Duolingo will soon start offering chess lessons

Duolingo will soon add chess to its list of non-language courses, alongside music and math. The company has revealed that it will add chess lessons to its app, which will initially be available in beta in its iOS app. Senior product manager Edwin Bodge told Cnet that Duolingo is catering to “more of a beginner, medium [player]” in an effort to make the game more accessible. The app will start by asking you how much you know about chess and then tailoring lessons based on your level — it will even teach you how each piece moves if you’re a total newbie. 

If you already know how each piece moves, then you’ll play against Duolingo’s character Oscar in mini-puzzles, wherein you’ll have to capture certain pieces using a specified piece, like a rook. The puzzles are meant to get you used to how each piece moves, especially since you’ll get hints for each lesson. If you move a piece where it can’t go several times, Duolingo will put a big arrow on where a piece could go. But since there are many ways to move a piece around the chessboard, the app won’t tell you if you made the wrong choice. It can only tell you in a banner how it wasn’t the best move out of all the available options. 

In addition to the mini-puzzles, you’ll be able to play full games against Oscar that scale up in difficulty based on your level, but you can’t play against other learners just yet. Cnet says Duolingo is still looking into adding that feature, though it won’t be part of the beta version that will be available sometime in mid-May. The company also said that it’s working to make chess lessons available on Android and in languages other than English in the coming months. 

This article originally appeared on Engadget at https://www.engadget.com/apps/duolingo-will-soon-start-offering-chess-lessons-121545964.html?src=rss

Tuesday Telescope: A rare glimpse of one of the smallest known moons

I’ll bet you don’t spend a ton of time thinking about Deimos, the smaller of the two Martian moons, which is named after the Ancient Greek god that personified dread.

And who could blame you? Of the two Martian moons, Phobos gets more attention, including as a possible waystation for human missions to Mars. Phobos is larger than Deimos, with a radius of 11 km, and closer to the Martian surface, a little more than 9,000 km away.

By contrast, Deimos is tiny, with a radius of 6 km, and quite a bit further out, more than 23,000 km from the surface. It is so small that, on the surface of Mars, Deimos would only appear about as bright in the night sky as Venus does from Earth.

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10 Very Good Podcasts About Very Bad People

From infamous tyrants to modern media monsters, these podcasts explore the most messy, menacing, and sometimes misunderstood figures throughout history. Whether you’re into true crime, pop culture, philosophy, or political intrigue, here are 10 standout podcasts that dive deep into the dark side.


Behind the Bastards

'Behind the Bastards' podcast art

Credit: ‘Behind the Bastards’

Hosted by Robert Evans (not the film guy, the journalist and former war correspondent,) Behind the Bastards is a deep dive into some of the worst people in history, from brutal dictators to modern-day grifters and cult leaders. Episodes are long and go extremely in depth. Evans will often take several episodes to cover a single subject. (Like his Vince McMahon series, which is incredible and a good place to start.) With every episode, he and a guest blend sharp historical research with biting humor and a little righteous rage. It’s dark, funny, and educational.


Behind the Insurrections

'Behind the Insurrections' podcast art

Credit: ‘Behind the Insurrections’

A spin-off of Behind the Bastards (and also hosted by Robert Evans), Behind the Insurrections is a limited series that looks at the history of attempted (and successful) insurrections around the world. (There’s a fun sprinkling about history’s antifascists, too.) Along with his friend and co-host Propaganda (from Hood Politics), Evans uses his signature wit and insight to draw chilling parallels between past uprisings and modern-day threats to democracy that feel both clarifying and terrifying. It’s shocking how familiar it all sounds. Start at the very beginning with “Mussolini’s March on Rome: The First Fascist Insurrection.”


Weird Little Guys

'Weird Little Guys' podcast art

Credit: ‘Weird Little Guys’

On Weird Little Guys, Molly Conger leans into her niche expertise: terrible people who, deep down inside, are actually just messed up weirdos. In each episode, she profiles questionable characters from history, media, and myth whom you may or may not have heard of. I love that even if the subject matter is heavy or depressing, listening to this show feels like getting gossip from your smart, well-read friend. If you can’t do anything about skinheads, the least you can do is figure out how they got to be such huge losers. It’s cathartic. 


This Guy Sucked

'This Guy Sucked' podcast art

Credit: ‘This Guy Sucked’

Historian Claire Aubin is the host of This Guy Sucked, an academic takedown of awful men throughout history, culture, and current events, from Voltaire to mid-century liberals. Claire ups the ante with historians and professors for conversations that are equal parts funny and smart. This a history podcast with a great host who is doing more than just reading Wikipedia entries—she’s sparking engaging conversations and teaching you about some of the stuff you learned wrong the first time around. 


