
The VR flight simulation Glider Sim combines paragliding with Google Earth to create a truly sublime VR experience.
The post Glider Sim on Meta Quest: Paraglide over Google Earth’s stunning terrain appeared first on MIXED Reality News.

The VR flight simulation Glider Sim combines paragliding with Google Earth to create a truly sublime VR experience.
The post Glider Sim on Meta Quest: Paraglide over Google Earth’s stunning terrain appeared first on MIXED Reality News.
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If you want to get started on doing your own home improvements, repairs, and maintenance, but you’re not sure where to begin, there are a few projects that can help you sharpen your DIY skills. Learning how to use your tools and getting the hang of techniques that you can apply when tackling larger jobs is a good way to cut your teeth on DIY home improvement.
If you haven’t ever tried it before, hanging shelves is a good way to get used to using a tape measure, a level, a stud finder, and a drill.
For this project, you’ll use your tape measure to set the height of your shelves and make sure your shelf will fit in the area you want to hang it, your level to make sure it’s parallel to the ground, and your stud finder to find where the appropriate attachment points are. The drill can be used to drill holes for your shelf brackets and drive your screws into the wall. You can probably complete this project in about an hour and it should cost between $150 and $200 for all of the tools and materials you need.
If hanging shelves didn’t go as planned, or you just need to patch a hole from an accident or an old set of brackets, a drywall patch is a good project for a DIY beginner. You’ll use a drywall patch kit that comes with sandpaper, a small putty knife, some spackle, a small patch, and some gloves. To perform your repair, you’ll use your patch to cover the affected area, the putty knife to apply the spackle, and the sanding block or sandpaper to even out the surface to prepare it for paint. This repair takes between 30 minutes and an hour of work time and takes a full 24 hours to cure. The materials for this can cost as little as $20, including all the materials you need.
Cleaning out your dryer vent is a chore you should do at least once per year, and it’s simple enough for even the most novice DIYer to tackle. You’ll need either a dryer vent cleaning kit or a shop vac with a long nozzle attachment as well as some gloves and a screwdriver to detach the duct from the dryer.
You’ll use your screwdriver to remove the hose clamp that holds your dryer duct onto the back of your dryer and the cleaning kit with your home vacuum or shop vac with a long nozzle to clear any lint buildup from inside the duct. This project takes about 30 minutes and only costs between $35 and $55.
Fixing a fence board will give you a chance to practice using your drill, a tape measure, your chop saw or hand saw, and some screws along with your fence board. You will use your tape measure to measure the height of your fence board, your chop saw or hand saw to cut it to length, and your drill to drive your new screws into your board to attach it to the fence. This project will cost between $150 and $300 for everything you need, depending mostly on whether you decide to go with a hand saw or a chop saw. If you only have one board to replace, a hand saw is likely sufficient, while cutting several boards will be much simpler with a chop saw. You can likely complete this project in about an hour including measuring and cutting as well as attaching your board.
If you have a gravel path, chances are at some point the gravel will be scattered from footfalls or from weather. To regrade your path and keep it from eroding, you’ll need some fresh gravel, a piece of string, a pair of stakes, tape measure and a rake. You’ll use your gravel to patch any bare spots on your path and your rake to spread it evenly along the path, using your stakes, string, and tape measure to ensure that the center of your path is one to two inches above the edges to allow for drainage. This project can take between one hour to an afternoon depending on how long of a path you have. The materials for this can cost between $30 and $100, depending on how much gravel you need.

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The Sony Inzone H9 is currently on sale for $198—that’s $100 off its regular price of $299.99 and the lowest it’s ever been, according to price trackers.
With a clean black-and-white build, RGB status rings, and enough angular flair to match the console’s vibe, this gaming headset is designed with PS5 users in mind. The headband has a nice amount of give without pressing too hard, and its earpads are soft enough for marathon sessions without ear fatigue. As for the controls, on the left earcup, you’ll find a permanently attached boom mic (which mutes when you flip it up), along with the ANC toggle, volume wheel, and USB-C charging port. On the right, you get power, Bluetooth pairing, and a rocker for balancing game and chat audio. It’s simple to use—even mid-match, notes this PCMag review.
Performance-wise, the Inzone H9 brings active noise cancellation, decent bass, and surround sound simulation through Sony’s Inzone Hub on Windows. The ANC isn’t jaw-dropping, but it quiets low rumbles like fans or an air conditioner well enough. That said, high-pitched stuff still leaks in. The mic works fine for casual voice chat, but if you’re planning to stream or record, it won’t cut it—the voice quality feels more “Zoom call” than “studio-ready.” Still, for gaming and Discord, it gets the job done. You can adjust sound profiles with the 10-band EQ on PC and enable spatial audio, but if you’re on PS5, that customization’s off the table. Sony’s built-in 3D audio does kick in on the console though, so you’re not totally missing out. A relative downside is the complete lack of a wired connection. The H9 operates solely over wireless—either via the 2.4GHz USB dongle or Bluetooth—so you’ll have to manage battery life.
Speaking of battery, Sony promises up to 32 hours per charge depending on how you use it. That’s not bad, especially for a headset with ANC and Bluetooth running. You can pair it to your phone too, which adds flexibility. However, the Bluetooth audio quality won’t match the lower-latency, higher-quality signal from the dongle, especially if you’re gaming. If you’re looking for booming, theater-like bass, this headset won’t blow you away—but it holds its own in the low end without distortion, even at higher volumes.
Did you feel it? A disturbance in the code? The very slightest shift in the metadata? Hollow Knight: Silksong acolytes all across the world all sat up at once, aware that something—something—has changed. What does it mean? Is the years-late game about to reveal something new?
Vittoria’s new tyre pressure calculator provides personalised results for all bikes, setups, riding styles and terrains, based on a ‘scientific approach’.
Available on Vittoria’s website, the tyre pressure calculator is said to help you find the right level of inflation for any riding discipline – from road cycling to downhill mountain biking – using a unique formula.
Vanessa ten Hoff, Vittoria’s chief marketing and innovation officer, says: “One of the most asked questions to us, by both pros and amateurs, is what pressure should they use?”
With optimal tyre pressure becoming a greater focus for many riders seeking extra comfort and performance, Vittoria was inspired to develop its new online tool.

