A unicorn-like Spinosaurus found in the Sahara

The Spinosaurus is a sail-backed, crocodile-snouted dinosaur that Hollywood depicted as a giant terrestrial predator capable of taking down a T. rex in Jurassic Park 3. Then they changed their mind and made it a fully aquatic diver in Jurassic World Rebirth—a rendering that was more in line with the latest paleontological knowledge.

But now, deep in the Sahara Desert, a team of researchers led by Paul C. Sereno, a paleontologist at the University of Chicago, discovered new Spinosaurus fossils suggesting both scientists and filmmakers might have got it all wrong again. The Spinosaurus most likely wasn’t an aquatic diver because, apparently, it couldn’t dive.

Bones in the sand

While the T. rex-beating version of the Spinosaurus was considered unlikely due to its relatively fragile skull, the newer depiction as an aquatic diver made more sense in light of paleontological evidence. Until now, all remains of these predators were pulled from coastal deposits near ancient seas and oceans. That geographic distribution was consistent with the aquatic lifestyle interpretation. If a creature lived on the coast, maybe it swam out to sea like a prehistoric seal, only crawling out to the beaches to rest just as it was depicted in Jurassic World Rebirth.

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Slay the Spire 2, Scott Pilgrim EX and other new indie games worth checking out

Welcome to our latest roundup of what’s going on in the indie game space. We’ve got a lot of new and upcoming games to highlight this week, and those are on top of all of our coverage of the Nintendo Indie World stream the other day. Nintendo packed a lot of news into that 18-minute stream, including the sudden arrivals of three great games — Blue Prince, Minishoot’ Adventures and Öoo — on Switch and/or Switch 2.

The company revealed release dates for a bunch of games we’ve had on our radar, such as InKonbini: One Store. Many Stories (April 30), Mixtape (May 7), Denshattack! (June 17) and Ratatan (July 16). Release windows for several games were confirmed as well, including Toem 2 and Grave Seasons, both of which will be out this summer.

Meanwhile, if you have a Playdate (or have been meaning to get one), be sure to check out the third anniversary sale on the Playdate Catalog storefront this weekend. There are lots of good deals and we’ve got some suggestions for you. 

Elsewhere, speedrunners will be showing off their skills in AAA games, indies and everything in between during the Frost Fatales event from Games Done Quick. From March 8-14, you can watch women and femme speedrunners tear through the likes of Undertale, Strange Antiquities, An Airport for Aliens Currently Run by Dogs, Tunic, Hollow Knight and Windswept. It’s a charity event that will be raising funds for the National Women’s Law Center. 

On that note, there’s a Women’s Day sale on Steam that’s running until March 15. There are discounts on tons of games from women and gender marginalized-led teams as well as demos for upcoming titles. Among the games on sale are Dredge (60 percent off), Overcooked 2 (75 percent off), The Wandering Village (50 percent off), Dogpile (35 percent off) and Consume Me (35 percent off).

New releases

Slay the Spire has helped to popularize the roguelite deckbuilder genre since its early access debut in 2017. Mega Crit is back for another bite at the cherry with Slay the Spire 2, which hit Steam in early access this week for $25. The studio says the price will increase after early access.

The studio expects the sequel to remain in early access for between one and two years, though it won’t release the full version until the game “feels great.” During the early access period, Mega Crit is going to try some experimental features and “exotic designs,” while pinpointing niche issues and getting feedback from players to “make sure the game is headed in the right direction.”

Perhaps the biggest change in the sequel is the addition of a co-op mode for up to four players. There are new cards (including multiplayer-specific ones), characters and enemies in the mix as well, of course.

Demons have descended on Toronto and his Sex Bom-omb bandmates have been kidnapped, so it’s up to Scott Pilgrim and his allies to save the day. Scott Pilgrim EX is the franchise’s latest side-scrolling fighter, following on from Scott Pilgrim vs the World: The Game.

