Handheld Revolver Style Model Rocket Launcher

Seen here looking like a great candidate for being the last thing a person ever sees, this is a video of Youtuber Current Concept designing, 3D printing, and testing a 3-barrel revolver that shoots model rockets. Now THIS — this is the exact sort of dangerous fun I aspire to get into on weekends. But do I? Noooooo, by the time I’ve finished the list of chores my girlfriend made it’s time to go to work Monday morning with no sleep. I can’t go on like this. “You mean with the imaginary girlfriend?” At least she has three boobs.

Mozilla Is Working On a Big Firefox Redesign

darwinmac writes: Mozilla is working on a huge redesign for its Firefox browser, codenamed “Nova,” which will bring pastel gradients, a refreshed new tab page, floating “island” UI elements, and more. “From the mockups, it appears Mozilla took some inspiration from Googles Material You (or at least, the dynamic color extraction part of it) because the browser color accent appears influenced by the wallpaper setting,” reports Neowin. “Choosing a mint-green desktop background automatically shifts the top navigation bars to match that exact shade.”

Mozilla has a habit of redesigning Firefox every few years. Before “Nova,” there was the “Proton” redesign in 2021, the “Photon” redesign in 2017, and the “Australis” redesign in 2014. Nova is still in early development, so it might take a year or two before it appears in an official stable Firefox release. Neowin adds: “Not every redesign project ends well for Mozilla, though. You might remember 2012’s Firefox Metro, an ambitious attempt to build a custom browser for Windows 8s touch-first interface. The team built it to operate both as a traditional desktop application and as a touch-optimized Metro app. The whole thing was scrapped in 2014 after two years in development due to a dismally low user adoption rate (a preview version of the software had been released a year earlier on the Aurora channel).”


Read more of this story at Slashdot.

This Handheld Atari Console Comes With 200 Old-School Games, and It’s $50 Off

We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.

If old-school Atari games like Pac-Man, Centipede, and Asteroids unlock a deep childhood nostalgia for you, check out the My Arcade Atari Gamestation Go. This handheld gaming device is packed with 200 games and is currently on Woot for an all-time low price of $129.99 (originally $179.99).

CNET praised the devices “crazy array of controller options,” though it cautioned that some games you might remember fondly have actually aged quite poorly.

While there aren’t detachable controllers, the 7-inch screen is bigger than the original Nintendo Switch, and it has the classic D-pad and shoulder buttons as well as a rotating dial, a physical number pad, and a trackball wheel. It comes with a sturdy kickstand, an HDMI port, three USB-C ports, a headphone jack, and a micro-SD slot for side-loading games. Although you can update the system via built-in wifi, you can’t buy or download additional titles on an app store, limiting you to the pre-loaded games.

While nostalgia is the main draw of this rechargeable console, keep in mind that performance and pacing might feel different if you’re used to modern games on contemporary consoles, reminding us that not all early games have aged well. That said, there are still a ton of options to choose from that will likely include your favorites, making the My Arcade Atari Gamestation Go worth it for classic gaming enthusiasts, especially at $50 off.

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Google’s new command line tool can plug OpenClaw into your Workspace data

The command line is hot again. For some people, command lines were never not hot, of course, but it’s becoming more common now in the age of AI. Google launched a Gemini command line tool last year, and now it has a new AI-centric command line option for cloud products. The new Google Workspace CLI bundles the company’s existing cloud APIs into a package that makes it easy to integrate with a variety of AI tools, including OpenClaw. How do you know this setup won’t blow up and delete all your data? That’s the fun part—you don’t.

There are some important caveats with the Workspace tool. While this new GitHub project is from Google, it’s “not an officially supported Google product.” So you’re on your own if you choose to use it. The company notes that functionality may change dramatically as Google Workspace CLI continues to evolve, and that could break workflows you’ve created in the meantime.