“We started analysing all the tools that are in the market and we realised there are actually quite a number of gaps. They are not scientifically optimised,” ten Hoff says.
Unlike the unnamed competition (Silca and SRAM have calculators), Ten Hoff says Vittoria used a “scientific approach” to develop its tool. This process took more than two years and, starting from what Vittoria understood about road bike tyre pressure, it compiled the factors that impact tyre pressure.
“We worked with all our professional teams and the amateurs we collaborate with to understand this,” ten Hoff says. “And then we started formulating our hypothesis – our idea of which factors are impacting tyre pressure.”
The result is a tool that asks you for a myriad of details. These include: tyre type; wheel size; tyre size; the combined weight of you, your bike and any accessories; riding style; skill level; whether you’re riding an electric bike; terrain; and weather. The tool also asks whether you’re using inner tubes, tubeless tyres or tyre inserts.
As a result, the recommended pressures are highly specific and the tool even suggests individual pressures for your front and rear tyre.

Vittoria says the results are validated by testing completed at its labs and outdoor test centre at Vittoria Park, near Bergamo, Italy.
When BikeRadar visited the labs and testing centre, Vittoria’s CEO Stijn Vriends explained that no other bike tyre brand has an outdoor facility like this.
Opened two years ago and costing €10 million, Vittoria uses the Park to test tyres across terrains, including tarmac and gravel tracks. It can also test tyres across the cobbles found at Paris–Roubaix and Flanders, which are subtly different in shape.
Ten Hoff says: “We started testing in the laboratory and in the Vittoria Park this formula to really optimise for all the categories and all the settings that one can imagine.”
Once Vittoria had finalised its tool, ten Hoff says Vittoria double-checked its findings. “We went back out again and tested with all our teams and with the amateurs to really have a very solid support for our consumers when they’re looking for tyre pressures.”
She says the tool can be used for Vittoria’s tyres and bike tyres from other brands.