This entry is from Tribute Games, which has a pretty great recent track record when it comes to co-op beat-’em-ups after Marvel Cosmic Invasion and Teenage Mutant Ninja Turtles: Shredder’s Revenge. This time around, the studio teamed up with Scott Pilgrim creator Bryan Lee O’Malley to develop a new storyline.

I haven’t had time to jump into Scott Pilgrim EX yet, unfortunately, but I’m really looking forward to doing that soon. When I do, I’ll be instalocking Roxie Richter as my character. Gonna listen to “Black Sheep” a bunch in the meantime.

Scott Pilgrim EX is out now on Steam, Nintendo Switch, Switch 2, Xbox One, Xbox Series X/S PS4 and PS5 for $29.

Planet of Lana II: Children of the Leaf is at the top of my to-play list this weekend. I adored the first entry from Wishfully and Thunderful Publishing a few years ago, and I’ve heard that the sequel is even better. 

This is a narrative-driven adventure platformer in the vein of Limbo and Inside. As in the first game, you’ll be evading dangerous robots after the antagonist weaponizes technology to exploit the resources of Lana’s home planet. I’m sure that doesn’t have any parallels with our reality.

Planet of Lana II looks just as gorgeous as the first game. Lana is said to be more agile this time and is capable of moves like wall jumps. Her companion, Mui, remains available to help her solve puzzles and survive this dangerous world.

Planet of Lana II is out now on Steam, Switch, Switch 2, PS4, PS5, Xbox One and Xbox Series X/S for $20. The Steam, Switch and Switch 2 versions have a 10 percent launch discount. You can get that same discount on PlayStation if you’re a PS Plus member. The game is also available on Game Pass Ultimate and PC Game Pass.

The Legend of Khiimori hit Steam and Epic Games Store in early access this week for $30. It’s an open-world adventure game in which you take on the role of a courier rider in 13th-century Mongolia. You can breed and train horses with special abilities to help you explore this landscape and carry out deliveries. 

You’ll need to set up camp and craft critical items on your journeys, and you’ll need to be on the defensive against dangerous wildlife. There are also evil spirits to fend off in order to liberate corrupted zones. 

There’s a lot going on here and, evidently, a lot more to come. Developer Aesir Interactive plans to add a string of features during the early access phase (which is expected to last for around a year), including racing, falconry, a “peaceful mode” and character and horse customization. 

Lost and Found Co. is a lovely-looking hidden object game from Bit Egg and co-publisher Gamirror Games. It’s on Steam for PC and Mac for $18, though there’s a 10 percent discount until March 19. 

I love this trailer for Lost and Found Co. It’s full of charming animations and neat details, like a comic book-style series of panels that helps tell the story. You play as Ducky, a duck who has turned into a human intern at a startup that helps people get their lost items back. That sentence alone has me smiling.

In the wake of Blippo+, another game that debuted on the Playdate has now landed on PC (Steam and Itch), Mac (via Steam and the Mac App Store) and Nintendo Switch. Ratcheteer DX typically costs $13, but there’s a 25 percent launch discount on all storefronts except the App Store.

The original version of Ratcheteer made its bow in Playdate season one, meaning that every owner of the little yellow console has access to it. You play as a young mechanic who — like the rest of humanity — lives underground to stay safe from an eternal winter. However, after the power plant and water treatment plant go out of commission, it’s up to you to fix them. That kickstarts a top-down pixel-art adventure in the vein of the early Legend of Zelda games that should take you about four to five hours to finish.

This updated game from Shaun Inman, composer Matt Grimm and illustrator Charlie Davis is available in color — with filters that include the 1-bit Playdate look — and it has a CD-quality version of the soundtrack. It’s the first game that publisher (and Playdate maker) Panic has made in house that’s landed on Steam and consoles. I’ve only played a little of Ratcheteer DX so far but it seems just as delightful as the original version, so I’m eager to keep going with it.

