Sword of the Sea launches August 19

Giant Squid has announced that it’s latest game, Sword of the Sea, will come to PlayStation 5 and PC on August 19. It’ll also appear on PlayStation Plus from day one for Extra and Premium Subscribers. The fantasy adventure game marries surfing mechanics with the atmospherics of the developer’s previous games like Abzû and Journey. 

Giant Squid showed off more gameplay in a new trailer as part of PlayStation’s June 4 State of Play. “At its core, Sword of the Sea is all about surfing,” the developer wrote. “You’ll be carving your way across mysterious moving waves of sand on the ancient and powerful hoversword.” Other scenarios include dreamy ice-scapes and oceans full of flying dolphins. 

Giant Squid again teamed with creative director Matt Nava and composer Austin Wintory, who also worked on Abzû and Pathless. “As a surfer and snowboarder myself, I have felt the rush of movement and seen the beauty of nature in a way that only these extreme sports can deliver,” Nava wrote about Sword of the Sea. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/sword-of-the-sea-launches-august-19-120037636.html?src=rss

New Spying Claims Emerge in Silicon Valley Corporate Espionage Scandal

A bitter fight over alleged corporate espionage involving two of Silicon Valley’s hottest startups took a new twist on Tuesday, after $12 billion HR software company Deel claimed arch-rival Rippling had directed one of its employees to “pilfer” the company’s assets by posing as a customer. From a report: The latest claim comes after Rippling alleged earlier this year that a staff member had been spying on behalf of Deel. The employee locked themselves into a bathroom and smashed their phone with an axe when confronted with allegations, according to their own testimony.

In new legal filings seen by the Financial Times, Deel has countered by arguing that: “Rippling has been actively engaged in a carefully co-ordinated espionage campaign, through which it infiltrated Deel’s customer platform by fraudulent means and pilfered the company’s most valuable proprietary assets.”


Read more of this story at Slashdot.

‘Saucy’ Is the Perfect Cookbook to Elevate an Underwhelming Meal

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Welcome to “Cookbook of the Week.” This is a series where I highlight cookbooks that are unique, easy to use, or just special to me. While finding a particular recipe online serves a quick purpose, flipping through a truly excellent cookbook has a magic all its own. 

You’ve mastered roast chicken, crushed barbecue pork, perfected your homemade biscuits, and your grandma’s recipe for tortellini is immaculate. Some folks think a good main dish is the ticket to a perfect meal, but they’re not seeing the big picture. One of the most crucial components to a stellar meal is none other than using the right sauce—but sauce from scratch is a skill set unto itself. 

Sauce making takes a keen palate for balancing flavor, consideration for texture, sometimes careful emulsification, and awareness for proportions. It’s no wonder we often reach into the condiment shelf of our fridge door, no one wants to screw up a sauce. I think having a helpful sidekick with reliable sauce recipes might be just what we need. That’s why I chose Saucy for cookbook of the week. 

A bit about the book

Written by Ashley Boyd, Saucy is a tantalizing book of a wide variety of sauce recipes—herby, tangy, sweet, and umami. This cookbook is made to complement, not take over your diet. Even the petite dimensions of the book signal that it’s a team player; the backup dancer that elevates your main book of recipes.

The chapters are organized by flavor profile, texture, and sometimes by ingredient, like creamy or tomato-based. One of my favorite features of this cookbook is the section in the front that gives you sauce pairings based on what your main dish is. When I set out to make lunch or cook dinner, I’m thinking of my main meal first. Am I eating dumplings tonight or salad? How should I finish off that roast chicken? Once I have that all figured out, I can flip through this cookbook and mosey over to the Chicken and Fish section of pairings and decide which of the 15 suggested sauces sounds good to me.

After you get through the multiple chapters of flavor-packed sauces and drizzles, Boyd goes a step further and supplies you with a few classic recipes in case you don’t actually have that main dish part figured out. There are recipes for pancakes, bread pudding, roast chicken, steak, and a few others. 