Bad Gays

'Bad Gays' podcast art

Credit: ‘Bad Gays’

Bad Gays, hosted by Huw Lemmey and Ben Miller, shines a light on villainous figures, but only the queer ones. Each episode is full of great storytelling, lots of jokes, and academic rigor. It challenges simplistic narratives and asks important questions about power, identity, and complicity, something that anyone on the gender spectrum can fall prey to. Start with “J. Edgar Hoover,” an episode about an iconic bad gay, dissected with nuance and wit.


Real Dictators

'Real Dictators' podcast art

Credit: ‘Real Dictators’

Real Dictators is a gripping narrative history podcast that dives into the lives of some of the world’s most infamous authoritarian rulers. Hosted by Paul McGann (with a dramatic, cinematic tone), the show blends historical facts with the kind of immersive storytelling, dramatic narration, beautiful sound design, and compelling pacing that will make you feel like you’re at the movies. Each season or multi-part episode focuses on a different dictator—think Stalin, Mao, Saddam Hussein—tracing their rise to power, ideologies, and brutal regimes.


The Villain Was Right

'The Villain Was Right' podcast art

Credit: ‘The Villain Was Right’

The Villain Was Right is a hilarious rewatch podcast that defends famous movie villains and asks, “Were they really that wrong?” Comedians Craig Fay and Rebecca Reeds bring episodes that are clever, irreverent, and surprisingly persuasive. You’ll never look at The Devil Wears Prada the same way again. We’re not talking about Stalin and Hitler, we’re talking about The Wet Bandits in Home Alone. (In fact, that’s a fun place to start.) 


Disgraceland

'Disgraceland' podcast art

Credit: ‘Disgraceland’

On Disgraceland, Jake Brennan combines true crime stories and the music world, to tell the stories of musicians who have gotten away with murder, if not literally then figuratively. The production level is high, Jake has an unforgettable voice that brings drama to every story, and the show is endlessly bingeable. Think Behind the Music behind bars.


Evil Genius with Russell Kane

'Evil Genius' podcast art

Credit: ‘Evil Genius’

You’ll love the debates on Evil Genius, where host and comedian Russell Kane (and his guests) argue whether controversial historical figures were truly evil—or just complicated. It’s both history and game! Russell is a comedian, so this is for people who like their history with a dash of comedy. Episodes are fast-paced and dig into moral gray areas without getting preachy. Start with Walt Disney, a guy we all love but who also really needs a few minutes under the microscope. 


Very Bad Wizards

'Very Bad Wizards' podcast art

Credit: ‘Very Bad Wizards’

On Very Bad Wizards, a philosopher (Tamler Sommers) and a psychologist (David Pizarro) talk about the morality of bad behavior in pop culture, film, and real life. It’s both entertaining and will send you down philosophical rabbit holes. You’ll love it because it’s both academic and insightful while still being casual and fun. Sommers brings the fiery, contrarian philosopher energy and Pizarro offers thoughtful, data-informed perspectives. They have great chemistry, and they’re not afraid to roast each other.

Zwift Camp: Inside Out Workout Series Announced

Last week, Zwift launched a 6-week workout series featuring one fresh workout each week to help us “lock in consistency and keep up with your friends.” Dubbed Zwift Camp: Inside Out, this is effectively an updated version of the Spring Training series Zwift ran in 2024 and 2023.

The big idea, Zwift tells us, is to help Zwifters build fitness with effective indoor workouts so they’re stronger than ever as they head outdoors.

Here are all the details of this short series…

Getting Started

To register for Zwift Camp: Inside Out, click the large banner on the homescreen or the smaller card in the “Challenges” row. Then click “Register”, and you’re all set!

Workout Details & Schedule

Zwift Camp: Inside Out can be completed “on demand”, meaning you do the workouts and Hilltop Hustle route by yourself, whenever you’d like. Keep in mind the workouts scheduled for future weeks won’t be available until that week arrives.

The other option is to join the group workout events scheduled hourly each day at the top of the hour.

Regardless of how you choose to execute the workouts, you get your choice between the standard workouts (around an hour long) or “lite” versions (around 30 minutes long).

Stage 1 – Ramp It Up (April 14-20)

“This first session of Zwift Camp: Inside Out sets the tone for building a strong endurance base.”

Stage 2 – The Endurance Groove (April 21-27)

“With progressive blocks that challenge your ability to sustain effort, this session builds muscular endurance and mental focus.”

Stage 3 – Cadence In Control (April 28-May 4)

“Time to tackle intervals at varying cadences, training your body to adapt to different terrain and riding styles.”

Stage 4 – Surge Protector (May 5-11)

“Workout 4 is all about real-world challenges like breakaways and hill sprints—helping you build strength, resilience, and faster recovery.”

