Six Ways to Use Landscaping to Enhance Your Home’s Security

Although home burglaries are trending downward overall, there are still more than 800,000 break-ins every year. Aside from the potential damage to your property and the loss of your belongings, there also the concern for your family’s safety—no one wants criminals wandering around your house.

The obvious solution is to go with technology—alarm systems and security cameras. While these kinds of systems can definitely help defend against unwanted guests on your property (and give you peace of mind), there’s more you can do to keep your home secure. Your landscaping is a surprisingly key element of your home’s security—or it can be, if you plan it thoughtfully. Here are a few simple ways your home’s exterior design can help defend it against intruders.

Keep your home’s entrances visible

The first thing to consider when it comes to security and landscaping is visibility. A lot of tall, lush plants can give you a feeling of cozy privacy—but it also offers a lot of places for people to conceal themselves. Trimming hedges, shrubs, and other plantings down to about 2 to 3 feet in height will ensure you have a good field of vision around your property, and can help eliminate those hiding spots and make it easier to actually use those security cameras you paid for.

Having a lot of plants around windows and doors can give you a lot of privacy and shade, but it also means someone can get up close to your house to work on your door and window locks without being seen from the street. Your neighbors can’t help you if they can’t see what’s happening. And dense landscaping around your front door means someone can conceal themselves in order to wait for you to come home or open the door.

To make your windows and entryway more secure, keep them clear. If you’re using defensive plants, keep them trimmed low and set them back from windows and doors. You should be able to see the area immediately around your apertures easily from a variety of angles.

You can also increase visibility by avoiding opaque features like walls or fences, and instead going with see-through choices like picket or chain-link fences or lattices.

Choose thorny plants

One way to weaponize your landscaping against trespassers is to place “defensive” plants around access areas like first-floor windows. Thorny, prickly plants placed thickly around these areas create a natural barrier to anyone trying to creep around your house. It might not have the same visceral excitement as releasing a bunch of hounds, but it will definitely make a trespasser think twice as they nurse their wounds.

Some examples of good defensive plants include cacti (including some mild-weather species like Prickly Pear), thorny rose bushes, Whale’s Tongue agave, or spiky plants like Barberry. Whatever climate or design you’re working with, there’s a plant that will make life uncomfortable for anyone trying to get close to your house.

Trim back your trees

If you’ve got trees as part of your landscaping, you should keep them away from your house (about 8 to 20 feet, depending on the size of the tree) for a lot of very good reasons (root issues with your foundation or roof damage, for example). But if your trees are closer than that, or if they’re mature and their branches have crept closer to the house, you should hire an arborist to cut them back. Trim both horizontally (so no one can shimmy their way to a window or to get on your roof) and vertically (so there are no branches lower than seven feet or so off the ground) to prevent someone from climbing up. Untrimmed trees can provide hiding places or act as ladders for thieves and other intruders, so trimming them regularly is a very good idea.

Skip the trellis

You might like the visual of a climbing plant snaking its way up your home’s walls, but if that includes a trellis or lattice you should reconsider. A trellis or lattice attached to an exterior wall (or leaned up against it) is essentially a ladder that someone can use to climb, gaining access to an upper floor window.

Use gravel for ground cover

One way your landscaping can increase your home’s security is by making it more challenging for intruders to sneak around. Rough gravel used as a ground cover around access points like windows will be noisy when walked on, making it a lot more difficult for someone to get close without being noticed. It’s not going to be as effective as an alarm system, of course, but in the dead of night an unusual noise might alert you—or your dog—to the presence of an unwanted guest outside.

Add lighting

One of the more obvious ways your landscaping plan can improve your home’s security is by adding a lot of lighting, especially motion-activated lights. Being able to see your outdoor spaces clearly makes it less likely someone can gain access to your property undetected, and a sudden flood of light will deter trespassers hoping for the cover of darkness. When planning your landscaping, make sure to include robust lighting to make it as safe and secure as possible.

My Favorite Amazon Deal of the Day: The Kindle Paperwhite Kids

We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.

If you’ve never considered the Kindle Kids e-reader because of the label, you’ve been missing out on some sweet perks. The 16 GB Amazon Kindle Paperwhite Kids is $139.99 (originally $179.99), the lowest price it has ever been, according to price-tracking tools. Here’s why this is a great deal for everyone—not just kids.

The kids’ Kindle version includes a free case (about a $30 value), an ad-free experience ($20 value), six months of Amazon Kindle Kids + subscription ($36 value), and a two-year warranty (as opposed to the one-year warranty on the standard version). All that value for $20 less than the “adult” version is a no-brainer.

The cases for these models are obviously tailored for kids, but it’s hard to argue with free. The Amazon Kindle Kids + subscription will charge you automatically after the first six months, but you can cancel it beforehand. On these Kindle models, the kids’ mode feature is turned on by default. You can easily turn it off in the settings, but this will bring the ads back to the lock screen—the Kindle Kids also has some cool features even adults will appreciate, like the awards feature, as this video explains.

With the six months of Amazon Kindle Kids + subscription, you can get unlimited access to thousands of kids’ books, including all of the Harry Potter series. The Paperwhite Kindle hardware is the same as the adults, including that it’s waterproof, has adjustable warm light, a 12-week battery, and Audible access through Bluetooth. You can read the full review of the 2024 Amazon Kindle Paperwhite Kids from PCMag here. If you still don’t know which Kindle is best for you, check out our complete breakdown.

