Nintendo just revealed Pauline as a surprise character in Donkey Kong Bananza

Nintendo just dropped a ton of details about the next major Switch 2 first-party game. Donkey Kong Bananza was the star of a Nintendo Direct livestream this morning and it was filled to the brim with nifty tidbits to get fans excited about the 3D platformer.

The biggest news is the addition of Pauline as DK’s sidekick. She goes all the way back to the original Donkey Kong arcade game. Nintendo really pulled a fast one here, as the first trailer showed the sidekick as an anthropomorphic rock of some kind. This would be in line with Mario’s various partners in his 3D platformers, as he’s teamed up with hats, stars and other inanimate objects.

However, it was all a ruse. Pauline is the sidekick, as she was trapped inside of that rock. Nintendo really went all in with this prank. Even the original box art showed the little rock character, which has now been replaced by Pauline. There’s even a two-player co-op mode in which one person controls Pauline. This will work on GameShare, so it only requires one copy of the game.

WHILE IT HASN’T BEEN UPDATED ON SOME RETAIL SITES, NINTENDO HAS UPDATED THE BOX ART FOR DONKEY KONG BANANZA TO FEATURE THE REVEAL OF PAULINE INSTEAD OF THE ODD ROCK #SWITCH2 pic.twitter.com/nqKziSrPEO

— FAKE (@FakePearBear) June 18, 2025

There are some major lore implications here. Donkey Kong Bananza features Pauline as a kid and the Donkey Kong arcade cabinet starred her as an adult. This throws everything we know about the arcade game into question. Was Donkey Kong just protecting his surrogate daughter from the evil mustached plumber? Remember, Donkey Kong Jr. featured Mario as the antagonist.

It’s also worth noting that Pauline last appeared in Super Mario Odyssey, as the mayor of New Donk City. Did she create the city to honor her childhood hero? I have so many questions.

Pauline wasn’t the only cool thing that Nintendo revealed today. Donkey Kong Bananza has some light RPG mechanics, in the form of a skill tree. There are outfits to purchase for both DK and Pauline, which is always fun. DK can also turn into other creatures, offering the ape new abilities. Transforming into an ostrich inexplicably grants flight and turning into a zebra lets players run on water.

The trailer also placed a heavy emphasis on the destructive nature of the gameplay. We already knew that DK could destroy just about anything, leading to novel exploration methods, but that looks to be an even bigger part of the game than we thought. Remember how much climbing up anything changed the Zelda formula with Breath of the Wild? This is Donkey Kong’s take on that.

I love that amiibo aren’t dead yet ❤️

Donkey Kong Bananza amiibo ft. DK and Pauline pic.twitter.com/iOJreOWIbf

— amiibo Alerts (@amiiboAlerts) June 18, 2025

Finally, the game will make use of the Joy-Con’s mouse functionality. There’s a bonus mode where players can sculpt rocks via mouse controls. Donkey Kong Bananza is a Switch 2 exclusive that will be available on July 17. Nintendo is also prepping an Amiibo figure that stars both Donkey Kong and Pauline. This grants a new outfit for Pauline. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-just-revealed-pauline-as-a-surprise-character-in-donkey-kong-bananza-165132377.html?src=rss

Beat Saber support is ending on PS VR and PS VR2

It’s the end of the line for Beat Saber on PS VR and PS VR2. While you’ll still be able to buy and play the base game on both platforms, as well as any songs and music packs that were released before today (June 18), Beat Games is winding down support for those versions. They won’t get any new songs or music packs. As such, the final song that became available for Beat Saber on PS VR and PS VR2 was Lady Gaga’s “Abracadabra.”

Moreover, the PlayStation versions of Beat Saber will lose their multiplayer features on January 21 next year. Beat Games says that it will still provide customer support to players on those platforms.

“As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025,” Beat Games wrote in a statement on X and its website. “Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past seven years.”

Beat Games announcement about PS4/PS5 support.

For more details, please visit our website: https://t.co/Vq4zGwcJGK pic.twitter.com/nCWxj2DndY

— Beat Saber (@BeatSaber) June 18, 2025

This change doesn’t impact the Steam VR version of Beat Saber. New songs, music packs and features are still coming to Beat Saber on Steam and Meta Quest platforms.