The sauce (and dish) I made this week

I fully believe a well-matched sauce can take a meal to the next level. However, I rarely make them from scratch. (Unless it’s gravy for mashed potatoes, obviously.) So that leaves me chronically buying sauces and tending to my library of condiments in the fridge. I’ll be honest, homemade sauce always tastes better but I settle for the bottled stuff for ease. 

I took this cookbook review as an opportunity to break out of my comfort zone and make myself some fresh sauce. It wasn’t easy to start; I was interested in almost every sauce I saw in this book. I had leftover rotisserie chicken to eat so I decided a sandwich would be nice. I landed on the Lebanese Garlic Sauce, and thought of all the delicious wraps and pitas I’ve had with that sort of punchy garlic sauce. Lunch was decided.

Part of the deciding factor was that this garlic sauce only required four ingredients—garlic cloves, salt, canola oil, and lemon juice—and I already had them all. To make life even easier, I used my Vitamix Ascent X5 to take care of all that finicky emulsification business. This sauce is a true aioli and meant to be bright white, thick, and spreadable like mayo, but a vampire’s nightmare. An aioli can take patience lest it break, like all emulsions. If you don’t have a high-powered blender, I recommend using an immersion blender to make life easier.

White aioli sauce in a blender.

Credit: Allie Chanthorn Reinmann

I tossed all of the garlic cloves into the blender along with the salt and pulsed it together until it was finely minced. Then I started the process of drizzling in oil and alternating with lemon juice, scraping the sides, and repeating as the cookbook directions indicated. 

I may not have picked the funnest nor the fastest sauce, but I do believe I picked the most complementary sauce for my rotisserie chicken wrap. Alone, this garlic sauce is way too strong. It’s almost harsh with raw garlic. A bad recipe? No, friends. This is exactly why sauce-making is an art. Sauce is meant to support the main dish. It needs to be strong in small doses. You wouldn’t eat hot sauce as a bowl of soup. I hope.

An open pita with garlic sauce, hot sauce, lettuce, and chicken.

Credit: Allie Chanthorn Reinmann

I smeared thin swipes of the creamy garlic sauce along one side of my Lebanese pita bread and piled chicken, tomato, lettuce, pickles, yogurt, and harissa onto the other. I was a little worried the garlic would be too sharp, too raw, and ruin my lunch, but instead every bite was a victory lap. It’s the best version of that pita that I could have made. The Lebanese Garlic Sauce saved my lunch from being just OK. The only reason I don’t have post-lunch-sadness right now is because that recipe made about 12 ounces of sauce and I can’t wait to use it again.

A great cookbook to elevate everything you make

Saucy is a great cookbook for any home cook that’s ever had the feeling like something’s missing. That feeling that your burger, chicken wing, or salad is on the brink of perfection but it’s falling flat for indescribable reasons. You need a sauce. 

The recipes in this book are largely straightforward with four to 10 ingredients and most of them are easy to find in major grocery stores. Each one gives you short procedural steps, followed by instructions on how to store that particular sauce. Sauces are powerful, so you often only need a little bit. The rest of the recipe can be sealed up in a jar to live in the fridge for at least five days and some for up to three months. 

If you see yourself becoming a sauce maven, I suggest saving some jam jars so you can keep your collection organized in the fridge. Actually, a nice jarred sauce might make a great gift for Father’s Day. And why not throw in a copy of Saucy too?

How to buy it

Saucy is available as an ebook, but I insist on grabbing the hardcover if you can. It’s wonderfully compact with some really mesmerizing photography. If you have a bookstore nearby, leave the computer behind and see if they have Saucy in the cookbook section. If not, maybe they can order it for you.

Speed Tests: Gravel, MTB, and Road Frames on Zwift Dirt

In March, Zwift adjusted the performance of bike frames and wheels in the game, aligning them more closely with real-world performance differences between various bikes and wheel types. At the same time, they released the bike upgrade feature, allowing riders to put in work to make their bikes marginally faster.