European Commission Takes Aim At End-to-End Encryption and Proposes Europol Become an EU FBI

The European Commission has announced its intention to join the ongoing debate about lawful access to data and end-to-end encryption while unveiling a new internal security strategy aimed to address ongoing threats. From a report: ProtectEU, as the strategy has been named, describes the general areas that the bloc’s executive would like to address in the coming years although as a strategy it does not offer any detailed policy proposals. In what the Commission called “a changed security environment and an evolving geopolitical landscape,” it said Europe needed to “review its approach to internal security.”

Among its aims is establishing Europol as “a truly operational police agency to reinforce support to Member States,” something potentially comparable to the U.S. FBI, with a role “in investigating cross-border, large-scale, and complex cases posing a serious threat to the internal security of the Union.” Alongside the new Europol, the Commission said it would create roadmaps regarding both the “lawful and effective access to data for law enforcement” and on encryption.


Read more of this story at Slashdot.

GameChat is decades late and looks pretty janky

In 2002, Microsoft launched Xbox Live with built-in voice chat as one of the main selling points of the then new service. Now, nearly 25 years later, Nintendo is finally giving its fans an easy way to talk to their friends online over a friendly match of Mario Kart World.

Considering some of the solutions Nintendo has offered in the past, GameChat is surprisingly elegant. A tap of the Switch 2‘s new C button, conveniently located below the Home button on the right Joy-Con, brings up a dedicated interface that allows you to quickly start screensharing, mute and unmute your mic and, if you decide to buy the optional Switch 2 Camera, enable video.

What’s more, the Switch 2 has a built-in mic. We’ll need to test the handheld to see how well the microphone performs in a noisy environment; Nintendo touted its noise-reduction features in today’s introduction. But if nothing else, kudos to Nintendo for realizing it couldn’t release a new console in 2025 without voice chat built-in and making that feature standard on all models.

However, if the demo Nintendo showed off today is any indication of the final product, the company has some work to do. Voice chat looks like it works well enough, with users allowed to invite up to 11 other people to join their conversation. That said, screen sharing and video chat look very rough. 

When everyone in the video started streaming their gameplay, it looked like the games were running at less than 30 frames per second, making it difficult to see how it would be possible to use the feature to guide a friend through a tricky section, like Nintendo suggested in the demo. Video chat was equally janky, with the footage from the Switch 2 Camera looking like something captured by a webcam from the mid-aughts. Moreover, if you want to see your friend’s screen, there’s an additional tradeoff. 

Nintendo showed off three different interface options, with two of them devoting a fair amount of screen space to tiles for your friends. I imagine this won’t be a problem if you’re playing on a TV, but even on the Switch 2’s large 7.9-inch screen, the interface looks like it could get cramped fast.

To Nintendo’s credit, the company has thought a lot about parental controls, with features that allow parents and guardians to decide who their kids can chat with online and if they can join a session with video. But the thing is none of GameChat’s capabilities are new. They’ve existed in apps like Discord for years, which begs the question why some of them look so rough this close to launch.

Nintendo has time between now and June 5 to polish GameChat, but in 2025, making a technically competent chat app shouldn’t be so hard. Of course, I imagine most of the Switch 2’s audience won’t care if some of GameChat’s features are half-baked. For the rest of us, the company plans to offer the feature for free until the end of March 2026. One would hope that’s enough time for the company to catch up on two decades worth of progress in online gaming.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/gamechat-is-decades-late-and-looks-pretty-janky-202309823.html?src=rss

Sonos cut retail prices for its Era 100 speaker and Ray soundbar

Sonos has given two of its audio products price cuts. The Era 100 smart speaker and Ray soundbar now retail for $199. The change offers new customers a $50 savings for the Era 100 and $80 on the Ray. Both speakers would frequently show up on sale, but Sonos has confirmed that this is a permanent pricing change for the products.

These items have been available for a few years, so the price drop might signal that a refresh is in store for both. When it debuted in 2023, the Era 100 was an upgrade on the Sonos One, bringing overhauled touch controls and even better audio quality to the same cylindrical form factor. At $200, it’s now selling for what the Sonos One cost, making it a solid choice for a home speaker. The Ray came out in 2022, offering a solid home theater performance without the most high-end audio or accompanying high-end price tag. 

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/sonos-cut-retail-prices-for-its-era-100-speaker-and-ray-soundbar-201049055.html?src=rss

Microsoft Urges Businesses To Abandon Office Perpetual Licenses

Microsoft is pushing businesses to shift away from perpetual Office licenses to Microsoft 365 subscriptions, citing collaboration limitations and rising IT costs associated with standalone software. “You may have started noticing limitations,” Microsoft says in a post. “Your apps are stuck on your desktop, limiting productivity anytime you’re away from your office. You can’t easily access your files or collaborate when working remotely.”

In its pitch, the Windows-maker says Microsoft 365 includes Office applications as well as security features, AI tools, and cloud storage. The post cites a Microsoft-commissioned Forrester study that claims the subscription model delivers “223% ROI over three years, with a payback period of less than six months” and “over $500,000 in benefits over three years.”


Read more of this story at Slashdot.

Is the $450 Nintendo Switch 2 too expensive?

