OpenAI Says ‘Our GPUs Are Melting’ As It Limits ChatGPT Image Generation Requests

Following OpenAI’s viral Studio Ghibli moment, CEO Sam Altman says it has temporarily limited image generation in ChatGPT due to the overwhelming demand on its GPU infrastructure. “It’s super fun seeing people love images in ChatGPT, but our GPUs are melting,” he posted on X today. The Verge reports: The demand crunch already caused the artificial intelligence company to push back availability of the built-in image generator for users on ChatGPT’s free tier. But apparently that measure alone wasn’t enough to ease the stress on OpenAI’s infrastructure. (Altman said free users will “soon” be able to generate up to three images per day.)


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US Robotics Companies Push For National Strategy To Compete With China

U.S. robotics companies, including Tesla and Boston Dynamics, are urging lawmakers to establish a national robotics strategy to keep pace with China’s aggressive investment in AI-driven robotics. The Associated Press reports: Jeff Cardenas, co-founder and CEO of humanoid startup Apptronik, of Austin, Texas, pointed out to lawmakers that it was American carmaker General Motors that deployed the first industrial robot at a New Jersey assembly plant in 1961. But the U.S. then ceded its early lead to Japan, which remains a powerhouse of industrial robotics, along with Europe. The next robotics race will be powered by artificial intelligence and will be “anybody’s to win,” Cardenas said in an interview after the closed-door meeting. “I think the U.S. has a great chance of winning. We’re leading in AI, and I think we’re building some of the best robots in the world. But we need a national strategy if we’re going to continue to build and stay ahead.”

The Association for Advancing Automation said a national strategy would help U.S. companies scale production and drive the adoption of robots as the “physical manifestation” of AI. The group made it clear that China and several other countries already have a plan in place. Without that leadership, “the U.S. will not only lose the robotics race but also the AI race,” the association said in a statement. The group also suggested tax incentives to help drive adoption, along with federally-funded training programs and funding for both academic research and commercial innovation. A new federal robotics office, the association argued, is necessary partly because of “the increasing global competition in the space” as well as the “growing sophistication” of the technology.


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H&M To Use Digital Clones of Models In Ads and Social Media

An anonymous reader quotes a report from the BBC: Fashion retailer H&M is to use artificial intelligence (AI) to create digital “twins” of 30 models. It says it will use the AI doppelgangers in some social media posts and marketing in the place of humans, if given permission by models. “We are curious to explore how to showcase our fashion in new creative ways — and embrace the benefits of new technology — while staying true to our commitment to personal style,” said its chief creative officer Jorgen Andersson in a statement.

The initiative was first reported by industry publication Business of Fashion. H&M told the outlet that models would retain rights over their digital replicas and their use by the company and other brands for purposes such as marketing. Its images are likely to be initially used in social media posts, with watermarks that make their AI use clear, it added. H&M also said models would be compensated for use of their digital twins in a similar way to current arrangements — which sees them paid for use of their images based on rates agreed by their agent.


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Google Maps Can Soon Scan Your Screenshots To Plan Your Vacation

Google is rolling out new AI-powered features across Maps, Search, and Hotels to simplify travel planning, including a screenshot-detection tool in Maps that identifies and saves locations mentioned in image text. The Verge reports: Once the new screenshot list is enabled in Maps, the Gemini-powered feature will detect places that are mentioned in text within screenshots on the device, show users the locations on the map, and allow them to review and save locations to a sharable list. The screenshot list feature will start rolling out in English this week to iOS users in the US, with Android support “coming soon.”

AI Overviews for Google Search are also being updated to expand travel planning tools, with itinerary-building features rolling out in English to mobile and desktop devices in the US this week that can create trip ideas for “distinct regions or entire countries.” Users can use terms like “create a vacation itinerary for Greece that focuses on history” to explore reviews and photos from other users alongside a map of location recommendations, which can be saved to Google Maps or exported to Docs or Gmail.


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OpenAI’s Top Bug Bounty Skyrockets To $100K For Security Vulnerabilities

OpenAI's Top Bug Bounty Skyrockets To $100K For Security Vulnerabilities
If you are a skilled cybersecurity expert, able to discover security threats and software vulnerabilities, you may soon be eligible for a $100,000 payday. OpenAI announced that it has expanded its maximum security bug bounty program to $100,000, to compensate researchers who discover extremely severe or unique vulnerabilities.

