Rocket Report: SpaceX probes upper stage malfunction; Starship testing resumes

Welcome to Edition 8.28 of the Rocket Report! The big news in rocketry this week was that NASA still hasn’t solved the problem with hydrogen leaks on the Space Launch System. The problem caused months of delays before the first SLS launch in 2022, and the fuel leaks cropped up again Monday during a fueling test on NASA’s second SLS rocket. It is a continuing problem, and NASA’s sparse SLS launch rate makes every countdown an experiment, as my colleague Eric Berger wrote this week. NASA will conduct another fueling test in the coming weeks after troubleshooting the rocket’s leaky fueling line, but the launch of the Artemis II mission is off until March.

As always, we welcome reader submissions. If you don’t want to miss an issue, please subscribe using the box below (the form will not appear on AMP-enabled versions of the site). Each report will include information on small-, medium-, and heavy-lift rockets, as well as a quick look ahead at the next three launches on the calendar.

Blue Origin “pauses” New Shepard flights. Blue Origin has “paused” its New Shepard program for the next two years, a move that likely signals a permanent end to the suborbital space tourism initiative, Ars reports. The small rocket and capsule have been flying since April 2015 and have combined to make 38 launches, all but one of which were successful, and 36 landings. In its existence, the New Shepard program flew 98 people to space, however briefly, and launched more than 200 scientific and research payloads into the microgravity environment.

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Why Darren Aronofsky thought an AI-generated historical docudrama was a good idea

Last week, filmmaker Darren Aronofsky’s AI studio Primordial Soup and Time magazine released the first two episodes of On This Day… 1776. The year-long series of short-form videos features short vignettes describing what happened on that day of the American Revolution 250 years ago, but it does so using “a variety of AI tools” to produce photorealistic scenes containing avatars of historical figures like George Washington, Thomas Paine, and Benjamin Franklin.

In announcing the series, Time Studios President Ben Bitonti said the project provides “a glimpse at what thoughtful, creative, artist-led use of AI can look like—not replacing craft but expanding what’s possible and allowing storytellers to go places they simply couldn’t before.”

The trailer for “On This Day… 1776.”

Outside critics were decidedly less excited about the effort. The AV Club took the introductory episodes to task for “repetitive camera movements [and] waxen characters” that make for “an ugly look at American history.” CNET said that this “AI slop is ruining American history,” calling the videos a “hellish broth of machine-driven AI slop and bad human choices.” The Guardian lamented that the “once-lauded director of Black Swan and The Wrestler has drowned himself in AI slop,” calling the series “embarrassing,” “terrible,” and “ugly as sin.” I could go on.

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Why This Is the Worst Crypto Winter Ever

Bitcoin has fallen roughly 44% from its October peak, and while the drawdown isn’t crypto’s deepest ever on a percentage basis, Bloomberg’s Odd Lots newsletter lays out a case that this is the industry’s worst winter yet. The macro backdrop was supposed to favor Bitcoin: public confidence in the dollar is shaky, the Trump administration has been crypto-friendly, and fiat currencies are under perceived stress globally. Yet gold, not Bitcoin, has been the safe haven of choice.

The “we’re so early” narrative is dead — crypto ETFs exist, barriers to entry are zero, and the online community that once rallied holders through downturns has largely hollowed out. Institutional adoption arrived but hasn’t lifted existing tokens like ETH or SOL; Wall Street cares about stablecoins and tokenization, not the coins themselves. AI is pulling both talent and miners toward data centers. Quantum computing advances threaten Bitcoin’s encryption. And MicroStrategy and other Bitcoin treasury companies, once steady buyers during the bull run, are now large holders who may eventually become forced sellers.


Read more of this story at Slashdot.

CIA Has Killed Off The World Factbook After Six Decades

The CIA has shut down The World Factbook, one of its oldest and most recognizable public-facing intelligence publications, ending a run that began as a classified reference document in 1962 and evolved into a freely accessible digital resource that drew millions of views each year.

The agency offered no explanation for the decision. Originally titled The National Basic Intelligence Factbook, the publication first went unclassified in 1971, was renamed a decade later, and moved online at CIA.gov in 1997. It served researchers, news organizations, teachers, students and international travelers. The site hosted more than 5,000 copyright-free photographs, some donated by CIA officers from their personal travel. Every page now redirects to a farewell announcement.