It seems fitting that Nintendo didn’t reveal the Switch 2’s $450 price during its Direct stream this morning — it would have just bummed everyone out. After spending an hour hearing about how the Switch 2 practically fixes almost every problem we had with the original console, and seeing teasers for exciting games like Mario Kart World, why spoil the good vibes with the harsh reality of market economics? Instead, Nintendo revealed the console’s price in the lowliest of media communications: A simple press release.

My first reaction was shock. $450 for a mostly portable console? That’s the same retail price as the PlayStation 5, a system that’s also currently on sale for $400 together with Astro-Bot. Sure, the Switch 2 is vastly superior to the original Switch, but it likely doesn’t have PS5-level hardware. The price jump is also surprising since the original Switch launched at $300 in 2017. Can you imagine we thought the $350 Switch OLED was too high-priced?

Unfortunately, it’s not 2017. NVIDIA now has mid-range GPUs selling for upwards of $600, the cost of almost every product has gone up, and massive companies like Nintendo are bracing for the potential impact of the Trump administration’s long-threatened tariffs.

A $450 Switch 2 is expensive, I’m not denying that. But in the current economic landscape, I would hesitate to call it too expensive.

Nintendo Switch 2
Nintendo

Consider this: The Switch 2 is just $50 more than the cheapest Steam Deck, a portable PC gaming handheld with significantly slower hardware, a smaller and lower quality (7-inch, 1280 by 800, 60Hz) screen, and a much bulkier frame. The Switch 2, meanwhile, is just as thin as the original model, it has a 7.9-inch 1080p screen that can run up to 120fps with HDR, and it’s powerful enough to play games at up to 4K/60fps while docked. Based on the games we’ve seen so far, the Switch 2 seems surprisingly powerful for its size.

The Switch 2 also improves on its controls with the Joy-Con 2, which now magnetically attach to the consoles, feature larger analog sticks and can also work as mice across a variety of services. You won’t be removing the Steam Deck’s controls without the use of a small saw. And I’ve yet to see a handheld PC maker deliver removable controls that are as comfortable and easy to use as the original Switch (that means you, Lenovo). Nintendo’s original Joy-Con were far from perfect, but they did the job, and I’d wager the company has learned enough to make the Joy-Con 2f even better.

Nintendo Switch 2
Nintendo

And while you can technically dock other PC gaming handhelds, they won’t see the performance upgrade Nintendo is claiming with the Switch 2. The company says its new console can reach up to 4K/60fps for some titles, thanks to an additional fan in the dock. We don’t know exactly what’s powering the Switch 2 yet, so Nintendo could be drastically overselling its capabilities. But given how seamless docking worked on the first Switch (where it also delivered a bit of a performance upgrade, sans an additional fan), it’s also something I think Nintendo has optimized more than PC companies, who are only just now dipping their toes into portable gaming.

Maybe I’m just trying to justify my own purchases (I just realized I’ll probably need a second Switch 2 for my kid), but I just can’t get too angry about a $450 Switch 2. If we see many more $80 games like Mario Kart World, though, we should absolutely riot in the streets.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/is-the-450-nintendo-switch-2-too-expensive-195750206.html?src=rss

The Nintendo Switch 2 promises major storage upgrades, but it’ll cost you

The Nintendo Switch 2 had its big debut on Wednesday, and the new console looks to be a sizable, if mostly straightforward, upgrade over its mega-popular predecessor. Tucked between the new Donkey Kong and (pricier) Mario Kart games, mouse mode and overhauled party chat features, though, was another significant update: The device supports faster microSD Express cards. This may not be the sexiest feature, but it should bring quicker load times and generally improved storage performance to the upcoming handheld. The company briefly showed new 256GB cards from Samsung and SanDisk during its presentation, complete with Mario logos printed on.

However, the news came with a major caveat: The console is only compatible with microSD Express. The cards most people use today — which are based on the older UHS-I bus interface — will only work for loading videos and screenshots from an original Switch, not playing games, according to Nintendo’s support site. Nintendo says this restriction is necessary to preserve the Switch 2’s performance upgrades, and it’s worth noting that the console itself comes with a much more generous 256GB of space by default. But if you ever need to expand the device’s storage, this change will likely make doing so cost extra, while drastically shrinking the options you have to choose from.

A standard UHS-I microSD card and an SD Express card rest face down on a brown wooden board, showing how the latter includes a second row of pins to improve performance.
Unlike traditional UHS-I cards, a microSD Express card like the SanDisk model on the right comes with a second row of pins on the back.
Jeff Dunn for Engadget

What are microSD Express cards?

SD Express is a relatively recent but seldom-used standard that lets SD cards take advantage of the NVMe protocol and PCIe interface, which is the underlying tech used by SSDs. A microSD Express card has a second row of “pins” on its back and can utilize a single lane’s worth of PCIe bandwidth. As a result, it can produce dramatically faster read and write speeds than its UHS-I counterparts. Whereas the latter advertise sequential transfer rates up to 104 megabytes per second (MB/s), microSD Express cards have a theoretical maximum of 985 MB/s.

That’s far behind the NVMe SSDs used by the PlayStation 5 and Xbox Series X, but in theory, it makes Express cards faster than some older SATA-based SSDs when it comes to loading game levels, retrieving saves or copying games to the external storage. It’s worth noting that many UHS-I microSD cards can exceed the 104 MB/s limit with proprietary card readers, but they still fall well short of microSD Express levels even with those. The same goes for speedier UHS-II cards, which are mostly used by professional types with select cameras and PCs and max out at 312 MB/s. (There’s also a UHS-III interface, but nobody uses it. Getting all of this?)

