Instagram is rolling out Edits, its CapCut competitor

Earlier this year, right as TikTok and other ByteDance apps were temporarily pulled from Apple and Google’s app stores, Meta announced that it was working on a new video editing app tailored to Instagram creators. That app, called Edits, is now finally rolling out as Meta continues to try to leverage the uncertainty surrounding TikTok’s future to draw more creators to its apps.

As previewed in its earlier app store listings, Edits promises much more advanced editing tools than what’s been available in Meta’s apps. The in-app camera allows creators to capture up to 10 minutes of video and publish to Instagram in “enhanced quality.” It also features popular editing effects like green screen and Instagram’s extensive music catalog.

In keeping with Meta’s current focus on AI, Edits comes with a couple AI-powered features as well. The “animate” feature allows users to create a video from a static image, while “cutouts” enables video makers to “isolate specific people or objects with precision tracking.” And unlike ByteDance’s popular editor CapCut, Edits doesn’t export videos with a watermark of any kind (Instagram downranks videos with visible watermarks).

While Edits is launching months after CapCut came back online in the US, Meta is adding some Instagram-specific features to lure Reels creators. This includes in-app post analytics, as well as the ability to import audio tracks they’ve previously saved in the app. And it sounds like Instagram creators can look forward to more specialized features in the future. In a blog post, the company notes that the current version of the app is merely “the first step” for Edits, and that it plans to collaborate with creators on more functionality going forward.

Edits is out now in the App Store and Google Play.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-is-rolling-out-edits-its-capcut-competitor-163045930.html?src=rss

Instagram Just Launched Its Version of CapCut

Instagram is officially launching Edits, the company’s take on mobile video editors. The launch comes three months after Instagram announced the app, and two months after Edits’ original launch date in February.

Instagram is coming for TikTok

It makes sense for Instagram to have a video editor of its own for many reasons. The company is no longer just the app you open to check out the photos and videos people and companies post on their page: Instagram reels are a huge part of the experience now. Short-form videos have taken off everywhere (even LinkedIn has them), and Instagram is no exception. There’s a good chance it’s your platform of choice for these bite-size clips, especially if you live in the United States—even if TikTok users scoff at the idea of using Reels at all.

But it’s not just the friendly competition that is fueling this push for Edits to take off. You might recall that back in January, TikTok and its associated apps went dark. Not only did Americans lose access to the most popular short form video app in the world, but also other popular apps like CapCut.

While TikTok and many of its apps returned, the situation is ongoing, and these apps’ future in the U.S. is anything but guaranteed. There’s a real opportunity for Meta to solidify Instagram as the one-stop shop for both consumers and creators of short form videos, both to compete with TikTok and to take its crown should the apps be banned again.

What can you do with Edits?

Instagram itself has an editing tool you can use when creating a reel, but the Edits app appears to be a more complete experience. I haven’t had a chance to try out Edits yet, but from Meta’s promotional materials, the app seems like a standard mobile video editor. You can import video files, or shoot directly within the app (up to 10 minutes), and edit on a non-linear timeline. Like other apps, you can access various editing tools, like a chrome key tool for green screening, a caption editor, and a cutout feature to isolate subjects and objects.

You can check out reels with trending audio, and use a track if you find one you like, or access a greater audio library to add music and sounds to your video. While there’s a general project manager, there’s also an “Ideas” section. Here, you can write down concepts for future videos; it looks to be more than a glorified notes app, as it seems you can create vision board-like stickers for these ideas. You can also keep tabs on how any video performs from an “Insights” tab.

three instagram reels screenshots

Credit: Images courtesy of Meta

Of course, it’s 2025, so Instagram is incorporating AI into Edits. That manifests as the Animate feature, which lets you animate static images with generative AI. It sounds similar to features offered by other companies, like Google’s Veo 2 video model, but we’ll have to see how it performs before passing judgment. Meta says there’s also a “Modify” feature that changes the “look and feel” of your videos using AI, but hasn’t specified much about how that really works. Again, we’ll need to test out the app to see what that’s all about.

You can download Edits starting today from the iOS App Store and Google Play Store. You’ll need to log in with your Instagram account to use it, which makes sense: Meta wants you to use this for Instagram reels. However, as long as you have an Instagram account, you can use Edits to make videos for any platform. The company says all exports come without watermarks, so you can, in theory, use Edits to post videos on platforms like TikTok and YouTube Shorts, not just Instagram.

