South of Midnight’s multiple skill trees are fairly linear, but you’ll still need to make some decisions as to which you’ll want to invest in first. It’ll take a bit of time to accrue enough Floofs (upgrade points) to buy a new skill. And while you can eventually max out your skill trees if you find all of the Floofs…
Compulsion Games’ South of Midnight is a breath of fresh air, offering a straightforward adventure that harkens back to an era when such linear experiences were the norm. With a folklore-laden story that’s equally heartwarming and heartbreaking, as well as simple yet enjoyable gameplay, there’s an awful lot to love…
Many games are set in America, but few truly feel American. And I don’t mean that most games lack patriotism or red, white, and blue banners. I mean that, while they may use the country’s landmarks, stars, and cities, and even make reference to its politics, they don’t truly engage with American culture. South of…
Nintendo has confirmed that Switch 2’s Joy-Cons will not use Hall Effect thumbsticks despite all the stick drift issues Switch owners have put up with since the console launched in 2017.
Starvault VR is a new sci-fi fantasy 5v5 FPS MOBA coming to Quest.
Developed by Theia Games, Starvault VR is a first person team-based VR hero MOBA set in a sci-fi fantasy universe. You’ll pick your hero, master their unique abilities, and team up in 5v5 battles requiring skill, strategy, fast reflexes, and teamwork.
Engagements occur across large battlefields, where NPCs and players fight to push through enemy defenses, destroy towers, level up, and outplay opponents. The seven announced heroes each have their own unique stories, weapons and abilities, as well as strengths and weaknesses, the balancing of which can be as crucial for victory as technical skill.
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Theia Games advised the physics-based combat is built from the ground up and custom-designed for VR. Weapons include bows and arrows, melee weapons, and long-ranged, high-powered guns. Movement types vary between heroes and include traditional FPS joystick movement, “gorilla-style” hand movement in which you’ll “walk and jump like a beast,” and head-guided flight.
Starvault VR will launch for Meta Quest 2 and 3. Interested players are encouraged to hop into Theia Games’ Discord to request closed beta access.
There’s a scene quite early on in A Minecraft Movie that, to the unaware, would completely pass you by. As Jack Black’s Steve introduces the newly arrived humans to his village, young teenager Henry sees a pig walk past wearing a crown. He asks, “Is he some kind of king?” And for those in the know, the blubbing begins.
The Final Fantasy Universes Beyond set for Magic: The Gathering doesn’t drop until June 13, but previously unrevealed cards have already been spotted in the wild after a starter kit seemingly got into someone’s hands early. Thanks to the decks inside, fans have now gotten early looks at Steiner from Final Fantasy IX,…
Last week, during Nintendo’s big Switch 2 Direct, the Mario maker showed off its fancy upcoming console, revealed some high-priced games, and announced a brand new 3D Donkey Kong game, too. And while it might not be the 3D Mario game many hoped for, Donkey Kong Bananza looks really awesome and a perfect showcase for…
Marathon is Bungie’s first new project in over a decade. It feels like a lot is riding on the extraction shooter as the studio behind Halo and Destiny becomes slowly subsumed into the larger PlayStation portfolio. But in the meantime, all we know is Marathon continues to be one of the coolest-looking shooters around…
In the years since The Last of Us Part II launched in 2020, I’ve noticed a fascinating phenomenon when people talk about Naughty Dog’s divisive sequel. Some people talk about Ellie’s revenge story in ways that seem incongruous with the game I experienced. Where I would call The Last of Us Part II a beautiful tragedy…
Hela is the goddess of death, and she certainly plays like it in Marvel Rivals. A powerful Duelist. viable (and exceptional) up to the highest levels of Ranked play, Hela sings when played by those with exceptional aim.
Following some very tepid reviews and a year of angry internet men explaining how the film will definitely be a flop, A Minecraft Movie has smashed its opening weekend expectations, pulling in $157 million in the U.S. alone. With an estimated $300 million in ticket sales worldwide, it’s looking set to easily make a…
Meta announced last year it was partnering with German airline Lufthansa to bring Quest 3 headsets to passengers. Now, after its apparent success, the company hopes to expand in-flight XR entertainment programs to even more airlines.
Meta first released its long-awaited Travel Mode last year, letting anyone with a Quest 2 and above use the feature to offset the discrepancy in motion between the user and the airplane itself, which has long-foiled VR users by land, air and sea.
Building on its work with Travel Mode, last June Meta released a pilot program (no pun intended) to bring passengers in the Lufthansa Allegris Business Class Suite a Quest 3 across selected flights, allowing passengers to do things like watch movies and TV on virtual screens, spatial videos and select 360-degree videos, do guided meditation, and play games like Connect Four and chess.
