listed in a left-side panel in the interface.

Alongside this web and mobile rollout, Anthropic has also introduced a new sandboxing runtime to Claude Code that, along with other things, aims to make the experience both more secure and lower friction. In the past, Claude Code worked by asking permission before making most changes and steps along the way. Now, it can instead be given permissions for specific file system folders and network servers. That means fewer approval steps, but it’s also more secure overall against prompt injection and other risks. You can learn more about “Claude Code on the web” through the company’s blog and official YouTube channel.

Note: the new features are available in beta as a research preview, and they are available to Claude users with Pro or Max subscriptions.


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NASA’s acting leader seeks to keep his job with new lunar lander announcement

NASA acting administrator Sean Duffy made two television appearances on Monday morning in which he shook up the space agency’s plans to return humans to the Moon.

Speaking on Fox News, where the secretary of transportation frequently appears in his acting role as NASA chief, Duffy said SpaceX has fallen behind in its efforts to develop the Starship vehicle as a lunar lander. Duffy also indirectly acknowledged that NASA’s projected target of a 2027 crewed lunar landing is no longer achievable. Accordingly, he said he intended to expand the competition to develop a lander capable of carrying humans down to the Moon from lunar orbit and back.

“They’re behind schedule, and so the President wants to make sure we beat the Chinese,” Duffy said of SpaceX. “He wants to get there in his term. So I’m in the process of opening that contract up. I think we’ll see companies like Blue [Origin] get involved, and maybe others. We’re going to have a space race in regard to American companies competing to see who can actually lead us back to the Moon first.”

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The Real History of Halloween

If you don’t like Halloween, we can’t be friends. I don’t care whether you celebrate with a drunken costume party, pumpkin carving, door-to-door candy begging, or a more personal observance like watching horror movies alone, but respect must be paid to the awesomest of all holidays. But where did Halloween come from, and how did it end up like the modern holiday we now celebrate?

The origins of Halloween are surprisingly slippery. Oct. 31 is next door to a Christian religious holiday, and it’s around “harvest time,” which might generally explain the date, but no one really knows why we put on costumes and beg for candy. There are a ton of theories describing how modern Halloween practices could have sprung from various ancient traditions, religious rites, or folk practices, but the first direct evidence of anything resembling modern “Halloween” is no older than the 1800s, and even then, it didn’t really take off for another 100 years.

Put succinctly, the history of Halloween as we know it is a muddy, confusing collection of practices that probably owe more to Peanuts comics published in the 1950s than Medieval Catholicism or pagan rites.

The theoretical history of Halloween

The most commonly repeated Halloween origin story says that the holiday began with the Samhain (pronounced sah-win or sow-in) celebrations of the Celts in Ireland, England, and Northern France. The date of Nov. 1 or Oct. 31 is about halfway between the autumnal equinox and winter solstice, and ninth century Irish literature describes gatherings and feasts marking Samhain, the day when ancient burial mounds were opened, and with them, portals to the Otherworld, the land of the Gods and the dead. Later, the theory goes, these practices were Christianized, renamed “All Hallow’s Day” and “All Hallow’s Eve” by the early Church, and that’s where we get Halloween. Sounds plausible enough…

…but it’s probably not what happened. The idea that Halloween comes from pagan rituals usurped by Christians originated with Welsh scholar Sir John Rhŷs, and he didn’t back up his theory with a ton of evidence. Some modern historians maintain that ties between Celtic celebrations and early Christian practices are tenuous, and medieval Christian festivals provide the real blueprint for the holiday. Medieval Christians celebrated All Saints’ and All Souls days during the observance of Allhallowtide—the time in the liturgical year dedicated to remembering the dead—by holding community feasts, emphasizing dead souls, and decorating skeletons. But they didn’t get that from the Celts, or so the theory goes.

Either way, both All Souls Day and Samhain likely have roots that go deeper than written history records. Harvest festivals were common in many places, and maybe they were like Halloween parties, but maybe they weren’t. We don’t know. The holiday takes place at the end of the harvest season and the beginning of winter, a time between life and death, when both Pagan and Christian minds turn toward the inevitable end of things. Halloween traditions seem to pay homage to that “between” place, and while we don’t know how much about how ancients celebrated “halfway between solstice and equinox day,” it probably wasn’t by dressing up and begging for treats.