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Google Confirms AirDrop Sharing is Coming To Android Phones Beyond Pixels

Google’s Quick Share-AirDrop interoperability, which has been exclusive to the Pixel 10 series since its surprise launch last year, is headed to a much broader set of Android devices in 2026.

Eric Kay, Google’s Vice President of Engineering for the Android platform, confirmed the expansion during a press briefing at the company’s Taipei office, saying Google is “working with our partners to expand it into the rest of the ecosystem” and that announcements are coming “very soon.” Nothing is the only OEM to have publicly confirmed it’s working on support, though Qualcomm has also hinted at enabling the feature on Snapdragon-powered phones.


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The European Commission Is Testing an Open Source Alternative To Microsoft Teams

The European Commission is preparing to trial a communications platform built on Matrix, the open source messaging protocol already used by the French government, German healthcare providers and European armed forces, as a sovereign backup to Microsoft Teams.

Signal currently serves as the backup tool but has proven too inflexible for an organization the Commission’s size, it said. The Matrix-based solution could also eventually connect the Commission to other EU bodies like the Parliament.


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Court Rules That Ripping YouTube Clips Can Violate the DMCA

A federal court in California has ruled that YouTube creators who use stream-ripping tools to download clips for reaction and commentary videos may face liability under the DMCA’s anti-circumvention provisions — a decision that could reshape how one of the platform’s most popular content genres operates.

U.S. Magistrate Judge Virginia K. DeMarchi of the Northern District of California denied a motion to dismiss in Cordova v. Huneault, a creator-versus-creator dispute, finding that YouTube’s “rolling cipher” technology qualifies as an access control measure under section 1201(a) even though the underlying videos are freely viewable by the public. The distinction matters because it separates the act of watching a video from the act of downloading it.

The defense had argued that no ripping tools were actually used and that screen recording could account for the copied footage. Judge DeMarchi allowed the claim to proceed to discovery regardless, noting that the plaintiff had adequately pled the circumvention allegation. The ruling opens a legal avenue beyond standard copyright infringement for creators who want to go after rivals. Reaction channels have long leaned on fair use as a blanket defense, but plaintiff’s attorney Randall S. Newman told TorrentFreak that circumventing copy protections under section 1201 is a separate violation unaffected by any fair use finding.


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Helmetcam Footage From World Record 275-Foot Dirt Bike Jump

This is the helmetcam footage from motocrosser Colby Raha as he sets the world record for longest jump on a v-twin dirt bike, with a very respectable 275-footer across the length of a surf pool. He then follows it up with a 90-foot vertical launch off a quarter pipe. Gnarly! Based on the landing though I think he could have gone for an even longer jump. But what do I know? I’m just a man who got nauseous watching before he even got to the jump.

AI companies want you to stop chatting with bots and start managing them

On Thursday, Anthropic and OpenAI shipped products built around the same idea: instead of chatting with a single AI assistant, users should be managing teams of AI agents that divide up work and run in parallel. The simultaneous releases are part of a gradual shift across the industry, from AI as a conversation partner to AI as a delegated workforce, and they arrive during a week when that very concept reportedly helped wipe $285 billion off software stocks.

Whether that supervisory model works in practice remains an open question. Current AI agents still require heavy human intervention to catch errors, and no independent evaluation has confirmed that these multi-agent tools reliably outperform a single developer working alone.

Even so, the companies are going all-in on agents. Anthropic’s contribution is Claude Opus 4.6, a new version of its most capable AI model, paired with a feature called “agent teams” in Claude Code. Agent teams let developers spin up multiple AI agents that split a task into independent pieces, coordinate autonomously, and run concurrently.

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This QLED TV Was Already Affordable, and Now It’s an Extra $450 Off

We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.

TCL makes incredible budget QLED TVs. I’ve been using TCL’s QM6K since its release last year, and I frequently recommend it to anyone looking for a QLED TV for a great price. Right now, Best Buy has the 65-inch TCL QM5K (a slightly less expensive model than the one I have) for $449.99 (originally $899.99) after a 50% discount.