Learn more about the performance changes >
Learn more about bike upgrades >

While I’ve spent a lot of time unpacking these changes on the road bike/tarmac side of things, I really hadn’t tested bikes on Zwift’s dirt surfaces until recent days. And the results surprised me! Let’s dig into how various bike types perform on Zwift dirt today.

First, a Wheel Important Note

The 1-hour time gap data below is based on the speeds of our baseline bike, which is the Zwift Carbon with 32mm Carbon wheels.

In Zwift, you can’t put the 32mm Carbon wheels on a gravel bike. Instead, you must choose between several gravel-specific wheelsets. The nice thing is, Zwift keeps it simple: all the gravel wheels currently perform the same.

When it comes to mountain bikes, there is just one wheelset you can use, named “Zwift Mountain”.

Because of how wheels work, for the data below, we paired each frame type with a specific wheelset so the comparisons would be useful:

  • Gravel Bikes all used the Zwift Gravel wheels
  • MTB all used the Zwift Mountain wheels
  • Road bikes all used the ENVE 8.9 wheels (we tested a few top-performing wheelsets, and these turned in the fastest lap times)
  • Zwift Concept Z1 (Tron bike) used the Zwift Concept wheels

Time Savings Over 1 Hour at 300W (Stage 0 vs Stage 5 Frames)

Let’s begin with a simple chart that clearly illustrates the performance delta between gravel, mountain, and road bikes on Zwift dirt. This chart illustrates the time difference between each bike and our baseline bike (Zwift Carbon with 32mm Carbon wheels) over 1 hour of riding on the Jungle Circuit at 300W (4 W/kg).

Use the toggle to switch between viewing the un-upgraded versions of each bike and the full-upgraded (stage 5) version.

Show Chart For:

Stage 0
Stage 5

Takeaways

First things first: there is a big performance gap between gravel bikes and MTB+road bikes on the dirt. This gap is bigger than it’s ever been, thanks to changes Zwift made in their March update.

In fact, the gap between gravel and road bike performance in the dirt is approximately twice what it used to be. (After Zwift made road bikes roll faster in the dirt in November 2023, road bikes were around 1 minute slower than gravel bikes across an hour of riding. Now that gap is more like 2 minutes.)

The performance gap between the fastest and slowest gravel bikes has also widened. Formerly, the difference between the fastest and slowest bikes was ~20 seconds. Now it is ~38 seconds. (This lines up with the changes Zwift made to road bikes, where they stretched out the bell curve of performance so there was a larger delta between the fastest and slowest bikes.)

Toggling between stage 0 and stage 5, we can see that fully upgrading a frame doesn’t change its performance relative to other frames of the same type (the fastest gravel bike remains the fastest gravel bike, etc.). But a few of the road bikes do overtake some mountain bikes, as the delta between MTB and road shrinks at stage 5.

Lastly, this data shows that mountain bikes are never the smart choice if you’re looking for the fastest setup in a Zwift ride. In the Jungle, mountain bikes are just barely faster than the road bikes (at stage 0 at least). But mountain bikes are significantly slower than road bikes on all other surfaces, and gravel bikes clearly outperform them on dirt. So the mountain bike has no home in Zwift currently, unless you’re looking to ride with a group and make the effort more challenging.

Time Savings Over 1 Hour at 150W (Stage 0 vs Stage 5 Frames)

This chart uses the same bikes as the first chart, but the tests were run at just 150W (2 W/kg) to see how performance deltas change at lower speeds.

Use the toggle to switch between viewing the un-upgraded versions of each bike and the full-upgraded (stage 5) version.

Show Chart For:

Stage 0
Stage 5

Takeaways

Wow! The performance deltas between each type of frame are much larger at 150W vs 300W. ~249 seconds separate the Cervelo Aspero from the S-Works Tarmac, almost twice the gap (~128 seconds) we saw at 300W.

The mountain bikes clearly outperform the road bikes at this power level as well, with the Scott Spark RC World Cup besting the S-Works Tarmac by ~83 seconds at 150W vs ~10 seconds at 300W.