Initially,

Man Builds 10 Different Cat Forts For His Cats

Cats: they’re born rulers. And what better way to demonstrate their sovereignty than forcing their owner to build them forts? This is a video of Chris Burton of Half-Asleep Chris (I’m 95% Asleep Jack) building ten different forts for his cats Ralph and Bella using (in order): cardboard shipping tubes, foam bricks, a teepee, toilet paper rolls, a geodesic dome, plastic sticks and blankets, giant LEGO style bricks, a camouflaged bird-watching hide, a network of tunnels, and a kid’s playhouse. That’s fun! I mean, if you’re a cat. Most of those were barely big enough for me to fit inside. Ralph, Bella — demand your peasant comes and builds me a tree fort.

Trump can’t fire us, FTC Democrats tell court after being ejected from office

Two Democratic members of the Federal Trade Commission who were fired by President Trump sued him today, saying their removals are “in direct violation of a century of federal law and Supreme Court precedent.”

“Plaintiffs bring this action to vindicate their right to serve the remainder of their respective terms, to defend the integrity of the Commission, and to continue their work for the American people,” said the lawsuit filed by Rebecca Kelly Slaughter and Alvaro Bedoya in US District Court for the District of Columbia.

Trump last week sent Slaughter and Bedoya notices that said, “I am writing to inform you that you have been removed from the Federal Trade Commission, effective immediately.” They were then cut off from their FTC email addresses, asked to return electronic devices, and denied access to their offices.

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Columbia University Suspends Student Behind Interview Cheating AI

Columbia University has suspended the student who created an AI tool designed to help job candidates cheat on technical coding interviews, according to disciplinary documents seen by Business Insider. Chungin “Roy” Lee received a yearlong suspension for “publishing unauthorized documents” from a disciplinary hearing about his product, Interview Coder, not for creating the tool itself. Lee had signed a form agreeing not to disclose his disciplinary record or post hearing materials online.

Interview Coder, which sells for $60 monthly, is on track to generate $2 million in annual revenue, Lee said. The university initially placed him on probation after finding him responsible for “facilitation of academic dishonesty.” Lee had already submitted paperwork for a leave of absence before his suspension. He told BI he plans to move to San Francisco, which “was my plan all along.”


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Study of Lyft rideshare data confirms minorities get more tickets

It’s no secret that “driving while black” is a real phenomenon. Study after study has shown that minority drivers are ticketed at a higher rate, and data from speed cameras suggests that it’s not because they commit traffic violations more frequently. But this leaves open the question of why. Bias is an obvious answer, but it’s hard to eliminate an alternative explanation: Minority groups may engage in more unsafe driving, and the police are trying to deter that.

But now, Lyft has given a group of researchers access to detailed data from their drivers. The results confirm that minority drivers get more tickets, and they pay higher fines when they do. And the results also show that minorities aren’t in any way more likely to speed or engage in unsafe driving. Which suggests, in their words, that the problem is “animus” against minority drivers.

Giving research a Lyft

The work was done thanks to cooperation from the ridesharing company Lyft, which provided data on its drivers in Florida, all 222,838 of them, along with a record of all the GPS pings their tracking systems sent into the company’s servers. Combined with a detailed map of Florida’s roads, along with their speed limits, they could determine when a given driver was speeding. They also obtained Florida police records of any accidents and cross-referenced their locations to any vehicle that experienced a sudden stop in that spot at the same time.

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This M4 Mac Mini Deal Is the Cheapest Way to Get Apple’s Newest Chip

We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.

Are you reading this article on a computer monitor? Typing away in the comments on a keyboard? Then why would you buy yet another MacBook when you could get the same power and convenience for much less by opting for a Mac Mini?

Right now you can pick one up at Amazon for under $500, or $100 off the usual price.

Finally updated last year with Apple’s latest chip, the M4, the new Mac Mini is a small computer that can actually fit in the palm of your hand. It’s got pretty much everything you’d get from one of Apple’s laptops—minus a screen and keyboard. Though thanks to a built-in fan, it’s actually got one up on the MacBook Air, and is more analogous to an entry-level MacBook Pro. And even then, it’s got more ports, including an ethernet port and two extra USB-C ports.

About the only real downside to the new Mac Mini is the annoying button placement—the power button is on the bottom of the device—but that’s what docks are for. Overall, this is a slick mini-computer, small and lightweight enough to be portable. If all you do is move from workstation to workstation, consider ditching the MacBook and saving both your wallet and your desk some space with this deal instead.