Prior to Wednesday, the only reliably available microSD Express card we could find was this model from SanDisk. We recently tested it for our microSD card buying guide, and the upgrade was pretty dramatic. In the synthetic benchmark CrystalDiskMark, the SanDisk card achieved sequential reads up to 899.12 MB/s and sequential writes up to 650.41 MB/s. For comparison, the absolute fastest UHS-I card we’ve tested (Lexar’s Professional Silver Plus) topped out at 209.25 MB/s for reads and 193.93 MB/s for writes — so, three to four times slower.

In one of our “real-world” tests, the SanDisk Express card took an average of 20 seconds to move a 12GB folder containing various file types and subfolders to a PC and 52 seconds to write the folder back to the card. The Lexar card averaged 67 and 76 seconds, respectively. The gulf in random speeds — which measure how quickly a card can read and write small bits of data scattered throughout a device and tend to be particularly important for gaming — was similarly large, and in some benchmarks even greater.

The SanDisk microSD Express Card rests against a yellow background.
SanDisk’s microSD Express card is one of the (very) few options you can actually buy today.
Jeff Dunn for Engadget

Nintendo has not provided any official transfer speed ratings for the new console just yet, but all of this suggests that the Switch 2’s storage should be much faster than before, even if it’s not on par with the speeds of a PS5 or Xbox Series X. It’s also possible that, like those other consoles, the Switch 2 has hardware dedicated to decompressing files, which could make the real-world improvements over the original Switch’s storage performance even greater. (We’ve reached out to Nintendo and will update this post if we receive any further details.)

The original SD Express standard was released in 2018, but the tech has mostly gone nowhere in the years since. There’s been the SanDisk card noted above, a full-size SD card from ADATA and not much else. Previously, Samsung and Lexar announced microSD Express cards that wound up missing their original release windows — though Samsung’s card may just be the same one unveiled today, and Lexar did release a new “Play Pro” microSD Express card on Wednesday.

Host devices that support the standard, which are required to even see any improved speeds, have been highly uncommon over the same time frame. (If you put a microSD Express card in a device that doesn’t support the underlying tech, such as the original Switch, it’ll be limited to standard UHS-I speeds.) And while compatible card readers can deliver the faster transfer rates on certain PCs, they aren’t cheap, so at that point most people have been better off buying a faster external SSD.

The SD Association pointed us to a LinkedIn page (!) with other compatible devices when reached for comment, but the pickings are still slim, and very few of those support microSD Express cards specifically. The Switch 2 is by far the highest-profile device to embrace the standard, so it could be the thing that finally takes these cards from “cool idea” to “useful niche.”

A screenshot of Samsung and SanDisk microSD Express cards advertised by Nintendo during its Switch 2 reveal video.
The Samsung and SanDisk microSD Express cards Nintendo quickly teased during its Switch 2 unveiling on Wednesday.
Nintendo

Questions of price and heat

That said, there are multiple reasons why SD Express has failed to take off before this week, and it remains to be seen whether the Switch 2 will truly fix them. First and foremost is price. We’ve reached out to SanDisk and Samsung for confirmation, but for now we don’t know how much the microSD Express cards that Nintendo has teased will cost. If the couple other Express models available today are any indication, though, they’re likely to be much more expensive than the conventional cards you may have bought for the previous Switch.

SanDisk’s Express card, for instance, costs $45 for a 128GB model and $60 for the 256GB version. The 256GB Lexar Play Pro is $10 cheaper, but its 512GB and 1TB versions cost a whopping $100 and $200, respectively. For reference, Samsung’s Pro Plus — another UHS-I card we recommend in our buying guide — costs $17 for 128GB, $23 for 256GB, $38 for 512GB and $80 for 1TB as of this writing. That’s a huge difference. 

What’s more, the Play Pro is the only purchasable microSD Express card we’ve seen thus far that even supports capacities greater than 256GB. Nintendo says the console can support up to 2TB of external storage, but no Express card with that capacity appears to exist yet. The Switch 2 will be one of the first mainstream devices to truly push SD Express in earnest, so we’d expect it’ll drive prices down and increase competition over time. But how quickly, and by how much, remains up in the air.

The Nintendo Switch 2 game console being held up in the air, with the Switch 2 logo on its screen.
Nintendo

The other concern relates to thermal management. MicroSD Express cards can pump out significantly faster transfer speeds, but they’re still working with tiny little frames that don’t leave much room to dissipate heat. When we tested SanDisk’s microSD Express model for our guide, we noticed that it slowed down under longer, more sustained loads — not enough to fall behind than UHS-I cards, but still below its peak by a few hundred MB/s.

The SD Express spec does have mechanisms for keeping heat in check, and manufacturers like SanDisk advertise similar protections. Nintendo presumably has come up with ways to further avoid severe throttling with the Switch 2. (We already know that the new dock comes with a cooling fan built in, for instance.) But it’ll be something to keep an eye on once we can move large game files around the device.

In a developer Q&A posted to Nintendo’s website on Wednesday, Switch 2 producer Kouichi Kawamoto notes that the move to microSD Express will help the console’s performance hold up better in the long-term. With the new Mario Kart World, for instance, he says the faster transfer speeds will help make far-off destinations in the game’s open world visible faster. He also notes that Switch 2 games will have larger file sizes, but that he “doubt[s] most people will need a microSD Express card immediately after buying the system” thanks to the Switch 2’s larger built-in capacity.