Tommaso Capella, Vittoria’s project manager and team liaison, says one story sums up the tool for him.
This year Vittoria started working with Team Cofidis, which previously used Michelin tyres. Capella says the team was unsure of what tyre pressure to use with the new tyres. So at a dinner with the performance manager and mechanics, Vittoria used the tool to establish which pressures each rider should be using.
“The next day, every rider came back from training with a huge smile on their face, super happy about the performance. And since then, the pressure has never changed,” Capella says.
As someone who paid full price for Sony’s WH-1000XM5 headphones, I am incredibly jealous to report that they are down to a new all-time low price for Amazon’s Spring Sale. Yes, our choice for 2025’s best wireless headphones have dropped to $250 from $400 — a 38 percent discount. The sale is available on the Black, Silver and Smoky Pink models, while the Midnight Blue option is going for $328.
There are few tech products I would recommend to anyone, but Sony’s M5 headphones are one of them. I’ve raved so much about them that my parents and brother all bought a pair (while my partner uses mine about as often as I do). One of the biggest things for me, as someone who gets headaches easily, is that they’re so comfortable. I’ve worn them on quite a few overnight flights now and can easily keep them on the whole time.
Speaking of flights, the active noise cancellation is another reason they’re a treat for those overnight hauls. The M5s have double the processors and and microphones for ANC as their predecessor. I once slept two rows away from a crying baby and, with music on, I couldn’t hear a thing. Plus, the 30 hours of battery life means I don’t have to worry about them dying half way through my travels (my AirPods always need to recharge in their case before I arrive).
Their excellence on flights isn’t the only reason we gave Sony’s M5 headphones a 95 in our review. They’re also great for listening to music while working or out for a walk. The M5s have 30mm carbon fiber drivers and DSEE Extreme, together boosting the sound’s quality and depth. My only complaint is that the M5s don’t fold up, but especially at this price, they’re still such a great buy.
This article originally appeared on Engadget at https://www.engadget.com/deals/the-sony-wh-1000xm5-headphones-drop-to-a-record-low-price-for-the-amazon-spring-sale-123340453.html?src=rss
At this point, Open Source Initiative is starting to look like an organization that’s willingly turning its back on its founding principles.
The post OSI’s Questionable Election Returns Questionable Results appeared first on FOSS Force.
Badging on the rear of the new Cadillac Optiq may confuse some American buyers. This crossover is fully electric, so the alphanumeric nomenclature can’t refer to engine displacement—and not horsepower, either. Instead, 500E4 refers to 500 Newton-meters of torque, the metric units for more familiar pound-feet, plus dual-motor all-wheel drive. Rating the Optiq’s output in kilowatts might have at least rendered something at least somewhat more comprehensible, but the designation hints at the Optiq’s intended global market, which in turn reveals just how important this crossover EV is for Cadillac’s future.
The Optiq slots in as an upmarket variant of the Chevrolet Equinox EV, featuring a suite of enhancements unveiled at a Downtown Los Angeles preview last spring. With the exterior design, interior materials, and tech features all known quantities, I arrived to a drive program held in the San Francisco Bay Area—concurrently with the Escalade IQ—more curious to experience how much the Optiq’s additional power and refinement can possibly improve on the already solid Equinox.
On paper, the Caddy bests its Chevy counterpart despite using much of the same hardware. In this case, an 85-kilowatt-hour battery allows for an EPA-estimated range of 302 miles (486 km) despite output from dual motors matching the AWD Equinox at 300 hp (223 kW), just with a bit more in the torque department at 354 lb-ft (almost, but not quite, that 500Nm figure).
The Nothing Phone 2a was one of the most memorable smartphones of 2024. It offered a fast display, big battery and personality, all for just $349. For a follow-up, Nothing could have simply refreshed the 2a and the result would have probably been worth recommending. But the company didn’t do that. Instead, it decided to update the 2a and release an entirely new handset alongside it.
That new device, the Phone 3a Pro, has something you don’t find on many midrange smartphones: a periscope telephoto camera. If you can live with some added weight and a slightly silly design, the 3a Pro offers a nearly flagship camera experience for $459. As for the 3a, it’s a great device on its own, and a smart alternative if you have even less to spend on a new phone.
There are a couple of important details I need to mention before I get too far into this review. In the US, Nothing is selling the 3a and 3a Pro through a “beta” program where the company only offers 14 days of after-sale support. If there’s something wrong with your new phone and it’s outside the extremely short warranty period, you could easily be out of luck. This is separate from Nothing’s software support policy, which promises three years of Android upgrades and six years of security patches for the 3a and 3a Pro, in addition to “corrective and functionality updates.”
Additionally, the phones don’t support all of AT&T, T-Mobile and Verizon’s 5G bands. You’ll get basic connectivity, but mmWave speeds are off the table. Lastly, Nothing notes AT&T and Verizon customers will need to contact their carrier to enroll their new phone’s IMEI for 5G access. I mention these things upfront because I think the 3a and 3a Pro are great phones worthy of your consideration, but it’s also understandable if Nothing’s limited customer and carrier support put you off.
The 3a and 3a Pro don’t feel like two sub-$500 handsets, and a big part of that is a new glass backing. Compared to my iPhone 12, the 3a and 3a Pro feel very Apple-like in their construction. I especially like the coating Nothing used for the outer casing of the two phones, which makes the frame feel like it’s made from ceramic. Both are big handsets, and the texture made for a secure grip anytime I took one of them out of my pocket. Nothing has also added better waterproofing, with both the 3a and 3a Pro offering IP64-certified protection against moisture and dust. That’s up from the IP54 rating on the 2a. If you spend a lot of time around water, plenty of other midrange phones come with better protection, including the new $499 Pixel 9a.
Another new feature is a button called the Essential Key. On both phones, it’s located on the right side, right below the power button. I’ll have more to say on what it does later, but for now I’ll mention it feels less solid than all the other buttons on the two phones. It’s a shame because everything else is so well-made.
The Phone 3a is available in three colors (black, white and blue) and the 3a Pro in two (gray and black). Unfortunately, you can’t buy the blue 3a in North America, otherwise I would get one for myself. Nearly three years after the release of the Phone 1, Nothing’s devices continue to have unique designs, though I imagine some people might not be thrilled about the look of the 3a Pro.
I mean, look at it. The 3a Pro is a modern-day Lumia 1020, and is sure to attract confused looks. Not only does the camera housing make an already thick phone thicker, but the extra hardware makes the 3a Pro a whole 10 grams heavier than the 3a. And at 201 grams, the 3a already feels substantial.
It’s hard to see in photos but there’s a gap between bottom of the 3a Pro’s camera module and the top of the back casing. In the short time I’ve had the phone, it has already started collecting dust and debris there. The outer ring of the module also has a finish that doesn’t match with any of the other materials used on the phone. Ultimately, it feels like the 3a Pro sacrifices some of the 3a’s cool factor for camera performance. That tradeoff is ultimately worth it and its design grew on me, but I wouldn’t judge you if you found the 3a Pro too much.
The 3a and 3a Pro have the same display. At 6.77 inches, it offers slightly more real estate than the 2a’s 6.7-inch screen. This time around, Nothing has also gone with Panda Glass to protect the AMOLED panel from scratches. On paper, that’s a downgrade from the Gorilla Glass Nothing used for the 2a and what you’ll find on the Pixel 9a and Galaxy S24 FE, but short of conducting a drop test, it’s hard for me to say if there’s any difference in durability.
What I can say is the display looks great. It’s still an FHD panel with a variable refresh rate that goes up to 120Hz. However, it offers improved visibility in direct sunlight with the ability to hit a peak brightness of 1,300 nits automatically. I never struggled to see the screen, even on a sunny day when I wore polarized glasses.
For the price, Nothing picked the perfect screen. It’s fast, vibrant and, thanks to a new 480Hz sampling rate, highly responsive. One aspect of the display that may annoy some is that Nothing went with an optical in-display fingerprint sensor instead of ultrasonic. Ultrasonic sensors tend to be faster and more accurate, but they also cost more to make, so they’re typically only found on flagship devices like the Galaxy S25. Don’t let that scare you away from the 3a and 3a Pro though. Outside of a bit of pokiness during setup, I haven’t had any issues with the fingerprint sensor.
The cameras on the 3a and 3a Pro are the complete package. Starting with the 3a, Nothing has made a few tweaks. For a main camera, you still get a 50-megapixel Samsung GN9 sensor paired with an f/1.88 lens and optical image stabilization (OIS). Instead of the 50MP ultrawide camera on the 2a, the 3a has an 8MP sensor from Sony and a slightly wider 120-degree field of view. Most notably, the phone now comes with a 50-megapixel telephoto camera with 2x optical zoom.
While more manufacturers are beginning to include telephoto cameras with their midrange phones, it’s still not a feature you find on every device. For $379, the 3a’s telephoto has no right being as good as it is, and I was constantly surprised by the detail in the shots I took. Across the entire package, Nothing has really pleasing image processing. The contrast that the software adds to photos might be too much for some, but it otherwise does a great job of producing warm and inviting natural colors. Like a lot of phones in its price range, the 3a’s cameras can struggle in low light or when it has to contend with harsh sunlight.
One idiosyncrasy of Nothing’s image processing is that photos will often look unusable before you press the shutter. For example, bright scenes will frequently have blown out highlights. However, once the phone has had a second to apply HDR, those same images will often turn out great. I didn’t know this when I first started using the phone, so sometimes I gave up on a shot before taking it. This is true of the 3a Pro too, so keep that in mind if you decide to buy one of them.
As for the 3a Pro, it offers a near flagship experience and the highlight is the phone’s periscope camera. It has a 50MP Sony sensor with an f/2.55 lens and built-in OIS. The telephoto gives a 3x optical zoom, but you can also push it to 6x with a lossless crop. Either way, the images produced by this lens can look sharp and detailed, as long as the subject you’re trying to shoot is relatively still.
As you can see from the sample gallery, some of the cats I tried to photograph around my neighborhood came out a bit blurry. That’s because the 3a Pro attempted to get away with using a relatively slow shutter speed. However, for less challenging scenes, the periscope camera consistently felt like cheating, and I had to keep reminding myself this is a phone that costs less than $500.
The telephoto also has a macro mode, allowing it to focus on subjects as close as 5.9 inches away. It can be tricky to judge how close you need to be to the subject, but when I was able to nail focus, the 3a Pro produced detailed shots.
The main camera on the 3a Pro is similarly great. Like on the 3a, you get a 50MP sensor with an f/1.88 lens. However, it comes with a different Samsung sensor that has dual-pixel autofocus, which helps the 3a Pro lock in faster and more accurately. Here, Nothing’s image processing goes a long way to deliver photos that look pleasant. Colors are vibrant without being overbaked and there’s just enough detail to satisfy anyone who’s looking for it.