If you weren’t sure about the advantage of a gravel setup on Zwift dirt, this chart makes it clear.

Overall Conclusions

The changes Zwift made to bike performance on dirt surfaces are quite substantial. And I think they’re good changes:

  • Road bikes didn’t really get slower on the Jungle dirt, and that’s good – because nobody likes going slow on Zwift
  • Gravel bikes got faster, making them a viable option in more scenarios. This adds a strategic bike choice element to certain Zwift races/rides.

Racers will want to consider the implications of Zwift’s updated dirt performance and polish up their mid-race bike swapping technique for courses that include significant dirt stretches.

What’s Next

Given the impressive performance of gravel bikes on dirt, I will conduct additional tests on key dirt sections to determine where using a gravel bike (or swapping mid-ride) makes sense. We’ll especially take a look at Makuri Island’s Temple KOM, which is a mostly dirt climb that forces key selections in races on that map.

I’ll also test how gravel bikes now perform on the gravel surface type, which currently only exists on the Sgurr Summit North in Scotland.

Stay tuned for results…

Your Thoughts

Do you have comments or questions about how Zwift bikes perform on dirt? Share below!

PanVK Open-Source Vulkan Driver for ARM Mali GPUs Is Now Vulkan 1.2 Conformant

Only six months after reaching Vulkan 1.1 conformance, the PanVK open-source graphics driver for ARM Mali GPUs is now officially conformant with the Vulkan 1.2 specification on Mali-G610 GPUs. With that crossed from the list, Collabora is now working on updating PanVK’s Vulkan specification to Vulkan 1.3 and 1.4.

The post PanVK Open-Source Vulkan Driver for ARM Mali GPUs Is Now Vulkan 1.2 Conformant appeared first on Linux Today.

Project Defiant is Sony’s first wireless fight stick for PS5 and PC

Sony has just unveiled the first wireless fight stick designed by the company itself. It doesn’t have an official product name yet, but it’s currently codenamed Project Defiant. The arcade-style controller uses the PlayStation Link wireless technology to connect to the PS5 and the PC. Sony says the technology provides an ultra-low latency connection that enables “precise in-game response” to every press on its buttons and every movement on its joystick. Players can also plug the device into their PC or their console via a USB-C connection if they want to ensure that there’s no lag 

The company said it custom designed its controls and used “toolless interchangeable restrictor gates (square, circle, and octagon),” as well as mechanical switches for its buttons. Sony also used the same touch pad on the fight stick as the one found on the DualSense wireless controller. In addition to being able to control the action on screen, the stick has the ability to wirelessly wake up the PS5 by pressing the PS button in the same way a DualSense controller can. 

The fight stick has a storage compartment for its restrictor gates and the PS Link USB adapter. It also sounds like the device will ship with a sturdy carrying case, so you can take it safely with you when needed. Sony has yet to announce Project Defiant’s pricing and release date, but it’s planning to make the fight stick available for purchase sometime in 2026, perhaps in time for players to be able to use it to play Marvel Tōkon: Fighting Souls. The tag fighting game, which is also coming out next year, was developed by the studio behind the Guilty Gear franchise.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/project-defiant-is-sonys-first-wireless-fight-stick-for-ps5-and-pc-113009444.html?src=rss

FDA rushed out agency-wide AI tool—it’s not going well

Under the Trump administration, the Food and Drug Administration is eagerly embracing artificial intelligence tools that staff members are reportedly calling rushed, buggy, overhyped, and inaccurate.

On Monday, the FDA publicly announced the agency-wide rollout of a large language model (LLM) called Elsa, which is intended to help FDA employees—”from scientific reviewers to investigators.” The FDA said the generative AI is already being used to “accelerate clinical protocol reviews, shorten the time needed for scientific evaluations, and identify high-priority inspection targets.”

“It can summarize adverse events to support safety profile assessments, perform faster label comparisons, and generate code to help develop databases for nonclinical applications,” the announcement promised.