Hopefully that’s the case. It’d be unfair to call this a PlayStation Vita situation, as that portable console relied solely on proprietary memory cards, and the Switch 2 will support options from several third-party manufacturers. But as it stands now, storage upgrades for the new console look like they’ll be much pricier and more limited to start. And just how much of an advantage the new tech provides is something we won’t know until the console arrives in June.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2-promises-major-storage-upgrades-but-itll-cost-you-193758964.html?src=rss

First-party Switch 2 games—including re-releases—all run either $70 or $80

Nintendo’s Switch 2 presentation gave us pricing for the console ($449 to start) and Nintendo’s product pages have given us pricing information for accessories ($80 for a Pro Controller, $90 for another pair of Joy-Cons, and $110 for a replacement dock, sheesh). But what Nintendo didn’t mention during the presentation was game pricing, either for standalone Switch 2 titles or the Switch 2 Edition upgrades for existing Switch games.

Nintendo announced via its website after the presentation that Mario Kart World, the console’s flagship launch title, will cost $50 when you buy a digital copy as part of a Switch 2 bundle. But the game will cost $80 when you buy it on its own, $30 more than the pack-in version and $20 more than the usual $60 price for first-party Switch games.

Pre-order listings at US retailers that have gone live since this morning also list several $80 games—we’ll use Wal-Mart’s as an example. The upgraded Switch 2 Editions for a trio of Switch games—2024’s Super Mario Party Jamboree, 2023’s The Legend of Zelda: Tears of the Kingdom, and 2022’s Kirby and the Forgotten Land—are all going for $80, the same as Mario Kart World.

Read full article

Comments

Google shakes up Gemini leadership, Google Labs head taking the reins

On the heels of releasing its most capable AI model yet, Google is making some changes to the Gemini team. A new report from Semafor reveals that longtime Googler Sissie Hsiao will step down from her role leading the Gemini team effective immediately. In her place, Google is appointing Josh Woodward, who currently leads Google Labs.

According to a memo from DeepMind CEO Demis Hassabis, this change is designed to “sharpen our focus on the next evolution of the Gemini app.” This new responsibility won’t take Woodward away from his role at Google Labs—he will remain in charge of that division while leading the Gemini team.

Meanwhile, Hsiao says in a message to employees that she is happy with “Chapter 1” of the Bard story and is optimistic for Woodward’s “Chapter 2.” Hsiao won’t be involved in Google’s AI efforts for now—she’s opted to take some time off before returning to Google in a new role.

Read full article

Comments

A look at the Switch 2’s initial games, both familiar and what-the-heck

I don’t think anybody outside Nintendo or FromSoftware was expecting a spiritual successor to Bloodborne to be one of the titles announced at the Nintendo Switch 2’s launch today. Not just “playable” on the Switch 2, but exclusive to it. But there it was, The Duskbloods, debuting its dread horror action just a few minutes before the luminously pink and puffy Kirby Air Ride 2. 

The Switch 2’s launch titles, and other announced games, are quite the rich stew. Here are some of the AAA ports, exclusives, and unexpectedly gruesome games arriving on the just-announced system.

Switch exclusives, including Nintendo’s own


Riding it like he stole it (in 2003).
Credit:
Nintendo

We’ll get to FromSoftware’s surprising Switch 2 exclusive in a bit. Far less surprising is a new Mario Kart game, as Mario Kart 8 sold more than 67 million copies, covering more than 40 percent of all Switches sold. Mario Kart World goes big, with 24 simultaneous players, and the ability to explore off the course in a kind of open-world setting.

Read full article

Comments

Vast pedophile network shut down in Europol’s largest CSAM operation

Europol has shut down one of the largest dark web pedophile networks in the world, prompting dozens of arrests worldwide and threatening that more are to follow.

Launched in 2021, KidFlix allowed users to join for free to preview low-quality videos depicting child sex abuse materials (CSAM). To see higher-resolution videos, users had to earn credits by sending cryptocurrency payments, uploading CSAM, or “verifying video titles and descriptions and assigning categories to videos.”

Europol seized the servers and found a total of 91,000 unique videos depicting child abuse, “many of which were previously unknown to law enforcement,” the agency said in a press release.

Read full article

Comments

We Finally Know What the Nintendo Switch 2 (and Its Games) Will Cost

Nintendo has never been known for high-performance hardware, but that certainly hasn’t hurt its bottom line—especially in the Switch age. The company’s decision to use more basic components for the Switch back in 2017 helped keep the console cheaper than any of its competitors. It’s tough to get too hung up on the lack of 4K 60fps support when you can play the latest Zelda on a handheld that can cost less than $200.

But lo, a new Switch is here, and with it, a new price. The Switch 2 is, indeed, a more powerful version of the Switch, and comes with a number of advantages: a larger 1080p HDR display with a 120Hz refresh rate, a dock equipped with a fan to support 4K 60fps gameplay, magnetic Joy-Cons with a “mouse mode” for tabletop controls, among other neat perks. Of course, Nintendo isn’t giving those perks away for free, nor is it offering the Switch 2 at the same price as the Switch 1. If you want to order Nintendo’s latest console, you’re going to have to pay more—for everything.

How much does the Switch 2 cost?