The QM5K is an exclusive model made for Best Buy that’s nearly identical to the QM6K, but it has fewer gaming-centric features. The QM5K caps at a refresh rate of 60Hz at the native 4K resolution—it’s still great for casual gamers, but hardcore players who want top-of-the-line specs might want shell out $80 for the next model up. opt for the QM6K.

This TV supports Dolby Vision HDR and HDR10+, making streaming movies or shows with HDR formats look great. The blacks on the TV are deep because of the Mini LED technology, giving it a picture quality that belies its low price. It’s also very bright in SDR, making it great to watch broadcast TV. If you’re going to watch HDR for movies and shows, the brightness might not be as strong.

The Switch 2 is getting a new Virtual Console (kind of)

In 2018, we lamented as Nintendo officially replaced the Virtual Console—its long-running line of downloadable classic games on the Wii and Wii U—with time-limited access to a set of games through a paid Nintendo Switch Online subscription. Now, Hamster Corporation is doing what Nintendo no longer will, by offering downloadable versions of retro console games for direct individual purchase on the Switch 2.

As part of today’s Nintendo Direct Partner Showcase, Hamster announced a new Console Archives line of emulated classics available for download starting today on the Switch 2 and next week on the PlayStation 5 (sorry, Xbox and OG Switch fans). So far that lineup only includes the original PlayStation snowboarding title Cool Boarders for $12 and the NES action platformer Ninja Gaiden II: The Dark Sword of Chaos for $8, but Hamster promises more obscure games, including Doraemon and Sonic Wings Special, will be available in the future.

If the name Hamster Corporation sounds familiar, it’s because the company is behind the Arcade Archive series, which has repackaged individual arcade games for purchase and emulated play on modern consoles since 2014. That effort, which celebrated its 500th release in December, even includes some of Nintendo’s classic arcade titles, which the Switch-maker never officially released on the original Virtual Console.

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This One-Day Pass Is the Best Way to Catch a Major Sporting Event Without Cable

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If you’re like most people in 2026, you don’t have cable and only miss it occasionally—mostly when there’s a specific live sporting event taking place and you need a way to catch it. What if you could get cable for a single day, then ditch it? That’s the basic idea behind Sling’s 1 Day Pass. For $5, you can get a day’s access to ESPN, ESPN2, TNT, and a few more channels besides. That array will cover quite a few nationally broadcast sporting events.

Unfortunately, like most everything related to watching live television in the age of streaming, this is more complicated than I’d like. A 1 Day Pass is only available for Sling Orange, which includes just a subset of Sling’s overall offers. On top of that, Sling has always been a little bit confusing—an attribute it shares with the legacy cable companies still standing. But if you need one of the channels offered on Sling Orange, it’s theoretically a good deal.

Icons for all of the channels offered by Sling's One Day Pass

Credit: Sling

Given it’s February, and you might be wondering whether you can use a 1 Day Pass to watch the Super Bowl without cable. Sadly, the answer is no: The big game is on NBC this year, and while Sling does offer NBC in a few markets, local channels aren’t covered by Sling Orange The same goes for the winter Olympics, which will air on NBC and USA; you’ll have to make a different plan to watch the Winter Games.

But March Madness is coming up too, and quite a few of those games are going to be available via a 1 Day Pass, so keep this service in mind if there’s a single sporting event you want to watch, especially if you notice it’s on ESPN, TBS, or TNT.

Now, could one argue that it’s easier to install an ad blocker and search the internet for a pirated stream than it is to figure out how to legally watch something? Yes. Yes one could. But a Sling 1 Day Pass can save you from that temptation (not to mention accidentally downloading malware) for just $5.

With GPT-5.3-Codex, OpenAI pitches Codex for more than just writing code

Today, OpenAI announced GPT-5.3-Codex, a new version of its frontier coding model that will be available via the command line, IDE extension, web interface, and the new macOS desktop app. (No API access yet, but it’s coming.)

GPT-5.3-Codex outperforms GPT-5.2-Codex and GPT-5.2 in SWE-Bench Pro, Terminal-Bench 2.0, and other benchmarks, according to the company’s testing.

There are already a few headlines out there saying “Codex built itself,” but let’s reality-check that, as that’s an overstatement. The domains OpenAI described using it for here are similar to the ones you see in some other enterprise software development firms now: managing deployments, debugging, and handling test results and evaluations. There is no claim here that GPT-5.3-Codex built itself.