For people who are interested in tinkering with AI automations and don’t mind the inherent risks, Google Workspace CLI has a lot to offer even at this early stage. It includes the APIs for every Workspace product, including Gmail, Drive, and Calendar. It’s designed for use by humans and AI agents, but like everything else Google does now, there’s a clear emphasis on AI.

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Feds take notice of iOS vulnerabilities exploited under mysterious circumstances

The Cybersecurity and Infrastructure Security Agency has ordered federal agencies to patch three critical iOS vulnerabilities that were exploited over a 10-month span in hacking campaigns conducted by three distinct groups.

The hacking campaigns came to light on Thursday in a report published by Google. All three campaigns used Coruna, the name of an advanced hacking kit that amassed 23 separate iOS exploits into five potent exploit chains. While some of the vulnerabilities had been exploited as zero-days in earlier, unrelated campaigns, all had been patched by the time Google observed them being exploited by Coruna. When used against older iOS versions, the kit nonetheless posed a formidable threat given the high caliber of the exploit code and the wide range of capabilities.

The case of the promiscuous 2nd-hand zero-days

“The core technical value of this exploit kit lies in its comprehensive collection of iOS exploits,” Google researchers wrote. “The exploits feature extensive documentation, including docstrings and comments authored in native English. The most advanced ones are using non-public exploitation techniques and mitigation bypasses.”

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Nintendo is suing the US government over Trump’s tariffs

Nintendo of America is suing the US government, including the Department of Treasury, Department of Homeland Security and US Customs & Border Protection, over its tariff policy, Aftermath reports. The video game giant already raised prices on the Nintendo Switch in August 2025 in response to “market conditions” but has so far left the price of the newer Switch 2 console unchanged.

Nintendo’s lawsuit, filed in the US Court of International Trade, cites a Supreme Court ruling from February that confirmed lower courts’ opinions that the Trump administration’s global tariffs were illegal. Nintendo’s lawyers claim that the video game company has been “substantially harmed by the unlawful of execution and imposition” of “unauthorized Executive Orders” and the fees Nintendo has already paid to import products into the country. In response, the company is seeking a “prompt refund, with interest” of any fees that its paid.

Engadget has reached out to Nintendo of America about its lawsuit and will update this article if we hear back.

While taxes and other trade policies are supposed to be set by Congress, President Donald Trump implemented a collection of global tariffs over the course of his first year in office using executive orders and the International Emergency Economic Powers Act (IEEPA), a law that gives the President extended powers over trade during a global emergency. The Trump administration has positioned the tariffs as a way to punish enemies and bargain with trade partners, but many companies have passed the increased price of importing goods onto customers.

Developing…

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-suing-the-us-government-over-trumps-tariffs-191849003.html?src=rss

Ayaneo Refreshes Pocket Air Mini Budget Handheld With A Limited Edition Release

Ayaneo Refreshes Pocket Air Mini Budget Handheld With A Limited Edition Release
Upon its release, Ayaneo’s Pocket Air Mini received praise for its build quality, strong Nintendo GameCube emulation performance, and entry-level pricing under $100. While the price of the device has increased over time, it’s still a solid budget handheld. Now, Ayaneo is celebrating with a refresh by releasing a new model in collaboration

Asteroid defense mission shifted the orbit of more than its target

On September 26, 2022, NASA’s Double Asteroid Redirection Test (DART) spacecraft crashed into a binary asteroid system. By intentionally ramming a probe into the 160-meter-wide moonlet named Dimorphos, the smaller of the two asteroids, humanity demonstrated that the kinetic impact method of planetary defense actually works. The immediate result was that Dimorphos’ orbital period around Didymos, its larger parent body, was slashed by 33 minutes.

Of course, altering a moonlet’s local orbit doesn’t seem like enough to safeguard Earth from civilization-ending impacts. But now, as long-term observational data has come in, it seems we accomplished more than that. DART actually changed the trajectory of the entire Didymos binary system, altering its orbit around the Sun.