Meta bought Beat Games back in 2019. In effect, the company is ceasing Beat Saber development on platforms that do not support its own headsets

It’s most likely that Meta and Beat Games are ending their efforts on PlayStation versions of Beat Saber because they’re no longer seeing enough of a return on investment (though ending multiplayer support is an odd move). By all accounts, Meta Quest headsets have far outsold PS VR2 units. 

It could be argued that Sony hasn’t fully gotten behind its own platform. By my count, there are fewer than two dozen PS VR2-exclusive games. The most recent State of Play stream featured only one (non-exclusive) game for the platform, Thief VR: Legacy of Shadow. So, it’s maybe not surprising that Meta is pulling the plug on Beat Saber on PlayStation’s VR headsets.

It’s still a shame though, as Beat Saber arguably remains one of the best VR games around, and maybe even the killer VR app. At this point, it might be best for PS VR2 owners who have a capable-enough PC and want more Beat Saber songs to pick up the PC adaptor and play the game on that platform. After all, Beat Saber is modable on PC (and Meta Quest), and there are thousands of custom song maps available.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/beat-saber-support-is-ending-on-ps-vr-and-ps-vr2-164136655.html?src=rss

Insurers Want Businesses to Wake Up to Costs of Extreme Heat

Swiss Re has identified extreme heat as a significant insurance threat in its latest annual report on emerging risks with the Zurich-based reinsurer noting that up to half a million people globally die from extreme heat effects each year. The death toll exceeds the combined impact of floods, earthquakes and hurricanes. Heat waves contributed to conditions that generated $78.5 billion in insured wildfire losses globally from 2015-2024, Swiss Re reported.

The Los Angeles wildfires this year could add up to $45 billion in insured losses, according to UCLA Anderson School of Business estimates. The insurance industry has historically underestimated heat-related costs because damages spread across multiple policy types rather than appearing as a single category. Construction firms face rising medical insurance and workers compensation claims when outdoor workers suffer heat injuries, plus potential liability for inadequate cooling breaks.


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Return to Silent Hill is coming to theaters next January

The third Silent Hill movie is still heading to theaters. According to Deadline, Return to Silent Hill will premiere on January 23, 2026. The film is directed by Christophe Gans, who also helmed the original 2006 adaptation.

Return to Silent Hill is based on the 2001 game Silent Hill 2. (Bloober Team’s 2024 remake was one of our favorite games of the year.) The movie adaptation stars Jeremy Irvine and Hannah Emily Anderson. Akira Yamaoka, the game franchise’s original composer, handles the score.

James looking in the mirror with horror. Still from the movie Return to Silent Hill.
Konami / YouTube

Like the game it’s based on, the film’s protagonist is James Sunderland (Irvine). After a crushing breakup with Mary (Anderson), James lives up to the billing and… returns to Silent Hill. What he finds is a town transformed by a mysterious evil. As James searches for Mary, he faces terrifying creatures and unravels the truth. Psychological horror commences.

In 2022, Gans told IGN that it’s “totally independent” from the last two films. “Silent Hill is a bit like Twilight Zone, the Fourth Dimension, a place where anything and everything can happen,” he said. In an interview with Le Point, Gans added that he wrote the screenplay during pandemic lockdowns. “I shot it in early 2023,” he said (translated from French). “The film was supposed to be finalized in April 2024, but because of the executive producers, it dragged on, and I finished it last January.” (Shots fired.)

The movie doesn’t yet have a full theatrical trailer. But you can check out its 2022 teaser trailer below.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/return-to-silent-hill-is-coming-to-theaters-next-january-163409009.html?src=rss

Netflix will start showing traditional broadcast channels next summer

In a move that further intensifies the reflection of the cable business it’s slowly killing, Netflix will start showing broadcast channels next summer.

The world’s largest streaming provider announced today that starting next year, all Netflix subscribers in France will be able to watch broadcast channels from TF1 Group, France’s biggest commercial broadcaster, which also owns streaming services and creates content. Financial Times (FT) reported that users will be able to watch all five TF1 linear channels.