Stage 5 – Climb On (May 12-18)

“Get ready to alternate between steady efforts and surges, building strength and endurance while learning to handle varying gradients.”

Stage 6 – Hilltop Hustle (May 19-25)

“Wrap it up and put all your hard work to the test on Hilltop Hustle, a route featuring The Grade!”

Make-Up Days: May 26-June 1

If you missed a stage but want to make sure you complete all six, there is a make-up week at the end of the series. (Again, you can also do the workouts on your own whenever you’d like.)

Kit Unlocks

Riders will receive the Inside Out socks after completing one stage, the visor after completing three stages, and the 2024 Zwift Camp: Inside Out kit after completing all six stages.

Printable Worksheet

Zwift created a printable worksheet to guide you through this series. It includes tips for getting some outdoor riding in alongside the workout series.

Download the Zwift Camp: Inside Out Worksheet >

Learn More

See all upcoming events, track your progress, and learn other details at zwift.com/zwift-camp.

Questions or Comments?

Post below!

Eerie Walking Sim POOLS Gets Free PC VR Update Next Month

Unnerving walking simulator POOLS VR invites you to explore its eerie waters next month on PC VR.

Released last year as a flatscreen Steam game, we’ve known for a while that POOLS from developer Tensori is getting official PC VR support following previous beta testing last year. Described as a suspenseful walking simulator with no monsters or jump scares, you’ll explore liminal spaces inspired by the backrooms that “can feel oppressive at times by invoking fears of getting lost, the dark” and tight spaces. Arriving on May 30, here’s the previous gameplay trailer.

0:00

/0:57

While we missed the initial PC VR release date announcement last month, Tensori reconfirmed its launch date plans alongside yesterday’s addition of the new ‘Chapter 0‘ level. This free new level is unlocked after completing every other chapter, while other changes alongside this major update include new Steam achievements and various bug fixes.

As for the previously confirmed PlayStation VR2 release, that version is still on the way, but it won’t arrive alongside the Steam release. The developer reconfirmed that it’s coming “later this year” to Sony’s headset, alongside plans for iOS and flatscreen PS5 launches.

An exact release date remains unknown for PlayStation VR2, while PC VR support officially reaches Steam as a free update on May 30.

Teens are becoming more worried about the effects of social media

As lawmakers, regulators call for social media companies to do more to protect the mental health of their youngest users, teens’ perception of social media also seems to be changing. A growing number of teens say that social media is harmful and takes up too much of their time, according to a new report from Pew Research.

The report, which was based on a survey of 1,391 teens and parents in the United States, sheds light on how teens’ perspective on social media has changed amid increasing calls to hold online platforms accountable for the alleged harms they’ve done to their youngest users.

According to the report, 48 percent of teens now view social media as a “mostly negative” influence on other people their age. That’s a significant jump from the last time Pew polled teens on the question in 2022, when just under a third of teens said the same. The number of teens who view social media as “mostly positive” also decreased, from 24 percent in 2022 to 11 percent in the latest poll. “Teens’ views of the impact of social media on their peers has grown increasingly negative,” Pew’s researchers note.

Interestingly, teens are significantly less likely to report that social media is harmful to themselves specifically. Only 14 percent of teens polled by Pew reported that social media “negatively affects them personally.” Pew’s researchers don’t speculate on the reason for that disparity, though the report notes that there have been growing conversations about the effect social media has on teen mental health, including a warning last year from the US Surgeon General.

Pew’s report also suggests that teens are becoming increasingly aware of how much time they spend on social media platforms. Forty-five percent of teens said they “spend too much time” on social media, up from 27 percent who said the same in 2023. A similar proportion of teens said that social media negatively affects their sleep (45 percent) and productivity (40 percent). And 44 percent of teens report that they’ve “cut back” their smartphone and social media use overall.

While this report is unlikely to settle the long-running debate about whether social media is more helpful or harmful to young people, the fact that teens’ views are shifting is telling. At a time when some lawmakers have proposed banning younger kids from social media altogether, Pew’s report suggests that adults aren’t the only ones worried about the issue.

This article originally appeared on Engadget at https://www.engadget.com/social-media/teens-are-becoming-more-worried-about-the-effects-of-social-media-113027657.html?src=rss

A Chinese-born crypto tycoon—of all people—changed the way I think of space

For a quarter-century, dating back to my time as a budding space enthusiast, I’ve watched with a keen eye each time people have ventured into space.

That’s 162 human spaceflight missions since the beginning of 2000, ranging from Space Shuttle flights to Russian Soyuz missions, Chinese astronauts’ first forays into orbit, and commercial expeditions on SpaceX’s Dragon capsule. Yes, I’m also counting privately funded suborbital hops launched by Blue Origin and Virgin Galactic.

