In case you somehow haven’t noticed it by now, there is an industry-wide effort to AI all the things. That includes Chromebooks (hello, Gemini), and to that end, MediaTek has unveiled a new Kompanio Ultra system-on-chip (SoC) to arm the platform with on-device AI capabilities. It’s MediaTek’s most powerful chip yet for Chromebooks, fueled
Nintendo Switch Online is getting a Switch 2-exclusive upgrade. On June 5, the same day the new console goes on sale, the service’s Expansion Pack service will begin including GameCube games. At launch, Nintendo will offer The Legend of Zelda: The Wind Waker, Soulcaliber II and F-Zero GX, with more games to come following the Switch 2’s release.
Games that support multiplayer, including F-Zero GX, will offer online play, with support for up to four players. Additionally, the Switch 2 will render every GameCube game at a higher resolution for improved image quality. Nintendo will also release a new version of the GameCube’s classic controller that features a USB-C connection, wireless connectivity and a dedicated C button for GameChat functionality.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2-will-play-gamecube-games-141025334.html?src=rss
Nintendo’s Switch 2, priced at $450, launches June 5 with a 7.9-inch LCD screen offering 1080p resolution, HDR support, and 120Hz refresh capability. The device maintains the original Switch’s 13.99mm thickness while increasing internal storage to 256GB from the previous 32GB.
The console outputs at 4K/60fps when docked, with the dock featuring a built-in cooling fan. Two USB-C ports handle accessories and charging. The system supports microSD Express cards but not original Switch microSD cards. Joy-Con controllers now attach via magnets instead of sliding rails and feature mouse-like functionality with compatible games. Both Joy-Cons and the new Pro Controller include a “C” button that activates a chat menu for the new “Game Chat” feature.
Game cards for Switch 2 will be red rather than black. The system maintains backward compatibility with original Switch cartridges and introduces a “Game Share” feature for local game sharing between consoles.
Want to turn a video file into an MP3? Or any video into an MP4? If you have PowerToys installed on Windows, you don’t need a third-party application—a quick copy-and-paste will do the job.
We’ve talked about Powertoys, the longstanding Windows utility that offers all kinds of customizations to the operating system. One of the many tweaks added is the Advanced Paste feature, which can convert copied text into other formats. This is triggered by using the keyboard shortcut Windows-Shift-V to paste, instead of the usual Ctrl-V. A pop-up window asks which format you’d like to paste your text as—Markdown, HTML, and JSON are all offered. You can optionally set this up to use AI, useful if you want to convert text to a format not offered. It’s very useful for anyone who regularly needs to convert text from one format to another.
But now it can convert more than just text. A new feature means that Advanced Paste can turn any copied audio or video file into either an MP3 or an MP4 file. To use this feature, you need at least version v0.89.0 of PowerToys—open the application and check the General tab to make sure.
Credit: Justin Pot
If you have the feature, all you need to do is copy a video or audio file in File Explorer, then attempt to paste it using the keyboard shortcut Windows-Shift-V. Note that if you “Copy as Path,” the feature won’t be offered, as you haven’t copied the file itself.
There are two conversion options: “Transcode to MP3” and “Transcode to MP4.” The MP3 option will extract the audio of any media file, including a video, and save it as an MP3. The “Transcode to MP4” option converts the video to use the H.264 video codec and the AAC audio codec.
Now, there are use cases where this won’t work—if you want to create an AAC audio file, for example, or convert a video to some other format. In those cases, software like Handbrake is essential. But it’s nice to have a simple option built into PowerToys; give it a try next time you want to turn a video into an audio file.
Nintendo is today laying out the goodies for the Switch 2, which includes the third-party titles available at launch. The roster may be small, but it includes a number of notable titles from the current generation, trimmed and polished to work on the new hardware. That includes Cyberpunk: 2077, Elden Ring: Tarnished Edition, Street Fighter 6, Hitman: World of Assassination and Split Fiction. EA has also committed to putting whatever the hell we pretend to call FIFA these daysEA Sports FC as well as this year’s Madden. There’s also a Bravely Default: Flying Fairy HD remaster and Yakuza 0: Director’s Cut plus a tweaked version of Hogwarts: Legacy. Fortnite will also be available on the console on release day.