On another day, I might have wrapped up this section with a feel-good game like Lost and Found Co. Not this time. Instead, here’s a bird-spotting psychological horror walking sim. 

The one-minute launch trailer for Birds Watching, from Studio Ortica, is about one-60th as long as the game’s runtime. It’s full of creepy details, like a giant bird with humanoid legs. The tone is unnerving, but it absolutely caught my attention.

Birds Watching is out now on Steam for $5. You can get it for 10 percent off until March 13.

Upcoming 

This trailer for My Little Puppy (which premiered during the Indie World showcase) captured my whole damn heart. Korean developer Dreamotion created the game by “adding dreams and hopes to the story I shared with Bong-gu, a dog who I adopted and raised,” the studio’s Junyoung Lee said. After crossing the rainbow bridge, the game’s version of Bong-gu eventually picks up the scent of his dad and sets out on an adventure to rescue his human. I’m crying in the club at my desk.

My Little Puppy is coming to Switch on May 29. It’s already available on Steam for $25.

Lunacy Studios is a studio that boasts developers with experience on the likes of Star Wars: Battlefront, Mass Effect, Assassin’s Creed Brotherhood and Life is Strange. Its first game is The House of Hikmah, which is coming to Steam on April 8.

This is a story-driven 3D adventure game that takes place in a setting inspired by the Islamic Golden Age. You take on the role of Maya, a 14-year-old who is looking for answers after her father passes away. He left Maya with an elemental heirloom that she can use to solve puzzles and she can use wind channels to help her traverse the environments.

I can’t speak to how authentic its representation of the Islamic Golden Age is, but the setup and art direction of this game have me intrigued. It certainly doesn’t hurt that Austin Wintory (Journey, Sword of the Sea, The Pathless) composed the music.

I got completely hooked on Ball x Pit and I’m looking forward to trying out MLB The Show 26. So, I really think there should be more ball-based games. And, look at that, here’s a first peek at Ballgame from new studio Human Computer.

In this physics platformer, you play as a sentient ball. As is the case in golf, the idea is to get to the hole in as few shots as possible. Also like in golf, that’s harder than it might seem at first. The levels pull in elements from a range of inspirations, including pachinko, pinball, skeeball and many other types of ball games. Among other things, you’ll skim across water, bounce off of bumpers and float in bubbles.

There are arcade minigames where you can earn a type of currency that you can use to unlock upgrades, custom looks and dozens of other balls. It all seems quite chaotic at first glance. I live for chaos. I’m in.

Ballgame is coming to Steam later this year.

To wrap things up for this week, here’s a nifty teaser trailer for Echobreaker, a precision platformer with an isometric perspective. The aim is to reach the goal as quickly as possible. You’ll use powerups to help you do that. You’ll also need to battle enemies along the way. 

I had no trouble following what was happening at any given moment in this short clip. I think the perspective here makes things interesting. There have been a bunch of high-octane first-person platformers in recent years. I think that being able to see the action from above helps make it clearer to me what’s going on here. The clean, futuristic art style helps too.

Echobreaker, which is from Upstream Arcade and publisher Weekend Games, is slated to hit Steam later this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/slay-the-spire-2-scott-pilgrim-ex-and-other-new-indie-games-worth-checking-out-120000884.html?src=rss

From Iran to Ukraine, everyone’s trying to hack security cameras

For decades, satellites, drones, and human spotters have all been part of war’s surveillance and reconnaissance tool kit. In an age of cheap, insecure, Internet-connected consumer devices, however, militaries have gained another powerful set of eyes on the ground: every hackable security camera installed outside a home or on a city street, pointed at potential bombing targets.

On Wednesday, Tel Aviv–based security firm Check Point released new research describing hundreds of hacking attempts that targeted consumer-grade security cameras around the Middle East—with many apparently timed to Iran’s recent missile and drone strikes on targets that included Israel, Qatar, and Cyprus. Those camera-hijacking efforts, some of which Check Point has attributed to a hacker group that’s been previously linked to Iranian intelligence, suggest that Iran’s military has tried to use civilian surveillance cameras as a means to spot targets, plan strikes, or assess damage from its attacks as it retaliates for the US and Israeli bombings that have sparked a widening war in the region.