Last week, Jeff Bezos’ Blue Origin captured headlines—though not purely positive—with the launch of six women, including pop star Katy Perry, to an altitude of 66 miles (106 kilometers). The capsule returned to the ground 10 minutes and 21 seconds later. It was the first all-female flight to space since Russian cosmonaut Valentina Tereshkova’s solo mission in 1963.

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The Morning After: Nintendo Switch 2 US pre-orders (finally) open Thursday

After that whole tariff tango, Nintendo is readying its North American pre-order system for the Switch 2. The original Switch 2 price will remain the same, $450, as will the original $500 for the Nintendo Switch 2 + Mario Kart World bundle. However, some Switch 2 accessories will receive price adjustments due to “market conditions.”

(As a non-North American, I may have splurged on the Piranha Plant Switch 2 camera — I have no regrets.)

Take a picture. It'll last longer.
Take a picture. It’ll last longer.
Hori

There are some fine-print details attached to pre-ordering directly from Nintendo. You must be 18 years or older, sign in with your Nintendo account and register your interest in pre-ordering. Then, you’ll get an invitation email when it’s time to play your pre-order, and the invitation will be valid for 72 hours. And for extra jeopardy: “Invitation emails will be prioritized on a first-come, first-served basis for registrants who have purchased a Nintendo Switch Online membership with a minimum of 12 months of paid membership and a minimum of 50 total gameplay hours, as of April 2, 2025.”

If you don’t meet those criteria of die-hard/flush with cash Nintendo fan, there are other options: Best Buy, GameStop, Walmart and Target have confirmed they’ll open pre-orders on April 24.

— Mat Smith

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All the stories you might have missed


Bluesky is getting an official verification system

And blue checkmarks.

Bluesky is adopting an official verification system, after all. The company said it plans to grant blue checkmarks to “authentic and notable” accounts. It will also allow some trusted organizations to verify users.

The platform previously resisted centralized verification, relying instead on a domain-based verification system, which allows users to change their handles to match domains they’re associated with.

It’s a bit of a mess. For example, when Barack Obama joined Bluesky recently, his handle did not use a custom domain. Individual Bluesky employees ended up publicly vouching for the former president.

The company will now proactively verify certain accounts and add a prominent blue checkmark to their profile. It’s still not clear what criteria Bluesky will use to verify its users.

Continue reading.


Nintendo is going after the person behind last year’s massive Pokémon leak

It wants Discord to give up the user’s identity.

TMA
Nintendo

Nintendo is going after the leaker behind last year’s massive Pokémon data breach. It wants Discord to reveal the identity of the person behind the leak, who goes by the name GameFreakOUT on the platform. Nintendo said in a subpoena the person uploaded “confidential materials not released to the public” to a Discord server called FreakLeak. After that, the leaked materials spread to every corner of the internet.

It included early character designs, source codes and even an upcoming Pokémon MMO.

Continue reading.


Using generative AI will ‘neither help nor harm the chances’ of Oscar nominations

Both The Brutalist and Emilia Pérez came under fire for using AI.

The Academy of Motion Picture Arts and Sciences has decided AI is fine. The issue of award-nominated films using AI was first raised in 2024 when the productions behind Best Picture nominees The Brutalist and Emilia Pérez both admitted to using the tech to alter performances. “With regard to Generative Artificial Intelligence and other digital tools used in the making of the film, the tools neither help nor harm the chances of achieving a nomination,” AMPAS writes.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-112038131.html?src=rss

Long-Awaited ‘Vertigo 2’ DLC ‘Into the Aether’ Comes to PC VR This Week, Trailer Here

Zach Tsiakalis-Brown, developer behind the Vertigo series, announced that Vertigo 2 (2023) is getting its long-awaited DLC story expansion ‘Into the Aether’ this week.

In late 2023, the studio announced it was pushing its “final content update” to the game with the the Bottomless Update, bringing a level editor, modifiers, and new playable characters, extending the game well beyond the 10+ hour campaign.

Still, the final update wasn’t really final. In December 2024, Tsiakalis-Brown announced the award-winning shooter-adventure was getting its first paid DLC, Into the Aether.

Initially slated to arrive in March, Into the Aether was subsequently delayed to April with no specific timing on release. However now, Tsiakalis-Brown says it’s coming to the Steam version of the game on April 25th, priced at $10.

“Embark on an interdimensional expedition to the oldest and most mysterious universe, discover new weapons and tools, and defeat fearsome new enemies,” Tsiakalis-Brown says in the DLC’s Steam description.

