Hugging Face Introduces Two Open-Source Robot Designs

An anonymous reader quotes a report from SiliconANGLE: Hugging Face has open-sourced the blueprints of two internally developed robots called HopeJR and Reachy Mini. The company debuted the machines on Thursday. Hugging Face is backed by more than $390 million in funding from Nvidia Corp., IBM Corp. and other investors. It operates a GitHub-like platform for sharing open-source artificial intelligence projects. It says its platform hosts more than 1 million AI models, hundreds of thousands of datasets and various other technical assets.

The company started prioritizing robotics last year after launching LeRobot, a section of its platform dedicated to autonomous machines. The portal provides access to AI models for powering robots and datasets that can be used to train those models. Hugging Face released its first hardware blueprint, a robotic arm design called the SO-100, late last year. The SO-100 was developed in partnership with a startup called The Robot Studio. Hugging Face also collaborated with the company on the HopeJR, the first new robot that debuted this week. According to TechCrunch, it’s a humanoid robot that can perform 66 movements including walking.

HopeJR is equipped with a pair of robotic arms that can be remotely controlled by a human using a pair of specialized, chip-equipped gloves. HopeJR’s arms replicate the movements made by the wearer of the gloves. A demo video shared by Hugging Face showed that the robot can shake hands, point to a specific text snippet on a piece of paper and perform other tasks. Hugging Face’s other new robot, the Reachy Mini, likewise features an open-source design. It’s based on technology that the company obtained through the acquisition of a venture-backed startup called Pollen Robotics earlier this year. Reachy Mini is a turtle-like robot that comes in a rectangular case. Its main mechanical feature is a retractable neck that allows it to follow the user with its head or withdraw into the case. This case, which is stationary, is compact and lightweight enough to be placed on a desk. Hugging Face will offer pre-assembled versions of its open-source Reach Mini and HopeJR robots for $250 and $3,000, with the first units starting to ship by the end of the year.


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Real TikTokers are pretending to be Veo 3 AI creations for fun, attention

Since Google released its Veo 3 AI model last week, social media users have been having fun with its ability to quickly generate highly realistic eight-second clips complete with sound and lip-synced dialogue. TikTok’s algorithm has been serving me plenty of Veo-generated videos featuring impossible challenges, fake news reports, and even surreal short narrative films, to name just a few popular archetypes.

However, among all the AI-generated video experiments spreading around, I’ve also noticed a surprising counter-trend on my TikTok feed. Amid all the videos of Veo-generated avatars pretending to be real people, there are now also a bunch of videos of real people pretending to be Veo-generated avatars.

“This has to be real. There’s no way it’s AI.”

I stumbled on this trend when the TikTok algorithm fed me this video topped with the extra-large caption “Google VEO 3 THIS IS 100% AI.” As I watched and listened to the purported AI-generated band that appeared to be playing in the crowded corner of someone’s living room, I read the caption containing the supposed prompt that had generated the clip: “a band of brothers with beards playing rock music in 6/8 with an accordion.”

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Playdate Season Two, Spray Paint Simulator and other new indie games worth checking out

One of the many beautiful things about the indie gaming scene is that there’s always something to check out. So if you don’t fancy playing Elden Ring: Nightreign this weekend, there are plenty of other new options. To help you keep up with what’s going on in the space, here’s our weekly indie game roundup.

As a heads up, we won’t be publishing an edition of this roundup next week. Not because there won’t be enough games to highlight. Quite the opposite: Summer Game Fest kicks off on Friday June 6. There will be literally hundreds of game announcements and updates. There’s also the small matter of the Nintendo Switch 2’s arrival in a matter of days.

You can check out what to expect from SGF and find out how to watch the various showcases in our preview. We’ll be bringing you news on titles of all shapes and sizes from Summer Game Fest Live, Xbox Games Showcase and other events. We’ll also be on the ground in Los Angeles to go hands on with many of the newly announced games. Keep up with our coverage here on Engadget throughout SGF. 

In the meantime, there are a host of new games to savor, as well as peeks at what’s coming your way in the coming weeks and months. Let’s get to it.

Thinky Direct

This showcase from Thinky Games was jam packed with captivating puzzle and mystery games. Two in particular caught my eye. The first is a very intriguing first-person archery puzzler. In He Who Watches, you’ll walk on walls, rotate rooms and use a bow and arrow to solve puzzles. It reminds me of the shrines in The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. A demo is out now on Steam and the full game should arrive this fall.

