The Morning After: DJI’s tiny Mic 3 can record four subjects at once

It was a quiet Labor Day weekend for tech, but the Engadget team has kept busy testing out new gear from the likes of DJI, Sony and Bose. I want to kick things off with the new flagship DJI Mic 3.

The wireless mics have a wholesale design change from the Mic 2, plus many improvements in sound quality, noise reduction and the number of subjects you can record at once — though there is one downgrade compared to the last model. I’ve had one for over a week, so I’ll share some impressions as well.

The most noticeable change with the Mic 3 is the smaller transmitter size and lighter weight. It’s just 16 grams (.58 ounces) compared to 28 grams (.99 ounces) for the Mic 2. The smaller size and rotating clip make the Mic 3 more discreet and easier to attach to any shirt or hat. However, there’s still a large DJI logo on both sides of the transmitter, so dig out your black tape.

The Mic 3 now supports up to four transmitters and eight receivers at once. That means you can record four subjects at a time to as many as eight receivers simultaneously for multi-camera shoots (if you buy the extra kits). DJI’s Mic 3 is now on sale in most territories, priced at $329 in a kit with a charging case plus two transmitters and a receiver, or $219 with a single transmitter and receiver.

— Mat Smith

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The best mobile microphones for 2025

Our top picks for phone mics to record anything and everything.

That makes it a great time to test the DJI Mic 3’s rivals. The world of mobile-specific (or phone-friendly) microphones has expanded significantly, with many great options arriving in the last few years. We’ve tested a wide range of popular microphones with a mobile focus, so you don’t have to. Some microphones — such as the wireless lavalier kind — will be more versatile and convenient, making them useful for a variety of uses. We also have musician or field-recording picks, where we explore more exotic form factors, such as shotgun mics and mobile-friendly desktop options. Naturally, our top focus is sound quality and performance.

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YouTube TV subscribers won’t lose access to Fox content after all

The two companies reached an agreement.

YouTube TV warned subscribers they could lose access to Fox content, including the start of the NFL season and a key college football game between the top-ranked Texas Longhorns and the Utah Utes. The standoff was over money, of course, with YouTube TV saying Fox demanded more than rival stations with comparable offerings.

That has now been resolved with a “renewal of the full portfolio of Fox networks, including Fox News Channel, Fox Business Network, Fox Weather, Fox Sports, FS1, FS2, Fox Deportes, Big Ten Network, the Fox network and all Fox Local Stations,” Fox said in its own press release.

In the past, YouTube TV has lost access to local Fox stations that carry regional sports, though usually disputes are extended and resolved before they get that far.

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Sony RX1R III camera review

Waiting 10 years to be underwhelmed.

TMA
Engadget

First things first: The RX1R III can capture stunning photos. However, for something Sony waited nearly a decade to update and is charging $5,100 for, it also feels like a missed opportunity. First, the RX1R III is nearly $2,000 more expensive than its predecessor. Plus, it’s missing a handful of features the company really should have included for it to hold its own against other high-end compact cameras from rivals, like Fujifilm. Come for Igor Bonifacic’s full review, stay for the pet pics.

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-111920529.html?src=rss

Delete, Delete, Delete: How FCC Republicans are killing rules faster than ever

The Federal Communications Commission’s Republican chairman is eliminating regulations at breakneck speed by using a process that cuts dozens of rules at a time while giving the public only 10 or 20 days to review each proposal and submit objections.

Chairman Brendan Carr started his “Delete, Delete, Delete” rule-cutting initiative in March and later announced he’d be using the Direct Final Rule (DFR) mechanism to eliminate regulations without a full public-comment period. Direct Final Rule is just one of several mechanisms the FCC is using in the Delete, Delete, Delete initiative. But despite the seeming obscurity of regulations deleted under Direct Final Rule so far, many observers are concerned that the process could easily be abused to eliminate more significant rules that protect consumers.

On July 24, the FCC removed what it called “11 outdated and useless rule provisions” related to telegraphs, rabbit-ear broadcast receivers, and phone booths. The FCC said the 11 provisions consist of “39 regulatory burdens, 7,194 words, and 16 pages.”

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Face Jumping Delivers Surrealist Eye-Tracking On Quest Pro

Face Jumping is a surrealist VR adventure that quite literally puts you in someone else’s shoes via eye tracking.

Developed by Tender Claws, best known for Virtual Virtual Reality and Stranger Things VR, we first learned about Face Jumping at SXSW back in March. It’s a short experience on Quest Pro where you leap between the minds of other humans, animals, and more, swapping perspectives by meeting someone else’s gaze through eye tracking.

What follows is a journey of rebirth and evolution, and I went hands-on during Venice Immersive 2025, beating this in about 25 minutes. Given how many surrealist projects are often showcased at this annual event, Face Jumping immediately stood out even before putting on the headset thanks to the demo area’s floor being covered in comically large eyes.