Tracking space rocks

Measuring the orbital shift of a 780-meter-wide primary asteroid and its moonlet from millions of miles away isn’t trivial. When DART slammed into Dimorphos, it didn’t knock the binary system wildly off its trajectory around the Sun. The change in the system’s heliocentric trajectory was expected to be small, a minuscule nudge that would become apparent only after months or years of continuous observation. By analyzing enough painstakingly gathered data, a global team of researchers led by Rahil Makadia at the University of Illinois Urbana-Champaign has now determined the consequences of the DART impact.

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Iran War Provides a Large-Scale Test For AI-Assisted Warfare

An anonymous reader quotes a report from Bloomberg, written by Katrina Manson: The U.S. strikes on Iran ordered by President Donald Trump mark the arrival on a large scale of a new era of warfare assisted by artificial intelligence. Captain Timothy Hawkins, a Central Command spokesperson, told me last night that the AI tools the U.S. military is using in Iran operations don’t make targeting decisions and don’t replace humans. But they do help “make smarter decisions faster.” That’s been the driving ambition of the U.S. military, which has spent years looking at how to develop and deploy AI to the battlefield […].

Critics, such as Stop Killer Robots, a coalition of 270 human-rights groups, argue that AI-enabled decision-support systems reduce the separation between recommending and executing a strike to a “dangerously thin” line. Hawkins said the military’s use of AI assistance follows a rigorous process aligned with U.S. policy, military doctrine and the law. Artificial intelligence helps analysts whittle down what they need to focus on, generating so-called points of interest and helping personnel make “smart” decisions in the Iran operations, he told me. AI is also helping to pull data within systems and organize information to provide clarity.

Among the AI tech used in the Iran campaign is Maven Smart System, a digital mission control platform produced by Palantir […]. That emerged from Project Maven, a project started in 2017 by the Pentagon to develop AI for the battlefield. Among the large language models installed on the system is Anthropic’s Claude AI tool, according to the people, who said it has become central to U.S. operations against Iran and to accelerating Maven’s development. Claude is also at the center of a row that pits Anthropic against the Department of Defense over limits on the software. Further reading: Hacked Tehran Traffic Cameras Fed Israeli Intelligence Before Strike On Khamenei


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Samsung Galaxy Buds 4 and 4 Pro review: Impressive audio, imperfect ANC

Samsung caught flak for the Galaxy Buds 3. The company’s mimicry of Apple’s AirPods was all too obvious last year when it opted for a stem or “blade” design after several generations of putting touch controls on the main housing of its earbuds. The Galaxy Buds 4 and Galaxy Buds 4 Pro continue that trajectory, as Samsung keeps adding new features with direct parallels to AirPods. The good news is, both models have been improved in various ways, all while  their prices stay the same. 

A refined design that’s still too familiar

On last year’s Galaxy Buds models, Samsung introduced its “blade” design and overall shapes that clearly took inspiration from Apple’s earbuds. While all of that remains the same on the Galaxy Buds 4 lineup, Samsung made some refinements that at least gives its earbuds a more polished look. 

The angular “blade” is gone from both the open-fit Galaxy Buds 4 and silicone-tipped Galaxy Buds 4 Pro. That stem is now a flat panel with a thin metal cover, but it’s still called the blade (thanks, Samsung). And thank the gods, the gimmicky blade lights on the last Pro model are now gone. The Galaxy Buds 4 and 4 Pro both have an indented area that accepts both swipes and presses for the onboard controls, a design choice that makes that area easy to find by touch alone. Aside from that, the overall shape of both Galaxy Buds 4 models remains mostly the same, and they’re both pretty much the same size too. 

One big change for the Galaxy Buds 4 duo is the charging case. Since the buds now lay flat in there instead of sitting vertically in the case on the previous model, Samsung has gone back to its rounded square shape from older generations. The company did, however, keep the translucent lids, so you can clearly see if the earbuds are in the case without having to open it.  