The other game that really stood out to me was Echo Weaver, a so-called “Metroidbraina.” Unlike in many Metroidvanias, where you need to find power ups or new abilities to progress, here you’ll move forward by acquiring knowledge, including figuring out your character’s special abilities. 

There aren’t any procedurally generated elements here. As with the likes of Outer Wilds, each run is time-based. You can find ways to extend the limit or sacrifice some time to pass through a barrier. Echo Weaver is coming to Steam and Xbox (including Game Pass).

There was lots of other interesting stuff in the first-ever Thinky Direct. I really enjoy the chill train puzzler Railbound and it was neat to find out that there’s a level editor available in beta. Kiko’s Apple Adventure is an adorable-looking block-pushing game in which the aim is to nudge apples onto rafts. It just arrived on Steam.

The Button Effect features a museum with a lot of buttons, each with a purpose for you to find out. It seems like a certain Taskmaster task taken to new extremes. The first public demo just hit Steam.

Nonolith is another compelling game that was featured in the showcase. In this puzzle platformer, you can copy and paste blocks to create openings, bridges and staircases. At first glance, it reminds me a little of Animal Well. Monolith is coming to Steam in 2026.

New releases

One thing definitely worth getting excited about this week if you own a particular yellow console with a crank owner is the start of Playdate Season Two. Every Thursday throughout the six-week season (which costs $39), two new games arrive on Panic’s diminutive device. 

The first batch includes the charming-looking Dig! Dig! Dino! and Fulcrum Defender. The latter of those is from FTL: Faster Than Light and Into the Breach studio Subset Games, whose co-founder Jay Ma went through hell to make Fulcrum Defender.

One of the titles included in the season, Blippo+, is a full-motion video game. It will have weekly episodic updates for 12 weeks, extending far beyond the rest of the Season Two window. The first episode is out now.

Trails is a lovely puzzle game that just landed on Steam. You’ll guide sandships to their destination by drawing a path for them. You can’t take a ship through the same square twice, and you’ll need to make sure they don’t crash into each other. There are obstacles, of course, and you’ll sometimes have to collect and deliver cargo.

I’ve enjoyed my time with Trails so far. Developer PurpleSloth gradually teaches you how to play through trial and error, and it adds new hazards and mechanics at a nice pace, though the puzzles do become quite tricky.

You may have spent many pleasant hours cleaning grime off of various objects and iconic landmarks in PowerWash Simulator (which is set to get a sequel later this year). It’s time to flip the script a bit in Spray Paint Simulator, from North Star Video Games and publisher Whitethorn Games.

The concept is pretty similar, in that you’ll complete jobs for clients by painting certain items or environments. There are no time limits here and a feature that lets you mask an area to ensure you get clean lines is a nice touch. If marking your territory on public or private property with sick, definitely-not-ugly tags is more your thing, there’s a free spray mode that you can play alone or with a friend in co-op.

Spray Paint Simulator is out now on Steam, PS4, PS5, Xbox One and Xbox Series X/S. It’s on Game Pass too. The game is also coming to Nintendo Switch on June 19.

Eternal Evil debuted on Steam back in 2022, and two and a half years later, the survival horror game has made the jump to PS5 and Xbox Series X/S. It has mostly positive reviews on Steam and seems very much in the vein of the Resident Evil series (it even has a dual narrative with two characters to play). You’ll take on vampires that get stronger as they feed in this game from solo developer Honor Games.

How could I not include a game with a name like Trash Goblin? This is a cozy shopkeeping title from Spilt Milk Studios that just came out of early access on Steam. You’ll unearth, restore and upcycle trinkets to sell to customers so you can upgrade your shop. It seems one you might chill out with.

Elsewhere, To a T, a game we mentioned last week, is out now on Xbox Series X/S, Game Pass, PS5, Steam and the Epic Games Store. Cowboy-themed life sim Cowboy Country just landed on Steam, PlayStation, Xbox and Nintendo Switch as well.

Upcoming

I’ve had my eye on Kingmakers for a while. It’s a completely bananas-looking blend of third-person shooting and strategy game from Redemption Road in which you travel back in time to a medieval war, bringing modern weapons and vehicles with you. Publisher tinyBuild revealed during a showcase this week that Kingmakers will debut in early access on Steam on October 8. Really looking forward to that one.

Beyond the Board is a moody-looking adventure that takes a rook… well, beyond a chess board. It takes inspiration from puzzle games like Limbo and Monument Valley, so it shouldn’t be too much of a surprise that the story is told through visual storytelling and soundscapes rather than dialogue. This game from Fragile Shapes Studio doesn’t yet have a release window, but you can check out a demo on Steam now.