Again, the big question is how the app performs when compared to established mobile video editor apps. If you use Instagram already, it might makes sense to use Edits, too. But if you’re used to another mobile video editor, especially one that isn’t at risk of being banned, will Edits be enticing enough to make the switch? Only time (and edits) will tell.

Our favorite Google Nest security camera is on sale for 30 percent off

Engadget’s pick for the best security camera for newbies is on sale for 30 percent off. The Google Nest Security Cam has an easy setup, wide-ranging compatibility and 1080p HD video. It also doesn’t hurt that it’s pretty dang cute. Typically ringing up for $100, you can get the camera today on Amazon for $69.98.

We found the wired security camera to have the most true-to-life video of the models we tested. Its colors hit a Goldilocks zone — neither too cold nor too warm — with subtle, accurate hues. It also supports night vision, with smoother and less grainy results than competing cams.

The camera covers about a 90-degree vertical range and 360 degrees horizontally. Its recordings’ 135-degree diagonal field of view isn’t the widest, but it should be plenty for anything you need to see.

Part of what makes it accessible to smart home security newcomers is the Google Home app. First, the odds are high that you already have an account with the company, making signing in a breeze. In addition, adding your device to the app is an easy process with clear labels and easy-to-follow instructions. It also offers full functionality for iPhones, not just Android handsets.

The Nest Cam has a friendly-looking design composed of two half orbs connected by a little arm. The device has a matte finish and is available in several colors: white, foggy gray and charming “linen.”

Although the camera’s subscription plan is optional, using it without one severely limits your options, with only three hours of recent event history and people, animal and vehicle detection. Otherwise, you’ll need to plunk down $8 monthly for a Nest Aware subscription that saves the past 30 days of activity. Or, if you want to go all in, a $15 monthly Plus plan lets you rewind up to 90 days of history and supports up to 10 days of 24/7 recording. Unfortunately, the camera doesn’t have a local storage option. So, you’ll want to consider the (nearly mandatory) subscription cost before pulling the trigger.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/our-favorite-google-nest-security-camera-is-on-sale-for-30-percent-off-161756687.html?src=rss

You can play the Unreal-powered The Elder Scrolls IV: Oblivion remaster today

The worst-kept secret in the gaming industry in 2025 is no longer a secret: Bethesda Game Studios’ 2006 RPG The Elder Scrolls IV: Oblivion has been remastered, and that remaster has already been released on all supported platforms today.

A livestream featuring developer sound bites and gameplay footage ran on Twitch and YouTube today, making it all official after years of leaks.

Oblivion was the immediate precursor to The Elder Scrolls V: Skryim, which became one of the most popular games of all time—but Oblivion was pretty popular in its time, too, and it was the first game in the franchise that would end up feeling at all modern by today’s standards. (I personally will always love The Elder Scrolls III: Morrowind, though.)

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RoboCake With Edible Dancing Robotic Gummi Bears & Chocolate Batteries

Because nothing screams the future like robotic food, researchers at École Polytechnique Fédérale de Lausanne (EPFL) and the Istituto Italiano di Tecnologia have created a wedding cake with pneumatic-powered edible robotic dancing gummi bears on top, and electronic candles powered by edible dark chocolate batteries. Welcome…to Jurassic Park the future of wedding cakes. Me? I’d be happy with a Funfetti cake on my special day. But, you know, mostly thrilled that a woman loves me enough to marry. Although…she might just be in it for all the money I lied about.

Apple Removes ‘Available Now’ Claim from Intelligence Page Following NAD Review

Apple has quietly removed the “available now” designation from its Apple Intelligence marketing page following a National Advertising Division review. The change came after the NAD recommended Apple “discontinue or modify” the claim, which “reasonably conveyed the message” that all promoted AI features were immediately available with iPhone 16 devices.

The NAD, part of the Better Business Bureau, determined Apple’s footnote explaining feature availability was “neither sufficiently clear and conspicuous nor close to the triggering claims.”

Further reading:
Apple Delays ‘More Personalized Siri’ Apple Intelligence Features;
‘Something Is Rotten in the State of Cupertino’;
Apple Shakes Up AI Executive Ranks in Bid to Turn Around Siri.


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The Elder Scrolls 4: Oblivion Remastered is out right now, and yes, there’s horse armor DLC

One of the worst-kept secrets in games is now completely out in the open. It’s true, Bethesda has been shepherding along a remaster of The Elder Scrolls 4: Oblivion with the help of external developer Virtuos. The publisher formally revealed the remaster on Tuesday. Never mind that screenshots leaked on Virtuous’ website last week.