In addition to their styles (the Buds 4 are open fit while the Pro have ear tips), a notable distinction between the two is their ingress protection (IP) levels. The Galaxy Buds 4 Pro is rated IP57, which is good enough for dust protection and full immersion in up to three feet for 30 minutes, while the Galaxy Buds 4 is IP54. That latter number means you’re only guarded against dust intrusion and water splashes.

Useful features, if you have a Samsung phone

Samsung Buds 4 Pro
Samsung Buds 4 Pro
Billy Steele for Engadget

A few years ago, Samsung offered iPhone users the same suite of features as those onGalaxy phones. Those days are long gone. Like Apple does with AirPods and Google with Pixel Buds, Samsung requires you to pair a Galaxy phone to get the most out of a pair of Galaxy Buds 4 or 4 Pro. If you opt for the open-fit model though, you’ll have to sacrifice a few features. 

Let’s start with the tools that are available on both versions. You can expect Adaptive EQ 2.0, 360 audio with head tracking, Auracast, automatic switching, head gestures and both touch and swipe controls across the board. Both models also offer AI assistance via either Bixby or Gemini. 

Voice features are where the two models primarily differ. The Galaxy Buds 4 Pro has voice detection that automatically lowers the volume and activates ambient sound mode when you start speaking. The pricier version also offers hands-free access to an AI assistant without having to touch the earbuds or your connected device. 

Pretty much all of this stuff requires a Samsung phone. Sure, you can use the basics — ANC, onboard controls and ambient sound — from the likes of iPhones and Macs. But the more advanced items like voice detection, head gestures and automatic switching won’t be available there. As before, there’s an app for Android users with non-Galaxy phones, but things like UHD audio and higher-quality calls are not available on those devices. If you do have a Galaxy phone, everything is baked into the Bluetooth menu, just like Apple does with AirPods. 

Shockingly good sound quality

Samsung Galaxy Buds 4 Pro (left) and Samsung Galaxy Buds 4 (right)
Samsung Galaxy Buds 4 Pro (left) and Samsung Galaxy Buds 4 (right)
Billy Steele for Engadget

I’ve come to expect good sound from the Galaxy Buds line. I usually go into any new Samsung audio review knowing I”ll be getting average audio quality at the very least. On last year’s Galaxy Buds 3, the sound performance was well above average for both sets, and that continues on the two latest models. However, if audio is your main priority, the Galaxy Buds 4 Pro is the better pick. 

Like Samsung did with the Galaxy Buds 3 Pro, this year’s 4 Pro has a two-way driver setup with an 11mm “super-wide” woofer and a 5.5mm planar tweeter. While the woofer is larger than what’s inside the 3 Pro, the tweeter is smaller. Those components combine for shockingly good sound quality for a pair of Samsung earbuds. I was truly surprised when I put the Galaxy Buds 4 Pro in my ears for the first time and played aya’s electro-tinged hexed! The driving bass line on “off the ESSO” is energetic yet nuanced, vocals are cutting and clear, while the synths and other percussive elements pierce through the mix. The Galaxy Buds 4 Pro deftly handled everything I threw at it, from Spiritbox’s heavy metal to the mellow acoustic tunes on Muscadine Bloodline’s 2025 release. 

The Galaxy Buds 4 aren’t a sonic slouch by any means. It’s true you’ll get deeper bass and more overall clarity and detail from the Pro model, but prospective buyers who desire an open fit don’t have to sacrifice too much in the sound department. There’s still punchy bass and crunchy highs, with enough midrange to fill in the gaps adequately. I noticed the biggest difference on that aya track, where the bass isn’t as deep or detailed and the rest of the mix isn’t quite as dynamic as it is on the Galaxy Buds 4 Pro. 

Active noise cancellation that still needs work

Samsung Galaxy Buds 4 Pro (left) and  Galaxy Buds 4 (right)
Samsung Galaxy Buds 4 Pro (left) and Galaxy Buds 4 (right)
Billy Steele for Engadget

While both Galaxy Buds 4 models offer active noise cancellation (ANC), the Pro version has what Samsung calls Adaptive Active Noise Cancellation 2.0 versus just Adaptive Active Noise Cancellation on the other. The company didn’t go into much detail about the differences, other than to say the ANC performance on the Galaxy Buds 4 Pro is superior. Hence the 2.0, I guess. 