Verified Halloween history

No matter where it started, by 835 AD, All Saints Day (Nov. 1) became an official Catholic day of obligation, and Allhallowtide practices like ringing church bells for souls in purgatory and black-clad criers taking to the streets to remind people to think of the dead are a little Halloween-like. If you squint.

Another tradition of the time was baking “soul cakes” in memory of the dead. This led to “souling,” where groups of children traveled from house to house asking for cakes in exchange for praying for the dead. Later soulers would carry carved lanterns made of hollowed-out turnips too. Is this the origin of “trick or treating” and Jack o’ Lanterns? Maybe…but again, probably not. It doesn’t seem like souling children wore costumes, even though “guising” or “mumming” (dressing in costumes and bothering your neighbors for treats and/or money) was practiced in various places in Europe during other holidays, particularly around Christmas.

Another theory for the origin of costumes for Halloween originates with the Late Medieval French tradition of the Danse Macabre—the dance of death. Perhaps in response to the Black Plague ravaging Europe, 14th century artists would depict the personification of Death surrounded by figures of a pope, an emperor, a king, a child, and a laborer—people from all levels of society—dancing toward the grave. Live versions of the Danse Macabre were enacted at village pageants, no doubt to the delight and horror of all. The grotesque but comical performance reminded people that Death would come for everyone, but also that we should have as much fun as possible before the inevitable, and there’s nothing more “Halloween” than that. But again, this is only a theory.

The origins of Halloween in America

In colonial America, Halloween was not widely observed. While New England Puritans generally frowned on anything fun like wearing costumes, dancing with Death, or carving pumpkins, more liberal colonists in New York, Maryland, and further south may have brought some Halloween-like activities over the ocean from their villages in Germany or Ireland. We don’t really know, but other than for a few pockets of diehards, maybe, celebrating Halloween wasn’t a thing in either the U.S. or Europe before the late 1800s.

The earliest American expression of Halloween-like activities performed in late October or early November came in the form of “play parties,” or Autumn festivals, to celebrate the harvest. These gatherings, immortalized in Washington Irving’s horror tale The Legend of Sleepy Hollow, often included ghost stories, attempts at divination, apple bobbing, pranks, and attempts to scare people—proto-Halloween activities, where you can see the holiday taking shape.

It wasn’t until the Irish mass immigration of the 19th century that we see Halloween celebrations labeled as such. Beginning around the 1850s, Irish immigrants fleeing the Potato Famine descended on the country. These immigrants brought Halloween celebrations to the U.S., but it doesn’t seem like they brought Halloween costumes or trick-or-treating. 

The possible origins of trick-or-treating

All of our modern ideas that Halloween traditions came from this or that ancient practice could be examples of cherry-picking data to support the conclusion that our modern Halloween traditions have a deep lineage in the first place. But what if they don’t?

Trick-or-treating is the most well-known expression of Halloween, but, despite historic examples of costume-clad holiday revelers and/or people going to door to door to beg for treats on holidays, there doesn’t seem to be a direct link between any these older practices and modern trick or treating. Yes, it’s a little like souling, but no one in America seems to have ever practiced souling. There’s no evidence of anyone wearing costumes for Halloween in the U.S., the U.K., or Ireland before 1900 either, leading some Halloween scholars to suggest that American children developed trick-or-treating and costume-wearing independently of any older tradition. Which is actually the coolest theory: American kids made up Halloween from scratch.

The first mention of Halloween candy collection in costume comes from a newspaper in Kingston, Ontario in 1911, but the practice remained obscure enough that there’s no mention of anything like it in Ruth Edna Kelley’s 1919 history of the holiday, The Book of Hallowe’en, and there are no trick-or-treaters depicted in any of the many Halloween postcards printed in the 1920s. The practice doesn’t seem to have been widespread until the late 1930s, when the first mentions of it appears in a national publication, and it didn’t really take off until the early ’50s, when it appeared in a Peanuts comic strip and a Disney cartoon.

From there, everything we call “Halloween” comes into focus: The ghosts, the parties, the scares, the candy, all evolving from comic strips, movies, candy company advertising campaigns, and regular folks who seem to really enjoy dressing up in costumes.