Netflix’s French customers will also gain access to “more than 30,000 hours” of on-demand TF1 content in the summer of 2026, FT reported. TF1’s content selection includes scripted dramas, reality shows like The Voice, and live sports.

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Devil May Cry and the early Mortal Kombat games join GOG’s Preservation Program

GOG’s Preservation Program launched in late 2024 and the number of included games has doubled since the initial wave, currently sitting at 183. The latest headline-grabbing additions are the first four mainline Devil May Cry games and Mortal Kombat 1+2+3.

Devil May Cry: HD Collection was first released in 2012 and includes the first three entries in Capcom’s enduring action series, all playable in 1080p/60fps (a big deal at the time). Devil May Cry 4: Special Edition, which celebrates its 10th anniversary this year, has also been added. Add to these the Mortal Kombat trilogy and you’ve got major entries in two of the most influential series in their respective genres guaranteed to be compatible with modern hardware and protected against DRM.

The GOG Preservation Program pledges to ensure classic games remain playable beyond the point that their developers stop supporting them, safeguarding them for future generations to discover. As gaming moves even further towards an all-digital future, preservation remains a hot topic in the industry, with major publishers such as Ubisoft making a point of reminding players that they don’t technically own the digital games they purchase (see: The Crew 2 players).

Until July 2, you’ll be able to purchase the newly added Devil May Cry games as a bundle for 67 percent off. Here are the other games also joining GOG’s service this month.

This article originally appeared on Engadget at https://www.engadget.com/gaming/devil-may-cry-and-the-early-mortal-kombat-games-join-gogs-preservation-program-162641095.html?src=rss

Google’s frighteningly good Veo 3 AI videos to be integrated with YouTube Shorts

Even in the age of TikTok, YouTube viewership continues to climb. While Google’s iconic video streaming platform has traditionally pushed creators to produce longer videos that can accommodate more ads, the site’s Shorts format is growing fast. That growth may explode in the coming months, as YouTube CEO Neal Mohan has announced that the Google Veo 3 AI video generator will be integrated with YouTube Shorts later this summer.

According to Mohan, YouTube Shorts has seen a rise in popularity even compared to YouTube as a whole. The streaming platform is now the most watched source of video in the world, but Shorts specifically have seen a massive 186 percent increase in viewership over the past year. Mohan says Shorts now average 200 billion daily views.

YouTube has already equipped creators with a few AI tools, including Dream Screen, which can produce AI video backgrounds with a text prompt. Veo 3 support will be a significant upgrade, though. At the Cannes festival, Mohan revealed that the streaming site will begin offering integration with Google’s leading video model later this summer. “I believe these tools will open new creative lanes for everyone to explore,” said Mohan.

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Garmin’s Sleep Band Is Real After All

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When I wrote yesterday about three different Whoop-like bands rumored to be coming soon, I didn’t know how close we were to one of them actually launching. Today, Garmin’s Index sleep monitor is officially listed on their website, retailing for $169.99 and shipping in five to eight weeks.

What kind of device is the Index?

The Index is an armband, meant to be worn around the bicep while you sleep. It can track your heart rate like a smartwatch does, but it has no screen. The most prominent photo on the product page is of a woman sleeping peacefully while her phone and watch lie unused on her nightstand. 

The armband is 2.5 inches wide—considerably wider than a Whoop band or a typical watch band—and Garmin says it’s made of a lightweight, breathable fabric. From the photos, it looks soft and comfortable. The band appears to have a velcro type closure. The band is machine washable, but you need to remove the device before washing, which is a small pod that measures 1.6″ x 1.5″ x 0.3″. 

The band length is given as 12.8 inches for the small/medium band, and 17.8 inches for the large/XL band. You have to choose a band size when you buy the device; it doesn’t ship with both. You can buy extra bands, but they cost $49.99 each. 

What does the Index do? 