Iran wouldn’t be the first to adopt that camera-hacking surveillance tactic. Earlier this week, the Financial Times reported that the Israeli military had accessed “nearly all” the traffic cameras in Iran’s capital of Tehran and, in partnership with the CIA, used them to target the air strike that killed Ayatollah Ali Khamenei, Iran’s supreme leader. In Ukraine, the country’s officials have warned for years that Russia has hacked consumer surveillance cameras to target strikes and spy on troop movements—while Ukrainian hackers have hijacked Russian cameras to surveil Russian troops and perhaps even to monitor its own attacks.

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China Releases First Homegrown Quantum Computing OS

The Global Times reports: China’s first domestically developed quantum computer operating system, Origin Pilot, has been made available for online download, the Global Times learned from the Anhui Quantum Computing Engineering Research Center on Wednesday. A Chinese scientist said while several quantum computing operating system efforts are underway worldwide, this is the first developed in China where it is seen as part of China’s broad effort to achieve technology independence and to achieve technology advance in quantum computing.

The center said the release marks the world’s first open-source quantum computer operating system available for public download, which is expected to lower development barriers and support the growth of China’s quantum computing ecosystem. Developed by Hefei-based Origin Quantum Computing Technology Co, the company behind China’s third-generation superconducting quantum computer, Origin Wukong, Origin Pilot was first launched in 2021 and has gone through multiple rounds of iteration and upgrade.

The developer describes it as an integrated quantum-classical-intelligent computing operating system compatible with major hardware approaches, including superconducting qubits, trapped ions and neutral atoms. It is now deployed on the company’s Origin Wukong series and is available to external users, the company said. Guo Guoping, chief scientist of Origin Quantum and director at the Anhui Quantum Computing Engineering Research Center, told the Global Times that a quantum operating system is the “soft heart” of the quantum computing ecosystem. He said the decision to make Origin Pilot available globally marks a shift in China’s quantum computing industry from closed-door tech innovation to broader open-source ecosystem development. Dou Menghan, head of the research team, said: “Users can quickly integrate with quantum chips of multiple physical types and, using autonomous programming frameworks such as QPanda, execute quantum computing jobs across different physical quantum chips to support both research and commercialization needs.”


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Asteroid 2024 YR4 Will Not Impact the Moon

Ancient Slashdot reader alanw shares a report from the European Space Agency (ESA): Last year, an approximately 60 meter near-Earth object captured global attention. For a brief period, asteroid 2024 YR4 became the most dangerous asteroid discovered in the last 20 years. While an Earth impact was soon ruled out, the asteroid faded from view with a lingering 4% chance of striking the Moon on 22 December 2032. Now, that risk has been eliminated. Astronomers have confirmed that 2024 YR4 will not impact the Moon using new observations made by the Near-Infrared Camera (NIRCam) on the NASA/ESA/CSA James Webb Space Telescope. Instead, it will safely pass the Moon at a distance of more than 20 000 km.


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Humanity Heating Planet Faster Than Ever Before, Study Finds

An anonymous reader The Guardian: Humanity is heating the planet faster than ever before, a study has found. Climate breakdown is occurring more rapidly with the heating rate almost doubling, according to research that excludes the effect of natural factors behind the latest scorching temperatures. It found global heating accelerated from a steady rate of less than 0.2C per decade between 1970 and 2015 to about 0.35C per decade over the past 10 years. The rate is higher than scientists have seen since they started systematically taking the Earth’s temperature in 1880.