The breadth and depth of titles available on day one is testament both to the fact there are plenty of good titles in the air right now, and that the Switch 2 must be fairly easy for developers to work with.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/cyberpunk-2077-and-split-fiction-are-third-party-launch-titles-for-nintendo-switch-2-135648661.html?src=rss
Buying or building a PC in 2025 has been no easy task, but Puget Systems is tackling tariffs with transparency. With both availability and pricing proving to be highly unpredictable, consumers have been left in the dark with what the short term status is of the current market. According to Puget, the recent tariffs have indeed impacted many
We finally have all the answers about the Nintendo Switch 2, including its games. The company used its Switch 2 Nintendo Direct to announce Mario Kart World, the latest iteration in the series, and one that is all about off-roading.
That’s right, Mario Kart World will allow you to “drive virtually everywhere.” That means you can grind down railings, jump off walls and even drive off the race track. You can also enter a mode called Free Roam which let’s you simply drive around and enjoy the scenery with friends. Cue me as my forever choice Yoshi excitedly driving across the globe.
Unsurprisingly, with a name like Mario Kart World, the courses will take place in regions around a contiguous game world. You’ll also get a bit more of an immersive experience as Nintendo is going to change things up based on the time of day and the weather.
When it comes to a four-race Grand Prix, Nintendo is even having you do the legwork and drive between the courses. How you do along the way will impact your standing in the competition. There’s also a new mode called Knockout Tour, which takes you from one end of the globe to another — but with elimination checkpoints along the way. You must be above the place listed on the screen, say eighth for example, or you’ll get kicked out of the race. Oh and did we mention there’s now 24 drivers, upping the competition?
A new Mario Kart game for the Switch 2 isn’t exactly a surprise. We got a first look at a potential Mario Kart game back in January, when Nintendo released a first-look at the Switch 2. While the gaming company didn’t say anything specific about Mario Kart World, it did show a snippet of play on the device. You can watch that original preview here — it starts at about 1:40 in the video.
Mario Kart World will exclusively be available for the new Nintendo Switch 2. Both the game and the device will arrive on June 5, but Nintendo will announce more information about Mario Kart World during another Nintendo Direct on April 17.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-kart-world-features-24-player-races-off-roading-and-sick-grinds-134117381.html?src=rss
Nintendo won’t let you escape two of its most critically-acclaimed games ever. It’s announced there will be Switch 2 versions of both Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Both titles will benefit from the next-gen console’s increased power, with enhanced framerates and resolution during play, as well as HDR support for deeper colors and contrast. Nintendo wasn’t specific on the difference between handheld and TV play just yet, but we know the new console will feature several resolutions for play, from 1080p through to 4K.
The Switch 2 is also capable of up to 120 FPS, so you’re likely to see a difference. For reference, Tears of the Kingdom on the original Switch was locked at 30 FPS in both the Switch’s handheld and TV modes.
Also, the new mobile Switch App will have new Zelda-specific features for these new editions. It can turn your smartphone into a (sort-of) Sheikah Slate. It’ll guide you around maps with voiced directions, and you’ll be able to share your creations with QR codes so that others can create your Mad Max destruction machines in their games.
And if you’re a Switch Online subscriber with the Expansion pack, you’ll get both upgraded iterations for free, provided you own the originals.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-announces-upgraded-switch-2-editions-of-zelda-breath-of-the-wild-and-tears-of-the-kingdom-134039778.html?src=rss
Nintendo just dropped a boatload of Switch 2 news. We got the release date, which is June 5, and plenty of details. The company also pulled the lid off a mysterious Joy-Con feature. The rumors were right. They can double as mouse-like controllers.