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Car Icons Are Disappearing From Google Maps in Android Auto (but You Might Be Able to Fix It)

Android Auto users are reporting a bug that is making their cars disappear from the road—ok, not literally, but within Google Maps. On both Reddit and Google’s own support forums, drivers now say their car icons are sporadically disappearing from their navigation screens while using the Google Maps app through Android Auto. Some users have discovered workarounds, but the fixes don’t appear to be consistent for everyone. Here’s what’s happening, and what you can do to try to fix it.

Why are car icons disappearing in Google Maps in Android Auto?

The news first started popping up six days ago, on a Reddit thread where multiple users reported problems with their car icons disappearing while using the Google Maps app through Android Auto. According to these drivers, when the bug was triggered, the map would move around normally, and traffic data and navigation instructions continued to display as expected. However, the icon indicating their car’s position would suddenly disappear from their screen, making it difficult to know where exactly they were in comparison to the road. That’s not ideal if you’re trying to judge when your next turn is coming up.

According to the thread’s original poster, the issue popped up for them on the Android Auto version 16.1 release, although others mentioned the issue occurring as far back as version 15.9. The bug doesn’t appear to happen all the time, but “reliably” appears when leaving Google Maps, opening another app in fullscreen, and either returning to Google Maps in fullscreen or pulling it up alongside the new app in a splitscreen view. To get their icon back, the original poster had to force quit Google Maps on their phone, but this wouldn’t stop the bug from occurring again in the future. Google itself has not yet offered public comment on the issue, although I’ve reached out to the company and will update this post when I hear back.

How to fix Google Maps in Android Auto

If you’re encountering a disappearing car icon while using Google Maps through Android Auto, there are a few fixes that have worked for community members, although whether they’ll work for everyone appears to be inconsistent.

Try updating or downgrading your Android Auto version

The timing of this bug appears to line up with the Android Auto v16.1 release, which launched last week. While the bug has been reported appearing on older versions of the app, like Android Auto v15.9, it could be worth trying out another version of Android Auto to see if it clears up the issue. For instance, one user mentioned that installing Android Auto V16.0.66 fixed the issue for them. If you’re on an older version, you can update to a newest one from the Android Auto listing on the Play Store. If you’re on a newest version and want to try an older one, though, you’ll need to uninstall your Android Auto app and manually sideload the older version using a trusted APK file. Because these can be tricky to verify, this might not be the best option for most people.

Try changing your Android Auto car icon

Multiple users in the original Reddit thread, including the original poster, pointed out that the bug only seems to affect them when using a non-default car icon. Until Google issues a fix, one solution might be to change your car icon back to the standard white arrow within a blue circle. To change your car icon in Google Maps, open the app on your phone while not connected to Android Auto. Start navigating to a location. Tap on your car icon, and swipe left or right to adjust the icon until you land on the default white arrow within a blue circle. The next time you connect your Google Maps app to Android Auto, your car’s icon should be updated. Note that this isn’t a guaranteed fix. One user on a Google support forum, for instance, said that their arrow icon also disappeared from Google Maps in Android Auto when returning from another app.

Avoid triggering the bug, or use an alternative navigation app

If there is one saving grace to this bug, it’s that the circumstances for triggering it seem to be pretty consistent. That means you can largely avoid it if you simply don’t leave the Google Maps app once you open it. But while that might be OK for short trips, it’s not ideal for longer ones, where you might want to adjust a podcast or playlist during your drive. You can manually restart your Google Maps app on your phone every time the bug pops up, but not only is that annoying, it’s possibly dangerous if you’re in the middle of a drive.

If none of the above fixes work for you and you want to retain the ability to exit your fullscreen navigation app without losing your car icon, it might be worth putting Google Maps to bed for now and using an alternative navigation app. Google’s own Waze app, for instance, works with Android Auto and does not seem to have this bug right now. Alternative navigation apps do have their own pros and cons, as Waze focuses less on comprehensive mapping and more on real-time crowdsourced traffic information when determining routes. However, it might be worth a shot. If Waze doesn’t work for you, other popular navigation apps compatible with Android Auto include Sygic GPS and TomTom – Maps & Traffic (formerly TomTom AmiGo).