You can play it right now as the game has landed on PC (via Steam and the Xbox App for Windows PC), Xbox Series X/S and PS5. Since this is a project from Microsoft-owned Bethesda, Oblivion Remastered is on Game Pass. The base Oblivion Remastered game includes the the Knights of the Nine and Shivering Isles expansions. There are extras available, such as bonus quests, of course, horse armor DLC (that was a whole thing, trust me). A deluxe edition has these, and other gear, bundled in.

As you might expect, Bethesda and Virtuos (a long-time partner of the publisher) have given the 2006 original a huge visual overhaul, updating the look of the RPG for modern systems. The remaster, which was built using Unreal Engine 5, has 4K Ultra HD graphics and it can run at framerates of 60 fps. Virtuos says it used the same base mesh system for for every race of characters. As such, the developers say they were able to make the lip-sync system more effective regardless of the characters’ facial features. There’s plenty of new dialogue too, including unique voice lines for all races.

The user interface, lighting effects, landscapes, audio and, of course, gameplay have all been refined here. The levelling system has been given an overhaul too, with the developers taking cues from both the original game and Skyrim. Fans of third-person adventuring will be please to learn that perspective has been upgraded too — there’s now a crosshair, for one thing. Bethesda is also promising additional autosaves, enhanced accessibility features and improvements to enemy scaling.

Bethesda is currently working on The Elder Scrolls 6, but that doesn’t mean the studio has left the past behind entirely. Bethesda Game Studios head Todd Howard said in the announcement video that each chapter of The Elder Scrolls “tried to define role-playing games and open-world games for their generation.” Oblivion, in particular, “was a real defining moment in the series and for how we make games as a studio,” he added. “Every time we think about Oblivion, it’s ‘what if we could give that moment to everybody again?'”

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-elder-scrolls-4-oblivion-remastered-is-out-right-now-and-yes-theres-horse-armor-dlc-154801655.html?src=rss

Google Messages can now blur unwanted nudes, remind people not to send them

Google announced last year that it would deploy safety tools in Google Messages to help users avoid unwanted nudes by automatically blurring the content. Now, that feature is finally beginning to roll out. Spicy image-blurring may be enabled by default on some devices, but others will need to turn it on manually. If you don’t see the option yet, don’t fret. Sensitive Content Warnings will arrive on most of the world’s Android phones soon enough.

If you’re an adult using an unrestricted phone, Sensitive Content Warnings will be disabled by default. For teenagers using unsupervised phones, the feature is enabled but can be disabled in the Messages settings. On supervised kids’ phones, the feature is enabled and cannot be disabled on-device. Only the Family Link administrator can do that. For everyone else, the settings are available in the Messages app settings under Protection and Safety.

To make the feature sufficiently private, all the detection happens on the device. As a result, there was some consternation among Android users when the necessary components began rolling out over the last few months. For people who carefully control the software installed on their mobile devices, the sudden appearance of a package called SafetyCore was an affront to the sanctity of their phones. While you can remove the app (it’s listed under “Android System SafetyCore”), it doesn’t take up much space and won’t be active unless you enable Sensitive Content Warnings.

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Google pays Samsung an ‘enormous’ amount of money to pre-install Gemini on phones

Google has been paying Samsung tons of cash every month to pre-install the AI app Gemini on its smartphones, according to a report by Bloomberg. This information comes to us as part of a pre-existing antitrust case against Google.

Peter Fitzgerald, Google’s VP of platforms and device partnerships, testified in federal court that it began paying Samsung for this service back in January. The pair of companies have a contract that’s set to run at least two years.

Fitzgerald told Judge Amit Metha, who is overseeing the case, that Google provides Samsung with both fixed monthly payments and a percentage of revenue earned from advertisers within the Gemini app. The monetary figures are unknown, but DOJ lawyer David Dahlquist called it an “enormous sum of money in a fixed monthly payment.”

This antitrust case started with an accusation that Google had been illegally abusing a monopoly over the search engine industry. Part of the testimony surrounding that case involved Google paying Apple, Samsung and other companies to ensure it was the default search engine on its devices.

Judge Mehta agreed and found that this practice constitutes a violation of antitrust law. He’s currently hearing additional testimony to decide what measures Google must take to remedy the illegal behavior, which is where this Gemini reveal comes from.