One Joy-Con can be used as a traditional controller, held vertically, while the other slides along the table as a mouse. This could allow for near-perfect ports of Wii and Wii U games that relied on motion control, in addition to ports of PC titles. A Joy-Con will also combine with the gyroscope for unique gameplay experiences. Incidentally, this functionally will even work on pants.
Nintendo
The good use case here should be first-person shooters. Computer mouse controllers offer a level of precision that consoles have typically struggled to match, but this looks like an attempt to address this particular issue. It could even make the Switch 2 a powerhouse for franchises like Civilization. As a matter of fact, the company announced a port of Civilization VII.
The company revealed that a Switch 2 version of Metroid Prime 4 will use this feature. Nintendo might also release games that make special use of this functionality down the line. It also pulled the lid off a game called Drag x Drive that’s controlled via mouse Joy-Con.
Nintendo
The company even showed off nifty-looking demos, but these look mostly like mini-games. I, for one, would very much like a new Mario Paint.
Nintendo
The company also revealed another tool for the Switch 2. This is the mysterious “C” button. The button calls up voice chat. Finally, a Nintendo console with easy voice chat.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2s-joy-cons-can-double-as-mouse-like-controllers-133355339.html?src=rss
Voice chat was never easy on the Nintendo Switch. Thankfully, with the Switch 2, Nintendo is making it an essential part of the new console. By pressing the new “C” button, located on the right Joy-Con, players can jump into a GameChat with their friends and family. Nintendo demoed the feature during its recent Switch 2 Direct, alongside a new Switch 2 Camera that will go on sale on June 5, the same day as the new handheld.
If you’ve ever watched someone stream on Discord, you’ll have an idea of what to expect from GameChat. Along the bottom of the interface are windows for every chat participant. At any time, up to four of your friends can start sharing their screen, and join with video chat if they own the Switch 2 Camera. Every Switch 2 unit features a microphone along the top of the device to facilitate voice communication, and GameChat allows up to 12 people to converse over voice. In the demo Nintendo showed off, friend streams appeared to run noticeably worse than the main gameplay.
“Safety features are in place to help players have a safe and secure chat experience, such as the ability to report a person while in a chat session,” says Nintendo. Additionally, children under the age of 16 will need approval from their parent to use GameChat, which they can obtain through an updated version of the Nintendo Switch Parental Controls App.
Nintendo said a Nintendo Switch Online membership will be required to use GameChat. However, the company will offer a free trial through March 31, 2026.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2-offers-built-in-voice-chat-and-screensharing-133334225.html?src=rss
I’ve been complaining about tech a lot recently, and I don’t apologize for it. Complaining feels great. That feeling of beleaguered, I-against-the-world self-righteousness? Highly underrated.
But a little righteous complaint goes a long, long, loooong way. (Just ask my wife.) Too much can be corrosive, it can make you insufferable to others, and it can leave you jaded, as many people, myself included, have become about technology.
I had three recent experiences, however, that were each quite small in their way but which reminded me that not everything in the tech world has fallen victim to the forces of “enshittification.” Once in a while, technology still feels easy and—dare I co-opt the world from Apple’s marketing department?—even magical.
If you ask me, graphic design peaked in 2001 with Windows XP’s bright blue taskbar and green start button. Every UI design choice since was made by cowards.
OK, you might not share my passion for the Windows XP taskbar, which is fine (I guess). But maybe you miss the simple grey aesthetic of Windows 2000, or the comforting orb of Vista. Whatever your taskbar preference, you can bring it back with RetroBar, a free, open source application that replaces the taskbar in Windows 11 with something better. (It will also work if you’re running an older version, including Windows 7 SP1, Windows 8.1, or Windows 10.)
To get started, download the application from Github. There’s an installer and a portable application—use whichever you prefer. Note that Windows may prevent you from running the application because of an unknown publisher, which is a commonsense safeguard, but you can click the Run anyway button should you choose to use the software regardless. Once you do, you will immediately see the classic grey taskbar of yore.
Credit: Justin Pot
You can right-click an empty area in the taskbar and then click Properties to bring up the options menu, which allows you to choose from a wide variety of taskbars. (The one you’re probably looking for is named “Windows XP Blue.”)