NASA Will Finally Let Its Astronauts Bring iPhones To the Moon

NASA Administrator Jared Isaacman has announced that astronauts on the upcoming Crew-12 and Artemis II missions will be allowed to carry iPhones and other modern smartphones into orbit and to the Moon — a reversal of long-standing agency rules that had left crews relying on a 2016 Nikon DSLR and decade-old GoPros for the historic lunar flyby.

Isaacman framed the move as part of a broader push to challenge what he called bloated qualification requirements, where hardware approvals get mired in radiation characterization, battery thermal tests, outgassing reviews and vibration testing. “That operational urgency will serve NASA well as we pursue the highest-value science and research in orbit and on the lunar surface,” he wrote.


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X’s latest Community Notes experiment allows AI to write the first draft

X is experimenting with a new way for AI to write Community Notes. The company is testing a new “collaborative notes” feature that allows human writers to request an AI-written Community Note. 

It’s not the first time the platform has experimented with AI in Community Notes. The company started a pilot program last year to allow developers to create dedicated AI note writers. But the latest experiment sounds like a more streamlined process. 

According to the company, when an existing Community Note contributor requests a note on a post, the request “now also kicks off creation of a Collaborative Note.” Contributors can then rate the note or suggest improvements. “Collaborative Notes can update over time as suggestions and ratings come in,” X says. “When considering an update, the system reviews new input from contributors to make the note as helpful as possible, then decides whether the new version is a meaningful improvement.”

We’re launching something new: Collaborative Notes

The idea: when you request a note, AI drafts one — then the community refines it together through ratings and suggestions. You can watch it get better in real time.

It’s a whole new way for the public to work with AI — and each… pic.twitter.com/U7eBOLdsh7

— Community Notes (@CommunityNotes) February 5, 2026

X doesn’t say whether it’s using Grok or another AI tool to actually generate the fact check. If it was using Grok, that would be in-line with how a lot of X users currently invoke the AI on threads with replies like “@grok is this true?”

Community Notes has often been criticized for moving too slowly so adding AI into the mix could help speed up the process of getting notes published. Keith Coleman, who oversees Community Notes at X, wrote in a post that the update also provides “a new way to make models smarter in the process (continuous learning from community feedback).” On the other hand, we don’t have to look very far to find examples of Grok losing touch with reality or worse. 

According to X, only Community Note Contributors with a “top writer” status will be able to initiate a collaborative note to start, though it expects to expand availability “over time.”

This article originally appeared on Engadget at https://www.engadget.com/social-media/xs-latest-community-notes-experiment-allows-ai-to-write-the-first-draft-210605597.html?src=rss

GeekBook X14 Pro Review: Geekom’s First Featherweight Alloy Laptop

GeekBook X14 Pro Review: Geekom’s First Featherweight Alloy Laptop
Geekom GeekBook X14 Pro: Starting At $1049 ($1249 As Tested) The Geekom GeekBook X14 Pro is highly portable, has a great OLED screen, and ample memory and storage, but its previous-gen processor hampers performance and battery life. Thin, Light, And Portable Crisp 2.8K OLED display Magnesium Alloy Unibody Construction Ample Memory And Storage…

“ICE Out of Our Faces Act” would ban ICE and CBP use of facial recognition

A few Senate Democrats introduced a bill called the ‘‘ICE Out of Our Faces Act,” which would ban Immigration and Customs Enforcement (ICE) and Customs and Border Protection (CBP) from using facial recognition technology.

The bill would make it “unlawful for any covered immigration officer to acquire, possess, access, or use in the United States—(1) any biometric surveillance system; or (2) information derived from a biometric surveillance system operated by another entity.” All data collected from such systems in the past would have to be deleted. The proposed ban extends beyond facial recognition to cover other biometric surveillance technologies, such as voice recognition.

The proposed ban would prohibit the federal government from using data from biometric surveillance systems in court cases or investigations. Individuals would have a right to sue the federal government for financial damages after violations, and state attorneys general would be able to bring suits on behalf of residents.