“If the warming rate of the past 10 years continues, it would lead to a long-term exceedance of the 1.5C (2.7F) limit of the Paris agreement before 2030,” said Stefan Rahmstorf, a scientist at the Potsdam Institute for Climate Impact Research and co-author of the study. […] The researchers applied a noise-reduction method to filter out the estimated effect of nonhuman factors in five major datasets that scientists have compiled to gauge the Earth’s temperature. In each of them, they found an acceleration in global heating emerged in 2013 or 2014. The findings have been published in the journal Geophysical Research Letters.


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Trump Administration Says It Can’t Process Tariff Refunds Because of Computer Problems

U.S. Customs and Border Protection (CBP) said in a filing on Friday that it currently cannot process billions in tariff refunds because its import-processing system is “not well suited to a task of this scale.” The Verge reports: The CBP’s admission comes after the Supreme Court struck down the tariffs imposed by Trump under the International Emergency Economic Powers Act (IEEPA) last month. This week, the International Trade Court ruled that importers impacted by the tariffs are entitled to refunds with interest. The CBP estimates that it collected around $166 billion in IEEPA duties as of March 4th, 2026. […]

The CBP says it currently processes imports through its Automated Commercial Environment (ACE) system. In the filing, Lord says that using the department’s existing technology, it would take more than 4.4 million hours to process refunds for the over 53.2 million entries with IEEPA duties. Despite these current limitations, the CBP says it’s “confident” it can develop and launch new capabilities to “streamline and consolidate refunds and interest payments on an importer basis” — but this could take 45 days. “The process will be simpler and more efficient than the existing functionalities, and CBP will provide guidance on how to file refund declarations in the new system,” Lord says.


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Ding-dong! The Exploration Upper Stage is dead

In his 1961 novel The Winter of Our Discontent, John Steinbeck wrote of loss, “It’s so much darker when a light goes out than it would have been if it had never shone.”

The death of NASA’s Exploration Upper Stage today represents the inverse of that sentiment. The world of spaceflight is so much brighter now that its light has gone out.

The rocket’s death came via a seemingly pedestrian notice posted on a government procurement website: “NASA/MSFC intends to issue a sole source contract to acquire next-generation upper stages for use in Space Launch System (SLS) Artemis IV and Artemis V from United Launch Alliance (ULA).”

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Satellite firm pauses imagery after revealing Iran’s attacks on US bases

Planet Labs, one of the world’s leading commercial satellite imaging companies, said Friday it is placing a hold on releasing imagery of some parts of the Middle East as a regional war enters its second week.

The company, which brands itself as Planet, operates a fleet of several hundred Earth-imaging satellites designed to record views of every landmass on Earth at least once per day. Its customers include think tanks, NGOs, academic institutions, news media, and commercial users in the agriculture, forestry, and energy industries, among others.

Planet also holds lucrative contracts selling overhead imagery to the US military and US government intelligence agencies.

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Valve doesn’t sound confident the Steam Machine will ship in 2026

As part of a Year in Review blog detailing changes Valve made to Steam in 2025, the company shared a minor update on its hardware plans that doesn’t sound good for anyone hoping to buy a Steam Machine, Steam Controller or Steam Frame in 2026. Specifically, the company is now opening up the possibility its new hardware won’t ship this year at all.

In February, when Valve acknowledged the ongoing memory and storage shortage had delayed the launch of its hardware and could lead to higher prices, the company was still committing to a (fairly wide) window of when its hardware would ship: 

“Our goal of shipping all three products in the first half of the year has not changed. But we have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change.” 

As of the company’s latest post, however, things somehow sound even less certain. “We hope to ship in 2026, but as we shared recently, memory and storage shortages have created challenges for us,” Valve wrote in its Year in Review post. “We’ll share updates publicly when we finalize our plans!” 

While Valve’s air of secrecy can make it easy to read too much into the limited information the company does share, moving from “the first half of the year” to “[hoping] to ship in 2026” certainly gives it wiggle room to not release new hardware this year. And considering the difficulties other companies are facing sourcing memory and storage, it wouldn’t be all that surprising.