Credit: Justin Pot
Obvious aesthetic benefits aside, the Windows XP taskbar does work differently from the Windows 11 taskbar in a few ways I find helpful:
Every window is represented on the taskbar, not just each application.
The launcher icons, to the left, are kept seperate from the currently open windows.
You can also change the size of the taskbar to make more room, just like you could back in the day.
You can customize what happens when you click the clock—I prefer seeing the calendar.
If you decide you want the Windows 11 taskbar back after all, you can right-click an empty space on the taskbar and choose Exit Retrobar. You can always launch the application again, the next time you decide to reject modernity and embrace tradition.
We’re still waiting for the first retail release of a DDR5-10000 memory kit (memory makers are trying to get there), but in the meantime, overclockers have repeatedly blown past that hurdle in a series of world records. The latest to do so is Hicookie, a professional overclocker and Gigabyte partner, who took a 24GB stick of Adata’s XPG Lancer
If there’s one thing Nintendo has always understood, it’s that everyone may want to play together, but might not all own the same game. With the Switch 2, the company is launching GameShare, enabling local multiplayer on multiple consoles with just one copy of a title. Yes friends, this is the wireless multiplayer feature from the Nintendo DS or, depending on your era, the modern day GameBoy Link Cable.
With the first Switch, multiplayer was limited to sharing JoyCons on the same console hardware. But for the successor, if two people each have a Switch 2 but one copy of a compatible game, then they’ll be able to play wirelessly on their own hardware. But that’s not all, as you’ll also be able to do this with four consoles at a time, including original Switch and Switch Lite models.
Unfortunately for now, the list of games compatible with GameShare is pretty thin, but Nintendo says more will be coming in the future. At launch, it’ll work with Captain Toad: Treasure Tracker, Super Mario 3D World / Bowser’s Fury, ClubHouse Games (pictured above), Super Mario Odyssey and Big Brain Academy.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-lets-switch-2-players-share-their-games-132431186.html?src=rss
In a highly anticipated Nintendo Direct presentation this morning, the company revealed new information about the Nintendo Switch 2 hardware and software ahead of a newly announced June 5, 2025, release date. The system will be available on its own or in a bundle with Mario Kart World, for $449 and $499 respectively.
<em>Mario Kart World</em> taking off.
Credit:
Nintendo
The presentation led off with an extended look at a new exclusive launch title, Mario Kart World, which features 24 racers at once on “various regions across the globe” where “you can drive off the race track and go virtually anywhere” in a new “free roam” mode. Characters were shown doing jumps off of walls and wearing multiple different costumes. A new level themed after the original Donkey Kong featured prominently, as did one reminiscent of the Hyrule Castle level of Super Smash Bros. You can also go on “scenic drives with friends” and take photos with them in a new photo mode.
Switch 2 Editions of classic games, purchased as “Upgrade Packs” for original owners.
Credit:
Nintendo
Certain original Switch games will be re-released in new “Switch 2” editions that add new features and improved visuals. In the Switch 2 edition of Mario Party Jamboree, for instance, players will be able to take part in mouse- and camera-controlled games. And Switch 2 Editions of the two Switch Zelda games will allow access to a new smartphone-powered note-taking feature.
The 2025 Audi e-tron GT RS Performance has a special way of welcoming you. As you approach, it does the usual show of blinking headlights and tail lights, plus puddle lamps projecting red RS logos on the ground. That’s nothing special these days. But when you get to the door and reach for the handle the car literally rises to meet you, springing up two full inches to ease your entry into this ultra-low, extremely long sport tourer.
At least, it will do that if you spend the extra $11,000 for the new active suspension, a very worthy add-on to this $167,000 sports car and just one of the dozens of upgrades Audi made to the big performance machine for 2025. And it’s good that those upgrades are so substantial, because from the outside, the car looks barely different than what came before.