In Into the Aether, you’ll claim artifacts of the Void to increase your strength and unlock new paths to explore. You’ll get the ‘Void Grappler’ for “the ultimate movement upgrade,” allowing you to attach to most surfaces and swing around like Spider-Man. There’s also the ‘Void Deflector’ as a new defensive option, allowing you to deflect attacks with precise timing, accumulating energy for a counterattack.

There doesn’t seem to be any active plans of bringing Into the Aether to the PSVR 2 version of the game, which was ported to PS5 by XR veterans Perp Games. Perp hasn’t publicly mentioned whether it’s been contracted to bring ‘Into the Aether’ to PSVR 2 either, so it’s shaping up to be a PC VR exclusive.

In case you haven’t played Vertigo 2, skip the box below to avoid spoilers.

SPOILER: In Vertigo 2, Brian unknowingly helped the Void Delegation’s attempt to invade earth. Now, he’s fighting against them at the side of the rogue realmwalker Kauboi. With the Delegation in disarray, Kauboi wants to attempt a rescue mission that would have been impossible before. Will Brian be able to pull it off?

The post Long-Awaited ‘Vertigo 2’ DLC ‘Into the Aether’ Comes to PC VR This Week, Trailer Here appeared first on Road to VR.

Uber Shuttle is launching at the Atlanta airport

Uber Shuttle is expanding to Atlanta. This is the company’s bus service that takes people to airports. Shuttle operations will launch in the region next month, delivering folks to and from Hartsfield-Jackson Atlanta International Airport.

There will be numerous routes for residents to choose from. Uber says it’ll be picking people up from various locations throughout downtown and midtown, with service scheduled for every 30 minutes from 6AM to 10PM every day of the week. As previously mentioned, these shuttles will also take folks from the airport to the same locations.

We don’t know the exact location of the stops yet. Uber says it’ll share that information closer to launch in May. We do know that riders will be able to book up to five seats at a time from up to one week before the departure. As usual, customers will be able to track the real-time location of their Uber Shuttle via the app.

The fare will also be displayed on the app and the company promises it won’t use surge pricing. Early users will pay just ten bucks to use the service, but the cost will eventually go up. Uber says prices will, however, max out at $18.50 per ride. Uber Shuttle has been operating in NYC for a while now, with service to both LaGuardia and JFK.

An ad for the partnership.
Uber

Uber also released a bit of news regarding a partnership with Delta. This allows folks to rack up Delta SkyMiles by using Uber. The partnership even extends to Uber Eats.

This article originally appeared on Engadget at https://www.engadget.com/apps/uber-shuttle-is-launching-at-the-atlanta-airport-110018400.html?src=rss

Meta Shares the 50 Best-selling Quest Games of All Time

Ever wonder what the best-selling Quest games are? Wonder no further, because Meta has published a section on the Horizon Store listing the current top 50 best-sellers of all time.

As you’d imagine, many of the ‘old reliables’ have taken the top spots, including Beat Games’ hit rhythm game Beat Saber (2018), Owlchemy Labs’ madcap parody sim Job Simulator (2016), and Superhot Team’s time-bending action game SUPERHOT VR (2017).

Granted, all three of these titles benefitted from massive traction on other headsets before landing as launch day games on the original Quest back in 2019, although they’re undoubtedly some of the best first games to snap up even today.

Notably, many of the regulars seen in Meta’s list of weekly top-selling games list aren’t on Quest’s all-time best-selling list. It seems free-to-play games such as Gorilla Tag and VR Chat, which generate revenue from in-app purchases, aren’t being counted here.

The only exception is BigBox VR’s battle royale shooter POPULATION: ONE, which is sitting pretty at spot number 19. Pop: One was actually a paid game before it went free-to-play in 2023 however, which could account for its inclusion on the list.

Here’s the full list as it stands today:

  1. Beat Saber
  2. Job Simulator
  3. SUPERHOT VR
  4. Blade & Sorcery: Nomad
  5. The Thrill of the Fight
  6. Virtual Desktop
  7. Among Us 3D
  8. Onward
  9. Vader Immortal: Episode I
  10. The Walking Dead: Saints & Sinners
  11. BONELAB
  12. Creed: Rise to Glory – Championship Edition
  13. Vader Immortal: Episode III
  14. Five Nights at Freddy’s: Help Wanted
  15. Vader Immortal: Episode II
  16. POPULATION: ONE
  17. GOLF+
  18. Eleven Table Tennis
  19. Drunkn Bar Fight
  20. Walkabout Mini Golf
  21. GORN
  22. Contractors
  23. I Am Cat
  24. Resident Evil 4
  25. Pistol Whip
  26. NFL PRO ERA
  27. Vacation Simulator
  28. Wander
  29. The Thrill of the Fight 2
  30. Ghosts of Tabor
  31. Real VR Fishing
  32. A Township Tale
  33. The Climb 2
  34. Waltz of the Wizard
  35. Fruit Ninja
  36. Star Wars: Tales from the Galaxy’s Edge
  37. Hand Physics Lab
  38. Arizona Sunshine
  39. Pavlov Shack
  40. Gun Club VR
  41. I Expect You To Die
  42. I Am Security
  43. Warplanes: WW1 Fighters
  44. The Room VR: A Dark Matter
  45. Shave & Stuff
  46. The Climb
  47. SKYBOX VR Video Player
  48. Angry Birds VR: Isle of Pigs
  49. Moss
  50. Please, Don’t Touch Anything