The Switch 2 retails for $449.99. If you want the bundle that comes with a digital copy of Mario Kart World, that costs $499.99. That isn’t cheap, especially when you can pick up a Switch OLED right now for $250. The original Switch retailed for $299.99 too, though that’s roughly equal to $390 when adjusting for inflation, so the difference isn’t quite so dramatic.

We’ll likely never know exactly what went into the pricing decision for the new Switch, but it’s certainly possible tariffs played a big role. The Switch 2 sold in Japan, for example, costs 49,980 yen, which is just over $333 today. The Mario Kart bundle is 53,980 yen, or roughly $360—still cheaper than the original Switch’s MSRP in today’s money. Ouch.

How much are Switch 2 games?

There’s a $50 difference between the standalone Switch 2 and the Mario Kart World bundle, so you might imagine that’s what the game costs. Unfortunately, no: Mario Kart World is actually $80. Not all games may cost this much, however. According to Geoff Keighley, Donkey Kong Bananza retails for $70. These are the only two games with retail prices, so we’ll have to see how Nintendo handles MSRPs with future games. (While we don’t know the exact prices, we do know a lot of the games launching for Switch 2.)

However, physical games might actually cost more. Reports show that Nintendo’s European versions of Mario Kart World cost €79.99 for a digital copy, but €89.99 for the physical cart. $90 for a physical game card seems astronomical. We’ll need to wait and see if Nintendo rolls out any other pricing information.

Switch 2 accessories

Nintendo’s official Switch 2 accessories page is live, which means we can see all the MSRPs for the console’s newly-announced add-ons. Here’s what you can expect to pay for each:

  • Switch 2 Pro Controller: $79.99

  • Left and Right Joy-Con 2 controllers: $89.99

  • Joy-Con 2 charging grip: $34.99

  • Joy-Con 2 strap: $12.99

  • Joy-Con 2 wheel (two-pack): $19.99

  • Switch 2 camera: $49.99

  • Switch 2 dock: $109.99

  • Switch 2 carrying case (with screen protector): $34.99

  • Switch 2 all-in-one case: $79.99

  • Switch 2 AC adapter: $29.99

Your Apple Watch Alarm Doesn’t Have to Be Silent

On Monday, Apple released iOS 18.4, iPadOS 18.4, and macOS Sequoia 15.4 for compatible devices. But Apple Watch owners might have noticed watchOS 11.4 curiously missing from the list. Apple pulled the update at the last minute, something of a rarity from the company that likes to release all software updates together.

But now, the new watchOS update is finally available to everyone, and the slight delay was worth it. This update enables a feature that many Apple Watch users have wanted for a long time: the ability to break through Silent mode when an alarm goes off.

The iPhone already does this really well. You’re in Silent mode, or you have Do Not Disturb enabled, but your morning alarm still sounds. Apple Watch, on the other hand, had no such option. So if you like using a Silent mode to protect yourself from notifications and other dings, you had to make do with the vibration alarm. Starting with watchOS 11.4, you can keep your notifications at bay, while relying on an audio alarm to sound alongside the gentle vibrations.

Which Apple Watches are supported?

The feature is available only for users who have watchOS 11.4 or newer. That means it’s only available for Apple Watch Series 6 and above, Apple Watch Ultra and above, and the Apple Watch SE 2. If you’re rocking the original Apple Watch SE, or the older Series 5 Apple Watch, you’re left out in the cold here.

watchOS 11.4 Update.

Credit: Khamosh Pathak

If you have one of the supported Apple Watches, first update your iPhone to iOS 18.4, and then head over to the Watch app. In the My Watch tab, go to General > Software Update. Here, download and install the latest watchOS 11.4 update.

How to enable Break Through Silent Mode for any alarm

Break Through Silence in Alarm App.

Credit: Khamosh Pathak

The feature isn’t necessarily ideal, since you need to enable it for every alarm that you set. The news is good if you rely on the same repeating alarm each day, since those settings are preserved, but if you frequently set new alarms, make sure this setting is enabled each time. Hopefully, Apple will create a system-wide toggle for this, or even make this a default option down the line.

Go to the Alarms app on your Apple Watch, and choose the alarm that you want to customize. Here, in the Edit Alarm menu, scroll down and enable Break Through Silent Mode.

How to enable Break Through Silent Mode for Sleep Mode

Break Through Silence in Sleep App

Credit: Khamosh Pathak

If you wear your Apple Watch in bed, chances are you use Sleep mode, and the alarm associated with your sleep schedule. If you want to break through Silent mode here, you’ll need to enable the feature separately.

On your watch, open the Sleep app and scroll all the way down to your alarm schedule. You’ll see two alarms here—one for setting your Bedtime, and one for Wake Up. Choose one of the alarms, and in the Edit Schedule view, scroll down and choose Sound & Haptics. Here, enable Break Through Silent Mode.

The Four Best Alternatives to Zelle

Zelle, the digital payment platform that allows you to send money directly to friends and family, has shuttered its standalone app. But while the Zelle app is no longer, you can likely still send and receive money with Zelle through your bank or credit union—Zelle is already integrated into over 2,200 bank apps, and you can use this search tool to find out if yours is one of them.

Otherwise, you’ll have to send money using another tool. Here are four of the best Zelle alternatives for peer-to-peer payments.