An extended demo for a fast-paced, melee-focused dungeon runner called Bloodthief dropped this week. It looks like a lo-fi, medieval spin on Ghostrunner (a series I enjoy but am quite bad at) but with vampires. So yes, I will be digging into this when I have a chance. The original demo is said to have 20 or so hours of gameplay and there’s even more in the extended version, which will be featured in Steam Next Fest. Bloodthief, from developer Blargis, is slated to arrive later this year.

I’m going to close this edition out with a game you’ll probably never be able to play. Developer Kenney says that, a few years back, they helped a young Star Wars fan make a game based on The Mandalorian after a Make-a-Wish connected the pair. It’s a heartwarming story, and the game looks quite charming based on the clip that Kenney shared on BlueSky. However, for legal reasons, it’ll likely stay under lock and key, sadly.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-two-spray-paint-simulator-and-other-new-indie-games-worth-checking-out-110035699.html?src=rss

Five-Year Study Suggests Chimpanzees Strike Stones Against Trees As Form of Communication

A five-year study by Wageningen University and the German Primate Research Center found that wild chimpanzees in Guinea-Bissau repeatedly strike stones against trees, presumably as a form of communication. Phys.Org reports: Over the course of a five-year field study, the research team collected video footage at five distinct locations within a nature reserve in Guinea-Bissau. This was made possible through the use of camera traps and with essential support from local field guides. In specific areas, a striking behavioral pattern was observed: adult male chimpanzees repeatedly struck stones against tree trunks, resulting in characteristic piles of stones at the base of these trees. […]

The observations point to cultural transmission. Young chimpanzees adopt the behavior from older group members, indicating that it is learned socially rather than genetically inherited. Marc Naguib, Professor of Behavioral Ecology, underscores the broader significance of the discovery: “It illustrates that culture is not unique to humans and that such behaviors need to be considered also in nature conservation.” The study is published in the journal Biology Letters.


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Twitch is adding 1440p and vertical streaming

Twitch is getting more TikTok-ified with vertical game streaming. Also, “2K” (1440p) video will let you watch that League of Legends stream in a higher resolution. The ability to rewind streams is coming, too. CEO Dan Clancy made the announcements on Saturday at TwitchCon Europe.

Portrait-mode streaming makes it a little easier to watch gameplay on your phone. Until now, Twitch only supported the orientation for clips and IRL streams. Clips are short highlights that creators can share after a stream ends. And “In Real Life” content shows everyday activities rather than gameplay.

But some screens work much better in a landscape view. Fortunately, Twitch is also rolling out a dual-format mode. Creators can go live in vertical and horizontal orientations at once. You can watch the version that works best for your device. The company will begin testing “with a small number of channels” this summer. It will expand access later this year.

Twitch’s 1440p streams should be a welcome addition. (Who doesn’t like a sharper-looking video?) On the back end, it uses a newer HEVC codec that produces a better picture with a lower bitrate. And the platform’s Enhanced Broadcasting tech automatically tweaks the viewer’s resolution.

The 1440p streaming begins rolling out today to all partners and affiliates. But it’s in an open beta, so creators may need to wait for access.

Finally, Twitch is rolling out a rewind feature. If you miss part of a stream, you can scrub back to catch up on what you missed. That feature isn’t quite here yet, either. Twitch will test it with “a small number of viewers” this summer.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/twitch-is-adding-1440p-and-vertical-streaming-091533811.html?src=rss

AI Could Consume More Power Than Bitcoin By the End of 2025

Artificial intelligence could soon outpace Bitcoin mining in energy consumption, according to Alex de Vries-Gao, a PhD candidate at Vrije Universiteit Amsterdam’s Institute for Environmental Studies. His research estimates that by the end of 2025, AI could account for nearly half of all electricity used by data centers worldwide — raising significant concerns about its impact on global climate goals.

“While companies like Google and Microsoft disclose total emissions, few provide transparency on how much of that is driven specifically by AI,” notes DIGIT. To fill this gap, de Vries-Gao employed a triangulation method combining chip production data, corporate disclosures, and industry analyst estimates to map AI’s growing energy footprint.

His analysis suggests that specialized AI hardware could consume between 46 and 82 terawatt-hours (TWh) in 2025 — comparable to the annual energy usage of countries like Switzerland. Drawing on supply chain data, the study estimates that millions of AI accelerators from NVIDIA and AMD were produced between 2023 and 2024, with a potential combined power demand exceeding 12 gigawatts (GW). A detailed explanation of his methodology is available in his commentary published in Joule.