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Nvidia’s GeForce RTX 5090 Laptop Graphics Benchmarks Revealed

MojoKid writes: Similar to Nvidia’s recent desktop graphics launches, there are four initial GeForce RTX 50 series laptop GPUs coming to market, starting this month. At the top of the stack is the GeForce RTX 5090 laptop GPU, which is equipped with 10,496 CUDA cores and is paired to 24GB of memory. Boost clocks top out around 2,160MHz and GPU power can range from 95-150 watts, depending on the particular laptop model. GeForce RTX 50 series GPUs for both laptops and desktops feature updated shader cores with support for neural shading, in addition to 4th gen ray tracing cores and 5th gen Tensor cores with support for DLSS 4. The GeForce RTX 50 series features a native PCIe gen 5 interface, in addition to support for DisplayPort 2.1b (up to UHBR20). These GPUs are also fed by the latest high speed GDDR7 memory, which offers efficiency benefits that are pertinent to laptop designs as well. Performance-wise, NVIDIA’s mobile GeForce RTX 5090 is the new king of the hill in gaming laptops, and it easily bests all other discrete mobile graphics options on the market currently.


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Oracle Customers Confirm Data Stolen In Alleged Cloud Breach Is Valid

An anonymous reader quotes a report from BleepingComputer: Despite Oracle denying a breach of its Oracle Cloud federated SSO login servers and the theft of account data for 6 million people, BleepingComputer has confirmed with multiple companies that associated data samples shared by the threat actor are valid. Last week, a person named ‘rose87168’ claimed to have breached Oracle Cloud servers and began selling the alleged authentication data and encrypted passwords of 6 million users. The threat actor also said that stolen SSO and LDAP passwords could be decrypted using the info in the stolen files and offered to share some of the data with anyone who could help recover them.

The threat actor released multiple text files consisting of a database, LDAP data, and a list of 140,621 domains for companies and government agencies that were allegedly impacted by the breach. It should be noted that some of the company domains look like tests, and there are multiple domains per company. In addition to the data, rose87168 shared an Archive.org URL with BleepingComputer for a text file hosted on the “login.us2.oraclecloud.com” server that contained their email address. This file indicates that the threat actor could create files on Oracle’s server, indicating an actual breach. However, Oracle has denied that it suffered a breach of Oracle Cloud and has refused to respond to any further questions about the incident.

“There has been no breach of Oracle Cloud. The published credentials are not for the Oracle Cloud. No Oracle Cloud customers experienced a breach or lost any data,” the company told BleepingComputer last Friday. This denial, however, contradicts findings from BleepingComputer, which received additional samples of the leaked data from the threat actor and contacted the associated companies. Representatives from these companies, all who agreed to confirm the data under the promise of anonymity, confirmed the authenticity of the information. The companies stated that the associated LDAP display names, email addresses, given names, and other identifying information were all correct and belonged to them. The threat actor also shared emails with BleepingComputer, claiming to be part of an exchange between them and Oracle.


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Marvel Cosmic Invasion is a ’90s-style beat-’em-up in the mold of Shredder’s Revenge

There’s a lot in the world to be angry about today. So, why not do like we did in the ’90s and channel that aggression into beating the living hell out of bad guys in a delightfully loud and over-the-top arcade game? Marvel Cosmic Invasion takes characters like Spider-Man, Captain America and Wolverine and gives them a beat-’em-up that looks straight out of a grunge-era cabinet.

If this sounds like Teenage Mutant Ninja Turtles: Shredder’s Revenge, that’s no coincidence. Marvel Cosmic Invasion is not only cut from the same cloth; it’s from the same team (developer Tribute Games and publisher Dotemu). The idea is to recreate the look, sound and feel of side-scrolling ’90s button-mashers like X-Men, The Simpsons and the original Teenage Mutant Ninja Turtles with modern touches.

Screenshot from the game Marvel Cosmic Invasion, showing heroes beating up bad guys.
Tribute Games / Dotemu

Like Shredder’s Revenge, it exploits the advantages of modern graphical engines without betraying its muses’ old-school pixel art. Appropriately, the characters’ visual style is inspired by 90s-era Marvel comics.

You’ll choose a team of two superheroes and can tag between them mid-fight. At launch, you can play as Captain America, Wolverine, Spider-Man, Storm, Phyla-Vell, Venom and Nova. The developers are mum about which characters we might see in the future, but it’s hard to imagine Marvel stalwarts like Thor, Iron Man, Black Panther, Hulk and Black Widow not swooping in at some point.