Testimony from another case involving Epic Games indicated that Google handed over $8 billion from 2020 to 2023 to ensure that Google Search, the Play Store and Google Assistant were used by default on Samsung mobile devices. A California federal judge later ruled that the company must lift restrictions that prevent rival marketplaces and billing systems. Google is in the process of appealing that ruling.

As an aside, if Google is hellbent on handing out Scrooge McDuck-sized bags of money to increase adoption rates of its generative AI app, why not give the regular people who have to actually use the bloatware some of that cash? Just saying.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-pays-samsung-an-enormous-amount-of-money-to-pre-install-gemini-on-phones-153439068.html?src=rss

Gamemax Blade Concept Case Roars With A Lion-Inspired Design And Open-Frame Layout

Gamemax Blade Concept Case Roars With A Lion-Inspired Design And Open-Frame Layout
Featuring a unique take on an open-frame ATX case, the Gamemax Blade Concept will definitely ellicit plenty of oohs and ahhs. Combined with the attractive lion-claw inspired slats (lined with RGB lighting), the case relies on passive airflow (plus the CPU and GPU fans) for ventilation, while supporting vertical GPU mounting plus a rear-mounted

Movies Made With AI Can Win Oscars, Academy Says

Films made with the help of AI will be able to win top awards at the Oscars, according to its organisers. From a report: The Academy of Motion Picture Arts and Sciences issued new rules on Monday which said the use of AI and other digital tools would “neither help nor harm the chances of achieving a nomination.”

[…] The Academy said it would still consider human involvement when selecting its winners. The Academy said its new language around eligibility for films made using generative AI tools was recommended by its Science and Technology Council. Under further rule changes announced on Monday, Academy members must now watch all nominated films in each category in order to be able to take part in the final round of voting, which decides upon winners.


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Google Says DOJ Breakup Would Harm US In ‘Global Race With China’

Google has argued in court that the U.S. Department of Justice’s proposal to break up its Chrome and Android businesses would weaken national security and harm the country’s position in the global AI race, particularly against China. CNBC reports: The remedies trial in Washington, D.C., follows a judge’s ruling in August that Google has held a monopoly in its core market of internet search, the most-significant antitrust ruling in the tech industry since the case against Microsoft more than 20 years ago. The Justice Department has called for Google to divest its Chrome browser unit and open its search data to rivals.

Google said in a blog post on Monday that such a move is not in the best interest of the country as the global battle for supremacy in artificial intelligence rapidly intensifies. In the first paragraph of the post, Google named China’s DeepSeek as an emerging AI competitor. The DOJ’s proposal would “hamstring how we develop AI, and have a government-appointed committee regulate the design and development of our products,” Lee-Anne Mulholland, Google’s vice president of regulatory affairs, wrote in the post. “That would hold back American innovation at a critical juncture. We’re in a fiercely competitive global race with China for the next generation of technology leadership, and Google is at the forefront of American companies making scientific and technological breakthroughs.”


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NASA’s Oldest Astronaut Celebrates 70th Birthday With Return To Earth

NASA’s oldest active astronaut, Don Pettit, celebrated his 70th birthday by returning to Earth after a seven-month mission aboard the ISS. The Guardian reports: A Soyuz capsule carrying the American and two Russian cosmonauts landed in Kazakhstan on Sunday, Pettit’s birthday. “Today at 0420 Moscow time (0120 GMT), the Soyuz MS-26 landing craft with Alexei Ovchinin, Ivan Vagner and Donald (Don) Pettit aboard landed near the Kazakh town of Zhezkazgan,” Russia’s space agency Roscosmos said.

Spending 220 days in space, Pettit, Ovchinin and Vagner orbited the Earth 3,520 times and completed a journey of 93.3m miles over the course of their mission. It was the fourth spaceflight for Pettit, who has logged more than 18 months in orbit during his 29-year career. Nasa said in a statement that Pettit was “doing well and in the range of what is expected for him following return to Earth.” A recording of the touchdown can be viewed here.

Earlier this year, Pettit managed to take one of the best photos ever captured from space. “When I first saw it, I was dazzled by its beauty,” wrote Ars Technica’s Eric Berger. “But when I looked further into the image, there were just so many amazing details to be found.”

“In this image, one can see the core of the Milky Way galaxy, zodiacal light (sunlight diffused by interplanetary dust), streaks of SpaceX Starlink satellites, individual stars, an edge-on view of the atmosphere that appears in burnt umber due to hydroxide emissions, a near-sunrise just over the horizon, and nighttime cities appearing as streaks.”


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