You can find links to all of these titles over on Meta’s bestselling of all time page on the Horizon Store.

The post Meta Shares the 50 Best-selling Quest Games of All Time appeared first on Road to VR.

Fed up with modern MTBs? Canyon’s new Spectral AL is for you

In a time of ultra-adjustable frames with increasingly intricate tech, Canyon’s latest Spectral AL strips back the complexity and complications from your riding.

Its aluminium construction, lack of flip chips and internal frame storage, industrial bearings and reasonable retail prices for the three-model range should appeal to those sick of puzzling over whether their bike setup is performing perfectly.

Starting at £2,249 / €2,299 for the Spectral AL 5 and rising to £3,749 / €3,999 for the Fabio Wibmer signature bike, this 150mm front, 140mm rear-travel bike represents the excellent value for money we’ve come to expect from the German direct-sales brand.

Canyon Spectral AL 2025 trail mountain bike
It’s designed to climb 40 per cent of its time and descend 60 per cent. A true trail bike, then. Canyon Bikes

The geometry figures are bang-on for a bike of this ilk. The five-size range (XS to XL) runs a 64-degree head tube angle, 76.5-degree seat tube angle and 437mm chianstays.

But just because the bike lacks complexity, that doesn’t mean Canyon hasn’t paid plenty of attention to the details.

Canyon’s Spectral AL frame is packed with details

Canyon Spectral AL 2025 trail mountain bike
No fancy features, but there’s plenty of attention to detail. Canyon Bikes

Simplicity doesn’t have to mean basic – and the Spectral AL proves that.

Along with the usual things – think SRAM’s Universal Derailleur Hanger and plenty of chain-slap protection – the Spectral AL’s also got some neat features.

The internal cable routing channels have foam linings to reduce rattling. There’s protective tape to reduce heel rub on the chainstays.

The bike has anti-rock-impact protection on the down tube, too. A straight, steep seat tube means long-travel dropper posts – up to 200mm on the M and L sizes and 230mm on the XL – should quench the appetite of the riders with the longest legs.

Each of the pivot points runs on industrial bearings and they’re filled with Canyon’s special grease to help them run smoother for longer.

Canyon Spectral AL 2025 trail mountain bike
The clean alloy tubes and lack of flip chips give the Spectral AL a simple aesthetic. Canyon Bikes

The pivot hardware – the bolts – screw intro steel helicoil inserts, rather than directly into the frame’s alloy. In theory, this should reduce the chances of stripped threads and make fixing them if they do strip much easier.

Forgoing internal frame storage might be a deal-breaker for some and, if it is, Canyon has thought about you. Accessory mounts on the underside of the top tube can holster either Canyon’s own accessory bag or storage solutions from other brands.

Honing things in further, the bike’s front and rear ends have been tuned with stiffness and compliance in mind respectively.

Add in the one-piece rocker link, which is designed to isolate lateral loads from the rear end impacting shock performance, and there’s plenty of tech behind this simple frame.

Trail bike geometry with no adjustments

Canyon Spectral AL 2025 trail mountain bike
Fed up of complexity? The Spectral AL could be the bike for you. Canyon Bikes

Despite forgoing the CF model’s flip chip, the Spectral AL can be run in either a mixed-wheel (29in front, 27.5in rear) or full-29in configuration.

However, the consumer needs to decide which wheel size they want when they buy the bike because the entire chainstay is different.

Canyon alluded to the fact it’s more efficient (cost, time, manufacturing, design) to have two different rear ends than build in flip chips.

Canyon Spectral AL mixed wheel size geometry chart

Canyon Spectral AL mixed wheel size geometry chart
Spectral AL Mullet XS S M L XL
BB drop rear (mm) 19 19 19 19 19
Chainstay length (mm) 437 437 437 437 437
Head tube angle (degrees) 64 64 64 64 64
Head tube length (mm) 100 110 120 130 140
Reach (mm) 425 450 475 500 525
Eff. seat tube angle (degrees) 76.5 76.5 76.5 76.5 76.5
Seat tube length (mm) 375 400 415 445 455
Standover height (mm) 744 749 757 761 762
Max seatpost insertion (mm) 259 279 309 309 339


Edit Table

Bar a few differences dictated by the smaller rear end, the 29in and mixed-wheel (mullet) bikes share their figures.