Venmo

Venmo allows you to request money or pay other users and send up to $60,000 a week once you’ve verified your identity within the app. You can transfer funds in your Venmo account to your bank account for free if you’re willing to wait 1–3 days, or instantly for a 1.75% fee. Funds sent from from your Venmo balance or linked bank account/debit card are fee-free, while money sent using your credit card incur a 3% charge.

Note that you should update the default privacy settings on Venmo to ensure your transactions and account information aren’t publicly viewable.

Venmo is available for iOS, Android, and on the web.

PayPal

PayPal is a well-established digital payment service that is useful for sending and receiving money from friends and contacts as well as making purchases online. There’s no fee to send money via the “Friends and Family” function from a linked bank account or using your PayPal balance, and standard withdrawals are also free (like Venmo, instant transfers incur a 1.75% fee).

There are fees for international transactions and currency conversions, as well as personal transactions made with credit cards.

PayPal is available for iOS, Android, and on the web.

Cash App

Cash App is a peer-to-peer platform similar to Venmo. You can send money from a linked bank account or debit card to other Cash App users—if the recipient’s phone number or email isn’t linked to an account, they’ll be prompted to create one to claim the funds—for free. Standard transfers are also free, and instant transfers from Cash App to your bank incur a 0.5%–1.75% fee.

Cash App can also be used to send and receive bitcoin.

It’s available for iOS, Android, and on the web.

Apple Cash

Apple Cash is a built-in payment function for sending money to other iPhone users via Messages, Wallet, or Tap to Cash. Apple Cash is a digital card held in your Apple Wallet, and you can transfer funds out to your linked bank account (standard timing and free) or debit card (instant for a 1.5% fee). Apple Cash allows you to send or receive a maximum of $10,000 per message, with the same limit in a 7-day period. If you have an iPhone, you can pay someone using Apple Cash from within other apps, including Messages.

Apple Cash is integrated into iOS and available on the web.

How to protect your privacy with digital payments

The apps we’ve listed here have various privacy and security protections, like encryption and secure authentication, but peer-to-peer payment platforms are still targets for scammers. Make sure you only send funds to trusted contacts, and enable settings that keep your money safe, like identity verification and limiting who can see your account and request funds from you.

A Minecraft Movie review: It’s good, actually

Hear me out. I too rolled my eyes when A Minecraft Movie was announced. We’re all tired of seeing Jack Black in video game movies — he was fine in Super Mario Bros., but good god Borderlands was a disaster. And the Minecraft film’s trailers did it no favors, another soulless movie produced on a virtual set about a game that’s completely open-ended and plotless. But it turns out A Minecraft Movie is actually good.

Honestly, I’m as surprised as you are.

A Minecraft Movie isn’t exactly groundbreaking, to be clear. It certainly never reaches the heights of The Lego Movie. But it’s surprisingly funny for a children’s movie, and it delivers a decent message about championing creativity in a world that wants to beat down free-thinking non-conformists. And if you were around for the inexplicable Napoleon Dynamite craze of the mid-2000’s, you’ll notice plenty of that film’s quirky sensibility from director Jared Hess.

From the beginning, A Minecraft Movie seems well aware of the ridiculousness of its own existence. The story starts off with Jack Black’s Steve (dressed just like the game’s default skin) retelling his obsession with “the mines,” and his inability to go digging while he was a kid. He later grows up, gets a boring office job and remembers his erstwhile calling to make holes in the earth. Once he makes his way into a cave, he stumbles into a portal that brings him to the blocky “Overworld” of the Minecraft universe. It’s classic isekai stuff — the genre of anime where the main character is transported to another (often digital) world.

And yes, I know all of this sounds incredibly contrived as I write this, but Black’s zaniness really sells the absurdity of the film. It’s as if he’s saying out loud, “Yes, I know the idea of a Minecraft movie is beyond dumb, but at least you get to spend time with me in classic Jack Black mode!” Now if you’re tired of his schtick, that may be a major knock against the film. But for me, it was a nice reminder of his Tenacious D days.

Jack Black in A Minecraft Movie
Warner Bros.

The film eventually focuses on two siblings, Henry (Sebastian Hansen) and Natalie (Emma Myers), who are moving to a small Midwestern town after the death of their mother. Natalie is gearing up for a social media producer role at a local business, while Henry is forced to adapt to a new school. Coincidentally, a former gaming superstar lives in their town, Jason Mamoa’s Garret “The Garbageman” Garrison, who befriends Henry as another outcast. Danielle Brooks’ Dawn, a struggling local realtor/mobile zookeeper, ends up taking Natalie under her wing after seeing how much she’s sacrificing for her brother.

Inevitably, thanks to a glowing MacGuffin, those four characters also stumble into the same portal that sent Steve to the Overworld. They quickly run into Steve, break their glowing MacGuffin and then head off to find a way to fix it and return home. If any of this sounds boring, don’t worry, it’s not really important. What works best in A Minecraft Movie is the humor and personality Hess stuffs in between the trappings of a big budget Hollywood game adaptation.

A Minecraft Movie
Warner Bros.

The majority of the film hinges on Jack Black’s persona, but I also enjoyed seeing Jason Mamoa play an egotistical manchild who’s in love with video games. He’s decked out in an absurd wig and hot pink jacket, and Mamoa hams it up just as well as he did Fast X. He’s a jerk at times, but he’s also kind to Henry and clearly doesn’t care what anyone thinks of his personal style. The rest of the cast mostly plays it straight against the force of Black and Mamoa’s personalities, but they each get a few moments to shine.