Screenshot from the game Marvel Cosmic Invasion. showing heroes beating up bad guys.
Tribute Games / Dotemu

Its story sounds as extravagant as you’d want from a ’90s-inspired Marvel beat-’em-up. “The immortal Super Villain Annihilus has launched an unprecedented attack across the galaxy, threatening all life as we know it,” the description reads. “Fighters both Earth-born and cosmic must now join forces in a star-spanning adventure against the deadly Annihilation Wave. Brawl through the streets of New York City all the way to the depths of the Negative Zone to foil Annihilus’ vow to spread death across the cosmos.”

You can play with up to four players, local or online. (And it supports crossplay!)

Marvel Cosmic Invasion will be available for PC, Switch, PS5 / PS4 and Xbox. There’s no word yet on pricing or an exact release date, but Dotemu says it will arrive later this year. In the meantime, you can check out the announcement trailer below.

This article originally appeared on Engadget at https://www.engadget.com/gaming/marvel-cosmic-invasion-is-a-90s-style-beat-em-up-in-the-mold-of-shredders-revenge-191110625.html?src=rss

Boston Dynamics Atlas Humanoid Robot Can Run, Cartwheel, Breakdance Now

The robot apocalypse: it can’t come soon enough for some people. And to prove it, here’s a video of Boston Dynamics’ latest iteration of its Atlas humanoid that’s capable of running, crawling, doing cartwheels, and breakdancing. So, if you were wondering if robots were now able to easily circumvent any anti-robot traps you set up around your house, the answer is a definitive yes, and the only foolproof protection is my $39 anti-robot spray. I recommend a can for every room of the house. “This is just bug spray you relabeled.” Huff enough and you’ll be invincible!

Google announces Maps screenshot analysis, AI itineraries to help you plan trips

After a long and gloomy winter, many people are looking forward to some summer travel. Google has some new tools to help you plan, but like most of what Google does now, the new features lean heavily on AI. And unusually, the most interesting of these additions is launching first on iOS.

Google says that lots of people tend to take screenshots when they’re planning a trip. Instead of letting those images become lost in your camera roll, Google will let you feed them into Maps. The new screenshot list feature will let you add those images to Maps, where Gemini will scan them to identify locations.

This feature is opt-in, and the AI doesn’t appear to detect locations with image recognition. Instead, it looks for place names in text, allowing you to review the results before marking them on the map for later perusal.

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Nintendo’s digital Switch game sharing plan could be so much simpler

In the final days of our pre-Switch 2 world, Nintendo is trying to rethink how sharing games works. The biggest announcement from the company’s latest Direct was its upcoming Virtual Game Cards feature, a new approach to sharing digital games that improves on the company’s current system, but still carries limitations that keep it from feeling truly modern.

Virtual Game Cards attempt to make digital games as easy to share as physical ones. That starts with the company visually representing games as “cards” and using the language of loading and ejecting them, and extends to how simple they are to share. Two Switch consoles logged into your Nintendo Account can share any digital game just by “ejecting” it from one and “loading” it on another. The only catch is that the consoles need to be connected over local wireless (as in, be physically near each other) when the trade happens, and be able to access the internet to download the game and run it for the first time.

You can similarly share a Virtual Game Card with anyone in the same Nintendo Account family group for two weeks, after which the game automatically returns. In both cases, saves for each game stay on the console where the game was played, making it simple to share the Virtual Game Card again and keep playing.

In comparison to Nintendo’s current system, which requires defining a Switch console as “primary” and able to be used offline and other devices as a “secondary” and needing an internet connection to play shared games, Virtual Game Cards are a meaningful improvement. If you’re a parent trying to share games with your kids or a super-fan with multiple Switches (something Nintendo no doubt wants to encourage), Virtual Game Cards have basically solved the problem — or at least made it much easier to manage and understand. The company isn’t exactly leading the pack here, though.

If I own a game on PlayStation, I can download it on my Playstation 4 and PlayStation 5, and play on either console, without needing to go through the rigamarole of ejecting virtual cards. The same goes for Steam games. Valve even goes further and lets the vast majority of games be shared and played on accounts connected to the same Steam Family, without your computers needing to be near each other when you “hand-off” games.

People are highly sensitive to any kind of DRM. Just ask Xbox, which had big plans to change how loaning games work when the Xbox One was announced, but had to dramatically backtrack after basically everyone complained. 