Audi slightly massaged the front grille, while the diffuser projecting from beneath the rear bumper looks far cleaner than before. Still, you’d be hard-pressed to tell new from old from a distance — or up close, for that matter. The biggest exterior change is probably the roof of the e-tron GT, which is now available in your choice of shiny or matte carbon fiber. Or, if you’re more interested in sunshine than weight savings, you can opt for a new glass roof with nine separate integrated liquid crystal panels that turn opaque at the touch of a button.
That makes for a fun talking point if you feel the need to impress your friends, but the 912 horsepower on tap will surely take care of that. Fire up launch control, and even the most jaded motorheads will be left utterly breathless. The e-tron GT RS Performance rockets from zero to 60 mph in just 2.4 seconds, which is a world-class figure, but what’s more impressive is how it just keeps on going. I had a chance to run the car up past 130 mph (on a closed track) and the feeling was right on the border between thrilling and terrifying. The forces squeezing me into the (thankfully quite supportive) sport seat made my animal brain scream for sweet release.
Audi
That wasn’t the only mindjob happening here, though. That new active suspension can be set to actually make the car lean into corners while also dipping the nose under acceleration and lowering the tail when you hit the brakes. It’s all in an effort to create a more stable, predictable platform, enabling you to drive the car hard without your passengers losing their patience — or their lunches.
The capabilities of the RS e-tron GT Performance are definitely remarkable in any condition. A quick twitch of your right toe is enough to send it leaping forward, and for those special moments, you can get about an extra 94 horsepower by pressing the big red BOOST button on the steering wheel.
Unfortunately, that’s about the only thing good about the wheel. For this new e-tron GT, Audi shifted to the type of capacitive touch buttons that everybody hates on the Volkswagen ID.4, which are both challenging to use by touch and yet easy to accidentally trigger. I kept raising the volume on the stereo every time I made a left turn. That’s no good.
The rest of the interface is much the same as before, with the 10.1-inch touchscreen angled in the middle of the dashboard. It’s running Audi’s MMI software though, which is a bit sluggish at times. Still, between the touchscreen, the Virtual Cockpit digital gauge cluster behind the wheel and the HUD projected on the windscreen, you have no shortage of displays to admire.
The rest of the cabin is largely unchanged as well, which isn’t a bad thing. Seats up front are supportive yet comfortable, power-adjustable in all the right ways, heated and ventilated, and sit low enough in the car to offer plenty of headroom. Seating in the back isn’t bad either, with a bit of extra legroom provided by a division in the battery pack, creating space for rear passenger feet.
That rear-seat layout is the same as before, but while the battery pack shape is the same, crack it open and you’ll find all sorts of newness. Audi changed the chemistry of the cells and that, plus some design revisions, has boosted energy density, which means more capacity in the same space.
The battery now offers 105 kWh of total capacity (95 net), which is up from 93.4 before, while other changes have boosted charging speed. The maximum charging current is up to 320 kW from 270 kW before, and the battery can now maintain that speed at a wider range of temperatures. The result is an 80 percent charge in just 18 minutes. That’s about 240 miles worth of range in the time it’ll take to make a pit stop yourself.
All those battery upgrades provide up to 300 miles of range on the 670 horsepower S e-tron GT or 278 miles of range on the faster RS e-tron GT Performance. Those figures represent a gain of between 29 and 51 miles over the old car, depending on which spec you choose. That’s a major boost in longevity, and since that new suspension is equally good at being soft and cosseting as it is sharp and exciting, the GT makes for a remarkably good touring car. I spent most of a day idling my way in and out of Las Vegas in one, and I would’ve gladly done many more miles without complaint.
But with all that power and handling, the GT is happiest when it’s pushed to its limits. The only challenge is your budget will be pushed, too. The 2025 S e-tron GT costs $125,500, while the faster RS e-tron GT Performance starts at $167,000. That means all the new battery tech and brain-scrambling power have added about $20,000 to the sticker prices of the previous year’s car. And you’ll spend even more if you want all the toys.