The Index has an optical heart rate sensor, the same idea as the green light on the back of a smartwatch. This includes a blood oxygen (SpO2) sensor, and from the appearance of the sensor in photos, the heart rate sensor seems to be the latest Elevate version—the same one Garmin put in the Forerunner 570 and 970, and the Venu 3. (I found this sensor to be even more accurate than the previous generation.) 

It also has accelerometers to detect motion while you sleep, and it can measure skin temperature. The battery is listed as lasting seven nights with the SpO2 sensor on, assuming you sleep eight hours per night. 

From this data, you get the same information a Garmin watch would give you about your sleep. This includes: 

  • Sleep length, stages, and sleep score (although I never trust sleep stages from a wearable) 

  • Resting heart rate

  • Respiration rate

  • “Body battery” (a Garmin-calculated number that is ideally near 100 when you wake up and drains throughout the day, depending on your activity and stress) 

  • Ovulation estimates and cycle tracking

  • Breathing variations throughout the night

The Index sends this information to your phone’s Garmin Connect app, and from there it’s also visible on your compatible Garmin watch. 

The Index also has a smart wake alarm, a feature we first saw on the Vivoactive 6. Unfortunately, the smart wake alarm never worked for me, as I detailed in my review. I’m seeing other users say it didn’t work for them, either—here’s one Redditor asking if it’s just them, and a YouTuber who had the same experience. The smart wake alarm asks you to set a 30-minute window during which the device will look for light sleep stages during which to wake you up. In all three of our experiences, the Vivoactive only ever woke us up at the last possible moment of the window, suggesting it wasn’t that “smart” after all.

This may be an armband, but it sure isn’t a Whoop killer

The Index is pretty much exactly what I expected from the rumors, but I have to say I’m disappointed in how limited it is. Since the Index has (really, is) a heart rate monitor, you would think it’s a no-brainer to provide a band that can be worn during exercise. Polar and Coros have popular armband heartrate monitors, which many users find more accurate than a watch and more comfortable than a chest strap. Garmin’s new Index costs nearly as much as both of those combined and still can’t measure your heart rate during workouts. 

Also, this goes without saying for those familiar with Whoop, but the strength of Whoop is in its app. You can read here what it was like for me to fully buy into the Whoop way of doing things, tagging my habits and using the chatbot coach to decide on workouts for the day. An armband like the Index may physically look like a Whoop band, but it doesn’t provide the experience that Whoop actually provides. That may be a pro or a con for you personally—not everybody wants the Whoop experience or the ongoing subscription, and I can respect that. 

Does the cost make sense?

A one-time price of $169.99 sure beats an ongoing subscription of $239/year like Whoop offers, which is probably how Garmin hopes you will think of this. But you can’t wear the Index for workouts, so the cost is in addition to buying a Garmin watch. (Whoop users often wear a sports watch as well, but the Whoop can still track workouts without one.) 

And since the Index doesn’t provide any metrics that your Garmin wasn’t already offering (except the smart wake alarm, which was previously only on the new Vivoactive 6), you’re really paying $169.99 to wear a device on your arm rather than your wrist while you sleep. 

One Redditor comments: “Now the question is: Can we retrofit this into a smaller band and get metrics all day long? Since no one was asking for a sleep monitor band but rather an all day band to wear with a normie watch.” (It’s not clear how long the battery would last with 24/7 wear.)

If Garmin is smart, they’ll release a sport band for this thing and offer the ability to start and stop workouts from your phone. Currently, the only way to get workout data on your phone during the workout is with a Connect+ subscription, which costs $6.99/month. Curiously, a $169.99 device plus an annual subscription at $69.99 works out to almost exactly the same cost as a $239/year Whoop Peak subscription. Just saying. 

I could definitely see this as a future direction, but I feel like it doesn’t fit with the vibe of naming this product the Index (the same name Garmin uses for its smart scale) and wouldn’t let them call the band subscription-free. Overall, I’m underwhelmed by what the Index offers, but I have to wonder if there might be a future product or upgrade on the way to make it more Whoop-like. 