ANC performance was a major issue on the Galaxy Buds 3 and that continues on the Galaxy Buds 4. Samsung just hasn’t managed to crack the noise cancellation code on open-fit earbuds the same way Apple has with its “regular” AirPods. In fact, the ANC on this new model makes such a modest difference, I’d wager most customers would prefer to trade it for longer battery life (or a lower price). I only kept it on in the interest of my battery rundown, otherwise I wouldn’t have used it at all. It’s definitely more like active noise reduction than outright cancellation. 

Thankfully, noise cancellation is a different story on the Galaxy Buds 4 Pro. It’s still not going to silence the world like the second-gen Bose QuietComfort Ultra Earbuds can, but Samsung’s tech does just enough to make it useful in most circumstances. I found it particularly adept at blocking moderate levels of constant noise, like a clothes dryer, fan or white noise machine. It’s the sudden jolts of racket where the Pro struggles. The Buds 4 Pro also does a decent job at muffling human voices, which caused my family much frustration. 

Calls and voice quality

Samsung Galaxy Buds 4 Pro (left) and Galaxy Buds 4 (right)
Samsung Galaxy Buds 4 Pro (left) and Galaxy Buds 4 (right)

Every audio company claims its special sauce is the key to the clearest calls, and Samsung is no different. The company boasts that its combo of a 16kHz super wideband mode, DNN noise reduction and personalized beamforming mics offer “calls so clear, it’s stunning.” Of course, that promise requires a Galaxy S26 series phone — not just the earbuds. 

I was shocked to discover how well I sounded in quiet environments as both of these earbuds offer voice quality that’s crisp and clear. If you move to a noisy spot, both models will completely block any background roar, but you will sound slightly digitized on the other end. This was more apparent on the Galaxy Buds 4, but it’s noticeable on both versions. That’s due to all the audio processing Samsung is doing to mute those distractions. 

To top it all off, the ambient sound mode on the Galaxy Buds 4 Pro is very natural, which means you won’t be yelling to hear yourself during calls or meetings. 

The competition

If you’re looking for the best earbuds to use with a Samsung phone, the Galaxy Buds 4 and 4 Pro are your best options. Again, like Apple does with the AirPods and Google with the Pixel Buds, Samsung continues to offer the most advanced and most useful features to the Galaxy faithful. If you don’t really care about that synergy, the second-gen Bose QuietComfort Ultra Earbuds are currently my top pick. That set won’t wow you with features, but the combination of excellent sound quality and the best ANC performance make them hard to beat. Plus, multipoint Bluetooth connectivity offers easy switching between a Galaxy S26 and a MacBook.  

Wrap-up

With each passing year, Samsung draws closer to offering Galaxy phone users a true like-for-like AirPods rival. The company is really only lagging behind Apple in two areas: hearing health and heart-rate tracking. Samsung currently offers the option to amplify voices on its earbuds, but it hasn’t built a hearing test or the hearing protection tools Apple has. The biggest update on the AirPods Pro 3 was the addition of heart-rate tracking last year, which would be a great foundation for a fitness-focused version of the Galaxy Buds. 