So, the RS e-tron GT Performance is expensive, but impressive too. We’re still barely a decade into seeing what high-performance EVs can do, an engineering journey that will surely take us to new heights in the years to come. But what this car can do today is remarkable, with acceleration so strong that it’s uncomfortable, suspension so advanced it can dance, and yet all the comfort and poise befitting an Audi.
This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/audis-refreshed-rs-e-tron-gt-performance-brings-shocking-speed-for-a-premium-price-130154710.html?src=rss
LAS VEGAS—Audi’s sleek four-door electric sedan, the e-tron GT, has just received its midlife refresh. Usually, a midlife refresh is mostly cosmetic, intended to prevent the model from feeling too stale in the marketplace. But this time Audi has kept the visual changes to a minimum. There are new wheels and a new interior, as well as redesigned front and rear fascias, although the changes are quite subtle. Instead, there’s been a comprehensive reengineering effort under the skin.
Perhaps not quite as comprehensive as the Polestar 2 refresh—which swapped front-wheel drive for rear—but there are now new motors and a new battery pack, which bring with them increased range, a reduced 0–60 mph time, and even faster fast-charging. Audi says it has also worked on the driving dynamics, including adding the same active suspension system we recently experienced in the Porsche Panamera.
As before, the e-tron GT comes in two specifications, but now the base model is the $125,500 S e-tron GT. This now offers 670 hp (500 kW), a 148 hp (110 kW) improvement on last year’s model. That drops the 0–60 mph time from 4 seconds down to 3.3, but the 51-mile ( 82 km) increase to its range—now 300 miles (482 km) on a single charge—is probably going to be the most enticing improvement for potential buyers. That’s courtesy of a new 105 kWh (gross, 97 kWh usable) battery.
An anonymous reader quotes a report from TechCrunch: Zelle is shutting down its stand-alone app on Tuesday, according to a company blog post. This news might be alarming if you’re one of the over 150 million customers in the U.S. who use Zelle for person-to-person payments. But only about 2% of transactions take place via Zelle’s app, which is why the company is discontinuing its stand-alone app.
Most consumers access Zelle via their bank, which then allows them to send money to their phone contacts. Zelle users who relied on the stand-alone app will have to re-enroll in the service through another financial institution. Given the small user base of the Zelle app, it makes sense why the company would decide to get rid of it — maintaining an app takes time and money, especially one where people’s financial information is involved.
Whether you attach it to a dog’s collar, put in on a set of keys or throw it in your purse, there’s no denying that AirTags save you a lot of hassle. They get rid of the mental stress that is, “Where on Earth did I put that?” Thankfully, Apple’s AirTags are not only convenient, but they’re currently on sale.
Right now, you can get a four-pack of AirTags for just $68, down from $99. For context, a single AirTag normally retails for $29 (currently $24 each), so you’re getting four for just over the price of two. This 31 percent discount brings the set to just $3 more than its all-time low.
There’s not much to say about AirTags that hasn’t already been said. They use the Find My network to locate your missing belongings and can do so with incredible accuracy. Their main fault is the lack of a key hole, but we’ve rounded up the best Apple AirTag accessories for 2025 to fix that problem.
This article originally appeared on Engadget at https://www.engadget.com/deals/a-four-pack-of-apple-airtags-is-back-on-sale-for-68-125334495.html?src=rss
There has been increasing attention in recent weeks on travelers being hassled at the U.S. border with searches of their digital devices—and in some cases, denied entry as a result of what was found. Therefore, it’s worth keeping in mind that there is a possibility when you arrive to the U.S. from abroad that law enforcement will pull you aside and request to search your phone, computer, and other electronics.
There are, of course, some serious privacy concerns with granting them access to this data, but there’s not a simple answer as to whether you should. Here’s what you need to know about protecting your digital privacy when crossing the U.S. border.
Can my device be searched at the border?
U.S. Customs and Border Patrol (CBP) has long been able to conduct electronic device searches without warrants at the U.S. border, though the rules governing these searches have evolved over time. Prior to 2018, CBP guidance allowed agents to search any device at random, even if they didn’t suspect the traveler of any wrongdoing.
