GOLF+ Now Uses The New Meta Avatars With Legs

GOLF+ now uses the new Meta Avatars with legs, and implemented a custom IK system to make them work for swings.

The new Meta Avatars SDK released in October. While the previous Meta Avatars had legs in Meta’s own apps for around a year before that, the SDK for third-party apps remained legless. For apps using it, such as GOLF+, legs only became available with the new avatars. In fact, the new avatars take the opposite approach, not letting developers disable legs even if they wanted to.

When launching the new avatars, Meta originally said that it would switch off the old avatars at the end of March, leaving them as grey featureless humanoids. But as developers like GOLF+ struggled with integration issues, Meta extended this deadline to the end of April and released an SDK update solving key issues holding back developers from upgrading.

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With less than one week until the switch-off, GOLF+ has now migrated to Meta’s new avatars. But even with those last-minute fixes from Meta, GOLF+ has had to undertake “months” of significant work to make full-body avatars suitable for golf swings in VR.

The developer engineered their own custom IK (inverse kinematics) system, with feet-locking to avoid “moonwalking” and hip rotation that aims to reflect your real-world stance throughout a swing.

The first iteration of this “isn’t perfect”, the developer admits, but they’re proud of what they’ve pulled off with relatively short notice, and believe it “strikes a great balance across different swing styles”.

GOLF+ Upgraded The Graphics Of Its Original Full Course
GOLF+ just upgraded the graphics of its first full-swing course, Cliffs, originally released in late 2021.
UploadVRDavid Heaney

GOLF+ is $30 on the Meta Horizon Store for Quest headsets. The game comes with three selectable courses, while 34 paid DLC courses are also offered, or you can access them all for $10/month with GOLF+ Pass.

Speaking to UploadVR in February, GOLF+ CEO and co-founder Ryan Engle confirmed selling over 1.5 million copies to date. Meta recently revealed the 50 best-selling paid Quest games of all time, and GOLF+ was listed as #17 – making it one of the most successful independent VR games of all time.

Ray-Ban Meta Glasses Now Translate Speech & Meta AI Is Now Available In Europe

Ray-Ban Meta glasses can now translate speech between English, French, Italian, and Spanish, and multimodal Meta AI is finally rolling out to Europe.

Additionally, you’ll soon be able to message and call on Instagram from the glasses, Meta and EssilorLuxottica are launching three new color variants of the Skyler style, and the companies plan to launch the glasses in Mexico, India, and the UAE.

Real-Time Speech Translation

As Meta teased at Connect 2024 in September, the glasses can now translate in real-time between English, French, Italian, and Spanish.

To activate the feature, you say “Hey Meta, start live translation.” You’ll then hear the spoken words of people nearby translated to your own language from the speakers of the glasses, while they can see your words translated as text on the Meta View phone app.

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Real-time translation demo from Meta Connect 2024.

If you want the feature to work even without an internet connection, you can optionally download the data for each language pair to your glasses via the app.

Meta AI Comes To Europe

Earlier this month, the multimodal capability of Meta AI started rolling out to the UK. This means UK owners can now answer queries about what they’re looking at, by taking an image using the camera, whereas previously Meta AI couldn’t access the camera in the UK.

In the rest of Europe, Meta AI was only available in Ireland, France, Italy, and Spain, and only in its basic voice-only form. Now, today, basic Meta AI is rolling out in Germany, Austria, Belgium, Denmark, Norway, Sweden, and Finland.

Next week the full multimodal Meta AI will start rolling out to every country where the glasses are officially sold, including these European countries.

Instagram Messaging & Calling Soon

Leveraging your nearby phone, the Ray-Ban Meta glasses can already send and receive messages and make calls via WhatsApp, Messenger, or your phone’s built-in calling and messaging system. This includes video calls, wherein the recipient will see your first-person view.

“Soon”, Meta says, this messaging and calling capability will also be available for Instagram.

Live AI In US & Canada “Soon”

At Meta Connect 2024, the company teased an upcoming capability called Live AI, wherein you can have a continuous session with Meta AI without the need to say “Hey Meta” each time. During this session, Meta AI will have continuous access to your camera.