Everything else continues to improve on a familiar formula. Samsung has bolstered overall sound quality and ANC performance, even if the noise canceling abilities of the Galaxy Buds 4 remain somewhat lackluster. The design changes offer a more premium look and the gradual addition of modern features like head gestures help the company keep pace with the competition. While the Galaxy Buds 4 and 4 Pro are both good, Samsung really needs to take bigger swings with new features to make its earbuds the must-buy that AirPods are for iPhone users.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/samsung-galaxy-buds-4-and-4-pro-review-impressive-audio-imperfect-anc-190000202.html?src=rss

How moss helped convict grave robbers of a Chicago cemetery

Back in 2009, residents were scandalized when employees at Burr Oak Cemetery in the Chicago suburb of Alsip were accused of exhuming old graves in order to resell the burial plots, unceremoniously dumping older remains in another area on the grounds. The perpetrators were tried and convicted in 2015, but the forensic evidence of the moss that helped convict them has now been detailed in a new paper published in the journal Forensic Sciences Research. It’s a follow-up to a 2025 paper concluding that mosses and other bryophyte plants have been used as evidence in forensic cases only a dozen or so times over the last century.

“The focus was an attempt to elevate the profile of these small, often overlooked plants,” co-author Matt von Konrat, who heads the botany collections at Chicago’s Field Museum, told Ars. “Mosses are ubiquitous, resilient, and capable of preserving timeline and habitat information in ways that complement other forensic tools. Our recent publications help consolidate these cases into the scientific record and, we hope, encourage investigators to recognize and preserve botanical evidence more routinely. [We also wanted to] highlight the use of natural history collections and their stories and how they can be applied to questions and applied in ways we have yet to imagine.”

Burr Oak Cemetery dates back to 1927, when it was founded to serve as the final resting place for Chicago’s African American population, which had grown significantly since the turn of the century due to migration from the South. Among the luminaries buried there are Emmett Till, heavyweight boxing champion Ezzard Charles, and blues singers Willie Dixon and Dinah Washington.

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Pokémon Pokopia review: Possibly the most charming Pokémon game yet

One of the biggest issues with mainline Pokémon games is that you’re often so focused on catching, battling and trying to be the very best that you don’t have time to stop and smell the flowers. But in Pokémon Pokopia, you’re rewarded for doing just that while building a loving community of friendly monsters. The game is one part Animal Crossing and one part Dragon Quest Builders sprinkled with a touch of Minecraft and Stardew Valley. he result might be one of the coziest, most wholesome life sims on the market.

Setup and gameplay

In Pokopia, you play as a Ditto, who has awakened to a world where all the other humans and Pokémon have mysteriously disappeared. Naturally, the loss of your trainer has inspired you to take the form of a person (well, as best as a Ditto can). You work together with the only other soul around, Professor Tangrowth, to figure out how to revitalize this once thriving town. As you explore, you learn to create habitats from a mix of shrubs, trees and anything else you can scavenge. You can also create new homes for the missing Pokémon and lure them back, slowly converting the wasteland into a bustling place full of life and excitement. It’s a simple but extremely rewarding gameplay loop, and as you make friends with the returning monsters, they help you on your quest by teaching you skills that allow you to continue shaping and manipulating the environment. They also provide handy items and building materials. 

Some Pokémon like Squirtle can even teach you new moves that you can use to manipulate your environment.
Some Pokémon like Squirtle can even teach you new moves that you can use to manipulate your environment.
Nintendo / Engadget

This is where the other main gameplay cycle comes in, as the entire world is made up of blocks that you can excavate or rework to your heart’s content. Not only does this let you customize your environment, it also serves as a way to traverse the world. See a shiny treasure on the other side of a river but you can’t swim there? You can simply build a bridge instead. And just like in Minecraft, you can use raw materials to create all sorts of fancy blocks and furniture so your homes look exactly how you want. When compared to games like Animal Crossing, I found I actually prefer Pokopia’s flavor of world-building a touch more, as it relies slightly more on building and exploring and less on decorating. 

In order to lure Pokémon to your town, first you need to build a home they'll want to live in.
In order to lure Pokémon to your town, first you need to build a home they’ll want to live in.
Nintendo / Engadget

My one small issue with the game is that while I like the real-time building mechanic that lets Pokémon work on stuff while you’re not playing, having to wait a full day for bigger projects to be completed can bog down your progress a bit. With a game that easily provides more than 50 hours of content just for its main story (and that’s not counting all the time you’ll spend customizing and tweaking your town), sometimes things become a slower burn than they ought to be.