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Avalue Introduces ACP-PI Boards as Raspberry Pi Alternatives

Avalue Technology has introduced two industrial single-board computers designed to match the Raspberry Pi form factor while addressing the requirements of edge computing and IoT integration. The new models, ACP-3566-PI and ACP-IMX8-PI, offer ARM-based platforms for different embedded applications and performance demands. The ACP-3566-PI is based on the Rockchip RK3566 quad-core Cortex-A55 processor operating at […]

‘Thief VR: Legacy of Shadow’ Brings Acclaimed Stealth Series to All Major VR Headsets This Year

The long-awaited next entry into the critically-acclaimed Thief series is coming to all major VR headsets this year, promising to blend the storied franchise’s stealth gameplay with next-gen immersion.

Unveiled during PlayStation’s State of Play, Thief VR: Legacy of Shadow puts you in the stealthy boots of a cunning thief who was orphaned by The City’s tyrant, Baron Ulysses Northcrest.

While thievery used to be your only way to survive the mean streets, a legendary artifact holding a legacy from the past dramatically changes your course as you look to expose a sinister conspiracy.

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Image courtesy Maze Theory, Vertigo Games



Image courtesy Maze Theory, Vertigo Games



Image courtesy Maze Theory, Vertigo Games



Image courtesy Maze Theory, Vertigo Games



Image courtesy Maze Theory, Vertigo Games

In development by Maze Theory in collaboration with Vertigo Games and Thief (2014) studio Eidos-Montréal, Thief VR appears to be packing in a ton of immersive VR mechanics too, including bow-shooting, climbing, lock-picking, pickpocketing, snuffing out lights, and all manner of stealthy movement to outsmart Northcrest’s forces.

Like the original flatscreen games, Thief VR: Legacy of Shadow is also slated to offer multiple playstyles and paths to your objective.

There’s no precise launch date yet beyond the 2025 release window, although in the meantime you can wishlist Thief VR: Legacy of Shadow on the Horizon Store for Quest 2 and above, the PlayStation Store for PSVR 2, and Steam for PC VR headsets.

The post ‘Thief VR: Legacy of Shadow’ Brings Acclaimed Stealth Series to All Major VR Headsets This Year appeared first on Road to VR.

New Condor Italia RC Ltd brings integrated cable routing to the alloy racer 

Condor’s Italia RC Disc sees cables and hoses sprout from the handlebar before disappearing into the frame. 

But the new Italia RC Ltd, a limited-edition version of the aluminium race bike, features fully integrated cable routing.

The Italia RC Ltd comes in a striking lilac paintjob and features a new seatstay design. 

“Clean and uncluttered”

Condor Italia Rc Ltd front end showing lack of cables or hoses.
This limited-edition bike is fully integrated for a clean look and improved aerodynamics. Joe McGorty / Condor Cycles

While integrated cable routing can be divisive, Condor says it gives the Italia RC Ltd a “clean and uncluttered aesthetic” and contributes to “improved aerodynamics by reducing drag”. 

The aluminium road bike is available with a two-piece bar and stem combination from Deda, ENVE, Condor or Pro. It will also be available with a colour-matched one-piece carbon handlebar. 

Condor has increased the size of the head tube on the Italia RC Ltd to accommodate the internal routing. 

“This ensures that brake hoses run smoothly without kinking or bending, an issue we’ve often observed on bicycles serviced in our store workshop,” it says.

But Condor also says the new 1.5in head tube provides front-end stiffness that “translates into razor-sharp steering precision”. 

Semi-dropped seatstays 

Semi-dropped seatstays on Condor Italia RC Ltd.
The semi-dropped seatstays are said to aid compliance. Joe McGorty / Condor Cycles

Another difference between the fully integrated Italia RC Ltd and the standard version is the seatstays.

These are “semi-dropped” rather than meeting the down tube at the same point as the top tube. 

“Unlike fully dropped designs, our seat stays are positioned to retain some of the bicycle’s traditional, elegant lines, ensuring a familiar and pleasing aesthetic,” Condor says.