Carbonating Tuna Fish

Presumably to give Gatorade a run for its money with Tunade (“Replenishes vital Omega-3’s after heavy thinking!”), culinary adventurer and Youtuber Ordinary Sausage decided to attempt carbonating tuna fish with a Philips soda maker. Yum! He says it tastes like sour tuna fish, which I believe. It also turned out incredibly watery due to the amount of liquid required. He still gave it 4/5 sausages though, leading me to believe this man is out of his mind or onto something. Do peanut butter and jelly next!

British Watchdog Cracks Down on Data Collection by Smart TVs, Speakers And Air Fryers

The UK Information Commissioner’s Office has issued its first guidance demanding manufacturers of air fryers, smart speakers, fertility trackers, and smart TVs respect users’ privacy rights after reports of excessive data collection in homes.

The regulator requires companies to ensure data security, provide transparency to consumers, and regularly delete collected information. Stephen Almond, the ICO’s executive director for regulatory risk, said smart products know who users live with, their music preferences, and medication details. The guidance addresses “internet of things” devices, including fertility trackers that record menstrual dates and body temperature before sending data to manufacturer servers.

Additionally, smart speakers that monitor family members and visitors must allow users to configure settings that minimize personal information collection. The ICO warned manufacturers it stands ready to take enforcement action in the event of noncompliance.


Read more of this story at Slashdot.

Google’s AI-powered Search Live feature is here to further cannibalize the internet

Google’s Search Live feature with voice input is now available on its app for iOS and Android in the US. You’ll have to opt in to AI Mode in Labs to be able to access it, but after you do, you’ll be able to have a back-and-forth voice conversation with Search. To use the feature, open the Google app and tap on the new Live icon to verbally ask a question. Google will respond with AI-generated audio, as well, and you’ll be able to ask follow-up questions naturally. Under the hood, the feature is powered by a custom version of Gemini with advanced voice capabilities. 

The company says it’s the perfect feature for when you’re on the go or multitasking, like packing a bag. In the example Google used, the user asked Search how to prevent linen dresses from wrinkling in a suitcase and Gemini responded verbally. The user then asked a couple of follow-up questions without having to exit the Search Live screen or having to tap the Live icon again. You can continue your chat even if you open another app, and you can also see a transcript of Google’s responses and then type in more questions if you want to shift to written conversation. 

While the feature has the potential to be a convenient tool, the sources Google takes its information from might not see any traffic from the interaction. Google does show links from across the web on the Search Live screen, but they’re displayed in tiny cards and can completely be ignored if the user is indeed doing something else while talking to Gemini.

In the coming months, the company is expanding Search Live with the capability to show and ask Search about what you’re seeing in real time. Google announced that particular ability at I/O this year. As an example, Google said you can show Search a difficult math problem and ask it to help you solve it or to explain a concept you’re having difficulty grasping.

This article originally appeared on Engadget at https://www.engadget.com/ai/googles-ai-powered-search-live-feature-is-here-to-further-cannibalize-the-internet-160018513.html?src=rss

Google is adding the Veo 3 video generator to YouTube to slopify Shorts

Google will integrate the Veo 3 video generation tool into YouTube Shorts later this summer. This was revealed by YouTube CEO Neal Mohan at a keynote during the Cannes Lions film festival that was transcribed by The Hollywood Reporter.

This means that creators will be able to whip up endless clips via prompts, as Mohan said “the possibilities with AI are limitless.” He went on to opine that “anyone with a story to share can turn their dream into a career” and “anyone with a voice can bring people together and change the world,” thanks to “cutting-edge AI technology.” Those are some high-falutin words for something that’ll likely mostly be used to create clips of dogs playing piano or whatever.

To that end, there’s the AI slop of it all. I use YouTube Shorts primarily to watch quick tutorials or clips of comedians. I don’t want AI-generated tutorials because I think they’ll probably offer incorrect information. I don’t want AI-generated comedians because they aren’t funny. So this isn’t for me. If the platform becomes too stuffed with AI I’ll just move onto TikTok or, gasp, Instagram Reels.

It’s worth noting that YouTube already uses an older version of Veo for its Dream Screen background generation tool. However, Veo 3 is a fairly massive upgrade. It can generate full clips, with both video and sound, from prompts. It’ll be able to crank out YouTube Shorts that look mostly real but maybe sort of a bit off if you squint.