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Football and Other Premium TV Being Pirated At ‘Industrial Scale’

An anonymous reader quotes a report from the BBC: A lack of action by big tech firms is enabling the “industrial scale theft” of premium video services, especially live sport, a new report says. The research by Enders Analysis accuses Amazon, Google, Meta and Microsoft of “ambivalence and inertia” over a problem it says costs broadcasters revenue and puts users at an increased risk of cyber-crime. Gareth Sutcliffe and Ollie Meir, who authored the research, described the Amazon Fire Stick — which they argue is the device many people use to access illegal streams — as “a piracy enabler.” […] The device plugs into TVs and gives the viewer thousands of options to watch programs from legitimate services including the BBC iPlayer and Netflix. They are also being used to access illegal streams, particularly of live sport.

In November last year, a Liverpool man who sold Fire Stick devices he reconfigured to allow people to illegally stream Premier League football matches was jailed. After uploading the unauthorized services on the Amazon product, he advertised them on Facebook. Another man from Liverpool was given a two-year suspended sentence last year after modifying fire sticks and selling them on Facebook and WhatsApp. According to data for the first quarter of this year, provided to Enders by Sky, 59% of people in UK who said they had watched pirated material in the last year while using a physical device said they had used a Amazon fire product. The Enders report says the fire stick enables “billions of dollars in piracy” overall. […]

The researchers also pointed to the role played by the “continued depreciation” of Digital Rights Management (DRM) systems, particularly those from Google and Microsoft. This technology enables high quality streaming of premium content to devices. Two of the big players are Microsoft’s PlayReady and Google’s Widevine. The authors argue the architecture of the DRM is largely unchanged, and due to a lack of maintenance by the big tech companies, PlayReady and Widevine “are now compromised across various security levels.” Mr Sutcliffe and Mr Meir said this has had “a seismic impact across the industry, and ultimately given piracy the upper hand by enabling theft of the highest quality content.” They added: “Over twenty years since launch, the DRM solutions provided by Google and Microsoft are in steep decline. A complete overhaul of the technology architecture, licensing, and support model is needed. Lack of engagement with content owners indicates this a low priority.”


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Billions of Cookies Up For Grabs As Experts Warn Over Session Security

Billions of stolen cookies are being sold on the dark web and Telegram, with over 1.2 billion containing session data that can grant cybercriminals access to accounts and systems without login credentials, bypassing MFA. The Register reports: More than 93.7 billion of them are currently available for criminals to buy online and of those, between 7-9 percent are active, on average, according to NordVPN’s breakdown of stolen cookies by country. Adrianus Warmenhoven, cybersecurity advisor at NordVPN, said: “Cookies may seem harmless, but in the wrong hands, they’re digital keys to our most private information. What was designed to enhance convenience is now a growing vulnerability exploited by cybercriminals worldwide. Most people don’t realize that a stolen cookie can be just as dangerous as a password, despite being so willing to accept cookies when visiting websites, just to get rid of the prompt at the bottom of the screen. However, once these are intercepted, a cookie can give hackers direct access to all sorts of accounts containing sensitive data, without any login required.”

The vast majority of stolen cookies (90.25 percent) contain ID data, used to uniquely identify users and deliver targeted ads. They can also contain data such as names, home and email addresses, locations, passwords, phone numbers, and genders, although these data points are only present in around 0.5 percent of all stolen cookies. The risk of ruinous personal data exposure as a result of cookie theft is therefore pretty slim. Aside from ID cookies, the other statistically significant type of data that these can contain are details of users’ sessions. Over 1.2 billion of these are still up for grabs (roughly 6 percent of the total), and these are generally seen as more of a concern.


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Meta and Anduril Work On Mixed Reality Headsets For the Military

In a full-circle moment for Palmer Luckey, Meta and his defense tech company Anduril are teaming up to develop mixed reality headsets for the U.S. military under the Army’s revamped SBMC Next program. The collaboration will merge Meta’s Reality Labs hardware and Llama AI with Anduril’s battlefield software, marking Meta’s entry into military XR through the very company founded by Luckey after his controversial departure from Facebook. “I am glad to be working with Meta once again,” Luckey said in a blog post. “My mission has long been to turn warfighters into technomancers, and the products we are building with Meta do just that.” TechCrunch reports: This partnership stems from the Soldier Borne Mission Command (SBMC) Next program, formerly called the Integrated Visual Augmentation System (IVAS) Next. IVAS was a massive military contract, with a total $22 billion budget, originally awarded to Microsoft in 2018 intended to develop HoloLens-like AR glasses for soldiers. But after endless problems, in February the Army stripped management of the program from Microsoft and awarded it to Anduril, with Microsoft staying on as a cloud provider. The intent is to eventually have multiple suppliers of mixed reality glasses for soldiers.