Halloween: The people’s holiday

We ultimately don’t know much about the origin of Halloween because its meaning, and how we celebrate it, change constantly—it used to be a day for parties celebrating the harvest, during which people would read each other’s fortunes; then it became a day for kids to go trick or treating; then adults started using it as an excuse to dress in sexy Martha Washington costumes and get drunk. Parents got a freaked about razorblades in candy and invent “trunk-or-treating;” overly ambitious suburbanites started turning their homes into elaborate spook-houses; and on and on. No ancient pagan ritual needed, just folks figuring out what works for them.

Many other major holidays are rooted in religion or meant to commemorate a specific historical event—they’re top-down holidays, where the Pope or the government decreed that everyone would get a day off on this specific date, and observe it in this specific way. But Halloween is the people’s holiday, so there’s no official list of rules telling us how we’re supposed to commemorate it, or even any reason why we should be celebrating it. But every year we do anyway, perhaps due to a collective desire to get some candy or do something witchy before it gets too cold to go outside.

Hackers Say They Have Personal Data of Thousands of NSA and Other Government Officials

An anonymous reader shares a report: A hacking group that recently doxed hundreds of government officials, including from the Department of Homeland Security (DHS) and Immigration and Customs Enforcement (ICE), has now built dossiers on tens of thousands of U.S. government officials, including NSA employees, a member of the group told 404 Media. The member said the group did this by digging through its caches of stolen Salesforce customer data. The person provided 404 Media with samples of this information, which 404 Media was able to corroborate.

As well as NSA officials, the person sent 404 Media personal data on officials from the Defense Intelligence Agency (DIA), the Federal Trade Commission (FTC), Federal Aviation Administration (FAA), Centers for Disease Control and Prevention (CDC), the Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF), members of the Air Force, and several other agencies.


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[$] The RubyGems.org takeover

In September, a group of long-time maintainers of Ruby packaging tools
projects had their GitHub privileges for revoked by nonprofit corporation Ruby Central
in what many people are calling a
hostile takeover. Ruby Central and its board members have issued
several public statements that have, so far, failed to satisfy many in
the Ruby community. In response, some of the former contributors to
RubyGems are working on an alternative service called gem.coop. On October 17, ownership
of the RubyGems and
Bundler
repositories was handed over to the Ruby core team, even though those projects had never been part of core Ruby
previously. The takeover and subsequent events have raised a number of
questions in the Ruby community.

Claude Code gets a web version—but it’s the new sandboxing that really matters

Anthropic has added web and mobile interfaces for Claude Code, its immensely popular command-line interface (CLI) agentic AI coding tool.

The web interface appears to be well-baked at launch, but the mobile version is limited to iOS and is in an earlier stage of development.

The web version of Claude Code can be given access to a GitHub repository. Once that’s done, developers can give it general marching orders like “add real-time inventory tracking to the dashboard.” As with the CLI version, it gets to work, with updates along the way approximating where it’s at and what it’s doing. The web interface supports the recently implemented Claude Code capability to take suggestions or requested changes while it’s in the middle of working on a task. (Previously, if you saw it doing something wrong or missing something, you often had to cancel and start over.)

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Louvre Museum Security ‘Outdated and Inadequate’ at Time of Heist

A Court of Accounts report written before Sunday’s theft of crown jewels from the Louvre revealed the museum’s security systems were outdated and inadequate [non-paywalled source]. The report noted a lack of basic CCTV equipment across multiple wings. Cameras had mainly been installed only when rooms were refurbished due to repeated postponements of scheduled modernization. In the Denon wing where the Apollo Gallery was targeted, a third of rooms had no CCTV cameras. Three-quarters of rooms in the Richelieu wing and nearly two-thirds in the Sully wing lacked cameras.

The thieves were caught on camera at one point but were masked and impossible to identify, according to Paris public prosecutor Laure Beccuau. The alarm system activated when thieves cut open display cases, but they threatened staff who left the area. Culture minister Rachida Dati confirmed new CCTV cameras would be installed. President Macron had earmarked $186.30 million to upgrade the Louvre’s security systems under a renaissance plan launched in June.


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