There’s an elephant in this AI-generated room. Veo 3 could easily be used to deepfake celebrities and pre-existing creators. The company is trying to get ahead of this by partnering with the talent agency CAA and creators to develop a tool that gives celebrities and other high-profile people control over their likeness on the platform.

Veo 3 has digested the mother lode of ASMR content on YouTube making it an AI ASMR machine.

This one got 3.1M likes and 12k comments in 3 days.

Every popular YouTube format is about to get its impossible AI remix. pic.twitter.com/XVqky2KI4U

— Bilawal Sidhu (@bilawalsidhu) June 17, 2025

Here’s another lingering question. Will current successful creators that actually make stuff want to share the wealth with people who spit a few words into a chat field? More than 25 percent of people enrolled in YouTube’s Partner Program make money from Shorts. This could scare some of them to rival services. We’ll keep an eye on how this Veo 3 integration impacts traffic metrics of the various short-form video platforms.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/google-is-adding-the-veo-3-video-generator-to-youtube-to-slopify-shorts-155339183.html?src=rss

Reddit’s AI-Powered Ads To Highlight Positive Community Comments

Reddit's AI-Powered Ads To Highlight Positive Community Comments
Aiming to transform user-generated content into actionable marketing ads, Reddit unveiled its “Community Intelligence” suite this week at the Cannes Lions International Festival of Creativity. This AI-powered platform promises to redefine how advertisers connect with their audiences by leveraging the vast and real (and only positive) conversations

Update Asus’ Armoury Crate Now to Patch a Major Vulnerability

Gamers with Asus devices need to update their systems ASAP: A recently disclosed vulnerability in Armoury Crate allows hackers to gain low-level system privileges, potentially compromising your OS.

How the Armoury Crate bug works

Armoury Crate is an Asus utility—often preinstalled—that manages Asus and ROG software and peripherals. This vulnerability, tracked as CVE-2025-3464, allows threat actors to skirt authentication requirements and obtain SYSTEM privileges on Windows machines. As Tech Radar reports, the flaw in the Armoury Crate kernel-mode driver verifies calls using a hardcoded SHA-256 hash of AsusCertServices.exe and a PID allowlist rather than OS-level access checks.

If exploited, the bug would permit driver access, which could result in full OS takeover. That said, attackers must already be on your system—the result of malware, phishing, or stolen credentials—to take advantage.

CVE-2025-3464 was reported by a researcher at Cisco Talos and is considered high severity (with a score of 8.4 out of 10).

This isn’t the first security issue Asus has faced in recent months. The company patched a remote code execution vulnerability in DriverHub in May and has also been a target for threat actors spreading malware. A campaign known as CoffeeLoader—identified earlier this year—impersonated Armoury Crate to deliver infostealers to user systems.

Update Armoury Crate to the latest version

While Asus says there’s no indication that the vulnerability has been exploited in the wild, users should still update to the latest version of Armoury Crate. The flaw affects all versions between 5.9.9.0 and 6.1.18.0.

To download and install updates, open the Armoury Crate app and navigate to Settings > Update Center > Check for Updates > Update.

Trump suggests he needs China to sign off on TikTok sale, delays deal again

The White House confirmed that Donald Trump has extended the deadline for a TikTok sale for a third time, Reuters reported Wednesday.

Now, China-based ByteDance has 90 days to divest its US assets or potentially be forced to shut down US operations. Trump’s announcement came one day before the June 19 deadline he established through his last extension. That extension was necessary after Vice President JD Vance failed to make a “high-level” deal expected in April, which Politico branded a “make or break moment” where Vance could have secured a big win.

Yesterday, Trump told reporters on Air Force One that China was holding up the sale, suggesting that China may have an upper hand in TikTok negotiations, and perhaps TikTok is losing its sheen as a US bargaining chip in Trump’s bigger trade war.

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Nature Journal Mandates Public Peer Review For All New Research Papers

Nature will automatically publish peer review reports and author responses alongside all newly submitted research papers starting this week. The flagship scientific journal previously offered transparent peer review as an optional service since 2020, while Nature Communications has required it since 2016.