I didn’t take too many selfies. The 3a Pro has a slight edge in that department thanks to a higher resolution 50MP sensor, but the 3a is no slouch either with its 32MP sensor. Neither phone has a front-facing camera with autofocus, but that’s often the first feature manufacturers cut to make a more affordable device.
In the US, the 3a Pro has no counterpart. There are phones like the Motorola Edge 50 Pro that offer a great telephoto at a comparable price, but it’s not sold in North America. If a camera with reach is important to you, the 3a Pro’s closest stateside competitor is the Galaxy S24 FE, but it normally costs $650. And for that reason, I think it’s well-worth considering over dual rear camera phones like the Pixel 9a.
On top of updated camera hardware, the 3a and 3a Pro feature a new Qualcomm Snapdragon 7s Gen 3 chipset. Relative to the 2a’s MediaTek Dimensity 7200 Pro, Nothing says the new Snapdragon SoC has a 33 percent faster CPU and 11 percent faster GPU. When I ran the 3a Pro through Geekbench 6, the Snapdragon 7s Gen 3 earned a single-core score of 1,115 and a multicore score of 3,082. For context, the Dimensity processor scored 1,123 and 2,603 when my colleague Sam Rutherford reviewed the 2a last year. For another point of comparison, the Exynos 2400e in the Galaxy S24 FE easily beats both the Qualcomm and MediaTek chips with scores of 2,140 and 6,690, respectively.
I know that’s a lot of numbers all at once, but I put them upfront to set expectations: think of the Snapdragon 7s Gen 3 more as a budget chip than a flagship one. For everyday use, I found it was more than enough for my needs. With 12GB of RAM, the 3a and 3a Pro offer plenty of headroom for scrolling through social media, multi-tasking and AI applications like Gemini.
However, the phones are less ideal for gaming. When I tried to play games like Diablo Immortal and League of Legends: Wild Rift, I found it was possible to run them at 60 frames per second, but the 3a and 3a Pro would occasionally drop frames and I couldn’t play either game with all their graphics settings maxed out.
Like the 2a, the 3a and 3a Pro feature a 5,000mAh battery. Looping a YouTube video until the battery died, the 3a went 19 and a half hours on a single charge. If you want to spend a day gaming, the 3a Pro is good for about eight hours before it needs charging. For more average use involving a mix of social media use and web browsing, I was able to get close to 14 hours of screen time.
Once the battery is empty, the 3a and 3a Pro support 50W fast charging, up from 45W on the 2a. Neither phone comes with a power adapter inside the box, and Nothing didn’t provide me with one for testing, but the company claims the 3a and 3a Pro can go from zero to 100 percent battery in less than an hour using its new charger. Most people probably have a 20W power adapter lying around, and based on my observations, you can expect to charge the phones from 10 percent to full in about an hour and a half.
If your budget allows for it, it’s definitely worth spending extra to buy Nothing’s new charger since few phones in this price range offer charging as fast as the 3a and 3a Pro. The tradeoff is neither the 3a or 3a Pro support wireless charging, but if you ask me, I would take faster wired charging over Qi compatibility every time.
The 3a and 3a Pro arrive with Android 15 and the latest version of Nothing OS out of the box. As I mentioned at the start, Nothing has promised to support these phones with three years of Android updates, so if you buy one now, you can expect to get at least Android 18 before you might need to consider upgrading phones. Google and Samsung offer longer support, but relative to the rest of the Android ecosystem, Nothing’s policy is pretty good.
This was my first time using Nothing OS and I have to say I’m a big fan. Nothing hasn’t gone overboard customizing stock Android, and there’s really no bloatware to speak of. Both the system and quick settings menus mostly follow the format established by Google, so navigating the interface is easy. One nice touch is that Nothing includes its own monochromatic icon pack, with many popular third-party apps covered. There are 18 custom widgets that come standard with Nothing OS and they all look great.
The one major new software feature included with the 3a and 3a Pro is tied to the Essential Key I mentioned. A single tap of the button allows you to take a screenshot, which you can immediately annotate. If you long press instead, the 3a and 3a Pro will start recording a voice memo. Finally, a double tap opens the Essential Space, the new app where all of those screenshots and notes are stored. An algorithm will automatically transcribe any voice memos and do its best to categorize all your clippings into categories, though you can also create your own. Nothing plans to do more with Essential Space in the future, but for now it’s limited in its functionality, and you can’t rebind the Essential Key to do something else if you don’t find the app helpful.
If you’re the type of person who uses Apple Notes religiously, I can see the Essential Key and Essential Space being a great way to keep your digital life tidy. I found it less useful, mostly because I’ve never been much of a notetaker. I will say I do think it’s a good idea, and, with a bit more iteration, Nothing could create something that feels, well, more essential.
The Nothing Phone 3a and 3a Pro offer tremendous value for $379 and $459. It’s really hard to criticize Nothing for any of the component choices, and if you’re willing to take a risk on the company’s limited US warranty and want something unique, these are the phones to buy.
For everyone else, it’s safer to buy something like the Pixel 9a or Galaxy S24 FE directly from your carrier. You won’t have to worry about calling your carrier about your phone, and you’ll get a longer one-year warranty. Additionally, both Google and Samsung offer up to seven years of software support with their latest devices.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3a-and-3a-pro-review-rising-above-the-boring-competition-120014496.html?src=rss
This week’s trip into the minds of people who aren’t old enough to rent a car is like a potpourri of unrelated trends and memes that present a picture of the variety of ways young people are relating to the world. Some TikTokers are memorializing peak moments in their lives with a “Hozier yell,” while others are spending their precious time on Earth creating brain-rot “juggtok” videos, or getting really, really angry about chess and chubbiness. It’s a big world.
A “Hozier yell” is used in TikTok videos to refer to a peak, climactic, awe-inspiring moment. Literary types might substitute “barbaric yamp.”
The end result is videos like these:
The reference and the audio that goes with it is to the song “Northern Attitude,” a 2024 collab between Hozier and Noah Kahan, in which Hozier hits a particularly climactic note just as the song climaxes. Hozier, by the way, is an Irish singer-songwriter whose songs are heavily influenced by folk music who is best known for his 2013 song “Take Me to Church.”
So far, nearly 200,000 videos have used the audio clip of Hozier and Kahan, commenting on everything from seeing a bear to marriage proposals to graduating cosmetology school.
The slang term “jugg” (sometime “juug”) means to grab quickly or to steal. Like most modern slang, it is derived from AAVE, specifically from the South.
“Jugg” has been around for awhile—the word is used in a number of rap songs from the 2010s—but it has come into wider usage lately as part of a TikTok meme format called “juggtok,” a convoluted brain-rot-centric subculture in which specific slang words and acronyms are paired with a set of unrelated images and video clips in such a way as to render it all meaningless. If my reading is correct, juggtok and its offshoots and adversaries like slimetok and jollytok defy explanation on purpose. They are meant to be meaningless and self-referential. Here are a couple examples:
(For more definitions, check out my slang glossary, ‘Aura Farming,’ ‘Huzz,’ and Other Gen Z and Gen Alpha Slang You Might Need Help Decoding.)
The cultural argument over “fat acceptance” has been going on for a long time, but artificial intelligence is adding an exciting new wrinkle. This month, a video filter called “Chubby AI” allowed Tiktokers to visualize what it would look like if they (gasp!) gained weight, and videos like these started going viral:
There was, as you’d probably expect, an instant backlash, as illustrated by this X post from writer Bec Shaw:
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If you had hope that younger people might be more accepting of people being overweight, since so many of them are, you’d be mistaken. But on the plus side, I’m confident that many skinny young people who look down on fat people will eventually grow fat themselves.
Since we’re doing controversy, a way dumber foofaraw was kicked off last week by chess.com that proves how everyone must pick a side of the culture wars, even websites about chess.
The row began when chess.com’s X account posted this seemingly innocuous piece of engagement-bait:
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Apparently some X users assumed that Chess.com wants to rename the diagonally moving piece because of religious connotation of the name “bishop,” so the comments section quickly filled with responses like this, from a ” friendly neighborhood Christian Nationalist:”
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And this, from some other goof:
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And this, from a normal person having a very normal day:
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Anyway, chess.com ensured more outrage by troll-posting:
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So is chess.com really trying to bring down Christianity? Sadly, no. They’d made a similar post earlier about The Rook:
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And no one freaked out. The seething outrage over a meaningless shitpost illustrates that X is worst website ever and no one should use it. I feel like I need a shower after even a few minutes there.
As the great Criswell intones in Plan 9 From Outer Space, the future is where you and I are going to spend the rest of our lives; no doubt a lot of that time will be spent driving, and driving will be very different in the future. Cutting-edge technology is rapidly taking over driver’s decisions, whether it’s emergency braking or full-on auto-driving so I can take a nap and go to Hardees.
Computer-assisted driving is generally a good idea, but the technology has limits, and the future holds auto-related dangers that Henry Ford never dreamed of. For instance, how would an auto-driving car handle a brick wall painted to look like the road? That’s the question at the center of this week’s viral video of the week, in which YouTube legend Mark Rober pits the two leading self-driving car technologies against obstacles like thick fog, heavy rain, and a wall painted to look like the road.
Rober’s experiments features a car from Luminar with a self-driving system that uses a LiDAR (Light Detection and Ranging) to navigate, and a Tesla that uses cameras. Rober’s tests are unscientific—this is an entertainment YouTube channel after all—but they are, as Elon Musk might post, “concerning.” Few drivers will ever encounter a brick wall painted like the road (unless they’re driving through a Warner Brothers cartoon) but whether a car on auto-pilot will brake for an obstacle in a heavy fog seems pretty relevant. And the results don’t look promising for the Tesla.
Unveiled at Eurobike 2024, the Parlee Taos is the brand’s ‘fastest yet most forgiving’ gravel bike to date – and we’ve got our hands on one for review.
The Taos builds on Parlee’s decade of experience making gravel-focused bikes, but takes a new direction that’s off-road focused yet very versatile.
Parlee’s history of making bikes built for adventure started with the Chebacco road bike in 2016, although don’t expect to see much of that original approach in the Taos.
The frame is longer, with a massively sloping top tube, slacker head angle and 50mm tyre clearances. Parlee claims the construction is torsionally stiffer than the Chebacco, yet has more compliance.