All of this meant that if Luckey’s former employer, Meta, wanted to tap into the potentially lucrative world of military VR/AR/XR headsets, it would need to go through Anduril. The devices will be based on tech out of Meta’s AR/VR research center Reality Labs, the post says. They’ll use Meta’s Llama AI model, and they will tap into Anduril’s command and control software known as Lattice. The idea is to provide soldiers with a heads-up display of battlefield intelligence in real time. […] An Anduril spokesperson tells TechCrunch that the product family Meta and Anduril are building is even called EagleEye, which will be an ecosystem of devices. EagleEye is what Luckey named Anduril’s first imagined headset in Anduril’s pitch deck draft, before his investors convinced him to focus on building software first. After the announcement, Luckey said on X: “It is pretty cool to have everything at our fingertips for this joint effort — everything I made before Meta acquired Oculus, everything we made together, and everything we did on our own after I was fired.”


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US Sanctions Cloud Provider ‘Funnull’ As Top Source of ‘Pig Butchering’ Scams

An anonymous reader quotes a report from KrebsOnSecurity: The U.S. government today imposed economic sanctions on Funnull Technology Inc., a Philippines-based company that provides computer infrastructure for hundreds of thousands of websites involved in virtual currency investment scams known as “pig butchering.” In January 2025, KrebsOnSecurity detailed how Funnull was being used as a content delivery network that catered to cybercriminals seeking to route their traffic through U.S.-based cloud providers. “Americans lose billions of dollars annually to these cyber scams, with revenues generated from these crimes rising to record levels in 2024,” reads a statement from the U.S. Department of the Treasury, which sanctioned Funnull and its 40-year-old Chinese administrator Liu Lizhi. “Funnull has directly facilitated several of these schemes, resulting in over $200 million in U.S. victim-reported losses.”

The Treasury Department said Funnull’s operations are linked to the majority of virtual currency investment scam websites reported to the FBI. The agency said Funnull directly facilitated pig butchering and other schemes that resulted in more than $200 million in financial losses by Americans. Pig butchering is a rampant form of fraud wherein people are lured by flirtatious strangers online into investing in fraudulent cryptocurrency trading platforms. Victims are coached to invest more and more money into what appears to be an extremely profitable trading platform, only to find their money is gone when they wish to cash out. The scammers often insist that investors pay additional “taxes” on their crypto “earnings” before they can see their invested funds again (spoiler: they never do), and a shocking number of people have lost six figures or more through these pig butchering scams.

KrebsOnSecurity’s January story on Funnull was based on research from the security firm Silent Push, which discovered in October 2024 that a vast number of domains hosted via Funnull were promoting gambling sites that bore the logo of the Suncity Group, a Chinese entity named in a 2024 UN report (PDF) for laundering millions of dollars for the North Korean state-sponsored hacking group Lazarus. Silent Push found Funnull was a criminal content delivery network (CDN) that carried a great deal of traffic tied to scam websites, funneling the traffic through a dizzying chain of auto-generated domain names and U.S.-based cloud providers before redirecting to malicious or phishous websites. The FBI has released a technical writeup (PDF) of the infrastructure used to manage the malicious Funnull domains between October 2023 and April 2025.


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No One Is Buying Phones for AI

If you’re entrenched in tech news, you’d think Apple was on the brink of collapse. The company undoubtedly is having a rough go of all things AI—while companies like ChatGPT, Google, and Microsoft have hit the AI ground running, Apple’s AI department is in disarray. Some features, like Clean Up and Writing Tools, have made their way to products like the iPhone, but, others (notably Siri’s AI overhaul) are still nowhere to be seen.

The situation is, objectively, not great. Apple advertised these features alongside the iPhone 16 line, even casting The Last of Us’ Bella Ramsey in a commercial showing off said AI-powered Siri. (The commercial has since been deleted.) While the rest of the tech industry seems to be entirely focused on AI, Apple is, uncharacteristically, struggling to keep up. Things must be dire for the company, right?