Quest Travel Mode | Image courtesy Meta
Meta says the Lufthansa program has been such a success, having served up Quest 3 in-flight entertainment to nearly 4,000 travelers, it hopes to expand to even more airlines in the near future.
“This activation marks a pivotal moment in the development of our Travel Mode and immersive services,” says Meta Director of Entertainment Content, Reality Labs, Sarah Malkin. “We’re now focused on expanding this offering to more airlines and optimizing our product suite.”
The company hasn’t said specifically which airlines it’s aiming to work with, although you can bet it will be a Business/First Class-only feature, which typically also includes perks like lay-flat seats, noise-cancelling headphones, gourmet meals, premium alcohol—the list goes on.
This isn’t the first time we’ve seen airlines leverage XR headsets as special perks. In 2015, Australian airline Qantas was one of the firsts to test out complementary access to Samsung Gear VR as in-flight entertainment for first class passengers. Other airlines to adopt VR headset pilot programs included Air France, Iberia, British Airways, and Singapore Airlines—all of which have since been discontinued.
All of the cool stuff revealed in last week’s Switch 2 Direct was quickly overshadowed by worries about its higher prices, including $450 for the console and Mario Kart World being Nintendo’s first $80 game. Then the company halted pre-orders in the U.S. in the face of unprecedented tariffs that could push prices even…
A Minecraft Movie is fine. It’s not a surprise subversive treat like The Lego Movie, nor an unwatchable dirge, but much like 2023’s The Super Mario Bros. Movie, it lands firmly in the region of “fine.” My 10-year-old enjoyed it (with qualifications), as did the many other kids around us. It’s also an astonishing…
The Midnight Walk is coming to PSVR 2 and PC VR headsets on May 8th, offering up a twisted adventure featuring a massive number of models built out of clay, scanned and rendered in the game’s environment.
MoonHood, the Sweden-based studio founded by developers behind Lost in Random (2021) and Ghost Giant (2019), sat down with GameSpot for a 30-minute preview of The Midnight Walk’s non-VR mode. You can see the hands-on below:
In The Midnight Walk, you step into the shoes of ‘The Burnt One’, who has an unknown past. Coming out a tunnel, and offered a set of eyes to see better, you move into a world that interestingly mimics the sort of stop-motion animation you’d see in clay.
“Sound plays a big role in the game […] the game is binaural, it has binaural sounds to it,” says MoonHood CEO Klaus Lyngeled, as he picks up a pair of ears in-game and places them on his head to hear better.
The studio says it has over 700 physical models back at its shop, which were built in clay, papier-mâché, as well as physical books, and 3D scanned for both the game’s geometry and the characters within it.
In the hands-on, MoonHood shows off a eye-closing feature in the flatscreen version, which heightens your sense of hearing. This was originally ideated for PSVR 2, the studio reveals, owing to the headset’s onboard eye-tracking. To boot, closing your eyes in the PSVR 2 version will also be a key element in defeating some enemies, the studio says.
Image courtesy MoonHood
We also get a look at some light puzzling, using the game’s consumable matches to light candles and open up pathways, as well as narrative elements presented as found audio notes via the ‘shell-phone’.
As for combat, the studio reveals it’s not about shooting and killing things, but rather distracting and outsmarting enemies using the environment.
While described as a “cozy horror game” there seems to be a few jumpscares waiting for you, although periodic safe areas are meant to let you cool down and take a break.
While we’re still waiting for VR gameplay, you’ll find The Midnight Walk over on the PlayStation Store for PSVR 2 and Steam for PC VR headsets, priced at $40 and releasing on May 8th.
Besiege, the physics-based sandbox where you construct war machines, is getting a VR remake next month on Quest.
Released a decade ago in early access before its full launch in 2020, Besiege by Spiderling Studios is being “rebuilt from the ground up” for Meta Quest headsets. Your goal is to construct medieval siege machines and more modern designs that range from catapults, tanks, and giant mechs. The game features a 50-level campaign where you can destroy castles, fight armies and terrorize villagers, alongside three sandbox environments to freely build your own designs.
The Quest version is being developed by 3R Games, who are best known for Thief Simulator VR: Greenview Street and the upcoming title Cave Crave. Besiege VR features the content from the original PC game, but it won’t include the flatscreen game’s post-launch expansions like The Splintered Sea. It’s currently unknown if any expansions will arrive post-launch.
“With game audio reworked for full 3D environment, haptic responses to every crushing impact and new UI remade for intuitive VR building, the world of Besiege awaits you to smash it stone by stone,” stated Piotr Surmacz, 3R Games CEO in a prepared statement.
Despite 3R Games describing this as a remake, Besiege VR can also import your machines from the PC version onto Quest. However, the studio also notes that “not all machine sizes and features will be 1:1 transferable to VR” due to hardware limitations.
Besiege VR reaches the Meta Quest platform this May for $20, offering four unique skin sets if you pre-order it.