A new policy issued in January 2018 amended that to permit “basic” or manual searches—tapping through a device and opening files or apps with your device on airplane mode—at any time, while requiring “advanced” forensic searches that use other devices or software to analyze data to have reasonable suspicion. (There’s a broad “national security concern” loophole for advanced searches.)
According to reporting from The Verge, though, this is complicated by the fact that courts across the U.S. have issued various rulings on border searches, so whether you can be subjected to a basic and advanced search may be different depending on your port of entry.
But as an analysis from the Electronic Frontier Foundation (EFF) notes, any device search is intrusive and a privacy violation, as a manual search can still reveal everything from to-do lists and family photos to sensitive information like health records and financial data.
So what can you do? If you’re a U.S. citizen, you cannot be denied entry into the country even if you decline to unlock your device, though CBP may detain you temporarily or seize your device and hold it for weeks or months. Lawful permanent residents (green card holders) have the same right of entry, while visa holders and tourists may not be admitted if a search is refused.
Additionally, law enforcement can require you to unlock devices with biometrics, but cannot force you to enter passwords and passcodes.
What has changed?
While there have been recent reports of travelers, including valid visa holders, being detained or denied entry to the U.S., EFF senior staff attorney Sophia Cope says CBP has always been an aggressive agency when it comes to device searches—so in that regard, not much has changed.
“What seems to be a bit different is that particularly for non-citizens, the U.S. government seems to be a lot more aggressive in being willing to look at people’s devices and actually also just deny them entry into the United States, even if they have a visa,” she says.
Device searches have also consistently risen year over year (with a few exceptions), so that’s not new either. In fiscal year 2024, CBP conducted 47,047 border inspections of electronics—4,322 of which were forensic searches—with the majority (36,506) on devices owned by non-citizens. That’s less than 0.01% of international arrivals, though a big jump from the 19,051 total device searches conducted in fiscal year 2016.
How to assess your risk
Cope recommends that anyone anticipating a border crossing assess the risk of being searched and decide in advance whether to comply with a secondary inspection rather than try to figure it out when stressed in real time. Some risk factors have to do with you personally, and others with the technical aspects of your devices and data.
Immigration status is one of the most important factors to weigh, according to Cope. For U.S. citizens, a secondary screening is an inconvenience and may cause travel delays, and declining a device search may cause you to temporarily lose access to data as well as possession of device(s) that you may need to replace. For visa holders or non-citizens, data found on your device and noncompliance with a search can be used to deny entry. For green card holders, actions at the border may be used to challenge lawful status.
Sensitivity of data on your device (such as confidential sources or patient information)
Data access needed while traveling (and whether you have a backup for any data lost if your device is seized)
Internet availability while traveling for accessing cloud services
Device ownership (personal vs. work, for example)
Steps to protect your digital privacy
At all risk levels, the simplest way to protect your privacy is to limit how much data you carry across the border.
EFF advises leaving devices you don’t need at home. You may consider selectively deleting sensitive or extraneous data or moving it to the cloud to re-download once you’ve cleared the border (or on a different device if yours is confiscated). You should also log out of apps and browsers that give access to cloud-based data and online accounts—including social media—and remove any stored credentials, or uninstall apps temporarily.
Alternatively, you could get a separate phone or computer that contains only what you need while traveling, although this may not be realistic for some due to the cost or logistics of carrying additional devices. Further, using a blank burner phone that has no data at all may raise suspicion in a search.
You should also back up your data and encrypt your device using full-disk storage encryption secured by a strong password. Turn off biometrics and lock your device with a password instead, and power your devices down before arriving at the border to block high-tech attacks. The Intercept has a helpful guide to encrypting your devices as well as other digital privacy best practices.
If you do comply with a search and need to enter a password, do it yourself rather than supplying it to an agent, and be sure to change it as soon as your device is returned.
Finally, while tempting, wiping your device completely may raise suspicion if you are searched, and attempting to hide data may be interpreted as lying to border agents, which can be a crime.