The magic of Pokopia

As befitting a Pokémon game, each monster has skills befitting their type like Charmander being able to light fires.
As befitting a Pokémon game, each monster has skills befitting their type like Charmander being able to light fires.
Sam Rutherford for Engadget

While the success of Pokopia’s core mechanics can be largely attributed to co-developer Bandai Namco borrowing the game’s basic template from the Dragon Quest Builders series, the real magic of the game comes from the Pokémon themselves. When I load into the world and the first thing that happens is one of my townsfolk running up to me to say thanks or give me a present, it just makes me happy. And unlike most other Pokémon games, you can actually have proper conversations with them, instead of just hearing them do their 8-bit cries. Speaking of that, I really think it’s time for Game Freak to archive those Game Boy-inspired sound bites in favor of proper voice acting. We’ve had thirty years of crunchy, low-fi yells, and in an open-world game with adorable polygonal graphics, I think we can finally let the ‘mons say their names like they do in the anime. 

Pokopia’s roster of characters is also bigger than expected. That’s because in addition to new faces like Peakychu and Mosslax, there are well over 100 different Pokémon to befriend. And while the game leans a bit more heavily on characters from Kanto and the original 151, there’s solid representation from other generations, including cameos from legendaries. Furthermore, each monster has its own unique habitat, preferences and abilities. I appreciate little details like water-type Pokémon who ask you to make their home a bit more humid or fighting-type monsters who ask for exercise equipment to spruce up theirs. Similarly, when it comes to building out your town, I like that the game makes you turn towards plant-types if you want help with your crops or a fire-type if you need help smelting some iron. 

Teamwork makes the dream work.
Teamwork makes the dream work.
Nintendo / Engadget

However, the most heartwarming thing about Pokopia might not even be how you interact with the other Pokémon, but how they socialize with themselves. Sometimes you’ll run into two mons chasing each other around, working out together or cuddling up for a nap. And thanks to the game’s photo mode, you can capture all these moments when they happen. 

Exploring the world is also quite satisfying, particularly for anyone who has played any of the Pokémon games from gen one. There are a ton of references to memorable people and places from Kanto. Plus, when you’re just out and about or spelunking, you’ll sometimes run into other adventurous mons who need a little help before you can convince them to move into town. It feels like there are fun secrets hiding around every other corner, and even for those that are a bit less obvious, Pokopia drops just enough hints to point you in the right direction. 

Wrap-up

Just look how happy everyone is when we all work together.
Just look how happy everyone is when we all work together.
Nintendo / Engadget

There’s so much to do in Pokopia that I wouldn’t be surprised if dedicated players could tide themselves over with this game until Pokémon Winds and Waves comes out next year. But more importantly, Bandai Namco and Game Freak have found a perfect balance between the title’s open-world building mechanics and homages to the underlying franchise. Pokopia isn’t just a half-hearted life-sim clone with a thin veneer of monster catching (or in this case, monster community outreach) draped on top; it’s a good game in its own right that just gets better with the addition of neighborly Pokémon. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-pokopia-review-possibly-the-most-charming-pokemon-game-yet-183000812.html?src=rss

Musk fails to block California data disclosure law he fears will ruin xAI

Elon Musk’s xAI has lost its bid for a preliminary injunction that would have temporarily blocked California from enforcing a law that requires AI firms to publicly share information about their training data.

xAI had tried to argue that California’s Assembly Bill 2013 (AB 2013) forced AI firms to disclose carefully guarded trade secrets.

The law requires AI developers whose models are accessible in the state to clearly explain which dataset sources were used to train models, when the data was collected, if the collection is ongoing, and whether the datasets include any data protected by copyrights, trademarks, or patents. Disclosures would also clarify whether companies licensed or purchased training data and whether the training data included any personal information. It would also help consumers assess how much synthetic data was used to train the model, which could serve as a measure of quality.