The frame has been configured with a monocoque construction that uses a blend of uni-directional carbon fibres. This creates a meticulously crafted frame with a claimed weight of 980g (size medium).

Don’t believe the Taos has been meticulously crafted? Well, just look at the finish.
Parlee has chosen to leave the made-in-the-EU carbon fibre frameset raw finished. You can see for yourself every ply, join and orientation of the carbon on show underneath a transparent waxed finish.

The finish means you’ll get no paint chips or scratching – just wipe the bike down and occasionally give it a re-waxing to keep it looking pristine.

The frameset hits all the right modern gravel notes: big tyre clearances, a clever down tube storage port, internal routing, a UDH rear dropout, T47 threaded bottom bracket and in-built frame protection in high-impact areas.

Parlee claims the Taos is its most versatile bike. If you want to go a bit more extreme, the frame geometry is corrected for a suspension fork, so it won’t alter the ride should you want to add a bit of travel. It also has stealth routing if you want to fit a dropper post.
The frame can be used with 1x or 2x drivetrains. It sports fender/mudguard mounts, and with top tube bag mounts and internal storage, it could easily serve as a long-distance touring bike.
The fork has a flip chip dropout, so if you want to run the Taos as an all-road bike rather than pure gravel, you can tighten up the wheelbase and steepen the head angle. When run with smaller tyres, it has a more road-biased ride.

Our first look at the all-new Taos is with this second-tier build. It combines SRAM’s Force shifters, brakes and 1x XPLR 42-tooth crankset, paired with a mountain bike X0 Eagle AXS Transmission rear derailleur and broad 10-52 cassette.
The bike rolls on Zipp’s new 303 XPLR S wheels, with the 45mm tyres from Zipp’s collaboration with Goodyear.
The cockpit is FSA’s latest version of the gravel-specific K-Force AGX carbon bar, matched to an FSA SMR II stem. At the rear is Parlee’s own lightweight carbon seatpost.
The contact points are Ergon’s SR Allroad Core pro carbon saddle and matching Ergon All Road bar tape. Two Parlee carbon bottle cages finish things off.