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Apple’s ‘Lockdown Mode’ Could Stop the Government From Breaking Into Your iPhone

In January, the FBI made headlines after it raided the home of Washington Post reporter Hannah Natanson. It was a shocking case of law enforcement not just overriding one journalist’s privacy, but the integrity of the entire news organization. The devices the FBI seized—which included personal devices as well as a Washington Post-issued laptop—contained Natanson’s personal contacts, correspondences, and the Slack channels of the Washington Post itself.

But while the FBI was able to access some of the devices, it was not able to access Natanson’s iPhone. That’s because the device was in Lockdown Mode, which prevented the FBI’s Computer Analysis Response Team (CART) from breaking into it. This isn’t a setting that is exclusive to journalists: You have this option baked into your iPhone as well, and can choose to turn it on at any time. The thing is, unless you’re a high-profile target, you probably don’t want to.

How does Lockdown Mode work?

Lockdown Mode is an option on iPhones, iPads, Apple Watches, and Macs, designed for users who could be the target of sophisticated cyberattacks. Think politicians, businessmen, activists, and, of course, journalists—really, anyone high-profile that works or takes action in a way that could draw the ire of powerful organizations or governments.

Because attackers target devices with spyware, the goal of Lockdown Mode is to reduce the attack surface of your device in order to prevent potential cyberattacks from working. Attackers can install spyware on a target’s device in a number of ways, through links, attachments, wired connections, and file downloads, the same way you can install malware by clicking a malicious link in an email, or downloading a corrupt extension from the web. Lockdown Mode locks down these vulnerabilities and eliminates as many potential attack routes as possible.

To achieve this, Lockdown Mode severely impacts a number of functions you may use on your device every day. According to Apple, that includes the following:

  • Messages: Lockdown Mode will block most message attachment types, other than “certain images, video, and audio.” Links and link previews are blocked.

  • Web browsing: The feature blocks “complex web technologies,” which could impact how certain websites load or function. You may not see certain web fonts, and you may see missing image icons in place of pictures.

  • FaceTime: Incoming FaceTime calls are blocked, except for contacts you have called within the past 30 days. You can’t use SharePlay or take Live Photos in FaceTime calls.

  • Apple services: Invitations to Apple services like invites to manage a smart home are blocked, unless you have previously invited that person. GameCenter will not work, and Focuses will not work “as expected.”

  • Photos: Lockdown Mode strips photos of their location data when you share them, and shared albums are taken out of your Photos app. You won’t be able to receive new shared album invites. You can still see shared albums on devices that don’t have Lockdown Mode enabled.

  • Device connections: Your device needs to be unlocked before it can communicate with another computer. In addition, your Mac also requires your explicit approval before the connection can be made.

  • Wireless connectivity: You won’t automatically join non-secure wifi networks, and you will disconnect from existing non-secure wifi networks. Lockdown Mode also blocks 2G and 3G cellular support.

  • Configuration profiles: You can’t install configuration profiles, and the device can’t enroll in Mobile Device Management.

Apple makes a point to say that phone calls and “plain text messages” will work as normal, however incoming calls won’t ring on your Apple Watch. Emergency SOS also will continue to work.

These restrictions make it much more difficult for a bad actor to install spyware on your device, though it also makes it more difficult to use your device. A shared album invite could contain malware, but by removing the feature entirely, you miss out on photos from friends and family. Any spyware coming from a malicious link or image will be blocked, but if you frequently send photos, videos, and other attachments in Messages, you’ll miss out.

That’s why these measures are really designed only for individuals who think they’ll be targeted by sophisticated actors. It seems that could include governments secretly installing spyware on targets’ devices, or the FBI stealing your device in a raid. It’s worth noting that the FBI was able to access Natanson’s other devices, including a MacBook Pro that unlocked with her fingerprint. The agency’s warrant compelled Natanson to unlock her devices with biometrics if they were enabled. Lockdown Mode could not have prevented that, so it’s not clear why the FBI didn’t force Natanson to unlock the iPhone in question, too.

How to turn on Lockdown Mode

If you understand the restrictions, but still want to try Lockdown Mode, you’ll need to be running the following software version on each of the Apple devices you want to use Lockdown Mode with:

  • iPhone: iOS 16 or later

  • iPad: iPadOS 16 or later

  • Apple Watch: watchOS 10 or later

  • Mac: macOS Ventura or later

Apple says “additional protections” are available for iOS 17, iPadOS 17, or macOS Sonoma or later. In addition, you should update your device to the latest software version before turning on Lockdown Mode if you want all the latest protections.