Nintendo isn’t pulling an Xbox, per se, but it is pitching something adjacent. Virtual Game Cards are inarguably better than how things work now, but they require an internet connection and they still limit how many people can play a game at once. Nintendo came up with a better mental model for sharing games, but not necessarily a better way to do it.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendos-digital-switch-game-sharing-plan-could-be-so-much-simpler-190353732.html?src=rss

Shadow Labyrinth, the edgy Pac-Man Metroidvania, arrives on July 18

Shadow Labyrinth, an utterly bonkers riff on Pac-Man and sidescrolling Metroidvania games, will hit digital store shelves on July 18. It’ll be available for Nintendo Switch, PC via Steam, PS5 and Xbox Series X/S.

The game casts players as Swordsman No. 8 as he befriends a yellow orb called Puck. For the gaming historians out there, Puck-Man was the original name for Pac-Man. The gameplay involves switching from the classic sword-wielding hero to Puck, with the latter able to crawl on walls and (surprise) gobble up yellow dots. There’s also a third form, a mecha construct called Gaia.

The gameplay looks frenetic and fairly violent, which seems like an odd choice for everyone’s favorite perpetually hungry orb. Bandai Namco is making the game, however, and it made the very first Pac-Man all of those decades ago. I’m going to give them the benefit of the doubt here. In any event, it’s not as if developers haven’t experimented with Pac-Man in the past. The famished fiend has been featured in racing games, platformers, endless runners, puzzlers and more. What’s one more genre to add to the mix?

Shadow Labyrinth will be available in the original version and as a Digital Deluxe edition. That one comes with a digital artbook and the soundtrack.

This article originally appeared on Engadget at https://www.engadget.com/gaming/shadow-labyrinth-the-edgy-pac-man-metroidvania-arrives-on-july-18-185011811.html?src=rss

Android Development Is Going Private As Google Confirms Big Strategy Shift

Android Development Is Going Private As Google Confirms Big Strategy Shift
Google is making a big shift in how it manages the Android Open Source Project (AOSP), which it has been maintaining for over a decade, alongside its internal branch. AOSP has allowed for a lot of flexibility with how third parties could make use of the operating system. Moreover, it took in code from outside developers that would eventually

AMD Ryzen 5 9600 Looks Strong Compared To 9600X In Early Benchmarks

AMD Ryzen 5 9600 Looks Strong Compared To 9600X In Early Benchmarks
Ever since at least the Ryzen 3000 series, AMD’s release schedule for its Ryzen desktop processors has been to launch the enthusiast-focused “X” processors first, and then release the very-slightly neutered “non-X” versions after. The standard model Ryzen chips usually differ from their “X”-branded brethren only in that they have a lower power

Ubisoft spins out subsidiary with a billion-dollar investment from Tencent

Ubisoft is continuing its efforts to course-correct after several challenging years. Today, the video game company announced that it will launch a subsidiary centered around three of its most familiar franchises: Assassin’s Creed, Far Cry and Tom Clancy’s Rainbow Six. The as-yet-unnamed subsidiary will fold in the teams working on those three series, including Ubisoft studios in Montréal, Quebec, Sherbrooke, Saguenay, Barcelona and Sofia.

This new business will receive an investment of €1.16 billion (roughly $1.25 billion) from its longstanding partner Tencent, granting the conglomerate a minority ownership stake. Following the transaction, Ubisoft will narrow focus to its other franchises, such as The Division and Tom Clancy’s Ghost Recon.

“Today Ubisoft is opening a new chapter in its history,” CEO and Co-Founder Yves Guillemot said. “As we accelerate the company’s transformation, this is a foundational step in changing Ubisoft’s operating model that will enable us to be both agile and ambitious.”

Ubisoft has been cutting costs and jobs over the past several months after several of its new projects flopped. There have been hints for a while that the company’s leaders were interested in either finding a buyer or exploring a joint venture with Tencent to help reverse its fortunes. It’s encouraging that the recent Assassin’s Creed: Shadows has already reached 3 million players, but Ubisoft will probably need a few more wins to fully stabilize.

There is some extra good news in the announcement. The description of the new subsidiary does specify that “it will drive further increases in quality of narrative solo experiences.” So while we can expect to also see multiplayer and free-to-play offerings from the Ubisoft umbrella, they aren’t giving up on single-player games.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-spins-out-subsidiary-with-a-billion-dollar-investment-from-tencent-183516992.html?src=rss