HP said in February that RAM accounts for a third of its PC costs, and industry analysts expect the RAM shortage could radically alter the PC landscape as companies are forced to raise prices. Valve’s already struggling to keep the Steam Deck in stock due to its issues securing RAM, it stands to reason sourcing components for even more devices wouldn’t make that process any easier. Then again, the company hasn’t updated its launch timing FAQ, so there’s still reason to hope the Steam Machine ships in 2026.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/valve-doesnt-sound-confident-the-steam-machine-will-ship-in-2026-221709517.html?src=rss

Fishing crews in the Atlantic keep accidentally dredging up chemical weapons

Until 1970, the US dumped an estimated 17,000 tons of unspent chemical weapons from World War I and II off the coast of the Atlantic Ocean—and that disposal decision continues to haunt commercial fishing operations.

In an article published this week in the Morbidity and Mortality Weekly Report, health officials from New Jersey and the Centers for Disease Control and Prevention report that there were at least three incidents of commercial fishing crews dredging up dangerous chemical warfare munitions (CWMs) off the coast of New Jersey between 2016 and 2023.

The three incidents exposed at least six crew members to mustard agent, which causes blistering chemical burns on skin and mucous membranes. (An example of these types of burns can be seen here, but be warned, the image is graphic.) One crew member required overnight treatment in an emergency department for respiratory distress and second-degree blistering burns. Another was burned so badly that they were hospitalized in a burn center and required skin grafting and physical therapy.

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Apple Blocks US Users From Downloading ByteDance’s Chinese Apps

An anonymous reader quotes a report from Wired: While TikTok operates in the United States under new ownership, Apple has deployed technical restrictions to block iOS users in the United States from downloading other apps made by the video platform’s Chinese parent organization ByteDance. ByteDance owns a vast array of different apps spanning social media, entertainment, artificial intelligence, and other sectors. The leading one is Douyin, the Chinese version of TikTok, which has over 1 billion monthly active users. While most of those users reside in China, iPhone owners around the world have traditionally been able to download these apps from anywhere without using a VPN, as long as they have a valid App Store account registered in China.

That’s not true anymore. Starting in late January, iPhone users in the U.S. with Chinese App Store accounts began reporting that they were encountering new obstacles when they tried to download apps developed by ByteDance. WIRED has confirmed that even with a valid Chinese App Store account, downloading or updating a ByteDance-owned Chinese app is blocked on Apple devices located in the United States. Instead, a pop-up window appears that says, “This app is unavailable in the country or region you’re in.” The restriction appears to apply only to ByteDance-owned apps and not those developed by other Chinese companies.

The timing and technical specifics suggest the restriction is related to the deal TikTok agreed to in January to divest Chinese ownership of its U.S. operations. The agreement was the result of the so-called TikTok ban law passed by Congress in 2024, which also barred companies like Apple and Google from distributing other apps majority-owned by ByteDance. The Protecting Americans from Foreign Adversary Controlled Applications Act states that no company can “distribute, maintain, or update” any app majority-controlled by ByteDance “within the land or maritime borders of the United States.”

The law was primarily aimed at TikTok, which has more than 100 million users in the U.S. and had been the subject of years of debate in Washington over whether its Chinese ownership posed a national security risk. But ByteDance also has dozens of other apps that at some point were also removed from Apple’s and Google’s app stores in the U.S.. Now it seems like the scope of impact has reached even more apps that are not technically designed for U.S. audiences, such as Douyin, the AI chatbot Doubao, and the fiction reading platform Fanqie Novel.


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Netflix’s version of Overcooked lets you play as Huntr/x

Netflix’s library of streamable party games is expanding today with a custom version of Overcooked! All You Can Eat. Netflix launched its cloud gaming program with games like Lego Party and Tetris Time Warp, but Overcooked feels a bit unique because it features a roster of Netflix-affiliated characters from KPop Demon Hunters and Stranger Things.