You can turn on Lockdown Mode on any of your Apple devices, but you must do so individually on each. You’ll find the option at the bottom of the “Privacy & Security” section in Settings (System Settings on Mac). Hit “Turn On Lockdown Mode,” then review the pop-up that appears and choose “Turn On Lockdown Mode” again. You’ll need to choose to “Turn On & Restart,” then enter your device’s password or passcode for the feature to take effect.

Everything we know about Valve’s new Steam Machine

The Steam Machine is back from the dead. Not as a Valve-supported program for manufacturers to create living room PCs, but instead a home console sibling to the Steam Deck. Valve introduced its second attempt at ruling the living room in a surprise hardware announcement in November 2025, and paired the new Steam Machine with a new Steam Controller and a wireless VR headset it calls the Steam Frame. Since the announcement, as is often the case with Valve, some details remain elusive, however.

While we wait for the release of the company’s new hardware lineup in 2026, and more information straight from the horse’s mouth, here’s everything we know about the hardware, software and price of the Steam Machine.

What’s the Steam Machine’s hardware like?

A line-drawing diagram of the Steam Machine and its various ports.
Valve

Like the Steam Deck, the Steam Machine is utilitarian and bespoke. The PC is a black, 5.98 x 6.39 x 6.14 inch (152 x 162.4 x 156mm) box, with ports and a grille for a fan in the back and a removable faceplate and customizable LED light strip in the front. Inside, Valve says the Steam Machine features a “semi-custom” AMD Zen 4 CPU with six cores and up to 4.8GHz clock speeds, and a “semi-custom” RDNA3 AMD GPU, along with 16GB DDR RAM, 8GB GDDR6 VRAM and either 512GB or 2TB of storage.

While these specs make the Steam Machine more powerful than the aging Steam Deck (which shipped in 2022 with its own custom AMD chip) Valve has been careful not to oversell the capabilities of the box. In a blog post, the company said that “the majority of Steam titles play great at 4K 60FPS” using AMD’s FidelityFX Super Resolution (FSR) frame generation and upscaling technology, but some titles require more upscaling than others, and it “may be preferable to play at a lower framerate with [variable refresh rate] to maintain a 1080p internal resolution.”

In a hands-on preview of the Steam Machine, Digital Foundry expressed concern with what Valve’s claims and the device’s stated specs could mean for future performance. “The decision to opt for 8GB of GDDR6 memory has been proven to be a limiting factor on many modern mainstream triple-A games and falls short of the maximum VRAM pools and memory bandwidth available on both Xbox Series X and base PS5,” Digital Foundry writes.

The Steam Machine supports Bluetooth 5.3, Wi-Fi 6E and includes an integrated 2.4GHz adapter for the new Steam Controller. In terms of port selection, there’s DisplayPort 1.4 and HDMI 2.0 inputs for connecting the box to external monitors and TVs, four USB-A ports (divided between two USB 2.0 ports and two USB 3.2 Gen 1 ports) and one USB-C port on the back.

Engadget will have to try out the Steam Machine to really know what it’s capable of, but there’s nothing to suggest it couldn’t be as flexible as the Steam Deck, especially with more power to play with. 

What games will be able to run on the Steam Machine?

A Steam Machine connected to a TV playing the game Cuphead.
Valve

Any game that runs on SteamOS, Valve’s Linux-based operating system, will run on the Steam Machine, provided the device’s technical specs will support it. For games running natively on Linux, the Steam Machine will download the Linux version. For Windows games and everything else, it’ll be able to use Steam’s built-in Proton compatibility layer to translate games to Linux, just like the Steam Deck does.

Proton is developed by both Valve and CodeWeavers, the team behind the macOS compatibility app CrossOver. Valve’s compatibility layer translates a game’s API calls and other software features into something Linux understands, essentially tricking the game into thinking it’s running on Windows when it isn’t. Proton has worked remarkably well so far, in some cases helping some PC games run more efficiently on Linux than they do on Windows, but it does have some limitations. Because some anti-cheat software doesn’t support Linux, many competitive multiplayer games aren’t playable on SteamOS. Valve hopes the Steam Machine will help change that. 