Meta says this will allow its AI to “help you more naturally, in real-time as you’re doing things like exploring a city or preparing a meal”, and today announced that it’s coming “soon” in the US and Canada.

To start the session, you’ll say “Hey Meta, start live AI”.

Google Shows Off Sleek AI Smart Glasses With A HUD
At TED2025 Google showed off sleek smart glasses with a HUD, though the company described them as ” conceptual hardware”.
UploadVRDavid Heaney

This capability already exists on traditional devices like phones and laptops via OpenAI’s ChatGPT and Google’s Gemini, and Google recently demonstrated it running on “conceptual” smart glasses.

New Skyler Color Variants

The Ray-Ban Meta glasses come in three styles: Wayfarer, Headliner, and Skyler.

These styles are offered with four types of lenses: Clear, Sun, Polarized, and Transitions, and come in a variety of colors, for both the frame and the lenses.

Today, Meta and EssilorLuxottica have launched 3 new variants of Skyler:

  • Shiny Black frame with Clear lenses
  • Shiny Black frame with Green lenses
  • Shiny Chalky Gray frame with Sapphire Transitions lenses

Skyler with Shiny Chalky Gray frame and Sapphire Transitions lenses.

This brings the total number of Ray-Ban Meta glasses style and color variants to 25.

Launching In Mexico, India & The UAE

Meta and EssilorLuxottica say they will soon start officially selling the glasses in Mexico, India, and the United Arab Emirates.

That will bring the total number of countries where the Ray-Ban Meta glasses are sold to 17:

  • Australia
  • Austria
  • Belgium
  • Canada
  • Denmark
  • Finland
  • France
  • Germany
  • Ireland
  • Italy
  • Norway
  • Spain
  • Sweden
  • United Kingdom
  • United States of America

Ray-Ban Meta Glasses Have Sold 2 Million Units, Production To Be Vastly Increased
Ray-Ban Meta glasses have sold 2 million units so far, and the annual production capacity is being increased to 10 million by the end of 2026.
UploadVRDavid Heaney

As of February, the Ray-Ban Meta glasses had sold over 2 million units, and EssilorLuxottica announced that it plans to scale up annual production capacity to 10 million units by the end of 2026.

Elements Divided Swings For Chaotic Multiplayer Avatar And Comes Pretty Close

We’ve seen a bit of Avatar: The Last Airbender in VR before, thanks to the rocksteady Rumble. However, that’s only about earthbending. If you’re looking for something where you can play around with all four elements, then pay attention to Elements Divided because it could well be just what you’re after. It’s not officially an Avatar game – what a world that would be – but it does a darn good job of letting you play around with water, fire, earth, and air.

I recently went hands-on with the Steam version via Quest 3 and things kick off with the tutorial, where you jump around a bit and other standard stuff. You then learn to punch, a movement you’ll likely never use, and block. Then you choose your element. You can change the element later on but, and I’ll get to this, mastering one first really pays off. Your element teaches you three moves, and then you’re free to either go into single-player or hop online for multiplayer.

Single-player is a good warm-up that helps you get used to moving around. More importantly, you’ll earn new skills as your elemental mastery levels up. This is crucial because jumping into multiplayer, which is the main attraction here, is truly awful if you’ve not unlocked a couple of movement abilities for your element. Each element has unique moves and I went with air, which means my movement skills started when I could swing a magical air sword at the floor to fly high.

Eventually, I gained the ability to turn that sword into a glider when in the air to freely move around, or into a giant wheel on the floor for incredible speed. Once you’ve got these abilities, you can go into multiplayer matches in earnest because otherwise you’ll feel like Sokka does in Avatar, just without his comedic charms.

Multiplayer itself is always battle-based, though there are a few different options. The worst option here is rounds. This has your “teams” fighting it out to get two wins in total. I don’t dislike this idea, but dying early means you can’t play for the rest of the round, which is rather dull. You’ve then got stock matches where everyone has three lives, while time has everyone playing for the most amount of time overall. The latter two are more enjoyable, a bit snappier, and also involve more actual playing at any skill level.

Combat initially feels a little odd, though it starts to flow a lot better as you unlock more abilities. Playing for an hour should have most skills unlocked for one element, and at that point you can move around with ease in various ways. You can aim to knock people off the arena, take them out as they’re fighting one another, or get into some intense duels. It becomes considerable fun, but the early moments with each element feel really sluggish. Keep that in mind because it gets significantly better very quickly, though you won’t get to that if you don’t put in a couple of rounds first.