All exchanges between authors and anonymous reviewers will become publicly accessible (reviewer identities remain confidential unless they choose disclosure). Nature aims to open what it calls the “black box” of science by revealing the months-long conversations that shape research papers before publication.


Read more of this story at Slashdot.

Donkey Kong Bananza And A Bunch More Switch 2 Games Are Live On Amazon

Donkey Kong Bananza And A Bunch More Switch 2 Games Are Live On Amazon
If you’ve been wondering when Amazon will finally list a selection of Switch 2 games, the answer is right now. Sure, the Switch 2 is a brand new console (see our first impressions), but Amazon still took its time serving up games for one of the hottest game system launches of all time. We won’t hold a grudge, though, because not only has Amazon

There’s an Official Fix If Your YouTube App Keeps Crashing

If your YouTube app keeps crashing, you’re not alone. Following complaints from a broad swath of users, YouTube has officially confirmed issues with its app, including unresponsive button presses as well as unexpected shutdowns. These issues appear to have affected both the Android and iOS versions of the app.

The good news is, there is a fix for the problem. As spotted by 9to5Google, YouTube updated its original support page confirming that the company had squashed whatever bugs were causing app crashes and instability, thanking users for their patience. While the problems plagued both the iOS and Android versions of YouTube’s app, interestingly, YouTube only has specific advice for iPhone users to fix their issues.

How to stop YouTube from crashing on iPhone

It doesn’t seem like updating the app is enough to solve the problem. According to YouTube, iPhone users need to uninstall the YouTube app from their devices entirely. To do so, hold down on the YouTube app icon on your Home Screen, then choose “Delete App.” On the pop-up, tap “Delete” to remove the app from your iPhone.

Next, open the App Store, search for YouTube, and tap the cloud icon to redownload it to your iPhone. You’ll need to sign back into your YouTube account, but once you do, the app should be working as expected.

How to stop YouTube from crashing on Android

YouTube doesn’t say what Android users need to do to fix their apps, which suggests that either the company was able to issue a patch through a standard app update, or potentially a server-side update, the latter of which would require no action on the user’s part. Still, if your app is acting up, or you want to play it safe, you should update your YouTube app to the latest version.

To check if you’re running the latest version of YouTube, open the App Store, then search for YouTube. If there’s a new update, you’ll be able to do so from YouTube’s Play Store page. If you see an “Open” button, you have the latest software version, and there’s nothing else you need to do.

Gaming Study Sheds Light On GPU Budget Limits, How Players Feel About AI Upscaling And More

Gaming Study Sheds Light On GPU Budget Limits, How Players Feel About AI Upscaling And More
You don’t have to venture far to hear a gamer’s opinion on the current state of GPU pricing and gaming technology. Sky high prices for the latest GPUs raise concerns when the performance difference seems minimal for new generation products. Companies like NVIDIA lead with AI upscaling tech as the primary sales point, when gamers are used to

Framework Laptop 12 review: I’m excited to see what the 2nd generation looks like

“What’s this purple laptop? It’s cool.”

Over a decade-plus of doing gadget reviews and review-adjacent things, my wife (and, lately, my 5-year-old) have mostly stopped commenting on the ever-shifting selection of laptops I have in my bag or lying around the house at any given time. Maybe she can’t tell them apart, or maybe she just figures there isn’t that much to say about whatever black or silver metal slab I’m carrying around. Either way, they practically never elicit any kind of response, unless there are just too many of them sitting out in too many places.

But she did ask about the Framework Laptop 12, the third and latest major design in Framework’s slowly expanding lineup of modular, repairable, upgradeable laptops. With its five two-toned color options and sturdy plastic exterior, it’s definitely more approachable and friendly-looking than the Laptop 13 or Laptop 16, both metal slabs with a somewhat less-finished and prototype-y look to them. But it retains the features that a certain kind of PC geek likes about Framework’s other laptops—user-customizable and swappable ports, an easy-to-open design, first-class Linux support, and the promise of future upgrades that improve its performance and other specs.

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