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Python ‘Chardet’ Package Replaced With LLM-Generated Clone, Re-Licensed

Ancient Slashdot reader ewhac writes: The maintainers of the Python package `chardet`, which attempts to automatically detect the character encoding of a string, announced the release of version 7 this week, claiming a speedup factor of 43x over version 6. In the release notes, the maintainers claim that version 7 is, “a ground-up, MIT-licensed rewrite of chardet.” Problem: The putative “ground-up rewrite” is actually the result of running the existing copyrighted codebase and test suite through the Claude LLM. In so doing, the maintainers claim that v7 now represents a unique work of authorship, and therefore may be offered under a new license. Version 6 and earlier was licensed under the GNU Lesser General Public License (LGPL). Version 7 claims to be available under the MIT license.

The maintainers appear to be claiming that, under the Oracle v. Google decision, which found that cloning public APIs is fair use, their v7 is a fair use re-implementation of the `chardet` public API. However, there is no evidence to suggest their re-write was under “clean room” conditions, which traditionally has shielded cloners from infringement suits. Further, the copyrightability of LLM output has yet to be settled. Recent court decisions seem to favor the view that LLM output is not copyrightable, as the output is not primarily the result of human creative expression — the endeavor copyright is intended to protect. Spirited discussion has ensued in issue #327 on `chardet`s GitHub repo, raising the question: Can copyrighted source code be laundered through an LLM and come out the other end as a fresh work of authorship, eligible for a new copyright, copyright holder, and license terms? If this is found to be so, it would allow malicious interests to completely strip-mine the Open Source commons, and then sell it back to the users without the community seeing a single dime.


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OnePlus 15T’s Official Battery Spec Surges Past Galaxy S26 Ultra And iPhone 17 Pro Max

OnePlus 15T's Official Battery Spec Surges Past Galaxy S26 Ultra And iPhone 17 Pro Max
Thanks to official posts by OnePlus boss Li Jie, we already know that the OnePlus 15T will feature ultra thin bezels and gaming-optimized performance. Not ending there, Li also confirmed that the device will pack a battery that will put the S26 Ultra and iPhone 17 Pro Max to shame in a 6.32-inch form factor.

Over at Weibo, OnePlus president

Americans trust Fauci over RFK Jr. and career scientists over Trump officials

Anti-vaccine activist and current Health Secretary Robert F. Kennedy Jr. has worked hard to villainize infectious disease expert Anthony Fauci, even writing a conspiracy-laden book lambasting the former director of the National Institute of Allergy and Infectious Diseases.

But a year into the job as the country’s top health official, Kennedy—who has no background in medicine, science, or public health—still holds less sway with Americans than the esteemed physician-scientist.

In a nationally representative survey conducted in February by the Annenberg Public Policy Center at the University of Pennsylvania, 54 percent of respondents said they had confidence in Fauci, while only 38 percent had confidence in Kennedy. Breaking those supporters down further, 25 percent of respondents said they were “very confident” in Fauci, while only 9 percent said the same for Kennedy.

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Proton Mail Helped FBI Unmask Anonymous ‘Stop Cop City’ Protester

Longtime Slashdot reader AmiMoJo shares a report from 404 Media: Privacy-focused email provider Proton Mail provided Swiss authorities with payment data that the FBI then used to determine who was allegedly behind an anonymous account affiliated with the Stop Cop City movement in Atlanta, according to a court record reviewed by 404 Media. The records provide insight into the sort of data that Proton Mail, which prides itself both on its end-to-end encryption and that it is only governed by Swiss privacy law, can and does provide to third parties. In this case, the Proton Mail account was affiliated with the Defend the Atlanta Forest (DTAF) group and Stop Cop City movement in Atlanta, which authorities were investigating for their connection to arson, vandalism and doxing. Broadly, members were protesting the building of a large police training center next to the Intrenchment Creek Park in Atlanta, and actions also included camping in the forest and lawsuits. Charges against more than 60 people have since been dropped.


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