“Yet, this subtle drop isn’t just for looks. By lowering the attachment point on the seat tube, we achieve enhanced vertical compliance, allowing the seat post and seat tube to flex more effectively.” 

Condor has also “custom-forged” the seatstays by flattening the tubes to create a wider horizontal profile. It says this increases lateral stiffness compared to a round tube of the same weight. 

Custom-drawn aluminium

Handmade in Italy written on down tube of Condor Italia RC Ltd.
The Condor Italia RC Ltd is handmade in Italy, as the frame makes clear. Joe McGorty / Condor Cycles

It’s not just the seatstays that are custom, but all of the Italia RC Ltd’s tubing. 

The bike uses 7000 series aluminium for its strength-to-weight ratio, which Condor says allows for “thinner and lighter, yet stiff and durable frame construction”. 

Condor hand-welds the tubes and assembles each frame one at a time, rather than on a production line. Condor says this enables its builders “to use less material at each join and dedicate greater attention to detail, ultimately enhancing the ride’s overall quality”.

“At Condor, we’ve always believed that aluminium never quite got the recognition it deserved at cycling’s highest level,” the London-based brand says. “When crafted correctly by skilled artisans using a precise selection of aluminium alloys, it delivers a ride that’s both smooth and incredibly lively.” 

Condor claims the Italia RC Ltd frame weighs 1,500g, painted in a size 55cm with fixings and bolts. The carbon fork adds 350g. 

T47 bottom bracket on Condor Italia RC Ltd.
The bike has a T47 bottom bracket. Joe McGorty / Condor Cycles

Elsewhere, the Italia RC Ltd has a T47 bottom bracket. Condor uses threaded bottom brackets on all its bikes for ease of maintenance and says the T47 aids power transfer.

Tyre clearance remains the same as the standard Italia RC at 32mm. 

How much does the Condor Italia RC Ltd cost? 

Condor Italia RC Ltd rear dropout showing Condor name.
The Condor name at the rear dropout. Joe McGorty / Condor Cycles

At £1,499, the Italia RC Ltd frameset costs £100 more than the standard Italia RC. 

Condor has provided a range of example builds. Pricing starts from £3,762 for an Italia RC Ltd with Shimano 105 Di2 and rises to £7,861 with Campagnolo Super Record Wireless 13-speed. 

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Meta’s Latest Move: Why You Shouldn’t Trust AI with Everything You Say

Meta, the parent company of Facebook, Instagram, and WhatsApp, has made headlines again with a controversial move that raises serious concerns about privacy and data ethics. According to a recent report by Heise, Meta is updating its privacy policy to explicitly allow user data—including public posts, comments, and interactions—to be used for training its generative AI models.

This news comes in the wake of broader privacy concerns tied to Meta’s messaging platforms, particularly WhatsApp. A deeper dive into how WhatsApp handles private data can be found in this post, which outlines how vague language and shifting terms make it difficult for users to truly understand what data is being collected—and how it’s used.

The implications of this new AI training policy are troubling. Meta’s ability to vacuum up user data and feed it into AI systems doesn’t just raise privacy issues; it highlights a deeper risk we rarely acknowledge: the illusion of safety when talking to or through AI-powered systems.

The post Meta’s Latest Move: Why You Shouldn’t Trust AI with Everything You Say appeared first on Linux Today.

“Tadej’s kingdom”: Netflix’s Tour de France: Unchained returns for final season 

Netflix’s Tour de France: Unchained will return for its final season on 2 July.

The third and final season of the documentary will take you behind the scenes of the 2024 Tour de France, where Tadej Pogaçar won six stages on his way to overall victory. It will also show the stories of other riders, teams and moments from the race.  

A trailer released on Wednesday focuses on UAE Team-Emirates XRG and Tadej Pogaçar, with teammate Mikkel Bjerg saying: “Everything the light touches is Tadej’s kingdom.”