The iPhone continues to sell like hot cakes

While I’m not here to read the company’s entire pulse, it does seem like the iPhone department is still crushing it. On Wednesday, market research firm Counterpoint released its list of the top-selling smartphones in Q1 of 2025. Perhaps unsurprisingly, the iPhone topped the list: Apple’s iPhone 16 was the best-selling smartphone in the world in the first fiscal quarter of this year, followed by the 16 Pro Max, 16 Pro, and iPhone 15. Apple also had the top four spots in the first quarter of 2024—back then, it was the 15 Pro Max in first place, followed by the 15, 15 Pro, and 14.

Samsung took the next three spots, as it did in Q1 of 2024 as well. This year, it was the Galaxy A16 5G in fifth place, followed by the Galaxy A06 and the Galaxy S25 Ultra. The Redmi 14C 4G came in eighth—impressive for a smartphone that isn’t even sold in the U.S.—followed by the Galaxy A55 5G, and, finally, the iPhone 16 Plus.

There’s a lot you can take away from the data here. The first impression is that the iPhone continues to be a global force to be reckoned with. The iPhone had five of the top 10 spots in both Q1 2024 and 2025—the only difference between them was the iPhone 15 Plus came in eighth place, while the 16 Plus came in 10th. Samsung, too, is clearly still a reigning champ in the global smartphone race, though it went from five phones in the top 10 to four between those two years—good for Redmi for stealing that eighth place spot.

Ecosystems are powerful things

It’s particularly interesting to see the iPhone continue perform like this in 2025. After all, it’s been apparent for months now that Apple did not follow through on its advertised AI promises for the iPhone 16 line. To wit, Counterpoint says that the iPhone 16e, the company’s “more affordable” device, ranked sixth in the top selling smartphones of March. People are continuing to buy iPhones in droves.

Is it possible these customers are buying iPhones based on Apple’s past advertisements? Sure. The company still advertises Apple Intelligence with each iPhone on its site, so AI could still be driving people’s desires to buy iPhones. I’m not convinced, though. If AI were a priority, I think most customers would be buying from the companies that have been rolling out AI features at a steady clip. Samsung and Google immediately come to mind: Google’s latest I/O event was all about AI, and you can experience a number of AI features on Android devices made by both companies. Again, maybe Samsung’s four “top 10” smartphones are a result of its AI efforts. It’s entirely possible, but I continue to be unconvinced.

I see this list of best-selling iPhones and Galaxies, and I see one thing: established market trends. I think the truth is, a lot of people like Galaxies, and even more people like iPhones. People switch phones all the time, especially in the Android ecosystem, but based on the data, it seems like when it’s time to buy a new phone, most iPhone users buy a new iPhone, and most Galaxy users buy a new Galaxy. Ecosystems are powerful things, and when you’ve poured your entire digital life into one platform—including all the messaging, purchases, and cloud storage—it’s rare you want to mix it up.

That’s me to a T: As much as I respect Android, I’m stuck in the Apple ecosystem, and, as such, really only consider a new iPhone when it comes time to upgrade. Almost every single person in my immediate circle is the same way. The Samsung fans I know also stick to the pattern, just with the newest Galaxy. The decision for me is never whether to buy an iPhone or a Galaxy: it’s whether to buy the Pro or the Pro Max.

AI enthusiasm isn’t strong enough to drive smartphone sales

AI is without a doubt the trend in tech right now, and people are using it. But I don’t think many are considering it when buying their devices—especially smartphones. I think people buy the phone they like, and then configure it after the fact to access their AI tools. Hell, Apple integrated ChatGPT into my iPhone, and I still have the ChatGPT app. AI features can be useful—it’s great that Apple has its own version of Magic Eraser now—but AI features alone aren’t enough to sway customers en masse. If OpenAI made a smartphone, would you buy it? I’m guessing probably not.

If the AI train continues on, maybe people will start buying the phones and devices that best integrate AI tools out of the box. Android is way ahead of Apple on this front—just look at Google replacing its assistant with Gemini—so perhaps we’ll see Galaxy phones take more of a lead in global sales in future quarters, or even an appearance from a Pixel or two. Or, maybe people are fine downloading the apps they need to get their AI fix, and leaving other factors in play when choosing a phone to buy.

I can’t predict the future; I can only note what I see in the present. And, right now, I’m seeing two things at once—I’m seeing a lot of people talking about ChatGPT, and I’m seeing a lot of people buying and using iPhones. Outside of my tech news circles, I’ve heard not a peep about Apple’s struggles in the AI race.