There’s a 64-degree head tube angle, 76.5-degree seat tube angle and 437mm chainstays.

The 29in bike is only available in small to extra-large, while the mullet bike has an additional XS size.

Canyon Spectral AL 29 wheel size geometry chart

Canyon Spectral AL 29in wheel geometry chart
Spectral AL 29 S M L XL
BB drop rear (mm) 36 36 36 36
Chainstay length (mm) 437 437 437 437
Head tube angle (degrees) 64 64 64 64
Head tube length (mm) 110 120 130 140
Reach (mm) 450 475 500 525
Eff. seat tube angle (degrees) 76.5 76.5 76.5 76.5
Seat tube length (mm) 400 415 445 455
Standover height (mm) 749 757 761 762
Max seatpost insertion (mm) 279 309 309 339


Edit Table

Reach figures start at 425mm and lift to 525mm. The medium size is closer to other brands’ large bikes, at 475mm.

The Spectral AL is a trail bike through and through.

Canyon Spectral AL models, specfications and pricing

Canyon Spectral AL 2025 trail mountain bike
Plain, simple lines make the Spectral AL an attractive bike. Canyon Bikes

The three models in the new Spectral AL range share their aluminium frames, but each has increasingly luxurious specs.

Prices start at £2,249 / €2,299 for the AL 5 and rise to a very reasonable £3,749 / €3,999 for the Spectral AL CLLCTV FW.

Canyon Spectral AL 5

Canyon Spectral AL 5 2025 trail mountain bike
The Spectral AL 5 is the most affordable bike in the range. Canyon Bikes
  • Frame: Spectral AL
  • Shock: RockShox Deluxe Select+
  • Fork: RockShox Lyrik
  • Drivetrain: Shimano Deore
  • Brakes: Shimano Deore
  • Wheels / tyres: Race Face AR30 / Maxxis Minion DHRII Maxx Terra 2.4in (front and rear)
  • Price: £2,249 / €2,299

Canyon Spectral AL 6

Canyon Spectral AL 6 2025 trail mountain bike
The mid-spec AL 6 should please a host of different riders. Canyon Bikes
  • Frame: Spectral AL
  • Shock: Fox Float X Performance
  • Fork: Fox 36 Performance Elite
  • Drivetrain: Shimano SLX
  • Brakes: Shimano SLX
  • Wheels / tyres: DT Swiss M 1900 / Maxxis Minion DHRII Maxx Terra 2.4in (front and rear)
  • Price: £2,799 / €2,999

Canyon Spectral AL CLLCTV FW

Canyon Spectral AL CLLCTV FW 2025 trail mountain bike
The Fabio Wibmer signature model gets a fancy paintjob and luxurious parts. Canyon Bikes
  • Frame: Spectral AL
  • Shock: RockShox Super Deluxe Ultimate
  • Fork: RockShox Lyrik Ultimate
  • Drivetrain: SRAM S1000 AXS Transmission
  • Brakes: SRAM Maven Silver
  • Wheels / tyres: DT Swiss XM 1700 / Pirelli Scorpion Race Enduro M (front) T (rear)
  • Price: £3,749 / €3,999

Wanderer: The Fragments Of Fate Roadmap Reveals Combat Changes, Quest 3 Upgrades And More

Wanderer: The Fragments of Fate developers Mighty Eyes announced a 2025 roadmap, revealing performance improvements and tweaks to NPC behavior among other changes.

Recently released on PlayStation VR2 and Quest, Wanderer: The Fragments of Fate hasn’t had the breeziest of launches, a reality developers Mighty Eyes acknowledged in their 2025 roadmap announcement yesterday, saying:

Wanderer: The Fragments of Fate has had a bit of a rocky start. If you’ve had a less-than-great experience, we’re genuinely sorry. Combat isn’t quite hitting like it should, there are too many bugs disrupting an epic VR adventure.

The roadmap includes bug fixes, more detailed avatar customization, improvements to physics actions in combat, and more. You can check out the full 2025 roadmap below:

In our 3/5 star review, we felt that the game had ‘immense potential’ and offered a ‘uniquely engaging narrative and an outstanding array of creative and satisfying puzzles.’ However, the Quest version was plagued with technical issues and poor combat implementation.

It is clear that beneath these problems is a truly exceptional game that, with proper patches and improvements, could easily become one of the best VR experiences available to date.