“While [the] Steam Machine also requires dev participation to enable anti-cheat, we think the incentives for enabling anti-cheat on Machine to be higher than on Deck as we expect more people to play multiplayer games on it,” Valve told Eurogamer. “Ultimately we hope that the launch of Machine will change the equation around anti-cheat support and increase its support.”

To help users find what games work well on the Steam Machine, Valve plans to expand its program for verifying games on the Steam Deck to include the Steam Machine and Steam Frame. Valve looks at things like controller support, the default resolution of the game, whether or not it requires a separate launcher and whether the game and its middleware work with Proton to determine a game’s rating. Then the company sorts games into four categories: Verified (where the game works with Steam hardware at launch), Playable (where a user might have to make modifications to run smoothly), Unplayable (where some or all of the game doesn’t function) and Unknown. 

According to an announcement Valve sent to developers, games that were Verified for the Steam Deck will automatically be verified for the Steam Machine. The system is helpful, but far from definitive — some Unplayable games are in fact playable — which is why online, community-run databases like ProtonDB fill in the gaps with more granular information.

How much will the Steam Machine cost and when will it launch?

A Steam Machine with an LED strip displaying the current download progress of a game.
Valve

Valve hasn’t announced a price or a release date for the Steam Machine or any of its new hardware. In terms of price, however, the company has suggested it might not be a deal in quite the same way the $399 Steam Deck LCD was. Valve designer Pierre-Loup Griffais told The Verge that the “Steam Machine’s pricing is comparable to a PC with similar specs” and that its price would be “positioned closer to the entry level of the PC space” but be “very competitive with what you a PC you could build yourself from parts.”

That means the Steam Machine will likely cost more than the $499 PS5, and that the rising costs of memory could make it even more expensive. Valve has already publicly admitted that memory and storage shortages are affecting its plans. In February, the company said that it was delaying the launch of its hardware (though it still hopes to ship in the first half of 2026) and rethinking pricing, particularly around the Steam Machine and Steam Frame, because of the “limited availability and growing prices” of critical components like RAM.

The changes Framework had to make to the pricing of the Framework Desktop are an illustrative example of the position Valve is in. Framework pitched its compact desktop PC as being great for gaming, with an AMD Ryzen AI Max chip (originally meant for gaming laptops) and a minimum of 32GB of RAM that lets it run games at 1440p. The company originally sold the base configuration of the Framework Desktop for $1,099, but announced in January 2026 that it would now cost $1,139 due to the rising cost of RAM. The price situation got even worse for configurations with more RAM. A Framework Desktop with 128GB of RAM now costs $2,459.

The blame for rising costs lies squarely with the AI industry, whose demand for RAM has led to the collapse of consumer RAM brands and a dearth of true deals on the in-demand component. At this point, PC makers have no solution to the problem other than riding the shortage out and raising prices. Valve clearly isn’t immune to those same issues.

That doesn’t rule out the company offering its Linux PC at multiple different price points, or in some kind of bundle deal with multiple pieces of new Steam hardware. But it does mean that the Steam Machine will likely be priced like a premium device. Same for the Steam Controller and Steam Frame. In the case of the Frame, UploadVR reports that Valve wants to sell the headset for less than the $1,000 Valve Index, but that doesn’t mean it won’t be significantly more expensive than the $300 Meta Quest 3S.

What accessories will work with the Steam Machine?

Someone holding a Steam Controller in a pile of plushies.
Valve

The Steam Machine is designed to work with a variety of different Bluetooth controllers and other wireless accessories, and also whatever you can plug into its multiple USB-A ports and single USB-C port. With a built-in 2.4GHz Steam Controller dongle inside the Steam Machine, Valve’s controller should be an ideal option for controlling games, particularly because of its multiple control options, like touchpads and gyroscopes. Support for Steam Link, Valve’s tech for streaming PC games over local wireless, means you can also send games from a Steam Machine to the Steam Deck, Steam Frame or the Steam Link app and play them there.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/everything-we-know-about-valves-new-steam-machine-200458817.html?src=rss