You can choose from six frame sizes that can be built in standard or tall configurations. You can then select your desired cockpit dimensions (including bar width, stem length, seat and seatpost configuration), and either a standard build or your choice of wheels, tyres, drivetrain and accessories.
Our size-large test bike tips the scales at 8.82kg (with two bottle cages).
This ‘standard’ Force build is priced at £9,360 / $9,890.
Zwift just released their long-awaited Bike Upgrades functionality, and there are lots of questions swirling around about how exactly it works.
We already published All About Zwift’s New “Bike Upgrades” Functionality, which is a good introduction to the new feature. Today, though, I want to dig into specifics about upgrade stages and their effects, because Zwift doesn’t make this very clear in their UI.
As an example, here’s what I saw after buying and equipping the zippy new S-Works Tarmac SL8:
Table of Contents
As Zwifters have noted, when it comes to upgrading this frame, all the game tells me is how far I need to ride in order to unlock the stage 1 upgrade.
It doesn’t tell me what that upgrade actually is.
And it doesn’t tell me how many Drops that upgrade will cost.
Zwift may tweak this UI in the future, but until then, here’s some documentation so you can figure out exactly what work is involved, and how much it’ll cost, to upgrade a particular bike in Zwift.
If you want to know exactly what it’ll take to upgrade a bike, first you have to figure out which category Zwift has assigned it to. Bikes have been placed in one of three categories:
If you pull up your bike in your garage, you can quickly figure out which category it is in based on what the game tells you to do to unlock stage 1. In my S-Works Tarmac SL8 example above, you can see it’s telling me to ride 200 kilometers, which means this frame is in the “Distance” category. (Where almost all road bike frames live, by the way.)
Next, within each category, bikes are further divided up into entry-level, mid-range, and high-end bikes. Entry-level bikes are easier to upgrade than mid-level bikes, which are easier to upgrade than high-end bikes.
Cross-reference the work required for a stage 1 upgrade with the lists below, and you can figure out if your frame is classified as entry-level, mid-range, or high-end. Again, looking at my S-Works Tarmac SL8 screenshot above, the game says I must ride 200km to unlock stage 1. That means this is a high-end frame, based on the Distance-Based Upgrading table below.
(If you don’t want to try to figure out what scheme your bike uses, or want a reference sheet that doesn’t live in the game, there’s a long table at the bottom of this post that says exactly how each frame in Zwift is classified.)
I realize this may seem quite complex. But here are two pieces of good news:
With all of that said, let’s dive into the details of how each bike frame can be upgraded in Zwift.

Almost all road bike frames in Zwift fall into this category, so it’s the largest category by far. Basically, this category contains all the road frames that aren’t strictly climbing bikes. Examples of bikes in this group include the Specialized Venge, Pinarello Dogma, and Specialized Project 74.
Here’s a table showing how far you’ll have to ride for each upgrade stage, how many Drops you’ll need to spend to make the upgrade once you’ve unlocked it, and what exactly each stage upgrade is:
| Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Totals | |
| Entry-Level | ||||||
| km | 100 | 130 | 160 | 190 | 220 | 800 |
| cost | 25,000 | 50,000 | 75,000 | 100,000 | 200,000 | 450,000 |
| upgrade | Aero | Weight | Drivetrain | 5% Drops | 5% XP | |
| Mid-Range | ||||||
| km | 160 | 200 | 240 | 280 | 320 | 1,200 |
| cost | 50,000 | 100,000 | 150,000 | 200,000 | 250,000 | 750,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | 5% Drops | |
| High-End | ||||||
| km | 200 | 260 | 320 | 380 | 440 | 1,600 |
| cost | 100,000 | 200,000 | 350,000 | 500,000 | 750,000 | 1,900,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | Weight | |
| Halo | ||||||
| km | 550 | 1,050 | 1,600 | 2,150 | 2,650 | 8,000 |
| cost | 400,000 | 800,000 | 1,200,000 | 2,600,000 | 5,000,000 | 10,000,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | Weight |

This category contains only TT bikes at this time. Examples of bikes in this group include the Cadex Tri, Felt IA 2.0, and Pinarello Espada.
| Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Totals | |
| Entry-Level | ||||||
| hrs | 2 | 3 | 4 | 5 | 6 | 20 |
| cost | 25,000 | 50,000 | 75,000 | 100,000 | 200,000 | 450,000 |
| upgrade | Aero | Weight | Drivetrain | 5% Drops | 5% XP | |
| Mid-Range | ||||||
| hrs | 4 | 5 | 6 | 7 | 8 | 30 |
| cost | 50,000 | 100,000 | 150,000 | 200,000 | 250,000 | 750,000 |
| upgrade | Aero | Weight | Drivetrain | Weight | 5% Drops | |
| High-End | ||||||
| hrs | 6 | 7 | 8 | 9 | 10 | 40 |
| cost | 100,000 | 200,000 | 350,000 | 500,000 | 750,000 | 1,900,000 |
| upgrade | Aero | Weight | Drivetrain | Weight | Aero | |
| Halo | ||||||
| hrs | 20 | 30 | 40 | 50 | 60 | 200 |
| cost | 400,000 | 800,000 | 1,200,000 | 2,600,000 | 5,000,000 | 10,000,000 |
| upgrade | Aero | Weight | Drivetrain | Weight | Aero |