Overall, Elements Divided feels like an incredibly cool addition to the world of VR brawlers. I’d love to see something like this taken into an open-world RPG, yet it’s still an amazing experience as a multiplayer brawler. The matches are fast enough to just hop in for some quick rounds whenever else you have spare time, and frenetic enough that you’ll work up a bit of a sweat doing so.

Elements Divided is out now on the Meta Quest platform and Steam.

‘Elements Divided’ Launches Today on Quest & PC VR, Bringing ‘Last Airbender’ Inspired Fighting Action

Avatar: The Last Airbender doesn’t have an official VR game, although you’d be forgiven for double-taking as you bend all four elements in the multiplayer action game Elements Divided, now available on Quest 2 and above and PC VR headsets.

Developed by Loco Motion and published by Fast Travel Games, Elements Divided lets you go head-to-head in online combat, or take on hordes of foes in co-op mode.

Like in the Avatar TV series, each element has its own fighting style, which includes 60 attacks and abilities across the four core elements—fire, water, air, and earth.

As you gain experience, you can also level up your character for even more devastating abilities, and customize your loadout and individual avatar.

“Every ability in the game can be summoned using immersive, gesture-driven controls that allow you to guide the flow of water, summon stone barriers, hurl yourself across arenas and more,” Loco Motion says.

At launch, Elements Divided offers:

  • Four Core Elements To Master: Study the ways of Water, Earth, Fire, and Air to cast powerful attacks and defenses.
  • Team Up Or Compete With Friends: Go online and battle others in a brutal contest of skill, or team up with others to defeat waves of AI enemies. Solo play is also available.
  • Unlock Powers & Cosmetics: Personalize your appearance to give your warrior their own flair, and unlock new powers as you progress through ranks.

Elements Divided is available starting today on the Horizon Store for Quest 2 and above and Steam for PC VR headsets, priced at $10.

The post ‘Elements Divided’ Launches Today on Quest & PC VR, Bringing ‘Last Airbender’ Inspired Fighting Action appeared first on Road to VR.

TSMC Details Cutting-Edge 1.4nm Chip Node With Big Speed And Efficiency Gains

TSMC Details Cutting-Edge 1.4nm Chip Node With Big Speed And Efficiency Gains
That’s right folks: buckle up, because we’re well into the bumpy roads of sub-nanometer steps in fabrication process improvements. Intel’s about to start launching chips fabbed on its 18A process before you know it, and TSMC has its own “A16” process coming up at the end of next year. Today, the company announced A14, a next-gen GAAFET process

Bethesda Reveals Fate Of Skyblivion Mod In Wake Of Elder Scrolls 4 Remaster

Bethesda Reveals Fate Of Skyblivion Mod In Wake Of Elder Scrolls 4 Remaster
The Elder Scrolls IV: Oblivion remaster, which has been one of the worst kept secrets in gaming, was finally released earlier this week. With this iteration, Bethesda has delivered an incredible experience that adds to the solid run of remasters gamers have gotten as of late. However, many were left wondering what its release meant for a fan

Anker Unveils Nebula X1 4K Indoor-Outdoor Projector With A Liquid Cooling Twist

Anker Unveils Nebula X1 4K Indoor-Outdoor Projector With A Liquid Cooling Twist
Nebula, Anker’s home projector division, has released the Nebula X1. This time, the company is leaning the 4K laser media device towards both indoor AND outdoor use, with a self-adjusting tilting lens module, liquid cooling, its trademark portable design, plus the new option to add IP-rated satellite speakers for that added cable-free versatility.

Texas Highways Could See Driverless Semi-Trucks Sooner Than You Think

Texas Highways Could See Driverless Semi-Trucks Sooner Than You Think
One of the busiest trucking routes in Texas is about to make history. Later this month, Aurora Innovation, a leading developer in self-driving technology will roll out (Optimus Prime pun totally intended) an AI-powered, sensor-laden driverless semi-truck onto Interstate 45, plying between Dallas and Houston. Following years of vigorous but