A recent hotfix for Quest and PlayStation VR2 addressed some of the teething issues, including problems with collisions and missing assets in some levels. While the roadmap details future support for PS5 Pro and updates to the Quest 3 and PlayStation VR2 editions, there is still no word on a specific SteamVR release date at this time.

Wanderer: The Fragments Of Fate is available on Quest and PlayStation VR2, and it’s “coming soon” to SteamVR.

The Quest To Build Islands With Ocean Currents In the Maldives

An anonymous reader quotes a report from MIT Technology Review: Arete Glacier Initiative has raised $5 million to improve forecasts of sea-level rise and explore the possibility of refreezing glaciers in place.
Off one atoll, just south of the Maldives’ capital, Male, researchers are testing one way to capture sand in strategic locations — to grow islands, rebuild beaches, and protect coastal communities from sea-level rise. Swim 10 minutes out into the En’boodhoofinolhu Lagoon and you’ll find the Ramp Ring, an unusual structure made up of six tough-skinned geotextile bladders. These submerged bags, part of a recent effort called the Growing Islands project, form a pair of parentheses separated by 90meters (around 300 feet). The bags, each about two meters tall, were deployed in December 2024, and by February, underwater images showed that sand had climbed about a meter and a half up the surface of each one, demonstrating how passive structures can quickly replenish beaches and, in time, build a solid foundation for new land. “There’s just a ton of sand in there. It’s really looking good,” says Skylar Tibbits, an architect and founder of the MIT Self-Assembly Lab, which is developing the project in partnership with the Male-based climate tech company Invena.

The Self-Assembly Lab designs material technologies that can be programmed to transform or “self-assemble” in the air or underwater, exploiting natural forces like gravity, wind, waves, and sunlight. Its creations include sheets of wood fiber that form into three-dimensional structures when splashed with water, which the researchers hope could be used for tool-free flat-pack furniture.Growing Islands is their largest-scale undertaking yet. Since 2017, the project has deployed 10 experiments in the Maldives, testing different materials, locations, and strategies, including inflatable structures and mesh nets. The Ramp Ring is many times larger than previous deployments and aims to overcome their biggest limitation.

In the Maldives, the direction of the currents changes with the seasons. Past experiments have been able to capture only one seasonal flow, meaning they lie dormant for months of the year. By contrast, the Ramp Ring is “omnidirectional,” capturing sand year-round. “It’s basically a big ring, a big loop, and no matter which monsoon season and which wave direction, it accumulates sand in the same area,” Tibbits says. The approach points to a more sustainable way to protect the archipelago, whose growing population is supported by an economy that caters to 2 million annual tourists drawn by its white beaches and teeming coral reefs. Most of the country’s 187 inhabited islands have already had some form of human intervention to reclaim land or defend against erosion, such as concrete blocks, jetties, and breakwaters.


Read more of this story at Slashdot.

AI Hallucinations Lead To a New Cyber Threat: Slopsquatting

Researchers have uncovered a new supply chain attack called Slopsquatting, where threat actors exploit hallucinated, non-existent package names generated by AI coding tools like GPT-4 and CodeLlama. These believable yet fake packages, representing almost 20% of the samples tested, can be registered by attackers to distribute malicious code. CSO Online reports: Slopsquatting, as researchers are calling it, is a term first coined by Seth Larson, a security developer-in-residence at Python Software Foundation (PSF), for its resemblance to the typosquatting technique. Instead of relying on a user’s mistake, as in typosquats, threat actors rely on an AI model’s mistake. A significant number of packages, amounting to 19.7% (205,000 packages), recommended in test samples were found to be fakes. Open-source models — like DeepSeek and WizardCoder — hallucinated more frequently, at 21.7% on average, compared to the commercial ones (5.2%) like GPT 4. Researchers found CodeLlama ( hallucinating over a third of the outputs) to be the worst offender, and GPT-4 Turbo ( just 3.59% hallucinations) to be the best performer.

These package hallucinations are particularly dangerous as they were found to be persistent, repetitive, and believable. When researchers reran 500 prompts that had previously produced hallucinated packages, 43% of hallucinations reappeared every time in 10 successive re-runs, with 58% of them appearing in more than one run. The study concluded that this persistence indicates “that the majority of hallucinations are not just random noise, but repeatable artifacts of how the models respond to certain prompts.” This increases their value to attackers, it added. Additionally, these hallucinated package names were observed to be “semantically convincing.” Thirty-eight percent of them had moderate string similarity to real packages, suggesting a similar naming structure. “Only 13% of hallucinations were simple off-by-one typos,” Socket added. The research can found be in a paper on arXiv.org (PDF).


Read more of this story at Slashdot.