For the uninitiated, Overcooked plays like a more manic version of Diner Dash, where teams attempt to prepare food together in increasingly elaborate kitchens filled with obstacles. The original version of Overcooked! All You Can Eat was released in 2020, and includes DLC and stages from previous versions of the game. Netflix’s version bundles in the same content, and “10 Netflix celebrity chefs” including “Dustin, Eleven, Lucas, and the Demogorgon from Stranger Things,” and “half-dozen faces from KPop Demon Hunters,” like “Mira, Rumi, Zoey, Jinu, Derpy and Sussie.” Like Netflix’s other streaming games, playing Overcooked also requires you to use a connected smartphone as a controller.

Offering a growing library of streaming games is part of Netflix’s new strategy under Alan Tascan, a former executive from Epic Games. Tascan took over as Netflix’s President of Games in 2024, and appeared to start revamping the company’s plans not long after, cancelling the release of several mobile games and reportedly shutting down its AAA game studio. Netflix is also continuing to adapt video games into content for its platform. For example, A24 is reportedly developing a game show based on Overcooked for the streaming service.

This article originally appeared on Engadget at https://www.engadget.com/gaming/netflixs-version-of-overcooked-lets-you-play-as-huntrx-212515187.html?src=rss

Handheld Revolver Style Model Rocket Launcher

Seen here looking like a great candidate for being the last thing a person ever sees, this is a video of Youtuber Current Concept designing, 3D printing, and testing a 3-barrel revolver that shoots model rockets. Now THIS — this is the exact sort of dangerous fun I aspire to get into on weekends. But do I? Noooooo, by the time I’ve finished the list of chores my girlfriend made it’s time to go to work Monday morning with no sleep. I can’t go on like this. “You mean with the imaginary girlfriend?” At least she has three boobs.

Mozilla Is Working On a Big Firefox Redesign

darwinmac writes: Mozilla is working on a huge redesign for its Firefox browser, codenamed “Nova,” which will bring pastel gradients, a refreshed new tab page, floating “island” UI elements, and more. “From the mockups, it appears Mozilla took some inspiration from Googles Material You (or at least, the dynamic color extraction part of it) because the browser color accent appears influenced by the wallpaper setting,” reports Neowin. “Choosing a mint-green desktop background automatically shifts the top navigation bars to match that exact shade.”

Mozilla has a habit of redesigning Firefox every few years. Before “Nova,” there was the “Proton” redesign in 2021, the “Photon” redesign in 2017, and the “Australis” redesign in 2014. Nova is still in early development, so it might take a year or two before it appears in an official stable Firefox release. Neowin adds: “Not every redesign project ends well for Mozilla, though. You might remember 2012’s Firefox Metro, an ambitious attempt to build a custom browser for Windows 8s touch-first interface. The team built it to operate both as a traditional desktop application and as a touch-optimized Metro app. The whole thing was scrapped in 2014 after two years in development due to a dismally low user adoption rate (a preview version of the software had been released a year earlier on the Aurora channel).”


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This Handheld Atari Console Comes With 200 Old-School Games, and It’s $50 Off

We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.

If old-school Atari games like Pac-Man, Centipede, and Asteroids unlock a deep childhood nostalgia for you, check out the My Arcade Atari Gamestation Go. This handheld gaming device is packed with 200 games and is currently on Woot for an all-time low price of $129.99 (originally $179.99).

CNET praised the devices “crazy array of controller options,” though it cautioned that some games you might remember fondly have actually aged quite poorly.

While there aren’t detachable controllers, the 7-inch screen is bigger than the original Nintendo Switch, and it has the classic D-pad and shoulder buttons as well as a rotating dial, a physical number pad, and a trackball wheel. It comes with a sturdy kickstand, an HDMI port, three USB-C ports, a headphone jack, and a micro-SD slot for side-loading games. Although you can update the system via built-in wifi, you can’t buy or download additional titles on an app store, limiting you to the pre-loaded games.