In a sense, Face Jumping almost feels like a puzzle sometimes in figuring out whose gaze you need to meet to advance. Tender Claws states its intent is to make sight an active mechanic rather than being “merely a cursor.” It’s certainly succeeded, offering one of the better uses of eye tracking I’ve seen so far, up there with Synapse and Before Your Eyes. That said, it’s very much a one-trick pony and doesn’t do much else beyond this.

Some scenes are a little more intense than others. Your journey begins with a three-way standoff in the Wild West and meeting someone’s gaze brings up this big red background, which is followed by an initially jarring perspective shift. Another scene takes the more comical approach by letting you throw sets of eyes onto inanimate objects; it’s all very strange and rather funny.

That’s not to say there aren’t other controls in Face Jumping, though further interactivity is limited. You may need to hit the trigger in some scenes to perform a particular action, and that’s about it. You must also choose certain dialogue options every so often, though I’m unsure if your run changes because of this as I could only play once.

However, there’s not much else here to really discuss without detailing the entire thing. Everything looks pretty good with the stylized presentation, and I’m glad this is a shorter title. It’s an unusual experience that doesn’t really do anything too notable beyond the novel use of eye tracking, and I’d love to see more developers experiment with hardware features like this.

A home release was previously confirmed, though a release date is currently unknown. We’ve contacted Tender Claws and will update this if we learn more.

Meta Connect is Shaping Up to Be Very Much About Smart Glasses This Year

Meta has now released details of its upcoming Connect developer conference, which takes place September 17th – 18th. Following its success with Ray-Ban Meta, the company appears to again be putting smart glasses front and center this year.

The company has released brief descriptions of a few sessions, including the September 17th keynote featuring Meta CEO Mark Zuckerberg, as well as the September 18th developer keynote, and a conversation on “the future of computing.”

Undoubtedly, the mention of its smart glasses (which Meta ‘AI glasses’) are high on the list, and it may be for good reason.

According to previous reports from a number of outlets and supply chain analyst Ming-Chi Kuo, Meta is preparing a new pair of smart glasses with a display, codenamed ‘Hypernova’, which are expected to cost around $800.

Image courtesy Luna

Notably, a rash of leaks provided by data miner ‘Luna’ starting in late June seem to show the glasses in full (seen above), suggesting that Hypernova (aka ‘Celeste’) could be a solo project not marketed in conjunction with Ray-Ban and Oakley maker EssilorLuxottica.

They’re also said to include a single monocular heads-up display and a wrist-worn electromyography (EMG) based controller for input. As you’d expect, the information contained in these reports have not been confirmed by Meta, so we’ll just have to tune in and see for ourselves.

Still, something is coming, and a new pair of smart glasses is a good bet. As covered by UploadVR in early August, Meta CTO Andrew Bosworth noted that Connect 2025 will include a “big wearables announcement”.

Sessions will also (of course) feature the company’s progress on AI and well as its metaverse ambitions with social VR platform Horizon Worlds. You can check out the times and descriptions below:

Connect Keynote

  • Wednesday, September 17 at 5:00 pm PST (local time)
  • Join Mark Zuckerberg as he shares the latest on AI glasses and lays out Meta’s vision for artificial intelligence and the metaverse.

Developer Keynote

  • Thursday, September 18 at 10:00 am PST (local time)
  • Hear from executives across Meta on how our latest technologies are creating opportunities for developers to build new experiences for people. 

Spotlight conversation: the future of computing

  • Thursday, September 18 at 10:45 am PST (local time)
  • As Meta announces its latest line of new products and updates that takes the next steps on the journey to the next computing platform, we look even further into the future. Join visionaries Michael Abrash and Richard Newcombe as they reveal the exciting future of glasses with contextual AI, and how Meta is poised to transform the future of computing.

There are also a number of developer talks on the books, which Meta appears to still be filling out as we approach kickoff. You can check out all of the above on the Meta Connect website.

The post Meta Connect is Shaping Up to Be Very Much About Smart Glasses This Year appeared first on Road to VR.

Linux Kernel 6.15 Reaches End of Life, It’s Time to Upgrade to Linux Kernel 6.16

Since Linux 6.15 is not a long-term support (LTS) branch, it is now marked as EOL (End of Life) on the kernel.org website. The last maintenance release, Linux 6.15.11, was published today by renowned Linux kernel developer Greg Kroah-Hartman, who is now urging users to move to the latest Linux 6.16 kernel series as soon as possible.

The post Linux Kernel 6.15 Reaches End of Life, It’s Time to Upgrade to Linux Kernel 6.16 appeared first on Linux Today.

Using lightweight LLMs to cut incident response times and reduce hallucinations

Researchers from the University of Melbourne and Imperial College London have developed a method for using LLMs to improve incident response planning with a focus on reducing the risk of hallucinations. Their approach uses a smaller, fine-tuned LLM combined with retrieval-augmented generation and decision-theoretic planning.

The post Using lightweight LLMs to cut incident response times and reduce hallucinations appeared first on Linux Today.