Whenever the core story starts to fall flat, A Minecraft Movie veers into more interesting territory, like a hapless Minecraft villager who stumbles into the real world. For those who don’t play the game, villagers are simple NPC who can’t speak, and often find themselves in danger. I got a kick out of seeing him navigate traffic and have a meet-cute with Jennifer Coolidge’s Vice Principal Marlene, a relationship that gets weirder than you’d think. (Again, it’s like something straight out of Napoleon Dynamite.)

A Minecraft Movie
Warner Bros.

I’m no Minecraft devotee, but I wish the film’s interpretation of the game’s blocky graphics were a bit more pixelated. While the characters and animals we see resemble their game counterparts, their over-designed look clashes with the beautiful simplicity of Minecraft’s aesthetics. I’m sure it’s tough to unite the low-poly look with live action, while also delivering polished CG that audiences expect, but the path A Minecraft Movie took just feels over-cooked. That being said, the film’s game world seems more alive than the empty virtual sets in Quantumania. There are tons of characters milling about, and the environments all feel distinctly Minecraft.

The kids in my press screening didn’t seem to mind the shift in visual language. They loved seeing the game’s creatures in any form — a family of pandas got a theater-wide “awww.” And they also loved seeing in-game Minecraft tricks represented on the big screen, like using a water block to cushion a fall.

My daughter Sophia’s verdict? “I liked it, but I don’t think I’d want to see it again,” she said. But I know she’s lying. We’ll likely end up seeing this thing hundreds of times at home, and even more so once her brother jumps aboard the Minecraft bandwagon. I won’t mind, though. As far as kid’s movies go, it’s a world I wouldn’t mind revisiting.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-minecraft-movie-review-its-good-actually-190035499.html?src=rss

Cybersecurity Professor Faced China Funding Inquiry Before Disappearing

The FBI searched two homes of Indiana University Bloomington data privacy professor Xiaofeng Wang last week, following months of university inquiries into whether he received unreported research funding from China, WIRED reported Wednesday.

Wang, who leads the Center for Distributed Confidential Computing established with a $3 million National Science Foundation grant, was terminated on March 28 via email from the university provost. The university had contacted Wang in December regarding a 2017-2018 grant in China that listed him as a researcher, questioning whether he properly disclosed the funding to IU and in applications for U.S. federal research grants.

Jason Covert, Wang’s attorney, said Wang and his wife Nianli Ma, whose employee profile was also removed, are “safe” and neither has been arrested. The couple’s legal team has viewed a search warrant but received no affidavit establishing probable cause.


Read more of this story at Slashdot.

The Switch 2 was almost called the ‘Super Nintendo Switch’

Following its big Switch 2 presentation, Nintendo revealed in an interview with the team behind the console that one of the (arguably better) names the company was considering before it landed on Switch 2 was “Super Nintendo Switch.”

“There were a lot of ideas for the name, and we really struggled to find the right one,” Kouichi Kawamato, the producer on the Switch 2, says. “We even considered ideas like ‘Super Nintendo Switch.'” The issue with the name was that even though drawing a parallel to the Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES) was fun, it was also potentially confusing. The SNES was the successor to the NES, but it couldn’t play NES games. “Since Switch 2 can play Switch games, it didn’t feel right to use the same naming convention as Super NES.”

Adding a number to the end of the original console’s name (the general strategy Nintendo’s competitor Sony has taken with the PlayStation) just made things a lot simpler and easier to understand. Nintendo’s caution isn’t totally unfounded. The Wii U was more powerful than the Wii and featured a unique controller in the Wii U GamePad. Because it’s name was so similar to Nintendo’s older console, it was backwards compatible with the Wii and it supported pre-existing accessories like Wii Remotes, though, it was viewed as an add-on rather than a new device worth upgrading to.

There were other problems that helped do the Wii U in, like a steep decline in support from third-party game developers and a failure on Nintendo’s part to explain what made the console distinct, but the name certainly didn’t help. The Switch 2 is much better set up for success than the Wii U, but “sticking to what works” seems like the defining idea of the new console, so the name is following suit.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2-was-almost-called-the-super-nintendo-switch-184243089.html?src=rss

AI Masters Minecraft: DeepMind Program Finds Diamonds Without Being Taught

An AI system has for the first time figured out how to collect diamonds in the hugely popular video game Minecraft — a difficult task requiring multiple steps — without being shown how to play. Its creators say the system, called Dreamer, is a step towards machines that can generalize knowledge learned in one domain to new situations, a major goal of AI. From a report: “Dreamer marks a significant step towards general AI systems,” says Danijar Hafner, a computer scientist at Google DeepMind in San Francisco, California. “It allows AI to understand its physical environment and also to self-improve over time, without a human having to tell it exactly what to do.” Hafner and his colleagues describe Dreamer in a study in Nature published on 2 April.

In Minecraft, players explore a virtual 3D world containing a variety of terrains, including forests, mountains, deserts and swamps. Players use the world’s resources to create objects, such as chests, fences and swords — and collect items, among the most prized of which are diamonds. Importantly, says Hafner, no two experiences are the same. Every time you play Minecraft, it’s a new, randomly generated world,” he says. This makes it useful for challenging an AI system that researchers want to be able to generalize from one situation to the next. “You have to really understand what’s in front of you; you can’t just memorize a specific strategy,” he says.


Read more of this story at Slashdot.