While nostalgia is the main draw of this rechargeable console, keep in mind that performance and pacing might feel different if you’re used to modern games on contemporary consoles, reminding us that not all early games have aged well. That said, there are still a ton of options to choose from that will likely include your favorites, making the My Arcade Atari Gamestation Go worth it for classic gaming enthusiasts, especially at $50 off.

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Google’s new command line tool can plug OpenClaw into your Workspace data

The command line is hot again. For some people, command lines were never not hot, of course, but it’s becoming more common now in the age of AI. Google launched a Gemini command line tool last year, and now it has a new AI-centric command line option for cloud products. The new Google Workspace CLI bundles the company’s existing cloud APIs into a package that makes it easy to integrate with a variety of AI tools, including OpenClaw. How do you know this setup won’t blow up and delete all your data? That’s the fun part—you don’t.

There are some important caveats with the Workspace tool. While this new GitHub project is from Google, it’s “not an officially supported Google product.” So you’re on your own if you choose to use it. The company notes that functionality may change dramatically as Google Workspace CLI continues to evolve, and that could break workflows you’ve created in the meantime.

For people who are interested in tinkering with AI automations and don’t mind the inherent risks, Google Workspace CLI has a lot to offer even at this early stage. It includes the APIs for every Workspace product, including Gmail, Drive, and Calendar. It’s designed for use by humans and AI agents, but like everything else Google does now, there’s a clear emphasis on AI.

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Feds take notice of iOS vulnerabilities exploited under mysterious circumstances

The Cybersecurity and Infrastructure Security Agency has ordered federal agencies to patch three critical iOS vulnerabilities that were exploited over a 10-month span in hacking campaigns conducted by three distinct groups.

The hacking campaigns came to light on Thursday in a report published by Google. All three campaigns used Coruna, the name of an advanced hacking kit that amassed 23 separate iOS exploits into five potent exploit chains. While some of the vulnerabilities had been exploited as zero-days in earlier, unrelated campaigns, all had been patched by the time Google observed them being exploited by Coruna. When used against older iOS versions, the kit nonetheless posed a formidable threat given the high caliber of the exploit code and the wide range of capabilities.

The case of the promiscuous 2nd-hand zero-days

“The core technical value of this exploit kit lies in its comprehensive collection of iOS exploits,” Google researchers wrote. “The exploits feature extensive documentation, including docstrings and comments authored in native English. The most advanced ones are using non-public exploitation techniques and mitigation bypasses.”

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Nintendo is suing the US government over Trump’s tariffs

Nintendo of America is suing the US government, including the Department of Treasury, Department of Homeland Security and US Customs & Border Protection, over its tariff policy, Aftermath reports. The video game giant already raised prices on the Nintendo Switch in August 2025 in response to “market conditions” but has so far left the price of the newer Switch 2 console unchanged.

Nintendo’s lawsuit, filed in the US Court of International Trade, cites a Supreme Court ruling from February that confirmed lower courts’ opinions that the Trump administration’s global tariffs were illegal. Nintendo’s lawyers claim that the video game company has been “substantially harmed by the unlawful of execution and imposition” of “unauthorized Executive Orders” and the fees Nintendo has already paid to import products into the country. In response, the company is seeking a “prompt refund, with interest” of any fees that its paid.

Engadget has reached out to Nintendo of America about its lawsuit and will update this article if we hear back.

While taxes and other trade policies are supposed to be set by Congress, President Donald Trump implemented a collection of global tariffs over the course of his first year in office using executive orders and the International Emergency Economic Powers Act (IEEPA), a law that gives the President extended powers over trade during a global emergency. The Trump administration has positioned the tariffs as a way to punish enemies and bargain with trade partners, but many companies have passed the increased price of importing goods onto customers.

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This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-suing-the-us-government-over-trumps-tariffs-191849003.html?src=rss