This category includes a handful of climbing-specific road bikes, as well as all gravel and mountain bikes in game. Examples of bikes in this category include the Specialized S-Works Aethos, Canyon Grail, and Scott Spark RC World Cup.
| Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Total | |
| Entry-Level | ||||||
| meters | 1,000 | 1,250 | 1,500 | 1,750 | 2,000 | 7,500 |
| cost | 25,000 | 50,000 | 75,000 | 100,000 | 200,000 | 450,000 |
| upgrade | Aero | Weight | Drivetrain | 5% Drops | 5% XP | |
| Mid-Range | ||||||
| meters | 1,550 | 1,900 | 2,250 | 2,600 | 2,950 | 11,250 |
| cost | 50,000 | 100,000 | 150,000 | 200,000 | 250,000 | 750,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | 5% Drops | |
| High-End | ||||||
| meters | 2,000 | 2,500 | 3,000 | 3,500 | 4,000 | 15,000 |
| cost | 100,000 | 200,000 | 350,000 | 500,000 | 750,000 | 1,900,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | Weight | |
| Halo | ||||||
| meters | 11,000 | 13,000 | 15,000 | 17,000 | 19,000 | 75,000 |
| cost | 400,000 | 800,000 | 1,200,000 | 2,600,000 | 5,000,000 | 10,000,000 |
| upgrade | Aero | Weight | Drivetrain | Aero | Weight |
Zwift isn’t disclosing the precise details behind each upgrade stage shown above, but it’s important to understand that what the game simply calls an “Aero Upgrade” may be small (say, a CDA decrease of .001) or large (perhaps a CDA decrease of .008).
Our tests show (and Zwift confirms) that, regardless of whether your bike is an entry-level, mid-range, or high-end bike, the performance upgrades a “maxed out” bike receives are the same for all bikes within that category.
Example: if you had two distance-based bikes (say, the entry-level Cannondale CAAD12 and the high-end Pinarello Dogma F 2024) and maxed out upgrading them both, their performance improvement would be the same. The only difference is that the CAAD12 would now be rewarding you with 5% Drops and XP bonuses as well!
While two frames within the same category (say, Distance) will receive the same performance boost when maxed out, that is not the case for frames from different categories (say, a TT frame from the Duration group and a climbing frame from the Elevation group).
Upgrades for the Elevation category are skewed toward weight reduction, because IRL cyclists would want to make their lightweight climbing bike even lighter. Meanwhile, upgrades for the Duration category (TT frames) are skewed toward aero improvements, because TT racers are all about aero gains! Upgrades for the largest category (Distance) are more balanced between weight reductions and aero improvements.
Here’s a simple chart illustrating this point. It shows the baseline (un-upgraded) performance of a high-end frame from each of the categories (Distance, Duration, and Elevation), and the performance of that same frame at fully-upgraded (stage 5) status:
You can see that each frame improves in performance (the maxed-out data points are up and to the right of the un-upgraded ones), but they progress in different ways. The frame in the Duration category (Speedmax CF SLX) improves the most in terms of aero performance, while the Elevation frame (Aethos) improves the most in terms of climb performance. The Distance frame (Dogma F 2024) is balanced between the two.
| Bike | Category | Level |
| Allied Able 2022 | Distance | Mid-Range |
| BMC RoadMachine | Distance | Mid-Range |
| BMC SLR01 | Distance | Mid-Range |
| BMC TeamMachine | Distance | Mid-Range |
| BMC Timemachine01 | Duration | Mid-Range |
| Bridgestone RS9s | Distance | Mid-Range |
| Cadex Tri | Duration | High-End |
| Cannondale CAAD12 | Distance | Entry-Level |
| Cannondale CAAD13 | Distance | Mid-Range |
| Cannondale EVO | Distance | Mid-Range |
| Cannondale R4000 RollerBlade | Distance | Halo |
| Cannondale SuperSix EVO | Distance | High-End |
| Cannondale SuperSix Evo Lab 71 | Distance | High-End |
| Cannondale Synapse | Distance | Mid-Range |
| Cannondale System Six | Distance | High-End |
| Canyon Aeroad | Distance | High-End |
| Canyon Aeroad 2021 | Distance | High-End |
| Canyon Aeroad 2024 | Distance | High-End |
| Canyon Grail | Distance | Mid-Range |
| Canyon Inflite | Distance | Entry-Level |
| Canyon Lux | Elevation | Mid-Range |
| Canyon Speedmax | Duration | High-End |
| Canyon Speedmax CR SLX Disc | Duration | High-End |
| Canyon Ultimate | Distance | Mid-Range |
| Canyon Ultimate CFR | Distance | High-End |
| Cervelo Aspero | Distance | Mid-Range |
| Cervelo P5 | Duration | High-End |
| Cervelo P5X | Distance | High-End |
| Cervelo R5 | Distance | Mid-Range |
| Cervelo S3D | Distance | Mid-Range |
| Cervelo S5 | Distance | High-End |
| Cervelo S5 2020 | Distance | High-End |
| Chapter2 KOKO | Distance | High-End |
| Chapter2 Rere | Distance | High-End |
| Chapter2 Tere | Elevation | Mid-Range |
| Chapter2 TOA | Distance | High-End |
| Colnago V3RS | Distance | High-End |
| Cube Aerium | Duration | Mid-Range |
| Cube Litening 2018 | Distance | Mid-Range |
| Cube Litening C:68x | Distance | Mid-Range |
| Diamondback Andean | Duration | Mid-Range |
| Factor One | Distance | High-End |
| Felt AR | Distance | Mid-Range |
| Felt FR | Distance | Entry-Level |
| Felt IA | Duration | High-End |
| Felt IA 2.0 | Duration | High-End |
| Focus Izalco Max 2020 | Distance | High-End |
| Giant Defy | Distance | High-End |
| Giant Propel Advanced SL Disc | Distance | Mid-Range |
| Giant Revolt | Distance | Mid-Range |
| Giant TCR Advanced SL | Distance | High-End |
| Lauf True Grit | Distance | Mid-Range |
| Liv Devote | Distance | Mid-Range |
| Liv Langa Adv SL | Distance | High-End |
| Liv Langma SL Advanced | Distance | High-End |
| Mosaic RT-1d | Distance | Mid-Range |
| Parlee ESX | Distance | Entry-Level |
| Parlee RZ7 | Distance | High-End |
| Pinarello Bolide | Duration | High-End |
| Pinarello Dogma 65 | Distance | High-End |
| Pinarello Dogma F | Distance | Mid-Range |
| Pinarello Dogma F10 | Distance | High-End |
| Pinarello Dogma F12 2020 | Distance | High-End |
| Pinarello Dogma F14 2021 | Distance | High-End |
| Pinarello Dogma X | Distance | Entry-Level |
| Pinarello Espada | Duration | Halo |
| Pinarello F8 | Distance | High-End |
| Pinarello TT | Distance | High-End |
| Quintana Roo V-PR | Duration | High-End |
| Ribble Endurance | Distance | High-End |
| Ridley Noah Fast 2019 | Distance | High-End |
| Scott Addict RC | Elevation | Mid-Range |
| Scott Foil | Distance | Mid-Range |
| Scott Foil 2023 | Distance | High-End |
| Scott Plasma 2019 | Duration | High-End |
| Scott Plasma RC Ultimate | Duration | High-End |
| Scott Spark MTB 2022 | Elevation | High-End |
| Scott Spark RC | Elevation | Mid-Range |
| Specialized Aethos | Elevation | High-End |
| Specialized Allez | Distance | Mid-Range |
| Specialized Allez Sprint | Distance | Mid-Range |
| Specialized Amira | Distance | High-End |
| Specialized Amira S-Works | Distance | Entry-Level |
| Specialized Crux | Distance | High-End |
| Specialized Diverge | Distance | Entry-Level |
| Specialized Epic S-Works | Elevation | High-End |
| Specialized Project 74 | Distance | Halo |
| Specialized Roubaix S-Works | Distance | Mid-Range |
| Specialized Ruby S-Works | Distance | Mid-Range |
| Specialized Shiv | Duration | High-End |
| Specialized Shiv Disc | Duration | High-End |
| Specialized Shiv S-works | Duration | High-End |
| Specialized Tarmac | Distance | Mid-Range |
| Specialized Tarmac Pro | Distance | High-End |
| Specialized Tarmac SL7 | Distance | High-End |
| Specialized Tarmac SL8 | Distance | Mid-Range |
| Specialized Tarmac SL8 S-Works | Distance | High-End |
| Specialized Venge | Distance | Mid-Range |
| Specialized Venge S-Works | Distance | Mid-Range |
| Trek Emonda | Elevation | High-End |
| Trek Emonda SL | Elevation | High-End |
| Trek Madone | Distance | Mid-Range |
| Trek Speed Concept | Duration | High-End |
| Trek Super Caliber | Elevation | High-End |
| Uranium Nuclear | Distance | Mid-Range |
| Van Rysel RCR Pro | Distance | Mid-Range |
| Ventum NS1 | Distance | Mid-Range |
| Ventum One | Distance | Mid-Range |
| Zwift Aero | Distance | Mid-Range |
| Zwift Atomic Cruiser | Distance | Entry-Level |
| Zwift Buffalo Fahrrad | Distance | Entry-Level |
| Zwift Carbon | Distance | Entry-Level |
| Zwift Concept Z1 | Distance | Halo |
| Zwift Gravel | Distance | Entry-Level |
| Zwift Handcycle | Distance | Entry-Level |
| Zwift Mountain | Elevation | Entry-Level |
| Zwift Safety | Distance | Entry-Level |
| Zwift Steel | Distance | Entry-Level |
| Zwift TT | Duration | Mid-Range |
I hope this post helped answer some questions. If you have more upgrade-related questions or comments, post below!
It’s “live-recording the World Wide Web,” according to NPR, with a digital library that includes “hundreds of billions of copies of government websites, news articles and data.”
They described the 29-year-old nonprofit Internet Archive as “more relevant than ever.”
Every day, about 100 terabytes of material are uploaded to the Internet Archive, or about a billion URLs, with the assistance of automated crawlers. Most of that ends up in the Wayback Machine, while the rest is digitized analog media — books, television, radio, academic papers — scanned and stored on servers. As one of the few large-scale archivists to back up the web, the Internet Archive finds itself in a particularly unique position right now… Thousands of [U.S. government] datasets were wiped — mostly at agencies focused on science and the environment — in the days following Trump’s return to the White House…
The Internet Archive is among the few efforts that exist to catch the stuff that falls through the digital cracks, while also making that information accessible to the public. Six weeks into the new administration, Wayback Machine director [Mark] Graham said, the Internet Archive had cataloged some 73,000 web pages that had existed on U.S. government websites that were expunged after Trump’s inauguration…
According to Graham, based on the big jump in page views he’s observed over the past two months, the Internet Archive is drawing many more visitors than usual to its services — journalists, researchers and other inquiring minds. Some want to consult the archive for information lost or changed in the purge, while others aim to contribute to the archival process…. “People are coming and rallying behind us,” said Brewster Kahle, [the founder and current director of the Internet Archive], “by using it, by pointing at things, helping organize things, by submitting content to be archived — data sets that are under threat or have been taken down….”
A behemoth of link rot repair, the Internet Archive rescues a daily average of 10,000 dead links that appear on Wikipedia pages. In total, it’s fixed more than 23 million rotten links on Wikipedia alone, according to the organization.
Though it receives some money for its preservation work for libraries, museums, and other organizations, it’s also funded by donations. “From the beginning, it was important for the Internet Archive to be a nonprofit, because it was working for the people,” explains founder Brewster Kahle on its donations page:
Its motives had to be transparent; it had to last a long time. That’s why we don’t charge for access, sell user data, or run ads, even while we offer free resources to citizens everywhere. We rely on the generosity of individuals like you to pay for servers, staff, and preservation projects. If you can’t imagine a future without the Internet Archive, please consider supporting our work. We promise to put your donation to good use as we continue to store over 99 petabytes of data, including 625 billion webpages, 38 million texts, and 14 million audio recordings.
Two interesting statistics from NPR’s article:
“A Pew Research Center study published last year found that roughly 38% of web pages on the internet that existed in 2013 were no longer accessible as of 2023.”
“According to a Harvard Law Review study published in 2014, about half of all links cited in U.S. Supreme Court opinions no longer led to the original source material.”
Thanks to long-time Slashdot reader jtotheh for sharing the news.
Read more of this story at Slashdot.
Maru VR’s PC VR survival game Bootstrap Island added dynamic weather systems and new creatures to its gameplay in a recent update.
Currently in early access, Bootstrap Island strands players on a desert island to scavenge for food, water, and defensive tools in VR. As part of a major update, the swashbuckling survival game adds dynamic weather conditions to complicate key activities like cooking and hunting, such as torrential rainstorms that snuff out fires, erratic lightning bolts that increase the risk of serious injury, and heavy winds that damage precious shelters.
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Alongside sporadic storms, Bootstrap Island’s weather update introduces palm leaves and roof construction, critters in the form of lizards and frogs that can be captured and eaten, and warthogs that can be hunted for feasts. Unlike the critters, warthogs present a higher risk, with the wild pigs attacking unprovoked and often in packs day or night.
“Our goal with Major Update 3 was to make the world of Bootstrap Island feel even more alive and immersive,” explained Bootstrap Island’s Creative Director Rein Zobel in a prepared statement. “The Dynamic Weather System doesn’t just add realism – it forces players to think ahead, adapt, and truly engage with the environment. Every storm, every gust of wind, and every drop of rain can impact your survival.”