Instagram Isn’t Just For Square Photos Anymore

Instagram now supports 3:4 aspect ratio photos, allowing users to upload images that “appear just exactly as you shot it.” Instagram head Adam Mosseri announced the update in a Threads post, noting that “almost every phone camera defaults to” that format. The Verge reports: An image from Instagram’s broadcast channel shows how the change makes a difference. You can already post images with a rectangular aspect ratio of 4:5, but with 3:4, your photo won’t be cropped at the ends. 3:4 photos are supported with single-photo uploads and with carousels, according to the channel. If you want, you can still post photos with a square or 4:5 aspect ratio.


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Microsoft Tests Notepad Text Formatting In Windows 11

BrianFagioli shares a report from BetaNews: Microsoft just can’t leave well enough alone. The company is now injecting formatting features into Notepad, a program that has long been appreciated for one thing — its simplicity. You see, starting with version 11.2504.50.0, this update is rolling out to Windows Insiders in the Canary and Dev Channels, and it adds bold text, italics, hyperlinks, lists, and even headers. Sadly, this isn’t a joke. Notepad is actually being turned into a watered-down word processor, complete with a formatting toolbar and Markdown support. Users can even toggle between styled content and raw Markdown syntax. And while Microsoft is giving you the option to disable formatting or strip it all out, it’s clear the direction of the app is changing.


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You Can Get a Lifetime License to Qlango for Just $35 Right Now

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Language learning apps usually fall into two camps—either they’re too rigid and boring, or they gamify things so much that you stop learning and start guessing. Qlango tries to find the middle ground, and right now, you can grab a lifetime subscription for $34.97 from StackSocial (down from $119.99), which gives you access to all 50+ supported languages. That includes the big ones like Spanish, French, and German, plus less common ones like Georgian, Tatar, and even Latin. Whether you’re prepping for a trip, brushing up your vocabulary, or just trying to keep your brain busy, it’s a lot of content for not a lot of money.

What makes Qlango different is how it forces you to use your target language actively. You don’t spend time translating back into your native tongue—everything you do, from dictation to sentence-building to multiple choice, is centered around the language you’re learning. It uses spaced repetition, so if you miss something, it’ll keep coming back until it sticks. And while that might sound annoying, it’s actually one of the most effective ways to build long-term memory. You can also pick the learning style that suits you best—go slow with word matching, or dive into full sentence translations if you’re up for it.

That said, the app’s design isn’t as polished as something like Duolingo, and if you’re someone who needs visual bells and whistles to stay motivated, it might feel a bit barebones. But the real value here is in how flexible it is—you can set your own weekly goals, skip the guilt trips for missing a day, and focus on what actually helps you learn. You can hear the pronunciation of each word, learn nouns with their articles (super helpful for gendered languages), and build a vocabulary that’s actually useful. If you’ve bounced off other language apps in the past because they either felt too childish or too intense, Qlango might be the middle path you’ve been looking for. And at this price, it’s not a huge risk to find out.

Google and DOJ tussle over how AI will remake the web in antitrust closing arguments

From its humble beginnings in the late 20th century, Google has come to dominate online searches, putting it squarely in the US government’s antitrust crosshairs. The ongoing search antitrust case threatens to upend Google’s dominance, giving smaller players a chance to thrive and possibly wiping others out. After wrapping up testimony in the case earlier this month, lawyers for Google and the Department of Justice have now made their closing arguments.

The DOJ won the initial trial, securing a ruling that Google used anticompetitive practices to maintain its monopoly in general search. During the time this case has taken to meander its way through the legal system, the online landscape has been radically altered, making it harder than ever to envision a post-Google Internet.

To address Google’s monopoly, the DOJ is asking United States District Judge Amit Mehta to impose limits on Google’s business dealings and order a divestment of the Chrome browser. Forcing the sale of Chrome would be a major penalty and a coup for the DOJ lawyers, but this issue has been overshadowed somewhat as the case drags on. During closing arguments, the two sides dueled over how Google’s search deals and the rise of AI could change the Internet as we know it.

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Developer Builds Tool That Scrapes YouTube Comments, Uses AI To Predict Where Users Live

An anonymous reader quotes a report from 404 Media: If you’ve left a comment on a YouTube video, a new website claims it might be able to find every comment you’ve ever left on any video you’ve ever watched. Then an AI can build a profile of the commenter and guess where you live, what languages you speak, and what your politics might be. The service is called YouTube-Tools and is just the latest in a suite of web-based tools that started life as a site to investigate League of Legends usernames. Now it uses a modified large language model created by the company Mistral to generate a background report on YouTube commenters based on their conversations. Its developer claims it’s meant to be used by the cops, but anyone can sign up. It costs about $20 a month to use and all you need to get started is a credit card and an email address.