It also picks out a frustrated Red Bull-Bora-Hangrohe with a quote that reflects the drama of Tour de France: Unchained season one: “The Tour is a fucking circus, and we are the clowns.” 

The series will also show Mark Cavendish’s final Tour de France, where he snatched a record-breaking 35th stage win, beating Eddy Merckx’s tally of 34. 

Les jambes tremblent déjà.

TOUR DE FRANCE : Au cœur du peloton, saison finale, le 2 juillet. pic.twitter.com/rdRivEmMFW

— Netflix France (@NetflixFR) June 4, 2025

Tour de France: Unchained follows a familiar sports-documentary format popularised on Netflix with shows such as F1: Drive to Survive. 

The first series was announced in March 2022, when Netflix partnered with A.S.O., organiser of the Tour de France, to create a documentary series based on the 2022 race.

It was produced as a joint venture between Box to Box, the makers of F1: Drive to Survive, and Quadbox.

Many hoped that the show would do for cycling as F1: Drive to Survive has done for Formula 1, with global analytics company Neilsen stating 2.7 million 26 to 35-year-olds became interested in F1 every month in the year beginning March 2020. 

But Netflix France decided not to renew Tour de France: Unchained for a fourth season. 

According to Le Parisien, viewing figures had been weaker than hoped. Despite decent numbers abroad, this did not help the platform achieve its goal of growing its subscriber base in France. 

“After three seasons, we are naturally coming to an end of this cycle. We’re very proud of the work we’ve done and of the public response to the documentary series, which has allowed us to offer a fresh take on this legendary competition,” Netflix told Cycling Weekly in February. 

Volvo is introducing the first multi-adaptive seatbelt technology on the EX60 EV

Volvo has introduced a new seatbelt technology that can customize the protection it provides in real time. The “multi-adaptive safety belt” system, as the automaker is calling it, uses data input from both interior and exterior sensors to change protection settings based on various factors. It can take a person’s height, weight, body shape and seating position into account, as well as the direction and speed of the vehicle. The system can communicate all those information to the seatbelt “in the blink of an eye” so that it can optimize protection for the passenger. 

If the passenger is on the larger side, for instance, they will receive a higher belt load setting to reduce the risk of a head injury in the event of a serious crash. For milder crashes, someone with a smaller frame will receive a lower belt load setting to prevent rib injuries. Volvo didn’t specifically say if the system also takes the position of a seatbelt on women into account, since it doesn’t always fit right over a woman’s chest. However, the automaker explained that the system expands the number of load-limiting profiles to 11. Load limiters control how much force a seatbelt applies on the body during a crash. Typically, seatbelts only have three load-limiting profiles, but Volvo expanding them to 11 means the system can better optimize the protection a passenger gets. 

Volvo used information from five decades of safety research and from a database of over 80,000 people involved in real-life accidents to design the new safety belt. The system was also created to incorporate improvements rolled out via over the-air software updates, which the company expects to release as it gets more data and insights. 

“The world first multi-adaptive safety belt is another milestone for automotive safety and a great example of how we leverage real-time data with the ambition to help save millions of more lives,” said Åsa Haglund, head of Volvo Cars Safety Centre. “This marks a major upgrade to the modern three-point safety belt, a Volvo invention introduced in 1959, estimated to have saved over a million lives.”

Volvo engineer Nils Bohlin designed the modern three-point seatbelt and made its patent available for use by other automakers. The company didn’t say whether it’ll be as generous with the multi-adaptive safety belt, but the new system will debut in the all-electric Volvo EX60 midsize SUV sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/transportation/volvo-is-introducing-the-first-multi-adaptive-seatbelt-technology-on-the-ex60-ev-070017403.html?src=rss

The best Nintendo Switch 2 accessories for 2025

Now that the Switch 2 is finally here, you may be equally as excited to kit out your new console with the right accessories as you are to dive into Mario Kart World. Not only can the right accessories make it easier and more fun to play all of the games you love, but they can also make your gaming experience better in different environments, be it on the couch, in an airplane or in the car. We’re excited to get our hands on some of the newest Switch 2 accessories (more on those below), but plenty of our favorite classics are compatible with the Switch 2 as well as older versions of the console. These are our current favorite Nintendo Switch 2 accessories, and we’ll add to this list over time as we test out new gear.