The weather update marks the third major update for the early access title. In November last year, Bootstrap Island introduced a towering ape boss and a new dangerous location hidden within the jungle. The November update also added food-spoiling mechanics, a day counter, and Boots, which can increase a player’s walking and running speed.
Bootstrap Island is available in early access on Steam and Viveport, with a full release set for late 2025.
At the beginning of November 2024, the US Federal Energy Regulatory Commission (FERC) rejected Amazon’s request to buy an additional 180 megawatts of power directly from the Susquehanna nuclear power plant for a data center located nearby. The rejection was due to the argument that buying power directly instead of getting it through the grid like everyone else works against the interests of other users.
Demand for power in the US has been flat for nearly 20 years. “But now we’re seeing load forecasts shooting up. Depending on [what] numbers you want to accept, they’re either skyrocketing or they’re just rapidly increasing,” said Mark Christie, a FERC commissioner.
Part of the surge in demand comes from data centers, and their increasing thirst for power comes in part from running increasingly sophisticated AI models. As with all world-shaping developments, what set this trend into motion was vision—quite literally.

Bigscreen has reason to celebrate: The Beyond 2 headset is selling much faster than the original.
The post Bigscreen Beyond 2 is off to a strong start appeared first on MIXED Reality News.
Libinput 1.28 debuted today by Red Hat’s input expert Peter Hutterer. With this updated input handling library used by both Wayland and X.Org Server environments there is now support for three-finger drag on touchpads…
Catch up on the latest Linux news: EndeavourOS Mercury Neo, Elementary OS 8.0.1, Kali 2025.1a, GNOME 48, GIMP 3, Hyprland 0.48, Wine 10.4, Git 2.49, EU OS on the horizon, and more.
Raspberry Pi’s brisk pace of new hardware and software the past few months continues today… The Raspberry Pi PoE+ Injector was announced today at the $25 USD price point…