The tool presents a significant privacy risk, and shows that people may not be as anonymous in the YouTube comments sections as they may think. The site’s report is ready in seconds and provides enough data for an AI to flag identifying details about a commenter. The tool could be a boon for harassers attempting to build profiles of their targets, and 404 Media has seen evidence that harassment-focused communities have used the developers’ other tools. YouTube-Tools also appears to be a violation of YouTube’s privacy policies, and raises questions about what YouTube is doing to stop the scraping and repurposing of peoples’ data like this. “Public search engines may scrape data only in accordance with YouTube’s robots.txt file or with YouTube’s prior written permission,” it says.


Read more of this story at Slashdot.

Amazon Fire Sticks enable “billions of dollars” worth of streaming piracy

Amazon Fire Sticks are enabling “billions of dollars” worth of streaming piracy, according to a report today from Enders Analysis, a media, entertainment, and telecommunications research firm. Technologies from other media conglomerates, Microsoft, Google, and Facebook, are also enabling what the report’s authors deem an “industrial scale of theft.”

The report, “Video piracy: Big tech is clearly unwilling to address the problem,” focuses on the European market but highlights the global growth of piracy of streaming services as they increasingly acquire rights to live programs, like sporting events.

Per the BBC, the report points to the availability of multiple, simultaneous illegal streams for big events that draw tens of thousands of pirate viewers.

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Yooka-Laylee developer Playtonic is laying off over a dozen staff

Playtonic, the creators of Yooka-Laylee, is laying off some of its staff, the developer and publisher announced on social media. The post doesn’t mention how many members of Playtonic will be effected, but does credit the layoffs to the company’s struggle with “a period of profound change in how games are created and funded.”

Based on a LinkedIn post shared by Playtonic brand manager Anni Valkama, the layoffs include staff members who worked in production, various art departments, game design, narrative design and UI/UX design. Playtonic only lists around 50 staff members on LinkedIn, but given the studios growth into a publisher and its upcoming release of Yooka-Replaylee, its possible the actual team is a bit larger.

pic.twitter.com/A8th7spU3n

— Playtonic – CATTLE COUNTRY OUT NOW! (@PlaytonicGames) May 30, 2025

While Playtonic likely isn’t safe from the problems of funding and selling games that other developers have, hiring up for a new project like Yooka-Replaylee and then laying those new hires off before the game is released is a fairly common practice. There’s no way to know if that’s the case here without more information, but it’s worth stating.

Yooka-Laylee was pitched as a spiritual sequel to Banjo-Kazooie and other character-focused action-platformers when it debuted on Kickstarter in 2015, perhaps unsurprising given that Playtonic was founded by former developers from Rare, the creators of Banjo-Kazooie and newer hits like Sea of Thieves. In fact, many of the games Playtonic has published under its “Playtonic Friends” publishing label fall in that Rare sweet spot, whether its the cute action-adventure game Lil Gator Game or the difficult platformer Demon Turf.

This article originally appeared on Engadget at https://www.engadget.com/gaming/yooka-laylee-developer-playtonic-is-laying-off-over-a-dozen-staff-211759308.html?src=rss

Amazon Purges Billions of Product Listings in Cost-Cutting Drive

Amazon has quietly removed billions of product listings through a confidential initiative called “Bend the Curve,” according to Business Insider. The project planned to eliminate at least 24 billion ASINs — unique product identifiers — from Amazon’s marketplace, reducing the total from a projected 74 billion to under 50 billion by December 2024. The purge targets “unproductive selection” including poor-selling items, listings without actual inventory, and product pages inactive for over two years.

The initiative represents a shift for the company that built its reputation as “The Everything Store” through three decades of relentless catalog expansion. Bend the Curve forms part of CEO Andy Jassy’s broader cost-cutting strategy, saving Amazon’s retail division over $22 million in AWS server costs during 2024 by reducing the number of hosted product pages.


Read more of this story at Slashdot.

CDC updates COVID vaccine recommendations, but not how RFK Jr. wanted

The Centers for Disease Control and Prevention on Thursday updated its immunization schedules for children and adults to partially reflect the abrupt changes announced by health secretary and anti-vaccine advocate Robert F. Kennedy Jr. earlier this week.

In a 58-second video posted on social media on Tuesday, May 27, Kennedy said he was unilaterally revoking the CDC’s recommendations that healthy children and pregnant people get COVID-19 vaccines.

“I couldn’t be more pleased to announce that, as of today, the COVID vaccine for healthy children and healthy pregnant women has been removed from the CDC recommended immunization schedule,” Kennedy said in the video.

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