Best Nintendo Switch 2 accessories

More Nintendo Switch 2 accessories

Nintendo announced a bunch of new accessories when it revealed the Switch 2 earlier this year. Key among them are a new Switch 2 Pro controller, Switch 2 camera, an all-in-one carrying case and more. Our staff will be testing out a bunch of these accessories, and we’ll keep our favorites list up to date as we do so. If you’re interested in picking any of those new Switch 2 accessories up, you can find them at a variety of retailers:

Joy-Con 2 bundle

Switch 2 Pro Controller

Switch 2 Camera

Hori Nintendo Switch 2 Piranha Plant Camera

Joy-Con 2 Charging Grip

Joy-Con 2 Wheels (set of 2)

Switch 2 All-in-One Carrying Case

Switch 2 Carrying Case and Screen Protector

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-nintendo-switch-2-accessories-070011952.html?src=rss

Missions To Mars With Starship Could Only Take Three Months

alternative_right shares a report from Phys.Org: Using conventional propulsion and low-energy trajectories, it takes six to nine months for crewed spacecraft to reach Mars. These durations complicate mission design and technology requirements and raise health and safety concerns since crews will be exposed to extended periods in microgravity and heightened exposure to cosmic radiation. Traditionally, mission designers have recommended nuclear-electric or nuclear-thermal propulsion (NEP/NTP), which could shorten trips to just 3 months. In a recent study, a UCSB physics researcher identified two trajectories that could reduce transits to Mars using the Starship to between 90 and 104 days.

The study was authored by Jack Kingdon, a graduate student researcher in the Physics Department at the University of California, Santa Barbara (UCSB). He is also a member of the UCSB Weld Lab, an experimental ultracold atomic physics group that uses quantum degenerate gases to explore quantum mechanical phenomena. […] As outlined on its website, conference presentations, and user manual, the SpaceX mission architecture consists of six Starships traveling to Mars. Four of these spacecraft will haul 400 metric tons (440 U.S. tons) of cargo while two will transport 200 passengers. Based on the Block 2 design, which has a 1,500 metric ton (1,650 U.S. ton) propellant capacity, the crewed Starships will require 15 tankers to fully refuel in low Earth orbit (LEO). The cargo ships would require only four, since they would be sent on longer low-energy trajectories. Once the flotilla arrives at Mars, the Starships will refuel using propellant created in situ using local carbon dioxide and water ice. When the return window approaches, one of the crew ships and 3-4 cargo ships will refuel and then launch into a low Mars orbit (LMO). The cargo ships will then transfer the majority of their propellant to the crew ship and return to the surface of Mars. The crew ship would then depart for Earth, and the process could be repeated for the other crew ship.

Kingdon calculated multiple trajectories using a Lambert Solver, which produces the shortest elliptical arc in two-body problem equations (aka Lambert’s problem). The first would depart Earth on April 30th, 2033, taking advantage of the 26-month periodic alignment between Earth and Mars. The transit would last 90 days, with the crew returning to Earth after another 90-day transit by July 2nd, 2035. The second would depart Earth on July 15th, 2035, and return to Earth after a 104-day transit on December 5th, 2037. As Kingdon explained, the former trajectory is the most likely to succeed: “The optimal trajectory is the 2033 trajectory — it has the lowest fuel requirements for the fastest transit time. A note that may not be obvious to the layreader is that Starship can very easily reach Mars in ~3 months — in fact, it can in any launch window, over a fairly wide range of trajectories. However, Starship may impact the Martian atmosphere too fast (although we do not know, and likely SpaceX don’t either actually how fast Starship can hit the Martian atmosphere and survive). The trajectories discussed are ones that I am confident Starship will survive.” The paper describing the work has been published in the journal Scientific Reports.


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